1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass is responsible for finalizing the functions frame layout, saving 11 // callee saved registers, and for emitting prolog & epilog code for the 12 // function. 13 // 14 // This pass must be run after register allocation. After this pass is 15 // executed, it is illegal to construct MO_FrameIndex operands. 16 // 17 //===----------------------------------------------------------------------===// 18 19 #include "llvm/ADT/STLExtras.h" 20 #include "llvm/ADT/SetVector.h" 21 #include "llvm/ADT/SmallSet.h" 22 #include "llvm/ADT/Statistic.h" 23 #include "llvm/CodeGen/MachineDominators.h" 24 #include "llvm/CodeGen/MachineFrameInfo.h" 25 #include "llvm/CodeGen/MachineInstr.h" 26 #include "llvm/CodeGen/MachineLoopInfo.h" 27 #include "llvm/CodeGen/MachineModuleInfo.h" 28 #include "llvm/CodeGen/MachineRegisterInfo.h" 29 #include "llvm/CodeGen/Passes.h" 30 #include "llvm/CodeGen/RegisterScavenging.h" 31 #include "llvm/CodeGen/StackProtector.h" 32 #include "llvm/CodeGen/WinEHFuncInfo.h" 33 #include "llvm/IR/DiagnosticInfo.h" 34 #include "llvm/IR/InlineAsm.h" 35 #include "llvm/IR/LLVMContext.h" 36 #include "llvm/Support/CommandLine.h" 37 #include "llvm/Support/Debug.h" 38 #include "llvm/Support/raw_ostream.h" 39 #include "llvm/Target/TargetFrameLowering.h" 40 #include "llvm/Target/TargetInstrInfo.h" 41 #include "llvm/Target/TargetMachine.h" 42 #include "llvm/Target/TargetRegisterInfo.h" 43 #include "llvm/Target/TargetSubtargetInfo.h" 44 #include <climits> 45 46 using namespace llvm; 47 48 #define DEBUG_TYPE "pei" 49 50 typedef SmallVector<MachineBasicBlock *, 4> MBBVector; 51 static void doSpillCalleeSavedRegs(MachineFunction &MF, RegScavenger *RS, 52 unsigned &MinCSFrameIndex, 53 unsigned &MaxCXFrameIndex, 54 const MBBVector &SaveBlocks, 55 const MBBVector &RestoreBlocks); 56 57 static void doScavengeFrameVirtualRegs(MachineFunction &MF, RegScavenger *RS); 58 59 namespace { 60 class PEI : public MachineFunctionPass { 61 public: 62 static char ID; 63 explicit PEI(const TargetMachine *TM = nullptr) : MachineFunctionPass(ID) { 64 initializePEIPass(*PassRegistry::getPassRegistry()); 65 66 if (TM && (!TM->usesPhysRegsForPEI())) { 67 SpillCalleeSavedRegisters = [](MachineFunction &, RegScavenger *, 68 unsigned &, unsigned &, const MBBVector &, 69 const MBBVector &) {}; 70 ScavengeFrameVirtualRegs = [](MachineFunction &, RegScavenger *) {}; 71 } else { 72 SpillCalleeSavedRegisters = doSpillCalleeSavedRegs; 73 ScavengeFrameVirtualRegs = doScavengeFrameVirtualRegs; 74 UsesCalleeSaves = true; 75 } 76 } 77 78 void getAnalysisUsage(AnalysisUsage &AU) const override; 79 80 MachineFunctionProperties getRequiredProperties() const override { 81 MachineFunctionProperties MFP; 82 if (UsesCalleeSaves) 83 MFP.set(MachineFunctionProperties::Property::NoVRegs); 84 return MFP; 85 } 86 87 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 88 /// frame indexes with appropriate references. 89 /// 90 bool runOnMachineFunction(MachineFunction &Fn) override; 91 92 private: 93 std::function<void(MachineFunction &MF, RegScavenger *RS, 94 unsigned &MinCSFrameIndex, unsigned &MaxCSFrameIndex, 95 const MBBVector &SaveBlocks, 96 const MBBVector &RestoreBlocks)> 97 SpillCalleeSavedRegisters; 98 std::function<void(MachineFunction &MF, RegScavenger *RS)> 99 ScavengeFrameVirtualRegs; 100 101 bool UsesCalleeSaves = false; 102 103 RegScavenger *RS; 104 105 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved 106 // stack frame indexes. 107 unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max(); 108 unsigned MaxCSFrameIndex = 0; 109 110 // Save and Restore blocks of the current function. Typically there is a 111 // single save block, unless Windows EH funclets are involved. 112 MBBVector SaveBlocks; 113 MBBVector RestoreBlocks; 114 115 // Flag to control whether to use the register scavenger to resolve 116 // frame index materialization registers. Set according to 117 // TRI->requiresFrameIndexScavenging() for the current function. 118 bool FrameIndexVirtualScavenging; 119 120 // Flag to control whether the scavenger should be passed even though 121 // FrameIndexVirtualScavenging is used. 122 bool FrameIndexEliminationScavenging; 123 124 void calculateCallFrameInfo(MachineFunction &Fn); 125 void calculateSaveRestoreBlocks(MachineFunction &Fn); 126 127 void calculateFrameObjectOffsets(MachineFunction &Fn); 128 void replaceFrameIndices(MachineFunction &Fn); 129 void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn, 130 int &SPAdj); 131 void insertPrologEpilogCode(MachineFunction &Fn); 132 }; 133 } // namespace 134 135 char PEI::ID = 0; 136 char &llvm::PrologEpilogCodeInserterID = PEI::ID; 137 138 static cl::opt<unsigned> 139 WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1), 140 cl::desc("Warn for stack size bigger than the given" 141 " number")); 142 143 INITIALIZE_TM_PASS_BEGIN(PEI, "prologepilog", "Prologue/Epilogue Insertion", 144 false, false) 145 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 146 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) 147 INITIALIZE_PASS_DEPENDENCY(StackProtector) 148 INITIALIZE_TM_PASS_END(PEI, "prologepilog", 149 "Prologue/Epilogue Insertion & Frame Finalization", 150 false, false) 151 152 MachineFunctionPass * 153 llvm::createPrologEpilogInserterPass(const TargetMachine *TM) { 154 return new PEI(TM); 155 } 156 157 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged"); 158 STATISTIC(NumBytesStackSpace, 159 "Number of bytes used for stack in all functions"); 160 161 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 162 AU.setPreservesCFG(); 163 AU.addPreserved<MachineLoopInfo>(); 164 AU.addPreserved<MachineDominatorTree>(); 165 AU.addRequired<StackProtector>(); 166 MachineFunctionPass::getAnalysisUsage(AU); 167 } 168 169 170 /// StackObjSet - A set of stack object indexes 171 typedef SmallSetVector<int, 8> StackObjSet; 172 173 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 174 /// frame indexes with appropriate references. 175 /// 176 bool PEI::runOnMachineFunction(MachineFunction &Fn) { 177 const Function* F = Fn.getFunction(); 178 const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo(); 179 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 180 181 RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : nullptr; 182 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn); 183 FrameIndexEliminationScavenging = (RS && !FrameIndexVirtualScavenging) || 184 TRI->requiresFrameIndexReplacementScavenging(Fn); 185 186 // Calculate the MaxCallFrameSize and AdjustsStack variables for the 187 // function's frame information. Also eliminates call frame pseudo 188 // instructions. 189 calculateCallFrameInfo(Fn); 190 191 // Determine placement of CSR spill/restore code and prolog/epilog code: 192 // place all spills in the entry block, all restores in return blocks. 193 calculateSaveRestoreBlocks(Fn); 194 195 // Handle CSR spilling and restoring, for targets that need it. 196 SpillCalleeSavedRegisters(Fn, RS, MinCSFrameIndex, MaxCSFrameIndex, 197 SaveBlocks, RestoreBlocks); 198 199 // Allow the target machine to make final modifications to the function 200 // before the frame layout is finalized. 201 TFI->processFunctionBeforeFrameFinalized(Fn, RS); 202 203 // Calculate actual frame offsets for all abstract stack objects... 204 calculateFrameObjectOffsets(Fn); 205 206 // Add prolog and epilog code to the function. This function is required 207 // to align the stack frame as necessary for any stack variables or 208 // called functions. Because of this, calculateCalleeSavedRegisters() 209 // must be called before this function in order to set the AdjustsStack 210 // and MaxCallFrameSize variables. 211 if (!F->hasFnAttribute(Attribute::Naked)) 212 insertPrologEpilogCode(Fn); 213 214 // Replace all MO_FrameIndex operands with physical register references 215 // and actual offsets. 216 // 217 replaceFrameIndices(Fn); 218 219 // If register scavenging is needed, as we've enabled doing it as a 220 // post-pass, scavenge the virtual registers that frame index elimination 221 // inserted. 222 if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging) { 223 ScavengeFrameVirtualRegs(Fn, RS); 224 225 // Clear any vregs created by virtual scavenging. 226 Fn.getRegInfo().clearVirtRegs(); 227 } 228 229 // Warn on stack size when we exceeds the given limit. 230 MachineFrameInfo &MFI = Fn.getFrameInfo(); 231 uint64_t StackSize = MFI.getStackSize(); 232 if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) { 233 DiagnosticInfoStackSize DiagStackSize(*F, StackSize); 234 F->getContext().diagnose(DiagStackSize); 235 } 236 237 delete RS; 238 SaveBlocks.clear(); 239 RestoreBlocks.clear(); 240 MFI.setSavePoint(nullptr); 241 MFI.setRestorePoint(nullptr); 242 return true; 243 } 244 245 /// Calculate the MaxCallFrameSize and AdjustsStack 246 /// variables for the function's frame information and eliminate call frame 247 /// pseudo instructions. 248 void PEI::calculateCallFrameInfo(MachineFunction &Fn) { 249 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo(); 250 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 251 MachineFrameInfo &MFI = Fn.getFrameInfo(); 252 253 unsigned MaxCallFrameSize = 0; 254 bool AdjustsStack = MFI.adjustsStack(); 255 256 // Get the function call frame set-up and tear-down instruction opcode 257 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 258 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 259 260 // Early exit for targets which have no call frame setup/destroy pseudo 261 // instructions. 262 if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u) 263 return; 264 265 std::vector<MachineBasicBlock::iterator> FrameSDOps; 266 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) 267 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) 268 if (I->getOpcode() == FrameSetupOpcode || 269 I->getOpcode() == FrameDestroyOpcode) { 270 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo" 271 " instructions should have a single immediate argument!"); 272 unsigned Size = I->getOperand(0).getImm(); 273 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 274 AdjustsStack = true; 275 FrameSDOps.push_back(I); 276 } else if (I->isInlineAsm()) { 277 // Some inline asm's need a stack frame, as indicated by operand 1. 278 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 279 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 280 AdjustsStack = true; 281 } 282 283 MFI.setAdjustsStack(AdjustsStack); 284 MFI.setMaxCallFrameSize(MaxCallFrameSize); 285 286 for (std::vector<MachineBasicBlock::iterator>::iterator 287 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) { 288 MachineBasicBlock::iterator I = *i; 289 290 // If call frames are not being included as part of the stack frame, and 291 // the target doesn't indicate otherwise, remove the call frame pseudos 292 // here. The sub/add sp instruction pairs are still inserted, but we don't 293 // need to track the SP adjustment for frame index elimination. 294 if (TFI->canSimplifyCallFramePseudos(Fn)) 295 TFI->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I); 296 } 297 } 298 299 /// Compute the sets of entry and return blocks for saving and restoring 300 /// callee-saved registers, and placing prolog and epilog code. 301 void PEI::calculateSaveRestoreBlocks(MachineFunction &Fn) { 302 const MachineFrameInfo &MFI = Fn.getFrameInfo(); 303 304 // Even when we do not change any CSR, we still want to insert the 305 // prologue and epilogue of the function. 306 // So set the save points for those. 307 308 // Use the points found by shrink-wrapping, if any. 309 if (MFI.getSavePoint()) { 310 SaveBlocks.push_back(MFI.getSavePoint()); 311 assert(MFI.getRestorePoint() && "Both restore and save must be set"); 312 MachineBasicBlock *RestoreBlock = MFI.getRestorePoint(); 313 // If RestoreBlock does not have any successor and is not a return block 314 // then the end point is unreachable and we do not need to insert any 315 // epilogue. 316 if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock()) 317 RestoreBlocks.push_back(RestoreBlock); 318 return; 319 } 320 321 // Save refs to entry and return blocks. 322 SaveBlocks.push_back(&Fn.front()); 323 for (MachineBasicBlock &MBB : Fn) { 324 if (MBB.isEHFuncletEntry()) 325 SaveBlocks.push_back(&MBB); 326 if (MBB.isReturnBlock()) 327 RestoreBlocks.push_back(&MBB); 328 } 329 } 330 331 static void assignCalleeSavedSpillSlots(MachineFunction &F, 332 const BitVector &SavedRegs, 333 unsigned &MinCSFrameIndex, 334 unsigned &MaxCSFrameIndex) { 335 if (SavedRegs.empty()) 336 return; 337 338 const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo(); 339 const MCPhysReg *CSRegs = RegInfo->getCalleeSavedRegs(&F); 340 341 std::vector<CalleeSavedInfo> CSI; 342 for (unsigned i = 0; CSRegs[i]; ++i) { 343 unsigned Reg = CSRegs[i]; 344 if (SavedRegs.test(Reg)) 345 CSI.push_back(CalleeSavedInfo(Reg)); 346 } 347 348 const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering(); 349 MachineFrameInfo &MFI = F.getFrameInfo(); 350 if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI)) { 351 // If target doesn't implement this, use generic code. 352 353 if (CSI.empty()) 354 return; // Early exit if no callee saved registers are modified! 355 356 unsigned NumFixedSpillSlots; 357 const TargetFrameLowering::SpillSlot *FixedSpillSlots = 358 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 359 360 // Now that we know which registers need to be saved and restored, allocate 361 // stack slots for them. 362 for (auto &CS : CSI) { 363 unsigned Reg = CS.getReg(); 364 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 365 366 int FrameIdx; 367 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { 368 CS.setFrameIdx(FrameIdx); 369 continue; 370 } 371 372 // Check to see if this physreg must be spilled to a particular stack slot 373 // on this target. 374 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; 375 while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots && 376 FixedSlot->Reg != Reg) 377 ++FixedSlot; 378 379 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 380 // Nope, just spill it anywhere convenient. 381 unsigned Align = RC->getAlignment(); 382 unsigned StackAlign = TFI->getStackAlignment(); 383 384 // We may not be able to satisfy the desired alignment specification of 385 // the TargetRegisterClass if the stack alignment is smaller. Use the 386 // min. 387 Align = std::min(Align, StackAlign); 388 FrameIdx = MFI.CreateStackObject(RC->getSize(), Align, true); 389 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 390 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 391 } else { 392 // Spill it to the stack where we must. 393 FrameIdx = 394 MFI.CreateFixedSpillStackObject(RC->getSize(), FixedSlot->Offset); 395 } 396 397 CS.setFrameIdx(FrameIdx); 398 } 399 } 400 401 MFI.setCalleeSavedInfo(CSI); 402 } 403 404 /// Helper function to update the liveness information for the callee-saved 405 /// registers. 406 static void updateLiveness(MachineFunction &MF) { 407 MachineFrameInfo &MFI = MF.getFrameInfo(); 408 // Visited will contain all the basic blocks that are in the region 409 // where the callee saved registers are alive: 410 // - Anything that is not Save or Restore -> LiveThrough. 411 // - Save -> LiveIn. 412 // - Restore -> LiveOut. 413 // The live-out is not attached to the block, so no need to keep 414 // Restore in this set. 415 SmallPtrSet<MachineBasicBlock *, 8> Visited; 416 SmallVector<MachineBasicBlock *, 8> WorkList; 417 MachineBasicBlock *Entry = &MF.front(); 418 MachineBasicBlock *Save = MFI.getSavePoint(); 419 420 if (!Save) 421 Save = Entry; 422 423 if (Entry != Save) { 424 WorkList.push_back(Entry); 425 Visited.insert(Entry); 426 } 427 Visited.insert(Save); 428 429 MachineBasicBlock *Restore = MFI.getRestorePoint(); 430 if (Restore) 431 // By construction Restore cannot be visited, otherwise it 432 // means there exists a path to Restore that does not go 433 // through Save. 434 WorkList.push_back(Restore); 435 436 while (!WorkList.empty()) { 437 const MachineBasicBlock *CurBB = WorkList.pop_back_val(); 438 // By construction, the region that is after the save point is 439 // dominated by the Save and post-dominated by the Restore. 440 if (CurBB == Save && Save != Restore) 441 continue; 442 // Enqueue all the successors not already visited. 443 // Those are by construction either before Save or after Restore. 444 for (MachineBasicBlock *SuccBB : CurBB->successors()) 445 if (Visited.insert(SuccBB).second) 446 WorkList.push_back(SuccBB); 447 } 448 449 const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); 450 451 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 452 for (MachineBasicBlock *MBB : Visited) { 453 MCPhysReg Reg = CSI[i].getReg(); 454 // Add the callee-saved register as live-in. 455 // It's killed at the spill. 456 if (!MBB->isLiveIn(Reg)) 457 MBB->addLiveIn(Reg); 458 } 459 } 460 } 461 462 /// insertCSRSpillsAndRestores - Insert spill and restore code for 463 /// callee saved registers used in the function. 464 /// 465 static void insertCSRSpillsAndRestores(MachineFunction &Fn, 466 const MBBVector &SaveBlocks, 467 const MBBVector &RestoreBlocks) { 468 // Get callee saved register information. 469 MachineFrameInfo &MFI = Fn.getFrameInfo(); 470 const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); 471 472 MFI.setCalleeSavedInfoValid(true); 473 474 // Early exit if no callee saved registers are modified! 475 if (CSI.empty()) 476 return; 477 478 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo(); 479 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 480 const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo(); 481 MachineBasicBlock::iterator I; 482 483 // Spill using target interface. 484 for (MachineBasicBlock *SaveBlock : SaveBlocks) { 485 I = SaveBlock->begin(); 486 if (!TFI->spillCalleeSavedRegisters(*SaveBlock, I, CSI, TRI)) { 487 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 488 // Insert the spill to the stack frame. 489 unsigned Reg = CSI[i].getReg(); 490 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 491 TII.storeRegToStackSlot(*SaveBlock, I, Reg, true, CSI[i].getFrameIdx(), 492 RC, TRI); 493 } 494 } 495 // Update the live-in information of all the blocks up to the save point. 496 updateLiveness(Fn); 497 } 498 499 // Restore using target interface. 500 for (MachineBasicBlock *MBB : RestoreBlocks) { 501 I = MBB->end(); 502 503 // Skip over all terminator instructions, which are part of the return 504 // sequence. 505 MachineBasicBlock::iterator I2 = I; 506 while (I2 != MBB->begin() && (--I2)->isTerminator()) 507 I = I2; 508 509 bool AtStart = I == MBB->begin(); 510 MachineBasicBlock::iterator BeforeI = I; 511 if (!AtStart) 512 --BeforeI; 513 514 // Restore all registers immediately before the return and any 515 // terminators that precede it. 516 if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) { 517 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 518 unsigned Reg = CSI[i].getReg(); 519 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 520 TII.loadRegFromStackSlot(*MBB, I, Reg, CSI[i].getFrameIdx(), RC, TRI); 521 assert(I != MBB->begin() && 522 "loadRegFromStackSlot didn't insert any code!"); 523 // Insert in reverse order. loadRegFromStackSlot can insert 524 // multiple instructions. 525 if (AtStart) 526 I = MBB->begin(); 527 else { 528 I = BeforeI; 529 ++I; 530 } 531 } 532 } 533 } 534 } 535 536 static void doSpillCalleeSavedRegs(MachineFunction &Fn, RegScavenger *RS, 537 unsigned &MinCSFrameIndex, 538 unsigned &MaxCSFrameIndex, 539 const MBBVector &SaveBlocks, 540 const MBBVector &RestoreBlocks) { 541 const Function *F = Fn.getFunction(); 542 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 543 MinCSFrameIndex = std::numeric_limits<unsigned>::max(); 544 MaxCSFrameIndex = 0; 545 546 // Determine which of the registers in the callee save list should be saved. 547 BitVector SavedRegs; 548 TFI->determineCalleeSaves(Fn, SavedRegs, RS); 549 550 // Assign stack slots for any callee-saved registers that must be spilled. 551 assignCalleeSavedSpillSlots(Fn, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex); 552 553 // Add the code to save and restore the callee saved registers. 554 if (!F->hasFnAttribute(Attribute::Naked)) 555 insertCSRSpillsAndRestores(Fn, SaveBlocks, RestoreBlocks); 556 } 557 558 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 559 static inline void 560 AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx, 561 bool StackGrowsDown, int64_t &Offset, 562 unsigned &MaxAlign, unsigned Skew) { 563 // If the stack grows down, add the object size to find the lowest address. 564 if (StackGrowsDown) 565 Offset += MFI.getObjectSize(FrameIdx); 566 567 unsigned Align = MFI.getObjectAlignment(FrameIdx); 568 569 // If the alignment of this object is greater than that of the stack, then 570 // increase the stack alignment to match. 571 MaxAlign = std::max(MaxAlign, Align); 572 573 // Adjust to alignment boundary. 574 Offset = alignTo(Offset, Align, Skew); 575 576 if (StackGrowsDown) { 577 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n"); 578 MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset 579 } else { 580 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n"); 581 MFI.setObjectOffset(FrameIdx, Offset); 582 Offset += MFI.getObjectSize(FrameIdx); 583 } 584 } 585 586 /// Compute which bytes of fixed and callee-save stack area are unused and keep 587 /// track of them in StackBytesFree. 588 /// 589 static inline void 590 computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown, 591 unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex, 592 int64_t FixedCSEnd, BitVector &StackBytesFree) { 593 // Avoid undefined int64_t -> int conversion below in extreme case. 594 if (FixedCSEnd > std::numeric_limits<int>::max()) 595 return; 596 597 StackBytesFree.resize(FixedCSEnd, true); 598 599 SmallVector<int, 16> AllocatedFrameSlots; 600 // Add fixed objects. 601 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) 602 AllocatedFrameSlots.push_back(i); 603 // Add callee-save objects. 604 for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i) 605 AllocatedFrameSlots.push_back(i); 606 607 for (int i : AllocatedFrameSlots) { 608 // These are converted from int64_t, but they should always fit in int 609 // because of the FixedCSEnd check above. 610 int ObjOffset = MFI.getObjectOffset(i); 611 int ObjSize = MFI.getObjectSize(i); 612 int ObjStart, ObjEnd; 613 if (StackGrowsDown) { 614 // ObjOffset is negative when StackGrowsDown is true. 615 ObjStart = -ObjOffset - ObjSize; 616 ObjEnd = -ObjOffset; 617 } else { 618 ObjStart = ObjOffset; 619 ObjEnd = ObjOffset + ObjSize; 620 } 621 // Ignore fixed holes that are in the previous stack frame. 622 if (ObjEnd > 0) 623 StackBytesFree.reset(ObjStart, ObjEnd); 624 } 625 } 626 627 /// Assign frame object to an unused portion of the stack in the fixed stack 628 /// object range. Return true if the allocation was successful. 629 /// 630 static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx, 631 bool StackGrowsDown, unsigned MaxAlign, 632 BitVector &StackBytesFree) { 633 if (MFI.isVariableSizedObjectIndex(FrameIdx)) 634 return false; 635 636 if (StackBytesFree.none()) { 637 // clear it to speed up later scavengeStackSlot calls to 638 // StackBytesFree.none() 639 StackBytesFree.clear(); 640 return false; 641 } 642 643 unsigned ObjAlign = MFI.getObjectAlignment(FrameIdx); 644 if (ObjAlign > MaxAlign) 645 return false; 646 647 int64_t ObjSize = MFI.getObjectSize(FrameIdx); 648 int FreeStart; 649 for (FreeStart = StackBytesFree.find_first(); FreeStart != -1; 650 FreeStart = StackBytesFree.find_next(FreeStart)) { 651 652 // Check that free space has suitable alignment. 653 unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart; 654 if (alignTo(ObjStart, ObjAlign) != ObjStart) 655 continue; 656 657 if (FreeStart + ObjSize > StackBytesFree.size()) 658 return false; 659 660 bool AllBytesFree = true; 661 for (unsigned Byte = 0; Byte < ObjSize; ++Byte) 662 if (!StackBytesFree.test(FreeStart + Byte)) { 663 AllBytesFree = false; 664 break; 665 } 666 if (AllBytesFree) 667 break; 668 } 669 670 if (FreeStart == -1) 671 return false; 672 673 if (StackGrowsDown) { 674 int ObjStart = -(FreeStart + ObjSize); 675 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" << ObjStart 676 << "]\n"); 677 MFI.setObjectOffset(FrameIdx, ObjStart); 678 } else { 679 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" << FreeStart 680 << "]\n"); 681 MFI.setObjectOffset(FrameIdx, FreeStart); 682 } 683 684 StackBytesFree.reset(FreeStart, FreeStart + ObjSize); 685 return true; 686 } 687 688 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e., 689 /// those required to be close to the Stack Protector) to stack offsets. 690 static void 691 AssignProtectedObjSet(const StackObjSet &UnassignedObjs, 692 SmallSet<int, 16> &ProtectedObjs, 693 MachineFrameInfo &MFI, bool StackGrowsDown, 694 int64_t &Offset, unsigned &MaxAlign, unsigned Skew) { 695 696 for (StackObjSet::const_iterator I = UnassignedObjs.begin(), 697 E = UnassignedObjs.end(); I != E; ++I) { 698 int i = *I; 699 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew); 700 ProtectedObjs.insert(i); 701 } 702 } 703 704 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 705 /// abstract stack objects. 706 /// 707 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { 708 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 709 StackProtector *SP = &getAnalysis<StackProtector>(); 710 711 bool StackGrowsDown = 712 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 713 714 // Loop over all of the stack objects, assigning sequential addresses... 715 MachineFrameInfo &MFI = Fn.getFrameInfo(); 716 717 // Start at the beginning of the local area. 718 // The Offset is the distance from the stack top in the direction 719 // of stack growth -- so it's always nonnegative. 720 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 721 if (StackGrowsDown) 722 LocalAreaOffset = -LocalAreaOffset; 723 assert(LocalAreaOffset >= 0 724 && "Local area offset should be in direction of stack growth"); 725 int64_t Offset = LocalAreaOffset; 726 727 // Skew to be applied to alignment. 728 unsigned Skew = TFI.getStackAlignmentSkew(Fn); 729 730 // If there are fixed sized objects that are preallocated in the local area, 731 // non-fixed objects can't be allocated right at the start of local area. 732 // Adjust 'Offset' to point to the end of last fixed sized preallocated 733 // object. 734 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) { 735 int64_t FixedOff; 736 if (StackGrowsDown) { 737 // The maximum distance from the stack pointer is at lower address of 738 // the object -- which is given by offset. For down growing stack 739 // the offset is negative, so we negate the offset to get the distance. 740 FixedOff = -MFI.getObjectOffset(i); 741 } else { 742 // The maximum distance from the start pointer is at the upper 743 // address of the object. 744 FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i); 745 } 746 if (FixedOff > Offset) Offset = FixedOff; 747 } 748 749 // First assign frame offsets to stack objects that are used to spill 750 // callee saved registers. 751 if (StackGrowsDown) { 752 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 753 // If the stack grows down, we need to add the size to find the lowest 754 // address of the object. 755 Offset += MFI.getObjectSize(i); 756 757 unsigned Align = MFI.getObjectAlignment(i); 758 // Adjust to alignment boundary 759 Offset = alignTo(Offset, Align, Skew); 760 761 DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << -Offset << "]\n"); 762 MFI.setObjectOffset(i, -Offset); // Set the computed offset 763 } 764 } else if (MaxCSFrameIndex >= MinCSFrameIndex) { 765 // Be careful about underflow in comparisons agains MinCSFrameIndex. 766 for (unsigned i = MaxCSFrameIndex; i != MinCSFrameIndex - 1; --i) { 767 unsigned Align = MFI.getObjectAlignment(i); 768 // Adjust to alignment boundary 769 Offset = alignTo(Offset, Align, Skew); 770 771 DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << Offset << "]\n"); 772 MFI.setObjectOffset(i, Offset); 773 Offset += MFI.getObjectSize(i); 774 } 775 } 776 777 // FixedCSEnd is the stack offset to the end of the fixed and callee-save 778 // stack area. 779 int64_t FixedCSEnd = Offset; 780 unsigned MaxAlign = MFI.getMaxAlignment(); 781 782 // Make sure the special register scavenging spill slot is closest to the 783 // incoming stack pointer if a frame pointer is required and is closer 784 // to the incoming rather than the final stack pointer. 785 const TargetRegisterInfo *RegInfo = Fn.getSubtarget().getRegisterInfo(); 786 bool EarlyScavengingSlots = (TFI.hasFP(Fn) && 787 TFI.isFPCloseToIncomingSP() && 788 RegInfo->useFPForScavengingIndex(Fn) && 789 !RegInfo->needsStackRealignment(Fn)); 790 if (RS && EarlyScavengingSlots) { 791 SmallVector<int, 2> SFIs; 792 RS->getScavengingFrameIndices(SFIs); 793 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 794 IE = SFIs.end(); I != IE; ++I) 795 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew); 796 } 797 798 // FIXME: Once this is working, then enable flag will change to a target 799 // check for whether the frame is large enough to want to use virtual 800 // frame index registers. Functions which don't want/need this optimization 801 // will continue to use the existing code path. 802 if (MFI.getUseLocalStackAllocationBlock()) { 803 unsigned Align = MFI.getLocalFrameMaxAlign(); 804 805 // Adjust to alignment boundary. 806 Offset = alignTo(Offset, Align, Skew); 807 808 DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 809 810 // Resolve offsets for objects in the local block. 811 for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) { 812 std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i); 813 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 814 DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << 815 FIOffset << "]\n"); 816 MFI.setObjectOffset(Entry.first, FIOffset); 817 } 818 // Allocate the local block 819 Offset += MFI.getLocalFrameSize(); 820 821 MaxAlign = std::max(Align, MaxAlign); 822 } 823 824 // Retrieve the Exception Handler registration node. 825 int EHRegNodeFrameIndex = INT_MAX; 826 if (const WinEHFuncInfo *FuncInfo = Fn.getWinEHFuncInfo()) 827 EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex; 828 829 // Make sure that the stack protector comes before the local variables on the 830 // stack. 831 SmallSet<int, 16> ProtectedObjs; 832 if (MFI.getStackProtectorIndex() >= 0) { 833 StackObjSet LargeArrayObjs; 834 StackObjSet SmallArrayObjs; 835 StackObjSet AddrOfObjs; 836 837 AdjustStackOffset(MFI, MFI.getStackProtectorIndex(), StackGrowsDown, 838 Offset, MaxAlign, Skew); 839 840 // Assign large stack objects first. 841 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { 842 if (MFI.isObjectPreAllocated(i) && 843 MFI.getUseLocalStackAllocationBlock()) 844 continue; 845 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 846 continue; 847 if (RS && RS->isScavengingFrameIndex((int)i)) 848 continue; 849 if (MFI.isDeadObjectIndex(i)) 850 continue; 851 if (MFI.getStackProtectorIndex() == (int)i || 852 EHRegNodeFrameIndex == (int)i) 853 continue; 854 855 switch (SP->getSSPLayout(MFI.getObjectAllocation(i))) { 856 case StackProtector::SSPLK_None: 857 continue; 858 case StackProtector::SSPLK_SmallArray: 859 SmallArrayObjs.insert(i); 860 continue; 861 case StackProtector::SSPLK_AddrOf: 862 AddrOfObjs.insert(i); 863 continue; 864 case StackProtector::SSPLK_LargeArray: 865 LargeArrayObjs.insert(i); 866 continue; 867 } 868 llvm_unreachable("Unexpected SSPLayoutKind."); 869 } 870 871 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 872 Offset, MaxAlign, Skew); 873 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 874 Offset, MaxAlign, Skew); 875 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown, 876 Offset, MaxAlign, Skew); 877 } 878 879 SmallVector<int, 8> ObjectsToAllocate; 880 881 // Then prepare to assign frame offsets to stack objects that are not used to 882 // spill callee saved registers. 883 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { 884 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) 885 continue; 886 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 887 continue; 888 if (RS && RS->isScavengingFrameIndex((int)i)) 889 continue; 890 if (MFI.isDeadObjectIndex(i)) 891 continue; 892 if (MFI.getStackProtectorIndex() == (int)i || 893 EHRegNodeFrameIndex == (int)i) 894 continue; 895 if (ProtectedObjs.count(i)) 896 continue; 897 898 // Add the objects that we need to allocate to our working set. 899 ObjectsToAllocate.push_back(i); 900 } 901 902 // Allocate the EH registration node first if one is present. 903 if (EHRegNodeFrameIndex != INT_MAX) 904 AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset, 905 MaxAlign, Skew); 906 907 // Give the targets a chance to order the objects the way they like it. 908 if (Fn.getTarget().getOptLevel() != CodeGenOpt::None && 909 Fn.getTarget().Options.StackSymbolOrdering) 910 TFI.orderFrameObjects(Fn, ObjectsToAllocate); 911 912 // Keep track of which bytes in the fixed and callee-save range are used so we 913 // can use the holes when allocating later stack objects. Only do this if 914 // stack protector isn't being used and the target requests it and we're 915 // optimizing. 916 BitVector StackBytesFree; 917 if (!ObjectsToAllocate.empty() && 918 Fn.getTarget().getOptLevel() != CodeGenOpt::None && 919 MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(Fn)) 920 computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex, 921 FixedCSEnd, StackBytesFree); 922 923 // Now walk the objects and actually assign base offsets to them. 924 for (auto &Object : ObjectsToAllocate) 925 if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign, 926 StackBytesFree)) 927 AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew); 928 929 // Make sure the special register scavenging spill slot is closest to the 930 // stack pointer. 931 if (RS && !EarlyScavengingSlots) { 932 SmallVector<int, 2> SFIs; 933 RS->getScavengingFrameIndices(SFIs); 934 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 935 IE = SFIs.end(); I != IE; ++I) 936 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew); 937 } 938 939 if (!TFI.targetHandlesStackFrameRounding()) { 940 // If we have reserved argument space for call sites in the function 941 // immediately on entry to the current function, count it as part of the 942 // overall stack size. 943 if (MFI.adjustsStack() && TFI.hasReservedCallFrame(Fn)) 944 Offset += MFI.getMaxCallFrameSize(); 945 946 // Round up the size to a multiple of the alignment. If the function has 947 // any calls or alloca's, align to the target's StackAlignment value to 948 // ensure that the callee's frame or the alloca data is suitably aligned; 949 // otherwise, for leaf functions, align to the TransientStackAlignment 950 // value. 951 unsigned StackAlign; 952 if (MFI.adjustsStack() || MFI.hasVarSizedObjects() || 953 (RegInfo->needsStackRealignment(Fn) && MFI.getObjectIndexEnd() != 0)) 954 StackAlign = TFI.getStackAlignment(); 955 else 956 StackAlign = TFI.getTransientStackAlignment(); 957 958 // If the frame pointer is eliminated, all frame offsets will be relative to 959 // SP not FP. Align to MaxAlign so this works. 960 StackAlign = std::max(StackAlign, MaxAlign); 961 Offset = alignTo(Offset, StackAlign, Skew); 962 } 963 964 // Update frame info to pretend that this is part of the stack... 965 int64_t StackSize = Offset - LocalAreaOffset; 966 MFI.setStackSize(StackSize); 967 NumBytesStackSpace += StackSize; 968 } 969 970 /// insertPrologEpilogCode - Scan the function for modified callee saved 971 /// registers, insert spill code for these callee saved registers, then add 972 /// prolog and epilog code to the function. 973 /// 974 void PEI::insertPrologEpilogCode(MachineFunction &Fn) { 975 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 976 977 // Add prologue to the function... 978 for (MachineBasicBlock *SaveBlock : SaveBlocks) 979 TFI.emitPrologue(Fn, *SaveBlock); 980 981 // Add epilogue to restore the callee-save registers in each exiting block. 982 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 983 TFI.emitEpilogue(Fn, *RestoreBlock); 984 985 for (MachineBasicBlock *SaveBlock : SaveBlocks) 986 TFI.inlineStackProbe(Fn, *SaveBlock); 987 988 // Emit additional code that is required to support segmented stacks, if 989 // we've been asked for it. This, when linked with a runtime with support 990 // for segmented stacks (libgcc is one), will result in allocating stack 991 // space in small chunks instead of one large contiguous block. 992 if (Fn.shouldSplitStack()) { 993 for (MachineBasicBlock *SaveBlock : SaveBlocks) 994 TFI.adjustForSegmentedStacks(Fn, *SaveBlock); 995 } 996 997 // Emit additional code that is required to explicitly handle the stack in 998 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The 999 // approach is rather similar to that of Segmented Stacks, but it uses a 1000 // different conditional check and another BIF for allocating more stack 1001 // space. 1002 if (Fn.getFunction()->getCallingConv() == CallingConv::HiPE) 1003 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1004 TFI.adjustForHiPEPrologue(Fn, *SaveBlock); 1005 } 1006 1007 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 1008 /// register references and actual offsets. 1009 /// 1010 void PEI::replaceFrameIndices(MachineFunction &Fn) { 1011 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 1012 if (!TFI.needsFrameIndexResolution(Fn)) return; 1013 1014 // Store SPAdj at exit of a basic block. 1015 SmallVector<int, 8> SPState; 1016 SPState.resize(Fn.getNumBlockIDs()); 1017 df_iterator_default_set<MachineBasicBlock*> Reachable; 1018 1019 // Iterate over the reachable blocks in DFS order. 1020 for (auto DFI = df_ext_begin(&Fn, Reachable), DFE = df_ext_end(&Fn, Reachable); 1021 DFI != DFE; ++DFI) { 1022 int SPAdj = 0; 1023 // Check the exit state of the DFS stack predecessor. 1024 if (DFI.getPathLength() >= 2) { 1025 MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2); 1026 assert(Reachable.count(StackPred) && 1027 "DFS stack predecessor is already visited.\n"); 1028 SPAdj = SPState[StackPred->getNumber()]; 1029 } 1030 MachineBasicBlock *BB = *DFI; 1031 replaceFrameIndices(BB, Fn, SPAdj); 1032 SPState[BB->getNumber()] = SPAdj; 1033 } 1034 1035 // Handle the unreachable blocks. 1036 for (auto &BB : Fn) { 1037 if (Reachable.count(&BB)) 1038 // Already handled in DFS traversal. 1039 continue; 1040 int SPAdj = 0; 1041 replaceFrameIndices(&BB, Fn, SPAdj); 1042 } 1043 } 1044 1045 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn, 1046 int &SPAdj) { 1047 assert(Fn.getSubtarget().getRegisterInfo() && 1048 "getRegisterInfo() must be implemented!"); 1049 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo(); 1050 const TargetRegisterInfo &TRI = *Fn.getSubtarget().getRegisterInfo(); 1051 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 1052 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 1053 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 1054 1055 if (RS && FrameIndexEliminationScavenging) 1056 RS->enterBasicBlock(*BB); 1057 1058 bool InsideCallSequence = false; 1059 1060 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 1061 1062 if (I->getOpcode() == FrameSetupOpcode || 1063 I->getOpcode() == FrameDestroyOpcode) { 1064 InsideCallSequence = (I->getOpcode() == FrameSetupOpcode); 1065 SPAdj += TII.getSPAdjust(*I); 1066 1067 I = TFI->eliminateCallFramePseudoInstr(Fn, *BB, I); 1068 continue; 1069 } 1070 1071 MachineInstr &MI = *I; 1072 bool DoIncr = true; 1073 bool DidFinishLoop = true; 1074 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) { 1075 if (!MI.getOperand(i).isFI()) 1076 continue; 1077 1078 // Frame indices in debug values are encoded in a target independent 1079 // way with simply the frame index and offset rather than any 1080 // target-specific addressing mode. 1081 if (MI.isDebugValue()) { 1082 assert(i == 0 && "Frame indices can only appear as the first " 1083 "operand of a DBG_VALUE machine instruction"); 1084 unsigned Reg; 1085 MachineOperand &Offset = MI.getOperand(1); 1086 Offset.setImm( 1087 Offset.getImm() + 1088 TFI->getFrameIndexReference(Fn, MI.getOperand(0).getIndex(), Reg)); 1089 MI.getOperand(0).ChangeToRegister(Reg, false /*isDef*/); 1090 continue; 1091 } 1092 1093 // TODO: This code should be commoned with the code for 1094 // PATCHPOINT. There's no good reason for the difference in 1095 // implementation other than historical accident. The only 1096 // remaining difference is the unconditional use of the stack 1097 // pointer as the base register. 1098 if (MI.getOpcode() == TargetOpcode::STATEPOINT) { 1099 assert((!MI.isDebugValue() || i == 0) && 1100 "Frame indicies can only appear as the first operand of a " 1101 "DBG_VALUE machine instruction"); 1102 unsigned Reg; 1103 MachineOperand &Offset = MI.getOperand(i + 1); 1104 int refOffset = TFI->getFrameIndexReferencePreferSP( 1105 Fn, MI.getOperand(i).getIndex(), Reg, /*IgnoreSPUpdates*/ false); 1106 Offset.setImm(Offset.getImm() + refOffset); 1107 MI.getOperand(i).ChangeToRegister(Reg, false /*isDef*/); 1108 continue; 1109 } 1110 1111 // Some instructions (e.g. inline asm instructions) can have 1112 // multiple frame indices and/or cause eliminateFrameIndex 1113 // to insert more than one instruction. We need the register 1114 // scavenger to go through all of these instructions so that 1115 // it can update its register information. We keep the 1116 // iterator at the point before insertion so that we can 1117 // revisit them in full. 1118 bool AtBeginning = (I == BB->begin()); 1119 if (!AtBeginning) --I; 1120 1121 // If this instruction has a FrameIndex operand, we need to 1122 // use that target machine register info object to eliminate 1123 // it. 1124 TRI.eliminateFrameIndex(MI, SPAdj, i, 1125 FrameIndexEliminationScavenging ? RS : nullptr); 1126 1127 // Reset the iterator if we were at the beginning of the BB. 1128 if (AtBeginning) { 1129 I = BB->begin(); 1130 DoIncr = false; 1131 } 1132 1133 DidFinishLoop = false; 1134 break; 1135 } 1136 1137 // If we are looking at a call sequence, we need to keep track of 1138 // the SP adjustment made by each instruction in the sequence. 1139 // This includes both the frame setup/destroy pseudos (handled above), 1140 // as well as other instructions that have side effects w.r.t the SP. 1141 // Note that this must come after eliminateFrameIndex, because 1142 // if I itself referred to a frame index, we shouldn't count its own 1143 // adjustment. 1144 if (DidFinishLoop && InsideCallSequence) 1145 SPAdj += TII.getSPAdjust(MI); 1146 1147 if (DoIncr && I != BB->end()) ++I; 1148 1149 // Update register states. 1150 if (RS && FrameIndexEliminationScavenging && DidFinishLoop) 1151 RS->forward(MI); 1152 } 1153 } 1154 1155 /// doScavengeFrameVirtualRegs - Replace all frame index virtual registers 1156 /// with physical registers. Use the register scavenger to find an 1157 /// appropriate register to use. 1158 /// 1159 /// FIXME: Iterating over the instruction stream is unnecessary. We can simply 1160 /// iterate over the vreg use list, which at this point only contains machine 1161 /// operands for which eliminateFrameIndex need a new scratch reg. 1162 static void 1163 doScavengeFrameVirtualRegs(MachineFunction &MF, RegScavenger *RS) { 1164 // Run through the instructions and find any virtual registers. 1165 MachineRegisterInfo &MRI = MF.getRegInfo(); 1166 for (MachineBasicBlock &MBB : MF) { 1167 RS->enterBasicBlock(MBB); 1168 1169 int SPAdj = 0; 1170 1171 // The instruction stream may change in the loop, so check MBB.end() 1172 // directly. 1173 for (MachineBasicBlock::iterator I = MBB.begin(); I != MBB.end(); ) { 1174 // We might end up here again with a NULL iterator if we scavenged a 1175 // register for which we inserted spill code for definition by what was 1176 // originally the first instruction in MBB. 1177 if (I == MachineBasicBlock::iterator(nullptr)) 1178 I = MBB.begin(); 1179 1180 const MachineInstr &MI = *I; 1181 MachineBasicBlock::iterator J = std::next(I); 1182 MachineBasicBlock::iterator P = 1183 I == MBB.begin() ? MachineBasicBlock::iterator(nullptr) 1184 : std::prev(I); 1185 1186 // RS should process this instruction before we might scavenge at this 1187 // location. This is because we might be replacing a virtual register 1188 // defined by this instruction, and if so, registers killed by this 1189 // instruction are available, and defined registers are not. 1190 RS->forward(I); 1191 1192 for (const MachineOperand &MO : MI.operands()) { 1193 if (!MO.isReg()) 1194 continue; 1195 unsigned Reg = MO.getReg(); 1196 if (!TargetRegisterInfo::isVirtualRegister(Reg)) 1197 continue; 1198 1199 // When we first encounter a new virtual register, it 1200 // must be a definition. 1201 assert(MO.isDef() && "frame index virtual missing def!"); 1202 // Scavenge a new scratch register 1203 const TargetRegisterClass *RC = MRI.getRegClass(Reg); 1204 unsigned ScratchReg = RS->scavengeRegister(RC, J, SPAdj); 1205 1206 ++NumScavengedRegs; 1207 1208 // Replace this reference to the virtual register with the 1209 // scratch register. 1210 assert(ScratchReg && "Missing scratch register!"); 1211 MRI.replaceRegWith(Reg, ScratchReg); 1212 1213 // Because this instruction was processed by the RS before this 1214 // register was allocated, make sure that the RS now records the 1215 // register as being used. 1216 RS->setRegUsed(ScratchReg); 1217 } 1218 1219 // If the scavenger needed to use one of its spill slots, the 1220 // spill code will have been inserted in between I and J. This is a 1221 // problem because we need the spill code before I: Move I to just 1222 // prior to J. 1223 if (I != std::prev(J)) { 1224 MBB.splice(J, &MBB, I); 1225 1226 // Before we move I, we need to prepare the RS to visit I again. 1227 // Specifically, RS will assert if it sees uses of registers that 1228 // it believes are undefined. Because we have already processed 1229 // register kills in I, when it visits I again, it will believe that 1230 // those registers are undefined. To avoid this situation, unprocess 1231 // the instruction I. 1232 assert(RS->getCurrentPosition() == I && 1233 "The register scavenger has an unexpected position"); 1234 I = P; 1235 RS->unprocess(P); 1236 } else 1237 ++I; 1238 } 1239 } 1240 } 1241