1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass is responsible for finalizing the functions frame layout, saving 11 // callee saved registers, and for emitting prolog & epilog code for the 12 // function. 13 // 14 // This pass must be run after register allocation. After this pass is 15 // executed, it is illegal to construct MO_FrameIndex operands. 16 // 17 // This pass provides an optional shrink wrapping variant of prolog/epilog 18 // insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp. 19 // 20 //===----------------------------------------------------------------------===// 21 22 #define DEBUG_TYPE "pei" 23 #include "PrologEpilogInserter.h" 24 #include "llvm/ADT/IndexedMap.h" 25 #include "llvm/ADT/STLExtras.h" 26 #include "llvm/ADT/SmallSet.h" 27 #include "llvm/ADT/Statistic.h" 28 #include "llvm/CodeGen/MachineDominators.h" 29 #include "llvm/CodeGen/MachineFrameInfo.h" 30 #include "llvm/CodeGen/MachineInstr.h" 31 #include "llvm/CodeGen/MachineLoopInfo.h" 32 #include "llvm/CodeGen/MachineRegisterInfo.h" 33 #include "llvm/CodeGen/RegisterScavenging.h" 34 #include "llvm/IR/InlineAsm.h" 35 #include "llvm/Support/CommandLine.h" 36 #include "llvm/Support/Compiler.h" 37 #include "llvm/Support/Debug.h" 38 #include "llvm/Target/TargetFrameLowering.h" 39 #include "llvm/Target/TargetInstrInfo.h" 40 #include "llvm/Target/TargetMachine.h" 41 #include "llvm/Target/TargetOptions.h" 42 #include "llvm/Target/TargetRegisterInfo.h" 43 #include <climits> 44 45 using namespace llvm; 46 47 char PEI::ID = 0; 48 char &llvm::PrologEpilogCodeInserterID = PEI::ID; 49 50 INITIALIZE_PASS_BEGIN(PEI, "prologepilog", 51 "Prologue/Epilogue Insertion", false, false) 52 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 53 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) 54 INITIALIZE_PASS_DEPENDENCY(TargetPassConfig) 55 INITIALIZE_PASS_END(PEI, "prologepilog", 56 "Prologue/Epilogue Insertion & Frame Finalization", 57 false, false) 58 59 STATISTIC(NumVirtualFrameRegs, "Number of virtual frame regs encountered"); 60 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged"); 61 STATISTIC(NumBytesStackSpace, 62 "Number of bytes used for stack in all functions"); 63 64 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 65 /// frame indexes with appropriate references. 66 /// 67 bool PEI::runOnMachineFunction(MachineFunction &Fn) { 68 const Function* F = Fn.getFunction(); 69 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 70 const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering(); 71 72 assert(!Fn.getRegInfo().getNumVirtRegs() && "Regalloc must assign all vregs"); 73 74 RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL; 75 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn); 76 77 // Calculate the MaxCallFrameSize and AdjustsStack variables for the 78 // function's frame information. Also eliminates call frame pseudo 79 // instructions. 80 calculateCallsInformation(Fn); 81 82 // Allow the target machine to make some adjustments to the function 83 // e.g. UsedPhysRegs before calculateCalleeSavedRegisters. 84 TFI->processFunctionBeforeCalleeSavedScan(Fn, RS); 85 86 // Scan the function for modified callee saved registers and insert spill code 87 // for any callee saved registers that are modified. 88 calculateCalleeSavedRegisters(Fn); 89 90 // Determine placement of CSR spill/restore code: 91 // - With shrink wrapping, place spills and restores to tightly 92 // enclose regions in the Machine CFG of the function where 93 // they are used. 94 // - Without shink wrapping (default), place all spills in the 95 // entry block, all restores in return blocks. 96 placeCSRSpillsAndRestores(Fn); 97 98 // Add the code to save and restore the callee saved registers 99 if (!F->getAttributes().hasAttribute(AttributeSet::FunctionIndex, 100 Attribute::Naked)) 101 insertCSRSpillsAndRestores(Fn); 102 103 // Allow the target machine to make final modifications to the function 104 // before the frame layout is finalized. 105 TFI->processFunctionBeforeFrameFinalized(Fn); 106 107 // Calculate actual frame offsets for all abstract stack objects... 108 calculateFrameObjectOffsets(Fn); 109 110 // Add prolog and epilog code to the function. This function is required 111 // to align the stack frame as necessary for any stack variables or 112 // called functions. Because of this, calculateCalleeSavedRegisters() 113 // must be called before this function in order to set the AdjustsStack 114 // and MaxCallFrameSize variables. 115 if (!F->getAttributes().hasAttribute(AttributeSet::FunctionIndex, 116 Attribute::Naked)) 117 insertPrologEpilogCode(Fn); 118 119 // Replace all MO_FrameIndex operands with physical register references 120 // and actual offsets. 121 // 122 replaceFrameIndices(Fn); 123 124 // If register scavenging is needed, as we've enabled doing it as a 125 // post-pass, scavenge the virtual registers that frame index elimiation 126 // inserted. 127 if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging) 128 scavengeFrameVirtualRegs(Fn); 129 130 // Clear any vregs created by virtual scavenging. 131 Fn.getRegInfo().clearVirtRegs(); 132 133 delete RS; 134 clearAllSets(); 135 return true; 136 } 137 138 /// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack 139 /// variables for the function's frame information and eliminate call frame 140 /// pseudo instructions. 141 void PEI::calculateCallsInformation(MachineFunction &Fn) { 142 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 143 const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering(); 144 MachineFrameInfo *MFI = Fn.getFrameInfo(); 145 146 unsigned MaxCallFrameSize = 0; 147 bool AdjustsStack = MFI->adjustsStack(); 148 149 // Get the function call frame set-up and tear-down instruction opcode 150 int FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 151 int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 152 153 // Early exit for targets which have no call frame setup/destroy pseudo 154 // instructions. 155 if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1) 156 return; 157 158 std::vector<MachineBasicBlock::iterator> FrameSDOps; 159 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) 160 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) 161 if (I->getOpcode() == FrameSetupOpcode || 162 I->getOpcode() == FrameDestroyOpcode) { 163 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo" 164 " instructions should have a single immediate argument!"); 165 unsigned Size = I->getOperand(0).getImm(); 166 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 167 AdjustsStack = true; 168 FrameSDOps.push_back(I); 169 } else if (I->isInlineAsm()) { 170 // Some inline asm's need a stack frame, as indicated by operand 1. 171 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 172 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 173 AdjustsStack = true; 174 } 175 176 MFI->setAdjustsStack(AdjustsStack); 177 MFI->setMaxCallFrameSize(MaxCallFrameSize); 178 179 for (std::vector<MachineBasicBlock::iterator>::iterator 180 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) { 181 MachineBasicBlock::iterator I = *i; 182 183 // If call frames are not being included as part of the stack frame, and 184 // the target doesn't indicate otherwise, remove the call frame pseudos 185 // here. The sub/add sp instruction pairs are still inserted, but we don't 186 // need to track the SP adjustment for frame index elimination. 187 if (TFI->canSimplifyCallFramePseudos(Fn)) 188 TFI->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I); 189 } 190 } 191 192 193 /// calculateCalleeSavedRegisters - Scan the function for modified callee saved 194 /// registers. 195 void PEI::calculateCalleeSavedRegisters(MachineFunction &F) { 196 const TargetRegisterInfo *RegInfo = F.getTarget().getRegisterInfo(); 197 const TargetFrameLowering *TFI = F.getTarget().getFrameLowering(); 198 MachineFrameInfo *MFI = F.getFrameInfo(); 199 200 // Get the callee saved register list... 201 const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs(&F); 202 203 // These are used to keep track the callee-save area. Initialize them. 204 MinCSFrameIndex = INT_MAX; 205 MaxCSFrameIndex = 0; 206 207 // Early exit for targets which have no callee saved registers. 208 if (CSRegs == 0 || CSRegs[0] == 0) 209 return; 210 211 // In Naked functions we aren't going to save any registers. 212 if (F.getFunction()->getAttributes().hasAttribute(AttributeSet::FunctionIndex, 213 Attribute::Naked)) 214 return; 215 216 std::vector<CalleeSavedInfo> CSI; 217 for (unsigned i = 0; CSRegs[i]; ++i) { 218 unsigned Reg = CSRegs[i]; 219 if (F.getRegInfo().isPhysRegUsed(Reg)) { 220 // If the reg is modified, save it! 221 CSI.push_back(CalleeSavedInfo(Reg)); 222 } 223 } 224 225 if (CSI.empty()) 226 return; // Early exit if no callee saved registers are modified! 227 228 unsigned NumFixedSpillSlots; 229 const TargetFrameLowering::SpillSlot *FixedSpillSlots = 230 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 231 232 // Now that we know which registers need to be saved and restored, allocate 233 // stack slots for them. 234 for (std::vector<CalleeSavedInfo>::iterator 235 I = CSI.begin(), E = CSI.end(); I != E; ++I) { 236 unsigned Reg = I->getReg(); 237 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 238 239 int FrameIdx; 240 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { 241 I->setFrameIdx(FrameIdx); 242 continue; 243 } 244 245 // Check to see if this physreg must be spilled to a particular stack slot 246 // on this target. 247 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; 248 while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots && 249 FixedSlot->Reg != Reg) 250 ++FixedSlot; 251 252 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 253 // Nope, just spill it anywhere convenient. 254 unsigned Align = RC->getAlignment(); 255 unsigned StackAlign = TFI->getStackAlignment(); 256 257 // We may not be able to satisfy the desired alignment specification of 258 // the TargetRegisterClass if the stack alignment is smaller. Use the 259 // min. 260 Align = std::min(Align, StackAlign); 261 FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true); 262 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 263 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 264 } else { 265 // Spill it to the stack where we must. 266 FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, true); 267 } 268 269 I->setFrameIdx(FrameIdx); 270 } 271 272 MFI->setCalleeSavedInfo(CSI); 273 } 274 275 /// insertCSRSpillsAndRestores - Insert spill and restore code for 276 /// callee saved registers used in the function, handling shrink wrapping. 277 /// 278 void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) { 279 // Get callee saved register information. 280 MachineFrameInfo *MFI = Fn.getFrameInfo(); 281 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 282 283 MFI->setCalleeSavedInfoValid(true); 284 285 // Early exit if no callee saved registers are modified! 286 if (CSI.empty()) 287 return; 288 289 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 290 const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering(); 291 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 292 MachineBasicBlock::iterator I; 293 294 if (!ShrinkWrapThisFunction) { 295 // Spill using target interface. 296 I = EntryBlock->begin(); 297 if (!TFI->spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) { 298 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 299 // Add the callee-saved register as live-in. 300 // It's killed at the spill. 301 EntryBlock->addLiveIn(CSI[i].getReg()); 302 303 // Insert the spill to the stack frame. 304 unsigned Reg = CSI[i].getReg(); 305 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 306 TII.storeRegToStackSlot(*EntryBlock, I, Reg, true, 307 CSI[i].getFrameIdx(), RC, TRI); 308 } 309 } 310 311 // Restore using target interface. 312 for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) { 313 MachineBasicBlock* MBB = ReturnBlocks[ri]; 314 I = MBB->end(); --I; 315 316 // Skip over all terminator instructions, which are part of the return 317 // sequence. 318 MachineBasicBlock::iterator I2 = I; 319 while (I2 != MBB->begin() && (--I2)->isTerminator()) 320 I = I2; 321 322 bool AtStart = I == MBB->begin(); 323 MachineBasicBlock::iterator BeforeI = I; 324 if (!AtStart) 325 --BeforeI; 326 327 // Restore all registers immediately before the return and any 328 // terminators that precede it. 329 if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) { 330 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 331 unsigned Reg = CSI[i].getReg(); 332 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 333 TII.loadRegFromStackSlot(*MBB, I, Reg, 334 CSI[i].getFrameIdx(), 335 RC, TRI); 336 assert(I != MBB->begin() && 337 "loadRegFromStackSlot didn't insert any code!"); 338 // Insert in reverse order. loadRegFromStackSlot can insert 339 // multiple instructions. 340 if (AtStart) 341 I = MBB->begin(); 342 else { 343 I = BeforeI; 344 ++I; 345 } 346 } 347 } 348 } 349 return; 350 } 351 352 // Insert spills. 353 std::vector<CalleeSavedInfo> blockCSI; 354 for (CSRegBlockMap::iterator BI = CSRSave.begin(), 355 BE = CSRSave.end(); BI != BE; ++BI) { 356 MachineBasicBlock* MBB = BI->first; 357 CSRegSet save = BI->second; 358 359 if (save.empty()) 360 continue; 361 362 blockCSI.clear(); 363 for (CSRegSet::iterator RI = save.begin(), 364 RE = save.end(); RI != RE; ++RI) { 365 blockCSI.push_back(CSI[*RI]); 366 } 367 assert(blockCSI.size() > 0 && 368 "Could not collect callee saved register info"); 369 370 I = MBB->begin(); 371 372 // When shrink wrapping, use stack slot stores/loads. 373 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) { 374 // Add the callee-saved register as live-in. 375 // It's killed at the spill. 376 MBB->addLiveIn(blockCSI[i].getReg()); 377 378 // Insert the spill to the stack frame. 379 unsigned Reg = blockCSI[i].getReg(); 380 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 381 TII.storeRegToStackSlot(*MBB, I, Reg, 382 true, 383 blockCSI[i].getFrameIdx(), 384 RC, TRI); 385 } 386 } 387 388 for (CSRegBlockMap::iterator BI = CSRRestore.begin(), 389 BE = CSRRestore.end(); BI != BE; ++BI) { 390 MachineBasicBlock* MBB = BI->first; 391 CSRegSet restore = BI->second; 392 393 if (restore.empty()) 394 continue; 395 396 blockCSI.clear(); 397 for (CSRegSet::iterator RI = restore.begin(), 398 RE = restore.end(); RI != RE; ++RI) { 399 blockCSI.push_back(CSI[*RI]); 400 } 401 assert(blockCSI.size() > 0 && 402 "Could not find callee saved register info"); 403 404 // If MBB is empty and needs restores, insert at the _beginning_. 405 if (MBB->empty()) { 406 I = MBB->begin(); 407 } else { 408 I = MBB->end(); 409 --I; 410 411 // Skip over all terminator instructions, which are part of the 412 // return sequence. 413 if (! I->isTerminator()) { 414 ++I; 415 } else { 416 MachineBasicBlock::iterator I2 = I; 417 while (I2 != MBB->begin() && (--I2)->isTerminator()) 418 I = I2; 419 } 420 } 421 422 bool AtStart = I == MBB->begin(); 423 MachineBasicBlock::iterator BeforeI = I; 424 if (!AtStart) 425 --BeforeI; 426 427 // Restore all registers immediately before the return and any 428 // terminators that precede it. 429 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) { 430 unsigned Reg = blockCSI[i].getReg(); 431 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 432 TII.loadRegFromStackSlot(*MBB, I, Reg, 433 blockCSI[i].getFrameIdx(), 434 RC, TRI); 435 assert(I != MBB->begin() && 436 "loadRegFromStackSlot didn't insert any code!"); 437 // Insert in reverse order. loadRegFromStackSlot can insert 438 // multiple instructions. 439 if (AtStart) 440 I = MBB->begin(); 441 else { 442 I = BeforeI; 443 ++I; 444 } 445 } 446 } 447 } 448 449 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 450 static inline void 451 AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, 452 bool StackGrowsDown, int64_t &Offset, 453 unsigned &MaxAlign) { 454 // If the stack grows down, add the object size to find the lowest address. 455 if (StackGrowsDown) 456 Offset += MFI->getObjectSize(FrameIdx); 457 458 unsigned Align = MFI->getObjectAlignment(FrameIdx); 459 460 // If the alignment of this object is greater than that of the stack, then 461 // increase the stack alignment to match. 462 MaxAlign = std::max(MaxAlign, Align); 463 464 // Adjust to alignment boundary. 465 Offset = (Offset + Align - 1) / Align * Align; 466 467 if (StackGrowsDown) { 468 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n"); 469 MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset 470 } else { 471 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n"); 472 MFI->setObjectOffset(FrameIdx, Offset); 473 Offset += MFI->getObjectSize(FrameIdx); 474 } 475 } 476 477 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 478 /// abstract stack objects. 479 /// 480 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { 481 const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering(); 482 483 bool StackGrowsDown = 484 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 485 486 // Loop over all of the stack objects, assigning sequential addresses... 487 MachineFrameInfo *MFI = Fn.getFrameInfo(); 488 489 // Start at the beginning of the local area. 490 // The Offset is the distance from the stack top in the direction 491 // of stack growth -- so it's always nonnegative. 492 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 493 if (StackGrowsDown) 494 LocalAreaOffset = -LocalAreaOffset; 495 assert(LocalAreaOffset >= 0 496 && "Local area offset should be in direction of stack growth"); 497 int64_t Offset = LocalAreaOffset; 498 499 // If there are fixed sized objects that are preallocated in the local area, 500 // non-fixed objects can't be allocated right at the start of local area. 501 // We currently don't support filling in holes in between fixed sized 502 // objects, so we adjust 'Offset' to point to the end of last fixed sized 503 // preallocated object. 504 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) { 505 int64_t FixedOff; 506 if (StackGrowsDown) { 507 // The maximum distance from the stack pointer is at lower address of 508 // the object -- which is given by offset. For down growing stack 509 // the offset is negative, so we negate the offset to get the distance. 510 FixedOff = -MFI->getObjectOffset(i); 511 } else { 512 // The maximum distance from the start pointer is at the upper 513 // address of the object. 514 FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i); 515 } 516 if (FixedOff > Offset) Offset = FixedOff; 517 } 518 519 // First assign frame offsets to stack objects that are used to spill 520 // callee saved registers. 521 if (StackGrowsDown) { 522 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 523 // If the stack grows down, we need to add the size to find the lowest 524 // address of the object. 525 Offset += MFI->getObjectSize(i); 526 527 unsigned Align = MFI->getObjectAlignment(i); 528 // Adjust to alignment boundary 529 Offset = (Offset+Align-1)/Align*Align; 530 531 MFI->setObjectOffset(i, -Offset); // Set the computed offset 532 } 533 } else { 534 int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex; 535 for (int i = MaxCSFI; i >= MinCSFI ; --i) { 536 unsigned Align = MFI->getObjectAlignment(i); 537 // Adjust to alignment boundary 538 Offset = (Offset+Align-1)/Align*Align; 539 540 MFI->setObjectOffset(i, Offset); 541 Offset += MFI->getObjectSize(i); 542 } 543 } 544 545 unsigned MaxAlign = MFI->getMaxAlignment(); 546 547 // Make sure the special register scavenging spill slot is closest to the 548 // frame pointer if a frame pointer is required. 549 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 550 if (RS && TFI.hasFP(Fn) && RegInfo->useFPForScavengingIndex(Fn) && 551 !RegInfo->needsStackRealignment(Fn)) { 552 int SFI = RS->getScavengingFrameIndex(); 553 if (SFI >= 0) 554 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign); 555 } 556 557 // FIXME: Once this is working, then enable flag will change to a target 558 // check for whether the frame is large enough to want to use virtual 559 // frame index registers. Functions which don't want/need this optimization 560 // will continue to use the existing code path. 561 if (MFI->getUseLocalStackAllocationBlock()) { 562 unsigned Align = MFI->getLocalFrameMaxAlign(); 563 564 // Adjust to alignment boundary. 565 Offset = (Offset + Align - 1) / Align * Align; 566 567 DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 568 569 // Resolve offsets for objects in the local block. 570 for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) { 571 std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i); 572 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 573 DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << 574 FIOffset << "]\n"); 575 MFI->setObjectOffset(Entry.first, FIOffset); 576 } 577 // Allocate the local block 578 Offset += MFI->getLocalFrameSize(); 579 580 MaxAlign = std::max(Align, MaxAlign); 581 } 582 583 // Make sure that the stack protector comes before the local variables on the 584 // stack. 585 SmallSet<int, 16> LargeStackObjs; 586 if (MFI->getStackProtectorIndex() >= 0) { 587 AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown, 588 Offset, MaxAlign); 589 590 // Assign large stack objects first. 591 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 592 if (MFI->isObjectPreAllocated(i) && 593 MFI->getUseLocalStackAllocationBlock()) 594 continue; 595 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 596 continue; 597 if (RS && (int)i == RS->getScavengingFrameIndex()) 598 continue; 599 if (MFI->isDeadObjectIndex(i)) 600 continue; 601 if (MFI->getStackProtectorIndex() == (int)i) 602 continue; 603 if (!MFI->MayNeedStackProtector(i)) 604 continue; 605 606 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); 607 LargeStackObjs.insert(i); 608 } 609 } 610 611 // Then assign frame offsets to stack objects that are not used to spill 612 // callee saved registers. 613 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 614 if (MFI->isObjectPreAllocated(i) && 615 MFI->getUseLocalStackAllocationBlock()) 616 continue; 617 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 618 continue; 619 if (RS && (int)i == RS->getScavengingFrameIndex()) 620 continue; 621 if (MFI->isDeadObjectIndex(i)) 622 continue; 623 if (MFI->getStackProtectorIndex() == (int)i) 624 continue; 625 if (LargeStackObjs.count(i)) 626 continue; 627 628 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); 629 } 630 631 // Make sure the special register scavenging spill slot is closest to the 632 // stack pointer. 633 if (RS && (!TFI.hasFP(Fn) || RegInfo->needsStackRealignment(Fn) || 634 !RegInfo->useFPForScavengingIndex(Fn))) { 635 int SFI = RS->getScavengingFrameIndex(); 636 if (SFI >= 0) 637 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign); 638 } 639 640 if (!TFI.targetHandlesStackFrameRounding()) { 641 // If we have reserved argument space for call sites in the function 642 // immediately on entry to the current function, count it as part of the 643 // overall stack size. 644 if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn)) 645 Offset += MFI->getMaxCallFrameSize(); 646 647 // Round up the size to a multiple of the alignment. If the function has 648 // any calls or alloca's, align to the target's StackAlignment value to 649 // ensure that the callee's frame or the alloca data is suitably aligned; 650 // otherwise, for leaf functions, align to the TransientStackAlignment 651 // value. 652 unsigned StackAlign; 653 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() || 654 (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0)) 655 StackAlign = TFI.getStackAlignment(); 656 else 657 StackAlign = TFI.getTransientStackAlignment(); 658 659 // If the frame pointer is eliminated, all frame offsets will be relative to 660 // SP not FP. Align to MaxAlign so this works. 661 StackAlign = std::max(StackAlign, MaxAlign); 662 unsigned AlignMask = StackAlign - 1; 663 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); 664 } 665 666 // Update frame info to pretend that this is part of the stack... 667 int64_t StackSize = Offset - LocalAreaOffset; 668 MFI->setStackSize(StackSize); 669 NumBytesStackSpace += StackSize; 670 } 671 672 /// insertPrologEpilogCode - Scan the function for modified callee saved 673 /// registers, insert spill code for these callee saved registers, then add 674 /// prolog and epilog code to the function. 675 /// 676 void PEI::insertPrologEpilogCode(MachineFunction &Fn) { 677 const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering(); 678 679 // Add prologue to the function... 680 TFI.emitPrologue(Fn); 681 682 // Add epilogue to restore the callee-save registers in each exiting block 683 for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) { 684 // If last instruction is a return instruction, add an epilogue 685 if (!I->empty() && I->back().isReturn()) 686 TFI.emitEpilogue(Fn, *I); 687 } 688 689 // Emit additional code that is required to support segmented stacks, if 690 // we've been asked for it. This, when linked with a runtime with support 691 // for segmented stacks (libgcc is one), will result in allocating stack 692 // space in small chunks instead of one large contiguous block. 693 if (Fn.getTarget().Options.EnableSegmentedStacks) 694 TFI.adjustForSegmentedStacks(Fn); 695 696 // Emit additional code that is required to explicitly handle the stack in 697 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The 698 // approach is rather similar to that of Segmented Stacks, but it uses a 699 // different conditional check and another BIF for allocating more stack 700 // space. 701 if (Fn.getFunction()->getCallingConv() == CallingConv::HiPE) 702 TFI.adjustForHiPEPrologue(Fn); 703 } 704 705 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 706 /// register references and actual offsets. 707 /// 708 void PEI::replaceFrameIndices(MachineFunction &Fn) { 709 if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do? 710 711 const TargetMachine &TM = Fn.getTarget(); 712 assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!"); 713 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 714 const TargetRegisterInfo &TRI = *TM.getRegisterInfo(); 715 const TargetFrameLowering *TFI = TM.getFrameLowering(); 716 bool StackGrowsDown = 717 TFI->getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 718 int FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 719 int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 720 721 for (MachineFunction::iterator BB = Fn.begin(), 722 E = Fn.end(); BB != E; ++BB) { 723 #ifndef NDEBUG 724 int SPAdjCount = 0; // frame setup / destroy count. 725 #endif 726 int SPAdj = 0; // SP offset due to call frame setup / destroy. 727 if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB); 728 729 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 730 731 if (I->getOpcode() == FrameSetupOpcode || 732 I->getOpcode() == FrameDestroyOpcode) { 733 #ifndef NDEBUG 734 // Track whether we see even pairs of them 735 SPAdjCount += I->getOpcode() == FrameSetupOpcode ? 1 : -1; 736 #endif 737 // Remember how much SP has been adjusted to create the call 738 // frame. 739 int Size = I->getOperand(0).getImm(); 740 741 if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) || 742 (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode)) 743 Size = -Size; 744 745 SPAdj += Size; 746 747 MachineBasicBlock::iterator PrevI = BB->end(); 748 if (I != BB->begin()) PrevI = prior(I); 749 TFI->eliminateCallFramePseudoInstr(Fn, *BB, I); 750 751 // Visit the instructions created by eliminateCallFramePseudoInstr(). 752 if (PrevI == BB->end()) 753 I = BB->begin(); // The replaced instr was the first in the block. 754 else 755 I = llvm::next(PrevI); 756 continue; 757 } 758 759 MachineInstr *MI = I; 760 bool DoIncr = true; 761 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 762 if (!MI->getOperand(i).isFI()) 763 continue; 764 765 // Some instructions (e.g. inline asm instructions) can have 766 // multiple frame indices and/or cause eliminateFrameIndex 767 // to insert more than one instruction. We need the register 768 // scavenger to go through all of these instructions so that 769 // it can update its register information. We keep the 770 // iterator at the point before insertion so that we can 771 // revisit them in full. 772 bool AtBeginning = (I == BB->begin()); 773 if (!AtBeginning) --I; 774 775 // If this instruction has a FrameIndex operand, we need to 776 // use that target machine register info object to eliminate 777 // it. 778 TRI.eliminateFrameIndex(MI, SPAdj, i, 779 FrameIndexVirtualScavenging ? NULL : RS); 780 781 // Reset the iterator if we were at the beginning of the BB. 782 if (AtBeginning) { 783 I = BB->begin(); 784 DoIncr = false; 785 } 786 787 MI = 0; 788 break; 789 } 790 791 if (DoIncr && I != BB->end()) ++I; 792 793 // Update register states. 794 if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI); 795 } 796 797 // If we have evenly matched pairs of frame setup / destroy instructions, 798 // make sure the adjustments come out to zero. If we don't have matched 799 // pairs, we can't be sure the missing bit isn't in another basic block 800 // due to a custom inserter playing tricks, so just asserting SPAdj==0 801 // isn't sufficient. See tMOVCC on Thumb1, for example. 802 assert((SPAdjCount || SPAdj == 0) && 803 "Unbalanced call frame setup / destroy pairs?"); 804 } 805 } 806 807 /// scavengeFrameVirtualRegs - Replace all frame index virtual registers 808 /// with physical registers. Use the register scavenger to find an 809 /// appropriate register to use. 810 /// 811 /// FIXME: Iterating over the instruction stream is unnecessary. We can simply 812 /// iterate over the vreg use list, which at this point only contains machine 813 /// operands for which eliminateFrameIndex need a new scratch reg. 814 void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) { 815 // Run through the instructions and find any virtual registers. 816 for (MachineFunction::iterator BB = Fn.begin(), 817 E = Fn.end(); BB != E; ++BB) { 818 RS->enterBasicBlock(BB); 819 820 unsigned VirtReg = 0; 821 unsigned ScratchReg = 0; 822 int SPAdj = 0; 823 824 // The instruction stream may change in the loop, so check BB->end() 825 // directly. 826 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 827 MachineInstr *MI = I; 828 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 829 if (MI->getOperand(i).isReg()) { 830 MachineOperand &MO = MI->getOperand(i); 831 unsigned Reg = MO.getReg(); 832 if (Reg == 0) 833 continue; 834 if (!TargetRegisterInfo::isVirtualRegister(Reg)) 835 continue; 836 837 ++NumVirtualFrameRegs; 838 839 // Have we already allocated a scratch register for this virtual? 840 if (Reg != VirtReg) { 841 // When we first encounter a new virtual register, it 842 // must be a definition. 843 assert(MI->getOperand(i).isDef() && 844 "frame index virtual missing def!"); 845 // Scavenge a new scratch register 846 VirtReg = Reg; 847 const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg); 848 ScratchReg = RS->scavengeRegister(RC, I, SPAdj); 849 ++NumScavengedRegs; 850 } 851 // Replace this reference to the virtual register with the 852 // scratch register. 853 assert (ScratchReg && "Missing scratch register!"); 854 MI->getOperand(i).setReg(ScratchReg); 855 856 } 857 } 858 RS->forward(I); 859 ++I; 860 } 861 } 862 } 863