xref: /llvm-project/llvm/lib/CodeGen/PrologEpilogInserter.cpp (revision 782045e727b70d19c7fa70c388eddb65390060d9)
1 //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This pass is responsible for finalizing the functions frame layout, saving
10 // callee saved registers, and for emitting prolog & epilog code for the
11 // function.
12 //
13 // This pass must be run after register allocation.  After this pass is
14 // executed, it is illegal to construct MO_FrameIndex operands.
15 //
16 //===----------------------------------------------------------------------===//
17 
18 #include "llvm/ADT/ArrayRef.h"
19 #include "llvm/ADT/BitVector.h"
20 #include "llvm/ADT/DepthFirstIterator.h"
21 #include "llvm/ADT/STLExtras.h"
22 #include "llvm/ADT/SetVector.h"
23 #include "llvm/ADT/SmallPtrSet.h"
24 #include "llvm/ADT/SmallSet.h"
25 #include "llvm/ADT/SmallVector.h"
26 #include "llvm/ADT/Statistic.h"
27 #include "llvm/Analysis/OptimizationRemarkEmitter.h"
28 #include "llvm/CodeGen/MachineBasicBlock.h"
29 #include "llvm/CodeGen/MachineDominators.h"
30 #include "llvm/CodeGen/MachineFrameInfo.h"
31 #include "llvm/CodeGen/MachineFunction.h"
32 #include "llvm/CodeGen/MachineFunctionPass.h"
33 #include "llvm/CodeGen/MachineInstr.h"
34 #include "llvm/CodeGen/MachineInstrBuilder.h"
35 #include "llvm/CodeGen/MachineLoopInfo.h"
36 #include "llvm/CodeGen/MachineModuleInfo.h"
37 #include "llvm/CodeGen/MachineOperand.h"
38 #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h"
39 #include "llvm/CodeGen/MachineRegisterInfo.h"
40 #include "llvm/CodeGen/RegisterScavenging.h"
41 #include "llvm/CodeGen/TargetFrameLowering.h"
42 #include "llvm/CodeGen/TargetInstrInfo.h"
43 #include "llvm/CodeGen/TargetOpcodes.h"
44 #include "llvm/CodeGen/TargetRegisterInfo.h"
45 #include "llvm/CodeGen/TargetSubtargetInfo.h"
46 #include "llvm/CodeGen/WinEHFuncInfo.h"
47 #include "llvm/IR/Attributes.h"
48 #include "llvm/IR/CallingConv.h"
49 #include "llvm/IR/DebugInfoMetadata.h"
50 #include "llvm/IR/DiagnosticInfo.h"
51 #include "llvm/IR/Function.h"
52 #include "llvm/IR/InlineAsm.h"
53 #include "llvm/IR/LLVMContext.h"
54 #include "llvm/InitializePasses.h"
55 #include "llvm/MC/MCRegisterInfo.h"
56 #include "llvm/Pass.h"
57 #include "llvm/Support/CodeGen.h"
58 #include "llvm/Support/Debug.h"
59 #include "llvm/Support/ErrorHandling.h"
60 #include "llvm/Support/FormatVariadic.h"
61 #include "llvm/Support/raw_ostream.h"
62 #include "llvm/Target/TargetMachine.h"
63 #include "llvm/Target/TargetOptions.h"
64 #include <algorithm>
65 #include <cassert>
66 #include <cstdint>
67 #include <functional>
68 #include <limits>
69 #include <utility>
70 #include <vector>
71 
72 using namespace llvm;
73 
74 #define DEBUG_TYPE "prologepilog"
75 
76 using MBBVector = SmallVector<MachineBasicBlock *, 4>;
77 
78 STATISTIC(NumLeafFuncWithSpills, "Number of leaf functions with CSRs");
79 STATISTIC(NumFuncSeen, "Number of functions seen in PEI");
80 
81 
82 namespace {
83 
84 class PEI : public MachineFunctionPass {
85 public:
86   static char ID;
87 
88   PEI() : MachineFunctionPass(ID) {
89     initializePEIPass(*PassRegistry::getPassRegistry());
90   }
91 
92   void getAnalysisUsage(AnalysisUsage &AU) const override;
93 
94   /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
95   /// frame indexes with appropriate references.
96   bool runOnMachineFunction(MachineFunction &MF) override;
97 
98 private:
99   RegScavenger *RS;
100 
101   // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
102   // stack frame indexes.
103   unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max();
104   unsigned MaxCSFrameIndex = 0;
105 
106   // Save and Restore blocks of the current function. Typically there is a
107   // single save block, unless Windows EH funclets are involved.
108   MBBVector SaveBlocks;
109   MBBVector RestoreBlocks;
110 
111   // Flag to control whether to use the register scavenger to resolve
112   // frame index materialization registers. Set according to
113   // TRI->requiresFrameIndexScavenging() for the current function.
114   bool FrameIndexVirtualScavenging;
115 
116   // Flag to control whether the scavenger should be passed even though
117   // FrameIndexVirtualScavenging is used.
118   bool FrameIndexEliminationScavenging;
119 
120   // Emit remarks.
121   MachineOptimizationRemarkEmitter *ORE = nullptr;
122 
123   void calculateCallFrameInfo(MachineFunction &MF);
124   void calculateSaveRestoreBlocks(MachineFunction &MF);
125   void spillCalleeSavedRegs(MachineFunction &MF);
126 
127   void calculateFrameObjectOffsets(MachineFunction &MF);
128   void replaceFrameIndices(MachineFunction &MF);
129   void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
130                            int &SPAdj);
131   // Frame indices in debug values are encoded in a target independent
132   // way with simply the frame index and offset rather than any
133   // target-specific addressing mode.
134   bool replaceFrameIndexDebugInstr(MachineFunction &MF, MachineInstr &MI,
135                                    unsigned OpIdx, int SPAdj = 0);
136   // Does same as replaceFrameIndices but using the backward MIR walk and
137   // backward register scavenger walk. Does not yet support call sequence
138   // processing.
139   void replaceFrameIndicesBackward(MachineBasicBlock *BB, MachineFunction &MF,
140                                    int &SPAdj);
141 
142   void insertPrologEpilogCode(MachineFunction &MF);
143   void insertZeroCallUsedRegs(MachineFunction &MF);
144 };
145 
146 } // end anonymous namespace
147 
148 char PEI::ID = 0;
149 
150 char &llvm::PrologEpilogCodeInserterID = PEI::ID;
151 
152 INITIALIZE_PASS_BEGIN(PEI, DEBUG_TYPE, "Prologue/Epilogue Insertion", false,
153                       false)
154 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
155 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
156 INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass)
157 INITIALIZE_PASS_END(PEI, DEBUG_TYPE,
158                     "Prologue/Epilogue Insertion & Frame Finalization", false,
159                     false)
160 
161 MachineFunctionPass *llvm::createPrologEpilogInserterPass() {
162   return new PEI();
163 }
164 
165 STATISTIC(NumBytesStackSpace,
166           "Number of bytes used for stack in all functions");
167 
168 void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
169   AU.setPreservesCFG();
170   AU.addPreserved<MachineLoopInfo>();
171   AU.addPreserved<MachineDominatorTree>();
172   AU.addRequired<MachineOptimizationRemarkEmitterPass>();
173   MachineFunctionPass::getAnalysisUsage(AU);
174 }
175 
176 /// StackObjSet - A set of stack object indexes
177 using StackObjSet = SmallSetVector<int, 8>;
178 
179 using SavedDbgValuesMap =
180     SmallDenseMap<MachineBasicBlock *, SmallVector<MachineInstr *, 4>, 4>;
181 
182 /// Stash DBG_VALUEs that describe parameters and which are placed at the start
183 /// of the block. Later on, after the prologue code has been emitted, the
184 /// stashed DBG_VALUEs will be reinserted at the start of the block.
185 static void stashEntryDbgValues(MachineBasicBlock &MBB,
186                                 SavedDbgValuesMap &EntryDbgValues) {
187   SmallVector<const MachineInstr *, 4> FrameIndexValues;
188 
189   for (auto &MI : MBB) {
190     if (!MI.isDebugInstr())
191       break;
192     if (!MI.isDebugValue() || !MI.getDebugVariable()->isParameter())
193       continue;
194     if (any_of(MI.debug_operands(),
195                [](const MachineOperand &MO) { return MO.isFI(); })) {
196       // We can only emit valid locations for frame indices after the frame
197       // setup, so do not stash away them.
198       FrameIndexValues.push_back(&MI);
199       continue;
200     }
201     const DILocalVariable *Var = MI.getDebugVariable();
202     const DIExpression *Expr = MI.getDebugExpression();
203     auto Overlaps = [Var, Expr](const MachineInstr *DV) {
204       return Var == DV->getDebugVariable() &&
205              Expr->fragmentsOverlap(DV->getDebugExpression());
206     };
207     // See if the debug value overlaps with any preceding debug value that will
208     // not be stashed. If that is the case, then we can't stash this value, as
209     // we would then reorder the values at reinsertion.
210     if (llvm::none_of(FrameIndexValues, Overlaps))
211       EntryDbgValues[&MBB].push_back(&MI);
212   }
213 
214   // Remove stashed debug values from the block.
215   if (EntryDbgValues.count(&MBB))
216     for (auto *MI : EntryDbgValues[&MBB])
217       MI->removeFromParent();
218 }
219 
220 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
221 /// frame indexes with appropriate references.
222 bool PEI::runOnMachineFunction(MachineFunction &MF) {
223   NumFuncSeen++;
224   const Function &F = MF.getFunction();
225   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
226   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
227 
228   RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr;
229   FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF);
230   ORE = &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE();
231 
232   // Calculate the MaxCallFrameSize and AdjustsStack variables for the
233   // function's frame information. Also eliminates call frame pseudo
234   // instructions.
235   calculateCallFrameInfo(MF);
236 
237   // Determine placement of CSR spill/restore code and prolog/epilog code:
238   // place all spills in the entry block, all restores in return blocks.
239   calculateSaveRestoreBlocks(MF);
240 
241   // Stash away DBG_VALUEs that should not be moved by insertion of prolog code.
242   SavedDbgValuesMap EntryDbgValues;
243   for (MachineBasicBlock *SaveBlock : SaveBlocks)
244     stashEntryDbgValues(*SaveBlock, EntryDbgValues);
245 
246   // Handle CSR spilling and restoring, for targets that need it.
247   if (MF.getTarget().usesPhysRegsForValues())
248     spillCalleeSavedRegs(MF);
249 
250   // Allow the target machine to make final modifications to the function
251   // before the frame layout is finalized.
252   TFI->processFunctionBeforeFrameFinalized(MF, RS);
253 
254   // Calculate actual frame offsets for all abstract stack objects...
255   calculateFrameObjectOffsets(MF);
256 
257   // Add prolog and epilog code to the function.  This function is required
258   // to align the stack frame as necessary for any stack variables or
259   // called functions.  Because of this, calculateCalleeSavedRegisters()
260   // must be called before this function in order to set the AdjustsStack
261   // and MaxCallFrameSize variables.
262   if (!F.hasFnAttribute(Attribute::Naked))
263     insertPrologEpilogCode(MF);
264 
265   // Reinsert stashed debug values at the start of the entry blocks.
266   for (auto &I : EntryDbgValues)
267     I.first->insert(I.first->begin(), I.second.begin(), I.second.end());
268 
269   // Allow the target machine to make final modifications to the function
270   // before the frame layout is finalized.
271   TFI->processFunctionBeforeFrameIndicesReplaced(MF, RS);
272 
273   // Replace all MO_FrameIndex operands with physical register references
274   // and actual offsets.
275   //
276   replaceFrameIndices(MF);
277 
278   // If register scavenging is needed, as we've enabled doing it as a
279   // post-pass, scavenge the virtual registers that frame index elimination
280   // inserted.
281   if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging)
282     scavengeFrameVirtualRegs(MF, *RS);
283 
284   // Warn on stack size when we exceeds the given limit.
285   MachineFrameInfo &MFI = MF.getFrameInfo();
286   uint64_t StackSize = MFI.getStackSize();
287 
288   unsigned Threshold = UINT_MAX;
289   if (MF.getFunction().hasFnAttribute("warn-stack-size")) {
290     bool Failed = MF.getFunction()
291                       .getFnAttribute("warn-stack-size")
292                       .getValueAsString()
293                       .getAsInteger(10, Threshold);
294     // Verifier should have caught this.
295     assert(!Failed && "Invalid warn-stack-size fn attr value");
296     (void)Failed;
297   }
298   uint64_t UnsafeStackSize = MFI.getUnsafeStackSize();
299   if (MF.getFunction().hasFnAttribute(Attribute::SafeStack))
300     StackSize += UnsafeStackSize;
301 
302   if (StackSize > Threshold) {
303     DiagnosticInfoStackSize DiagStackSize(F, StackSize, Threshold, DS_Warning);
304     F.getContext().diagnose(DiagStackSize);
305     int64_t SpillSize = 0;
306     for (int Idx = MFI.getObjectIndexBegin(), End = MFI.getObjectIndexEnd();
307          Idx != End; ++Idx) {
308       if (MFI.isSpillSlotObjectIndex(Idx))
309         SpillSize += MFI.getObjectSize(Idx);
310     }
311 
312     float SpillPct =
313         static_cast<float>(SpillSize) / static_cast<float>(StackSize);
314     float VarPct = 1.0f - SpillPct;
315     int64_t VariableSize = StackSize - SpillSize;
316     dbgs() << formatv("{0}/{1} ({3:P}) spills, {2}/{1} ({4:P}) variables",
317                       SpillSize, StackSize, VariableSize, SpillPct, VarPct);
318     if (UnsafeStackSize != 0) {
319       float UnsafePct =
320           static_cast<float>(UnsafeStackSize) / static_cast<float>(StackSize);
321       dbgs() << formatv(", {0}/{2} ({1:P}) unsafe stack", UnsafeStackSize,
322                         UnsafePct, StackSize);
323     }
324     dbgs() << "\n";
325   }
326 
327   ORE->emit([&]() {
328     return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize",
329                                              MF.getFunction().getSubprogram(),
330                                              &MF.front())
331            << ore::NV("NumStackBytes", StackSize) << " stack bytes in function";
332   });
333 
334   delete RS;
335   SaveBlocks.clear();
336   RestoreBlocks.clear();
337   MFI.setSavePoint(nullptr);
338   MFI.setRestorePoint(nullptr);
339   return true;
340 }
341 
342 /// Calculate the MaxCallFrameSize and AdjustsStack
343 /// variables for the function's frame information and eliminate call frame
344 /// pseudo instructions.
345 void PEI::calculateCallFrameInfo(MachineFunction &MF) {
346   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
347   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
348   MachineFrameInfo &MFI = MF.getFrameInfo();
349 
350   unsigned MaxCallFrameSize = 0;
351   bool AdjustsStack = MFI.adjustsStack();
352 
353   // Get the function call frame set-up and tear-down instruction opcode
354   unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
355   unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
356 
357   // Early exit for targets which have no call frame setup/destroy pseudo
358   // instructions.
359   if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u)
360     return;
361 
362   std::vector<MachineBasicBlock::iterator> FrameSDOps;
363   for (MachineBasicBlock &BB : MF)
364     for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I)
365       if (TII.isFrameInstr(*I)) {
366         unsigned Size = TII.getFrameSize(*I);
367         if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
368         AdjustsStack = true;
369         FrameSDOps.push_back(I);
370       } else if (I->isInlineAsm()) {
371         // Some inline asm's need a stack frame, as indicated by operand 1.
372         unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
373         if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
374           AdjustsStack = true;
375       }
376 
377   assert(!MFI.isMaxCallFrameSizeComputed() ||
378          (MFI.getMaxCallFrameSize() == MaxCallFrameSize &&
379           MFI.adjustsStack() == AdjustsStack));
380   MFI.setAdjustsStack(AdjustsStack);
381   MFI.setMaxCallFrameSize(MaxCallFrameSize);
382 
383   for (MachineBasicBlock::iterator I : FrameSDOps) {
384     // If call frames are not being included as part of the stack frame, and
385     // the target doesn't indicate otherwise, remove the call frame pseudos
386     // here. The sub/add sp instruction pairs are still inserted, but we don't
387     // need to track the SP adjustment for frame index elimination.
388     if (TFI->canSimplifyCallFramePseudos(MF))
389       TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I);
390   }
391 }
392 
393 /// Compute the sets of entry and return blocks for saving and restoring
394 /// callee-saved registers, and placing prolog and epilog code.
395 void PEI::calculateSaveRestoreBlocks(MachineFunction &MF) {
396   const MachineFrameInfo &MFI = MF.getFrameInfo();
397 
398   // Even when we do not change any CSR, we still want to insert the
399   // prologue and epilogue of the function.
400   // So set the save points for those.
401 
402   // Use the points found by shrink-wrapping, if any.
403   if (MFI.getSavePoint()) {
404     SaveBlocks.push_back(MFI.getSavePoint());
405     assert(MFI.getRestorePoint() && "Both restore and save must be set");
406     MachineBasicBlock *RestoreBlock = MFI.getRestorePoint();
407     // If RestoreBlock does not have any successor and is not a return block
408     // then the end point is unreachable and we do not need to insert any
409     // epilogue.
410     if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock())
411       RestoreBlocks.push_back(RestoreBlock);
412     return;
413   }
414 
415   // Save refs to entry and return blocks.
416   SaveBlocks.push_back(&MF.front());
417   for (MachineBasicBlock &MBB : MF) {
418     if (MBB.isEHFuncletEntry())
419       SaveBlocks.push_back(&MBB);
420     if (MBB.isReturnBlock())
421       RestoreBlocks.push_back(&MBB);
422   }
423 }
424 
425 static void assignCalleeSavedSpillSlots(MachineFunction &F,
426                                         const BitVector &SavedRegs,
427                                         unsigned &MinCSFrameIndex,
428                                         unsigned &MaxCSFrameIndex) {
429   if (SavedRegs.empty())
430     return;
431 
432   const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo();
433   const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs();
434   BitVector CSMask(SavedRegs.size());
435 
436   for (unsigned i = 0; CSRegs[i]; ++i)
437     CSMask.set(CSRegs[i]);
438 
439   std::vector<CalleeSavedInfo> CSI;
440   for (unsigned i = 0; CSRegs[i]; ++i) {
441     unsigned Reg = CSRegs[i];
442     if (SavedRegs.test(Reg)) {
443       bool SavedSuper = false;
444       for (const MCPhysReg &SuperReg : RegInfo->superregs(Reg)) {
445         // Some backends set all aliases for some registers as saved, such as
446         // Mips's $fp, so they appear in SavedRegs but not CSRegs.
447         if (SavedRegs.test(SuperReg) && CSMask.test(SuperReg)) {
448           SavedSuper = true;
449           break;
450         }
451       }
452 
453       if (!SavedSuper)
454         CSI.push_back(CalleeSavedInfo(Reg));
455     }
456   }
457 
458   const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering();
459   MachineFrameInfo &MFI = F.getFrameInfo();
460   if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI, MinCSFrameIndex,
461                                         MaxCSFrameIndex)) {
462     // If target doesn't implement this, use generic code.
463 
464     if (CSI.empty())
465       return; // Early exit if no callee saved registers are modified!
466 
467     unsigned NumFixedSpillSlots;
468     const TargetFrameLowering::SpillSlot *FixedSpillSlots =
469         TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
470 
471     // Now that we know which registers need to be saved and restored, allocate
472     // stack slots for them.
473     for (auto &CS : CSI) {
474       // If the target has spilled this register to another register, we don't
475       // need to allocate a stack slot.
476       if (CS.isSpilledToReg())
477         continue;
478 
479       unsigned Reg = CS.getReg();
480       const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
481 
482       int FrameIdx;
483       if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) {
484         CS.setFrameIdx(FrameIdx);
485         continue;
486       }
487 
488       // Check to see if this physreg must be spilled to a particular stack slot
489       // on this target.
490       const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
491       while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots &&
492              FixedSlot->Reg != Reg)
493         ++FixedSlot;
494 
495       unsigned Size = RegInfo->getSpillSize(*RC);
496       if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
497         // Nope, just spill it anywhere convenient.
498         Align Alignment = RegInfo->getSpillAlign(*RC);
499         // We may not be able to satisfy the desired alignment specification of
500         // the TargetRegisterClass if the stack alignment is smaller. Use the
501         // min.
502         Alignment = std::min(Alignment, TFI->getStackAlign());
503         FrameIdx = MFI.CreateStackObject(Size, Alignment, true);
504         if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
505         if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
506       } else {
507         // Spill it to the stack where we must.
508         FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset);
509       }
510 
511       CS.setFrameIdx(FrameIdx);
512     }
513   }
514 
515   MFI.setCalleeSavedInfo(CSI);
516 }
517 
518 /// Helper function to update the liveness information for the callee-saved
519 /// registers.
520 static void updateLiveness(MachineFunction &MF) {
521   MachineFrameInfo &MFI = MF.getFrameInfo();
522   // Visited will contain all the basic blocks that are in the region
523   // where the callee saved registers are alive:
524   // - Anything that is not Save or Restore -> LiveThrough.
525   // - Save -> LiveIn.
526   // - Restore -> LiveOut.
527   // The live-out is not attached to the block, so no need to keep
528   // Restore in this set.
529   SmallPtrSet<MachineBasicBlock *, 8> Visited;
530   SmallVector<MachineBasicBlock *, 8> WorkList;
531   MachineBasicBlock *Entry = &MF.front();
532   MachineBasicBlock *Save = MFI.getSavePoint();
533 
534   if (!Save)
535     Save = Entry;
536 
537   if (Entry != Save) {
538     WorkList.push_back(Entry);
539     Visited.insert(Entry);
540   }
541   Visited.insert(Save);
542 
543   MachineBasicBlock *Restore = MFI.getRestorePoint();
544   if (Restore)
545     // By construction Restore cannot be visited, otherwise it
546     // means there exists a path to Restore that does not go
547     // through Save.
548     WorkList.push_back(Restore);
549 
550   while (!WorkList.empty()) {
551     const MachineBasicBlock *CurBB = WorkList.pop_back_val();
552     // By construction, the region that is after the save point is
553     // dominated by the Save and post-dominated by the Restore.
554     if (CurBB == Save && Save != Restore)
555       continue;
556     // Enqueue all the successors not already visited.
557     // Those are by construction either before Save or after Restore.
558     for (MachineBasicBlock *SuccBB : CurBB->successors())
559       if (Visited.insert(SuccBB).second)
560         WorkList.push_back(SuccBB);
561   }
562 
563   const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
564 
565   MachineRegisterInfo &MRI = MF.getRegInfo();
566   for (const CalleeSavedInfo &I : CSI) {
567     for (MachineBasicBlock *MBB : Visited) {
568       MCPhysReg Reg = I.getReg();
569       // Add the callee-saved register as live-in.
570       // It's killed at the spill.
571       if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg))
572         MBB->addLiveIn(Reg);
573     }
574     // If callee-saved register is spilled to another register rather than
575     // spilling to stack, the destination register has to be marked as live for
576     // each MBB between the prologue and epilogue so that it is not clobbered
577     // before it is reloaded in the epilogue. The Visited set contains all
578     // blocks outside of the region delimited by prologue/epilogue.
579     if (I.isSpilledToReg()) {
580       for (MachineBasicBlock &MBB : MF) {
581         if (Visited.count(&MBB))
582           continue;
583         MCPhysReg DstReg = I.getDstReg();
584         if (!MBB.isLiveIn(DstReg))
585           MBB.addLiveIn(DstReg);
586       }
587     }
588   }
589 }
590 
591 /// Insert spill code for the callee-saved registers used in the function.
592 static void insertCSRSaves(MachineBasicBlock &SaveBlock,
593                            ArrayRef<CalleeSavedInfo> CSI) {
594   MachineFunction &MF = *SaveBlock.getParent();
595   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
596   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
597   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
598 
599   MachineBasicBlock::iterator I = SaveBlock.begin();
600   if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) {
601     for (const CalleeSavedInfo &CS : CSI) {
602       // Insert the spill to the stack frame.
603       unsigned Reg = CS.getReg();
604 
605       if (CS.isSpilledToReg()) {
606         BuildMI(SaveBlock, I, DebugLoc(),
607                 TII.get(TargetOpcode::COPY), CS.getDstReg())
608           .addReg(Reg, getKillRegState(true));
609       } else {
610         const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
611         TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC,
612                                 TRI, Register());
613       }
614     }
615   }
616 }
617 
618 /// Insert restore code for the callee-saved registers used in the function.
619 static void insertCSRRestores(MachineBasicBlock &RestoreBlock,
620                               std::vector<CalleeSavedInfo> &CSI) {
621   MachineFunction &MF = *RestoreBlock.getParent();
622   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
623   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
624   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
625 
626   // Restore all registers immediately before the return and any
627   // terminators that precede it.
628   MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator();
629 
630   if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) {
631     for (const CalleeSavedInfo &CI : reverse(CSI)) {
632       unsigned Reg = CI.getReg();
633       if (CI.isSpilledToReg()) {
634         BuildMI(RestoreBlock, I, DebugLoc(), TII.get(TargetOpcode::COPY), Reg)
635           .addReg(CI.getDstReg(), getKillRegState(true));
636       } else {
637         const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
638         TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC,
639                                  TRI, Register());
640         assert(I != RestoreBlock.begin() &&
641                "loadRegFromStackSlot didn't insert any code!");
642         // Insert in reverse order.  loadRegFromStackSlot can insert
643         // multiple instructions.
644       }
645     }
646   }
647 }
648 
649 void PEI::spillCalleeSavedRegs(MachineFunction &MF) {
650   // We can't list this requirement in getRequiredProperties because some
651   // targets (WebAssembly) use virtual registers past this point, and the pass
652   // pipeline is set up without giving the passes a chance to look at the
653   // TargetMachine.
654   // FIXME: Find a way to express this in getRequiredProperties.
655   assert(MF.getProperties().hasProperty(
656       MachineFunctionProperties::Property::NoVRegs));
657 
658   const Function &F = MF.getFunction();
659   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
660   MachineFrameInfo &MFI = MF.getFrameInfo();
661   MinCSFrameIndex = std::numeric_limits<unsigned>::max();
662   MaxCSFrameIndex = 0;
663 
664   // Determine which of the registers in the callee save list should be saved.
665   BitVector SavedRegs;
666   TFI->determineCalleeSaves(MF, SavedRegs, RS);
667 
668   // Assign stack slots for any callee-saved registers that must be spilled.
669   assignCalleeSavedSpillSlots(MF, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex);
670 
671   // Add the code to save and restore the callee saved registers.
672   if (!F.hasFnAttribute(Attribute::Naked)) {
673     MFI.setCalleeSavedInfoValid(true);
674 
675     std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
676     if (!CSI.empty()) {
677       if (!MFI.hasCalls())
678         NumLeafFuncWithSpills++;
679 
680       for (MachineBasicBlock *SaveBlock : SaveBlocks)
681         insertCSRSaves(*SaveBlock, CSI);
682 
683       // Update the live-in information of all the blocks up to the save point.
684       updateLiveness(MF);
685 
686       for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
687         insertCSRRestores(*RestoreBlock, CSI);
688     }
689   }
690 }
691 
692 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
693 static inline void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx,
694                                      bool StackGrowsDown, int64_t &Offset,
695                                      Align &MaxAlign) {
696   // If the stack grows down, add the object size to find the lowest address.
697   if (StackGrowsDown)
698     Offset += MFI.getObjectSize(FrameIdx);
699 
700   Align Alignment = MFI.getObjectAlign(FrameIdx);
701 
702   // If the alignment of this object is greater than that of the stack, then
703   // increase the stack alignment to match.
704   MaxAlign = std::max(MaxAlign, Alignment);
705 
706   // Adjust to alignment boundary.
707   Offset = alignTo(Offset, Alignment);
708 
709   if (StackGrowsDown) {
710     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset
711                       << "]\n");
712     MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset
713   } else {
714     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset
715                       << "]\n");
716     MFI.setObjectOffset(FrameIdx, Offset);
717     Offset += MFI.getObjectSize(FrameIdx);
718   }
719 }
720 
721 /// Compute which bytes of fixed and callee-save stack area are unused and keep
722 /// track of them in StackBytesFree.
723 static inline void
724 computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown,
725                       unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex,
726                       int64_t FixedCSEnd, BitVector &StackBytesFree) {
727   // Avoid undefined int64_t -> int conversion below in extreme case.
728   if (FixedCSEnd > std::numeric_limits<int>::max())
729     return;
730 
731   StackBytesFree.resize(FixedCSEnd, true);
732 
733   SmallVector<int, 16> AllocatedFrameSlots;
734   // Add fixed objects.
735   for (int i = MFI.getObjectIndexBegin(); i != 0; ++i)
736     // StackSlot scavenging is only implemented for the default stack.
737     if (MFI.getStackID(i) == TargetStackID::Default)
738       AllocatedFrameSlots.push_back(i);
739   // Add callee-save objects if there are any.
740   if (MinCSFrameIndex <= MaxCSFrameIndex) {
741     for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i)
742       if (MFI.getStackID(i) == TargetStackID::Default)
743         AllocatedFrameSlots.push_back(i);
744   }
745 
746   for (int i : AllocatedFrameSlots) {
747     // These are converted from int64_t, but they should always fit in int
748     // because of the FixedCSEnd check above.
749     int ObjOffset = MFI.getObjectOffset(i);
750     int ObjSize = MFI.getObjectSize(i);
751     int ObjStart, ObjEnd;
752     if (StackGrowsDown) {
753       // ObjOffset is negative when StackGrowsDown is true.
754       ObjStart = -ObjOffset - ObjSize;
755       ObjEnd = -ObjOffset;
756     } else {
757       ObjStart = ObjOffset;
758       ObjEnd = ObjOffset + ObjSize;
759     }
760     // Ignore fixed holes that are in the previous stack frame.
761     if (ObjEnd > 0)
762       StackBytesFree.reset(ObjStart, ObjEnd);
763   }
764 }
765 
766 /// Assign frame object to an unused portion of the stack in the fixed stack
767 /// object range.  Return true if the allocation was successful.
768 static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx,
769                                      bool StackGrowsDown, Align MaxAlign,
770                                      BitVector &StackBytesFree) {
771   if (MFI.isVariableSizedObjectIndex(FrameIdx))
772     return false;
773 
774   if (StackBytesFree.none()) {
775     // clear it to speed up later scavengeStackSlot calls to
776     // StackBytesFree.none()
777     StackBytesFree.clear();
778     return false;
779   }
780 
781   Align ObjAlign = MFI.getObjectAlign(FrameIdx);
782   if (ObjAlign > MaxAlign)
783     return false;
784 
785   int64_t ObjSize = MFI.getObjectSize(FrameIdx);
786   int FreeStart;
787   for (FreeStart = StackBytesFree.find_first(); FreeStart != -1;
788        FreeStart = StackBytesFree.find_next(FreeStart)) {
789 
790     // Check that free space has suitable alignment.
791     unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart;
792     if (alignTo(ObjStart, ObjAlign) != ObjStart)
793       continue;
794 
795     if (FreeStart + ObjSize > StackBytesFree.size())
796       return false;
797 
798     bool AllBytesFree = true;
799     for (unsigned Byte = 0; Byte < ObjSize; ++Byte)
800       if (!StackBytesFree.test(FreeStart + Byte)) {
801         AllBytesFree = false;
802         break;
803       }
804     if (AllBytesFree)
805       break;
806   }
807 
808   if (FreeStart == -1)
809     return false;
810 
811   if (StackGrowsDown) {
812     int ObjStart = -(FreeStart + ObjSize);
813     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
814                       << ObjStart << "]\n");
815     MFI.setObjectOffset(FrameIdx, ObjStart);
816   } else {
817     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
818                       << FreeStart << "]\n");
819     MFI.setObjectOffset(FrameIdx, FreeStart);
820   }
821 
822   StackBytesFree.reset(FreeStart, FreeStart + ObjSize);
823   return true;
824 }
825 
826 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
827 /// those required to be close to the Stack Protector) to stack offsets.
828 static void AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
829                                   SmallSet<int, 16> &ProtectedObjs,
830                                   MachineFrameInfo &MFI, bool StackGrowsDown,
831                                   int64_t &Offset, Align &MaxAlign) {
832 
833   for (int i : UnassignedObjs) {
834     AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
835     ProtectedObjs.insert(i);
836   }
837 }
838 
839 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
840 /// abstract stack objects.
841 void PEI::calculateFrameObjectOffsets(MachineFunction &MF) {
842   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
843 
844   bool StackGrowsDown =
845     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
846 
847   // Loop over all of the stack objects, assigning sequential addresses...
848   MachineFrameInfo &MFI = MF.getFrameInfo();
849 
850   // Start at the beginning of the local area.
851   // The Offset is the distance from the stack top in the direction
852   // of stack growth -- so it's always nonnegative.
853   int LocalAreaOffset = TFI.getOffsetOfLocalArea();
854   if (StackGrowsDown)
855     LocalAreaOffset = -LocalAreaOffset;
856   assert(LocalAreaOffset >= 0
857          && "Local area offset should be in direction of stack growth");
858   int64_t Offset = LocalAreaOffset;
859 
860 #ifdef EXPENSIVE_CHECKS
861   for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i)
862     if (!MFI.isDeadObjectIndex(i) &&
863         MFI.getStackID(i) == TargetStackID::Default)
864       assert(MFI.getObjectAlign(i) <= MFI.getMaxAlign() &&
865              "MaxAlignment is invalid");
866 #endif
867 
868   // If there are fixed sized objects that are preallocated in the local area,
869   // non-fixed objects can't be allocated right at the start of local area.
870   // Adjust 'Offset' to point to the end of last fixed sized preallocated
871   // object.
872   for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) {
873     // Only allocate objects on the default stack.
874     if (MFI.getStackID(i) != TargetStackID::Default)
875       continue;
876 
877     int64_t FixedOff;
878     if (StackGrowsDown) {
879       // The maximum distance from the stack pointer is at lower address of
880       // the object -- which is given by offset. For down growing stack
881       // the offset is negative, so we negate the offset to get the distance.
882       FixedOff = -MFI.getObjectOffset(i);
883     } else {
884       // The maximum distance from the start pointer is at the upper
885       // address of the object.
886       FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i);
887     }
888     if (FixedOff > Offset) Offset = FixedOff;
889   }
890 
891   Align MaxAlign = MFI.getMaxAlign();
892   // First assign frame offsets to stack objects that are used to spill
893   // callee saved registers.
894   if (MaxCSFrameIndex >= MinCSFrameIndex) {
895     for (unsigned i = 0; i <= MaxCSFrameIndex - MinCSFrameIndex; ++i) {
896       unsigned FrameIndex =
897           StackGrowsDown ? MinCSFrameIndex + i : MaxCSFrameIndex - i;
898 
899       // Only allocate objects on the default stack.
900       if (MFI.getStackID(FrameIndex) != TargetStackID::Default)
901         continue;
902 
903       // TODO: should this just be if (MFI.isDeadObjectIndex(FrameIndex))
904       if (!StackGrowsDown && MFI.isDeadObjectIndex(FrameIndex))
905         continue;
906 
907       AdjustStackOffset(MFI, FrameIndex, StackGrowsDown, Offset, MaxAlign);
908     }
909   }
910 
911   assert(MaxAlign == MFI.getMaxAlign() &&
912          "MFI.getMaxAlign should already account for all callee-saved "
913          "registers without a fixed stack slot");
914 
915   // FixedCSEnd is the stack offset to the end of the fixed and callee-save
916   // stack area.
917   int64_t FixedCSEnd = Offset;
918 
919   // Make sure the special register scavenging spill slot is closest to the
920   // incoming stack pointer if a frame pointer is required and is closer
921   // to the incoming rather than the final stack pointer.
922   const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
923   bool EarlyScavengingSlots = TFI.allocateScavengingFrameIndexesNearIncomingSP(MF);
924   if (RS && EarlyScavengingSlots) {
925     SmallVector<int, 2> SFIs;
926     RS->getScavengingFrameIndices(SFIs);
927     for (int SFI : SFIs)
928       AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
929   }
930 
931   // FIXME: Once this is working, then enable flag will change to a target
932   // check for whether the frame is large enough to want to use virtual
933   // frame index registers. Functions which don't want/need this optimization
934   // will continue to use the existing code path.
935   if (MFI.getUseLocalStackAllocationBlock()) {
936     Align Alignment = MFI.getLocalFrameMaxAlign();
937 
938     // Adjust to alignment boundary.
939     Offset = alignTo(Offset, Alignment);
940 
941     LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
942 
943     // Resolve offsets for objects in the local block.
944     for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) {
945       std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i);
946       int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
947       LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset
948                         << "]\n");
949       MFI.setObjectOffset(Entry.first, FIOffset);
950     }
951     // Allocate the local block
952     Offset += MFI.getLocalFrameSize();
953 
954     MaxAlign = std::max(Alignment, MaxAlign);
955   }
956 
957   // Retrieve the Exception Handler registration node.
958   int EHRegNodeFrameIndex = std::numeric_limits<int>::max();
959   if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo())
960     EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex;
961 
962   // Make sure that the stack protector comes before the local variables on the
963   // stack.
964   SmallSet<int, 16> ProtectedObjs;
965   if (MFI.hasStackProtectorIndex()) {
966     int StackProtectorFI = MFI.getStackProtectorIndex();
967     StackObjSet LargeArrayObjs;
968     StackObjSet SmallArrayObjs;
969     StackObjSet AddrOfObjs;
970 
971     // If we need a stack protector, we need to make sure that
972     // LocalStackSlotPass didn't already allocate a slot for it.
973     // If we are told to use the LocalStackAllocationBlock, the stack protector
974     // is expected to be already pre-allocated.
975     if (MFI.getStackID(StackProtectorFI) != TargetStackID::Default) {
976       // If the stack protector isn't on the default stack then it's up to the
977       // target to set the stack offset.
978       assert(MFI.getObjectOffset(StackProtectorFI) != 0 &&
979              "Offset of stack protector on non-default stack expected to be "
980              "already set.");
981       assert(!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex()) &&
982              "Stack protector on non-default stack expected to not be "
983              "pre-allocated by LocalStackSlotPass.");
984     } else if (!MFI.getUseLocalStackAllocationBlock()) {
985       AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset,
986                         MaxAlign);
987     } else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex())) {
988       llvm_unreachable(
989           "Stack protector not pre-allocated by LocalStackSlotPass.");
990     }
991 
992     // Assign large stack objects first.
993     for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
994       if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
995         continue;
996       if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
997         continue;
998       if (RS && RS->isScavengingFrameIndex((int)i))
999         continue;
1000       if (MFI.isDeadObjectIndex(i))
1001         continue;
1002       if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i)
1003         continue;
1004       // Only allocate objects on the default stack.
1005       if (MFI.getStackID(i) != TargetStackID::Default)
1006         continue;
1007 
1008       switch (MFI.getObjectSSPLayout(i)) {
1009       case MachineFrameInfo::SSPLK_None:
1010         continue;
1011       case MachineFrameInfo::SSPLK_SmallArray:
1012         SmallArrayObjs.insert(i);
1013         continue;
1014       case MachineFrameInfo::SSPLK_AddrOf:
1015         AddrOfObjs.insert(i);
1016         continue;
1017       case MachineFrameInfo::SSPLK_LargeArray:
1018         LargeArrayObjs.insert(i);
1019         continue;
1020       }
1021       llvm_unreachable("Unexpected SSPLayoutKind.");
1022     }
1023 
1024     // We expect **all** the protected stack objects to be pre-allocated by
1025     // LocalStackSlotPass. If it turns out that PEI still has to allocate some
1026     // of them, we may end up messing up the expected order of the objects.
1027     if (MFI.getUseLocalStackAllocationBlock() &&
1028         !(LargeArrayObjs.empty() && SmallArrayObjs.empty() &&
1029           AddrOfObjs.empty()))
1030       llvm_unreachable("Found protected stack objects not pre-allocated by "
1031                        "LocalStackSlotPass.");
1032 
1033     AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
1034                           Offset, MaxAlign);
1035     AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
1036                           Offset, MaxAlign);
1037     AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
1038                           Offset, MaxAlign);
1039   }
1040 
1041   SmallVector<int, 8> ObjectsToAllocate;
1042 
1043   // Then prepare to assign frame offsets to stack objects that are not used to
1044   // spill callee saved registers.
1045   for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
1046     if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
1047       continue;
1048     if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
1049       continue;
1050     if (RS && RS->isScavengingFrameIndex((int)i))
1051       continue;
1052     if (MFI.isDeadObjectIndex(i))
1053       continue;
1054     if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i)
1055       continue;
1056     if (ProtectedObjs.count(i))
1057       continue;
1058     // Only allocate objects on the default stack.
1059     if (MFI.getStackID(i) != TargetStackID::Default)
1060       continue;
1061 
1062     // Add the objects that we need to allocate to our working set.
1063     ObjectsToAllocate.push_back(i);
1064   }
1065 
1066   // Allocate the EH registration node first if one is present.
1067   if (EHRegNodeFrameIndex != std::numeric_limits<int>::max())
1068     AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset,
1069                       MaxAlign);
1070 
1071   // Give the targets a chance to order the objects the way they like it.
1072   if (MF.getTarget().getOptLevel() != CodeGenOpt::None &&
1073       MF.getTarget().Options.StackSymbolOrdering)
1074     TFI.orderFrameObjects(MF, ObjectsToAllocate);
1075 
1076   // Keep track of which bytes in the fixed and callee-save range are used so we
1077   // can use the holes when allocating later stack objects.  Only do this if
1078   // stack protector isn't being used and the target requests it and we're
1079   // optimizing.
1080   BitVector StackBytesFree;
1081   if (!ObjectsToAllocate.empty() &&
1082       MF.getTarget().getOptLevel() != CodeGenOpt::None &&
1083       MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF))
1084     computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex,
1085                           FixedCSEnd, StackBytesFree);
1086 
1087   // Now walk the objects and actually assign base offsets to them.
1088   for (auto &Object : ObjectsToAllocate)
1089     if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign,
1090                            StackBytesFree))
1091       AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign);
1092 
1093   // Make sure the special register scavenging spill slot is closest to the
1094   // stack pointer.
1095   if (RS && !EarlyScavengingSlots) {
1096     SmallVector<int, 2> SFIs;
1097     RS->getScavengingFrameIndices(SFIs);
1098     for (int SFI : SFIs)
1099       AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
1100   }
1101 
1102   if (!TFI.targetHandlesStackFrameRounding()) {
1103     // If we have reserved argument space for call sites in the function
1104     // immediately on entry to the current function, count it as part of the
1105     // overall stack size.
1106     if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF))
1107       Offset += MFI.getMaxCallFrameSize();
1108 
1109     // Round up the size to a multiple of the alignment.  If the function has
1110     // any calls or alloca's, align to the target's StackAlignment value to
1111     // ensure that the callee's frame or the alloca data is suitably aligned;
1112     // otherwise, for leaf functions, align to the TransientStackAlignment
1113     // value.
1114     Align StackAlign;
1115     if (MFI.adjustsStack() || MFI.hasVarSizedObjects() ||
1116         (RegInfo->hasStackRealignment(MF) && MFI.getObjectIndexEnd() != 0))
1117       StackAlign = TFI.getStackAlign();
1118     else
1119       StackAlign = TFI.getTransientStackAlign();
1120 
1121     // If the frame pointer is eliminated, all frame offsets will be relative to
1122     // SP not FP. Align to MaxAlign so this works.
1123     StackAlign = std::max(StackAlign, MaxAlign);
1124     int64_t OffsetBeforeAlignment = Offset;
1125     Offset = alignTo(Offset, StackAlign);
1126 
1127     // If we have increased the offset to fulfill the alignment constrants,
1128     // then the scavenging spill slots may become harder to reach from the
1129     // stack pointer, float them so they stay close.
1130     if (StackGrowsDown && OffsetBeforeAlignment != Offset && RS &&
1131         !EarlyScavengingSlots) {
1132       SmallVector<int, 2> SFIs;
1133       RS->getScavengingFrameIndices(SFIs);
1134       LLVM_DEBUG(if (!SFIs.empty()) llvm::dbgs()
1135                      << "Adjusting emergency spill slots!\n";);
1136       int64_t Delta = Offset - OffsetBeforeAlignment;
1137       for (int SFI : SFIs) {
1138         LLVM_DEBUG(llvm::dbgs()
1139                        << "Adjusting offset of emergency spill slot #" << SFI
1140                        << " from " << MFI.getObjectOffset(SFI););
1141         MFI.setObjectOffset(SFI, MFI.getObjectOffset(SFI) - Delta);
1142         LLVM_DEBUG(llvm::dbgs() << " to " << MFI.getObjectOffset(SFI) << "\n";);
1143       }
1144     }
1145   }
1146 
1147   // Update frame info to pretend that this is part of the stack...
1148   int64_t StackSize = Offset - LocalAreaOffset;
1149   MFI.setStackSize(StackSize);
1150   NumBytesStackSpace += StackSize;
1151 }
1152 
1153 /// insertPrologEpilogCode - Scan the function for modified callee saved
1154 /// registers, insert spill code for these callee saved registers, then add
1155 /// prolog and epilog code to the function.
1156 void PEI::insertPrologEpilogCode(MachineFunction &MF) {
1157   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
1158 
1159   // Add prologue to the function...
1160   for (MachineBasicBlock *SaveBlock : SaveBlocks)
1161     TFI.emitPrologue(MF, *SaveBlock);
1162 
1163   // Add epilogue to restore the callee-save registers in each exiting block.
1164   for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
1165     TFI.emitEpilogue(MF, *RestoreBlock);
1166 
1167   // Zero call used registers before restoring callee-saved registers.
1168   insertZeroCallUsedRegs(MF);
1169 
1170   for (MachineBasicBlock *SaveBlock : SaveBlocks)
1171     TFI.inlineStackProbe(MF, *SaveBlock);
1172 
1173   // Emit additional code that is required to support segmented stacks, if
1174   // we've been asked for it.  This, when linked with a runtime with support
1175   // for segmented stacks (libgcc is one), will result in allocating stack
1176   // space in small chunks instead of one large contiguous block.
1177   if (MF.shouldSplitStack()) {
1178     for (MachineBasicBlock *SaveBlock : SaveBlocks)
1179       TFI.adjustForSegmentedStacks(MF, *SaveBlock);
1180   }
1181 
1182   // Emit additional code that is required to explicitly handle the stack in
1183   // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The
1184   // approach is rather similar to that of Segmented Stacks, but it uses a
1185   // different conditional check and another BIF for allocating more stack
1186   // space.
1187   if (MF.getFunction().getCallingConv() == CallingConv::HiPE)
1188     for (MachineBasicBlock *SaveBlock : SaveBlocks)
1189       TFI.adjustForHiPEPrologue(MF, *SaveBlock);
1190 }
1191 
1192 /// insertZeroCallUsedRegs - Zero out call used registers.
1193 void PEI::insertZeroCallUsedRegs(MachineFunction &MF) {
1194   const Function &F = MF.getFunction();
1195 
1196   if (!F.hasFnAttribute("zero-call-used-regs"))
1197     return;
1198 
1199   using namespace ZeroCallUsedRegs;
1200 
1201   ZeroCallUsedRegsKind ZeroRegsKind =
1202       StringSwitch<ZeroCallUsedRegsKind>(
1203           F.getFnAttribute("zero-call-used-regs").getValueAsString())
1204           .Case("skip", ZeroCallUsedRegsKind::Skip)
1205           .Case("used-gpr-arg", ZeroCallUsedRegsKind::UsedGPRArg)
1206           .Case("used-gpr", ZeroCallUsedRegsKind::UsedGPR)
1207           .Case("used-arg", ZeroCallUsedRegsKind::UsedArg)
1208           .Case("used", ZeroCallUsedRegsKind::Used)
1209           .Case("all-gpr-arg", ZeroCallUsedRegsKind::AllGPRArg)
1210           .Case("all-gpr", ZeroCallUsedRegsKind::AllGPR)
1211           .Case("all-arg", ZeroCallUsedRegsKind::AllArg)
1212           .Case("all", ZeroCallUsedRegsKind::All);
1213 
1214   if (ZeroRegsKind == ZeroCallUsedRegsKind::Skip)
1215     return;
1216 
1217   const bool OnlyGPR = static_cast<unsigned>(ZeroRegsKind) & ONLY_GPR;
1218   const bool OnlyUsed = static_cast<unsigned>(ZeroRegsKind) & ONLY_USED;
1219   const bool OnlyArg = static_cast<unsigned>(ZeroRegsKind) & ONLY_ARG;
1220 
1221   const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1222   const BitVector AllocatableSet(TRI.getAllocatableSet(MF));
1223 
1224   // Mark all used registers.
1225   BitVector UsedRegs(TRI.getNumRegs());
1226   if (OnlyUsed)
1227     for (const MachineBasicBlock &MBB : MF)
1228       for (const MachineInstr &MI : MBB) {
1229         // skip debug instructions
1230         if (MI.isDebugInstr())
1231           continue;
1232 
1233         for (const MachineOperand &MO : MI.operands()) {
1234           if (!MO.isReg())
1235             continue;
1236 
1237           MCRegister Reg = MO.getReg();
1238           if (AllocatableSet[Reg] && !MO.isImplicit() &&
1239               (MO.isDef() || MO.isUse()))
1240             UsedRegs.set(Reg);
1241         }
1242       }
1243 
1244   // Get a list of registers that are used.
1245   BitVector LiveIns(TRI.getNumRegs());
1246   for (const MachineBasicBlock::RegisterMaskPair &LI : MF.front().liveins())
1247     LiveIns.set(LI.PhysReg);
1248 
1249   BitVector RegsToZero(TRI.getNumRegs());
1250   for (MCRegister Reg : AllocatableSet.set_bits()) {
1251     // Skip over fixed registers.
1252     if (TRI.isFixedRegister(MF, Reg))
1253       continue;
1254 
1255     // Want only general purpose registers.
1256     if (OnlyGPR && !TRI.isGeneralPurposeRegister(MF, Reg))
1257       continue;
1258 
1259     // Want only used registers.
1260     if (OnlyUsed && !UsedRegs[Reg])
1261       continue;
1262 
1263     // Want only registers used for arguments.
1264     if (OnlyArg) {
1265       if (OnlyUsed) {
1266         if (!LiveIns[Reg])
1267           continue;
1268       } else if (!TRI.isArgumentRegister(MF, Reg)) {
1269         continue;
1270       }
1271     }
1272 
1273     RegsToZero.set(Reg);
1274   }
1275 
1276   // Don't clear registers that are live when leaving the function.
1277   for (const MachineBasicBlock &MBB : MF)
1278     for (const MachineInstr &MI : MBB.terminators()) {
1279       if (!MI.isReturn())
1280         continue;
1281 
1282       for (const auto &MO : MI.operands()) {
1283         if (!MO.isReg())
1284           continue;
1285 
1286         MCRegister Reg = MO.getReg();
1287 
1288         // This picks up sibling registers (e.q. %al -> %ah).
1289         for (MCRegUnitIterator Unit(Reg, &TRI); Unit.isValid(); ++Unit)
1290           RegsToZero.reset(*Unit);
1291 
1292         for (MCPhysReg SReg : TRI.sub_and_superregs_inclusive(Reg))
1293           RegsToZero.reset(SReg);
1294       }
1295     }
1296 
1297   // Don't need to clear registers that are used/clobbered by terminating
1298   // instructions.
1299   for (const MachineBasicBlock &MBB : MF) {
1300     if (!MBB.isReturnBlock())
1301       continue;
1302 
1303     MachineBasicBlock::const_iterator MBBI = MBB.getFirstTerminator();
1304     for (MachineBasicBlock::const_iterator I = MBBI, E = MBB.end(); I != E;
1305          ++I) {
1306       for (const MachineOperand &MO : I->operands()) {
1307         if (!MO.isReg())
1308           continue;
1309 
1310         for (const MCPhysReg &Reg :
1311              TRI.sub_and_superregs_inclusive(MO.getReg()))
1312           RegsToZero.reset(Reg);
1313       }
1314     }
1315   }
1316 
1317   // Don't clear registers that must be preserved.
1318   for (const MCPhysReg *CSRegs = TRI.getCalleeSavedRegs(&MF);
1319        MCPhysReg CSReg = *CSRegs; ++CSRegs)
1320     for (MCRegister Reg : TRI.sub_and_superregs_inclusive(CSReg))
1321       RegsToZero.reset(Reg);
1322 
1323   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
1324   for (MachineBasicBlock &MBB : MF)
1325     if (MBB.isReturnBlock())
1326       TFI.emitZeroCallUsedRegs(RegsToZero, MBB);
1327 }
1328 
1329 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
1330 /// register references and actual offsets.
1331 void PEI::replaceFrameIndices(MachineFunction &MF) {
1332   const auto &ST = MF.getSubtarget();
1333   const TargetFrameLowering &TFI = *ST.getFrameLowering();
1334   if (!TFI.needsFrameIndexResolution(MF))
1335     return;
1336 
1337   const TargetRegisterInfo *TRI = ST.getRegisterInfo();
1338 
1339   // Allow the target to determine this after knowing the frame size.
1340   FrameIndexEliminationScavenging = (RS && !FrameIndexVirtualScavenging) ||
1341     TRI->requiresFrameIndexReplacementScavenging(MF);
1342 
1343   // Store SPAdj at exit of a basic block.
1344   SmallVector<int, 8> SPState;
1345   SPState.resize(MF.getNumBlockIDs());
1346   df_iterator_default_set<MachineBasicBlock*> Reachable;
1347 
1348   // Iterate over the reachable blocks in DFS order.
1349   for (auto DFI = df_ext_begin(&MF, Reachable), DFE = df_ext_end(&MF, Reachable);
1350        DFI != DFE; ++DFI) {
1351     int SPAdj = 0;
1352     // Check the exit state of the DFS stack predecessor.
1353     if (DFI.getPathLength() >= 2) {
1354       MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2);
1355       assert(Reachable.count(StackPred) &&
1356              "DFS stack predecessor is already visited.\n");
1357       SPAdj = SPState[StackPred->getNumber()];
1358     }
1359     MachineBasicBlock *BB = *DFI;
1360     replaceFrameIndices(BB, MF, SPAdj);
1361     SPState[BB->getNumber()] = SPAdj;
1362   }
1363 
1364   // Handle the unreachable blocks.
1365   for (auto &BB : MF) {
1366     if (Reachable.count(&BB))
1367       // Already handled in DFS traversal.
1368       continue;
1369     int SPAdj = 0;
1370     replaceFrameIndices(&BB, MF, SPAdj);
1371   }
1372 }
1373 
1374 bool PEI::replaceFrameIndexDebugInstr(MachineFunction &MF, MachineInstr &MI,
1375                                       unsigned OpIdx, int SPAdj) {
1376   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
1377   const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1378   if (MI.isDebugValue()) {
1379 
1380     MachineOperand &Op = MI.getOperand(OpIdx);
1381     assert(MI.isDebugOperand(&Op) &&
1382            "Frame indices can only appear as a debug operand in a DBG_VALUE*"
1383            " machine instruction");
1384     Register Reg;
1385     unsigned FrameIdx = Op.getIndex();
1386     unsigned Size = MF.getFrameInfo().getObjectSize(FrameIdx);
1387 
1388     StackOffset Offset = TFI->getFrameIndexReference(MF, FrameIdx, Reg);
1389     Op.ChangeToRegister(Reg, false /*isDef*/);
1390 
1391     const DIExpression *DIExpr = MI.getDebugExpression();
1392 
1393     // If we have a direct DBG_VALUE, and its location expression isn't
1394     // currently complex, then adding an offset will morph it into a
1395     // complex location that is interpreted as being a memory address.
1396     // This changes a pointer-valued variable to dereference that pointer,
1397     // which is incorrect. Fix by adding DW_OP_stack_value.
1398 
1399     if (MI.isNonListDebugValue()) {
1400       unsigned PrependFlags = DIExpression::ApplyOffset;
1401       if (!MI.isIndirectDebugValue() && !DIExpr->isComplex())
1402         PrependFlags |= DIExpression::StackValue;
1403 
1404       // If we have DBG_VALUE that is indirect and has a Implicit location
1405       // expression need to insert a deref before prepending a Memory
1406       // location expression. Also after doing this we change the DBG_VALUE
1407       // to be direct.
1408       if (MI.isIndirectDebugValue() && DIExpr->isImplicit()) {
1409         SmallVector<uint64_t, 2> Ops = {dwarf::DW_OP_deref_size, Size};
1410         bool WithStackValue = true;
1411         DIExpr = DIExpression::prependOpcodes(DIExpr, Ops, WithStackValue);
1412         // Make the DBG_VALUE direct.
1413         MI.getDebugOffset().ChangeToRegister(0, false);
1414       }
1415       DIExpr = TRI.prependOffsetExpression(DIExpr, PrependFlags, Offset);
1416     } else {
1417       // The debug operand at DebugOpIndex was a frame index at offset
1418       // `Offset`; now the operand has been replaced with the frame
1419       // register, we must add Offset with `register x, plus Offset`.
1420       unsigned DebugOpIndex = MI.getDebugOperandIndex(&Op);
1421       SmallVector<uint64_t, 3> Ops;
1422       TRI.getOffsetOpcodes(Offset, Ops);
1423       DIExpr = DIExpression::appendOpsToArg(DIExpr, Ops, DebugOpIndex);
1424     }
1425     MI.getDebugExpressionOp().setMetadata(DIExpr);
1426     return true;
1427   }
1428 
1429   if (MI.isDebugPHI()) {
1430     // Allow stack ref to continue onwards.
1431     return true;
1432   }
1433 
1434   // TODO: This code should be commoned with the code for
1435   // PATCHPOINT. There's no good reason for the difference in
1436   // implementation other than historical accident.  The only
1437   // remaining difference is the unconditional use of the stack
1438   // pointer as the base register.
1439   if (MI.getOpcode() == TargetOpcode::STATEPOINT) {
1440     assert((!MI.isDebugValue() || OpIdx == 0) &&
1441            "Frame indicies can only appear as the first operand of a "
1442            "DBG_VALUE machine instruction");
1443     Register Reg;
1444     MachineOperand &Offset = MI.getOperand(OpIdx + 1);
1445     StackOffset refOffset = TFI->getFrameIndexReferencePreferSP(
1446         MF, MI.getOperand(OpIdx).getIndex(), Reg, /*IgnoreSPUpdates*/ false);
1447     assert(!refOffset.getScalable() &&
1448            "Frame offsets with a scalable component are not supported");
1449     Offset.setImm(Offset.getImm() + refOffset.getFixed() + SPAdj);
1450     MI.getOperand(OpIdx).ChangeToRegister(Reg, false /*isDef*/);
1451     return true;
1452   }
1453   return false;
1454 }
1455 
1456 void PEI::replaceFrameIndicesBackward(MachineBasicBlock *BB,
1457                                       MachineFunction &MF, int &SPAdj) {
1458   assert(MF.getSubtarget().getRegisterInfo() &&
1459          "getRegisterInfo() must be implemented!");
1460 
1461   const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1462 
1463   RS->enterBasicBlockEnd(*BB);
1464 
1465   for (MachineInstr &MI : make_early_inc_range(reverse(*BB))) {
1466 
1467     // Register scavenger backward step
1468     MachineBasicBlock::iterator Step(MI);
1469     for (unsigned i = 0; i != MI.getNumOperands(); ++i) {
1470       if (!MI.getOperand(i).isFI())
1471         continue;
1472 
1473       if (replaceFrameIndexDebugInstr(MF, MI, i, SPAdj))
1474         continue;
1475 
1476       // If this instruction has a FrameIndex operand, we need to
1477       // use that target machine register info object to eliminate
1478       // it.
1479 
1480       // TRI.eliminateFrameIndex may lower the frame index to a sequence of
1481       // instructions. It also can remove/change instructions passed by the
1482       // iterator and invalidate the iterator. We have to take care of this. For
1483       // that we support two iterators: *Step* - points to the position up to
1484       // which the scavenger should scan by the next iteration to have liveness
1485       // information up to date. *Curr* - keeps track of the correct RS->MBBI -
1486       // the scan start point. It points to the currently processed instruction
1487       // right before the frame lowering.
1488       //
1489       // ITERATORS WORK AS FOLLOWS:
1490       // *Step* is shifted one step back right before the frame lowering and
1491       // one step forward right after it. No matter how many instructions were
1492       // inserted, *Step* will be right after the position which is going to be
1493       // processed in the next iteration, thus, in the correct position for the
1494       // scavenger to go up to.
1495       // *Curr* is shifted one step forward right before calling
1496       // TRI.eliminateFrameIndex and one step backward after. Thus, we make sure
1497       // it points right to the position that is the correct starting point for
1498       // the scavenger to scan.
1499       MachineBasicBlock::iterator Curr = ++RS->getCurrentPosition();
1500 
1501       // Shift back
1502       --Step;
1503 
1504       bool Removed = TRI.eliminateFrameIndex(MI, SPAdj, i, RS);
1505       // Restore to unify logic with a shift back that happens in the end of
1506       // the outer loop.
1507       ++Step;
1508       RS->skipTo(--Curr);
1509       if (Removed)
1510         break;
1511     }
1512 
1513     // Shift it to make RS collect reg info up to the current instruction.
1514     if (Step != BB->begin())
1515       Step--;
1516 
1517     // Update register states.
1518     RS->backward(Step);
1519   }
1520 }
1521 
1522 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
1523                               int &SPAdj) {
1524   assert(MF.getSubtarget().getRegisterInfo() &&
1525          "getRegisterInfo() must be implemented!");
1526   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
1527   const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1528   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
1529 
1530   if (RS && TRI.supportsBackwardScavenger())
1531     return replaceFrameIndicesBackward(BB, MF, SPAdj);
1532 
1533   if (RS && FrameIndexEliminationScavenging)
1534     RS->enterBasicBlock(*BB);
1535 
1536   bool InsideCallSequence = false;
1537 
1538   for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
1539     if (TII.isFrameInstr(*I)) {
1540       InsideCallSequence = TII.isFrameSetup(*I);
1541       SPAdj += TII.getSPAdjust(*I);
1542       I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I);
1543       continue;
1544     }
1545 
1546     MachineInstr &MI = *I;
1547     bool DoIncr = true;
1548     bool DidFinishLoop = true;
1549     for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
1550       if (!MI.getOperand(i).isFI())
1551         continue;
1552 
1553       if (replaceFrameIndexDebugInstr(MF, MI, i, SPAdj))
1554         continue;
1555 
1556       // Some instructions (e.g. inline asm instructions) can have
1557       // multiple frame indices and/or cause eliminateFrameIndex
1558       // to insert more than one instruction. We need the register
1559       // scavenger to go through all of these instructions so that
1560       // it can update its register information. We keep the
1561       // iterator at the point before insertion so that we can
1562       // revisit them in full.
1563       bool AtBeginning = (I == BB->begin());
1564       if (!AtBeginning) --I;
1565 
1566       // If this instruction has a FrameIndex operand, we need to
1567       // use that target machine register info object to eliminate
1568       // it.
1569       TRI.eliminateFrameIndex(MI, SPAdj, i,
1570                               FrameIndexEliminationScavenging ?  RS : nullptr);
1571 
1572       // Reset the iterator if we were at the beginning of the BB.
1573       if (AtBeginning) {
1574         I = BB->begin();
1575         DoIncr = false;
1576       }
1577 
1578       DidFinishLoop = false;
1579       break;
1580     }
1581 
1582     // If we are looking at a call sequence, we need to keep track of
1583     // the SP adjustment made by each instruction in the sequence.
1584     // This includes both the frame setup/destroy pseudos (handled above),
1585     // as well as other instructions that have side effects w.r.t the SP.
1586     // Note that this must come after eliminateFrameIndex, because
1587     // if I itself referred to a frame index, we shouldn't count its own
1588     // adjustment.
1589     if (DidFinishLoop && InsideCallSequence)
1590       SPAdj += TII.getSPAdjust(MI);
1591 
1592     if (DoIncr && I != BB->end()) ++I;
1593 
1594     // Update register states.
1595     if (RS && FrameIndexEliminationScavenging && DidFinishLoop)
1596       RS->forward(MI);
1597   }
1598 }
1599