xref: /llvm-project/llvm/lib/CodeGen/PrologEpilogInserter.cpp (revision 649aba93a27170cb03a4b17c98a19b9237a880b8)
1 //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This pass is responsible for finalizing the functions frame layout, saving
10 // callee saved registers, and for emitting prolog & epilog code for the
11 // function.
12 //
13 // This pass must be run after register allocation.  After this pass is
14 // executed, it is illegal to construct MO_FrameIndex operands.
15 //
16 //===----------------------------------------------------------------------===//
17 
18 #include "llvm/ADT/ArrayRef.h"
19 #include "llvm/ADT/BitVector.h"
20 #include "llvm/ADT/DepthFirstIterator.h"
21 #include "llvm/ADT/STLExtras.h"
22 #include "llvm/ADT/SetVector.h"
23 #include "llvm/ADT/SmallPtrSet.h"
24 #include "llvm/ADT/SmallSet.h"
25 #include "llvm/ADT/SmallVector.h"
26 #include "llvm/ADT/Statistic.h"
27 #include "llvm/Analysis/OptimizationRemarkEmitter.h"
28 #include "llvm/CodeGen/MachineBasicBlock.h"
29 #include "llvm/CodeGen/MachineDominators.h"
30 #include "llvm/CodeGen/MachineFrameInfo.h"
31 #include "llvm/CodeGen/MachineFunction.h"
32 #include "llvm/CodeGen/MachineFunctionPass.h"
33 #include "llvm/CodeGen/MachineInstr.h"
34 #include "llvm/CodeGen/MachineInstrBuilder.h"
35 #include "llvm/CodeGen/MachineLoopInfo.h"
36 #include "llvm/CodeGen/MachineModuleInfo.h"
37 #include "llvm/CodeGen/MachineOperand.h"
38 #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h"
39 #include "llvm/CodeGen/MachineRegisterInfo.h"
40 #include "llvm/CodeGen/RegisterScavenging.h"
41 #include "llvm/CodeGen/TargetFrameLowering.h"
42 #include "llvm/CodeGen/TargetInstrInfo.h"
43 #include "llvm/CodeGen/TargetOpcodes.h"
44 #include "llvm/CodeGen/TargetRegisterInfo.h"
45 #include "llvm/CodeGen/TargetSubtargetInfo.h"
46 #include "llvm/CodeGen/WinEHFuncInfo.h"
47 #include "llvm/IR/Attributes.h"
48 #include "llvm/IR/CallingConv.h"
49 #include "llvm/IR/DebugInfoMetadata.h"
50 #include "llvm/IR/DiagnosticInfo.h"
51 #include "llvm/IR/Function.h"
52 #include "llvm/IR/InlineAsm.h"
53 #include "llvm/IR/LLVMContext.h"
54 #include "llvm/InitializePasses.h"
55 #include "llvm/MC/MCRegisterInfo.h"
56 #include "llvm/Pass.h"
57 #include "llvm/Support/CodeGen.h"
58 #include "llvm/Support/CommandLine.h"
59 #include "llvm/Support/Debug.h"
60 #include "llvm/Support/ErrorHandling.h"
61 #include "llvm/Support/MathExtras.h"
62 #include "llvm/Support/raw_ostream.h"
63 #include "llvm/Target/TargetMachine.h"
64 #include "llvm/Target/TargetOptions.h"
65 #include <algorithm>
66 #include <cassert>
67 #include <cstdint>
68 #include <functional>
69 #include <limits>
70 #include <utility>
71 #include <vector>
72 
73 using namespace llvm;
74 
75 #define DEBUG_TYPE "prologepilog"
76 
77 using MBBVector = SmallVector<MachineBasicBlock *, 4>;
78 
79 STATISTIC(NumLeafFuncWithSpills, "Number of leaf functions with CSRs");
80 STATISTIC(NumFuncSeen, "Number of functions seen in PEI");
81 
82 
83 namespace {
84 
85 class PEI : public MachineFunctionPass {
86 public:
87   static char ID;
88 
89   PEI() : MachineFunctionPass(ID) {
90     initializePEIPass(*PassRegistry::getPassRegistry());
91   }
92 
93   void getAnalysisUsage(AnalysisUsage &AU) const override;
94 
95   /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
96   /// frame indexes with appropriate references.
97   bool runOnMachineFunction(MachineFunction &MF) override;
98 
99 private:
100   RegScavenger *RS;
101 
102   // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
103   // stack frame indexes.
104   unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max();
105   unsigned MaxCSFrameIndex = 0;
106 
107   // Save and Restore blocks of the current function. Typically there is a
108   // single save block, unless Windows EH funclets are involved.
109   MBBVector SaveBlocks;
110   MBBVector RestoreBlocks;
111 
112   // Flag to control whether to use the register scavenger to resolve
113   // frame index materialization registers. Set according to
114   // TRI->requiresFrameIndexScavenging() for the current function.
115   bool FrameIndexVirtualScavenging;
116 
117   // Flag to control whether the scavenger should be passed even though
118   // FrameIndexVirtualScavenging is used.
119   bool FrameIndexEliminationScavenging;
120 
121   // Emit remarks.
122   MachineOptimizationRemarkEmitter *ORE = nullptr;
123 
124   void calculateCallFrameInfo(MachineFunction &MF);
125   void calculateSaveRestoreBlocks(MachineFunction &MF);
126   void spillCalleeSavedRegs(MachineFunction &MF);
127 
128   void calculateFrameObjectOffsets(MachineFunction &MF);
129   void replaceFrameIndices(MachineFunction &MF);
130   void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
131                            int &SPAdj);
132   void insertPrologEpilogCode(MachineFunction &MF);
133 };
134 
135 } // end anonymous namespace
136 
137 char PEI::ID = 0;
138 
139 char &llvm::PrologEpilogCodeInserterID = PEI::ID;
140 
141 static cl::opt<unsigned>
142 WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1),
143               cl::desc("Warn for stack size bigger than the given"
144                        " number"));
145 
146 INITIALIZE_PASS_BEGIN(PEI, DEBUG_TYPE, "Prologue/Epilogue Insertion", false,
147                       false)
148 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
149 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
150 INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass)
151 INITIALIZE_PASS_END(PEI, DEBUG_TYPE,
152                     "Prologue/Epilogue Insertion & Frame Finalization", false,
153                     false)
154 
155 MachineFunctionPass *llvm::createPrologEpilogInserterPass() {
156   return new PEI();
157 }
158 
159 STATISTIC(NumBytesStackSpace,
160           "Number of bytes used for stack in all functions");
161 
162 void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
163   AU.setPreservesCFG();
164   AU.addPreserved<MachineLoopInfo>();
165   AU.addPreserved<MachineDominatorTree>();
166   AU.addRequired<MachineOptimizationRemarkEmitterPass>();
167   MachineFunctionPass::getAnalysisUsage(AU);
168 }
169 
170 /// StackObjSet - A set of stack object indexes
171 using StackObjSet = SmallSetVector<int, 8>;
172 
173 using SavedDbgValuesMap =
174     SmallDenseMap<MachineBasicBlock *, SmallVector<MachineInstr *, 4>, 4>;
175 
176 /// Stash DBG_VALUEs that describe parameters and which are placed at the start
177 /// of the block. Later on, after the prologue code has been emitted, the
178 /// stashed DBG_VALUEs will be reinserted at the start of the block.
179 static void stashEntryDbgValues(MachineBasicBlock &MBB,
180                                 SavedDbgValuesMap &EntryDbgValues) {
181   SmallVector<const MachineInstr *, 4> FrameIndexValues;
182 
183   for (auto &MI : MBB) {
184     if (!MI.isDebugInstr())
185       break;
186     if (!MI.isDebugValue() || !MI.getDebugVariable()->isParameter())
187       continue;
188     if (MI.getOperand(0).isFI()) {
189       // We can only emit valid locations for frame indices after the frame
190       // setup, so do not stash away them.
191       FrameIndexValues.push_back(&MI);
192       continue;
193     }
194     const DILocalVariable *Var = MI.getDebugVariable();
195     const DIExpression *Expr = MI.getDebugExpression();
196     auto Overlaps = [Var, Expr](const MachineInstr *DV) {
197       return Var == DV->getDebugVariable() &&
198              Expr->fragmentsOverlap(DV->getDebugExpression());
199     };
200     // See if the debug value overlaps with any preceding debug value that will
201     // not be stashed. If that is the case, then we can't stash this value, as
202     // we would then reorder the values at reinsertion.
203     if (llvm::none_of(FrameIndexValues, Overlaps))
204       EntryDbgValues[&MBB].push_back(&MI);
205   }
206 
207   // Remove stashed debug values from the block.
208   if (EntryDbgValues.count(&MBB))
209     for (auto *MI : EntryDbgValues[&MBB])
210       MI->removeFromParent();
211 }
212 
213 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
214 /// frame indexes with appropriate references.
215 bool PEI::runOnMachineFunction(MachineFunction &MF) {
216   NumFuncSeen++;
217   const Function &F = MF.getFunction();
218   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
219   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
220 
221   RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr;
222   FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF);
223   ORE = &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE();
224 
225   // Calculate the MaxCallFrameSize and AdjustsStack variables for the
226   // function's frame information. Also eliminates call frame pseudo
227   // instructions.
228   calculateCallFrameInfo(MF);
229 
230   // Determine placement of CSR spill/restore code and prolog/epilog code:
231   // place all spills in the entry block, all restores in return blocks.
232   calculateSaveRestoreBlocks(MF);
233 
234   // Stash away DBG_VALUEs that should not be moved by insertion of prolog code.
235   SavedDbgValuesMap EntryDbgValues;
236   for (MachineBasicBlock *SaveBlock : SaveBlocks)
237     stashEntryDbgValues(*SaveBlock, EntryDbgValues);
238 
239   // Handle CSR spilling and restoring, for targets that need it.
240   if (MF.getTarget().usesPhysRegsForPEI())
241     spillCalleeSavedRegs(MF);
242 
243   // Allow the target machine to make final modifications to the function
244   // before the frame layout is finalized.
245   TFI->processFunctionBeforeFrameFinalized(MF, RS);
246 
247   // Calculate actual frame offsets for all abstract stack objects...
248   calculateFrameObjectOffsets(MF);
249 
250   // Add prolog and epilog code to the function.  This function is required
251   // to align the stack frame as necessary for any stack variables or
252   // called functions.  Because of this, calculateCalleeSavedRegisters()
253   // must be called before this function in order to set the AdjustsStack
254   // and MaxCallFrameSize variables.
255   if (!F.hasFnAttribute(Attribute::Naked))
256     insertPrologEpilogCode(MF);
257 
258   // Reinsert stashed debug values at the start of the entry blocks.
259   for (auto &I : EntryDbgValues)
260     I.first->insert(I.first->begin(), I.second.begin(), I.second.end());
261 
262   // Allow the target machine to make final modifications to the function
263   // before the frame layout is finalized.
264   TFI->processFunctionBeforeFrameIndicesReplaced(MF, RS);
265 
266   // Replace all MO_FrameIndex operands with physical register references
267   // and actual offsets.
268   //
269   replaceFrameIndices(MF);
270 
271   // If register scavenging is needed, as we've enabled doing it as a
272   // post-pass, scavenge the virtual registers that frame index elimination
273   // inserted.
274   if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging)
275     scavengeFrameVirtualRegs(MF, *RS);
276 
277   // Warn on stack size when we exceeds the given limit.
278   MachineFrameInfo &MFI = MF.getFrameInfo();
279   uint64_t StackSize = MFI.getStackSize();
280   if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) {
281     DiagnosticInfoStackSize DiagStackSize(F, StackSize);
282     F.getContext().diagnose(DiagStackSize);
283   }
284   ORE->emit([&]() {
285     return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize",
286                                              MF.getFunction().getSubprogram(),
287                                              &MF.front())
288            << ore::NV("NumStackBytes", StackSize) << " stack bytes in function";
289   });
290 
291   delete RS;
292   SaveBlocks.clear();
293   RestoreBlocks.clear();
294   MFI.setSavePoint(nullptr);
295   MFI.setRestorePoint(nullptr);
296   return true;
297 }
298 
299 /// Calculate the MaxCallFrameSize and AdjustsStack
300 /// variables for the function's frame information and eliminate call frame
301 /// pseudo instructions.
302 void PEI::calculateCallFrameInfo(MachineFunction &MF) {
303   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
304   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
305   MachineFrameInfo &MFI = MF.getFrameInfo();
306 
307   unsigned MaxCallFrameSize = 0;
308   bool AdjustsStack = MFI.adjustsStack();
309 
310   // Get the function call frame set-up and tear-down instruction opcode
311   unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
312   unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
313 
314   // Early exit for targets which have no call frame setup/destroy pseudo
315   // instructions.
316   if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u)
317     return;
318 
319   std::vector<MachineBasicBlock::iterator> FrameSDOps;
320   for (MachineFunction::iterator BB = MF.begin(), E = MF.end(); BB != E; ++BB)
321     for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
322       if (TII.isFrameInstr(*I)) {
323         unsigned Size = TII.getFrameSize(*I);
324         if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
325         AdjustsStack = true;
326         FrameSDOps.push_back(I);
327       } else if (I->isInlineAsm()) {
328         // Some inline asm's need a stack frame, as indicated by operand 1.
329         unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
330         if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
331           AdjustsStack = true;
332       }
333 
334   assert(!MFI.isMaxCallFrameSizeComputed() ||
335          (MFI.getMaxCallFrameSize() == MaxCallFrameSize &&
336           MFI.adjustsStack() == AdjustsStack));
337   MFI.setAdjustsStack(AdjustsStack);
338   MFI.setMaxCallFrameSize(MaxCallFrameSize);
339 
340   for (std::vector<MachineBasicBlock::iterator>::iterator
341          i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
342     MachineBasicBlock::iterator I = *i;
343 
344     // If call frames are not being included as part of the stack frame, and
345     // the target doesn't indicate otherwise, remove the call frame pseudos
346     // here. The sub/add sp instruction pairs are still inserted, but we don't
347     // need to track the SP adjustment for frame index elimination.
348     if (TFI->canSimplifyCallFramePseudos(MF))
349       TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I);
350   }
351 }
352 
353 /// Compute the sets of entry and return blocks for saving and restoring
354 /// callee-saved registers, and placing prolog and epilog code.
355 void PEI::calculateSaveRestoreBlocks(MachineFunction &MF) {
356   const MachineFrameInfo &MFI = MF.getFrameInfo();
357 
358   // Even when we do not change any CSR, we still want to insert the
359   // prologue and epilogue of the function.
360   // So set the save points for those.
361 
362   // Use the points found by shrink-wrapping, if any.
363   if (MFI.getSavePoint()) {
364     SaveBlocks.push_back(MFI.getSavePoint());
365     assert(MFI.getRestorePoint() && "Both restore and save must be set");
366     MachineBasicBlock *RestoreBlock = MFI.getRestorePoint();
367     // If RestoreBlock does not have any successor and is not a return block
368     // then the end point is unreachable and we do not need to insert any
369     // epilogue.
370     if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock())
371       RestoreBlocks.push_back(RestoreBlock);
372     return;
373   }
374 
375   // Save refs to entry and return blocks.
376   SaveBlocks.push_back(&MF.front());
377   for (MachineBasicBlock &MBB : MF) {
378     if (MBB.isEHFuncletEntry())
379       SaveBlocks.push_back(&MBB);
380     if (MBB.isReturnBlock())
381       RestoreBlocks.push_back(&MBB);
382   }
383 }
384 
385 static void assignCalleeSavedSpillSlots(MachineFunction &F,
386                                         const BitVector &SavedRegs,
387                                         unsigned &MinCSFrameIndex,
388                                         unsigned &MaxCSFrameIndex) {
389   if (SavedRegs.empty())
390     return;
391 
392   const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo();
393   const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs();
394 
395   std::vector<CalleeSavedInfo> CSI;
396   for (unsigned i = 0; CSRegs[i]; ++i) {
397     unsigned Reg = CSRegs[i];
398     if (SavedRegs.test(Reg))
399       CSI.push_back(CalleeSavedInfo(Reg));
400   }
401 
402   const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering();
403   MachineFrameInfo &MFI = F.getFrameInfo();
404   if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI)) {
405     // If target doesn't implement this, use generic code.
406 
407     if (CSI.empty())
408       return; // Early exit if no callee saved registers are modified!
409 
410     unsigned NumFixedSpillSlots;
411     const TargetFrameLowering::SpillSlot *FixedSpillSlots =
412         TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
413 
414     // Now that we know which registers need to be saved and restored, allocate
415     // stack slots for them.
416     for (auto &CS : CSI) {
417       // If the target has spilled this register to another register, we don't
418       // need to allocate a stack slot.
419       if (CS.isSpilledToReg())
420         continue;
421 
422       unsigned Reg = CS.getReg();
423       const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
424 
425       int FrameIdx;
426       if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) {
427         CS.setFrameIdx(FrameIdx);
428         continue;
429       }
430 
431       // Check to see if this physreg must be spilled to a particular stack slot
432       // on this target.
433       const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
434       while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots &&
435              FixedSlot->Reg != Reg)
436         ++FixedSlot;
437 
438       unsigned Size = RegInfo->getSpillSize(*RC);
439       if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
440         // Nope, just spill it anywhere convenient.
441         unsigned Align = RegInfo->getSpillAlignment(*RC);
442         unsigned StackAlign = TFI->getStackAlignment();
443 
444         // We may not be able to satisfy the desired alignment specification of
445         // the TargetRegisterClass if the stack alignment is smaller. Use the
446         // min.
447         Align = std::min(Align, StackAlign);
448         FrameIdx = MFI.CreateStackObject(Size, Align, true);
449         if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
450         if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
451       } else {
452         // Spill it to the stack where we must.
453         FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset);
454       }
455 
456       CS.setFrameIdx(FrameIdx);
457     }
458   }
459 
460   MFI.setCalleeSavedInfo(CSI);
461 }
462 
463 /// Helper function to update the liveness information for the callee-saved
464 /// registers.
465 static void updateLiveness(MachineFunction &MF) {
466   MachineFrameInfo &MFI = MF.getFrameInfo();
467   // Visited will contain all the basic blocks that are in the region
468   // where the callee saved registers are alive:
469   // - Anything that is not Save or Restore -> LiveThrough.
470   // - Save -> LiveIn.
471   // - Restore -> LiveOut.
472   // The live-out is not attached to the block, so no need to keep
473   // Restore in this set.
474   SmallPtrSet<MachineBasicBlock *, 8> Visited;
475   SmallVector<MachineBasicBlock *, 8> WorkList;
476   MachineBasicBlock *Entry = &MF.front();
477   MachineBasicBlock *Save = MFI.getSavePoint();
478 
479   if (!Save)
480     Save = Entry;
481 
482   if (Entry != Save) {
483     WorkList.push_back(Entry);
484     Visited.insert(Entry);
485   }
486   Visited.insert(Save);
487 
488   MachineBasicBlock *Restore = MFI.getRestorePoint();
489   if (Restore)
490     // By construction Restore cannot be visited, otherwise it
491     // means there exists a path to Restore that does not go
492     // through Save.
493     WorkList.push_back(Restore);
494 
495   while (!WorkList.empty()) {
496     const MachineBasicBlock *CurBB = WorkList.pop_back_val();
497     // By construction, the region that is after the save point is
498     // dominated by the Save and post-dominated by the Restore.
499     if (CurBB == Save && Save != Restore)
500       continue;
501     // Enqueue all the successors not already visited.
502     // Those are by construction either before Save or after Restore.
503     for (MachineBasicBlock *SuccBB : CurBB->successors())
504       if (Visited.insert(SuccBB).second)
505         WorkList.push_back(SuccBB);
506   }
507 
508   const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
509 
510   MachineRegisterInfo &MRI = MF.getRegInfo();
511   for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
512     for (MachineBasicBlock *MBB : Visited) {
513       MCPhysReg Reg = CSI[i].getReg();
514       // Add the callee-saved register as live-in.
515       // It's killed at the spill.
516       if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg))
517         MBB->addLiveIn(Reg);
518     }
519     // If callee-saved register is spilled to another register rather than
520     // spilling to stack, the destination register has to be marked as live for
521     // each MBB between the prologue and epilogue so that it is not clobbered
522     // before it is reloaded in the epilogue. The Visited set contains all
523     // blocks outside of the region delimited by prologue/epilogue.
524     if (CSI[i].isSpilledToReg()) {
525       for (MachineBasicBlock &MBB : MF) {
526         if (Visited.count(&MBB))
527           continue;
528         MCPhysReg DstReg = CSI[i].getDstReg();
529         if (!MBB.isLiveIn(DstReg))
530           MBB.addLiveIn(DstReg);
531       }
532     }
533   }
534 
535 }
536 
537 /// Insert restore code for the callee-saved registers used in the function.
538 static void insertCSRSaves(MachineBasicBlock &SaveBlock,
539                            ArrayRef<CalleeSavedInfo> CSI) {
540   MachineFunction &MF = *SaveBlock.getParent();
541   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
542   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
543   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
544 
545   MachineBasicBlock::iterator I = SaveBlock.begin();
546   if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) {
547     for (const CalleeSavedInfo &CS : CSI) {
548       // Insert the spill to the stack frame.
549       unsigned Reg = CS.getReg();
550 
551       if (CS.isSpilledToReg()) {
552         BuildMI(SaveBlock, I, DebugLoc(),
553                 TII.get(TargetOpcode::COPY), CS.getDstReg())
554           .addReg(Reg, getKillRegState(true));
555       } else {
556         const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
557         TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC,
558                                 TRI);
559       }
560     }
561   }
562 }
563 
564 /// Insert restore code for the callee-saved registers used in the function.
565 static void insertCSRRestores(MachineBasicBlock &RestoreBlock,
566                               std::vector<CalleeSavedInfo> &CSI) {
567   MachineFunction &MF = *RestoreBlock.getParent();
568   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
569   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
570   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
571 
572   // Restore all registers immediately before the return and any
573   // terminators that precede it.
574   MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator();
575 
576   if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) {
577     for (const CalleeSavedInfo &CI : reverse(CSI)) {
578       unsigned Reg = CI.getReg();
579       if (CI.isSpilledToReg()) {
580         BuildMI(RestoreBlock, I, DebugLoc(), TII.get(TargetOpcode::COPY), Reg)
581           .addReg(CI.getDstReg(), getKillRegState(true));
582       } else {
583         const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
584         TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC, TRI);
585         assert(I != RestoreBlock.begin() &&
586                "loadRegFromStackSlot didn't insert any code!");
587         // Insert in reverse order.  loadRegFromStackSlot can insert
588         // multiple instructions.
589       }
590     }
591   }
592 }
593 
594 void PEI::spillCalleeSavedRegs(MachineFunction &MF) {
595   // We can't list this requirement in getRequiredProperties because some
596   // targets (WebAssembly) use virtual registers past this point, and the pass
597   // pipeline is set up without giving the passes a chance to look at the
598   // TargetMachine.
599   // FIXME: Find a way to express this in getRequiredProperties.
600   assert(MF.getProperties().hasProperty(
601       MachineFunctionProperties::Property::NoVRegs));
602 
603   const Function &F = MF.getFunction();
604   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
605   MachineFrameInfo &MFI = MF.getFrameInfo();
606   MinCSFrameIndex = std::numeric_limits<unsigned>::max();
607   MaxCSFrameIndex = 0;
608 
609   // Determine which of the registers in the callee save list should be saved.
610   BitVector SavedRegs;
611   TFI->determineCalleeSaves(MF, SavedRegs, RS);
612 
613   // Assign stack slots for any callee-saved registers that must be spilled.
614   assignCalleeSavedSpillSlots(MF, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex);
615 
616   // Add the code to save and restore the callee saved registers.
617   if (!F.hasFnAttribute(Attribute::Naked)) {
618     MFI.setCalleeSavedInfoValid(true);
619 
620     std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
621     if (!CSI.empty()) {
622       if (!MFI.hasCalls())
623         NumLeafFuncWithSpills++;
624 
625       for (MachineBasicBlock *SaveBlock : SaveBlocks) {
626         insertCSRSaves(*SaveBlock, CSI);
627         // Update the live-in information of all the blocks up to the save
628         // point.
629         updateLiveness(MF);
630       }
631       for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
632         insertCSRRestores(*RestoreBlock, CSI);
633     }
634   }
635 }
636 
637 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
638 static inline void
639 AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx,
640                   bool StackGrowsDown, int64_t &Offset,
641                   unsigned &MaxAlign, unsigned Skew) {
642   // If the stack grows down, add the object size to find the lowest address.
643   if (StackGrowsDown)
644     Offset += MFI.getObjectSize(FrameIdx);
645 
646   unsigned Align = MFI.getObjectAlignment(FrameIdx);
647 
648   // If the alignment of this object is greater than that of the stack, then
649   // increase the stack alignment to match.
650   MaxAlign = std::max(MaxAlign, Align);
651 
652   // Adjust to alignment boundary.
653   Offset = alignTo(Offset, Align, Skew);
654 
655   if (StackGrowsDown) {
656     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset
657                       << "]\n");
658     MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset
659   } else {
660     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset
661                       << "]\n");
662     MFI.setObjectOffset(FrameIdx, Offset);
663     Offset += MFI.getObjectSize(FrameIdx);
664   }
665 }
666 
667 /// Compute which bytes of fixed and callee-save stack area are unused and keep
668 /// track of them in StackBytesFree.
669 static inline void
670 computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown,
671                       unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex,
672                       int64_t FixedCSEnd, BitVector &StackBytesFree) {
673   // Avoid undefined int64_t -> int conversion below in extreme case.
674   if (FixedCSEnd > std::numeric_limits<int>::max())
675     return;
676 
677   StackBytesFree.resize(FixedCSEnd, true);
678 
679   SmallVector<int, 16> AllocatedFrameSlots;
680   // Add fixed objects.
681   for (int i = MFI.getObjectIndexBegin(); i != 0; ++i)
682     // StackSlot scavenging is only implemented for the default stack.
683     if (MFI.getStackID(i) == TargetStackID::Default)
684       AllocatedFrameSlots.push_back(i);
685   // Add callee-save objects.
686   for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i)
687     if (MFI.getStackID(i) == TargetStackID::Default)
688       AllocatedFrameSlots.push_back(i);
689 
690   for (int i : AllocatedFrameSlots) {
691     // These are converted from int64_t, but they should always fit in int
692     // because of the FixedCSEnd check above.
693     int ObjOffset = MFI.getObjectOffset(i);
694     int ObjSize = MFI.getObjectSize(i);
695     int ObjStart, ObjEnd;
696     if (StackGrowsDown) {
697       // ObjOffset is negative when StackGrowsDown is true.
698       ObjStart = -ObjOffset - ObjSize;
699       ObjEnd = -ObjOffset;
700     } else {
701       ObjStart = ObjOffset;
702       ObjEnd = ObjOffset + ObjSize;
703     }
704     // Ignore fixed holes that are in the previous stack frame.
705     if (ObjEnd > 0)
706       StackBytesFree.reset(ObjStart, ObjEnd);
707   }
708 }
709 
710 /// Assign frame object to an unused portion of the stack in the fixed stack
711 /// object range.  Return true if the allocation was successful.
712 static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx,
713                                      bool StackGrowsDown, unsigned MaxAlign,
714                                      BitVector &StackBytesFree) {
715   if (MFI.isVariableSizedObjectIndex(FrameIdx))
716     return false;
717 
718   if (StackBytesFree.none()) {
719     // clear it to speed up later scavengeStackSlot calls to
720     // StackBytesFree.none()
721     StackBytesFree.clear();
722     return false;
723   }
724 
725   unsigned ObjAlign = MFI.getObjectAlignment(FrameIdx);
726   if (ObjAlign > MaxAlign)
727     return false;
728 
729   int64_t ObjSize = MFI.getObjectSize(FrameIdx);
730   int FreeStart;
731   for (FreeStart = StackBytesFree.find_first(); FreeStart != -1;
732        FreeStart = StackBytesFree.find_next(FreeStart)) {
733 
734     // Check that free space has suitable alignment.
735     unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart;
736     if (alignTo(ObjStart, ObjAlign) != ObjStart)
737       continue;
738 
739     if (FreeStart + ObjSize > StackBytesFree.size())
740       return false;
741 
742     bool AllBytesFree = true;
743     for (unsigned Byte = 0; Byte < ObjSize; ++Byte)
744       if (!StackBytesFree.test(FreeStart + Byte)) {
745         AllBytesFree = false;
746         break;
747       }
748     if (AllBytesFree)
749       break;
750   }
751 
752   if (FreeStart == -1)
753     return false;
754 
755   if (StackGrowsDown) {
756     int ObjStart = -(FreeStart + ObjSize);
757     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
758                       << ObjStart << "]\n");
759     MFI.setObjectOffset(FrameIdx, ObjStart);
760   } else {
761     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
762                       << FreeStart << "]\n");
763     MFI.setObjectOffset(FrameIdx, FreeStart);
764   }
765 
766   StackBytesFree.reset(FreeStart, FreeStart + ObjSize);
767   return true;
768 }
769 
770 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
771 /// those required to be close to the Stack Protector) to stack offsets.
772 static void
773 AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
774                       SmallSet<int, 16> &ProtectedObjs,
775                       MachineFrameInfo &MFI, bool StackGrowsDown,
776                       int64_t &Offset, unsigned &MaxAlign, unsigned Skew) {
777 
778   for (StackObjSet::const_iterator I = UnassignedObjs.begin(),
779         E = UnassignedObjs.end(); I != E; ++I) {
780     int i = *I;
781     AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew);
782     ProtectedObjs.insert(i);
783   }
784 }
785 
786 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
787 /// abstract stack objects.
788 void PEI::calculateFrameObjectOffsets(MachineFunction &MF) {
789   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
790 
791   bool StackGrowsDown =
792     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
793 
794   // Loop over all of the stack objects, assigning sequential addresses...
795   MachineFrameInfo &MFI = MF.getFrameInfo();
796 
797   // Start at the beginning of the local area.
798   // The Offset is the distance from the stack top in the direction
799   // of stack growth -- so it's always nonnegative.
800   int LocalAreaOffset = TFI.getOffsetOfLocalArea();
801   if (StackGrowsDown)
802     LocalAreaOffset = -LocalAreaOffset;
803   assert(LocalAreaOffset >= 0
804          && "Local area offset should be in direction of stack growth");
805   int64_t Offset = LocalAreaOffset;
806 
807   // Skew to be applied to alignment.
808   unsigned Skew = TFI.getStackAlignmentSkew(MF);
809 
810 #ifdef EXPENSIVE_CHECKS
811   for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i)
812     if (!MFI.isDeadObjectIndex(i) &&
813         MFI.getStackID(i) == TargetStackID::Default)
814       assert(MFI.getObjectAlignment(i) <= MFI.getMaxAlignment() &&
815              "MaxAlignment is invalid");
816 #endif
817 
818   // If there are fixed sized objects that are preallocated in the local area,
819   // non-fixed objects can't be allocated right at the start of local area.
820   // Adjust 'Offset' to point to the end of last fixed sized preallocated
821   // object.
822   for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) {
823     if (MFI.getStackID(i) !=
824         TargetStackID::Default) // Only allocate objects on the default stack.
825       continue;
826 
827     int64_t FixedOff;
828     if (StackGrowsDown) {
829       // The maximum distance from the stack pointer is at lower address of
830       // the object -- which is given by offset. For down growing stack
831       // the offset is negative, so we negate the offset to get the distance.
832       FixedOff = -MFI.getObjectOffset(i);
833     } else {
834       // The maximum distance from the start pointer is at the upper
835       // address of the object.
836       FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i);
837     }
838     if (FixedOff > Offset) Offset = FixedOff;
839   }
840 
841   // First assign frame offsets to stack objects that are used to spill
842   // callee saved registers.
843   if (StackGrowsDown) {
844     for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
845       if (MFI.getStackID(i) !=
846           TargetStackID::Default) // Only allocate objects on the default stack.
847         continue;
848 
849       // If the stack grows down, we need to add the size to find the lowest
850       // address of the object.
851       Offset += MFI.getObjectSize(i);
852 
853       unsigned Align = MFI.getObjectAlignment(i);
854       // Adjust to alignment boundary
855       Offset = alignTo(Offset, Align, Skew);
856 
857       LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << -Offset << "]\n");
858       MFI.setObjectOffset(i, -Offset);        // Set the computed offset
859     }
860   } else if (MaxCSFrameIndex >= MinCSFrameIndex) {
861     // Be careful about underflow in comparisons agains MinCSFrameIndex.
862     for (unsigned i = MaxCSFrameIndex; i != MinCSFrameIndex - 1; --i) {
863       if (MFI.getStackID(i) !=
864           TargetStackID::Default) // Only allocate objects on the default stack.
865         continue;
866 
867       if (MFI.isDeadObjectIndex(i))
868         continue;
869 
870       unsigned Align = MFI.getObjectAlignment(i);
871       // Adjust to alignment boundary
872       Offset = alignTo(Offset, Align, Skew);
873 
874       LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << Offset << "]\n");
875       MFI.setObjectOffset(i, Offset);
876       Offset += MFI.getObjectSize(i);
877     }
878   }
879 
880   // FixedCSEnd is the stack offset to the end of the fixed and callee-save
881   // stack area.
882   int64_t FixedCSEnd = Offset;
883   unsigned MaxAlign = MFI.getMaxAlignment();
884 
885   // Make sure the special register scavenging spill slot is closest to the
886   // incoming stack pointer if a frame pointer is required and is closer
887   // to the incoming rather than the final stack pointer.
888   const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
889   bool EarlyScavengingSlots = (TFI.hasFP(MF) &&
890                                TFI.isFPCloseToIncomingSP() &&
891                                RegInfo->useFPForScavengingIndex(MF) &&
892                                !RegInfo->needsStackRealignment(MF));
893   if (RS && EarlyScavengingSlots) {
894     SmallVector<int, 2> SFIs;
895     RS->getScavengingFrameIndices(SFIs);
896     for (SmallVectorImpl<int>::iterator I = SFIs.begin(),
897            IE = SFIs.end(); I != IE; ++I)
898       AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew);
899   }
900 
901   // FIXME: Once this is working, then enable flag will change to a target
902   // check for whether the frame is large enough to want to use virtual
903   // frame index registers. Functions which don't want/need this optimization
904   // will continue to use the existing code path.
905   if (MFI.getUseLocalStackAllocationBlock()) {
906     unsigned Align = MFI.getLocalFrameMaxAlign().value();
907 
908     // Adjust to alignment boundary.
909     Offset = alignTo(Offset, Align, Skew);
910 
911     LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
912 
913     // Resolve offsets for objects in the local block.
914     for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) {
915       std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i);
916       int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
917       LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset
918                         << "]\n");
919       MFI.setObjectOffset(Entry.first, FIOffset);
920     }
921     // Allocate the local block
922     Offset += MFI.getLocalFrameSize();
923 
924     MaxAlign = std::max(Align, MaxAlign);
925   }
926 
927   // Retrieve the Exception Handler registration node.
928   int EHRegNodeFrameIndex = std::numeric_limits<int>::max();
929   if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo())
930     EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex;
931 
932   // Make sure that the stack protector comes before the local variables on the
933   // stack.
934   SmallSet<int, 16> ProtectedObjs;
935   if (MFI.hasStackProtectorIndex()) {
936     int StackProtectorFI = MFI.getStackProtectorIndex();
937     StackObjSet LargeArrayObjs;
938     StackObjSet SmallArrayObjs;
939     StackObjSet AddrOfObjs;
940 
941     // If we need a stack protector, we need to make sure that
942     // LocalStackSlotPass didn't already allocate a slot for it.
943     // If we are told to use the LocalStackAllocationBlock, the stack protector
944     // is expected to be already pre-allocated.
945     if (!MFI.getUseLocalStackAllocationBlock())
946       AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset, MaxAlign,
947                         Skew);
948     else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex()))
949       llvm_unreachable(
950           "Stack protector not pre-allocated by LocalStackSlotPass.");
951 
952     // Assign large stack objects first.
953     for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
954       if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
955         continue;
956       if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
957         continue;
958       if (RS && RS->isScavengingFrameIndex((int)i))
959         continue;
960       if (MFI.isDeadObjectIndex(i))
961         continue;
962       if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i)
963         continue;
964       if (MFI.getStackID(i) !=
965           TargetStackID::Default) // Only allocate objects on the default stack.
966         continue;
967 
968       switch (MFI.getObjectSSPLayout(i)) {
969       case MachineFrameInfo::SSPLK_None:
970         continue;
971       case MachineFrameInfo::SSPLK_SmallArray:
972         SmallArrayObjs.insert(i);
973         continue;
974       case MachineFrameInfo::SSPLK_AddrOf:
975         AddrOfObjs.insert(i);
976         continue;
977       case MachineFrameInfo::SSPLK_LargeArray:
978         LargeArrayObjs.insert(i);
979         continue;
980       }
981       llvm_unreachable("Unexpected SSPLayoutKind.");
982     }
983 
984     // We expect **all** the protected stack objects to be pre-allocated by
985     // LocalStackSlotPass. If it turns out that PEI still has to allocate some
986     // of them, we may end up messing up the expected order of the objects.
987     if (MFI.getUseLocalStackAllocationBlock() &&
988         !(LargeArrayObjs.empty() && SmallArrayObjs.empty() &&
989           AddrOfObjs.empty()))
990       llvm_unreachable("Found protected stack objects not pre-allocated by "
991                        "LocalStackSlotPass.");
992 
993     AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
994                           Offset, MaxAlign, Skew);
995     AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
996                           Offset, MaxAlign, Skew);
997     AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
998                           Offset, MaxAlign, Skew);
999   }
1000 
1001   SmallVector<int, 8> ObjectsToAllocate;
1002 
1003   // Then prepare to assign frame offsets to stack objects that are not used to
1004   // spill callee saved registers.
1005   for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
1006     if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
1007       continue;
1008     if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
1009       continue;
1010     if (RS && RS->isScavengingFrameIndex((int)i))
1011       continue;
1012     if (MFI.isDeadObjectIndex(i))
1013       continue;
1014     if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i)
1015       continue;
1016     if (ProtectedObjs.count(i))
1017       continue;
1018     if (MFI.getStackID(i) !=
1019         TargetStackID::Default) // Only allocate objects on the default stack.
1020       continue;
1021 
1022     // Add the objects that we need to allocate to our working set.
1023     ObjectsToAllocate.push_back(i);
1024   }
1025 
1026   // Allocate the EH registration node first if one is present.
1027   if (EHRegNodeFrameIndex != std::numeric_limits<int>::max())
1028     AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset,
1029                       MaxAlign, Skew);
1030 
1031   // Give the targets a chance to order the objects the way they like it.
1032   if (MF.getTarget().getOptLevel() != CodeGenOpt::None &&
1033       MF.getTarget().Options.StackSymbolOrdering)
1034     TFI.orderFrameObjects(MF, ObjectsToAllocate);
1035 
1036   // Keep track of which bytes in the fixed and callee-save range are used so we
1037   // can use the holes when allocating later stack objects.  Only do this if
1038   // stack protector isn't being used and the target requests it and we're
1039   // optimizing.
1040   BitVector StackBytesFree;
1041   if (!ObjectsToAllocate.empty() &&
1042       MF.getTarget().getOptLevel() != CodeGenOpt::None &&
1043       MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF))
1044     computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex,
1045                           FixedCSEnd, StackBytesFree);
1046 
1047   // Now walk the objects and actually assign base offsets to them.
1048   for (auto &Object : ObjectsToAllocate)
1049     if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign,
1050                            StackBytesFree))
1051       AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew);
1052 
1053   // Make sure the special register scavenging spill slot is closest to the
1054   // stack pointer.
1055   if (RS && !EarlyScavengingSlots) {
1056     SmallVector<int, 2> SFIs;
1057     RS->getScavengingFrameIndices(SFIs);
1058     for (SmallVectorImpl<int>::iterator I = SFIs.begin(),
1059            IE = SFIs.end(); I != IE; ++I)
1060       AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew);
1061   }
1062 
1063   if (!TFI.targetHandlesStackFrameRounding()) {
1064     // If we have reserved argument space for call sites in the function
1065     // immediately on entry to the current function, count it as part of the
1066     // overall stack size.
1067     if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF))
1068       Offset += MFI.getMaxCallFrameSize();
1069 
1070     // Round up the size to a multiple of the alignment.  If the function has
1071     // any calls or alloca's, align to the target's StackAlignment value to
1072     // ensure that the callee's frame or the alloca data is suitably aligned;
1073     // otherwise, for leaf functions, align to the TransientStackAlignment
1074     // value.
1075     unsigned StackAlign;
1076     if (MFI.adjustsStack() || MFI.hasVarSizedObjects() ||
1077         (RegInfo->needsStackRealignment(MF) && MFI.getObjectIndexEnd() != 0))
1078       StackAlign = TFI.getStackAlignment();
1079     else
1080       StackAlign = TFI.getTransientStackAlignment();
1081 
1082     // If the frame pointer is eliminated, all frame offsets will be relative to
1083     // SP not FP. Align to MaxAlign so this works.
1084     StackAlign = std::max(StackAlign, MaxAlign);
1085     Offset = alignTo(Offset, StackAlign, Skew);
1086   }
1087 
1088   // Update frame info to pretend that this is part of the stack...
1089   int64_t StackSize = Offset - LocalAreaOffset;
1090   MFI.setStackSize(StackSize);
1091   NumBytesStackSpace += StackSize;
1092 }
1093 
1094 /// insertPrologEpilogCode - Scan the function for modified callee saved
1095 /// registers, insert spill code for these callee saved registers, then add
1096 /// prolog and epilog code to the function.
1097 void PEI::insertPrologEpilogCode(MachineFunction &MF) {
1098   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
1099 
1100   // Add prologue to the function...
1101   for (MachineBasicBlock *SaveBlock : SaveBlocks)
1102     TFI.emitPrologue(MF, *SaveBlock);
1103 
1104   // Add epilogue to restore the callee-save registers in each exiting block.
1105   for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
1106     TFI.emitEpilogue(MF, *RestoreBlock);
1107 
1108   for (MachineBasicBlock *SaveBlock : SaveBlocks)
1109     TFI.inlineStackProbe(MF, *SaveBlock);
1110 
1111   // Emit additional code that is required to support segmented stacks, if
1112   // we've been asked for it.  This, when linked with a runtime with support
1113   // for segmented stacks (libgcc is one), will result in allocating stack
1114   // space in small chunks instead of one large contiguous block.
1115   if (MF.shouldSplitStack()) {
1116     for (MachineBasicBlock *SaveBlock : SaveBlocks)
1117       TFI.adjustForSegmentedStacks(MF, *SaveBlock);
1118     // Record that there are split-stack functions, so we will emit a
1119     // special section to tell the linker.
1120     MF.getMMI().setHasSplitStack(true);
1121   } else
1122     MF.getMMI().setHasNosplitStack(true);
1123 
1124   // Emit additional code that is required to explicitly handle the stack in
1125   // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The
1126   // approach is rather similar to that of Segmented Stacks, but it uses a
1127   // different conditional check and another BIF for allocating more stack
1128   // space.
1129   if (MF.getFunction().getCallingConv() == CallingConv::HiPE)
1130     for (MachineBasicBlock *SaveBlock : SaveBlocks)
1131       TFI.adjustForHiPEPrologue(MF, *SaveBlock);
1132 }
1133 
1134 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
1135 /// register references and actual offsets.
1136 void PEI::replaceFrameIndices(MachineFunction &MF) {
1137   const auto &ST = MF.getSubtarget();
1138   const TargetFrameLowering &TFI = *ST.getFrameLowering();
1139   if (!TFI.needsFrameIndexResolution(MF))
1140     return;
1141 
1142   const TargetRegisterInfo *TRI = ST.getRegisterInfo();
1143 
1144   // Allow the target to determine this after knowing the frame size.
1145   FrameIndexEliminationScavenging = (RS && !FrameIndexVirtualScavenging) ||
1146     TRI->requiresFrameIndexReplacementScavenging(MF);
1147 
1148   // Store SPAdj at exit of a basic block.
1149   SmallVector<int, 8> SPState;
1150   SPState.resize(MF.getNumBlockIDs());
1151   df_iterator_default_set<MachineBasicBlock*> Reachable;
1152 
1153   // Iterate over the reachable blocks in DFS order.
1154   for (auto DFI = df_ext_begin(&MF, Reachable), DFE = df_ext_end(&MF, Reachable);
1155        DFI != DFE; ++DFI) {
1156     int SPAdj = 0;
1157     // Check the exit state of the DFS stack predecessor.
1158     if (DFI.getPathLength() >= 2) {
1159       MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2);
1160       assert(Reachable.count(StackPred) &&
1161              "DFS stack predecessor is already visited.\n");
1162       SPAdj = SPState[StackPred->getNumber()];
1163     }
1164     MachineBasicBlock *BB = *DFI;
1165     replaceFrameIndices(BB, MF, SPAdj);
1166     SPState[BB->getNumber()] = SPAdj;
1167   }
1168 
1169   // Handle the unreachable blocks.
1170   for (auto &BB : MF) {
1171     if (Reachable.count(&BB))
1172       // Already handled in DFS traversal.
1173       continue;
1174     int SPAdj = 0;
1175     replaceFrameIndices(&BB, MF, SPAdj);
1176   }
1177 }
1178 
1179 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
1180                               int &SPAdj) {
1181   assert(MF.getSubtarget().getRegisterInfo() &&
1182          "getRegisterInfo() must be implemented!");
1183   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
1184   const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1185   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
1186 
1187   if (RS && FrameIndexEliminationScavenging)
1188     RS->enterBasicBlock(*BB);
1189 
1190   bool InsideCallSequence = false;
1191 
1192   for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
1193     if (TII.isFrameInstr(*I)) {
1194       InsideCallSequence = TII.isFrameSetup(*I);
1195       SPAdj += TII.getSPAdjust(*I);
1196       I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I);
1197       continue;
1198     }
1199 
1200     MachineInstr &MI = *I;
1201     bool DoIncr = true;
1202     bool DidFinishLoop = true;
1203     for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
1204       if (!MI.getOperand(i).isFI())
1205         continue;
1206 
1207       // Frame indices in debug values are encoded in a target independent
1208       // way with simply the frame index and offset rather than any
1209       // target-specific addressing mode.
1210       if (MI.isDebugValue()) {
1211         assert(i == 0 && "Frame indices can only appear as the first "
1212                          "operand of a DBG_VALUE machine instruction");
1213         unsigned Reg;
1214         unsigned FrameIdx = MI.getOperand(0).getIndex();
1215         unsigned Size = MF.getFrameInfo().getObjectSize(FrameIdx);
1216 
1217         int64_t Offset =
1218             TFI->getFrameIndexReference(MF, FrameIdx, Reg);
1219         MI.getOperand(0).ChangeToRegister(Reg, false /*isDef*/);
1220         MI.getOperand(0).setIsDebug();
1221 
1222         const DIExpression *DIExpr = MI.getDebugExpression();
1223 
1224         // If we have a direct DBG_VALUE, and its location expression isn't
1225         // currently complex, then adding an offset will morph it into a
1226         // complex location that is interpreted as being a memory address.
1227         // This changes a pointer-valued variable to dereference that pointer,
1228         // which is incorrect. Fix by adding DW_OP_stack_value.
1229         unsigned PrependFlags = DIExpression::ApplyOffset;
1230         if (!MI.isIndirectDebugValue() && !DIExpr->isComplex())
1231           PrependFlags |= DIExpression::StackValue;
1232 
1233         // If we have DBG_VALUE that is indirect and has a Implicit location
1234         // expression need to insert a deref before prepending a Memory
1235         // location expression. Also after doing this we change the DBG_VALUE
1236         // to be direct.
1237         if (MI.isIndirectDebugValue() && DIExpr->isImplicit()) {
1238           SmallVector<uint64_t, 2> Ops = {dwarf::DW_OP_deref_size, Size};
1239           bool WithStackValue = true;
1240           DIExpr = DIExpression::prependOpcodes(DIExpr, Ops, WithStackValue);
1241           // Make the DBG_VALUE direct.
1242           MI.getOperand(1).ChangeToRegister(0, false);
1243         }
1244         DIExpr = DIExpression::prepend(DIExpr, PrependFlags, Offset);
1245         MI.getOperand(3).setMetadata(DIExpr);
1246         continue;
1247       }
1248 
1249       // TODO: This code should be commoned with the code for
1250       // PATCHPOINT. There's no good reason for the difference in
1251       // implementation other than historical accident.  The only
1252       // remaining difference is the unconditional use of the stack
1253       // pointer as the base register.
1254       if (MI.getOpcode() == TargetOpcode::STATEPOINT) {
1255         assert((!MI.isDebugValue() || i == 0) &&
1256                "Frame indicies can only appear as the first operand of a "
1257                "DBG_VALUE machine instruction");
1258         unsigned Reg;
1259         MachineOperand &Offset = MI.getOperand(i + 1);
1260         int refOffset = TFI->getFrameIndexReferencePreferSP(
1261             MF, MI.getOperand(i).getIndex(), Reg, /*IgnoreSPUpdates*/ false);
1262         Offset.setImm(Offset.getImm() + refOffset + SPAdj);
1263         MI.getOperand(i).ChangeToRegister(Reg, false /*isDef*/);
1264         continue;
1265       }
1266 
1267       // Some instructions (e.g. inline asm instructions) can have
1268       // multiple frame indices and/or cause eliminateFrameIndex
1269       // to insert more than one instruction. We need the register
1270       // scavenger to go through all of these instructions so that
1271       // it can update its register information. We keep the
1272       // iterator at the point before insertion so that we can
1273       // revisit them in full.
1274       bool AtBeginning = (I == BB->begin());
1275       if (!AtBeginning) --I;
1276 
1277       // If this instruction has a FrameIndex operand, we need to
1278       // use that target machine register info object to eliminate
1279       // it.
1280       TRI.eliminateFrameIndex(MI, SPAdj, i,
1281                               FrameIndexEliminationScavenging ?  RS : nullptr);
1282 
1283       // Reset the iterator if we were at the beginning of the BB.
1284       if (AtBeginning) {
1285         I = BB->begin();
1286         DoIncr = false;
1287       }
1288 
1289       DidFinishLoop = false;
1290       break;
1291     }
1292 
1293     // If we are looking at a call sequence, we need to keep track of
1294     // the SP adjustment made by each instruction in the sequence.
1295     // This includes both the frame setup/destroy pseudos (handled above),
1296     // as well as other instructions that have side effects w.r.t the SP.
1297     // Note that this must come after eliminateFrameIndex, because
1298     // if I itself referred to a frame index, we shouldn't count its own
1299     // adjustment.
1300     if (DidFinishLoop && InsideCallSequence)
1301       SPAdj += TII.getSPAdjust(MI);
1302 
1303     if (DoIncr && I != BB->end()) ++I;
1304 
1305     // Update register states.
1306     if (RS && FrameIndexEliminationScavenging && DidFinishLoop)
1307       RS->forward(MI);
1308   }
1309 }
1310