1 //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This pass is responsible for finalizing the functions frame layout, saving 10 // callee saved registers, and for emitting prolog & epilog code for the 11 // function. 12 // 13 // This pass must be run after register allocation. After this pass is 14 // executed, it is illegal to construct MO_FrameIndex operands. 15 // 16 //===----------------------------------------------------------------------===// 17 18 #include "llvm/ADT/ArrayRef.h" 19 #include "llvm/ADT/BitVector.h" 20 #include "llvm/ADT/DepthFirstIterator.h" 21 #include "llvm/ADT/STLExtras.h" 22 #include "llvm/ADT/SetVector.h" 23 #include "llvm/ADT/SmallPtrSet.h" 24 #include "llvm/ADT/SmallSet.h" 25 #include "llvm/ADT/SmallVector.h" 26 #include "llvm/ADT/Statistic.h" 27 #include "llvm/Analysis/OptimizationRemarkEmitter.h" 28 #include "llvm/CodeGen/MachineBasicBlock.h" 29 #include "llvm/CodeGen/MachineDominators.h" 30 #include "llvm/CodeGen/MachineFrameInfo.h" 31 #include "llvm/CodeGen/MachineFunction.h" 32 #include "llvm/CodeGen/MachineFunctionPass.h" 33 #include "llvm/CodeGen/MachineInstr.h" 34 #include "llvm/CodeGen/MachineInstrBuilder.h" 35 #include "llvm/CodeGen/MachineLoopInfo.h" 36 #include "llvm/CodeGen/MachineModuleInfo.h" 37 #include "llvm/CodeGen/MachineOperand.h" 38 #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h" 39 #include "llvm/CodeGen/MachineRegisterInfo.h" 40 #include "llvm/CodeGen/RegisterScavenging.h" 41 #include "llvm/CodeGen/TargetFrameLowering.h" 42 #include "llvm/CodeGen/TargetInstrInfo.h" 43 #include "llvm/CodeGen/TargetOpcodes.h" 44 #include "llvm/CodeGen/TargetRegisterInfo.h" 45 #include "llvm/CodeGen/TargetSubtargetInfo.h" 46 #include "llvm/CodeGen/WinEHFuncInfo.h" 47 #include "llvm/IR/Attributes.h" 48 #include "llvm/IR/CallingConv.h" 49 #include "llvm/IR/DebugInfoMetadata.h" 50 #include "llvm/IR/DiagnosticInfo.h" 51 #include "llvm/IR/Function.h" 52 #include "llvm/IR/InlineAsm.h" 53 #include "llvm/IR/LLVMContext.h" 54 #include "llvm/InitializePasses.h" 55 #include "llvm/MC/MCRegisterInfo.h" 56 #include "llvm/Pass.h" 57 #include "llvm/Support/CodeGen.h" 58 #include "llvm/Support/CommandLine.h" 59 #include "llvm/Support/Debug.h" 60 #include "llvm/Support/ErrorHandling.h" 61 #include "llvm/Support/MathExtras.h" 62 #include "llvm/Support/raw_ostream.h" 63 #include "llvm/Target/TargetMachine.h" 64 #include "llvm/Target/TargetOptions.h" 65 #include <algorithm> 66 #include <cassert> 67 #include <cstdint> 68 #include <functional> 69 #include <limits> 70 #include <utility> 71 #include <vector> 72 73 using namespace llvm; 74 75 #define DEBUG_TYPE "prologepilog" 76 77 using MBBVector = SmallVector<MachineBasicBlock *, 4>; 78 79 STATISTIC(NumLeafFuncWithSpills, "Number of leaf functions with CSRs"); 80 STATISTIC(NumFuncSeen, "Number of functions seen in PEI"); 81 82 83 namespace { 84 85 class PEI : public MachineFunctionPass { 86 public: 87 static char ID; 88 89 PEI() : MachineFunctionPass(ID) { 90 initializePEIPass(*PassRegistry::getPassRegistry()); 91 } 92 93 void getAnalysisUsage(AnalysisUsage &AU) const override; 94 95 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 96 /// frame indexes with appropriate references. 97 bool runOnMachineFunction(MachineFunction &MF) override; 98 99 private: 100 RegScavenger *RS; 101 102 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved 103 // stack frame indexes. 104 unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max(); 105 unsigned MaxCSFrameIndex = 0; 106 107 // Save and Restore blocks of the current function. Typically there is a 108 // single save block, unless Windows EH funclets are involved. 109 MBBVector SaveBlocks; 110 MBBVector RestoreBlocks; 111 112 // Flag to control whether to use the register scavenger to resolve 113 // frame index materialization registers. Set according to 114 // TRI->requiresFrameIndexScavenging() for the current function. 115 bool FrameIndexVirtualScavenging; 116 117 // Flag to control whether the scavenger should be passed even though 118 // FrameIndexVirtualScavenging is used. 119 bool FrameIndexEliminationScavenging; 120 121 // Emit remarks. 122 MachineOptimizationRemarkEmitter *ORE = nullptr; 123 124 void calculateCallFrameInfo(MachineFunction &MF); 125 void calculateSaveRestoreBlocks(MachineFunction &MF); 126 void spillCalleeSavedRegs(MachineFunction &MF); 127 128 void calculateFrameObjectOffsets(MachineFunction &MF); 129 void replaceFrameIndices(MachineFunction &MF); 130 void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, 131 int &SPAdj); 132 void insertPrologEpilogCode(MachineFunction &MF); 133 }; 134 135 } // end anonymous namespace 136 137 char PEI::ID = 0; 138 139 char &llvm::PrologEpilogCodeInserterID = PEI::ID; 140 141 static cl::opt<unsigned> 142 WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1), 143 cl::desc("Warn for stack size bigger than the given" 144 " number")); 145 146 INITIALIZE_PASS_BEGIN(PEI, DEBUG_TYPE, "Prologue/Epilogue Insertion", false, 147 false) 148 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 149 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) 150 INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass) 151 INITIALIZE_PASS_END(PEI, DEBUG_TYPE, 152 "Prologue/Epilogue Insertion & Frame Finalization", false, 153 false) 154 155 MachineFunctionPass *llvm::createPrologEpilogInserterPass() { 156 return new PEI(); 157 } 158 159 STATISTIC(NumBytesStackSpace, 160 "Number of bytes used for stack in all functions"); 161 162 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 163 AU.setPreservesCFG(); 164 AU.addPreserved<MachineLoopInfo>(); 165 AU.addPreserved<MachineDominatorTree>(); 166 AU.addRequired<MachineOptimizationRemarkEmitterPass>(); 167 MachineFunctionPass::getAnalysisUsage(AU); 168 } 169 170 /// StackObjSet - A set of stack object indexes 171 using StackObjSet = SmallSetVector<int, 8>; 172 173 using SavedDbgValuesMap = 174 SmallDenseMap<MachineBasicBlock *, SmallVector<MachineInstr *, 4>, 4>; 175 176 /// Stash DBG_VALUEs that describe parameters and which are placed at the start 177 /// of the block. Later on, after the prologue code has been emitted, the 178 /// stashed DBG_VALUEs will be reinserted at the start of the block. 179 static void stashEntryDbgValues(MachineBasicBlock &MBB, 180 SavedDbgValuesMap &EntryDbgValues) { 181 SmallVector<const MachineInstr *, 4> FrameIndexValues; 182 183 for (auto &MI : MBB) { 184 if (!MI.isDebugInstr()) 185 break; 186 if (!MI.isDebugValue() || !MI.getDebugVariable()->isParameter()) 187 continue; 188 if (MI.getOperand(0).isFI()) { 189 // We can only emit valid locations for frame indices after the frame 190 // setup, so do not stash away them. 191 FrameIndexValues.push_back(&MI); 192 continue; 193 } 194 const DILocalVariable *Var = MI.getDebugVariable(); 195 const DIExpression *Expr = MI.getDebugExpression(); 196 auto Overlaps = [Var, Expr](const MachineInstr *DV) { 197 return Var == DV->getDebugVariable() && 198 Expr->fragmentsOverlap(DV->getDebugExpression()); 199 }; 200 // See if the debug value overlaps with any preceding debug value that will 201 // not be stashed. If that is the case, then we can't stash this value, as 202 // we would then reorder the values at reinsertion. 203 if (llvm::none_of(FrameIndexValues, Overlaps)) 204 EntryDbgValues[&MBB].push_back(&MI); 205 } 206 207 // Remove stashed debug values from the block. 208 if (EntryDbgValues.count(&MBB)) 209 for (auto *MI : EntryDbgValues[&MBB]) 210 MI->removeFromParent(); 211 } 212 213 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 214 /// frame indexes with appropriate references. 215 bool PEI::runOnMachineFunction(MachineFunction &MF) { 216 NumFuncSeen++; 217 const Function &F = MF.getFunction(); 218 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 219 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 220 221 RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr; 222 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF); 223 ORE = &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE(); 224 225 // Calculate the MaxCallFrameSize and AdjustsStack variables for the 226 // function's frame information. Also eliminates call frame pseudo 227 // instructions. 228 calculateCallFrameInfo(MF); 229 230 // Determine placement of CSR spill/restore code and prolog/epilog code: 231 // place all spills in the entry block, all restores in return blocks. 232 calculateSaveRestoreBlocks(MF); 233 234 // Stash away DBG_VALUEs that should not be moved by insertion of prolog code. 235 SavedDbgValuesMap EntryDbgValues; 236 for (MachineBasicBlock *SaveBlock : SaveBlocks) 237 stashEntryDbgValues(*SaveBlock, EntryDbgValues); 238 239 // Handle CSR spilling and restoring, for targets that need it. 240 if (MF.getTarget().usesPhysRegsForPEI()) 241 spillCalleeSavedRegs(MF); 242 243 // Allow the target machine to make final modifications to the function 244 // before the frame layout is finalized. 245 TFI->processFunctionBeforeFrameFinalized(MF, RS); 246 247 // Calculate actual frame offsets for all abstract stack objects... 248 calculateFrameObjectOffsets(MF); 249 250 // Add prolog and epilog code to the function. This function is required 251 // to align the stack frame as necessary for any stack variables or 252 // called functions. Because of this, calculateCalleeSavedRegisters() 253 // must be called before this function in order to set the AdjustsStack 254 // and MaxCallFrameSize variables. 255 if (!F.hasFnAttribute(Attribute::Naked)) 256 insertPrologEpilogCode(MF); 257 258 // Reinsert stashed debug values at the start of the entry blocks. 259 for (auto &I : EntryDbgValues) 260 I.first->insert(I.first->begin(), I.second.begin(), I.second.end()); 261 262 // Allow the target machine to make final modifications to the function 263 // before the frame layout is finalized. 264 TFI->processFunctionBeforeFrameIndicesReplaced(MF, RS); 265 266 // Replace all MO_FrameIndex operands with physical register references 267 // and actual offsets. 268 // 269 replaceFrameIndices(MF); 270 271 // If register scavenging is needed, as we've enabled doing it as a 272 // post-pass, scavenge the virtual registers that frame index elimination 273 // inserted. 274 if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging) 275 scavengeFrameVirtualRegs(MF, *RS); 276 277 // Warn on stack size when we exceeds the given limit. 278 MachineFrameInfo &MFI = MF.getFrameInfo(); 279 uint64_t StackSize = MFI.getStackSize(); 280 if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) { 281 DiagnosticInfoStackSize DiagStackSize(F, StackSize); 282 F.getContext().diagnose(DiagStackSize); 283 } 284 ORE->emit([&]() { 285 return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize", 286 MF.getFunction().getSubprogram(), 287 &MF.front()) 288 << ore::NV("NumStackBytes", StackSize) << " stack bytes in function"; 289 }); 290 291 delete RS; 292 SaveBlocks.clear(); 293 RestoreBlocks.clear(); 294 MFI.setSavePoint(nullptr); 295 MFI.setRestorePoint(nullptr); 296 return true; 297 } 298 299 /// Calculate the MaxCallFrameSize and AdjustsStack 300 /// variables for the function's frame information and eliminate call frame 301 /// pseudo instructions. 302 void PEI::calculateCallFrameInfo(MachineFunction &MF) { 303 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 304 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 305 MachineFrameInfo &MFI = MF.getFrameInfo(); 306 307 unsigned MaxCallFrameSize = 0; 308 bool AdjustsStack = MFI.adjustsStack(); 309 310 // Get the function call frame set-up and tear-down instruction opcode 311 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 312 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 313 314 // Early exit for targets which have no call frame setup/destroy pseudo 315 // instructions. 316 if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u) 317 return; 318 319 std::vector<MachineBasicBlock::iterator> FrameSDOps; 320 for (MachineFunction::iterator BB = MF.begin(), E = MF.end(); BB != E; ++BB) 321 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) 322 if (TII.isFrameInstr(*I)) { 323 unsigned Size = TII.getFrameSize(*I); 324 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 325 AdjustsStack = true; 326 FrameSDOps.push_back(I); 327 } else if (I->isInlineAsm()) { 328 // Some inline asm's need a stack frame, as indicated by operand 1. 329 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 330 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 331 AdjustsStack = true; 332 } 333 334 assert(!MFI.isMaxCallFrameSizeComputed() || 335 (MFI.getMaxCallFrameSize() == MaxCallFrameSize && 336 MFI.adjustsStack() == AdjustsStack)); 337 MFI.setAdjustsStack(AdjustsStack); 338 MFI.setMaxCallFrameSize(MaxCallFrameSize); 339 340 for (std::vector<MachineBasicBlock::iterator>::iterator 341 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) { 342 MachineBasicBlock::iterator I = *i; 343 344 // If call frames are not being included as part of the stack frame, and 345 // the target doesn't indicate otherwise, remove the call frame pseudos 346 // here. The sub/add sp instruction pairs are still inserted, but we don't 347 // need to track the SP adjustment for frame index elimination. 348 if (TFI->canSimplifyCallFramePseudos(MF)) 349 TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I); 350 } 351 } 352 353 /// Compute the sets of entry and return blocks for saving and restoring 354 /// callee-saved registers, and placing prolog and epilog code. 355 void PEI::calculateSaveRestoreBlocks(MachineFunction &MF) { 356 const MachineFrameInfo &MFI = MF.getFrameInfo(); 357 358 // Even when we do not change any CSR, we still want to insert the 359 // prologue and epilogue of the function. 360 // So set the save points for those. 361 362 // Use the points found by shrink-wrapping, if any. 363 if (MFI.getSavePoint()) { 364 SaveBlocks.push_back(MFI.getSavePoint()); 365 assert(MFI.getRestorePoint() && "Both restore and save must be set"); 366 MachineBasicBlock *RestoreBlock = MFI.getRestorePoint(); 367 // If RestoreBlock does not have any successor and is not a return block 368 // then the end point is unreachable and we do not need to insert any 369 // epilogue. 370 if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock()) 371 RestoreBlocks.push_back(RestoreBlock); 372 return; 373 } 374 375 // Save refs to entry and return blocks. 376 SaveBlocks.push_back(&MF.front()); 377 for (MachineBasicBlock &MBB : MF) { 378 if (MBB.isEHFuncletEntry()) 379 SaveBlocks.push_back(&MBB); 380 if (MBB.isReturnBlock()) 381 RestoreBlocks.push_back(&MBB); 382 } 383 } 384 385 static void assignCalleeSavedSpillSlots(MachineFunction &F, 386 const BitVector &SavedRegs, 387 unsigned &MinCSFrameIndex, 388 unsigned &MaxCSFrameIndex) { 389 if (SavedRegs.empty()) 390 return; 391 392 const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo(); 393 const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs(); 394 395 std::vector<CalleeSavedInfo> CSI; 396 for (unsigned i = 0; CSRegs[i]; ++i) { 397 unsigned Reg = CSRegs[i]; 398 if (SavedRegs.test(Reg)) 399 CSI.push_back(CalleeSavedInfo(Reg)); 400 } 401 402 const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering(); 403 MachineFrameInfo &MFI = F.getFrameInfo(); 404 if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI)) { 405 // If target doesn't implement this, use generic code. 406 407 if (CSI.empty()) 408 return; // Early exit if no callee saved registers are modified! 409 410 unsigned NumFixedSpillSlots; 411 const TargetFrameLowering::SpillSlot *FixedSpillSlots = 412 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 413 414 // Now that we know which registers need to be saved and restored, allocate 415 // stack slots for them. 416 for (auto &CS : CSI) { 417 // If the target has spilled this register to another register, we don't 418 // need to allocate a stack slot. 419 if (CS.isSpilledToReg()) 420 continue; 421 422 unsigned Reg = CS.getReg(); 423 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 424 425 int FrameIdx; 426 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { 427 CS.setFrameIdx(FrameIdx); 428 continue; 429 } 430 431 // Check to see if this physreg must be spilled to a particular stack slot 432 // on this target. 433 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; 434 while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots && 435 FixedSlot->Reg != Reg) 436 ++FixedSlot; 437 438 unsigned Size = RegInfo->getSpillSize(*RC); 439 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 440 // Nope, just spill it anywhere convenient. 441 unsigned Align = RegInfo->getSpillAlignment(*RC); 442 unsigned StackAlign = TFI->getStackAlignment(); 443 444 // We may not be able to satisfy the desired alignment specification of 445 // the TargetRegisterClass if the stack alignment is smaller. Use the 446 // min. 447 Align = std::min(Align, StackAlign); 448 FrameIdx = MFI.CreateStackObject(Size, Align, true); 449 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 450 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 451 } else { 452 // Spill it to the stack where we must. 453 FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset); 454 } 455 456 CS.setFrameIdx(FrameIdx); 457 } 458 } 459 460 MFI.setCalleeSavedInfo(CSI); 461 } 462 463 /// Helper function to update the liveness information for the callee-saved 464 /// registers. 465 static void updateLiveness(MachineFunction &MF) { 466 MachineFrameInfo &MFI = MF.getFrameInfo(); 467 // Visited will contain all the basic blocks that are in the region 468 // where the callee saved registers are alive: 469 // - Anything that is not Save or Restore -> LiveThrough. 470 // - Save -> LiveIn. 471 // - Restore -> LiveOut. 472 // The live-out is not attached to the block, so no need to keep 473 // Restore in this set. 474 SmallPtrSet<MachineBasicBlock *, 8> Visited; 475 SmallVector<MachineBasicBlock *, 8> WorkList; 476 MachineBasicBlock *Entry = &MF.front(); 477 MachineBasicBlock *Save = MFI.getSavePoint(); 478 479 if (!Save) 480 Save = Entry; 481 482 if (Entry != Save) { 483 WorkList.push_back(Entry); 484 Visited.insert(Entry); 485 } 486 Visited.insert(Save); 487 488 MachineBasicBlock *Restore = MFI.getRestorePoint(); 489 if (Restore) 490 // By construction Restore cannot be visited, otherwise it 491 // means there exists a path to Restore that does not go 492 // through Save. 493 WorkList.push_back(Restore); 494 495 while (!WorkList.empty()) { 496 const MachineBasicBlock *CurBB = WorkList.pop_back_val(); 497 // By construction, the region that is after the save point is 498 // dominated by the Save and post-dominated by the Restore. 499 if (CurBB == Save && Save != Restore) 500 continue; 501 // Enqueue all the successors not already visited. 502 // Those are by construction either before Save or after Restore. 503 for (MachineBasicBlock *SuccBB : CurBB->successors()) 504 if (Visited.insert(SuccBB).second) 505 WorkList.push_back(SuccBB); 506 } 507 508 const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); 509 510 MachineRegisterInfo &MRI = MF.getRegInfo(); 511 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 512 for (MachineBasicBlock *MBB : Visited) { 513 MCPhysReg Reg = CSI[i].getReg(); 514 // Add the callee-saved register as live-in. 515 // It's killed at the spill. 516 if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg)) 517 MBB->addLiveIn(Reg); 518 } 519 // If callee-saved register is spilled to another register rather than 520 // spilling to stack, the destination register has to be marked as live for 521 // each MBB between the prologue and epilogue so that it is not clobbered 522 // before it is reloaded in the epilogue. The Visited set contains all 523 // blocks outside of the region delimited by prologue/epilogue. 524 if (CSI[i].isSpilledToReg()) { 525 for (MachineBasicBlock &MBB : MF) { 526 if (Visited.count(&MBB)) 527 continue; 528 MCPhysReg DstReg = CSI[i].getDstReg(); 529 if (!MBB.isLiveIn(DstReg)) 530 MBB.addLiveIn(DstReg); 531 } 532 } 533 } 534 535 } 536 537 /// Insert restore code for the callee-saved registers used in the function. 538 static void insertCSRSaves(MachineBasicBlock &SaveBlock, 539 ArrayRef<CalleeSavedInfo> CSI) { 540 MachineFunction &MF = *SaveBlock.getParent(); 541 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 542 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 543 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 544 545 MachineBasicBlock::iterator I = SaveBlock.begin(); 546 if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) { 547 for (const CalleeSavedInfo &CS : CSI) { 548 // Insert the spill to the stack frame. 549 unsigned Reg = CS.getReg(); 550 551 if (CS.isSpilledToReg()) { 552 BuildMI(SaveBlock, I, DebugLoc(), 553 TII.get(TargetOpcode::COPY), CS.getDstReg()) 554 .addReg(Reg, getKillRegState(true)); 555 } else { 556 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 557 TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC, 558 TRI); 559 } 560 } 561 } 562 } 563 564 /// Insert restore code for the callee-saved registers used in the function. 565 static void insertCSRRestores(MachineBasicBlock &RestoreBlock, 566 std::vector<CalleeSavedInfo> &CSI) { 567 MachineFunction &MF = *RestoreBlock.getParent(); 568 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 569 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 570 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 571 572 // Restore all registers immediately before the return and any 573 // terminators that precede it. 574 MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator(); 575 576 if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) { 577 for (const CalleeSavedInfo &CI : reverse(CSI)) { 578 unsigned Reg = CI.getReg(); 579 if (CI.isSpilledToReg()) { 580 BuildMI(RestoreBlock, I, DebugLoc(), TII.get(TargetOpcode::COPY), Reg) 581 .addReg(CI.getDstReg(), getKillRegState(true)); 582 } else { 583 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 584 TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC, TRI); 585 assert(I != RestoreBlock.begin() && 586 "loadRegFromStackSlot didn't insert any code!"); 587 // Insert in reverse order. loadRegFromStackSlot can insert 588 // multiple instructions. 589 } 590 } 591 } 592 } 593 594 void PEI::spillCalleeSavedRegs(MachineFunction &MF) { 595 // We can't list this requirement in getRequiredProperties because some 596 // targets (WebAssembly) use virtual registers past this point, and the pass 597 // pipeline is set up without giving the passes a chance to look at the 598 // TargetMachine. 599 // FIXME: Find a way to express this in getRequiredProperties. 600 assert(MF.getProperties().hasProperty( 601 MachineFunctionProperties::Property::NoVRegs)); 602 603 const Function &F = MF.getFunction(); 604 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 605 MachineFrameInfo &MFI = MF.getFrameInfo(); 606 MinCSFrameIndex = std::numeric_limits<unsigned>::max(); 607 MaxCSFrameIndex = 0; 608 609 // Determine which of the registers in the callee save list should be saved. 610 BitVector SavedRegs; 611 TFI->determineCalleeSaves(MF, SavedRegs, RS); 612 613 // Assign stack slots for any callee-saved registers that must be spilled. 614 assignCalleeSavedSpillSlots(MF, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex); 615 616 // Add the code to save and restore the callee saved registers. 617 if (!F.hasFnAttribute(Attribute::Naked)) { 618 MFI.setCalleeSavedInfoValid(true); 619 620 std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); 621 if (!CSI.empty()) { 622 if (!MFI.hasCalls()) 623 NumLeafFuncWithSpills++; 624 625 for (MachineBasicBlock *SaveBlock : SaveBlocks) { 626 insertCSRSaves(*SaveBlock, CSI); 627 // Update the live-in information of all the blocks up to the save 628 // point. 629 updateLiveness(MF); 630 } 631 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 632 insertCSRRestores(*RestoreBlock, CSI); 633 } 634 } 635 } 636 637 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 638 static inline void 639 AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx, 640 bool StackGrowsDown, int64_t &Offset, 641 unsigned &MaxAlign, unsigned Skew) { 642 // If the stack grows down, add the object size to find the lowest address. 643 if (StackGrowsDown) 644 Offset += MFI.getObjectSize(FrameIdx); 645 646 unsigned Align = MFI.getObjectAlignment(FrameIdx); 647 648 // If the alignment of this object is greater than that of the stack, then 649 // increase the stack alignment to match. 650 MaxAlign = std::max(MaxAlign, Align); 651 652 // Adjust to alignment boundary. 653 Offset = alignTo(Offset, Align, Skew); 654 655 if (StackGrowsDown) { 656 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset 657 << "]\n"); 658 MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset 659 } else { 660 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset 661 << "]\n"); 662 MFI.setObjectOffset(FrameIdx, Offset); 663 Offset += MFI.getObjectSize(FrameIdx); 664 } 665 } 666 667 /// Compute which bytes of fixed and callee-save stack area are unused and keep 668 /// track of them in StackBytesFree. 669 static inline void 670 computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown, 671 unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex, 672 int64_t FixedCSEnd, BitVector &StackBytesFree) { 673 // Avoid undefined int64_t -> int conversion below in extreme case. 674 if (FixedCSEnd > std::numeric_limits<int>::max()) 675 return; 676 677 StackBytesFree.resize(FixedCSEnd, true); 678 679 SmallVector<int, 16> AllocatedFrameSlots; 680 // Add fixed objects. 681 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) 682 // StackSlot scavenging is only implemented for the default stack. 683 if (MFI.getStackID(i) == TargetStackID::Default) 684 AllocatedFrameSlots.push_back(i); 685 // Add callee-save objects. 686 for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i) 687 if (MFI.getStackID(i) == TargetStackID::Default) 688 AllocatedFrameSlots.push_back(i); 689 690 for (int i : AllocatedFrameSlots) { 691 // These are converted from int64_t, but they should always fit in int 692 // because of the FixedCSEnd check above. 693 int ObjOffset = MFI.getObjectOffset(i); 694 int ObjSize = MFI.getObjectSize(i); 695 int ObjStart, ObjEnd; 696 if (StackGrowsDown) { 697 // ObjOffset is negative when StackGrowsDown is true. 698 ObjStart = -ObjOffset - ObjSize; 699 ObjEnd = -ObjOffset; 700 } else { 701 ObjStart = ObjOffset; 702 ObjEnd = ObjOffset + ObjSize; 703 } 704 // Ignore fixed holes that are in the previous stack frame. 705 if (ObjEnd > 0) 706 StackBytesFree.reset(ObjStart, ObjEnd); 707 } 708 } 709 710 /// Assign frame object to an unused portion of the stack in the fixed stack 711 /// object range. Return true if the allocation was successful. 712 static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx, 713 bool StackGrowsDown, unsigned MaxAlign, 714 BitVector &StackBytesFree) { 715 if (MFI.isVariableSizedObjectIndex(FrameIdx)) 716 return false; 717 718 if (StackBytesFree.none()) { 719 // clear it to speed up later scavengeStackSlot calls to 720 // StackBytesFree.none() 721 StackBytesFree.clear(); 722 return false; 723 } 724 725 unsigned ObjAlign = MFI.getObjectAlignment(FrameIdx); 726 if (ObjAlign > MaxAlign) 727 return false; 728 729 int64_t ObjSize = MFI.getObjectSize(FrameIdx); 730 int FreeStart; 731 for (FreeStart = StackBytesFree.find_first(); FreeStart != -1; 732 FreeStart = StackBytesFree.find_next(FreeStart)) { 733 734 // Check that free space has suitable alignment. 735 unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart; 736 if (alignTo(ObjStart, ObjAlign) != ObjStart) 737 continue; 738 739 if (FreeStart + ObjSize > StackBytesFree.size()) 740 return false; 741 742 bool AllBytesFree = true; 743 for (unsigned Byte = 0; Byte < ObjSize; ++Byte) 744 if (!StackBytesFree.test(FreeStart + Byte)) { 745 AllBytesFree = false; 746 break; 747 } 748 if (AllBytesFree) 749 break; 750 } 751 752 if (FreeStart == -1) 753 return false; 754 755 if (StackGrowsDown) { 756 int ObjStart = -(FreeStart + ObjSize); 757 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" 758 << ObjStart << "]\n"); 759 MFI.setObjectOffset(FrameIdx, ObjStart); 760 } else { 761 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" 762 << FreeStart << "]\n"); 763 MFI.setObjectOffset(FrameIdx, FreeStart); 764 } 765 766 StackBytesFree.reset(FreeStart, FreeStart + ObjSize); 767 return true; 768 } 769 770 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e., 771 /// those required to be close to the Stack Protector) to stack offsets. 772 static void 773 AssignProtectedObjSet(const StackObjSet &UnassignedObjs, 774 SmallSet<int, 16> &ProtectedObjs, 775 MachineFrameInfo &MFI, bool StackGrowsDown, 776 int64_t &Offset, unsigned &MaxAlign, unsigned Skew) { 777 778 for (StackObjSet::const_iterator I = UnassignedObjs.begin(), 779 E = UnassignedObjs.end(); I != E; ++I) { 780 int i = *I; 781 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew); 782 ProtectedObjs.insert(i); 783 } 784 } 785 786 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 787 /// abstract stack objects. 788 void PEI::calculateFrameObjectOffsets(MachineFunction &MF) { 789 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); 790 791 bool StackGrowsDown = 792 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 793 794 // Loop over all of the stack objects, assigning sequential addresses... 795 MachineFrameInfo &MFI = MF.getFrameInfo(); 796 797 // Start at the beginning of the local area. 798 // The Offset is the distance from the stack top in the direction 799 // of stack growth -- so it's always nonnegative. 800 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 801 if (StackGrowsDown) 802 LocalAreaOffset = -LocalAreaOffset; 803 assert(LocalAreaOffset >= 0 804 && "Local area offset should be in direction of stack growth"); 805 int64_t Offset = LocalAreaOffset; 806 807 // Skew to be applied to alignment. 808 unsigned Skew = TFI.getStackAlignmentSkew(MF); 809 810 #ifdef EXPENSIVE_CHECKS 811 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) 812 if (!MFI.isDeadObjectIndex(i) && 813 MFI.getStackID(i) == TargetStackID::Default) 814 assert(MFI.getObjectAlignment(i) <= MFI.getMaxAlignment() && 815 "MaxAlignment is invalid"); 816 #endif 817 818 // If there are fixed sized objects that are preallocated in the local area, 819 // non-fixed objects can't be allocated right at the start of local area. 820 // Adjust 'Offset' to point to the end of last fixed sized preallocated 821 // object. 822 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) { 823 if (MFI.getStackID(i) != 824 TargetStackID::Default) // Only allocate objects on the default stack. 825 continue; 826 827 int64_t FixedOff; 828 if (StackGrowsDown) { 829 // The maximum distance from the stack pointer is at lower address of 830 // the object -- which is given by offset. For down growing stack 831 // the offset is negative, so we negate the offset to get the distance. 832 FixedOff = -MFI.getObjectOffset(i); 833 } else { 834 // The maximum distance from the start pointer is at the upper 835 // address of the object. 836 FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i); 837 } 838 if (FixedOff > Offset) Offset = FixedOff; 839 } 840 841 // First assign frame offsets to stack objects that are used to spill 842 // callee saved registers. 843 if (StackGrowsDown) { 844 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 845 if (MFI.getStackID(i) != 846 TargetStackID::Default) // Only allocate objects on the default stack. 847 continue; 848 849 // If the stack grows down, we need to add the size to find the lowest 850 // address of the object. 851 Offset += MFI.getObjectSize(i); 852 853 unsigned Align = MFI.getObjectAlignment(i); 854 // Adjust to alignment boundary 855 Offset = alignTo(Offset, Align, Skew); 856 857 LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << -Offset << "]\n"); 858 MFI.setObjectOffset(i, -Offset); // Set the computed offset 859 } 860 } else if (MaxCSFrameIndex >= MinCSFrameIndex) { 861 // Be careful about underflow in comparisons agains MinCSFrameIndex. 862 for (unsigned i = MaxCSFrameIndex; i != MinCSFrameIndex - 1; --i) { 863 if (MFI.getStackID(i) != 864 TargetStackID::Default) // Only allocate objects on the default stack. 865 continue; 866 867 if (MFI.isDeadObjectIndex(i)) 868 continue; 869 870 unsigned Align = MFI.getObjectAlignment(i); 871 // Adjust to alignment boundary 872 Offset = alignTo(Offset, Align, Skew); 873 874 LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << Offset << "]\n"); 875 MFI.setObjectOffset(i, Offset); 876 Offset += MFI.getObjectSize(i); 877 } 878 } 879 880 // FixedCSEnd is the stack offset to the end of the fixed and callee-save 881 // stack area. 882 int64_t FixedCSEnd = Offset; 883 unsigned MaxAlign = MFI.getMaxAlignment(); 884 885 // Make sure the special register scavenging spill slot is closest to the 886 // incoming stack pointer if a frame pointer is required and is closer 887 // to the incoming rather than the final stack pointer. 888 const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo(); 889 bool EarlyScavengingSlots = (TFI.hasFP(MF) && 890 TFI.isFPCloseToIncomingSP() && 891 RegInfo->useFPForScavengingIndex(MF) && 892 !RegInfo->needsStackRealignment(MF)); 893 if (RS && EarlyScavengingSlots) { 894 SmallVector<int, 2> SFIs; 895 RS->getScavengingFrameIndices(SFIs); 896 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 897 IE = SFIs.end(); I != IE; ++I) 898 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew); 899 } 900 901 // FIXME: Once this is working, then enable flag will change to a target 902 // check for whether the frame is large enough to want to use virtual 903 // frame index registers. Functions which don't want/need this optimization 904 // will continue to use the existing code path. 905 if (MFI.getUseLocalStackAllocationBlock()) { 906 unsigned Align = MFI.getLocalFrameMaxAlign().value(); 907 908 // Adjust to alignment boundary. 909 Offset = alignTo(Offset, Align, Skew); 910 911 LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 912 913 // Resolve offsets for objects in the local block. 914 for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) { 915 std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i); 916 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 917 LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset 918 << "]\n"); 919 MFI.setObjectOffset(Entry.first, FIOffset); 920 } 921 // Allocate the local block 922 Offset += MFI.getLocalFrameSize(); 923 924 MaxAlign = std::max(Align, MaxAlign); 925 } 926 927 // Retrieve the Exception Handler registration node. 928 int EHRegNodeFrameIndex = std::numeric_limits<int>::max(); 929 if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo()) 930 EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex; 931 932 // Make sure that the stack protector comes before the local variables on the 933 // stack. 934 SmallSet<int, 16> ProtectedObjs; 935 if (MFI.hasStackProtectorIndex()) { 936 int StackProtectorFI = MFI.getStackProtectorIndex(); 937 StackObjSet LargeArrayObjs; 938 StackObjSet SmallArrayObjs; 939 StackObjSet AddrOfObjs; 940 941 // If we need a stack protector, we need to make sure that 942 // LocalStackSlotPass didn't already allocate a slot for it. 943 // If we are told to use the LocalStackAllocationBlock, the stack protector 944 // is expected to be already pre-allocated. 945 if (!MFI.getUseLocalStackAllocationBlock()) 946 AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset, MaxAlign, 947 Skew); 948 else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex())) 949 llvm_unreachable( 950 "Stack protector not pre-allocated by LocalStackSlotPass."); 951 952 // Assign large stack objects first. 953 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { 954 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) 955 continue; 956 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 957 continue; 958 if (RS && RS->isScavengingFrameIndex((int)i)) 959 continue; 960 if (MFI.isDeadObjectIndex(i)) 961 continue; 962 if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i) 963 continue; 964 if (MFI.getStackID(i) != 965 TargetStackID::Default) // Only allocate objects on the default stack. 966 continue; 967 968 switch (MFI.getObjectSSPLayout(i)) { 969 case MachineFrameInfo::SSPLK_None: 970 continue; 971 case MachineFrameInfo::SSPLK_SmallArray: 972 SmallArrayObjs.insert(i); 973 continue; 974 case MachineFrameInfo::SSPLK_AddrOf: 975 AddrOfObjs.insert(i); 976 continue; 977 case MachineFrameInfo::SSPLK_LargeArray: 978 LargeArrayObjs.insert(i); 979 continue; 980 } 981 llvm_unreachable("Unexpected SSPLayoutKind."); 982 } 983 984 // We expect **all** the protected stack objects to be pre-allocated by 985 // LocalStackSlotPass. If it turns out that PEI still has to allocate some 986 // of them, we may end up messing up the expected order of the objects. 987 if (MFI.getUseLocalStackAllocationBlock() && 988 !(LargeArrayObjs.empty() && SmallArrayObjs.empty() && 989 AddrOfObjs.empty())) 990 llvm_unreachable("Found protected stack objects not pre-allocated by " 991 "LocalStackSlotPass."); 992 993 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 994 Offset, MaxAlign, Skew); 995 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 996 Offset, MaxAlign, Skew); 997 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown, 998 Offset, MaxAlign, Skew); 999 } 1000 1001 SmallVector<int, 8> ObjectsToAllocate; 1002 1003 // Then prepare to assign frame offsets to stack objects that are not used to 1004 // spill callee saved registers. 1005 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { 1006 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) 1007 continue; 1008 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 1009 continue; 1010 if (RS && RS->isScavengingFrameIndex((int)i)) 1011 continue; 1012 if (MFI.isDeadObjectIndex(i)) 1013 continue; 1014 if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i) 1015 continue; 1016 if (ProtectedObjs.count(i)) 1017 continue; 1018 if (MFI.getStackID(i) != 1019 TargetStackID::Default) // Only allocate objects on the default stack. 1020 continue; 1021 1022 // Add the objects that we need to allocate to our working set. 1023 ObjectsToAllocate.push_back(i); 1024 } 1025 1026 // Allocate the EH registration node first if one is present. 1027 if (EHRegNodeFrameIndex != std::numeric_limits<int>::max()) 1028 AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset, 1029 MaxAlign, Skew); 1030 1031 // Give the targets a chance to order the objects the way they like it. 1032 if (MF.getTarget().getOptLevel() != CodeGenOpt::None && 1033 MF.getTarget().Options.StackSymbolOrdering) 1034 TFI.orderFrameObjects(MF, ObjectsToAllocate); 1035 1036 // Keep track of which bytes in the fixed and callee-save range are used so we 1037 // can use the holes when allocating later stack objects. Only do this if 1038 // stack protector isn't being used and the target requests it and we're 1039 // optimizing. 1040 BitVector StackBytesFree; 1041 if (!ObjectsToAllocate.empty() && 1042 MF.getTarget().getOptLevel() != CodeGenOpt::None && 1043 MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF)) 1044 computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex, 1045 FixedCSEnd, StackBytesFree); 1046 1047 // Now walk the objects and actually assign base offsets to them. 1048 for (auto &Object : ObjectsToAllocate) 1049 if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign, 1050 StackBytesFree)) 1051 AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew); 1052 1053 // Make sure the special register scavenging spill slot is closest to the 1054 // stack pointer. 1055 if (RS && !EarlyScavengingSlots) { 1056 SmallVector<int, 2> SFIs; 1057 RS->getScavengingFrameIndices(SFIs); 1058 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 1059 IE = SFIs.end(); I != IE; ++I) 1060 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew); 1061 } 1062 1063 if (!TFI.targetHandlesStackFrameRounding()) { 1064 // If we have reserved argument space for call sites in the function 1065 // immediately on entry to the current function, count it as part of the 1066 // overall stack size. 1067 if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF)) 1068 Offset += MFI.getMaxCallFrameSize(); 1069 1070 // Round up the size to a multiple of the alignment. If the function has 1071 // any calls or alloca's, align to the target's StackAlignment value to 1072 // ensure that the callee's frame or the alloca data is suitably aligned; 1073 // otherwise, for leaf functions, align to the TransientStackAlignment 1074 // value. 1075 unsigned StackAlign; 1076 if (MFI.adjustsStack() || MFI.hasVarSizedObjects() || 1077 (RegInfo->needsStackRealignment(MF) && MFI.getObjectIndexEnd() != 0)) 1078 StackAlign = TFI.getStackAlignment(); 1079 else 1080 StackAlign = TFI.getTransientStackAlignment(); 1081 1082 // If the frame pointer is eliminated, all frame offsets will be relative to 1083 // SP not FP. Align to MaxAlign so this works. 1084 StackAlign = std::max(StackAlign, MaxAlign); 1085 Offset = alignTo(Offset, StackAlign, Skew); 1086 } 1087 1088 // Update frame info to pretend that this is part of the stack... 1089 int64_t StackSize = Offset - LocalAreaOffset; 1090 MFI.setStackSize(StackSize); 1091 NumBytesStackSpace += StackSize; 1092 } 1093 1094 /// insertPrologEpilogCode - Scan the function for modified callee saved 1095 /// registers, insert spill code for these callee saved registers, then add 1096 /// prolog and epilog code to the function. 1097 void PEI::insertPrologEpilogCode(MachineFunction &MF) { 1098 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); 1099 1100 // Add prologue to the function... 1101 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1102 TFI.emitPrologue(MF, *SaveBlock); 1103 1104 // Add epilogue to restore the callee-save registers in each exiting block. 1105 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 1106 TFI.emitEpilogue(MF, *RestoreBlock); 1107 1108 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1109 TFI.inlineStackProbe(MF, *SaveBlock); 1110 1111 // Emit additional code that is required to support segmented stacks, if 1112 // we've been asked for it. This, when linked with a runtime with support 1113 // for segmented stacks (libgcc is one), will result in allocating stack 1114 // space in small chunks instead of one large contiguous block. 1115 if (MF.shouldSplitStack()) { 1116 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1117 TFI.adjustForSegmentedStacks(MF, *SaveBlock); 1118 // Record that there are split-stack functions, so we will emit a 1119 // special section to tell the linker. 1120 MF.getMMI().setHasSplitStack(true); 1121 } else 1122 MF.getMMI().setHasNosplitStack(true); 1123 1124 // Emit additional code that is required to explicitly handle the stack in 1125 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The 1126 // approach is rather similar to that of Segmented Stacks, but it uses a 1127 // different conditional check and another BIF for allocating more stack 1128 // space. 1129 if (MF.getFunction().getCallingConv() == CallingConv::HiPE) 1130 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1131 TFI.adjustForHiPEPrologue(MF, *SaveBlock); 1132 } 1133 1134 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 1135 /// register references and actual offsets. 1136 void PEI::replaceFrameIndices(MachineFunction &MF) { 1137 const auto &ST = MF.getSubtarget(); 1138 const TargetFrameLowering &TFI = *ST.getFrameLowering(); 1139 if (!TFI.needsFrameIndexResolution(MF)) 1140 return; 1141 1142 const TargetRegisterInfo *TRI = ST.getRegisterInfo(); 1143 1144 // Allow the target to determine this after knowing the frame size. 1145 FrameIndexEliminationScavenging = (RS && !FrameIndexVirtualScavenging) || 1146 TRI->requiresFrameIndexReplacementScavenging(MF); 1147 1148 // Store SPAdj at exit of a basic block. 1149 SmallVector<int, 8> SPState; 1150 SPState.resize(MF.getNumBlockIDs()); 1151 df_iterator_default_set<MachineBasicBlock*> Reachable; 1152 1153 // Iterate over the reachable blocks in DFS order. 1154 for (auto DFI = df_ext_begin(&MF, Reachable), DFE = df_ext_end(&MF, Reachable); 1155 DFI != DFE; ++DFI) { 1156 int SPAdj = 0; 1157 // Check the exit state of the DFS stack predecessor. 1158 if (DFI.getPathLength() >= 2) { 1159 MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2); 1160 assert(Reachable.count(StackPred) && 1161 "DFS stack predecessor is already visited.\n"); 1162 SPAdj = SPState[StackPred->getNumber()]; 1163 } 1164 MachineBasicBlock *BB = *DFI; 1165 replaceFrameIndices(BB, MF, SPAdj); 1166 SPState[BB->getNumber()] = SPAdj; 1167 } 1168 1169 // Handle the unreachable blocks. 1170 for (auto &BB : MF) { 1171 if (Reachable.count(&BB)) 1172 // Already handled in DFS traversal. 1173 continue; 1174 int SPAdj = 0; 1175 replaceFrameIndices(&BB, MF, SPAdj); 1176 } 1177 } 1178 1179 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, 1180 int &SPAdj) { 1181 assert(MF.getSubtarget().getRegisterInfo() && 1182 "getRegisterInfo() must be implemented!"); 1183 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 1184 const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo(); 1185 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 1186 1187 if (RS && FrameIndexEliminationScavenging) 1188 RS->enterBasicBlock(*BB); 1189 1190 bool InsideCallSequence = false; 1191 1192 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 1193 if (TII.isFrameInstr(*I)) { 1194 InsideCallSequence = TII.isFrameSetup(*I); 1195 SPAdj += TII.getSPAdjust(*I); 1196 I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I); 1197 continue; 1198 } 1199 1200 MachineInstr &MI = *I; 1201 bool DoIncr = true; 1202 bool DidFinishLoop = true; 1203 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) { 1204 if (!MI.getOperand(i).isFI()) 1205 continue; 1206 1207 // Frame indices in debug values are encoded in a target independent 1208 // way with simply the frame index and offset rather than any 1209 // target-specific addressing mode. 1210 if (MI.isDebugValue()) { 1211 assert(i == 0 && "Frame indices can only appear as the first " 1212 "operand of a DBG_VALUE machine instruction"); 1213 unsigned Reg; 1214 unsigned FrameIdx = MI.getOperand(0).getIndex(); 1215 unsigned Size = MF.getFrameInfo().getObjectSize(FrameIdx); 1216 1217 int64_t Offset = 1218 TFI->getFrameIndexReference(MF, FrameIdx, Reg); 1219 MI.getOperand(0).ChangeToRegister(Reg, false /*isDef*/); 1220 MI.getOperand(0).setIsDebug(); 1221 1222 const DIExpression *DIExpr = MI.getDebugExpression(); 1223 1224 // If we have a direct DBG_VALUE, and its location expression isn't 1225 // currently complex, then adding an offset will morph it into a 1226 // complex location that is interpreted as being a memory address. 1227 // This changes a pointer-valued variable to dereference that pointer, 1228 // which is incorrect. Fix by adding DW_OP_stack_value. 1229 unsigned PrependFlags = DIExpression::ApplyOffset; 1230 if (!MI.isIndirectDebugValue() && !DIExpr->isComplex()) 1231 PrependFlags |= DIExpression::StackValue; 1232 1233 // If we have DBG_VALUE that is indirect and has a Implicit location 1234 // expression need to insert a deref before prepending a Memory 1235 // location expression. Also after doing this we change the DBG_VALUE 1236 // to be direct. 1237 if (MI.isIndirectDebugValue() && DIExpr->isImplicit()) { 1238 SmallVector<uint64_t, 2> Ops = {dwarf::DW_OP_deref_size, Size}; 1239 bool WithStackValue = true; 1240 DIExpr = DIExpression::prependOpcodes(DIExpr, Ops, WithStackValue); 1241 // Make the DBG_VALUE direct. 1242 MI.getOperand(1).ChangeToRegister(0, false); 1243 } 1244 DIExpr = DIExpression::prepend(DIExpr, PrependFlags, Offset); 1245 MI.getOperand(3).setMetadata(DIExpr); 1246 continue; 1247 } 1248 1249 // TODO: This code should be commoned with the code for 1250 // PATCHPOINT. There's no good reason for the difference in 1251 // implementation other than historical accident. The only 1252 // remaining difference is the unconditional use of the stack 1253 // pointer as the base register. 1254 if (MI.getOpcode() == TargetOpcode::STATEPOINT) { 1255 assert((!MI.isDebugValue() || i == 0) && 1256 "Frame indicies can only appear as the first operand of a " 1257 "DBG_VALUE machine instruction"); 1258 unsigned Reg; 1259 MachineOperand &Offset = MI.getOperand(i + 1); 1260 int refOffset = TFI->getFrameIndexReferencePreferSP( 1261 MF, MI.getOperand(i).getIndex(), Reg, /*IgnoreSPUpdates*/ false); 1262 Offset.setImm(Offset.getImm() + refOffset + SPAdj); 1263 MI.getOperand(i).ChangeToRegister(Reg, false /*isDef*/); 1264 continue; 1265 } 1266 1267 // Some instructions (e.g. inline asm instructions) can have 1268 // multiple frame indices and/or cause eliminateFrameIndex 1269 // to insert more than one instruction. We need the register 1270 // scavenger to go through all of these instructions so that 1271 // it can update its register information. We keep the 1272 // iterator at the point before insertion so that we can 1273 // revisit them in full. 1274 bool AtBeginning = (I == BB->begin()); 1275 if (!AtBeginning) --I; 1276 1277 // If this instruction has a FrameIndex operand, we need to 1278 // use that target machine register info object to eliminate 1279 // it. 1280 TRI.eliminateFrameIndex(MI, SPAdj, i, 1281 FrameIndexEliminationScavenging ? RS : nullptr); 1282 1283 // Reset the iterator if we were at the beginning of the BB. 1284 if (AtBeginning) { 1285 I = BB->begin(); 1286 DoIncr = false; 1287 } 1288 1289 DidFinishLoop = false; 1290 break; 1291 } 1292 1293 // If we are looking at a call sequence, we need to keep track of 1294 // the SP adjustment made by each instruction in the sequence. 1295 // This includes both the frame setup/destroy pseudos (handled above), 1296 // as well as other instructions that have side effects w.r.t the SP. 1297 // Note that this must come after eliminateFrameIndex, because 1298 // if I itself referred to a frame index, we shouldn't count its own 1299 // adjustment. 1300 if (DidFinishLoop && InsideCallSequence) 1301 SPAdj += TII.getSPAdjust(MI); 1302 1303 if (DoIncr && I != BB->end()) ++I; 1304 1305 // Update register states. 1306 if (RS && FrameIndexEliminationScavenging && DidFinishLoop) 1307 RS->forward(MI); 1308 } 1309 } 1310