1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass is responsible for finalizing the functions frame layout, saving 11 // callee saved registers, and for emitting prolog & epilog code for the 12 // function. 13 // 14 // This pass must be run after register allocation. After this pass is 15 // executed, it is illegal to construct MO_FrameIndex operands. 16 // 17 // This pass provides an optional shrink wrapping variant of prolog/epilog 18 // insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp. 19 // 20 //===----------------------------------------------------------------------===// 21 22 #define DEBUG_TYPE "pei" 23 #include "PrologEpilogInserter.h" 24 #include "llvm/InlineAsm.h" 25 #include "llvm/CodeGen/MachineDominators.h" 26 #include "llvm/CodeGen/MachineLoopInfo.h" 27 #include "llvm/CodeGen/MachineInstr.h" 28 #include "llvm/CodeGen/MachineFrameInfo.h" 29 #include "llvm/CodeGen/MachineRegisterInfo.h" 30 #include "llvm/CodeGen/RegisterScavenging.h" 31 #include "llvm/Target/TargetMachine.h" 32 #include "llvm/Target/TargetRegisterInfo.h" 33 #include "llvm/Target/TargetFrameLowering.h" 34 #include "llvm/Target/TargetInstrInfo.h" 35 #include "llvm/Support/CommandLine.h" 36 #include "llvm/Support/Compiler.h" 37 #include "llvm/Support/Debug.h" 38 #include "llvm/ADT/IndexedMap.h" 39 #include "llvm/ADT/SmallSet.h" 40 #include "llvm/ADT/Statistic.h" 41 #include "llvm/ADT/STLExtras.h" 42 #include <climits> 43 44 using namespace llvm; 45 46 char PEI::ID = 0; 47 48 INITIALIZE_PASS_BEGIN(PEI, "prologepilog", 49 "Prologue/Epilogue Insertion", false, false) 50 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 51 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) 52 INITIALIZE_PASS_END(PEI, "prologepilog", 53 "Prologue/Epilogue Insertion", false, false) 54 55 STATISTIC(NumVirtualFrameRegs, "Number of virtual frame regs encountered"); 56 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged"); 57 STATISTIC(NumBytesStackSpace, "Number of bytes used for stack in all functions"); 58 59 /// createPrologEpilogCodeInserter - This function returns a pass that inserts 60 /// prolog and epilog code, and eliminates abstract frame references. 61 /// 62 FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); } 63 64 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 65 /// frame indexes with appropriate references. 66 /// 67 bool PEI::runOnMachineFunction(MachineFunction &Fn) { 68 const Function* F = Fn.getFunction(); 69 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 70 const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering(); 71 72 RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL; 73 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn); 74 75 // Calculate the MaxCallFrameSize and AdjustsStack variables for the 76 // function's frame information. Also eliminates call frame pseudo 77 // instructions. 78 calculateCallsInformation(Fn); 79 80 // Allow the target machine to make some adjustments to the function 81 // e.g. UsedPhysRegs before calculateCalleeSavedRegisters. 82 TFI->processFunctionBeforeCalleeSavedScan(Fn, RS); 83 84 // Scan the function for modified callee saved registers and insert spill code 85 // for any callee saved registers that are modified. 86 calculateCalleeSavedRegisters(Fn); 87 88 // Determine placement of CSR spill/restore code: 89 // - With shrink wrapping, place spills and restores to tightly 90 // enclose regions in the Machine CFG of the function where 91 // they are used. 92 // - Without shink wrapping (default), place all spills in the 93 // entry block, all restores in return blocks. 94 placeCSRSpillsAndRestores(Fn); 95 96 // Add the code to save and restore the callee saved registers 97 if (!F->hasFnAttr(Attribute::Naked)) 98 insertCSRSpillsAndRestores(Fn); 99 100 // Allow the target machine to make final modifications to the function 101 // before the frame layout is finalized. 102 TFI->processFunctionBeforeFrameFinalized(Fn); 103 104 // Calculate actual frame offsets for all abstract stack objects... 105 calculateFrameObjectOffsets(Fn); 106 107 // Add prolog and epilog code to the function. This function is required 108 // to align the stack frame as necessary for any stack variables or 109 // called functions. Because of this, calculateCalleeSavedRegisters() 110 // must be called before this function in order to set the AdjustsStack 111 // and MaxCallFrameSize variables. 112 if (!F->hasFnAttr(Attribute::Naked)) 113 insertPrologEpilogCode(Fn); 114 115 // Replace all MO_FrameIndex operands with physical register references 116 // and actual offsets. 117 // 118 replaceFrameIndices(Fn); 119 120 // If register scavenging is needed, as we've enabled doing it as a 121 // post-pass, scavenge the virtual registers that frame index elimiation 122 // inserted. 123 if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging) 124 scavengeFrameVirtualRegs(Fn); 125 126 delete RS; 127 clearAllSets(); 128 return true; 129 } 130 131 #if 0 132 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 133 AU.setPreservesCFG(); 134 if (ShrinkWrapping || ShrinkWrapFunc != "") { 135 AU.addRequired<MachineLoopInfo>(); 136 AU.addRequired<MachineDominatorTree>(); 137 } 138 AU.addPreserved<MachineLoopInfo>(); 139 AU.addPreserved<MachineDominatorTree>(); 140 MachineFunctionPass::getAnalysisUsage(AU); 141 } 142 #endif 143 144 /// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack 145 /// variables for the function's frame information and eliminate call frame 146 /// pseudo instructions. 147 void PEI::calculateCallsInformation(MachineFunction &Fn) { 148 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 149 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 150 const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering(); 151 MachineFrameInfo *MFI = Fn.getFrameInfo(); 152 153 unsigned MaxCallFrameSize = 0; 154 bool AdjustsStack = MFI->adjustsStack(); 155 156 // Get the function call frame set-up and tear-down instruction opcode 157 int FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 158 int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 159 160 // Early exit for targets which have no call frame setup/destroy pseudo 161 // instructions. 162 if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1) 163 return; 164 165 std::vector<MachineBasicBlock::iterator> FrameSDOps; 166 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) 167 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) 168 if (I->getOpcode() == FrameSetupOpcode || 169 I->getOpcode() == FrameDestroyOpcode) { 170 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo" 171 " instructions should have a single immediate argument!"); 172 unsigned Size = I->getOperand(0).getImm(); 173 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 174 AdjustsStack = true; 175 FrameSDOps.push_back(I); 176 } else if (I->isInlineAsm()) { 177 // Some inline asm's need a stack frame, as indicated by operand 1. 178 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 179 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 180 AdjustsStack = true; 181 } 182 183 MFI->setAdjustsStack(AdjustsStack); 184 MFI->setMaxCallFrameSize(MaxCallFrameSize); 185 186 for (std::vector<MachineBasicBlock::iterator>::iterator 187 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) { 188 MachineBasicBlock::iterator I = *i; 189 190 // If call frames are not being included as part of the stack frame, and 191 // the target doesn't indicate otherwise, remove the call frame pseudos 192 // here. The sub/add sp instruction pairs are still inserted, but we don't 193 // need to track the SP adjustment for frame index elimination. 194 if (TFI->canSimplifyCallFramePseudos(Fn)) 195 RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I); 196 } 197 } 198 199 200 /// calculateCalleeSavedRegisters - Scan the function for modified callee saved 201 /// registers. 202 void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) { 203 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 204 const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering(); 205 MachineFrameInfo *MFI = Fn.getFrameInfo(); 206 207 // Get the callee saved register list... 208 const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(&Fn); 209 210 // These are used to keep track the callee-save area. Initialize them. 211 MinCSFrameIndex = INT_MAX; 212 MaxCSFrameIndex = 0; 213 214 // Early exit for targets which have no callee saved registers. 215 if (CSRegs == 0 || CSRegs[0] == 0) 216 return; 217 218 // In Naked functions we aren't going to save any registers. 219 if (Fn.getFunction()->hasFnAttr(Attribute::Naked)) 220 return; 221 222 std::vector<CalleeSavedInfo> CSI; 223 for (unsigned i = 0; CSRegs[i]; ++i) { 224 unsigned Reg = CSRegs[i]; 225 if (Fn.getRegInfo().isPhysRegUsed(Reg)) { 226 // If the reg is modified, save it! 227 CSI.push_back(CalleeSavedInfo(Reg)); 228 } else { 229 for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg); 230 *AliasSet; ++AliasSet) { // Check alias registers too. 231 if (Fn.getRegInfo().isPhysRegUsed(*AliasSet)) { 232 CSI.push_back(CalleeSavedInfo(Reg)); 233 break; 234 } 235 } 236 } 237 } 238 239 if (CSI.empty()) 240 return; // Early exit if no callee saved registers are modified! 241 242 unsigned NumFixedSpillSlots; 243 const TargetFrameLowering::SpillSlot *FixedSpillSlots = 244 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 245 246 // Now that we know which registers need to be saved and restored, allocate 247 // stack slots for them. 248 for (std::vector<CalleeSavedInfo>::iterator 249 I = CSI.begin(), E = CSI.end(); I != E; ++I) { 250 unsigned Reg = I->getReg(); 251 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 252 253 int FrameIdx; 254 if (RegInfo->hasReservedSpillSlot(Fn, Reg, FrameIdx)) { 255 I->setFrameIdx(FrameIdx); 256 continue; 257 } 258 259 // Check to see if this physreg must be spilled to a particular stack slot 260 // on this target. 261 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; 262 while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots && 263 FixedSlot->Reg != Reg) 264 ++FixedSlot; 265 266 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 267 // Nope, just spill it anywhere convenient. 268 unsigned Align = RC->getAlignment(); 269 unsigned StackAlign = TFI->getStackAlignment(); 270 271 // We may not be able to satisfy the desired alignment specification of 272 // the TargetRegisterClass if the stack alignment is smaller. Use the 273 // min. 274 Align = std::min(Align, StackAlign); 275 FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true); 276 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 277 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 278 } else { 279 // Spill it to the stack where we must. 280 FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, true); 281 } 282 283 I->setFrameIdx(FrameIdx); 284 } 285 286 MFI->setCalleeSavedInfo(CSI); 287 } 288 289 /// insertCSRSpillsAndRestores - Insert spill and restore code for 290 /// callee saved registers used in the function, handling shrink wrapping. 291 /// 292 void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) { 293 // Get callee saved register information. 294 MachineFrameInfo *MFI = Fn.getFrameInfo(); 295 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 296 297 MFI->setCalleeSavedInfoValid(true); 298 299 // Early exit if no callee saved registers are modified! 300 if (CSI.empty()) 301 return; 302 303 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 304 const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering(); 305 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 306 MachineBasicBlock::iterator I; 307 308 if (! ShrinkWrapThisFunction) { 309 // Spill using target interface. 310 I = EntryBlock->begin(); 311 if (!TFI->spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) { 312 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 313 // Add the callee-saved register as live-in. 314 // It's killed at the spill. 315 EntryBlock->addLiveIn(CSI[i].getReg()); 316 317 // Insert the spill to the stack frame. 318 unsigned Reg = CSI[i].getReg(); 319 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 320 TII.storeRegToStackSlot(*EntryBlock, I, Reg, true, 321 CSI[i].getFrameIdx(), RC, TRI); 322 } 323 } 324 325 // Restore using target interface. 326 for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) { 327 MachineBasicBlock* MBB = ReturnBlocks[ri]; 328 I = MBB->end(); --I; 329 330 // Skip over all terminator instructions, which are part of the return 331 // sequence. 332 MachineBasicBlock::iterator I2 = I; 333 while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator()) 334 I = I2; 335 336 bool AtStart = I == MBB->begin(); 337 MachineBasicBlock::iterator BeforeI = I; 338 if (!AtStart) 339 --BeforeI; 340 341 // Restore all registers immediately before the return and any 342 // terminators that precede it. 343 if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) { 344 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 345 unsigned Reg = CSI[i].getReg(); 346 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 347 TII.loadRegFromStackSlot(*MBB, I, Reg, 348 CSI[i].getFrameIdx(), 349 RC, TRI); 350 assert(I != MBB->begin() && 351 "loadRegFromStackSlot didn't insert any code!"); 352 // Insert in reverse order. loadRegFromStackSlot can insert 353 // multiple instructions. 354 if (AtStart) 355 I = MBB->begin(); 356 else { 357 I = BeforeI; 358 ++I; 359 } 360 } 361 } 362 } 363 return; 364 } 365 366 // Insert spills. 367 std::vector<CalleeSavedInfo> blockCSI; 368 for (CSRegBlockMap::iterator BI = CSRSave.begin(), 369 BE = CSRSave.end(); BI != BE; ++BI) { 370 MachineBasicBlock* MBB = BI->first; 371 CSRegSet save = BI->second; 372 373 if (save.empty()) 374 continue; 375 376 blockCSI.clear(); 377 for (CSRegSet::iterator RI = save.begin(), 378 RE = save.end(); RI != RE; ++RI) { 379 blockCSI.push_back(CSI[*RI]); 380 } 381 assert(blockCSI.size() > 0 && 382 "Could not collect callee saved register info"); 383 384 I = MBB->begin(); 385 386 // When shrink wrapping, use stack slot stores/loads. 387 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) { 388 // Add the callee-saved register as live-in. 389 // It's killed at the spill. 390 MBB->addLiveIn(blockCSI[i].getReg()); 391 392 // Insert the spill to the stack frame. 393 unsigned Reg = blockCSI[i].getReg(); 394 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 395 TII.storeRegToStackSlot(*MBB, I, Reg, 396 true, 397 blockCSI[i].getFrameIdx(), 398 RC, TRI); 399 } 400 } 401 402 for (CSRegBlockMap::iterator BI = CSRRestore.begin(), 403 BE = CSRRestore.end(); BI != BE; ++BI) { 404 MachineBasicBlock* MBB = BI->first; 405 CSRegSet restore = BI->second; 406 407 if (restore.empty()) 408 continue; 409 410 blockCSI.clear(); 411 for (CSRegSet::iterator RI = restore.begin(), 412 RE = restore.end(); RI != RE; ++RI) { 413 blockCSI.push_back(CSI[*RI]); 414 } 415 assert(blockCSI.size() > 0 && 416 "Could not find callee saved register info"); 417 418 // If MBB is empty and needs restores, insert at the _beginning_. 419 if (MBB->empty()) { 420 I = MBB->begin(); 421 } else { 422 I = MBB->end(); 423 --I; 424 425 // Skip over all terminator instructions, which are part of the 426 // return sequence. 427 if (! I->getDesc().isTerminator()) { 428 ++I; 429 } else { 430 MachineBasicBlock::iterator I2 = I; 431 while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator()) 432 I = I2; 433 } 434 } 435 436 bool AtStart = I == MBB->begin(); 437 MachineBasicBlock::iterator BeforeI = I; 438 if (!AtStart) 439 --BeforeI; 440 441 // Restore all registers immediately before the return and any 442 // terminators that precede it. 443 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) { 444 unsigned Reg = blockCSI[i].getReg(); 445 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 446 TII.loadRegFromStackSlot(*MBB, I, Reg, 447 blockCSI[i].getFrameIdx(), 448 RC, TRI); 449 assert(I != MBB->begin() && 450 "loadRegFromStackSlot didn't insert any code!"); 451 // Insert in reverse order. loadRegFromStackSlot can insert 452 // multiple instructions. 453 if (AtStart) 454 I = MBB->begin(); 455 else { 456 I = BeforeI; 457 ++I; 458 } 459 } 460 } 461 } 462 463 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 464 static inline void 465 AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, 466 bool StackGrowsDown, int64_t &Offset, 467 unsigned &MaxAlign) { 468 // If the stack grows down, add the object size to find the lowest address. 469 if (StackGrowsDown) 470 Offset += MFI->getObjectSize(FrameIdx); 471 472 unsigned Align = MFI->getObjectAlignment(FrameIdx); 473 474 // If the alignment of this object is greater than that of the stack, then 475 // increase the stack alignment to match. 476 MaxAlign = std::max(MaxAlign, Align); 477 478 // Adjust to alignment boundary. 479 Offset = (Offset + Align - 1) / Align * Align; 480 481 if (StackGrowsDown) { 482 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n"); 483 MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset 484 } else { 485 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n"); 486 MFI->setObjectOffset(FrameIdx, Offset); 487 Offset += MFI->getObjectSize(FrameIdx); 488 } 489 } 490 491 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 492 /// abstract stack objects. 493 /// 494 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { 495 const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering(); 496 497 bool StackGrowsDown = 498 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 499 500 // Loop over all of the stack objects, assigning sequential addresses... 501 MachineFrameInfo *MFI = Fn.getFrameInfo(); 502 503 // Start at the beginning of the local area. 504 // The Offset is the distance from the stack top in the direction 505 // of stack growth -- so it's always nonnegative. 506 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 507 if (StackGrowsDown) 508 LocalAreaOffset = -LocalAreaOffset; 509 assert(LocalAreaOffset >= 0 510 && "Local area offset should be in direction of stack growth"); 511 int64_t Offset = LocalAreaOffset; 512 513 // If there are fixed sized objects that are preallocated in the local area, 514 // non-fixed objects can't be allocated right at the start of local area. 515 // We currently don't support filling in holes in between fixed sized 516 // objects, so we adjust 'Offset' to point to the end of last fixed sized 517 // preallocated object. 518 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) { 519 int64_t FixedOff; 520 if (StackGrowsDown) { 521 // The maximum distance from the stack pointer is at lower address of 522 // the object -- which is given by offset. For down growing stack 523 // the offset is negative, so we negate the offset to get the distance. 524 FixedOff = -MFI->getObjectOffset(i); 525 } else { 526 // The maximum distance from the start pointer is at the upper 527 // address of the object. 528 FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i); 529 } 530 if (FixedOff > Offset) Offset = FixedOff; 531 } 532 533 // First assign frame offsets to stack objects that are used to spill 534 // callee saved registers. 535 if (StackGrowsDown) { 536 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 537 // If the stack grows down, we need to add the size to find the lowest 538 // address of the object. 539 Offset += MFI->getObjectSize(i); 540 541 unsigned Align = MFI->getObjectAlignment(i); 542 // Adjust to alignment boundary 543 Offset = (Offset+Align-1)/Align*Align; 544 545 MFI->setObjectOffset(i, -Offset); // Set the computed offset 546 } 547 } else { 548 int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex; 549 for (int i = MaxCSFI; i >= MinCSFI ; --i) { 550 unsigned Align = MFI->getObjectAlignment(i); 551 // Adjust to alignment boundary 552 Offset = (Offset+Align-1)/Align*Align; 553 554 MFI->setObjectOffset(i, Offset); 555 Offset += MFI->getObjectSize(i); 556 } 557 } 558 559 unsigned MaxAlign = MFI->getMaxAlignment(); 560 561 // Make sure the special register scavenging spill slot is closest to the 562 // frame pointer if a frame pointer is required. 563 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 564 if (RS && TFI.hasFP(Fn) && RegInfo->useFPForScavengingIndex(Fn) && 565 !RegInfo->needsStackRealignment(Fn)) { 566 int SFI = RS->getScavengingFrameIndex(); 567 if (SFI >= 0) 568 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign); 569 } 570 571 // FIXME: Once this is working, then enable flag will change to a target 572 // check for whether the frame is large enough to want to use virtual 573 // frame index registers. Functions which don't want/need this optimization 574 // will continue to use the existing code path. 575 if (MFI->getUseLocalStackAllocationBlock()) { 576 unsigned Align = MFI->getLocalFrameMaxAlign(); 577 578 // Adjust to alignment boundary. 579 Offset = (Offset + Align - 1) / Align * Align; 580 581 DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 582 583 // Resolve offsets for objects in the local block. 584 for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) { 585 std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i); 586 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 587 DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << 588 FIOffset << "]\n"); 589 MFI->setObjectOffset(Entry.first, FIOffset); 590 } 591 // Allocate the local block 592 Offset += MFI->getLocalFrameSize(); 593 594 MaxAlign = std::max(Align, MaxAlign); 595 } 596 597 // Make sure that the stack protector comes before the local variables on the 598 // stack. 599 SmallSet<int, 16> LargeStackObjs; 600 if (MFI->getStackProtectorIndex() >= 0) { 601 AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown, 602 Offset, MaxAlign); 603 604 // Assign large stack objects first. 605 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 606 if (MFI->isObjectPreAllocated(i) && 607 MFI->getUseLocalStackAllocationBlock()) 608 continue; 609 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 610 continue; 611 if (RS && (int)i == RS->getScavengingFrameIndex()) 612 continue; 613 if (MFI->isDeadObjectIndex(i)) 614 continue; 615 if (MFI->getStackProtectorIndex() == (int)i) 616 continue; 617 if (!MFI->MayNeedStackProtector(i)) 618 continue; 619 620 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); 621 LargeStackObjs.insert(i); 622 } 623 } 624 625 // Then assign frame offsets to stack objects that are not used to spill 626 // callee saved registers. 627 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 628 if (MFI->isObjectPreAllocated(i) && 629 MFI->getUseLocalStackAllocationBlock()) 630 continue; 631 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 632 continue; 633 if (RS && (int)i == RS->getScavengingFrameIndex()) 634 continue; 635 if (MFI->isDeadObjectIndex(i)) 636 continue; 637 if (MFI->getStackProtectorIndex() == (int)i) 638 continue; 639 if (LargeStackObjs.count(i)) 640 continue; 641 642 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); 643 } 644 645 // Make sure the special register scavenging spill slot is closest to the 646 // stack pointer. 647 if (RS && (!TFI.hasFP(Fn) || RegInfo->needsStackRealignment(Fn) || 648 !RegInfo->useFPForScavengingIndex(Fn))) { 649 int SFI = RS->getScavengingFrameIndex(); 650 if (SFI >= 0) 651 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign); 652 } 653 654 if (!TFI.targetHandlesStackFrameRounding()) { 655 // If we have reserved argument space for call sites in the function 656 // immediately on entry to the current function, count it as part of the 657 // overall stack size. 658 if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn)) 659 Offset += MFI->getMaxCallFrameSize(); 660 661 // Round up the size to a multiple of the alignment. If the function has 662 // any calls or alloca's, align to the target's StackAlignment value to 663 // ensure that the callee's frame or the alloca data is suitably aligned; 664 // otherwise, for leaf functions, align to the TransientStackAlignment 665 // value. 666 unsigned StackAlign; 667 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() || 668 (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0)) 669 StackAlign = TFI.getStackAlignment(); 670 else 671 StackAlign = TFI.getTransientStackAlignment(); 672 673 // If the frame pointer is eliminated, all frame offsets will be relative to 674 // SP not FP. Align to MaxAlign so this works. 675 StackAlign = std::max(StackAlign, MaxAlign); 676 unsigned AlignMask = StackAlign - 1; 677 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); 678 } 679 680 // Update frame info to pretend that this is part of the stack... 681 int64_t StackSize = Offset - LocalAreaOffset; 682 MFI->setStackSize(StackSize); 683 NumBytesStackSpace += StackSize; 684 } 685 686 /// insertPrologEpilogCode - Scan the function for modified callee saved 687 /// registers, insert spill code for these callee saved registers, then add 688 /// prolog and epilog code to the function. 689 /// 690 void PEI::insertPrologEpilogCode(MachineFunction &Fn) { 691 const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering(); 692 693 // Add prologue to the function... 694 TFI.emitPrologue(Fn); 695 696 // Add epilogue to restore the callee-save registers in each exiting block 697 for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) { 698 // If last instruction is a return instruction, add an epilogue 699 if (!I->empty() && I->back().getDesc().isReturn()) 700 TFI.emitEpilogue(Fn, *I); 701 } 702 } 703 704 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 705 /// register references and actual offsets. 706 /// 707 void PEI::replaceFrameIndices(MachineFunction &Fn) { 708 if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do? 709 710 const TargetMachine &TM = Fn.getTarget(); 711 assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!"); 712 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 713 const TargetRegisterInfo &TRI = *TM.getRegisterInfo(); 714 const TargetFrameLowering *TFI = TM.getFrameLowering(); 715 bool StackGrowsDown = 716 TFI->getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 717 int FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 718 int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 719 720 for (MachineFunction::iterator BB = Fn.begin(), 721 E = Fn.end(); BB != E; ++BB) { 722 #ifndef NDEBUG 723 int SPAdjCount = 0; // frame setup / destroy count. 724 #endif 725 int SPAdj = 0; // SP offset due to call frame setup / destroy. 726 if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB); 727 728 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 729 730 if (I->getOpcode() == FrameSetupOpcode || 731 I->getOpcode() == FrameDestroyOpcode) { 732 #ifndef NDEBUG 733 // Track whether we see even pairs of them 734 SPAdjCount += I->getOpcode() == FrameSetupOpcode ? 1 : -1; 735 #endif 736 // Remember how much SP has been adjusted to create the call 737 // frame. 738 int Size = I->getOperand(0).getImm(); 739 740 if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) || 741 (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode)) 742 Size = -Size; 743 744 SPAdj += Size; 745 746 MachineBasicBlock::iterator PrevI = BB->end(); 747 if (I != BB->begin()) PrevI = prior(I); 748 TRI.eliminateCallFramePseudoInstr(Fn, *BB, I); 749 750 // Visit the instructions created by eliminateCallFramePseudoInstr(). 751 if (PrevI == BB->end()) 752 I = BB->begin(); // The replaced instr was the first in the block. 753 else 754 I = llvm::next(PrevI); 755 continue; 756 } 757 758 MachineInstr *MI = I; 759 bool DoIncr = true; 760 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) 761 if (MI->getOperand(i).isFI()) { 762 // Some instructions (e.g. inline asm instructions) can have 763 // multiple frame indices and/or cause eliminateFrameIndex 764 // to insert more than one instruction. We need the register 765 // scavenger to go through all of these instructions so that 766 // it can update its register information. We keep the 767 // iterator at the point before insertion so that we can 768 // revisit them in full. 769 bool AtBeginning = (I == BB->begin()); 770 if (!AtBeginning) --I; 771 772 // If this instruction has a FrameIndex operand, we need to 773 // use that target machine register info object to eliminate 774 // it. 775 TRI.eliminateFrameIndex(MI, SPAdj, 776 FrameIndexVirtualScavenging ? NULL : RS); 777 778 // Reset the iterator if we were at the beginning of the BB. 779 if (AtBeginning) { 780 I = BB->begin(); 781 DoIncr = false; 782 } 783 784 MI = 0; 785 break; 786 } 787 788 if (DoIncr && I != BB->end()) ++I; 789 790 // Update register states. 791 if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI); 792 } 793 794 // If we have evenly matched pairs of frame setup / destroy instructions, 795 // make sure the adjustments come out to zero. If we don't have matched 796 // pairs, we can't be sure the missing bit isn't in another basic block 797 // due to a custom inserter playing tricks, so just asserting SPAdj==0 798 // isn't sufficient. See tMOVCC on Thumb1, for example. 799 assert((SPAdjCount || SPAdj == 0) && 800 "Unbalanced call frame setup / destroy pairs?"); 801 } 802 } 803 804 /// scavengeFrameVirtualRegs - Replace all frame index virtual registers 805 /// with physical registers. Use the register scavenger to find an 806 /// appropriate register to use. 807 void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) { 808 // Run through the instructions and find any virtual registers. 809 for (MachineFunction::iterator BB = Fn.begin(), 810 E = Fn.end(); BB != E; ++BB) { 811 RS->enterBasicBlock(BB); 812 813 unsigned VirtReg = 0; 814 unsigned ScratchReg = 0; 815 int SPAdj = 0; 816 817 // The instruction stream may change in the loop, so check BB->end() 818 // directly. 819 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 820 MachineInstr *MI = I; 821 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 822 if (MI->getOperand(i).isReg()) { 823 MachineOperand &MO = MI->getOperand(i); 824 unsigned Reg = MO.getReg(); 825 if (Reg == 0) 826 continue; 827 if (!TargetRegisterInfo::isVirtualRegister(Reg)) 828 continue; 829 830 ++NumVirtualFrameRegs; 831 832 // Have we already allocated a scratch register for this virtual? 833 if (Reg != VirtReg) { 834 // When we first encounter a new virtual register, it 835 // must be a definition. 836 assert(MI->getOperand(i).isDef() && 837 "frame index virtual missing def!"); 838 // Scavenge a new scratch register 839 VirtReg = Reg; 840 const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg); 841 ScratchReg = RS->scavengeRegister(RC, I, SPAdj); 842 ++NumScavengedRegs; 843 } 844 // Replace this reference to the virtual register with the 845 // scratch register. 846 assert (ScratchReg && "Missing scratch register!"); 847 MI->getOperand(i).setReg(ScratchReg); 848 849 } 850 } 851 RS->forward(I); 852 ++I; 853 } 854 } 855 } 856