1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass is responsible for finalizing the functions frame layout, saving 11 // callee saved registers, and for emitting prolog & epilog code for the 12 // function. 13 // 14 // This pass must be run after register allocation. After this pass is 15 // executed, it is illegal to construct MO_FrameIndex operands. 16 // 17 // This pass provides an optional shrink wrapping variant of prolog/epilog 18 // insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp. 19 // 20 //===----------------------------------------------------------------------===// 21 22 #define DEBUG_TYPE "pei" 23 #include "PrologEpilogInserter.h" 24 #include "llvm/CodeGen/MachineDominators.h" 25 #include "llvm/CodeGen/MachineLoopInfo.h" 26 #include "llvm/CodeGen/MachineInstr.h" 27 #include "llvm/CodeGen/MachineFrameInfo.h" 28 #include "llvm/CodeGen/MachineRegisterInfo.h" 29 #include "llvm/CodeGen/RegisterScavenging.h" 30 #include "llvm/Target/TargetMachine.h" 31 #include "llvm/Target/TargetRegisterInfo.h" 32 #include "llvm/Target/TargetFrameInfo.h" 33 #include "llvm/Target/TargetInstrInfo.h" 34 #include "llvm/Support/CommandLine.h" 35 #include "llvm/Support/Compiler.h" 36 #include "llvm/Support/Debug.h" 37 #include "llvm/ADT/IndexedMap.h" 38 #include "llvm/ADT/SmallSet.h" 39 #include "llvm/ADT/STLExtras.h" 40 #include <climits> 41 42 using namespace llvm; 43 44 // FIXME: For testing purposes only. Remove once the pre-allocation pass 45 // is done. 46 extern cl::opt<bool> EnableLocalStackAlloc; 47 48 char PEI::ID = 0; 49 50 INITIALIZE_PASS(PEI, "prologepilog", 51 "Prologue/Epilogue Insertion", false, false); 52 53 /// createPrologEpilogCodeInserter - This function returns a pass that inserts 54 /// prolog and epilog code, and eliminates abstract frame references. 55 /// 56 FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); } 57 58 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 59 /// frame indexes with appropriate references. 60 /// 61 bool PEI::runOnMachineFunction(MachineFunction &Fn) { 62 const Function* F = Fn.getFunction(); 63 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 64 RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL; 65 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn); 66 FrameConstantRegMap.clear(); 67 68 // Calculate the MaxCallFrameSize and AdjustsStack variables for the 69 // function's frame information. Also eliminates call frame pseudo 70 // instructions. 71 calculateCallsInformation(Fn); 72 73 // Allow the target machine to make some adjustments to the function 74 // e.g. UsedPhysRegs before calculateCalleeSavedRegisters. 75 TRI->processFunctionBeforeCalleeSavedScan(Fn, RS); 76 77 // Scan the function for modified callee saved registers and insert spill code 78 // for any callee saved registers that are modified. 79 calculateCalleeSavedRegisters(Fn); 80 81 // Determine placement of CSR spill/restore code: 82 // - With shrink wrapping, place spills and restores to tightly 83 // enclose regions in the Machine CFG of the function where 84 // they are used. 85 // - Without shink wrapping (default), place all spills in the 86 // entry block, all restores in return blocks. 87 placeCSRSpillsAndRestores(Fn); 88 89 // Add the code to save and restore the callee saved registers 90 if (!F->hasFnAttr(Attribute::Naked)) 91 insertCSRSpillsAndRestores(Fn); 92 93 // Allow the target machine to make final modifications to the function 94 // before the frame layout is finalized. 95 TRI->processFunctionBeforeFrameFinalized(Fn); 96 97 // Calculate actual frame offsets for all abstract stack objects... 98 calculateFrameObjectOffsets(Fn); 99 100 // Add prolog and epilog code to the function. This function is required 101 // to align the stack frame as necessary for any stack variables or 102 // called functions. Because of this, calculateCalleeSavedRegisters() 103 // must be called before this function in order to set the AdjustsStack 104 // and MaxCallFrameSize variables. 105 if (!F->hasFnAttr(Attribute::Naked)) 106 insertPrologEpilogCode(Fn); 107 108 // Replace all MO_FrameIndex operands with physical register references 109 // and actual offsets. 110 // 111 replaceFrameIndices(Fn); 112 113 // If register scavenging is needed, as we've enabled doing it as a 114 // post-pass, scavenge the virtual registers that frame index elimiation 115 // inserted. 116 if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging) 117 scavengeFrameVirtualRegs(Fn); 118 119 delete RS; 120 clearAllSets(); 121 return true; 122 } 123 124 #if 0 125 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 126 AU.setPreservesCFG(); 127 if (ShrinkWrapping || ShrinkWrapFunc != "") { 128 AU.addRequired<MachineLoopInfo>(); 129 AU.addRequired<MachineDominatorTree>(); 130 } 131 AU.addPreserved<MachineLoopInfo>(); 132 AU.addPreserved<MachineDominatorTree>(); 133 MachineFunctionPass::getAnalysisUsage(AU); 134 } 135 #endif 136 137 /// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack 138 /// variables for the function's frame information and eliminate call frame 139 /// pseudo instructions. 140 void PEI::calculateCallsInformation(MachineFunction &Fn) { 141 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 142 MachineFrameInfo *MFI = Fn.getFrameInfo(); 143 144 unsigned MaxCallFrameSize = 0; 145 bool AdjustsStack = MFI->adjustsStack(); 146 147 // Get the function call frame set-up and tear-down instruction opcode 148 int FrameSetupOpcode = RegInfo->getCallFrameSetupOpcode(); 149 int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode(); 150 151 // Early exit for targets which have no call frame setup/destroy pseudo 152 // instructions. 153 if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1) 154 return; 155 156 std::vector<MachineBasicBlock::iterator> FrameSDOps; 157 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) 158 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) 159 if (I->getOpcode() == FrameSetupOpcode || 160 I->getOpcode() == FrameDestroyOpcode) { 161 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo" 162 " instructions should have a single immediate argument!"); 163 unsigned Size = I->getOperand(0).getImm(); 164 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 165 AdjustsStack = true; 166 FrameSDOps.push_back(I); 167 } else if (I->isInlineAsm()) { 168 // Some inline asm's need a stack frame, as indicated by operand 1. 169 if (I->getOperand(1).getImm()) 170 AdjustsStack = true; 171 } 172 173 MFI->setAdjustsStack(AdjustsStack); 174 MFI->setMaxCallFrameSize(MaxCallFrameSize); 175 176 for (std::vector<MachineBasicBlock::iterator>::iterator 177 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) { 178 MachineBasicBlock::iterator I = *i; 179 180 // If call frames are not being included as part of the stack frame, and 181 // the target doesn't indicate otherwise, remove the call frame pseudos 182 // here. The sub/add sp instruction pairs are still inserted, but we don't 183 // need to track the SP adjustment for frame index elimination. 184 if (RegInfo->canSimplifyCallFramePseudos(Fn)) 185 RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I); 186 } 187 } 188 189 190 /// calculateCalleeSavedRegisters - Scan the function for modified callee saved 191 /// registers. 192 void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) { 193 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 194 const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo(); 195 MachineFrameInfo *MFI = Fn.getFrameInfo(); 196 197 // Get the callee saved register list... 198 const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(&Fn); 199 200 // These are used to keep track the callee-save area. Initialize them. 201 MinCSFrameIndex = INT_MAX; 202 MaxCSFrameIndex = 0; 203 204 // Early exit for targets which have no callee saved registers. 205 if (CSRegs == 0 || CSRegs[0] == 0) 206 return; 207 208 // In Naked functions we aren't going to save any registers. 209 if (Fn.getFunction()->hasFnAttr(Attribute::Naked)) 210 return; 211 212 std::vector<CalleeSavedInfo> CSI; 213 for (unsigned i = 0; CSRegs[i]; ++i) { 214 unsigned Reg = CSRegs[i]; 215 if (Fn.getRegInfo().isPhysRegUsed(Reg)) { 216 // If the reg is modified, save it! 217 CSI.push_back(CalleeSavedInfo(Reg)); 218 } else { 219 for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg); 220 *AliasSet; ++AliasSet) { // Check alias registers too. 221 if (Fn.getRegInfo().isPhysRegUsed(*AliasSet)) { 222 CSI.push_back(CalleeSavedInfo(Reg)); 223 break; 224 } 225 } 226 } 227 } 228 229 if (CSI.empty()) 230 return; // Early exit if no callee saved registers are modified! 231 232 unsigned NumFixedSpillSlots; 233 const TargetFrameInfo::SpillSlot *FixedSpillSlots = 234 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 235 236 // Now that we know which registers need to be saved and restored, allocate 237 // stack slots for them. 238 for (std::vector<CalleeSavedInfo>::iterator 239 I = CSI.begin(), E = CSI.end(); I != E; ++I) { 240 unsigned Reg = I->getReg(); 241 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 242 243 int FrameIdx; 244 if (RegInfo->hasReservedSpillSlot(Fn, Reg, FrameIdx)) { 245 I->setFrameIdx(FrameIdx); 246 continue; 247 } 248 249 // Check to see if this physreg must be spilled to a particular stack slot 250 // on this target. 251 const TargetFrameInfo::SpillSlot *FixedSlot = FixedSpillSlots; 252 while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots && 253 FixedSlot->Reg != Reg) 254 ++FixedSlot; 255 256 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 257 // Nope, just spill it anywhere convenient. 258 unsigned Align = RC->getAlignment(); 259 unsigned StackAlign = TFI->getStackAlignment(); 260 261 // We may not be able to satisfy the desired alignment specification of 262 // the TargetRegisterClass if the stack alignment is smaller. Use the 263 // min. 264 Align = std::min(Align, StackAlign); 265 FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true); 266 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 267 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 268 } else { 269 // Spill it to the stack where we must. 270 FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, true); 271 } 272 273 I->setFrameIdx(FrameIdx); 274 } 275 276 MFI->setCalleeSavedInfo(CSI); 277 } 278 279 /// insertCSRSpillsAndRestores - Insert spill and restore code for 280 /// callee saved registers used in the function, handling shrink wrapping. 281 /// 282 void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) { 283 // Get callee saved register information. 284 MachineFrameInfo *MFI = Fn.getFrameInfo(); 285 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 286 287 MFI->setCalleeSavedInfoValid(true); 288 289 // Early exit if no callee saved registers are modified! 290 if (CSI.empty()) 291 return; 292 293 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 294 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 295 MachineBasicBlock::iterator I; 296 297 if (! ShrinkWrapThisFunction) { 298 // Spill using target interface. 299 I = EntryBlock->begin(); 300 if (!TII.spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) { 301 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 302 // Add the callee-saved register as live-in. 303 // It's killed at the spill. 304 EntryBlock->addLiveIn(CSI[i].getReg()); 305 306 // Insert the spill to the stack frame. 307 unsigned Reg = CSI[i].getReg(); 308 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 309 TII.storeRegToStackSlot(*EntryBlock, I, Reg, true, 310 CSI[i].getFrameIdx(), RC, TRI); 311 } 312 } 313 314 // Restore using target interface. 315 for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) { 316 MachineBasicBlock* MBB = ReturnBlocks[ri]; 317 I = MBB->end(); --I; 318 319 // Skip over all terminator instructions, which are part of the return 320 // sequence. 321 MachineBasicBlock::iterator I2 = I; 322 while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator()) 323 I = I2; 324 325 bool AtStart = I == MBB->begin(); 326 MachineBasicBlock::iterator BeforeI = I; 327 if (!AtStart) 328 --BeforeI; 329 330 // Restore all registers immediately before the return and any 331 // terminators that preceed it. 332 if (!TII.restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) { 333 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 334 unsigned Reg = CSI[i].getReg(); 335 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 336 TII.loadRegFromStackSlot(*MBB, I, Reg, 337 CSI[i].getFrameIdx(), 338 RC, TRI); 339 assert(I != MBB->begin() && 340 "loadRegFromStackSlot didn't insert any code!"); 341 // Insert in reverse order. loadRegFromStackSlot can insert 342 // multiple instructions. 343 if (AtStart) 344 I = MBB->begin(); 345 else { 346 I = BeforeI; 347 ++I; 348 } 349 } 350 } 351 } 352 return; 353 } 354 355 // Insert spills. 356 std::vector<CalleeSavedInfo> blockCSI; 357 for (CSRegBlockMap::iterator BI = CSRSave.begin(), 358 BE = CSRSave.end(); BI != BE; ++BI) { 359 MachineBasicBlock* MBB = BI->first; 360 CSRegSet save = BI->second; 361 362 if (save.empty()) 363 continue; 364 365 blockCSI.clear(); 366 for (CSRegSet::iterator RI = save.begin(), 367 RE = save.end(); RI != RE; ++RI) { 368 blockCSI.push_back(CSI[*RI]); 369 } 370 assert(blockCSI.size() > 0 && 371 "Could not collect callee saved register info"); 372 373 I = MBB->begin(); 374 375 // When shrink wrapping, use stack slot stores/loads. 376 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) { 377 // Add the callee-saved register as live-in. 378 // It's killed at the spill. 379 MBB->addLiveIn(blockCSI[i].getReg()); 380 381 // Insert the spill to the stack frame. 382 unsigned Reg = blockCSI[i].getReg(); 383 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 384 TII.storeRegToStackSlot(*MBB, I, Reg, 385 true, 386 blockCSI[i].getFrameIdx(), 387 RC, TRI); 388 } 389 } 390 391 for (CSRegBlockMap::iterator BI = CSRRestore.begin(), 392 BE = CSRRestore.end(); BI != BE; ++BI) { 393 MachineBasicBlock* MBB = BI->first; 394 CSRegSet restore = BI->second; 395 396 if (restore.empty()) 397 continue; 398 399 blockCSI.clear(); 400 for (CSRegSet::iterator RI = restore.begin(), 401 RE = restore.end(); RI != RE; ++RI) { 402 blockCSI.push_back(CSI[*RI]); 403 } 404 assert(blockCSI.size() > 0 && 405 "Could not find callee saved register info"); 406 407 // If MBB is empty and needs restores, insert at the _beginning_. 408 if (MBB->empty()) { 409 I = MBB->begin(); 410 } else { 411 I = MBB->end(); 412 --I; 413 414 // Skip over all terminator instructions, which are part of the 415 // return sequence. 416 if (! I->getDesc().isTerminator()) { 417 ++I; 418 } else { 419 MachineBasicBlock::iterator I2 = I; 420 while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator()) 421 I = I2; 422 } 423 } 424 425 bool AtStart = I == MBB->begin(); 426 MachineBasicBlock::iterator BeforeI = I; 427 if (!AtStart) 428 --BeforeI; 429 430 // Restore all registers immediately before the return and any 431 // terminators that preceed it. 432 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) { 433 unsigned Reg = blockCSI[i].getReg(); 434 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 435 TII.loadRegFromStackSlot(*MBB, I, Reg, 436 blockCSI[i].getFrameIdx(), 437 RC, TRI); 438 assert(I != MBB->begin() && 439 "loadRegFromStackSlot didn't insert any code!"); 440 // Insert in reverse order. loadRegFromStackSlot can insert 441 // multiple instructions. 442 if (AtStart) 443 I = MBB->begin(); 444 else { 445 I = BeforeI; 446 ++I; 447 } 448 } 449 } 450 } 451 452 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 453 static inline void 454 AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, 455 bool StackGrowsDown, int64_t &Offset, 456 unsigned &MaxAlign) { 457 // If the stack grows down, add the object size to find the lowest address. 458 if (StackGrowsDown) 459 Offset += MFI->getObjectSize(FrameIdx); 460 461 unsigned Align = MFI->getObjectAlignment(FrameIdx); 462 463 // If the alignment of this object is greater than that of the stack, then 464 // increase the stack alignment to match. 465 MaxAlign = std::max(MaxAlign, Align); 466 467 // Adjust to alignment boundary. 468 Offset = (Offset + Align - 1) / Align * Align; 469 470 if (StackGrowsDown) { 471 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n"); 472 MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset 473 } else { 474 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n"); 475 MFI->setObjectOffset(FrameIdx, Offset); 476 Offset += MFI->getObjectSize(FrameIdx); 477 } 478 } 479 480 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 481 /// abstract stack objects. 482 /// 483 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { 484 const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo(); 485 486 bool StackGrowsDown = 487 TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown; 488 489 // Loop over all of the stack objects, assigning sequential addresses... 490 MachineFrameInfo *MFI = Fn.getFrameInfo(); 491 492 // Start at the beginning of the local area. 493 // The Offset is the distance from the stack top in the direction 494 // of stack growth -- so it's always nonnegative. 495 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 496 if (StackGrowsDown) 497 LocalAreaOffset = -LocalAreaOffset; 498 assert(LocalAreaOffset >= 0 499 && "Local area offset should be in direction of stack growth"); 500 int64_t Offset = LocalAreaOffset; 501 502 // If there are fixed sized objects that are preallocated in the local area, 503 // non-fixed objects can't be allocated right at the start of local area. 504 // We currently don't support filling in holes in between fixed sized 505 // objects, so we adjust 'Offset' to point to the end of last fixed sized 506 // preallocated object. 507 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) { 508 int64_t FixedOff; 509 if (StackGrowsDown) { 510 // The maximum distance from the stack pointer is at lower address of 511 // the object -- which is given by offset. For down growing stack 512 // the offset is negative, so we negate the offset to get the distance. 513 FixedOff = -MFI->getObjectOffset(i); 514 } else { 515 // The maximum distance from the start pointer is at the upper 516 // address of the object. 517 FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i); 518 } 519 if (FixedOff > Offset) Offset = FixedOff; 520 } 521 522 // First assign frame offsets to stack objects that are used to spill 523 // callee saved registers. 524 if (StackGrowsDown) { 525 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 526 // If the stack grows down, we need to add the size to find the lowest 527 // address of the object. 528 Offset += MFI->getObjectSize(i); 529 530 unsigned Align = MFI->getObjectAlignment(i); 531 // Adjust to alignment boundary 532 Offset = (Offset+Align-1)/Align*Align; 533 534 MFI->setObjectOffset(i, -Offset); // Set the computed offset 535 } 536 } else { 537 int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex; 538 for (int i = MaxCSFI; i >= MinCSFI ; --i) { 539 unsigned Align = MFI->getObjectAlignment(i); 540 // Adjust to alignment boundary 541 Offset = (Offset+Align-1)/Align*Align; 542 543 MFI->setObjectOffset(i, Offset); 544 Offset += MFI->getObjectSize(i); 545 } 546 } 547 548 unsigned MaxAlign = MFI->getMaxAlignment(); 549 550 // Make sure the special register scavenging spill slot is closest to the 551 // frame pointer if a frame pointer is required. 552 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 553 if (RS && RegInfo->hasFP(Fn) && !RegInfo->needsStackRealignment(Fn)) { 554 int SFI = RS->getScavengingFrameIndex(); 555 if (SFI >= 0) 556 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign); 557 } 558 559 // FIXME: Once this is working, then enable flag will change to a target 560 // check for whether the frame is large enough to want to use virtual 561 // frame index registers. Functions which don't want/need this optimization 562 // will continue to use the existing code path. 563 if (EnableLocalStackAlloc) { 564 unsigned Align = MFI->getLocalFrameMaxAlign(); 565 566 // Adjust to alignment boundary. 567 Offset = (Offset + Align - 1) / Align * Align; 568 569 // Store the offset of the start of the local allocation block. This 570 // will be used later when resolving frame base virtual register pseudos. 571 MFI->setLocalFrameBaseOffset(Offset); 572 573 // Allocate the local block 574 Offset += MFI->getLocalFrameSize(); 575 576 // Resolve offsets for objects in the local block. 577 for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) { 578 std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i); 579 int64_t FIOffset = MFI->getLocalFrameBaseOffset() + Entry.second; 580 581 AdjustStackOffset(MFI, Entry.first, StackGrowsDown, FIOffset, MaxAlign); 582 } 583 } 584 585 // Make sure that the stack protector comes before the local variables on the 586 // stack. 587 SmallSet<int, 16> LargeStackObjs; 588 if (MFI->getStackProtectorIndex() >= 0) { 589 AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown, 590 Offset, MaxAlign); 591 592 // Assign large stack objects first. 593 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 594 if (MFI->isObjectPreAllocated(i)) 595 continue; 596 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 597 continue; 598 if (RS && (int)i == RS->getScavengingFrameIndex()) 599 continue; 600 if (MFI->isDeadObjectIndex(i)) 601 continue; 602 if (MFI->getStackProtectorIndex() == (int)i) 603 continue; 604 if (!MFI->MayNeedStackProtector(i)) 605 continue; 606 607 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); 608 LargeStackObjs.insert(i); 609 } 610 } 611 612 // Then assign frame offsets to stack objects that are not used to spill 613 // callee saved registers. 614 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 615 if (MFI->isObjectPreAllocated(i)) 616 continue; 617 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 618 continue; 619 if (RS && (int)i == RS->getScavengingFrameIndex()) 620 continue; 621 if (MFI->isDeadObjectIndex(i)) 622 continue; 623 if (MFI->getStackProtectorIndex() == (int)i) 624 continue; 625 if (LargeStackObjs.count(i)) 626 continue; 627 628 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); 629 } 630 631 // Make sure the special register scavenging spill slot is closest to the 632 // stack pointer. 633 if (RS && (!RegInfo->hasFP(Fn) || RegInfo->needsStackRealignment(Fn))) { 634 int SFI = RS->getScavengingFrameIndex(); 635 if (SFI >= 0) 636 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign); 637 } 638 639 if (!RegInfo->targetHandlesStackFrameRounding()) { 640 // If we have reserved argument space for call sites in the function 641 // immediately on entry to the current function, count it as part of the 642 // overall stack size. 643 if (MFI->adjustsStack() && RegInfo->hasReservedCallFrame(Fn)) 644 Offset += MFI->getMaxCallFrameSize(); 645 646 // Round up the size to a multiple of the alignment. If the function has 647 // any calls or alloca's, align to the target's StackAlignment value to 648 // ensure that the callee's frame or the alloca data is suitably aligned; 649 // otherwise, for leaf functions, align to the TransientStackAlignment 650 // value. 651 unsigned StackAlign; 652 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() || 653 (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0)) 654 StackAlign = TFI.getStackAlignment(); 655 else 656 StackAlign = TFI.getTransientStackAlignment(); 657 658 // If the frame pointer is eliminated, all frame offsets will be relative to 659 // SP not FP. Align to MaxAlign so this works. 660 StackAlign = std::max(StackAlign, MaxAlign); 661 unsigned AlignMask = StackAlign - 1; 662 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); 663 } 664 665 // Update frame info to pretend that this is part of the stack... 666 MFI->setStackSize(Offset - LocalAreaOffset); 667 } 668 669 /// insertPrologEpilogCode - Scan the function for modified callee saved 670 /// registers, insert spill code for these callee saved registers, then add 671 /// prolog and epilog code to the function. 672 /// 673 void PEI::insertPrologEpilogCode(MachineFunction &Fn) { 674 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 675 676 // Add prologue to the function... 677 TRI->emitPrologue(Fn); 678 679 // Add epilogue to restore the callee-save registers in each exiting block 680 for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) { 681 // If last instruction is a return instruction, add an epilogue 682 if (!I->empty() && I->back().getDesc().isReturn()) 683 TRI->emitEpilogue(Fn, *I); 684 } 685 } 686 687 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 688 /// register references and actual offsets. 689 /// 690 void PEI::replaceFrameIndices(MachineFunction &Fn) { 691 if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do? 692 693 const TargetMachine &TM = Fn.getTarget(); 694 assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!"); 695 const TargetRegisterInfo &TRI = *TM.getRegisterInfo(); 696 const TargetFrameInfo *TFI = TM.getFrameInfo(); 697 bool StackGrowsDown = 698 TFI->getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown; 699 int FrameSetupOpcode = TRI.getCallFrameSetupOpcode(); 700 int FrameDestroyOpcode = TRI.getCallFrameDestroyOpcode(); 701 702 for (MachineFunction::iterator BB = Fn.begin(), 703 E = Fn.end(); BB != E; ++BB) { 704 #ifndef NDEBUG 705 int SPAdjCount = 0; // frame setup / destroy count. 706 #endif 707 int SPAdj = 0; // SP offset due to call frame setup / destroy. 708 if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB); 709 710 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 711 712 if (I->getOpcode() == FrameSetupOpcode || 713 I->getOpcode() == FrameDestroyOpcode) { 714 #ifndef NDEBUG 715 // Track whether we see even pairs of them 716 SPAdjCount += I->getOpcode() == FrameSetupOpcode ? 1 : -1; 717 #endif 718 // Remember how much SP has been adjusted to create the call 719 // frame. 720 int Size = I->getOperand(0).getImm(); 721 722 if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) || 723 (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode)) 724 Size = -Size; 725 726 SPAdj += Size; 727 728 MachineBasicBlock::iterator PrevI = BB->end(); 729 if (I != BB->begin()) PrevI = prior(I); 730 TRI.eliminateCallFramePseudoInstr(Fn, *BB, I); 731 732 // Visit the instructions created by eliminateCallFramePseudoInstr(). 733 if (PrevI == BB->end()) 734 I = BB->begin(); // The replaced instr was the first in the block. 735 else 736 I = llvm::next(PrevI); 737 continue; 738 } 739 740 MachineInstr *MI = I; 741 bool DoIncr = true; 742 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) 743 if (MI->getOperand(i).isFI()) { 744 // Some instructions (e.g. inline asm instructions) can have 745 // multiple frame indices and/or cause eliminateFrameIndex 746 // to insert more than one instruction. We need the register 747 // scavenger to go through all of these instructions so that 748 // it can update its register information. We keep the 749 // iterator at the point before insertion so that we can 750 // revisit them in full. 751 bool AtBeginning = (I == BB->begin()); 752 if (!AtBeginning) --I; 753 754 // If this instruction has a FrameIndex operand, we need to 755 // use that target machine register info object to eliminate 756 // it. 757 TargetRegisterInfo::FrameIndexValue Value; 758 unsigned VReg = 759 TRI.eliminateFrameIndex(MI, SPAdj, &Value, 760 FrameIndexVirtualScavenging ? NULL : RS); 761 if (VReg) { 762 assert (FrameIndexVirtualScavenging && 763 "Not scavenging, but virtual returned from " 764 "eliminateFrameIndex()!"); 765 FrameConstantRegMap[VReg] = FrameConstantEntry(Value, SPAdj); 766 } 767 768 // Reset the iterator if we were at the beginning of the BB. 769 if (AtBeginning) { 770 I = BB->begin(); 771 DoIncr = false; 772 } 773 774 MI = 0; 775 break; 776 } 777 778 if (DoIncr && I != BB->end()) ++I; 779 780 // Update register states. 781 if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI); 782 } 783 784 // If we have evenly matched pairs of frame setup / destroy instructions, 785 // make sure the adjustments come out to zero. If we don't have matched 786 // pairs, we can't be sure the missing bit isn't in another basic block 787 // due to a custom inserter playing tricks, so just asserting SPAdj==0 788 // isn't sufficient. See tMOVCC on Thumb1, for example. 789 assert((SPAdjCount || SPAdj == 0) && 790 "Unbalanced call frame setup / destroy pairs?"); 791 } 792 } 793 794 /// findLastUseReg - find the killing use of the specified register within 795 /// the instruciton range. Return the operand number of the kill in Operand. 796 static MachineBasicBlock::iterator 797 findLastUseReg(MachineBasicBlock::iterator I, MachineBasicBlock::iterator ME, 798 unsigned Reg) { 799 // Scan forward to find the last use of this virtual register 800 for (++I; I != ME; ++I) { 801 MachineInstr *MI = I; 802 bool isDefInsn = false; 803 bool isKillInsn = false; 804 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) 805 if (MI->getOperand(i).isReg()) { 806 unsigned OpReg = MI->getOperand(i).getReg(); 807 if (OpReg == 0 || !TargetRegisterInfo::isVirtualRegister(OpReg)) 808 continue; 809 assert (OpReg == Reg 810 && "overlapping use of scavenged index register!"); 811 // If this is the killing use, we have a candidate. 812 if (MI->getOperand(i).isKill()) 813 isKillInsn = true; 814 else if (MI->getOperand(i).isDef()) 815 isDefInsn = true; 816 } 817 if (isKillInsn && !isDefInsn) 818 return I; 819 } 820 // If we hit the end of the basic block, there was no kill of 821 // the virtual register, which is wrong. 822 assert (0 && "scavenged index register never killed!"); 823 return ME; 824 } 825 826 /// scavengeFrameVirtualRegs - Replace all frame index virtual registers 827 /// with physical registers. Use the register scavenger to find an 828 /// appropriate register to use. 829 void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) { 830 // Run through the instructions and find any virtual registers. 831 for (MachineFunction::iterator BB = Fn.begin(), 832 E = Fn.end(); BB != E; ++BB) { 833 RS->enterBasicBlock(BB); 834 835 // FIXME: The logic flow in this function is still too convoluted. 836 // It needs a cleanup refactoring. Do that in preparation for tracking 837 // more than one scratch register value and using ranges to find 838 // available scratch registers. 839 unsigned CurrentVirtReg = 0; 840 unsigned CurrentScratchReg = 0; 841 bool havePrevValue = false; 842 TargetRegisterInfo::FrameIndexValue PrevValue(0,0); 843 TargetRegisterInfo::FrameIndexValue Value(0,0); 844 MachineInstr *PrevLastUseMI = NULL; 845 unsigned PrevLastUseOp = 0; 846 bool trackingCurrentValue = false; 847 int SPAdj = 0; 848 849 // The instruction stream may change in the loop, so check BB->end() 850 // directly. 851 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 852 MachineInstr *MI = I; 853 bool isDefInsn = false; 854 bool isKillInsn = false; 855 bool clobbersScratchReg = false; 856 bool DoIncr = true; 857 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 858 if (MI->getOperand(i).isReg()) { 859 MachineOperand &MO = MI->getOperand(i); 860 unsigned Reg = MO.getReg(); 861 if (Reg == 0) 862 continue; 863 if (!TargetRegisterInfo::isVirtualRegister(Reg)) { 864 // If we have a previous scratch reg, check and see if anything 865 // here kills whatever value is in there. 866 if (Reg == CurrentScratchReg) { 867 if (MO.isUse()) { 868 // Two-address operands implicitly kill 869 if (MO.isKill() || MI->isRegTiedToDefOperand(i)) 870 clobbersScratchReg = true; 871 } else { 872 assert (MO.isDef()); 873 clobbersScratchReg = true; 874 } 875 } 876 continue; 877 } 878 // If this is a def, remember that this insn defines the value. 879 // This lets us properly consider insns which re-use the scratch 880 // register, such as r2 = sub r2, #imm, in the middle of the 881 // scratch range. 882 if (MO.isDef()) 883 isDefInsn = true; 884 885 // Have we already allocated a scratch register for this virtual? 886 if (Reg != CurrentVirtReg) { 887 // When we first encounter a new virtual register, it 888 // must be a definition. 889 assert(MI->getOperand(i).isDef() && 890 "frame index virtual missing def!"); 891 // We can't have nested virtual register live ranges because 892 // there's only a guarantee of one scavenged register at a time. 893 assert (CurrentVirtReg == 0 && 894 "overlapping frame index virtual registers!"); 895 896 // If the target gave us information about what's in the register, 897 // we can use that to re-use scratch regs. 898 DenseMap<unsigned, FrameConstantEntry>::iterator Entry = 899 FrameConstantRegMap.find(Reg); 900 trackingCurrentValue = Entry != FrameConstantRegMap.end(); 901 if (trackingCurrentValue) { 902 SPAdj = (*Entry).second.second; 903 Value = (*Entry).second.first; 904 } else { 905 SPAdj = 0; 906 Value.first = 0; 907 Value.second = 0; 908 } 909 910 // If the scratch register from the last allocation is still 911 // available, see if the value matches. If it does, just re-use it. 912 if (trackingCurrentValue && havePrevValue && PrevValue == Value) { 913 // FIXME: This assumes that the instructions in the live range 914 // for the virtual register are exclusively for the purpose 915 // of populating the value in the register. That's reasonable 916 // for these frame index registers, but it's still a very, very 917 // strong assumption. rdar://7322732. Better would be to 918 // explicitly check each instruction in the range for references 919 // to the virtual register. Only delete those insns that 920 // touch the virtual register. 921 922 // Find the last use of the new virtual register. Remove all 923 // instruction between here and there, and update the current 924 // instruction to reference the last use insn instead. 925 MachineBasicBlock::iterator LastUseMI = 926 findLastUseReg(I, BB->end(), Reg); 927 928 // Remove all instructions up 'til the last use, since they're 929 // just calculating the value we already have. 930 BB->erase(I, LastUseMI); 931 I = LastUseMI; 932 933 // Extend the live range of the scratch register 934 PrevLastUseMI->getOperand(PrevLastUseOp).setIsKill(false); 935 RS->setUsed(CurrentScratchReg); 936 CurrentVirtReg = Reg; 937 938 // We deleted the instruction we were scanning the operands of. 939 // Jump back to the instruction iterator loop. Don't increment 940 // past this instruction since we updated the iterator already. 941 DoIncr = false; 942 break; 943 } 944 945 // Scavenge a new scratch register 946 CurrentVirtReg = Reg; 947 const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg); 948 CurrentScratchReg = RS->scavengeRegister(RC, I, SPAdj); 949 PrevValue = Value; 950 } 951 // replace this reference to the virtual register with the 952 // scratch register. 953 assert (CurrentScratchReg && "Missing scratch register!"); 954 MI->getOperand(i).setReg(CurrentScratchReg); 955 956 if (MI->getOperand(i).isKill()) { 957 isKillInsn = true; 958 PrevLastUseOp = i; 959 PrevLastUseMI = MI; 960 } 961 } 962 } 963 // If this is the last use of the scratch, stop tracking it. The 964 // last use will be a kill operand in an instruction that does 965 // not also define the scratch register. 966 if (isKillInsn && !isDefInsn) { 967 CurrentVirtReg = 0; 968 havePrevValue = trackingCurrentValue; 969 } 970 // Similarly, notice if instruction clobbered the value in the 971 // register we're tracking for possible later reuse. This is noted 972 // above, but enforced here since the value is still live while we 973 // process the rest of the operands of the instruction. 974 if (clobbersScratchReg) { 975 havePrevValue = false; 976 CurrentScratchReg = 0; 977 } 978 if (DoIncr) { 979 RS->forward(I); 980 ++I; 981 } 982 } 983 } 984 } 985