1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass is responsible for finalizing the functions frame layout, saving 11 // callee saved registers, and for emitting prolog & epilog code for the 12 // function. 13 // 14 // This pass must be run after register allocation. After this pass is 15 // executed, it is illegal to construct MO_FrameIndex operands. 16 // 17 // This pass provides an optional shrink wrapping variant of prolog/epilog 18 // insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp. 19 // 20 //===----------------------------------------------------------------------===// 21 22 #define DEBUG_TYPE "pei" 23 #include "PrologEpilogInserter.h" 24 #include "llvm/InlineAsm.h" 25 #include "llvm/CodeGen/MachineDominators.h" 26 #include "llvm/CodeGen/MachineLoopInfo.h" 27 #include "llvm/CodeGen/MachineInstr.h" 28 #include "llvm/CodeGen/MachineFrameInfo.h" 29 #include "llvm/CodeGen/MachineRegisterInfo.h" 30 #include "llvm/CodeGen/RegisterScavenging.h" 31 #include "llvm/Target/TargetMachine.h" 32 #include "llvm/Target/TargetOptions.h" 33 #include "llvm/Target/TargetRegisterInfo.h" 34 #include "llvm/Target/TargetFrameLowering.h" 35 #include "llvm/Target/TargetInstrInfo.h" 36 #include "llvm/Support/CommandLine.h" 37 #include "llvm/Support/Compiler.h" 38 #include "llvm/Support/Debug.h" 39 #include "llvm/ADT/IndexedMap.h" 40 #include "llvm/ADT/SmallSet.h" 41 #include "llvm/ADT/Statistic.h" 42 #include "llvm/ADT/STLExtras.h" 43 #include <climits> 44 45 using namespace llvm; 46 47 char PEI::ID = 0; 48 49 INITIALIZE_PASS_BEGIN(PEI, "prologepilog", 50 "Prologue/Epilogue Insertion", false, false) 51 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 52 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) 53 INITIALIZE_PASS_END(PEI, "prologepilog", 54 "Prologue/Epilogue Insertion", false, false) 55 56 STATISTIC(NumVirtualFrameRegs, "Number of virtual frame regs encountered"); 57 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged"); 58 STATISTIC(NumBytesStackSpace, 59 "Number of bytes used for stack in all functions"); 60 61 /// createPrologEpilogCodeInserter - This function returns a pass that inserts 62 /// prolog and epilog code, and eliminates abstract frame references. 63 /// 64 FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); } 65 66 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 67 /// frame indexes with appropriate references. 68 /// 69 bool PEI::runOnMachineFunction(MachineFunction &Fn) { 70 const Function* F = Fn.getFunction(); 71 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 72 const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering(); 73 74 RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL; 75 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn); 76 77 // Calculate the MaxCallFrameSize and AdjustsStack variables for the 78 // function's frame information. Also eliminates call frame pseudo 79 // instructions. 80 calculateCallsInformation(Fn); 81 82 // Allow the target machine to make some adjustments to the function 83 // e.g. UsedPhysRegs before calculateCalleeSavedRegisters. 84 TFI->processFunctionBeforeCalleeSavedScan(Fn, RS); 85 86 // Scan the function for modified callee saved registers and insert spill code 87 // for any callee saved registers that are modified. 88 calculateCalleeSavedRegisters(Fn); 89 90 // Determine placement of CSR spill/restore code: 91 // - With shrink wrapping, place spills and restores to tightly 92 // enclose regions in the Machine CFG of the function where 93 // they are used. 94 // - Without shink wrapping (default), place all spills in the 95 // entry block, all restores in return blocks. 96 placeCSRSpillsAndRestores(Fn); 97 98 // Add the code to save and restore the callee saved registers 99 if (!F->hasFnAttr(Attribute::Naked)) 100 insertCSRSpillsAndRestores(Fn); 101 102 // Allow the target machine to make final modifications to the function 103 // before the frame layout is finalized. 104 TFI->processFunctionBeforeFrameFinalized(Fn); 105 106 // Calculate actual frame offsets for all abstract stack objects... 107 calculateFrameObjectOffsets(Fn); 108 109 // Add prolog and epilog code to the function. This function is required 110 // to align the stack frame as necessary for any stack variables or 111 // called functions. Because of this, calculateCalleeSavedRegisters() 112 // must be called before this function in order to set the AdjustsStack 113 // and MaxCallFrameSize variables. 114 if (!F->hasFnAttr(Attribute::Naked)) 115 insertPrologEpilogCode(Fn); 116 117 // Replace all MO_FrameIndex operands with physical register references 118 // and actual offsets. 119 // 120 replaceFrameIndices(Fn); 121 122 // If register scavenging is needed, as we've enabled doing it as a 123 // post-pass, scavenge the virtual registers that frame index elimiation 124 // inserted. 125 if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging) 126 scavengeFrameVirtualRegs(Fn); 127 128 delete RS; 129 clearAllSets(); 130 return true; 131 } 132 133 #if 0 134 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 135 AU.setPreservesCFG(); 136 if (ShrinkWrapping || ShrinkWrapFunc != "") { 137 AU.addRequired<MachineLoopInfo>(); 138 AU.addRequired<MachineDominatorTree>(); 139 } 140 AU.addPreserved<MachineLoopInfo>(); 141 AU.addPreserved<MachineDominatorTree>(); 142 MachineFunctionPass::getAnalysisUsage(AU); 143 } 144 #endif 145 146 /// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack 147 /// variables for the function's frame information and eliminate call frame 148 /// pseudo instructions. 149 void PEI::calculateCallsInformation(MachineFunction &Fn) { 150 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 151 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 152 const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering(); 153 MachineFrameInfo *MFI = Fn.getFrameInfo(); 154 155 unsigned MaxCallFrameSize = 0; 156 bool AdjustsStack = MFI->adjustsStack(); 157 158 // Get the function call frame set-up and tear-down instruction opcode 159 int FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 160 int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 161 162 // Early exit for targets which have no call frame setup/destroy pseudo 163 // instructions. 164 if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1) 165 return; 166 167 std::vector<MachineBasicBlock::iterator> FrameSDOps; 168 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) 169 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) 170 if (I->getOpcode() == FrameSetupOpcode || 171 I->getOpcode() == FrameDestroyOpcode) { 172 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo" 173 " instructions should have a single immediate argument!"); 174 unsigned Size = I->getOperand(0).getImm(); 175 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 176 AdjustsStack = true; 177 FrameSDOps.push_back(I); 178 } else if (I->isInlineAsm()) { 179 // Some inline asm's need a stack frame, as indicated by operand 1. 180 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 181 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 182 AdjustsStack = true; 183 } 184 185 MFI->setAdjustsStack(AdjustsStack); 186 MFI->setMaxCallFrameSize(MaxCallFrameSize); 187 188 for (std::vector<MachineBasicBlock::iterator>::iterator 189 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) { 190 MachineBasicBlock::iterator I = *i; 191 192 // If call frames are not being included as part of the stack frame, and 193 // the target doesn't indicate otherwise, remove the call frame pseudos 194 // here. The sub/add sp instruction pairs are still inserted, but we don't 195 // need to track the SP adjustment for frame index elimination. 196 if (TFI->canSimplifyCallFramePseudos(Fn)) 197 RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I); 198 } 199 } 200 201 202 /// calculateCalleeSavedRegisters - Scan the function for modified callee saved 203 /// registers. 204 void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) { 205 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 206 const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering(); 207 MachineFrameInfo *MFI = Fn.getFrameInfo(); 208 209 // Get the callee saved register list... 210 const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(&Fn); 211 212 // These are used to keep track the callee-save area. Initialize them. 213 MinCSFrameIndex = INT_MAX; 214 MaxCSFrameIndex = 0; 215 216 // Early exit for targets which have no callee saved registers. 217 if (CSRegs == 0 || CSRegs[0] == 0) 218 return; 219 220 // In Naked functions we aren't going to save any registers. 221 if (Fn.getFunction()->hasFnAttr(Attribute::Naked)) 222 return; 223 224 std::vector<CalleeSavedInfo> CSI; 225 for (unsigned i = 0; CSRegs[i]; ++i) { 226 unsigned Reg = CSRegs[i]; 227 if (Fn.getRegInfo().isPhysRegOrOverlapUsed(Reg)) { 228 // If the reg is modified, save it! 229 CSI.push_back(CalleeSavedInfo(Reg)); 230 } 231 } 232 233 if (CSI.empty()) 234 return; // Early exit if no callee saved registers are modified! 235 236 unsigned NumFixedSpillSlots; 237 const TargetFrameLowering::SpillSlot *FixedSpillSlots = 238 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 239 240 // Now that we know which registers need to be saved and restored, allocate 241 // stack slots for them. 242 for (std::vector<CalleeSavedInfo>::iterator 243 I = CSI.begin(), E = CSI.end(); I != E; ++I) { 244 unsigned Reg = I->getReg(); 245 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 246 247 int FrameIdx; 248 if (RegInfo->hasReservedSpillSlot(Fn, Reg, FrameIdx)) { 249 I->setFrameIdx(FrameIdx); 250 continue; 251 } 252 253 // Check to see if this physreg must be spilled to a particular stack slot 254 // on this target. 255 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; 256 while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots && 257 FixedSlot->Reg != Reg) 258 ++FixedSlot; 259 260 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 261 // Nope, just spill it anywhere convenient. 262 unsigned Align = RC->getAlignment(); 263 unsigned StackAlign = TFI->getStackAlignment(); 264 265 // We may not be able to satisfy the desired alignment specification of 266 // the TargetRegisterClass if the stack alignment is smaller. Use the 267 // min. 268 Align = std::min(Align, StackAlign); 269 FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true); 270 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 271 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 272 } else { 273 // Spill it to the stack where we must. 274 FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, true); 275 } 276 277 I->setFrameIdx(FrameIdx); 278 } 279 280 MFI->setCalleeSavedInfo(CSI); 281 } 282 283 /// insertCSRSpillsAndRestores - Insert spill and restore code for 284 /// callee saved registers used in the function, handling shrink wrapping. 285 /// 286 void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) { 287 // Get callee saved register information. 288 MachineFrameInfo *MFI = Fn.getFrameInfo(); 289 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 290 291 MFI->setCalleeSavedInfoValid(true); 292 293 // Early exit if no callee saved registers are modified! 294 if (CSI.empty()) 295 return; 296 297 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 298 const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering(); 299 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 300 MachineBasicBlock::iterator I; 301 302 if (! ShrinkWrapThisFunction) { 303 // Spill using target interface. 304 I = EntryBlock->begin(); 305 if (!TFI->spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) { 306 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 307 // Add the callee-saved register as live-in. 308 // It's killed at the spill. 309 EntryBlock->addLiveIn(CSI[i].getReg()); 310 311 // Insert the spill to the stack frame. 312 unsigned Reg = CSI[i].getReg(); 313 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 314 TII.storeRegToStackSlot(*EntryBlock, I, Reg, true, 315 CSI[i].getFrameIdx(), RC, TRI); 316 } 317 } 318 319 // Restore using target interface. 320 for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) { 321 MachineBasicBlock* MBB = ReturnBlocks[ri]; 322 I = MBB->end(); --I; 323 324 // Skip over all terminator instructions, which are part of the return 325 // sequence. 326 MachineBasicBlock::iterator I2 = I; 327 while (I2 != MBB->begin() && (--I2)->isTerminator()) 328 I = I2; 329 330 bool AtStart = I == MBB->begin(); 331 MachineBasicBlock::iterator BeforeI = I; 332 if (!AtStart) 333 --BeforeI; 334 335 // Restore all registers immediately before the return and any 336 // terminators that precede it. 337 if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) { 338 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 339 unsigned Reg = CSI[i].getReg(); 340 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 341 TII.loadRegFromStackSlot(*MBB, I, Reg, 342 CSI[i].getFrameIdx(), 343 RC, TRI); 344 assert(I != MBB->begin() && 345 "loadRegFromStackSlot didn't insert any code!"); 346 // Insert in reverse order. loadRegFromStackSlot can insert 347 // multiple instructions. 348 if (AtStart) 349 I = MBB->begin(); 350 else { 351 I = BeforeI; 352 ++I; 353 } 354 } 355 } 356 } 357 return; 358 } 359 360 // Insert spills. 361 std::vector<CalleeSavedInfo> blockCSI; 362 for (CSRegBlockMap::iterator BI = CSRSave.begin(), 363 BE = CSRSave.end(); BI != BE; ++BI) { 364 MachineBasicBlock* MBB = BI->first; 365 CSRegSet save = BI->second; 366 367 if (save.empty()) 368 continue; 369 370 blockCSI.clear(); 371 for (CSRegSet::iterator RI = save.begin(), 372 RE = save.end(); RI != RE; ++RI) { 373 blockCSI.push_back(CSI[*RI]); 374 } 375 assert(blockCSI.size() > 0 && 376 "Could not collect callee saved register info"); 377 378 I = MBB->begin(); 379 380 // When shrink wrapping, use stack slot stores/loads. 381 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) { 382 // Add the callee-saved register as live-in. 383 // It's killed at the spill. 384 MBB->addLiveIn(blockCSI[i].getReg()); 385 386 // Insert the spill to the stack frame. 387 unsigned Reg = blockCSI[i].getReg(); 388 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 389 TII.storeRegToStackSlot(*MBB, I, Reg, 390 true, 391 blockCSI[i].getFrameIdx(), 392 RC, TRI); 393 } 394 } 395 396 for (CSRegBlockMap::iterator BI = CSRRestore.begin(), 397 BE = CSRRestore.end(); BI != BE; ++BI) { 398 MachineBasicBlock* MBB = BI->first; 399 CSRegSet restore = BI->second; 400 401 if (restore.empty()) 402 continue; 403 404 blockCSI.clear(); 405 for (CSRegSet::iterator RI = restore.begin(), 406 RE = restore.end(); RI != RE; ++RI) { 407 blockCSI.push_back(CSI[*RI]); 408 } 409 assert(blockCSI.size() > 0 && 410 "Could not find callee saved register info"); 411 412 // If MBB is empty and needs restores, insert at the _beginning_. 413 if (MBB->empty()) { 414 I = MBB->begin(); 415 } else { 416 I = MBB->end(); 417 --I; 418 419 // Skip over all terminator instructions, which are part of the 420 // return sequence. 421 if (! I->isTerminator()) { 422 ++I; 423 } else { 424 MachineBasicBlock::iterator I2 = I; 425 while (I2 != MBB->begin() && (--I2)->isTerminator()) 426 I = I2; 427 } 428 } 429 430 bool AtStart = I == MBB->begin(); 431 MachineBasicBlock::iterator BeforeI = I; 432 if (!AtStart) 433 --BeforeI; 434 435 // Restore all registers immediately before the return and any 436 // terminators that precede it. 437 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) { 438 unsigned Reg = blockCSI[i].getReg(); 439 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 440 TII.loadRegFromStackSlot(*MBB, I, Reg, 441 blockCSI[i].getFrameIdx(), 442 RC, TRI); 443 assert(I != MBB->begin() && 444 "loadRegFromStackSlot didn't insert any code!"); 445 // Insert in reverse order. loadRegFromStackSlot can insert 446 // multiple instructions. 447 if (AtStart) 448 I = MBB->begin(); 449 else { 450 I = BeforeI; 451 ++I; 452 } 453 } 454 } 455 } 456 457 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 458 static inline void 459 AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, 460 bool StackGrowsDown, int64_t &Offset, 461 unsigned &MaxAlign) { 462 // If the stack grows down, add the object size to find the lowest address. 463 if (StackGrowsDown) 464 Offset += MFI->getObjectSize(FrameIdx); 465 466 unsigned Align = MFI->getObjectAlignment(FrameIdx); 467 468 // If the alignment of this object is greater than that of the stack, then 469 // increase the stack alignment to match. 470 MaxAlign = std::max(MaxAlign, Align); 471 472 // Adjust to alignment boundary. 473 Offset = (Offset + Align - 1) / Align * Align; 474 475 if (StackGrowsDown) { 476 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n"); 477 MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset 478 } else { 479 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n"); 480 MFI->setObjectOffset(FrameIdx, Offset); 481 Offset += MFI->getObjectSize(FrameIdx); 482 } 483 } 484 485 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 486 /// abstract stack objects. 487 /// 488 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { 489 const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering(); 490 491 bool StackGrowsDown = 492 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 493 494 // Loop over all of the stack objects, assigning sequential addresses... 495 MachineFrameInfo *MFI = Fn.getFrameInfo(); 496 497 // Start at the beginning of the local area. 498 // The Offset is the distance from the stack top in the direction 499 // of stack growth -- so it's always nonnegative. 500 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 501 if (StackGrowsDown) 502 LocalAreaOffset = -LocalAreaOffset; 503 assert(LocalAreaOffset >= 0 504 && "Local area offset should be in direction of stack growth"); 505 int64_t Offset = LocalAreaOffset; 506 507 // If there are fixed sized objects that are preallocated in the local area, 508 // non-fixed objects can't be allocated right at the start of local area. 509 // We currently don't support filling in holes in between fixed sized 510 // objects, so we adjust 'Offset' to point to the end of last fixed sized 511 // preallocated object. 512 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) { 513 int64_t FixedOff; 514 if (StackGrowsDown) { 515 // The maximum distance from the stack pointer is at lower address of 516 // the object -- which is given by offset. For down growing stack 517 // the offset is negative, so we negate the offset to get the distance. 518 FixedOff = -MFI->getObjectOffset(i); 519 } else { 520 // The maximum distance from the start pointer is at the upper 521 // address of the object. 522 FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i); 523 } 524 if (FixedOff > Offset) Offset = FixedOff; 525 } 526 527 // First assign frame offsets to stack objects that are used to spill 528 // callee saved registers. 529 if (StackGrowsDown) { 530 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 531 // If the stack grows down, we need to add the size to find the lowest 532 // address of the object. 533 Offset += MFI->getObjectSize(i); 534 535 unsigned Align = MFI->getObjectAlignment(i); 536 // Adjust to alignment boundary 537 Offset = (Offset+Align-1)/Align*Align; 538 539 MFI->setObjectOffset(i, -Offset); // Set the computed offset 540 } 541 } else { 542 int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex; 543 for (int i = MaxCSFI; i >= MinCSFI ; --i) { 544 unsigned Align = MFI->getObjectAlignment(i); 545 // Adjust to alignment boundary 546 Offset = (Offset+Align-1)/Align*Align; 547 548 MFI->setObjectOffset(i, Offset); 549 Offset += MFI->getObjectSize(i); 550 } 551 } 552 553 unsigned MaxAlign = MFI->getMaxAlignment(); 554 555 // Make sure the special register scavenging spill slot is closest to the 556 // frame pointer if a frame pointer is required. 557 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 558 if (RS && TFI.hasFP(Fn) && RegInfo->useFPForScavengingIndex(Fn) && 559 !RegInfo->needsStackRealignment(Fn)) { 560 int SFI = RS->getScavengingFrameIndex(); 561 if (SFI >= 0) 562 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign); 563 } 564 565 // FIXME: Once this is working, then enable flag will change to a target 566 // check for whether the frame is large enough to want to use virtual 567 // frame index registers. Functions which don't want/need this optimization 568 // will continue to use the existing code path. 569 if (MFI->getUseLocalStackAllocationBlock()) { 570 unsigned Align = MFI->getLocalFrameMaxAlign(); 571 572 // Adjust to alignment boundary. 573 Offset = (Offset + Align - 1) / Align * Align; 574 575 DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 576 577 // Resolve offsets for objects in the local block. 578 for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) { 579 std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i); 580 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 581 DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << 582 FIOffset << "]\n"); 583 MFI->setObjectOffset(Entry.first, FIOffset); 584 } 585 // Allocate the local block 586 Offset += MFI->getLocalFrameSize(); 587 588 MaxAlign = std::max(Align, MaxAlign); 589 } 590 591 // Make sure that the stack protector comes before the local variables on the 592 // stack. 593 SmallSet<int, 16> LargeStackObjs; 594 if (MFI->getStackProtectorIndex() >= 0) { 595 AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown, 596 Offset, MaxAlign); 597 598 // Assign large stack objects first. 599 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 600 if (MFI->isObjectPreAllocated(i) && 601 MFI->getUseLocalStackAllocationBlock()) 602 continue; 603 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 604 continue; 605 if (RS && (int)i == RS->getScavengingFrameIndex()) 606 continue; 607 if (MFI->isDeadObjectIndex(i)) 608 continue; 609 if (MFI->getStackProtectorIndex() == (int)i) 610 continue; 611 if (!MFI->MayNeedStackProtector(i)) 612 continue; 613 614 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); 615 LargeStackObjs.insert(i); 616 } 617 } 618 619 // Then assign frame offsets to stack objects that are not used to spill 620 // callee saved registers. 621 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 622 if (MFI->isObjectPreAllocated(i) && 623 MFI->getUseLocalStackAllocationBlock()) 624 continue; 625 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 626 continue; 627 if (RS && (int)i == RS->getScavengingFrameIndex()) 628 continue; 629 if (MFI->isDeadObjectIndex(i)) 630 continue; 631 if (MFI->getStackProtectorIndex() == (int)i) 632 continue; 633 if (LargeStackObjs.count(i)) 634 continue; 635 636 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); 637 } 638 639 // Make sure the special register scavenging spill slot is closest to the 640 // stack pointer. 641 if (RS && (!TFI.hasFP(Fn) || RegInfo->needsStackRealignment(Fn) || 642 !RegInfo->useFPForScavengingIndex(Fn))) { 643 int SFI = RS->getScavengingFrameIndex(); 644 if (SFI >= 0) 645 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign); 646 } 647 648 if (!TFI.targetHandlesStackFrameRounding()) { 649 // If we have reserved argument space for call sites in the function 650 // immediately on entry to the current function, count it as part of the 651 // overall stack size. 652 if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn)) 653 Offset += MFI->getMaxCallFrameSize(); 654 655 // Round up the size to a multiple of the alignment. If the function has 656 // any calls or alloca's, align to the target's StackAlignment value to 657 // ensure that the callee's frame or the alloca data is suitably aligned; 658 // otherwise, for leaf functions, align to the TransientStackAlignment 659 // value. 660 unsigned StackAlign; 661 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() || 662 (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0)) 663 StackAlign = TFI.getStackAlignment(); 664 else 665 StackAlign = TFI.getTransientStackAlignment(); 666 667 // If the frame pointer is eliminated, all frame offsets will be relative to 668 // SP not FP. Align to MaxAlign so this works. 669 StackAlign = std::max(StackAlign, MaxAlign); 670 unsigned AlignMask = StackAlign - 1; 671 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); 672 } 673 674 // Update frame info to pretend that this is part of the stack... 675 int64_t StackSize = Offset - LocalAreaOffset; 676 MFI->setStackSize(StackSize); 677 NumBytesStackSpace += StackSize; 678 } 679 680 /// insertPrologEpilogCode - Scan the function for modified callee saved 681 /// registers, insert spill code for these callee saved registers, then add 682 /// prolog and epilog code to the function. 683 /// 684 void PEI::insertPrologEpilogCode(MachineFunction &Fn) { 685 const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering(); 686 687 // Add prologue to the function... 688 TFI.emitPrologue(Fn); 689 690 // Add epilogue to restore the callee-save registers in each exiting block 691 for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) { 692 // If last instruction is a return instruction, add an epilogue 693 if (!I->empty() && I->back().isReturn()) 694 TFI.emitEpilogue(Fn, *I); 695 } 696 697 // Emit additional code that is required to support segmented stacks, if 698 // we've been asked for it. This, when linked with a runtime with support 699 // for segmented stacks (libgcc is one), will result in allocating stack 700 // space in small chunks instead of one large contiguous block. 701 if (Fn.getTarget().Options.EnableSegmentedStacks) 702 TFI.adjustForSegmentedStacks(Fn); 703 } 704 705 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 706 /// register references and actual offsets. 707 /// 708 void PEI::replaceFrameIndices(MachineFunction &Fn) { 709 if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do? 710 711 const TargetMachine &TM = Fn.getTarget(); 712 assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!"); 713 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 714 const TargetRegisterInfo &TRI = *TM.getRegisterInfo(); 715 const TargetFrameLowering *TFI = TM.getFrameLowering(); 716 bool StackGrowsDown = 717 TFI->getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 718 int FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 719 int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 720 721 for (MachineFunction::iterator BB = Fn.begin(), 722 E = Fn.end(); BB != E; ++BB) { 723 #ifndef NDEBUG 724 int SPAdjCount = 0; // frame setup / destroy count. 725 #endif 726 int SPAdj = 0; // SP offset due to call frame setup / destroy. 727 if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB); 728 729 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 730 731 if (I->getOpcode() == FrameSetupOpcode || 732 I->getOpcode() == FrameDestroyOpcode) { 733 #ifndef NDEBUG 734 // Track whether we see even pairs of them 735 SPAdjCount += I->getOpcode() == FrameSetupOpcode ? 1 : -1; 736 #endif 737 // Remember how much SP has been adjusted to create the call 738 // frame. 739 int Size = I->getOperand(0).getImm(); 740 741 if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) || 742 (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode)) 743 Size = -Size; 744 745 SPAdj += Size; 746 747 MachineBasicBlock::iterator PrevI = BB->end(); 748 if (I != BB->begin()) PrevI = prior(I); 749 TRI.eliminateCallFramePseudoInstr(Fn, *BB, I); 750 751 // Visit the instructions created by eliminateCallFramePseudoInstr(). 752 if (PrevI == BB->end()) 753 I = BB->begin(); // The replaced instr was the first in the block. 754 else 755 I = llvm::next(PrevI); 756 continue; 757 } 758 759 MachineInstr *MI = I; 760 bool DoIncr = true; 761 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) 762 if (MI->getOperand(i).isFI()) { 763 // Some instructions (e.g. inline asm instructions) can have 764 // multiple frame indices and/or cause eliminateFrameIndex 765 // to insert more than one instruction. We need the register 766 // scavenger to go through all of these instructions so that 767 // it can update its register information. We keep the 768 // iterator at the point before insertion so that we can 769 // revisit them in full. 770 bool AtBeginning = (I == BB->begin()); 771 if (!AtBeginning) --I; 772 773 // If this instruction has a FrameIndex operand, we need to 774 // use that target machine register info object to eliminate 775 // it. 776 TRI.eliminateFrameIndex(MI, SPAdj, 777 FrameIndexVirtualScavenging ? NULL : RS); 778 779 // Reset the iterator if we were at the beginning of the BB. 780 if (AtBeginning) { 781 I = BB->begin(); 782 DoIncr = false; 783 } 784 785 MI = 0; 786 break; 787 } 788 789 if (DoIncr && I != BB->end()) ++I; 790 791 // Update register states. 792 if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI); 793 } 794 795 // If we have evenly matched pairs of frame setup / destroy instructions, 796 // make sure the adjustments come out to zero. If we don't have matched 797 // pairs, we can't be sure the missing bit isn't in another basic block 798 // due to a custom inserter playing tricks, so just asserting SPAdj==0 799 // isn't sufficient. See tMOVCC on Thumb1, for example. 800 assert((SPAdjCount || SPAdj == 0) && 801 "Unbalanced call frame setup / destroy pairs?"); 802 } 803 } 804 805 /// scavengeFrameVirtualRegs - Replace all frame index virtual registers 806 /// with physical registers. Use the register scavenger to find an 807 /// appropriate register to use. 808 void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) { 809 // Run through the instructions and find any virtual registers. 810 for (MachineFunction::iterator BB = Fn.begin(), 811 E = Fn.end(); BB != E; ++BB) { 812 RS->enterBasicBlock(BB); 813 814 unsigned VirtReg = 0; 815 unsigned ScratchReg = 0; 816 int SPAdj = 0; 817 818 // The instruction stream may change in the loop, so check BB->end() 819 // directly. 820 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 821 MachineInstr *MI = I; 822 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 823 if (MI->getOperand(i).isReg()) { 824 MachineOperand &MO = MI->getOperand(i); 825 unsigned Reg = MO.getReg(); 826 if (Reg == 0) 827 continue; 828 if (!TargetRegisterInfo::isVirtualRegister(Reg)) 829 continue; 830 831 ++NumVirtualFrameRegs; 832 833 // Have we already allocated a scratch register for this virtual? 834 if (Reg != VirtReg) { 835 // When we first encounter a new virtual register, it 836 // must be a definition. 837 assert(MI->getOperand(i).isDef() && 838 "frame index virtual missing def!"); 839 // Scavenge a new scratch register 840 VirtReg = Reg; 841 const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg); 842 ScratchReg = RS->scavengeRegister(RC, I, SPAdj); 843 ++NumScavengedRegs; 844 } 845 // Replace this reference to the virtual register with the 846 // scratch register. 847 assert (ScratchReg && "Missing scratch register!"); 848 MI->getOperand(i).setReg(ScratchReg); 849 850 } 851 } 852 RS->forward(I); 853 ++I; 854 } 855 } 856 } 857