1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass is responsible for finalizing the functions frame layout, saving 11 // callee saved registers, and for emitting prolog & epilog code for the 12 // function. 13 // 14 // This pass must be run after register allocation. After this pass is 15 // executed, it is illegal to construct MO_FrameIndex operands. 16 // 17 //===----------------------------------------------------------------------===// 18 19 #include "llvm/ADT/IndexedMap.h" 20 #include "llvm/ADT/STLExtras.h" 21 #include "llvm/ADT/SetVector.h" 22 #include "llvm/ADT/SmallSet.h" 23 #include "llvm/ADT/Statistic.h" 24 #include "llvm/CodeGen/MachineDominators.h" 25 #include "llvm/CodeGen/MachineFrameInfo.h" 26 #include "llvm/CodeGen/MachineInstr.h" 27 #include "llvm/CodeGen/MachineLoopInfo.h" 28 #include "llvm/CodeGen/MachineModuleInfo.h" 29 #include "llvm/CodeGen/MachineRegisterInfo.h" 30 #include "llvm/CodeGen/Passes.h" 31 #include "llvm/CodeGen/RegisterScavenging.h" 32 #include "llvm/CodeGen/StackProtector.h" 33 #include "llvm/CodeGen/WinEHFuncInfo.h" 34 #include "llvm/IR/DiagnosticInfo.h" 35 #include "llvm/IR/InlineAsm.h" 36 #include "llvm/IR/LLVMContext.h" 37 #include "llvm/Support/CommandLine.h" 38 #include "llvm/Support/Compiler.h" 39 #include "llvm/Support/Debug.h" 40 #include "llvm/Support/raw_ostream.h" 41 #include "llvm/Target/TargetFrameLowering.h" 42 #include "llvm/Target/TargetInstrInfo.h" 43 #include "llvm/Target/TargetMachine.h" 44 #include "llvm/Target/TargetRegisterInfo.h" 45 #include "llvm/Target/TargetSubtargetInfo.h" 46 #include <climits> 47 48 using namespace llvm; 49 50 #define DEBUG_TYPE "pei" 51 52 namespace { 53 class PEI : public MachineFunctionPass { 54 public: 55 static char ID; 56 PEI() : MachineFunctionPass(ID) { 57 initializePEIPass(*PassRegistry::getPassRegistry()); 58 } 59 60 void getAnalysisUsage(AnalysisUsage &AU) const override; 61 62 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 63 /// frame indexes with appropriate references. 64 /// 65 bool runOnMachineFunction(MachineFunction &Fn) override; 66 67 private: 68 RegScavenger *RS; 69 70 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved 71 // stack frame indexes. 72 unsigned MinCSFrameIndex, MaxCSFrameIndex; 73 74 // Save and Restore blocks of the current function. Typically there is a 75 // single save block, unless Windows EH funclets are involved. 76 SmallVector<MachineBasicBlock *, 1> SaveBlocks; 77 SmallVector<MachineBasicBlock *, 4> RestoreBlocks; 78 79 // Flag to control whether to use the register scavenger to resolve 80 // frame index materialization registers. Set according to 81 // TRI->requiresFrameIndexScavenging() for the current function. 82 bool FrameIndexVirtualScavenging; 83 84 void calculateSets(MachineFunction &Fn); 85 void calculateCallsInformation(MachineFunction &Fn); 86 void assignCalleeSavedSpillSlots(MachineFunction &Fn, 87 const BitVector &SavedRegs); 88 void insertCSRSpillsAndRestores(MachineFunction &Fn); 89 void calculateFrameObjectOffsets(MachineFunction &Fn); 90 void replaceFrameIndices(MachineFunction &Fn); 91 void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn, 92 int &SPAdj); 93 void scavengeFrameVirtualRegs(MachineFunction &Fn); 94 void insertPrologEpilogCode(MachineFunction &Fn); 95 }; 96 } // namespace 97 98 char PEI::ID = 0; 99 char &llvm::PrologEpilogCodeInserterID = PEI::ID; 100 101 static cl::opt<unsigned> 102 WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1), 103 cl::desc("Warn for stack size bigger than the given" 104 " number")); 105 106 INITIALIZE_PASS_BEGIN(PEI, "prologepilog", 107 "Prologue/Epilogue Insertion", false, false) 108 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 109 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) 110 INITIALIZE_PASS_DEPENDENCY(StackProtector) 111 INITIALIZE_PASS_DEPENDENCY(TargetPassConfig) 112 INITIALIZE_PASS_END(PEI, "prologepilog", 113 "Prologue/Epilogue Insertion & Frame Finalization", 114 false, false) 115 116 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged"); 117 STATISTIC(NumBytesStackSpace, 118 "Number of bytes used for stack in all functions"); 119 120 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 121 AU.setPreservesCFG(); 122 AU.addPreserved<MachineLoopInfo>(); 123 AU.addPreserved<MachineDominatorTree>(); 124 AU.addRequired<StackProtector>(); 125 AU.addRequired<TargetPassConfig>(); 126 MachineFunctionPass::getAnalysisUsage(AU); 127 } 128 129 /// Compute the set of return blocks 130 void PEI::calculateSets(MachineFunction &Fn) { 131 const MachineFrameInfo *MFI = Fn.getFrameInfo(); 132 133 // Even when we do not change any CSR, we still want to insert the 134 // prologue and epilogue of the function. 135 // So set the save points for those. 136 137 // Use the points found by shrink-wrapping, if any. 138 if (MFI->getSavePoint()) { 139 SaveBlocks.push_back(MFI->getSavePoint()); 140 assert(MFI->getRestorePoint() && "Both restore and save must be set"); 141 MachineBasicBlock *RestoreBlock = MFI->getRestorePoint(); 142 // If RestoreBlock does not have any successor and is not a return block 143 // then the end point is unreachable and we do not need to insert any 144 // epilogue. 145 if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock()) 146 RestoreBlocks.push_back(RestoreBlock); 147 return; 148 } 149 150 // Save refs to entry and return blocks. 151 SaveBlocks.push_back(&Fn.front()); 152 for (MachineBasicBlock &MBB : Fn) { 153 if (MBB.isEHFuncletEntry()) 154 SaveBlocks.push_back(&MBB); 155 if (MBB.isReturnBlock()) 156 RestoreBlocks.push_back(&MBB); 157 } 158 } 159 160 /// StackObjSet - A set of stack object indexes 161 typedef SmallSetVector<int, 8> StackObjSet; 162 163 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 164 /// frame indexes with appropriate references. 165 /// 166 bool PEI::runOnMachineFunction(MachineFunction &Fn) { 167 const Function* F = Fn.getFunction(); 168 const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo(); 169 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 170 171 assert(!Fn.getRegInfo().getNumVirtRegs() && "Regalloc must assign all vregs"); 172 173 RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : nullptr; 174 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn); 175 176 // Calculate the MaxCallFrameSize and AdjustsStack variables for the 177 // function's frame information. Also eliminates call frame pseudo 178 // instructions. 179 calculateCallsInformation(Fn); 180 181 // Determine which of the registers in the callee save list should be saved. 182 BitVector SavedRegs; 183 TFI->determineCalleeSaves(Fn, SavedRegs, RS); 184 185 // Insert spill code for any callee saved registers that are modified. 186 assignCalleeSavedSpillSlots(Fn, SavedRegs); 187 188 // Determine placement of CSR spill/restore code: 189 // place all spills in the entry block, all restores in return blocks. 190 calculateSets(Fn); 191 192 // Add the code to save and restore the callee saved registers. 193 if (!F->hasFnAttribute(Attribute::Naked)) 194 insertCSRSpillsAndRestores(Fn); 195 196 // Allow the target machine to make final modifications to the function 197 // before the frame layout is finalized. 198 TFI->processFunctionBeforeFrameFinalized(Fn, RS); 199 200 // Calculate actual frame offsets for all abstract stack objects... 201 calculateFrameObjectOffsets(Fn); 202 203 // Add prolog and epilog code to the function. This function is required 204 // to align the stack frame as necessary for any stack variables or 205 // called functions. Because of this, calculateCalleeSavedRegisters() 206 // must be called before this function in order to set the AdjustsStack 207 // and MaxCallFrameSize variables. 208 if (!F->hasFnAttribute(Attribute::Naked)) 209 insertPrologEpilogCode(Fn); 210 211 // Replace all MO_FrameIndex operands with physical register references 212 // and actual offsets. 213 // 214 replaceFrameIndices(Fn); 215 216 // If register scavenging is needed, as we've enabled doing it as a 217 // post-pass, scavenge the virtual registers that frame index elimination 218 // inserted. 219 if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging) 220 scavengeFrameVirtualRegs(Fn); 221 222 // Clear any vregs created by virtual scavenging. 223 Fn.getRegInfo().clearVirtRegs(); 224 225 // Warn on stack size when we exceeds the given limit. 226 MachineFrameInfo *MFI = Fn.getFrameInfo(); 227 uint64_t StackSize = MFI->getStackSize(); 228 if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) { 229 DiagnosticInfoStackSize DiagStackSize(*F, StackSize); 230 F->getContext().diagnose(DiagStackSize); 231 } 232 233 delete RS; 234 SaveBlocks.clear(); 235 RestoreBlocks.clear(); 236 return true; 237 } 238 239 /// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack 240 /// variables for the function's frame information and eliminate call frame 241 /// pseudo instructions. 242 void PEI::calculateCallsInformation(MachineFunction &Fn) { 243 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo(); 244 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 245 MachineFrameInfo *MFI = Fn.getFrameInfo(); 246 247 unsigned MaxCallFrameSize = 0; 248 bool AdjustsStack = MFI->adjustsStack(); 249 250 // Get the function call frame set-up and tear-down instruction opcode 251 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 252 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 253 254 // Early exit for targets which have no call frame setup/destroy pseudo 255 // instructions. 256 if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u) 257 return; 258 259 std::vector<MachineBasicBlock::iterator> FrameSDOps; 260 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) 261 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) 262 if (I->getOpcode() == FrameSetupOpcode || 263 I->getOpcode() == FrameDestroyOpcode) { 264 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo" 265 " instructions should have a single immediate argument!"); 266 unsigned Size = I->getOperand(0).getImm(); 267 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 268 AdjustsStack = true; 269 FrameSDOps.push_back(I); 270 } else if (I->isInlineAsm()) { 271 // Some inline asm's need a stack frame, as indicated by operand 1. 272 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 273 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 274 AdjustsStack = true; 275 } 276 277 MFI->setAdjustsStack(AdjustsStack); 278 MFI->setMaxCallFrameSize(MaxCallFrameSize); 279 280 for (std::vector<MachineBasicBlock::iterator>::iterator 281 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) { 282 MachineBasicBlock::iterator I = *i; 283 284 // If call frames are not being included as part of the stack frame, and 285 // the target doesn't indicate otherwise, remove the call frame pseudos 286 // here. The sub/add sp instruction pairs are still inserted, but we don't 287 // need to track the SP adjustment for frame index elimination. 288 if (TFI->canSimplifyCallFramePseudos(Fn)) 289 TFI->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I); 290 } 291 } 292 293 void PEI::assignCalleeSavedSpillSlots(MachineFunction &F, 294 const BitVector &SavedRegs) { 295 // These are used to keep track the callee-save area. Initialize them. 296 MinCSFrameIndex = INT_MAX; 297 MaxCSFrameIndex = 0; 298 299 if (SavedRegs.empty()) 300 return; 301 302 const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo(); 303 const MCPhysReg *CSRegs = RegInfo->getCalleeSavedRegs(&F); 304 305 std::vector<CalleeSavedInfo> CSI; 306 for (unsigned i = 0; CSRegs[i]; ++i) { 307 unsigned Reg = CSRegs[i]; 308 if (SavedRegs.test(Reg)) 309 CSI.push_back(CalleeSavedInfo(Reg)); 310 } 311 312 const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering(); 313 MachineFrameInfo *MFI = F.getFrameInfo(); 314 if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI)) { 315 // If target doesn't implement this, use generic code. 316 317 if (CSI.empty()) 318 return; // Early exit if no callee saved registers are modified! 319 320 unsigned NumFixedSpillSlots; 321 const TargetFrameLowering::SpillSlot *FixedSpillSlots = 322 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 323 324 // Now that we know which registers need to be saved and restored, allocate 325 // stack slots for them. 326 for (std::vector<CalleeSavedInfo>::iterator I = CSI.begin(), E = CSI.end(); 327 I != E; ++I) { 328 unsigned Reg = I->getReg(); 329 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 330 331 int FrameIdx; 332 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { 333 I->setFrameIdx(FrameIdx); 334 continue; 335 } 336 337 // Check to see if this physreg must be spilled to a particular stack slot 338 // on this target. 339 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; 340 while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots && 341 FixedSlot->Reg != Reg) 342 ++FixedSlot; 343 344 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 345 // Nope, just spill it anywhere convenient. 346 unsigned Align = RC->getAlignment(); 347 unsigned StackAlign = TFI->getStackAlignment(); 348 349 // We may not be able to satisfy the desired alignment specification of 350 // the TargetRegisterClass if the stack alignment is smaller. Use the 351 // min. 352 Align = std::min(Align, StackAlign); 353 FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true); 354 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 355 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 356 } else { 357 // Spill it to the stack where we must. 358 FrameIdx = 359 MFI->CreateFixedSpillStackObject(RC->getSize(), FixedSlot->Offset); 360 } 361 362 I->setFrameIdx(FrameIdx); 363 } 364 } 365 366 MFI->setCalleeSavedInfo(CSI); 367 } 368 369 /// Helper function to update the liveness information for the callee-saved 370 /// registers. 371 static void updateLiveness(MachineFunction &MF) { 372 MachineFrameInfo *MFI = MF.getFrameInfo(); 373 // Visited will contain all the basic blocks that are in the region 374 // where the callee saved registers are alive: 375 // - Anything that is not Save or Restore -> LiveThrough. 376 // - Save -> LiveIn. 377 // - Restore -> LiveOut. 378 // The live-out is not attached to the block, so no need to keep 379 // Restore in this set. 380 SmallPtrSet<MachineBasicBlock *, 8> Visited; 381 SmallVector<MachineBasicBlock *, 8> WorkList; 382 MachineBasicBlock *Entry = &MF.front(); 383 MachineBasicBlock *Save = MFI->getSavePoint(); 384 385 if (!Save) 386 Save = Entry; 387 388 if (Entry != Save) { 389 WorkList.push_back(Entry); 390 Visited.insert(Entry); 391 } 392 Visited.insert(Save); 393 394 MachineBasicBlock *Restore = MFI->getRestorePoint(); 395 if (Restore) 396 // By construction Restore cannot be visited, otherwise it 397 // means there exists a path to Restore that does not go 398 // through Save. 399 WorkList.push_back(Restore); 400 401 while (!WorkList.empty()) { 402 const MachineBasicBlock *CurBB = WorkList.pop_back_val(); 403 // By construction, the region that is after the save point is 404 // dominated by the Save and post-dominated by the Restore. 405 if (CurBB == Save && Save != Restore) 406 continue; 407 // Enqueue all the successors not already visited. 408 // Those are by construction either before Save or after Restore. 409 for (MachineBasicBlock *SuccBB : CurBB->successors()) 410 if (Visited.insert(SuccBB).second) 411 WorkList.push_back(SuccBB); 412 } 413 414 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 415 416 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 417 for (MachineBasicBlock *MBB : Visited) { 418 MCPhysReg Reg = CSI[i].getReg(); 419 // Add the callee-saved register as live-in. 420 // It's killed at the spill. 421 if (!MBB->isLiveIn(Reg)) 422 MBB->addLiveIn(Reg); 423 } 424 } 425 } 426 427 /// insertCSRSpillsAndRestores - Insert spill and restore code for 428 /// callee saved registers used in the function. 429 /// 430 void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) { 431 // Get callee saved register information. 432 MachineFrameInfo *MFI = Fn.getFrameInfo(); 433 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 434 435 MFI->setCalleeSavedInfoValid(true); 436 437 // Early exit if no callee saved registers are modified! 438 if (CSI.empty()) 439 return; 440 441 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo(); 442 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 443 const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo(); 444 MachineBasicBlock::iterator I; 445 446 // Spill using target interface. 447 for (MachineBasicBlock *SaveBlock : SaveBlocks) { 448 I = SaveBlock->begin(); 449 if (!TFI->spillCalleeSavedRegisters(*SaveBlock, I, CSI, TRI)) { 450 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 451 // Insert the spill to the stack frame. 452 unsigned Reg = CSI[i].getReg(); 453 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 454 TII.storeRegToStackSlot(*SaveBlock, I, Reg, true, CSI[i].getFrameIdx(), 455 RC, TRI); 456 } 457 } 458 // Update the live-in information of all the blocks up to the save point. 459 updateLiveness(Fn); 460 } 461 462 // Restore using target interface. 463 for (MachineBasicBlock *MBB : RestoreBlocks) { 464 I = MBB->end(); 465 466 // Skip over all terminator instructions, which are part of the return 467 // sequence. 468 MachineBasicBlock::iterator I2 = I; 469 while (I2 != MBB->begin() && (--I2)->isTerminator()) 470 I = I2; 471 472 bool AtStart = I == MBB->begin(); 473 MachineBasicBlock::iterator BeforeI = I; 474 if (!AtStart) 475 --BeforeI; 476 477 // Restore all registers immediately before the return and any 478 // terminators that precede it. 479 if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) { 480 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 481 unsigned Reg = CSI[i].getReg(); 482 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 483 TII.loadRegFromStackSlot(*MBB, I, Reg, CSI[i].getFrameIdx(), RC, TRI); 484 assert(I != MBB->begin() && 485 "loadRegFromStackSlot didn't insert any code!"); 486 // Insert in reverse order. loadRegFromStackSlot can insert 487 // multiple instructions. 488 if (AtStart) 489 I = MBB->begin(); 490 else { 491 I = BeforeI; 492 ++I; 493 } 494 } 495 } 496 } 497 } 498 499 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 500 static inline void 501 AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, 502 bool StackGrowsDown, int64_t &Offset, 503 unsigned &MaxAlign, unsigned Skew) { 504 // If the stack grows down, add the object size to find the lowest address. 505 if (StackGrowsDown) 506 Offset += MFI->getObjectSize(FrameIdx); 507 508 unsigned Align = MFI->getObjectAlignment(FrameIdx); 509 510 // If the alignment of this object is greater than that of the stack, then 511 // increase the stack alignment to match. 512 MaxAlign = std::max(MaxAlign, Align); 513 514 // Adjust to alignment boundary. 515 Offset = alignTo(Offset, Align, Skew); 516 517 if (StackGrowsDown) { 518 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n"); 519 MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset 520 } else { 521 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n"); 522 MFI->setObjectOffset(FrameIdx, Offset); 523 Offset += MFI->getObjectSize(FrameIdx); 524 } 525 } 526 527 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e., 528 /// those required to be close to the Stack Protector) to stack offsets. 529 static void 530 AssignProtectedObjSet(const StackObjSet &UnassignedObjs, 531 SmallSet<int, 16> &ProtectedObjs, 532 MachineFrameInfo *MFI, bool StackGrowsDown, 533 int64_t &Offset, unsigned &MaxAlign, unsigned Skew) { 534 535 for (StackObjSet::const_iterator I = UnassignedObjs.begin(), 536 E = UnassignedObjs.end(); I != E; ++I) { 537 int i = *I; 538 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew); 539 ProtectedObjs.insert(i); 540 } 541 } 542 543 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 544 /// abstract stack objects. 545 /// 546 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { 547 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 548 StackProtector *SP = &getAnalysis<StackProtector>(); 549 550 bool StackGrowsDown = 551 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 552 553 // Loop over all of the stack objects, assigning sequential addresses... 554 MachineFrameInfo *MFI = Fn.getFrameInfo(); 555 556 // Start at the beginning of the local area. 557 // The Offset is the distance from the stack top in the direction 558 // of stack growth -- so it's always nonnegative. 559 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 560 if (StackGrowsDown) 561 LocalAreaOffset = -LocalAreaOffset; 562 assert(LocalAreaOffset >= 0 563 && "Local area offset should be in direction of stack growth"); 564 int64_t Offset = LocalAreaOffset; 565 566 // Skew to be applied to alignment. 567 unsigned Skew = TFI.getStackAlignmentSkew(Fn); 568 569 // If there are fixed sized objects that are preallocated in the local area, 570 // non-fixed objects can't be allocated right at the start of local area. 571 // We currently don't support filling in holes in between fixed sized 572 // objects, so we adjust 'Offset' to point to the end of last fixed sized 573 // preallocated object. 574 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) { 575 int64_t FixedOff; 576 if (StackGrowsDown) { 577 // The maximum distance from the stack pointer is at lower address of 578 // the object -- which is given by offset. For down growing stack 579 // the offset is negative, so we negate the offset to get the distance. 580 FixedOff = -MFI->getObjectOffset(i); 581 } else { 582 // The maximum distance from the start pointer is at the upper 583 // address of the object. 584 FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i); 585 } 586 if (FixedOff > Offset) Offset = FixedOff; 587 } 588 589 // First assign frame offsets to stack objects that are used to spill 590 // callee saved registers. 591 if (StackGrowsDown) { 592 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 593 // If the stack grows down, we need to add the size to find the lowest 594 // address of the object. 595 Offset += MFI->getObjectSize(i); 596 597 unsigned Align = MFI->getObjectAlignment(i); 598 // Adjust to alignment boundary 599 Offset = alignTo(Offset, Align, Skew); 600 601 DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << -Offset << "]\n"); 602 MFI->setObjectOffset(i, -Offset); // Set the computed offset 603 } 604 } else { 605 int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex; 606 for (int i = MaxCSFI; i >= MinCSFI ; --i) { 607 unsigned Align = MFI->getObjectAlignment(i); 608 // Adjust to alignment boundary 609 Offset = alignTo(Offset, Align, Skew); 610 611 DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << Offset << "]\n"); 612 MFI->setObjectOffset(i, Offset); 613 Offset += MFI->getObjectSize(i); 614 } 615 } 616 617 unsigned MaxAlign = MFI->getMaxAlignment(); 618 619 // Make sure the special register scavenging spill slot is closest to the 620 // incoming stack pointer if a frame pointer is required and is closer 621 // to the incoming rather than the final stack pointer. 622 const TargetRegisterInfo *RegInfo = Fn.getSubtarget().getRegisterInfo(); 623 bool EarlyScavengingSlots = (TFI.hasFP(Fn) && 624 TFI.isFPCloseToIncomingSP() && 625 RegInfo->useFPForScavengingIndex(Fn) && 626 !RegInfo->needsStackRealignment(Fn)); 627 if (RS && EarlyScavengingSlots) { 628 SmallVector<int, 2> SFIs; 629 RS->getScavengingFrameIndices(SFIs); 630 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 631 IE = SFIs.end(); I != IE; ++I) 632 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew); 633 } 634 635 // FIXME: Once this is working, then enable flag will change to a target 636 // check for whether the frame is large enough to want to use virtual 637 // frame index registers. Functions which don't want/need this optimization 638 // will continue to use the existing code path. 639 if (MFI->getUseLocalStackAllocationBlock()) { 640 unsigned Align = MFI->getLocalFrameMaxAlign(); 641 642 // Adjust to alignment boundary. 643 Offset = alignTo(Offset, Align, Skew); 644 645 DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 646 647 // Resolve offsets for objects in the local block. 648 for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) { 649 std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i); 650 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 651 DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << 652 FIOffset << "]\n"); 653 MFI->setObjectOffset(Entry.first, FIOffset); 654 } 655 // Allocate the local block 656 Offset += MFI->getLocalFrameSize(); 657 658 MaxAlign = std::max(Align, MaxAlign); 659 } 660 661 // Make sure that the stack protector comes before the local variables on the 662 // stack. 663 SmallSet<int, 16> ProtectedObjs; 664 if (MFI->getStackProtectorIndex() >= 0) { 665 StackObjSet LargeArrayObjs; 666 StackObjSet SmallArrayObjs; 667 StackObjSet AddrOfObjs; 668 669 AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown, 670 Offset, MaxAlign, Skew); 671 672 // Assign large stack objects first. 673 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 674 if (MFI->isObjectPreAllocated(i) && 675 MFI->getUseLocalStackAllocationBlock()) 676 continue; 677 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 678 continue; 679 if (RS && RS->isScavengingFrameIndex((int)i)) 680 continue; 681 if (MFI->isDeadObjectIndex(i)) 682 continue; 683 if (MFI->getStackProtectorIndex() == (int)i) 684 continue; 685 686 switch (SP->getSSPLayout(MFI->getObjectAllocation(i))) { 687 case StackProtector::SSPLK_None: 688 continue; 689 case StackProtector::SSPLK_SmallArray: 690 SmallArrayObjs.insert(i); 691 continue; 692 case StackProtector::SSPLK_AddrOf: 693 AddrOfObjs.insert(i); 694 continue; 695 case StackProtector::SSPLK_LargeArray: 696 LargeArrayObjs.insert(i); 697 continue; 698 } 699 llvm_unreachable("Unexpected SSPLayoutKind."); 700 } 701 702 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 703 Offset, MaxAlign, Skew); 704 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 705 Offset, MaxAlign, Skew); 706 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown, 707 Offset, MaxAlign, Skew); 708 } 709 710 SmallVector<int, 8> ObjectsToAllocate; 711 712 // Then prepare to assign frame offsets to stack objects that are not used to 713 // spill callee saved registers. 714 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 715 if (MFI->isObjectPreAllocated(i) && 716 MFI->getUseLocalStackAllocationBlock()) 717 continue; 718 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 719 continue; 720 if (RS && RS->isScavengingFrameIndex((int)i)) 721 continue; 722 if (MFI->isDeadObjectIndex(i)) 723 continue; 724 if (MFI->getStackProtectorIndex() == (int)i) 725 continue; 726 if (ProtectedObjs.count(i)) 727 continue; 728 729 // Add the objects that we need to allocate to our working set. 730 ObjectsToAllocate.push_back(i); 731 } 732 // Give the targets a chance to order the objects the way they like it. 733 if (Fn.getTarget().getOptLevel() != CodeGenOpt::None && 734 Fn.getTarget().Options.StackSymbolOrdering) 735 TFI.orderFrameObjects(Fn, ObjectsToAllocate); 736 737 // Now walk the objects and actually assign base offsets to them. 738 for (auto &Object : ObjectsToAllocate) 739 AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew); 740 741 // Make sure the special register scavenging spill slot is closest to the 742 // stack pointer. 743 if (RS && !EarlyScavengingSlots) { 744 SmallVector<int, 2> SFIs; 745 RS->getScavengingFrameIndices(SFIs); 746 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 747 IE = SFIs.end(); I != IE; ++I) 748 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew); 749 } 750 751 if (!TFI.targetHandlesStackFrameRounding()) { 752 // If we have reserved argument space for call sites in the function 753 // immediately on entry to the current function, count it as part of the 754 // overall stack size. 755 if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn)) 756 Offset += MFI->getMaxCallFrameSize(); 757 758 // Round up the size to a multiple of the alignment. If the function has 759 // any calls or alloca's, align to the target's StackAlignment value to 760 // ensure that the callee's frame or the alloca data is suitably aligned; 761 // otherwise, for leaf functions, align to the TransientStackAlignment 762 // value. 763 unsigned StackAlign; 764 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() || 765 (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0)) 766 StackAlign = TFI.getStackAlignment(); 767 else 768 StackAlign = TFI.getTransientStackAlignment(); 769 770 // If the frame pointer is eliminated, all frame offsets will be relative to 771 // SP not FP. Align to MaxAlign so this works. 772 StackAlign = std::max(StackAlign, MaxAlign); 773 Offset = alignTo(Offset, StackAlign, Skew); 774 } 775 776 // Update frame info to pretend that this is part of the stack... 777 int64_t StackSize = Offset - LocalAreaOffset; 778 MFI->setStackSize(StackSize); 779 NumBytesStackSpace += StackSize; 780 } 781 782 /// insertPrologEpilogCode - Scan the function for modified callee saved 783 /// registers, insert spill code for these callee saved registers, then add 784 /// prolog and epilog code to the function. 785 /// 786 void PEI::insertPrologEpilogCode(MachineFunction &Fn) { 787 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 788 789 // Add prologue to the function... 790 for (MachineBasicBlock *SaveBlock : SaveBlocks) 791 TFI.emitPrologue(Fn, *SaveBlock); 792 793 // Add epilogue to restore the callee-save registers in each exiting block. 794 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 795 TFI.emitEpilogue(Fn, *RestoreBlock); 796 797 for (MachineBasicBlock *SaveBlock : SaveBlocks) 798 TFI.inlineStackProbe(Fn, *SaveBlock); 799 800 // Emit additional code that is required to support segmented stacks, if 801 // we've been asked for it. This, when linked with a runtime with support 802 // for segmented stacks (libgcc is one), will result in allocating stack 803 // space in small chunks instead of one large contiguous block. 804 if (Fn.shouldSplitStack()) { 805 for (MachineBasicBlock *SaveBlock : SaveBlocks) 806 TFI.adjustForSegmentedStacks(Fn, *SaveBlock); 807 } 808 809 // Emit additional code that is required to explicitly handle the stack in 810 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The 811 // approach is rather similar to that of Segmented Stacks, but it uses a 812 // different conditional check and another BIF for allocating more stack 813 // space. 814 if (Fn.getFunction()->getCallingConv() == CallingConv::HiPE) 815 for (MachineBasicBlock *SaveBlock : SaveBlocks) 816 TFI.adjustForHiPEPrologue(Fn, *SaveBlock); 817 } 818 819 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 820 /// register references and actual offsets. 821 /// 822 void PEI::replaceFrameIndices(MachineFunction &Fn) { 823 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 824 if (!TFI.needsFrameIndexResolution(Fn)) return; 825 826 // Store SPAdj at exit of a basic block. 827 SmallVector<int, 8> SPState; 828 SPState.resize(Fn.getNumBlockIDs()); 829 SmallPtrSet<MachineBasicBlock*, 8> Reachable; 830 831 // Iterate over the reachable blocks in DFS order. 832 for (auto DFI = df_ext_begin(&Fn, Reachable), DFE = df_ext_end(&Fn, Reachable); 833 DFI != DFE; ++DFI) { 834 int SPAdj = 0; 835 // Check the exit state of the DFS stack predecessor. 836 if (DFI.getPathLength() >= 2) { 837 MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2); 838 assert(Reachable.count(StackPred) && 839 "DFS stack predecessor is already visited.\n"); 840 SPAdj = SPState[StackPred->getNumber()]; 841 } 842 MachineBasicBlock *BB = *DFI; 843 replaceFrameIndices(BB, Fn, SPAdj); 844 SPState[BB->getNumber()] = SPAdj; 845 } 846 847 // Handle the unreachable blocks. 848 for (auto &BB : Fn) { 849 if (Reachable.count(&BB)) 850 // Already handled in DFS traversal. 851 continue; 852 int SPAdj = 0; 853 replaceFrameIndices(&BB, Fn, SPAdj); 854 } 855 } 856 857 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn, 858 int &SPAdj) { 859 assert(Fn.getSubtarget().getRegisterInfo() && 860 "getRegisterInfo() must be implemented!"); 861 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo(); 862 const TargetRegisterInfo &TRI = *Fn.getSubtarget().getRegisterInfo(); 863 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 864 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 865 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 866 867 if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB); 868 869 bool InsideCallSequence = false; 870 871 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 872 873 if (I->getOpcode() == FrameSetupOpcode || 874 I->getOpcode() == FrameDestroyOpcode) { 875 InsideCallSequence = (I->getOpcode() == FrameSetupOpcode); 876 SPAdj += TII.getSPAdjust(I); 877 878 MachineBasicBlock::iterator PrevI = BB->end(); 879 if (I != BB->begin()) PrevI = std::prev(I); 880 TFI->eliminateCallFramePseudoInstr(Fn, *BB, I); 881 882 // Visit the instructions created by eliminateCallFramePseudoInstr(). 883 if (PrevI == BB->end()) 884 I = BB->begin(); // The replaced instr was the first in the block. 885 else 886 I = std::next(PrevI); 887 continue; 888 } 889 890 MachineInstr *MI = I; 891 bool DoIncr = true; 892 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 893 if (!MI->getOperand(i).isFI()) 894 continue; 895 896 // Frame indices in debug values are encoded in a target independent 897 // way with simply the frame index and offset rather than any 898 // target-specific addressing mode. 899 if (MI->isDebugValue()) { 900 assert(i == 0 && "Frame indices can only appear as the first " 901 "operand of a DBG_VALUE machine instruction"); 902 unsigned Reg; 903 MachineOperand &Offset = MI->getOperand(1); 904 Offset.setImm(Offset.getImm() + 905 TFI->getFrameIndexReference( 906 Fn, MI->getOperand(0).getIndex(), Reg)); 907 MI->getOperand(0).ChangeToRegister(Reg, false /*isDef*/); 908 continue; 909 } 910 911 // TODO: This code should be commoned with the code for 912 // PATCHPOINT. There's no good reason for the difference in 913 // implementation other than historical accident. The only 914 // remaining difference is the unconditional use of the stack 915 // pointer as the base register. 916 if (MI->getOpcode() == TargetOpcode::STATEPOINT) { 917 assert((!MI->isDebugValue() || i == 0) && 918 "Frame indicies can only appear as the first operand of a " 919 "DBG_VALUE machine instruction"); 920 unsigned Reg; 921 MachineOperand &Offset = MI->getOperand(i + 1); 922 const unsigned refOffset = 923 TFI->getFrameIndexReferenceFromSP(Fn, MI->getOperand(i).getIndex(), 924 Reg); 925 926 Offset.setImm(Offset.getImm() + refOffset); 927 MI->getOperand(i).ChangeToRegister(Reg, false /*isDef*/); 928 continue; 929 } 930 931 // Some instructions (e.g. inline asm instructions) can have 932 // multiple frame indices and/or cause eliminateFrameIndex 933 // to insert more than one instruction. We need the register 934 // scavenger to go through all of these instructions so that 935 // it can update its register information. We keep the 936 // iterator at the point before insertion so that we can 937 // revisit them in full. 938 bool AtBeginning = (I == BB->begin()); 939 if (!AtBeginning) --I; 940 941 // If this instruction has a FrameIndex operand, we need to 942 // use that target machine register info object to eliminate 943 // it. 944 TRI.eliminateFrameIndex(MI, SPAdj, i, 945 FrameIndexVirtualScavenging ? nullptr : RS); 946 947 // Reset the iterator if we were at the beginning of the BB. 948 if (AtBeginning) { 949 I = BB->begin(); 950 DoIncr = false; 951 } 952 953 MI = nullptr; 954 break; 955 } 956 957 // If we are looking at a call sequence, we need to keep track of 958 // the SP adjustment made by each instruction in the sequence. 959 // This includes both the frame setup/destroy pseudos (handled above), 960 // as well as other instructions that have side effects w.r.t the SP. 961 // Note that this must come after eliminateFrameIndex, because 962 // if I itself referred to a frame index, we shouldn't count its own 963 // adjustment. 964 if (MI && InsideCallSequence) 965 SPAdj += TII.getSPAdjust(MI); 966 967 if (DoIncr && I != BB->end()) ++I; 968 969 // Update register states. 970 if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI); 971 } 972 } 973 974 /// scavengeFrameVirtualRegs - Replace all frame index virtual registers 975 /// with physical registers. Use the register scavenger to find an 976 /// appropriate register to use. 977 /// 978 /// FIXME: Iterating over the instruction stream is unnecessary. We can simply 979 /// iterate over the vreg use list, which at this point only contains machine 980 /// operands for which eliminateFrameIndex need a new scratch reg. 981 void 982 PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) { 983 // Run through the instructions and find any virtual registers. 984 for (MachineFunction::iterator BB = Fn.begin(), 985 E = Fn.end(); BB != E; ++BB) { 986 RS->enterBasicBlock(&*BB); 987 988 int SPAdj = 0; 989 990 // The instruction stream may change in the loop, so check BB->end() 991 // directly. 992 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 993 // We might end up here again with a NULL iterator if we scavenged a 994 // register for which we inserted spill code for definition by what was 995 // originally the first instruction in BB. 996 if (I == MachineBasicBlock::iterator(nullptr)) 997 I = BB->begin(); 998 999 MachineInstr *MI = I; 1000 MachineBasicBlock::iterator J = std::next(I); 1001 MachineBasicBlock::iterator P = 1002 I == BB->begin() ? MachineBasicBlock::iterator(nullptr) 1003 : std::prev(I); 1004 1005 // RS should process this instruction before we might scavenge at this 1006 // location. This is because we might be replacing a virtual register 1007 // defined by this instruction, and if so, registers killed by this 1008 // instruction are available, and defined registers are not. 1009 RS->forward(I); 1010 1011 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 1012 if (MI->getOperand(i).isReg()) { 1013 MachineOperand &MO = MI->getOperand(i); 1014 unsigned Reg = MO.getReg(); 1015 if (Reg == 0) 1016 continue; 1017 if (!TargetRegisterInfo::isVirtualRegister(Reg)) 1018 continue; 1019 1020 // When we first encounter a new virtual register, it 1021 // must be a definition. 1022 assert(MI->getOperand(i).isDef() && 1023 "frame index virtual missing def!"); 1024 // Scavenge a new scratch register 1025 const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg); 1026 unsigned ScratchReg = RS->scavengeRegister(RC, J, SPAdj); 1027 1028 ++NumScavengedRegs; 1029 1030 // Replace this reference to the virtual register with the 1031 // scratch register. 1032 assert (ScratchReg && "Missing scratch register!"); 1033 Fn.getRegInfo().replaceRegWith(Reg, ScratchReg); 1034 1035 // Because this instruction was processed by the RS before this 1036 // register was allocated, make sure that the RS now records the 1037 // register as being used. 1038 RS->setRegUsed(ScratchReg); 1039 } 1040 } 1041 1042 // If the scavenger needed to use one of its spill slots, the 1043 // spill code will have been inserted in between I and J. This is a 1044 // problem because we need the spill code before I: Move I to just 1045 // prior to J. 1046 if (I != std::prev(J)) { 1047 BB->splice(J, &*BB, I); 1048 1049 // Before we move I, we need to prepare the RS to visit I again. 1050 // Specifically, RS will assert if it sees uses of registers that 1051 // it believes are undefined. Because we have already processed 1052 // register kills in I, when it visits I again, it will believe that 1053 // those registers are undefined. To avoid this situation, unprocess 1054 // the instruction I. 1055 assert(RS->getCurrentPosition() == I && 1056 "The register scavenger has an unexpected position"); 1057 I = P; 1058 RS->unprocess(P); 1059 } else 1060 ++I; 1061 } 1062 } 1063 } 1064