1 //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This pass is responsible for finalizing the functions frame layout, saving 10 // callee saved registers, and for emitting prolog & epilog code for the 11 // function. 12 // 13 // This pass must be run after register allocation. After this pass is 14 // executed, it is illegal to construct MO_FrameIndex operands. 15 // 16 //===----------------------------------------------------------------------===// 17 18 #include "llvm/ADT/ArrayRef.h" 19 #include "llvm/ADT/BitVector.h" 20 #include "llvm/ADT/DepthFirstIterator.h" 21 #include "llvm/ADT/STLExtras.h" 22 #include "llvm/ADT/SetVector.h" 23 #include "llvm/ADT/SmallPtrSet.h" 24 #include "llvm/ADT/SmallSet.h" 25 #include "llvm/ADT/SmallVector.h" 26 #include "llvm/ADT/Statistic.h" 27 #include "llvm/Analysis/OptimizationRemarkEmitter.h" 28 #include "llvm/CodeGen/MachineBasicBlock.h" 29 #include "llvm/CodeGen/MachineDominators.h" 30 #include "llvm/CodeGen/MachineFrameInfo.h" 31 #include "llvm/CodeGen/MachineFunction.h" 32 #include "llvm/CodeGen/MachineFunctionPass.h" 33 #include "llvm/CodeGen/MachineInstr.h" 34 #include "llvm/CodeGen/MachineInstrBuilder.h" 35 #include "llvm/CodeGen/MachineLoopInfo.h" 36 #include "llvm/CodeGen/MachineModuleInfo.h" 37 #include "llvm/CodeGen/MachineOperand.h" 38 #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h" 39 #include "llvm/CodeGen/MachineRegisterInfo.h" 40 #include "llvm/CodeGen/RegisterScavenging.h" 41 #include "llvm/CodeGen/TargetFrameLowering.h" 42 #include "llvm/CodeGen/TargetInstrInfo.h" 43 #include "llvm/CodeGen/TargetOpcodes.h" 44 #include "llvm/CodeGen/TargetRegisterInfo.h" 45 #include "llvm/CodeGen/TargetSubtargetInfo.h" 46 #include "llvm/CodeGen/WinEHFuncInfo.h" 47 #include "llvm/IR/Attributes.h" 48 #include "llvm/IR/CallingConv.h" 49 #include "llvm/IR/DebugInfoMetadata.h" 50 #include "llvm/IR/DiagnosticInfo.h" 51 #include "llvm/IR/Function.h" 52 #include "llvm/IR/InlineAsm.h" 53 #include "llvm/IR/LLVMContext.h" 54 #include "llvm/MC/MCRegisterInfo.h" 55 #include "llvm/Pass.h" 56 #include "llvm/Support/CodeGen.h" 57 #include "llvm/Support/CommandLine.h" 58 #include "llvm/Support/Debug.h" 59 #include "llvm/Support/ErrorHandling.h" 60 #include "llvm/Support/MathExtras.h" 61 #include "llvm/Support/raw_ostream.h" 62 #include "llvm/Target/TargetMachine.h" 63 #include "llvm/Target/TargetOptions.h" 64 #include <algorithm> 65 #include <cassert> 66 #include <cstdint> 67 #include <functional> 68 #include <limits> 69 #include <utility> 70 #include <vector> 71 72 using namespace llvm; 73 74 #define DEBUG_TYPE "prologepilog" 75 76 using MBBVector = SmallVector<MachineBasicBlock *, 4>; 77 78 STATISTIC(NumLeafFuncWithSpills, "Number of leaf functions with CSRs"); 79 STATISTIC(NumFuncSeen, "Number of functions seen in PEI"); 80 81 82 namespace { 83 84 class PEI : public MachineFunctionPass { 85 public: 86 static char ID; 87 88 PEI() : MachineFunctionPass(ID) { 89 initializePEIPass(*PassRegistry::getPassRegistry()); 90 } 91 92 void getAnalysisUsage(AnalysisUsage &AU) const override; 93 94 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 95 /// frame indexes with appropriate references. 96 bool runOnMachineFunction(MachineFunction &MF) override; 97 98 private: 99 RegScavenger *RS; 100 101 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved 102 // stack frame indexes. 103 unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max(); 104 unsigned MaxCSFrameIndex = 0; 105 106 // Save and Restore blocks of the current function. Typically there is a 107 // single save block, unless Windows EH funclets are involved. 108 MBBVector SaveBlocks; 109 MBBVector RestoreBlocks; 110 111 // Flag to control whether to use the register scavenger to resolve 112 // frame index materialization registers. Set according to 113 // TRI->requiresFrameIndexScavenging() for the current function. 114 bool FrameIndexVirtualScavenging; 115 116 // Flag to control whether the scavenger should be passed even though 117 // FrameIndexVirtualScavenging is used. 118 bool FrameIndexEliminationScavenging; 119 120 // Emit remarks. 121 MachineOptimizationRemarkEmitter *ORE = nullptr; 122 123 void calculateCallFrameInfo(MachineFunction &MF); 124 void calculateSaveRestoreBlocks(MachineFunction &MF); 125 void spillCalleeSavedRegs(MachineFunction &MF); 126 127 void calculateFrameObjectOffsets(MachineFunction &MF); 128 void replaceFrameIndices(MachineFunction &MF); 129 void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, 130 int &SPAdj); 131 void insertPrologEpilogCode(MachineFunction &MF); 132 }; 133 134 } // end anonymous namespace 135 136 char PEI::ID = 0; 137 138 char &llvm::PrologEpilogCodeInserterID = PEI::ID; 139 140 static cl::opt<unsigned> 141 WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1), 142 cl::desc("Warn for stack size bigger than the given" 143 " number")); 144 145 INITIALIZE_PASS_BEGIN(PEI, DEBUG_TYPE, "Prologue/Epilogue Insertion", false, 146 false) 147 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 148 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) 149 INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass) 150 INITIALIZE_PASS_END(PEI, DEBUG_TYPE, 151 "Prologue/Epilogue Insertion & Frame Finalization", false, 152 false) 153 154 MachineFunctionPass *llvm::createPrologEpilogInserterPass() { 155 return new PEI(); 156 } 157 158 STATISTIC(NumBytesStackSpace, 159 "Number of bytes used for stack in all functions"); 160 161 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 162 AU.setPreservesCFG(); 163 AU.addPreserved<MachineLoopInfo>(); 164 AU.addPreserved<MachineDominatorTree>(); 165 AU.addRequired<MachineOptimizationRemarkEmitterPass>(); 166 MachineFunctionPass::getAnalysisUsage(AU); 167 } 168 169 /// StackObjSet - A set of stack object indexes 170 using StackObjSet = SmallSetVector<int, 8>; 171 172 using SavedDbgValuesMap = 173 SmallDenseMap<MachineBasicBlock *, SmallVector<MachineInstr *, 4>, 4>; 174 175 /// Stash DBG_VALUEs that describe parameters and which are placed at the start 176 /// of the block. Later on, after the prologue code has been emitted, the 177 /// stashed DBG_VALUEs will be reinserted at the start of the block. 178 static void stashEntryDbgValues(MachineBasicBlock &MBB, 179 SavedDbgValuesMap &EntryDbgValues) { 180 SmallVector<const MachineInstr *, 4> FrameIndexValues; 181 182 for (auto &MI : MBB) { 183 if (!MI.isDebugInstr()) 184 break; 185 if (!MI.isDebugValue() || !MI.getDebugVariable()->isParameter()) 186 continue; 187 if (MI.getOperand(0).isFI()) { 188 // We can only emit valid locations for frame indices after the frame 189 // setup, so do not stash away them. 190 FrameIndexValues.push_back(&MI); 191 continue; 192 } 193 const DILocalVariable *Var = MI.getDebugVariable(); 194 const DIExpression *Expr = MI.getDebugExpression(); 195 auto Overlaps = [Var, Expr](const MachineInstr *DV) { 196 return Var == DV->getDebugVariable() && 197 Expr->fragmentsOverlap(DV->getDebugExpression()); 198 }; 199 // See if the debug value overlaps with any preceding debug value that will 200 // not be stashed. If that is the case, then we can't stash this value, as 201 // we would then reorder the values at reinsertion. 202 if (llvm::none_of(FrameIndexValues, Overlaps)) 203 EntryDbgValues[&MBB].push_back(&MI); 204 } 205 206 // Remove stashed debug values from the block. 207 if (EntryDbgValues.count(&MBB)) 208 for (auto *MI : EntryDbgValues[&MBB]) 209 MI->removeFromParent(); 210 } 211 212 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 213 /// frame indexes with appropriate references. 214 bool PEI::runOnMachineFunction(MachineFunction &MF) { 215 NumFuncSeen++; 216 const Function &F = MF.getFunction(); 217 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 218 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 219 220 RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr; 221 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF); 222 ORE = &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE(); 223 224 // Calculate the MaxCallFrameSize and AdjustsStack variables for the 225 // function's frame information. Also eliminates call frame pseudo 226 // instructions. 227 calculateCallFrameInfo(MF); 228 229 // Determine placement of CSR spill/restore code and prolog/epilog code: 230 // place all spills in the entry block, all restores in return blocks. 231 calculateSaveRestoreBlocks(MF); 232 233 // Stash away DBG_VALUEs that should not be moved by insertion of prolog code. 234 SavedDbgValuesMap EntryDbgValues; 235 for (MachineBasicBlock *SaveBlock : SaveBlocks) 236 stashEntryDbgValues(*SaveBlock, EntryDbgValues); 237 238 // Handle CSR spilling and restoring, for targets that need it. 239 if (MF.getTarget().usesPhysRegsForPEI()) 240 spillCalleeSavedRegs(MF); 241 242 // Allow the target machine to make final modifications to the function 243 // before the frame layout is finalized. 244 TFI->processFunctionBeforeFrameFinalized(MF, RS); 245 246 // Calculate actual frame offsets for all abstract stack objects... 247 calculateFrameObjectOffsets(MF); 248 249 // Add prolog and epilog code to the function. This function is required 250 // to align the stack frame as necessary for any stack variables or 251 // called functions. Because of this, calculateCalleeSavedRegisters() 252 // must be called before this function in order to set the AdjustsStack 253 // and MaxCallFrameSize variables. 254 if (!F.hasFnAttribute(Attribute::Naked)) 255 insertPrologEpilogCode(MF); 256 257 // Reinsert stashed debug values at the start of the entry blocks. 258 for (auto &I : EntryDbgValues) 259 I.first->insert(I.first->begin(), I.second.begin(), I.second.end()); 260 261 // Replace all MO_FrameIndex operands with physical register references 262 // and actual offsets. 263 // 264 replaceFrameIndices(MF); 265 266 // If register scavenging is needed, as we've enabled doing it as a 267 // post-pass, scavenge the virtual registers that frame index elimination 268 // inserted. 269 if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging) 270 scavengeFrameVirtualRegs(MF, *RS); 271 272 // Warn on stack size when we exceeds the given limit. 273 MachineFrameInfo &MFI = MF.getFrameInfo(); 274 uint64_t StackSize = MFI.getStackSize(); 275 if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) { 276 DiagnosticInfoStackSize DiagStackSize(F, StackSize); 277 F.getContext().diagnose(DiagStackSize); 278 } 279 ORE->emit([&]() { 280 return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize", 281 MF.getFunction().getSubprogram(), 282 &MF.front()) 283 << ore::NV("NumStackBytes", StackSize) << " stack bytes in function"; 284 }); 285 286 delete RS; 287 SaveBlocks.clear(); 288 RestoreBlocks.clear(); 289 MFI.setSavePoint(nullptr); 290 MFI.setRestorePoint(nullptr); 291 return true; 292 } 293 294 /// Calculate the MaxCallFrameSize and AdjustsStack 295 /// variables for the function's frame information and eliminate call frame 296 /// pseudo instructions. 297 void PEI::calculateCallFrameInfo(MachineFunction &MF) { 298 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 299 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 300 MachineFrameInfo &MFI = MF.getFrameInfo(); 301 302 unsigned MaxCallFrameSize = 0; 303 bool AdjustsStack = MFI.adjustsStack(); 304 305 // Get the function call frame set-up and tear-down instruction opcode 306 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 307 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 308 309 // Early exit for targets which have no call frame setup/destroy pseudo 310 // instructions. 311 if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u) 312 return; 313 314 std::vector<MachineBasicBlock::iterator> FrameSDOps; 315 for (MachineFunction::iterator BB = MF.begin(), E = MF.end(); BB != E; ++BB) 316 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) 317 if (TII.isFrameInstr(*I)) { 318 unsigned Size = TII.getFrameSize(*I); 319 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 320 AdjustsStack = true; 321 FrameSDOps.push_back(I); 322 } else if (I->isInlineAsm()) { 323 // Some inline asm's need a stack frame, as indicated by operand 1. 324 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 325 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 326 AdjustsStack = true; 327 } 328 329 assert(!MFI.isMaxCallFrameSizeComputed() || 330 (MFI.getMaxCallFrameSize() == MaxCallFrameSize && 331 MFI.adjustsStack() == AdjustsStack)); 332 MFI.setAdjustsStack(AdjustsStack); 333 MFI.setMaxCallFrameSize(MaxCallFrameSize); 334 335 for (std::vector<MachineBasicBlock::iterator>::iterator 336 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) { 337 MachineBasicBlock::iterator I = *i; 338 339 // If call frames are not being included as part of the stack frame, and 340 // the target doesn't indicate otherwise, remove the call frame pseudos 341 // here. The sub/add sp instruction pairs are still inserted, but we don't 342 // need to track the SP adjustment for frame index elimination. 343 if (TFI->canSimplifyCallFramePseudos(MF)) 344 TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I); 345 } 346 } 347 348 /// Compute the sets of entry and return blocks for saving and restoring 349 /// callee-saved registers, and placing prolog and epilog code. 350 void PEI::calculateSaveRestoreBlocks(MachineFunction &MF) { 351 const MachineFrameInfo &MFI = MF.getFrameInfo(); 352 353 // Even when we do not change any CSR, we still want to insert the 354 // prologue and epilogue of the function. 355 // So set the save points for those. 356 357 // Use the points found by shrink-wrapping, if any. 358 if (MFI.getSavePoint()) { 359 SaveBlocks.push_back(MFI.getSavePoint()); 360 assert(MFI.getRestorePoint() && "Both restore and save must be set"); 361 MachineBasicBlock *RestoreBlock = MFI.getRestorePoint(); 362 // If RestoreBlock does not have any successor and is not a return block 363 // then the end point is unreachable and we do not need to insert any 364 // epilogue. 365 if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock()) 366 RestoreBlocks.push_back(RestoreBlock); 367 return; 368 } 369 370 // Save refs to entry and return blocks. 371 SaveBlocks.push_back(&MF.front()); 372 for (MachineBasicBlock &MBB : MF) { 373 if (MBB.isEHFuncletEntry()) 374 SaveBlocks.push_back(&MBB); 375 if (MBB.isReturnBlock()) 376 RestoreBlocks.push_back(&MBB); 377 } 378 } 379 380 static void assignCalleeSavedSpillSlots(MachineFunction &F, 381 const BitVector &SavedRegs, 382 unsigned &MinCSFrameIndex, 383 unsigned &MaxCSFrameIndex) { 384 if (SavedRegs.empty()) 385 return; 386 387 const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo(); 388 const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs(); 389 390 std::vector<CalleeSavedInfo> CSI; 391 for (unsigned i = 0; CSRegs[i]; ++i) { 392 unsigned Reg = CSRegs[i]; 393 if (SavedRegs.test(Reg)) 394 CSI.push_back(CalleeSavedInfo(Reg)); 395 } 396 397 const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering(); 398 MachineFrameInfo &MFI = F.getFrameInfo(); 399 if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI)) { 400 // If target doesn't implement this, use generic code. 401 402 if (CSI.empty()) 403 return; // Early exit if no callee saved registers are modified! 404 405 unsigned NumFixedSpillSlots; 406 const TargetFrameLowering::SpillSlot *FixedSpillSlots = 407 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 408 409 // Now that we know which registers need to be saved and restored, allocate 410 // stack slots for them. 411 for (auto &CS : CSI) { 412 // If the target has spilled this register to another register, we don't 413 // need to allocate a stack slot. 414 if (CS.isSpilledToReg()) 415 continue; 416 417 unsigned Reg = CS.getReg(); 418 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 419 420 int FrameIdx; 421 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { 422 CS.setFrameIdx(FrameIdx); 423 continue; 424 } 425 426 // Check to see if this physreg must be spilled to a particular stack slot 427 // on this target. 428 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; 429 while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots && 430 FixedSlot->Reg != Reg) 431 ++FixedSlot; 432 433 unsigned Size = RegInfo->getSpillSize(*RC); 434 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 435 // Nope, just spill it anywhere convenient. 436 unsigned Align = RegInfo->getSpillAlignment(*RC); 437 unsigned StackAlign = TFI->getStackAlignment(); 438 439 // We may not be able to satisfy the desired alignment specification of 440 // the TargetRegisterClass if the stack alignment is smaller. Use the 441 // min. 442 Align = std::min(Align, StackAlign); 443 FrameIdx = MFI.CreateStackObject(Size, Align, true); 444 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 445 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 446 } else { 447 // Spill it to the stack where we must. 448 FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset); 449 } 450 451 CS.setFrameIdx(FrameIdx); 452 } 453 } 454 455 MFI.setCalleeSavedInfo(CSI); 456 } 457 458 /// Helper function to update the liveness information for the callee-saved 459 /// registers. 460 static void updateLiveness(MachineFunction &MF) { 461 MachineFrameInfo &MFI = MF.getFrameInfo(); 462 // Visited will contain all the basic blocks that are in the region 463 // where the callee saved registers are alive: 464 // - Anything that is not Save or Restore -> LiveThrough. 465 // - Save -> LiveIn. 466 // - Restore -> LiveOut. 467 // The live-out is not attached to the block, so no need to keep 468 // Restore in this set. 469 SmallPtrSet<MachineBasicBlock *, 8> Visited; 470 SmallVector<MachineBasicBlock *, 8> WorkList; 471 MachineBasicBlock *Entry = &MF.front(); 472 MachineBasicBlock *Save = MFI.getSavePoint(); 473 474 if (!Save) 475 Save = Entry; 476 477 if (Entry != Save) { 478 WorkList.push_back(Entry); 479 Visited.insert(Entry); 480 } 481 Visited.insert(Save); 482 483 MachineBasicBlock *Restore = MFI.getRestorePoint(); 484 if (Restore) 485 // By construction Restore cannot be visited, otherwise it 486 // means there exists a path to Restore that does not go 487 // through Save. 488 WorkList.push_back(Restore); 489 490 while (!WorkList.empty()) { 491 const MachineBasicBlock *CurBB = WorkList.pop_back_val(); 492 // By construction, the region that is after the save point is 493 // dominated by the Save and post-dominated by the Restore. 494 if (CurBB == Save && Save != Restore) 495 continue; 496 // Enqueue all the successors not already visited. 497 // Those are by construction either before Save or after Restore. 498 for (MachineBasicBlock *SuccBB : CurBB->successors()) 499 if (Visited.insert(SuccBB).second) 500 WorkList.push_back(SuccBB); 501 } 502 503 const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); 504 505 MachineRegisterInfo &MRI = MF.getRegInfo(); 506 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 507 for (MachineBasicBlock *MBB : Visited) { 508 MCPhysReg Reg = CSI[i].getReg(); 509 // Add the callee-saved register as live-in. 510 // It's killed at the spill. 511 if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg)) 512 MBB->addLiveIn(Reg); 513 } 514 // If callee-saved register is spilled to another register rather than 515 // spilling to stack, the destination register has to be marked as live for 516 // each MBB between the prologue and epilogue so that it is not clobbered 517 // before it is reloaded in the epilogue. The Visited set contains all 518 // blocks outside of the region delimited by prologue/epilogue. 519 if (CSI[i].isSpilledToReg()) { 520 for (MachineBasicBlock &MBB : MF) { 521 if (Visited.count(&MBB)) 522 continue; 523 MCPhysReg DstReg = CSI[i].getDstReg(); 524 if (!MBB.isLiveIn(DstReg)) 525 MBB.addLiveIn(DstReg); 526 } 527 } 528 } 529 530 } 531 532 /// Insert restore code for the callee-saved registers used in the function. 533 static void insertCSRSaves(MachineBasicBlock &SaveBlock, 534 ArrayRef<CalleeSavedInfo> CSI) { 535 MachineFunction &MF = *SaveBlock.getParent(); 536 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 537 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 538 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 539 540 MachineBasicBlock::iterator I = SaveBlock.begin(); 541 if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) { 542 for (const CalleeSavedInfo &CS : CSI) { 543 // Insert the spill to the stack frame. 544 unsigned Reg = CS.getReg(); 545 546 if (CS.isSpilledToReg()) { 547 BuildMI(SaveBlock, I, DebugLoc(), 548 TII.get(TargetOpcode::COPY), CS.getDstReg()) 549 .addReg(Reg, getKillRegState(true)); 550 } else { 551 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 552 TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC, 553 TRI); 554 } 555 } 556 } 557 } 558 559 /// Insert restore code for the callee-saved registers used in the function. 560 static void insertCSRRestores(MachineBasicBlock &RestoreBlock, 561 std::vector<CalleeSavedInfo> &CSI) { 562 MachineFunction &MF = *RestoreBlock.getParent(); 563 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 564 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 565 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 566 567 // Restore all registers immediately before the return and any 568 // terminators that precede it. 569 MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator(); 570 571 if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) { 572 for (const CalleeSavedInfo &CI : reverse(CSI)) { 573 unsigned Reg = CI.getReg(); 574 if (CI.isSpilledToReg()) { 575 BuildMI(RestoreBlock, I, DebugLoc(), TII.get(TargetOpcode::COPY), Reg) 576 .addReg(CI.getDstReg(), getKillRegState(true)); 577 } else { 578 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 579 TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC, TRI); 580 assert(I != RestoreBlock.begin() && 581 "loadRegFromStackSlot didn't insert any code!"); 582 // Insert in reverse order. loadRegFromStackSlot can insert 583 // multiple instructions. 584 } 585 } 586 } 587 } 588 589 void PEI::spillCalleeSavedRegs(MachineFunction &MF) { 590 // We can't list this requirement in getRequiredProperties because some 591 // targets (WebAssembly) use virtual registers past this point, and the pass 592 // pipeline is set up without giving the passes a chance to look at the 593 // TargetMachine. 594 // FIXME: Find a way to express this in getRequiredProperties. 595 assert(MF.getProperties().hasProperty( 596 MachineFunctionProperties::Property::NoVRegs)); 597 598 const Function &F = MF.getFunction(); 599 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 600 MachineFrameInfo &MFI = MF.getFrameInfo(); 601 MinCSFrameIndex = std::numeric_limits<unsigned>::max(); 602 MaxCSFrameIndex = 0; 603 604 // Determine which of the registers in the callee save list should be saved. 605 BitVector SavedRegs; 606 TFI->determineCalleeSaves(MF, SavedRegs, RS); 607 608 // Assign stack slots for any callee-saved registers that must be spilled. 609 assignCalleeSavedSpillSlots(MF, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex); 610 611 // Add the code to save and restore the callee saved registers. 612 if (!F.hasFnAttribute(Attribute::Naked)) { 613 MFI.setCalleeSavedInfoValid(true); 614 615 std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); 616 if (!CSI.empty()) { 617 if (!MFI.hasCalls()) 618 NumLeafFuncWithSpills++; 619 620 for (MachineBasicBlock *SaveBlock : SaveBlocks) { 621 insertCSRSaves(*SaveBlock, CSI); 622 // Update the live-in information of all the blocks up to the save 623 // point. 624 updateLiveness(MF); 625 } 626 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 627 insertCSRRestores(*RestoreBlock, CSI); 628 } 629 } 630 } 631 632 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 633 static inline void 634 AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx, 635 bool StackGrowsDown, int64_t &Offset, 636 unsigned &MaxAlign, unsigned Skew) { 637 // If the stack grows down, add the object size to find the lowest address. 638 if (StackGrowsDown) 639 Offset += MFI.getObjectSize(FrameIdx); 640 641 unsigned Align = MFI.getObjectAlignment(FrameIdx); 642 643 // If the alignment of this object is greater than that of the stack, then 644 // increase the stack alignment to match. 645 MaxAlign = std::max(MaxAlign, Align); 646 647 // Adjust to alignment boundary. 648 Offset = alignTo(Offset, Align, Skew); 649 650 if (StackGrowsDown) { 651 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset 652 << "]\n"); 653 MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset 654 } else { 655 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset 656 << "]\n"); 657 MFI.setObjectOffset(FrameIdx, Offset); 658 Offset += MFI.getObjectSize(FrameIdx); 659 } 660 } 661 662 /// Compute which bytes of fixed and callee-save stack area are unused and keep 663 /// track of them in StackBytesFree. 664 static inline void 665 computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown, 666 unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex, 667 int64_t FixedCSEnd, BitVector &StackBytesFree) { 668 // Avoid undefined int64_t -> int conversion below in extreme case. 669 if (FixedCSEnd > std::numeric_limits<int>::max()) 670 return; 671 672 StackBytesFree.resize(FixedCSEnd, true); 673 674 SmallVector<int, 16> AllocatedFrameSlots; 675 // Add fixed objects. 676 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) 677 // StackSlot scavenging is only implemented for the default stack. 678 if (MFI.getStackID(i) == TargetStackID::Default) 679 AllocatedFrameSlots.push_back(i); 680 // Add callee-save objects. 681 for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i) 682 if (MFI.getStackID(i) == TargetStackID::Default) 683 AllocatedFrameSlots.push_back(i); 684 685 for (int i : AllocatedFrameSlots) { 686 // These are converted from int64_t, but they should always fit in int 687 // because of the FixedCSEnd check above. 688 int ObjOffset = MFI.getObjectOffset(i); 689 int ObjSize = MFI.getObjectSize(i); 690 int ObjStart, ObjEnd; 691 if (StackGrowsDown) { 692 // ObjOffset is negative when StackGrowsDown is true. 693 ObjStart = -ObjOffset - ObjSize; 694 ObjEnd = -ObjOffset; 695 } else { 696 ObjStart = ObjOffset; 697 ObjEnd = ObjOffset + ObjSize; 698 } 699 // Ignore fixed holes that are in the previous stack frame. 700 if (ObjEnd > 0) 701 StackBytesFree.reset(ObjStart, ObjEnd); 702 } 703 } 704 705 /// Assign frame object to an unused portion of the stack in the fixed stack 706 /// object range. Return true if the allocation was successful. 707 static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx, 708 bool StackGrowsDown, unsigned MaxAlign, 709 BitVector &StackBytesFree) { 710 if (MFI.isVariableSizedObjectIndex(FrameIdx)) 711 return false; 712 713 if (StackBytesFree.none()) { 714 // clear it to speed up later scavengeStackSlot calls to 715 // StackBytesFree.none() 716 StackBytesFree.clear(); 717 return false; 718 } 719 720 unsigned ObjAlign = MFI.getObjectAlignment(FrameIdx); 721 if (ObjAlign > MaxAlign) 722 return false; 723 724 int64_t ObjSize = MFI.getObjectSize(FrameIdx); 725 int FreeStart; 726 for (FreeStart = StackBytesFree.find_first(); FreeStart != -1; 727 FreeStart = StackBytesFree.find_next(FreeStart)) { 728 729 // Check that free space has suitable alignment. 730 unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart; 731 if (alignTo(ObjStart, ObjAlign) != ObjStart) 732 continue; 733 734 if (FreeStart + ObjSize > StackBytesFree.size()) 735 return false; 736 737 bool AllBytesFree = true; 738 for (unsigned Byte = 0; Byte < ObjSize; ++Byte) 739 if (!StackBytesFree.test(FreeStart + Byte)) { 740 AllBytesFree = false; 741 break; 742 } 743 if (AllBytesFree) 744 break; 745 } 746 747 if (FreeStart == -1) 748 return false; 749 750 if (StackGrowsDown) { 751 int ObjStart = -(FreeStart + ObjSize); 752 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" 753 << ObjStart << "]\n"); 754 MFI.setObjectOffset(FrameIdx, ObjStart); 755 } else { 756 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" 757 << FreeStart << "]\n"); 758 MFI.setObjectOffset(FrameIdx, FreeStart); 759 } 760 761 StackBytesFree.reset(FreeStart, FreeStart + ObjSize); 762 return true; 763 } 764 765 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e., 766 /// those required to be close to the Stack Protector) to stack offsets. 767 static void 768 AssignProtectedObjSet(const StackObjSet &UnassignedObjs, 769 SmallSet<int, 16> &ProtectedObjs, 770 MachineFrameInfo &MFI, bool StackGrowsDown, 771 int64_t &Offset, unsigned &MaxAlign, unsigned Skew) { 772 773 for (StackObjSet::const_iterator I = UnassignedObjs.begin(), 774 E = UnassignedObjs.end(); I != E; ++I) { 775 int i = *I; 776 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew); 777 ProtectedObjs.insert(i); 778 } 779 } 780 781 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 782 /// abstract stack objects. 783 void PEI::calculateFrameObjectOffsets(MachineFunction &MF) { 784 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); 785 786 bool StackGrowsDown = 787 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 788 789 // Loop over all of the stack objects, assigning sequential addresses... 790 MachineFrameInfo &MFI = MF.getFrameInfo(); 791 792 // Start at the beginning of the local area. 793 // The Offset is the distance from the stack top in the direction 794 // of stack growth -- so it's always nonnegative. 795 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 796 if (StackGrowsDown) 797 LocalAreaOffset = -LocalAreaOffset; 798 assert(LocalAreaOffset >= 0 799 && "Local area offset should be in direction of stack growth"); 800 int64_t Offset = LocalAreaOffset; 801 802 // Skew to be applied to alignment. 803 unsigned Skew = TFI.getStackAlignmentSkew(MF); 804 805 #ifdef EXPENSIVE_CHECKS 806 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) 807 if (!MFI.isDeadObjectIndex(i) && 808 MFI.getStackID(i) == TargetStackID::Default) 809 assert(MFI.getObjectAlignment(i) <= MFI.getMaxAlignment() && 810 "MaxAlignment is invalid"); 811 #endif 812 813 // If there are fixed sized objects that are preallocated in the local area, 814 // non-fixed objects can't be allocated right at the start of local area. 815 // Adjust 'Offset' to point to the end of last fixed sized preallocated 816 // object. 817 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) { 818 if (MFI.getStackID(i) != 819 TargetStackID::Default) // Only allocate objects on the default stack. 820 continue; 821 822 int64_t FixedOff; 823 if (StackGrowsDown) { 824 // The maximum distance from the stack pointer is at lower address of 825 // the object -- which is given by offset. For down growing stack 826 // the offset is negative, so we negate the offset to get the distance. 827 FixedOff = -MFI.getObjectOffset(i); 828 } else { 829 // The maximum distance from the start pointer is at the upper 830 // address of the object. 831 FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i); 832 } 833 if (FixedOff > Offset) Offset = FixedOff; 834 } 835 836 // First assign frame offsets to stack objects that are used to spill 837 // callee saved registers. 838 if (StackGrowsDown) { 839 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 840 if (MFI.getStackID(i) != 841 TargetStackID::Default) // Only allocate objects on the default stack. 842 continue; 843 844 // If the stack grows down, we need to add the size to find the lowest 845 // address of the object. 846 Offset += MFI.getObjectSize(i); 847 848 unsigned Align = MFI.getObjectAlignment(i); 849 // Adjust to alignment boundary 850 Offset = alignTo(Offset, Align, Skew); 851 852 LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << -Offset << "]\n"); 853 MFI.setObjectOffset(i, -Offset); // Set the computed offset 854 } 855 } else if (MaxCSFrameIndex >= MinCSFrameIndex) { 856 // Be careful about underflow in comparisons agains MinCSFrameIndex. 857 for (unsigned i = MaxCSFrameIndex; i != MinCSFrameIndex - 1; --i) { 858 if (MFI.getStackID(i) != 859 TargetStackID::Default) // Only allocate objects on the default stack. 860 continue; 861 862 if (MFI.isDeadObjectIndex(i)) 863 continue; 864 865 unsigned Align = MFI.getObjectAlignment(i); 866 // Adjust to alignment boundary 867 Offset = alignTo(Offset, Align, Skew); 868 869 LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << Offset << "]\n"); 870 MFI.setObjectOffset(i, Offset); 871 Offset += MFI.getObjectSize(i); 872 } 873 } 874 875 // FixedCSEnd is the stack offset to the end of the fixed and callee-save 876 // stack area. 877 int64_t FixedCSEnd = Offset; 878 unsigned MaxAlign = MFI.getMaxAlignment(); 879 880 // Make sure the special register scavenging spill slot is closest to the 881 // incoming stack pointer if a frame pointer is required and is closer 882 // to the incoming rather than the final stack pointer. 883 const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo(); 884 bool EarlyScavengingSlots = (TFI.hasFP(MF) && 885 TFI.isFPCloseToIncomingSP() && 886 RegInfo->useFPForScavengingIndex(MF) && 887 !RegInfo->needsStackRealignment(MF)); 888 if (RS && EarlyScavengingSlots) { 889 SmallVector<int, 2> SFIs; 890 RS->getScavengingFrameIndices(SFIs); 891 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 892 IE = SFIs.end(); I != IE; ++I) 893 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew); 894 } 895 896 // FIXME: Once this is working, then enable flag will change to a target 897 // check for whether the frame is large enough to want to use virtual 898 // frame index registers. Functions which don't want/need this optimization 899 // will continue to use the existing code path. 900 if (MFI.getUseLocalStackAllocationBlock()) { 901 unsigned Align = MFI.getLocalFrameMaxAlign().value(); 902 903 // Adjust to alignment boundary. 904 Offset = alignTo(Offset, Align, Skew); 905 906 LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 907 908 // Resolve offsets for objects in the local block. 909 for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) { 910 std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i); 911 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 912 LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset 913 << "]\n"); 914 MFI.setObjectOffset(Entry.first, FIOffset); 915 } 916 // Allocate the local block 917 Offset += MFI.getLocalFrameSize(); 918 919 MaxAlign = std::max(Align, MaxAlign); 920 } 921 922 // Retrieve the Exception Handler registration node. 923 int EHRegNodeFrameIndex = std::numeric_limits<int>::max(); 924 if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo()) 925 EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex; 926 927 // Make sure that the stack protector comes before the local variables on the 928 // stack. 929 SmallSet<int, 16> ProtectedObjs; 930 if (MFI.hasStackProtectorIndex()) { 931 int StackProtectorFI = MFI.getStackProtectorIndex(); 932 StackObjSet LargeArrayObjs; 933 StackObjSet SmallArrayObjs; 934 StackObjSet AddrOfObjs; 935 936 // If we need a stack protector, we need to make sure that 937 // LocalStackSlotPass didn't already allocate a slot for it. 938 // If we are told to use the LocalStackAllocationBlock, the stack protector 939 // is expected to be already pre-allocated. 940 if (!MFI.getUseLocalStackAllocationBlock()) 941 AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset, MaxAlign, 942 Skew); 943 else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex())) 944 llvm_unreachable( 945 "Stack protector not pre-allocated by LocalStackSlotPass."); 946 947 // Assign large stack objects first. 948 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { 949 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) 950 continue; 951 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 952 continue; 953 if (RS && RS->isScavengingFrameIndex((int)i)) 954 continue; 955 if (MFI.isDeadObjectIndex(i)) 956 continue; 957 if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i) 958 continue; 959 if (MFI.getStackID(i) != 960 TargetStackID::Default) // Only allocate objects on the default stack. 961 continue; 962 963 switch (MFI.getObjectSSPLayout(i)) { 964 case MachineFrameInfo::SSPLK_None: 965 continue; 966 case MachineFrameInfo::SSPLK_SmallArray: 967 SmallArrayObjs.insert(i); 968 continue; 969 case MachineFrameInfo::SSPLK_AddrOf: 970 AddrOfObjs.insert(i); 971 continue; 972 case MachineFrameInfo::SSPLK_LargeArray: 973 LargeArrayObjs.insert(i); 974 continue; 975 } 976 llvm_unreachable("Unexpected SSPLayoutKind."); 977 } 978 979 // We expect **all** the protected stack objects to be pre-allocated by 980 // LocalStackSlotPass. If it turns out that PEI still has to allocate some 981 // of them, we may end up messing up the expected order of the objects. 982 if (MFI.getUseLocalStackAllocationBlock() && 983 !(LargeArrayObjs.empty() && SmallArrayObjs.empty() && 984 AddrOfObjs.empty())) 985 llvm_unreachable("Found protected stack objects not pre-allocated by " 986 "LocalStackSlotPass."); 987 988 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 989 Offset, MaxAlign, Skew); 990 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 991 Offset, MaxAlign, Skew); 992 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown, 993 Offset, MaxAlign, Skew); 994 } 995 996 SmallVector<int, 8> ObjectsToAllocate; 997 998 // Then prepare to assign frame offsets to stack objects that are not used to 999 // spill callee saved registers. 1000 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { 1001 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) 1002 continue; 1003 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 1004 continue; 1005 if (RS && RS->isScavengingFrameIndex((int)i)) 1006 continue; 1007 if (MFI.isDeadObjectIndex(i)) 1008 continue; 1009 if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i) 1010 continue; 1011 if (ProtectedObjs.count(i)) 1012 continue; 1013 if (MFI.getStackID(i) != 1014 TargetStackID::Default) // Only allocate objects on the default stack. 1015 continue; 1016 1017 // Add the objects that we need to allocate to our working set. 1018 ObjectsToAllocate.push_back(i); 1019 } 1020 1021 // Allocate the EH registration node first if one is present. 1022 if (EHRegNodeFrameIndex != std::numeric_limits<int>::max()) 1023 AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset, 1024 MaxAlign, Skew); 1025 1026 // Give the targets a chance to order the objects the way they like it. 1027 if (MF.getTarget().getOptLevel() != CodeGenOpt::None && 1028 MF.getTarget().Options.StackSymbolOrdering) 1029 TFI.orderFrameObjects(MF, ObjectsToAllocate); 1030 1031 // Keep track of which bytes in the fixed and callee-save range are used so we 1032 // can use the holes when allocating later stack objects. Only do this if 1033 // stack protector isn't being used and the target requests it and we're 1034 // optimizing. 1035 BitVector StackBytesFree; 1036 if (!ObjectsToAllocate.empty() && 1037 MF.getTarget().getOptLevel() != CodeGenOpt::None && 1038 MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF)) 1039 computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex, 1040 FixedCSEnd, StackBytesFree); 1041 1042 // Now walk the objects and actually assign base offsets to them. 1043 for (auto &Object : ObjectsToAllocate) 1044 if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign, 1045 StackBytesFree)) 1046 AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew); 1047 1048 // Make sure the special register scavenging spill slot is closest to the 1049 // stack pointer. 1050 if (RS && !EarlyScavengingSlots) { 1051 SmallVector<int, 2> SFIs; 1052 RS->getScavengingFrameIndices(SFIs); 1053 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 1054 IE = SFIs.end(); I != IE; ++I) 1055 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew); 1056 } 1057 1058 if (!TFI.targetHandlesStackFrameRounding()) { 1059 // If we have reserved argument space for call sites in the function 1060 // immediately on entry to the current function, count it as part of the 1061 // overall stack size. 1062 if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF)) 1063 Offset += MFI.getMaxCallFrameSize(); 1064 1065 // Round up the size to a multiple of the alignment. If the function has 1066 // any calls or alloca's, align to the target's StackAlignment value to 1067 // ensure that the callee's frame or the alloca data is suitably aligned; 1068 // otherwise, for leaf functions, align to the TransientStackAlignment 1069 // value. 1070 unsigned StackAlign; 1071 if (MFI.adjustsStack() || MFI.hasVarSizedObjects() || 1072 (RegInfo->needsStackRealignment(MF) && MFI.getObjectIndexEnd() != 0)) 1073 StackAlign = TFI.getStackAlignment(); 1074 else 1075 StackAlign = TFI.getTransientStackAlignment(); 1076 1077 // If the frame pointer is eliminated, all frame offsets will be relative to 1078 // SP not FP. Align to MaxAlign so this works. 1079 StackAlign = std::max(StackAlign, MaxAlign); 1080 Offset = alignTo(Offset, StackAlign, Skew); 1081 } 1082 1083 // Update frame info to pretend that this is part of the stack... 1084 int64_t StackSize = Offset - LocalAreaOffset; 1085 MFI.setStackSize(StackSize); 1086 NumBytesStackSpace += StackSize; 1087 } 1088 1089 /// insertPrologEpilogCode - Scan the function for modified callee saved 1090 /// registers, insert spill code for these callee saved registers, then add 1091 /// prolog and epilog code to the function. 1092 void PEI::insertPrologEpilogCode(MachineFunction &MF) { 1093 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); 1094 1095 // Add prologue to the function... 1096 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1097 TFI.emitPrologue(MF, *SaveBlock); 1098 1099 // Add epilogue to restore the callee-save registers in each exiting block. 1100 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 1101 TFI.emitEpilogue(MF, *RestoreBlock); 1102 1103 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1104 TFI.inlineStackProbe(MF, *SaveBlock); 1105 1106 // Emit additional code that is required to support segmented stacks, if 1107 // we've been asked for it. This, when linked with a runtime with support 1108 // for segmented stacks (libgcc is one), will result in allocating stack 1109 // space in small chunks instead of one large contiguous block. 1110 if (MF.shouldSplitStack()) { 1111 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1112 TFI.adjustForSegmentedStacks(MF, *SaveBlock); 1113 // Record that there are split-stack functions, so we will emit a 1114 // special section to tell the linker. 1115 MF.getMMI().setHasSplitStack(true); 1116 } else 1117 MF.getMMI().setHasNosplitStack(true); 1118 1119 // Emit additional code that is required to explicitly handle the stack in 1120 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The 1121 // approach is rather similar to that of Segmented Stacks, but it uses a 1122 // different conditional check and another BIF for allocating more stack 1123 // space. 1124 if (MF.getFunction().getCallingConv() == CallingConv::HiPE) 1125 for (MachineBasicBlock *SaveBlock : SaveBlocks) 1126 TFI.adjustForHiPEPrologue(MF, *SaveBlock); 1127 } 1128 1129 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 1130 /// register references and actual offsets. 1131 void PEI::replaceFrameIndices(MachineFunction &MF) { 1132 const auto &ST = MF.getSubtarget(); 1133 const TargetFrameLowering &TFI = *ST.getFrameLowering(); 1134 if (!TFI.needsFrameIndexResolution(MF)) 1135 return; 1136 1137 const TargetRegisterInfo *TRI = ST.getRegisterInfo(); 1138 1139 // Allow the target to determine this after knowing the frame size. 1140 FrameIndexEliminationScavenging = (RS && !FrameIndexVirtualScavenging) || 1141 TRI->requiresFrameIndexReplacementScavenging(MF); 1142 1143 // Store SPAdj at exit of a basic block. 1144 SmallVector<int, 8> SPState; 1145 SPState.resize(MF.getNumBlockIDs()); 1146 df_iterator_default_set<MachineBasicBlock*> Reachable; 1147 1148 // Iterate over the reachable blocks in DFS order. 1149 for (auto DFI = df_ext_begin(&MF, Reachable), DFE = df_ext_end(&MF, Reachable); 1150 DFI != DFE; ++DFI) { 1151 int SPAdj = 0; 1152 // Check the exit state of the DFS stack predecessor. 1153 if (DFI.getPathLength() >= 2) { 1154 MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2); 1155 assert(Reachable.count(StackPred) && 1156 "DFS stack predecessor is already visited.\n"); 1157 SPAdj = SPState[StackPred->getNumber()]; 1158 } 1159 MachineBasicBlock *BB = *DFI; 1160 replaceFrameIndices(BB, MF, SPAdj); 1161 SPState[BB->getNumber()] = SPAdj; 1162 } 1163 1164 // Handle the unreachable blocks. 1165 for (auto &BB : MF) { 1166 if (Reachable.count(&BB)) 1167 // Already handled in DFS traversal. 1168 continue; 1169 int SPAdj = 0; 1170 replaceFrameIndices(&BB, MF, SPAdj); 1171 } 1172 } 1173 1174 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, 1175 int &SPAdj) { 1176 assert(MF.getSubtarget().getRegisterInfo() && 1177 "getRegisterInfo() must be implemented!"); 1178 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); 1179 const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo(); 1180 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); 1181 1182 if (RS && FrameIndexEliminationScavenging) 1183 RS->enterBasicBlock(*BB); 1184 1185 bool InsideCallSequence = false; 1186 1187 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 1188 if (TII.isFrameInstr(*I)) { 1189 InsideCallSequence = TII.isFrameSetup(*I); 1190 SPAdj += TII.getSPAdjust(*I); 1191 I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I); 1192 continue; 1193 } 1194 1195 MachineInstr &MI = *I; 1196 bool DoIncr = true; 1197 bool DidFinishLoop = true; 1198 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) { 1199 if (!MI.getOperand(i).isFI()) 1200 continue; 1201 1202 // Frame indices in debug values are encoded in a target independent 1203 // way with simply the frame index and offset rather than any 1204 // target-specific addressing mode. 1205 if (MI.isDebugValue()) { 1206 assert(i == 0 && "Frame indices can only appear as the first " 1207 "operand of a DBG_VALUE machine instruction"); 1208 unsigned Reg; 1209 unsigned FrameIdx = MI.getOperand(0).getIndex(); 1210 unsigned Size = MF.getFrameInfo().getObjectSize(FrameIdx); 1211 1212 int64_t Offset = 1213 TFI->getFrameIndexReference(MF, FrameIdx, Reg); 1214 MI.getOperand(0).ChangeToRegister(Reg, false /*isDef*/); 1215 MI.getOperand(0).setIsDebug(); 1216 1217 const DIExpression *DIExpr = MI.getDebugExpression(); 1218 1219 // If we have a direct DBG_VALUE, and its location expression isn't 1220 // currently complex, then adding an offset will morph it into a 1221 // complex location that is interpreted as being a memory address. 1222 // This changes a pointer-valued variable to dereference that pointer, 1223 // which is incorrect. Fix by adding DW_OP_stack_value. 1224 unsigned PrependFlags = DIExpression::ApplyOffset; 1225 if (!MI.isIndirectDebugValue() && !DIExpr->isComplex()) 1226 PrependFlags |= DIExpression::StackValue; 1227 1228 // If we have DBG_VALUE that is indirect and has a Implicit location 1229 // expression need to insert a deref before prepending a Memory 1230 // location expression. Also after doing this we change the DBG_VALUE 1231 // to be direct. 1232 if (MI.isIndirectDebugValue() && DIExpr->isImplicit()) { 1233 SmallVector<uint64_t, 2> Ops = {dwarf::DW_OP_deref_size, Size}; 1234 bool WithStackValue = true; 1235 DIExpr = DIExpression::prependOpcodes(DIExpr, Ops, WithStackValue); 1236 // Make the DBG_VALUE direct. 1237 MI.getOperand(1).ChangeToRegister(0, false); 1238 } 1239 DIExpr = DIExpression::prepend(DIExpr, PrependFlags, Offset); 1240 MI.getOperand(3).setMetadata(DIExpr); 1241 continue; 1242 } 1243 1244 // TODO: This code should be commoned with the code for 1245 // PATCHPOINT. There's no good reason for the difference in 1246 // implementation other than historical accident. The only 1247 // remaining difference is the unconditional use of the stack 1248 // pointer as the base register. 1249 if (MI.getOpcode() == TargetOpcode::STATEPOINT) { 1250 assert((!MI.isDebugValue() || i == 0) && 1251 "Frame indicies can only appear as the first operand of a " 1252 "DBG_VALUE machine instruction"); 1253 unsigned Reg; 1254 MachineOperand &Offset = MI.getOperand(i + 1); 1255 int refOffset = TFI->getFrameIndexReferencePreferSP( 1256 MF, MI.getOperand(i).getIndex(), Reg, /*IgnoreSPUpdates*/ false); 1257 Offset.setImm(Offset.getImm() + refOffset + SPAdj); 1258 MI.getOperand(i).ChangeToRegister(Reg, false /*isDef*/); 1259 continue; 1260 } 1261 1262 // Some instructions (e.g. inline asm instructions) can have 1263 // multiple frame indices and/or cause eliminateFrameIndex 1264 // to insert more than one instruction. We need the register 1265 // scavenger to go through all of these instructions so that 1266 // it can update its register information. We keep the 1267 // iterator at the point before insertion so that we can 1268 // revisit them in full. 1269 bool AtBeginning = (I == BB->begin()); 1270 if (!AtBeginning) --I; 1271 1272 // If this instruction has a FrameIndex operand, we need to 1273 // use that target machine register info object to eliminate 1274 // it. 1275 TRI.eliminateFrameIndex(MI, SPAdj, i, 1276 FrameIndexEliminationScavenging ? RS : nullptr); 1277 1278 // Reset the iterator if we were at the beginning of the BB. 1279 if (AtBeginning) { 1280 I = BB->begin(); 1281 DoIncr = false; 1282 } 1283 1284 DidFinishLoop = false; 1285 break; 1286 } 1287 1288 // If we are looking at a call sequence, we need to keep track of 1289 // the SP adjustment made by each instruction in the sequence. 1290 // This includes both the frame setup/destroy pseudos (handled above), 1291 // as well as other instructions that have side effects w.r.t the SP. 1292 // Note that this must come after eliminateFrameIndex, because 1293 // if I itself referred to a frame index, we shouldn't count its own 1294 // adjustment. 1295 if (DidFinishLoop && InsideCallSequence) 1296 SPAdj += TII.getSPAdjust(MI); 1297 1298 if (DoIncr && I != BB->end()) ++I; 1299 1300 // Update register states. 1301 if (RS && FrameIndexEliminationScavenging && DidFinishLoop) 1302 RS->forward(MI); 1303 } 1304 } 1305