xref: /llvm-project/llvm/lib/CodeGen/PrologEpilogInserter.cpp (revision 168f8f3916733e18b237046007d41fa95f2ef025)
1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This pass is responsible for finalizing the functions frame layout, saving
11 // callee saved registers, and for emitting prolog & epilog code for the
12 // function.
13 //
14 // This pass must be run after register allocation.  After this pass is
15 // executed, it is illegal to construct MO_FrameIndex operands.
16 //
17 //===----------------------------------------------------------------------===//
18 
19 #include "llvm/CodeGen/Passes.h"
20 #include "llvm/CodeGen/MachineFunctionPass.h"
21 #include "llvm/CodeGen/MachineInstr.h"
22 #include "llvm/CodeGen/MachineFrameInfo.h"
23 #include "llvm/CodeGen/MachineModuleInfo.h"
24 #include "llvm/CodeGen/MachineRegisterInfo.h"
25 #include "llvm/CodeGen/RegisterScavenging.h"
26 #include "llvm/Target/TargetMachine.h"
27 #include "llvm/Target/TargetRegisterInfo.h"
28 #include "llvm/Target/TargetFrameInfo.h"
29 #include "llvm/Target/TargetInstrInfo.h"
30 #include "llvm/Support/Compiler.h"
31 #include "llvm/ADT/STLExtras.h"
32 #include <climits>
33 using namespace llvm;
34 
35 namespace {
36   struct VISIBILITY_HIDDEN PEI : public MachineFunctionPass {
37     static char ID;
38     PEI() : MachineFunctionPass(&ID) {}
39 
40     const char *getPassName() const {
41       return "Prolog/Epilog Insertion & Frame Finalization";
42     }
43 
44     virtual void getAnalysisUsage(AnalysisUsage &AU) const {
45       AU.setPreservesAll();
46       MachineFunctionPass::getAnalysisUsage(AU);
47     }
48 
49     /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
50     /// frame indexes with appropriate references.
51     ///
52     bool runOnMachineFunction(MachineFunction &Fn) {
53       const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
54       RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
55 
56       // Get MachineModuleInfo so that we can track the construction of the
57       // frame.
58       if (MachineModuleInfo *MMI = getAnalysisToUpdate<MachineModuleInfo>())
59         Fn.getFrameInfo()->setMachineModuleInfo(MMI);
60 
61       // Allow the target machine to make some adjustments to the function
62       // e.g. UsedPhysRegs before calculateCalleeSavedRegisters.
63       TRI->processFunctionBeforeCalleeSavedScan(Fn, RS);
64 
65       // Scan the function for modified callee saved registers and insert spill
66       // code for any callee saved registers that are modified.  Also calculate
67       // the MaxCallFrameSize and HasCalls variables for the function's frame
68       // information and eliminates call frame pseudo instructions.
69       calculateCalleeSavedRegisters(Fn);
70 
71       // Add the code to save and restore the callee saved registers
72       saveCalleeSavedRegisters(Fn);
73 
74       // Allow the target machine to make final modifications to the function
75       // before the frame layout is finalized.
76       TRI->processFunctionBeforeFrameFinalized(Fn);
77 
78       // Calculate actual frame offsets for all of the abstract stack objects...
79       calculateFrameObjectOffsets(Fn);
80 
81       // Add prolog and epilog code to the function.  This function is required
82       // to align the stack frame as necessary for any stack variables or
83       // called functions.  Because of this, calculateCalleeSavedRegisters
84       // must be called before this function in order to set the HasCalls
85       // and MaxCallFrameSize variables.
86       insertPrologEpilogCode(Fn);
87 
88       // Replace all MO_FrameIndex operands with physical register references
89       // and actual offsets.
90       //
91       replaceFrameIndices(Fn);
92 
93       delete RS;
94       return true;
95     }
96 
97   private:
98     RegScavenger *RS;
99 
100     // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
101     // stack frame indexes.
102     unsigned MinCSFrameIndex, MaxCSFrameIndex;
103 
104     void calculateCalleeSavedRegisters(MachineFunction &Fn);
105     void saveCalleeSavedRegisters(MachineFunction &Fn);
106     void calculateFrameObjectOffsets(MachineFunction &Fn);
107     void replaceFrameIndices(MachineFunction &Fn);
108     void insertPrologEpilogCode(MachineFunction &Fn);
109   };
110   char PEI::ID = 0;
111 }
112 
113 
114 /// createPrologEpilogCodeInserter - This function returns a pass that inserts
115 /// prolog and epilog code, and eliminates abstract frame references.
116 ///
117 FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); }
118 
119 
120 /// calculateCalleeSavedRegisters - Scan the function for modified callee saved
121 /// registers.  Also calculate the MaxCallFrameSize and HasCalls variables for
122 /// the function's frame information and eliminates call frame pseudo
123 /// instructions.
124 ///
125 void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) {
126   const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
127   const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo();
128 
129   // Get the callee saved register list...
130   const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(&Fn);
131 
132   // Get the function call frame set-up and tear-down instruction opcode
133   int FrameSetupOpcode   = RegInfo->getCallFrameSetupOpcode();
134   int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode();
135 
136   // These are used to keep track the callee-save area. Initialize them.
137   MinCSFrameIndex = INT_MAX;
138   MaxCSFrameIndex = 0;
139 
140   // Early exit for targets which have no callee saved registers and no call
141   // frame setup/destroy pseudo instructions.
142   if ((CSRegs == 0 || CSRegs[0] == 0) &&
143       FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
144     return;
145 
146   unsigned MaxCallFrameSize = 0;
147   bool HasCalls = false;
148 
149   std::vector<MachineBasicBlock::iterator> FrameSDOps;
150   for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
151     for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
152       if (I->getOpcode() == FrameSetupOpcode ||
153           I->getOpcode() == FrameDestroyOpcode) {
154         assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
155                " instructions should have a single immediate argument!");
156         unsigned Size = I->getOperand(0).getImm();
157         if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
158         HasCalls = true;
159         FrameSDOps.push_back(I);
160       }
161 
162   MachineFrameInfo *FFI = Fn.getFrameInfo();
163   FFI->setHasCalls(HasCalls);
164   FFI->setMaxCallFrameSize(MaxCallFrameSize);
165 
166   for (unsigned i = 0, e = FrameSDOps.size(); i != e; ++i) {
167     MachineBasicBlock::iterator I = FrameSDOps[i];
168     // If call frames are not being included as part of the stack frame,
169     // and there is no dynamic allocation (therefore referencing frame slots
170     // off sp), leave the pseudo ops alone. We'll eliminate them later.
171     if (RegInfo->hasReservedCallFrame(Fn) || RegInfo->hasFP(Fn))
172       RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
173   }
174 
175   // Now figure out which *callee saved* registers are modified by the current
176   // function, thus needing to be saved and restored in the prolog/epilog.
177   //
178   const TargetRegisterClass* const *CSRegClasses =
179     RegInfo->getCalleeSavedRegClasses(&Fn);
180   std::vector<CalleeSavedInfo> CSI;
181   for (unsigned i = 0; CSRegs[i]; ++i) {
182     unsigned Reg = CSRegs[i];
183     if (Fn.getRegInfo().isPhysRegUsed(Reg)) {
184         // If the reg is modified, save it!
185       CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i]));
186     } else {
187       for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
188            *AliasSet; ++AliasSet) {  // Check alias registers too.
189         if (Fn.getRegInfo().isPhysRegUsed(*AliasSet)) {
190           CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i]));
191           break;
192         }
193       }
194     }
195   }
196 
197   if (CSI.empty())
198     return;   // Early exit if no callee saved registers are modified!
199 
200   unsigned NumFixedSpillSlots;
201   const std::pair<unsigned,int> *FixedSpillSlots =
202     TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
203 
204   // Now that we know which registers need to be saved and restored, allocate
205   // stack slots for them.
206   for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
207     unsigned Reg = CSI[i].getReg();
208     const TargetRegisterClass *RC = CSI[i].getRegClass();
209 
210     // Check to see if this physreg must be spilled to a particular stack slot
211     // on this target.
212     const std::pair<unsigned,int> *FixedSlot = FixedSpillSlots;
213     while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
214            FixedSlot->first != Reg)
215       ++FixedSlot;
216 
217     int FrameIdx;
218     if (FixedSlot == FixedSpillSlots+NumFixedSpillSlots) {
219       // Nope, just spill it anywhere convenient.
220       unsigned Align = RC->getAlignment();
221       unsigned StackAlign = TFI->getStackAlignment();
222       // We may not be able to sastify the desired alignment specification of
223       // the TargetRegisterClass if the stack alignment is smaller. Use the min.
224       Align = std::min(Align, StackAlign);
225       FrameIdx = FFI->CreateStackObject(RC->getSize(), Align);
226       if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
227       if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
228     } else {
229       // Spill it to the stack where we must.
230       FrameIdx = FFI->CreateFixedObject(RC->getSize(), FixedSlot->second);
231     }
232     CSI[i].setFrameIdx(FrameIdx);
233   }
234 
235   FFI->setCalleeSavedInfo(CSI);
236 }
237 
238 /// saveCalleeSavedRegisters -  Insert spill code for any callee saved registers
239 /// that are modified in the function.
240 ///
241 void PEI::saveCalleeSavedRegisters(MachineFunction &Fn) {
242   // Get callee saved register information.
243   MachineFrameInfo *FFI = Fn.getFrameInfo();
244   const std::vector<CalleeSavedInfo> &CSI = FFI->getCalleeSavedInfo();
245 
246   // Early exit if no callee saved registers are modified!
247   if (CSI.empty())
248     return;
249 
250   const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
251 
252   // Now that we have a stack slot for each register to be saved, insert spill
253   // code into the entry block.
254   MachineBasicBlock *MBB = Fn.begin();
255   MachineBasicBlock::iterator I = MBB->begin();
256 
257   if (!TII.spillCalleeSavedRegisters(*MBB, I, CSI)) {
258     for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
259       // Add the callee-saved register as live-in. It's killed at the spill.
260       MBB->addLiveIn(CSI[i].getReg());
261 
262       // Insert the spill to the stack frame.
263       TII.storeRegToStackSlot(*MBB, I, CSI[i].getReg(), true,
264                                    CSI[i].getFrameIdx(), CSI[i].getRegClass());
265     }
266   }
267 
268   // Add code to restore the callee-save registers in each exiting block.
269   for (MachineFunction::iterator FI = Fn.begin(), E = Fn.end(); FI != E; ++FI)
270     // If last instruction is a return instruction, add an epilogue.
271     if (!FI->empty() && FI->back().getDesc().isReturn()) {
272       MBB = FI;
273       I = MBB->end(); --I;
274 
275       // Skip over all terminator instructions, which are part of the return
276       // sequence.
277       MachineBasicBlock::iterator I2 = I;
278       while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
279         I = I2;
280 
281       bool AtStart = I == MBB->begin();
282       MachineBasicBlock::iterator BeforeI = I;
283       if (!AtStart)
284         --BeforeI;
285 
286       // Restore all registers immediately before the return and any terminators
287       // that preceed it.
288       if (!TII.restoreCalleeSavedRegisters(*MBB, I, CSI)) {
289         for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
290           TII.loadRegFromStackSlot(*MBB, I, CSI[i].getReg(),
291                                         CSI[i].getFrameIdx(),
292                                         CSI[i].getRegClass());
293           assert(I != MBB->begin() &&
294                  "loadRegFromStackSlot didn't insert any code!");
295           // Insert in reverse order.  loadRegFromStackSlot can insert multiple
296           // instructions.
297           if (AtStart)
298             I = MBB->begin();
299           else {
300             I = BeforeI;
301             ++I;
302           }
303         }
304       }
305     }
306 }
307 
308 
309 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
310 /// abstract stack objects.
311 ///
312 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
313   const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo();
314 
315   bool StackGrowsDown =
316     TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
317 
318   // Loop over all of the stack objects, assigning sequential addresses...
319   MachineFrameInfo *FFI = Fn.getFrameInfo();
320 
321   unsigned MaxAlign = FFI->getMaxAlignment();
322 
323   // Start at the beginning of the local area.
324   // The Offset is the distance from the stack top in the direction
325   // of stack growth -- so it's always nonnegative.
326   int64_t Offset = TFI.getOffsetOfLocalArea();
327   if (StackGrowsDown)
328     Offset = -Offset;
329   assert(Offset >= 0
330          && "Local area offset should be in direction of stack growth");
331 
332   // If there are fixed sized objects that are preallocated in the local area,
333   // non-fixed objects can't be allocated right at the start of local area.
334   // We currently don't support filling in holes in between fixed sized objects,
335   // so we adjust 'Offset' to point to the end of last fixed sized
336   // preallocated object.
337   for (int i = FFI->getObjectIndexBegin(); i != 0; ++i) {
338     int64_t FixedOff;
339     if (StackGrowsDown) {
340       // The maximum distance from the stack pointer is at lower address of
341       // the object -- which is given by offset. For down growing stack
342       // the offset is negative, so we negate the offset to get the distance.
343       FixedOff = -FFI->getObjectOffset(i);
344     } else {
345       // The maximum distance from the start pointer is at the upper
346       // address of the object.
347       FixedOff = FFI->getObjectOffset(i) + FFI->getObjectSize(i);
348     }
349     if (FixedOff > Offset) Offset = FixedOff;
350   }
351 
352   // First assign frame offsets to stack objects that are used to spill
353   // callee saved registers.
354   if (StackGrowsDown) {
355     for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
356       // If stack grows down, we need to add size of find the lowest
357       // address of the object.
358       Offset += FFI->getObjectSize(i);
359 
360       unsigned Align = FFI->getObjectAlignment(i);
361       // If the alignment of this object is greater than that of the stack, then
362       // increase the stack alignment to match.
363       MaxAlign = std::max(MaxAlign, Align);
364       // Adjust to alignment boundary
365       Offset = (Offset+Align-1)/Align*Align;
366 
367       FFI->setObjectOffset(i, -Offset);        // Set the computed offset
368     }
369   } else {
370     int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
371     for (int i = MaxCSFI; i >= MinCSFI ; --i) {
372       unsigned Align = FFI->getObjectAlignment(i);
373       // If the alignment of this object is greater than that of the stack, then
374       // increase the stack alignment to match.
375       MaxAlign = std::max(MaxAlign, Align);
376       // Adjust to alignment boundary
377       Offset = (Offset+Align-1)/Align*Align;
378 
379       FFI->setObjectOffset(i, Offset);
380       Offset += FFI->getObjectSize(i);
381     }
382   }
383 
384   // Make sure the special register scavenging spill slot is closest to the
385   // frame pointer if a frame pointer is required.
386   const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
387   if (RS && RegInfo->hasFP(Fn)) {
388     int SFI = RS->getScavengingFrameIndex();
389     if (SFI >= 0) {
390       // If stack grows down, we need to add size of the lowest
391       // address of the object.
392       if (StackGrowsDown)
393         Offset += FFI->getObjectSize(SFI);
394 
395       unsigned Align = FFI->getObjectAlignment(SFI);
396       // Adjust to alignment boundary
397       Offset = (Offset+Align-1)/Align*Align;
398 
399       if (StackGrowsDown) {
400         FFI->setObjectOffset(SFI, -Offset);        // Set the computed offset
401       } else {
402         FFI->setObjectOffset(SFI, Offset);
403         Offset += FFI->getObjectSize(SFI);
404       }
405     }
406   }
407 
408   // Then assign frame offsets to stack objects that are not used to spill
409   // callee saved registers.
410   for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) {
411     if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
412       continue;
413     if (RS && (int)i == RS->getScavengingFrameIndex())
414       continue;
415     if (FFI->isDeadObjectIndex(i))
416       continue;
417 
418     // If stack grows down, we need to add size of find the lowest
419     // address of the object.
420     if (StackGrowsDown)
421       Offset += FFI->getObjectSize(i);
422 
423     unsigned Align = FFI->getObjectAlignment(i);
424     // If the alignment of this object is greater than that of the stack, then
425     // increase the stack alignment to match.
426     MaxAlign = std::max(MaxAlign, Align);
427     // Adjust to alignment boundary
428     Offset = (Offset+Align-1)/Align*Align;
429 
430     if (StackGrowsDown) {
431       FFI->setObjectOffset(i, -Offset);        // Set the computed offset
432     } else {
433       FFI->setObjectOffset(i, Offset);
434       Offset += FFI->getObjectSize(i);
435     }
436   }
437 
438   // Make sure the special register scavenging spill slot is closest to the
439   // stack pointer.
440   if (RS && !RegInfo->hasFP(Fn)) {
441     int SFI = RS->getScavengingFrameIndex();
442     if (SFI >= 0) {
443       // If stack grows down, we need to add size of find the lowest
444       // address of the object.
445       if (StackGrowsDown)
446         Offset += FFI->getObjectSize(SFI);
447 
448       unsigned Align = FFI->getObjectAlignment(SFI);
449       // If the alignment of this object is greater than that of the
450       // stack, then increase the stack alignment to match.
451       MaxAlign = std::max(MaxAlign, Align);
452       // Adjust to alignment boundary
453       Offset = (Offset+Align-1)/Align*Align;
454 
455       if (StackGrowsDown) {
456         FFI->setObjectOffset(SFI, -Offset);        // Set the computed offset
457       } else {
458         FFI->setObjectOffset(SFI, Offset);
459         Offset += FFI->getObjectSize(SFI);
460       }
461     }
462   }
463 
464   // Round up the size to a multiple of the alignment, but only if there are
465   // calls or alloca's in the function.  This ensures that any calls to
466   // subroutines have their stack frames suitable aligned.
467   // Also do this if we need runtime alignment of the stack.  In this case
468   // offsets will be relative to SP not FP; round up the stack size so this
469   // works.
470   if (!RegInfo->targetHandlesStackFrameRounding() &&
471       (FFI->hasCalls() || FFI->hasVarSizedObjects() ||
472        (RegInfo->needsStackRealignment(Fn) &&
473         FFI->getObjectIndexEnd() != 0))) {
474     // If we have reserved argument space for call sites in the function
475     // immediately on entry to the current function, count it as part of the
476     // overall stack size.
477     if (RegInfo->hasReservedCallFrame(Fn))
478       Offset += FFI->getMaxCallFrameSize();
479 
480     unsigned AlignMask = std::max(TFI.getStackAlignment(),MaxAlign) - 1;
481     Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
482   }
483 
484   // Update frame info to pretend that this is part of the stack...
485   FFI->setStackSize(Offset+TFI.getOffsetOfLocalArea());
486 
487   // Remember the required stack alignment in case targets need it to perform
488   // dynamic stack alignment.
489   FFI->setMaxAlignment(MaxAlign);
490 }
491 
492 
493 /// insertPrologEpilogCode - Scan the function for modified callee saved
494 /// registers, insert spill code for these callee saved registers, then add
495 /// prolog and epilog code to the function.
496 ///
497 void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
498   const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
499 
500   // Add prologue to the function...
501   TRI->emitPrologue(Fn);
502 
503   // Add epilogue to restore the callee-save registers in each exiting block
504   for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
505     // If last instruction is a return instruction, add an epilogue
506     if (!I->empty() && I->back().getDesc().isReturn())
507       TRI->emitEpilogue(Fn, *I);
508   }
509 }
510 
511 
512 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
513 /// register references and actual offsets.
514 ///
515 void PEI::replaceFrameIndices(MachineFunction &Fn) {
516   if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
517 
518   const TargetMachine &TM = Fn.getTarget();
519   assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
520   const TargetRegisterInfo &TRI = *TM.getRegisterInfo();
521   const TargetFrameInfo *TFI = TM.getFrameInfo();
522   bool StackGrowsDown =
523     TFI->getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
524   int FrameSetupOpcode   = TRI.getCallFrameSetupOpcode();
525   int FrameDestroyOpcode = TRI.getCallFrameDestroyOpcode();
526 
527   for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) {
528     int SPAdj = 0;  // SP offset due to call frame setup / destroy.
529     if (RS) RS->enterBasicBlock(BB);
530     for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
531       MachineInstr *MI = I;
532 
533       if (I->getOpcode() == TargetInstrInfo::DECLARE) {
534         // Ignore it.
535         ++I;
536         continue;
537       }
538 
539       if (I->getOpcode() == FrameSetupOpcode ||
540           I->getOpcode() == FrameDestroyOpcode) {
541         // Remember how much SP has been adjusted to create the call
542         // frame.
543         int Size = I->getOperand(0).getImm();
544 
545         if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) ||
546             (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode))
547           Size = -Size;
548 
549         SPAdj += Size;
550 
551         MachineBasicBlock::iterator PrevI = prior(I);
552         TRI.eliminateCallFramePseudoInstr(Fn, *BB, I);
553 
554         // Visit the instructions created by eliminateCallFramePseudoInstr().
555         I = next(PrevI);
556         continue;
557       }
558 
559       bool DoIncr = true;
560 
561       for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
562         if (MI->getOperand(i).isFrameIndex()) {
563           // Some instructions (e.g. inline asm instructions) can have
564           // multiple frame indices and/or cause eliminateFrameIndex
565           // to insert more than one instruction. We need the register
566           // scavenger to go through all of these instructions so that
567           // it can update its register information. We keep the
568           // iterator at the point before insertion so that we can
569           // revisit them in full.
570           bool AtBeginning = (I == BB->begin());
571           if (!AtBeginning) --I;
572 
573           // If this instruction has a FrameIndex operand, we need to
574           // use that target machine register info object to eliminate
575           // it.
576           TRI.eliminateFrameIndex(MI, SPAdj, RS);
577 
578           // Reset the iterator if we were at the beginning of the BB.
579           if (AtBeginning) {
580             I = BB->begin();
581             DoIncr = false;
582           }
583 
584           MI = 0;
585           break;
586         }
587 
588       if (DoIncr) ++I;
589 
590       // Update register states.
591       if (RS && MI) RS->forward(MI);
592     }
593 
594     assert(SPAdj == 0 && "Unbalanced call frame setup / destroy pairs?");
595   }
596 }
597