1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This pass is responsible for finalizing the functions frame layout, saving 11 // callee saved registers, and for emitting prolog & epilog code for the 12 // function. 13 // 14 // This pass must be run after register allocation. After this pass is 15 // executed, it is illegal to construct MO_FrameIndex operands. 16 // 17 // This pass provides an optional shrink wrapping variant of prolog/epilog 18 // insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp. 19 // 20 //===----------------------------------------------------------------------===// 21 22 #define DEBUG_TYPE "pei" 23 #include "PrologEpilogInserter.h" 24 #include "llvm/CodeGen/MachineDominators.h" 25 #include "llvm/CodeGen/MachineLoopInfo.h" 26 #include "llvm/CodeGen/MachineInstr.h" 27 #include "llvm/CodeGen/MachineFrameInfo.h" 28 #include "llvm/CodeGen/MachineRegisterInfo.h" 29 #include "llvm/CodeGen/RegisterScavenging.h" 30 #include "llvm/Target/TargetMachine.h" 31 #include "llvm/Target/TargetRegisterInfo.h" 32 #include "llvm/Target/TargetFrameInfo.h" 33 #include "llvm/Target/TargetInstrInfo.h" 34 #include "llvm/Support/CommandLine.h" 35 #include "llvm/Support/Compiler.h" 36 #include "llvm/Support/Debug.h" 37 #include "llvm/ADT/IndexedMap.h" 38 #include "llvm/ADT/SmallSet.h" 39 #include "llvm/ADT/Statistic.h" 40 #include "llvm/ADT/STLExtras.h" 41 #include <climits> 42 43 using namespace llvm; 44 45 char PEI::ID = 0; 46 47 INITIALIZE_PASS_BEGIN(PEI, "prologepilog", 48 "Prologue/Epilogue Insertion", false, false) 49 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 50 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) 51 INITIALIZE_PASS_END(PEI, "prologepilog", 52 "Prologue/Epilogue Insertion", false, false) 53 54 STATISTIC(NumVirtualFrameRegs, "Number of virtual frame regs encountered"); 55 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged"); 56 57 /// createPrologEpilogCodeInserter - This function returns a pass that inserts 58 /// prolog and epilog code, and eliminates abstract frame references. 59 /// 60 FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); } 61 62 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 63 /// frame indexes with appropriate references. 64 /// 65 bool PEI::runOnMachineFunction(MachineFunction &Fn) { 66 const Function* F = Fn.getFunction(); 67 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 68 RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL; 69 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn); 70 71 // Calculate the MaxCallFrameSize and AdjustsStack variables for the 72 // function's frame information. Also eliminates call frame pseudo 73 // instructions. 74 calculateCallsInformation(Fn); 75 76 // Allow the target machine to make some adjustments to the function 77 // e.g. UsedPhysRegs before calculateCalleeSavedRegisters. 78 TRI->processFunctionBeforeCalleeSavedScan(Fn, RS); 79 80 // Scan the function for modified callee saved registers and insert spill code 81 // for any callee saved registers that are modified. 82 calculateCalleeSavedRegisters(Fn); 83 84 // Determine placement of CSR spill/restore code: 85 // - With shrink wrapping, place spills and restores to tightly 86 // enclose regions in the Machine CFG of the function where 87 // they are used. 88 // - Without shink wrapping (default), place all spills in the 89 // entry block, all restores in return blocks. 90 placeCSRSpillsAndRestores(Fn); 91 92 // Add the code to save and restore the callee saved registers 93 if (!F->hasFnAttr(Attribute::Naked)) 94 insertCSRSpillsAndRestores(Fn); 95 96 // Allow the target machine to make final modifications to the function 97 // before the frame layout is finalized. 98 TRI->processFunctionBeforeFrameFinalized(Fn); 99 100 // Calculate actual frame offsets for all abstract stack objects... 101 calculateFrameObjectOffsets(Fn); 102 103 // Add prolog and epilog code to the function. This function is required 104 // to align the stack frame as necessary for any stack variables or 105 // called functions. Because of this, calculateCalleeSavedRegisters() 106 // must be called before this function in order to set the AdjustsStack 107 // and MaxCallFrameSize variables. 108 if (!F->hasFnAttr(Attribute::Naked)) 109 insertPrologEpilogCode(Fn); 110 111 // Replace all MO_FrameIndex operands with physical register references 112 // and actual offsets. 113 // 114 replaceFrameIndices(Fn); 115 116 // If register scavenging is needed, as we've enabled doing it as a 117 // post-pass, scavenge the virtual registers that frame index elimiation 118 // inserted. 119 if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging) 120 scavengeFrameVirtualRegs(Fn); 121 122 delete RS; 123 clearAllSets(); 124 return true; 125 } 126 127 #if 0 128 void PEI::getAnalysisUsage(AnalysisUsage &AU) const { 129 AU.setPreservesCFG(); 130 if (ShrinkWrapping || ShrinkWrapFunc != "") { 131 AU.addRequired<MachineLoopInfo>(); 132 AU.addRequired<MachineDominatorTree>(); 133 } 134 AU.addPreserved<MachineLoopInfo>(); 135 AU.addPreserved<MachineDominatorTree>(); 136 MachineFunctionPass::getAnalysisUsage(AU); 137 } 138 #endif 139 140 /// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack 141 /// variables for the function's frame information and eliminate call frame 142 /// pseudo instructions. 143 void PEI::calculateCallsInformation(MachineFunction &Fn) { 144 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 145 const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo(); 146 MachineFrameInfo *MFI = Fn.getFrameInfo(); 147 148 unsigned MaxCallFrameSize = 0; 149 bool AdjustsStack = MFI->adjustsStack(); 150 151 // Get the function call frame set-up and tear-down instruction opcode 152 int FrameSetupOpcode = RegInfo->getCallFrameSetupOpcode(); 153 int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode(); 154 155 // Early exit for targets which have no call frame setup/destroy pseudo 156 // instructions. 157 if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1) 158 return; 159 160 std::vector<MachineBasicBlock::iterator> FrameSDOps; 161 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) 162 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) 163 if (I->getOpcode() == FrameSetupOpcode || 164 I->getOpcode() == FrameDestroyOpcode) { 165 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo" 166 " instructions should have a single immediate argument!"); 167 unsigned Size = I->getOperand(0).getImm(); 168 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 169 AdjustsStack = true; 170 FrameSDOps.push_back(I); 171 } else if (I->isInlineAsm()) { 172 // Some inline asm's need a stack frame, as indicated by operand 1. 173 if (I->getOperand(1).getImm()) 174 AdjustsStack = true; 175 } 176 177 MFI->setAdjustsStack(AdjustsStack); 178 MFI->setMaxCallFrameSize(MaxCallFrameSize); 179 180 for (std::vector<MachineBasicBlock::iterator>::iterator 181 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) { 182 MachineBasicBlock::iterator I = *i; 183 184 // If call frames are not being included as part of the stack frame, and 185 // the target doesn't indicate otherwise, remove the call frame pseudos 186 // here. The sub/add sp instruction pairs are still inserted, but we don't 187 // need to track the SP adjustment for frame index elimination. 188 if (TFI->canSimplifyCallFramePseudos(Fn)) 189 RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I); 190 } 191 } 192 193 194 /// calculateCalleeSavedRegisters - Scan the function for modified callee saved 195 /// registers. 196 void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) { 197 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 198 const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo(); 199 MachineFrameInfo *MFI = Fn.getFrameInfo(); 200 201 // Get the callee saved register list... 202 const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(&Fn); 203 204 // These are used to keep track the callee-save area. Initialize them. 205 MinCSFrameIndex = INT_MAX; 206 MaxCSFrameIndex = 0; 207 208 // Early exit for targets which have no callee saved registers. 209 if (CSRegs == 0 || CSRegs[0] == 0) 210 return; 211 212 // In Naked functions we aren't going to save any registers. 213 if (Fn.getFunction()->hasFnAttr(Attribute::Naked)) 214 return; 215 216 std::vector<CalleeSavedInfo> CSI; 217 for (unsigned i = 0; CSRegs[i]; ++i) { 218 unsigned Reg = CSRegs[i]; 219 if (Fn.getRegInfo().isPhysRegUsed(Reg)) { 220 // If the reg is modified, save it! 221 CSI.push_back(CalleeSavedInfo(Reg)); 222 } else { 223 for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg); 224 *AliasSet; ++AliasSet) { // Check alias registers too. 225 if (Fn.getRegInfo().isPhysRegUsed(*AliasSet)) { 226 CSI.push_back(CalleeSavedInfo(Reg)); 227 break; 228 } 229 } 230 } 231 } 232 233 if (CSI.empty()) 234 return; // Early exit if no callee saved registers are modified! 235 236 unsigned NumFixedSpillSlots; 237 const TargetFrameInfo::SpillSlot *FixedSpillSlots = 238 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 239 240 // Now that we know which registers need to be saved and restored, allocate 241 // stack slots for them. 242 for (std::vector<CalleeSavedInfo>::iterator 243 I = CSI.begin(), E = CSI.end(); I != E; ++I) { 244 unsigned Reg = I->getReg(); 245 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 246 247 int FrameIdx; 248 if (RegInfo->hasReservedSpillSlot(Fn, Reg, FrameIdx)) { 249 I->setFrameIdx(FrameIdx); 250 continue; 251 } 252 253 // Check to see if this physreg must be spilled to a particular stack slot 254 // on this target. 255 const TargetFrameInfo::SpillSlot *FixedSlot = FixedSpillSlots; 256 while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots && 257 FixedSlot->Reg != Reg) 258 ++FixedSlot; 259 260 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 261 // Nope, just spill it anywhere convenient. 262 unsigned Align = RC->getAlignment(); 263 unsigned StackAlign = TFI->getStackAlignment(); 264 265 // We may not be able to satisfy the desired alignment specification of 266 // the TargetRegisterClass if the stack alignment is smaller. Use the 267 // min. 268 Align = std::min(Align, StackAlign); 269 FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true); 270 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 271 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 272 } else { 273 // Spill it to the stack where we must. 274 FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, true); 275 } 276 277 I->setFrameIdx(FrameIdx); 278 } 279 280 MFI->setCalleeSavedInfo(CSI); 281 } 282 283 /// insertCSRSpillsAndRestores - Insert spill and restore code for 284 /// callee saved registers used in the function, handling shrink wrapping. 285 /// 286 void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) { 287 // Get callee saved register information. 288 MachineFrameInfo *MFI = Fn.getFrameInfo(); 289 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 290 291 MFI->setCalleeSavedInfoValid(true); 292 293 // Early exit if no callee saved registers are modified! 294 if (CSI.empty()) 295 return; 296 297 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); 298 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo(); 299 MachineBasicBlock::iterator I; 300 301 if (! ShrinkWrapThisFunction) { 302 // Spill using target interface. 303 I = EntryBlock->begin(); 304 if (!TII.spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) { 305 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 306 // Add the callee-saved register as live-in. 307 // It's killed at the spill. 308 EntryBlock->addLiveIn(CSI[i].getReg()); 309 310 // Insert the spill to the stack frame. 311 unsigned Reg = CSI[i].getReg(); 312 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 313 TII.storeRegToStackSlot(*EntryBlock, I, Reg, true, 314 CSI[i].getFrameIdx(), RC, TRI); 315 } 316 } 317 318 // Restore using target interface. 319 for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) { 320 MachineBasicBlock* MBB = ReturnBlocks[ri]; 321 I = MBB->end(); --I; 322 323 // Skip over all terminator instructions, which are part of the return 324 // sequence. 325 MachineBasicBlock::iterator I2 = I; 326 while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator()) 327 I = I2; 328 329 bool AtStart = I == MBB->begin(); 330 MachineBasicBlock::iterator BeforeI = I; 331 if (!AtStart) 332 --BeforeI; 333 334 // Restore all registers immediately before the return and any 335 // terminators that preceed it. 336 if (!TII.restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) { 337 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 338 unsigned Reg = CSI[i].getReg(); 339 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 340 TII.loadRegFromStackSlot(*MBB, I, Reg, 341 CSI[i].getFrameIdx(), 342 RC, TRI); 343 assert(I != MBB->begin() && 344 "loadRegFromStackSlot didn't insert any code!"); 345 // Insert in reverse order. loadRegFromStackSlot can insert 346 // multiple instructions. 347 if (AtStart) 348 I = MBB->begin(); 349 else { 350 I = BeforeI; 351 ++I; 352 } 353 } 354 } 355 } 356 return; 357 } 358 359 // Insert spills. 360 std::vector<CalleeSavedInfo> blockCSI; 361 for (CSRegBlockMap::iterator BI = CSRSave.begin(), 362 BE = CSRSave.end(); BI != BE; ++BI) { 363 MachineBasicBlock* MBB = BI->first; 364 CSRegSet save = BI->second; 365 366 if (save.empty()) 367 continue; 368 369 blockCSI.clear(); 370 for (CSRegSet::iterator RI = save.begin(), 371 RE = save.end(); RI != RE; ++RI) { 372 blockCSI.push_back(CSI[*RI]); 373 } 374 assert(blockCSI.size() > 0 && 375 "Could not collect callee saved register info"); 376 377 I = MBB->begin(); 378 379 // When shrink wrapping, use stack slot stores/loads. 380 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) { 381 // Add the callee-saved register as live-in. 382 // It's killed at the spill. 383 MBB->addLiveIn(blockCSI[i].getReg()); 384 385 // Insert the spill to the stack frame. 386 unsigned Reg = blockCSI[i].getReg(); 387 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 388 TII.storeRegToStackSlot(*MBB, I, Reg, 389 true, 390 blockCSI[i].getFrameIdx(), 391 RC, TRI); 392 } 393 } 394 395 for (CSRegBlockMap::iterator BI = CSRRestore.begin(), 396 BE = CSRRestore.end(); BI != BE; ++BI) { 397 MachineBasicBlock* MBB = BI->first; 398 CSRegSet restore = BI->second; 399 400 if (restore.empty()) 401 continue; 402 403 blockCSI.clear(); 404 for (CSRegSet::iterator RI = restore.begin(), 405 RE = restore.end(); RI != RE; ++RI) { 406 blockCSI.push_back(CSI[*RI]); 407 } 408 assert(blockCSI.size() > 0 && 409 "Could not find callee saved register info"); 410 411 // If MBB is empty and needs restores, insert at the _beginning_. 412 if (MBB->empty()) { 413 I = MBB->begin(); 414 } else { 415 I = MBB->end(); 416 --I; 417 418 // Skip over all terminator instructions, which are part of the 419 // return sequence. 420 if (! I->getDesc().isTerminator()) { 421 ++I; 422 } else { 423 MachineBasicBlock::iterator I2 = I; 424 while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator()) 425 I = I2; 426 } 427 } 428 429 bool AtStart = I == MBB->begin(); 430 MachineBasicBlock::iterator BeforeI = I; 431 if (!AtStart) 432 --BeforeI; 433 434 // Restore all registers immediately before the return and any 435 // terminators that preceed it. 436 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) { 437 unsigned Reg = blockCSI[i].getReg(); 438 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 439 TII.loadRegFromStackSlot(*MBB, I, Reg, 440 blockCSI[i].getFrameIdx(), 441 RC, TRI); 442 assert(I != MBB->begin() && 443 "loadRegFromStackSlot didn't insert any code!"); 444 // Insert in reverse order. loadRegFromStackSlot can insert 445 // multiple instructions. 446 if (AtStart) 447 I = MBB->begin(); 448 else { 449 I = BeforeI; 450 ++I; 451 } 452 } 453 } 454 } 455 456 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 457 static inline void 458 AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, 459 bool StackGrowsDown, int64_t &Offset, 460 unsigned &MaxAlign) { 461 // If the stack grows down, add the object size to find the lowest address. 462 if (StackGrowsDown) 463 Offset += MFI->getObjectSize(FrameIdx); 464 465 unsigned Align = MFI->getObjectAlignment(FrameIdx); 466 467 // If the alignment of this object is greater than that of the stack, then 468 // increase the stack alignment to match. 469 MaxAlign = std::max(MaxAlign, Align); 470 471 // Adjust to alignment boundary. 472 Offset = (Offset + Align - 1) / Align * Align; 473 474 if (StackGrowsDown) { 475 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n"); 476 MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset 477 } else { 478 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n"); 479 MFI->setObjectOffset(FrameIdx, Offset); 480 Offset += MFI->getObjectSize(FrameIdx); 481 } 482 } 483 484 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 485 /// abstract stack objects. 486 /// 487 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { 488 const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo(); 489 490 bool StackGrowsDown = 491 TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown; 492 493 // Loop over all of the stack objects, assigning sequential addresses... 494 MachineFrameInfo *MFI = Fn.getFrameInfo(); 495 496 // Start at the beginning of the local area. 497 // The Offset is the distance from the stack top in the direction 498 // of stack growth -- so it's always nonnegative. 499 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 500 if (StackGrowsDown) 501 LocalAreaOffset = -LocalAreaOffset; 502 assert(LocalAreaOffset >= 0 503 && "Local area offset should be in direction of stack growth"); 504 int64_t Offset = LocalAreaOffset; 505 506 // If there are fixed sized objects that are preallocated in the local area, 507 // non-fixed objects can't be allocated right at the start of local area. 508 // We currently don't support filling in holes in between fixed sized 509 // objects, so we adjust 'Offset' to point to the end of last fixed sized 510 // preallocated object. 511 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) { 512 int64_t FixedOff; 513 if (StackGrowsDown) { 514 // The maximum distance from the stack pointer is at lower address of 515 // the object -- which is given by offset. For down growing stack 516 // the offset is negative, so we negate the offset to get the distance. 517 FixedOff = -MFI->getObjectOffset(i); 518 } else { 519 // The maximum distance from the start pointer is at the upper 520 // address of the object. 521 FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i); 522 } 523 if (FixedOff > Offset) Offset = FixedOff; 524 } 525 526 // First assign frame offsets to stack objects that are used to spill 527 // callee saved registers. 528 if (StackGrowsDown) { 529 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 530 // If the stack grows down, we need to add the size to find the lowest 531 // address of the object. 532 Offset += MFI->getObjectSize(i); 533 534 unsigned Align = MFI->getObjectAlignment(i); 535 // Adjust to alignment boundary 536 Offset = (Offset+Align-1)/Align*Align; 537 538 MFI->setObjectOffset(i, -Offset); // Set the computed offset 539 } 540 } else { 541 int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex; 542 for (int i = MaxCSFI; i >= MinCSFI ; --i) { 543 unsigned Align = MFI->getObjectAlignment(i); 544 // Adjust to alignment boundary 545 Offset = (Offset+Align-1)/Align*Align; 546 547 MFI->setObjectOffset(i, Offset); 548 Offset += MFI->getObjectSize(i); 549 } 550 } 551 552 unsigned MaxAlign = MFI->getMaxAlignment(); 553 554 // Make sure the special register scavenging spill slot is closest to the 555 // frame pointer if a frame pointer is required. 556 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); 557 if (RS && TFI.hasFP(Fn) && !RegInfo->needsStackRealignment(Fn)) { 558 int SFI = RS->getScavengingFrameIndex(); 559 if (SFI >= 0) 560 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign); 561 } 562 563 // FIXME: Once this is working, then enable flag will change to a target 564 // check for whether the frame is large enough to want to use virtual 565 // frame index registers. Functions which don't want/need this optimization 566 // will continue to use the existing code path. 567 if (MFI->getUseLocalStackAllocationBlock()) { 568 unsigned Align = MFI->getLocalFrameMaxAlign(); 569 570 // Adjust to alignment boundary. 571 Offset = (Offset + Align - 1) / Align * Align; 572 573 DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 574 575 // Resolve offsets for objects in the local block. 576 for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) { 577 std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i); 578 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 579 DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << 580 FIOffset << "]\n"); 581 MFI->setObjectOffset(Entry.first, FIOffset); 582 } 583 // Allocate the local block 584 Offset += MFI->getLocalFrameSize(); 585 586 MaxAlign = std::max(Align, MaxAlign); 587 } 588 589 // Make sure that the stack protector comes before the local variables on the 590 // stack. 591 SmallSet<int, 16> LargeStackObjs; 592 if (MFI->getStackProtectorIndex() >= 0) { 593 AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown, 594 Offset, MaxAlign); 595 596 // Assign large stack objects first. 597 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 598 if (MFI->isObjectPreAllocated(i) && 599 MFI->getUseLocalStackAllocationBlock()) 600 continue; 601 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 602 continue; 603 if (RS && (int)i == RS->getScavengingFrameIndex()) 604 continue; 605 if (MFI->isDeadObjectIndex(i)) 606 continue; 607 if (MFI->getStackProtectorIndex() == (int)i) 608 continue; 609 if (!MFI->MayNeedStackProtector(i)) 610 continue; 611 612 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); 613 LargeStackObjs.insert(i); 614 } 615 } 616 617 // Then assign frame offsets to stack objects that are not used to spill 618 // callee saved registers. 619 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 620 if (MFI->isObjectPreAllocated(i) && 621 MFI->getUseLocalStackAllocationBlock()) 622 continue; 623 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 624 continue; 625 if (RS && (int)i == RS->getScavengingFrameIndex()) 626 continue; 627 if (MFI->isDeadObjectIndex(i)) 628 continue; 629 if (MFI->getStackProtectorIndex() == (int)i) 630 continue; 631 if (LargeStackObjs.count(i)) 632 continue; 633 634 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); 635 } 636 637 // Make sure the special register scavenging spill slot is closest to the 638 // stack pointer. 639 if (RS && (!TFI.hasFP(Fn) || RegInfo->needsStackRealignment(Fn))) { 640 int SFI = RS->getScavengingFrameIndex(); 641 if (SFI >= 0) 642 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign); 643 } 644 645 if (!TFI.targetHandlesStackFrameRounding()) { 646 // If we have reserved argument space for call sites in the function 647 // immediately on entry to the current function, count it as part of the 648 // overall stack size. 649 if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn)) 650 Offset += MFI->getMaxCallFrameSize(); 651 652 // Round up the size to a multiple of the alignment. If the function has 653 // any calls or alloca's, align to the target's StackAlignment value to 654 // ensure that the callee's frame or the alloca data is suitably aligned; 655 // otherwise, for leaf functions, align to the TransientStackAlignment 656 // value. 657 unsigned StackAlign; 658 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() || 659 (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0)) 660 StackAlign = TFI.getStackAlignment(); 661 else 662 StackAlign = TFI.getTransientStackAlignment(); 663 664 // If the frame pointer is eliminated, all frame offsets will be relative to 665 // SP not FP. Align to MaxAlign so this works. 666 StackAlign = std::max(StackAlign, MaxAlign); 667 unsigned AlignMask = StackAlign - 1; 668 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); 669 } 670 671 // Update frame info to pretend that this is part of the stack... 672 MFI->setStackSize(Offset - LocalAreaOffset); 673 } 674 675 /// insertPrologEpilogCode - Scan the function for modified callee saved 676 /// registers, insert spill code for these callee saved registers, then add 677 /// prolog and epilog code to the function. 678 /// 679 void PEI::insertPrologEpilogCode(MachineFunction &Fn) { 680 const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo(); 681 682 // Add prologue to the function... 683 TFI.emitPrologue(Fn); 684 685 // Add epilogue to restore the callee-save registers in each exiting block 686 for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) { 687 // If last instruction is a return instruction, add an epilogue 688 if (!I->empty() && I->back().getDesc().isReturn()) 689 TFI.emitEpilogue(Fn, *I); 690 } 691 } 692 693 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 694 /// register references and actual offsets. 695 /// 696 void PEI::replaceFrameIndices(MachineFunction &Fn) { 697 if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do? 698 699 const TargetMachine &TM = Fn.getTarget(); 700 assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!"); 701 const TargetRegisterInfo &TRI = *TM.getRegisterInfo(); 702 const TargetFrameInfo *TFI = TM.getFrameInfo(); 703 bool StackGrowsDown = 704 TFI->getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown; 705 int FrameSetupOpcode = TRI.getCallFrameSetupOpcode(); 706 int FrameDestroyOpcode = TRI.getCallFrameDestroyOpcode(); 707 708 for (MachineFunction::iterator BB = Fn.begin(), 709 E = Fn.end(); BB != E; ++BB) { 710 #ifndef NDEBUG 711 int SPAdjCount = 0; // frame setup / destroy count. 712 #endif 713 int SPAdj = 0; // SP offset due to call frame setup / destroy. 714 if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB); 715 716 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 717 718 if (I->getOpcode() == FrameSetupOpcode || 719 I->getOpcode() == FrameDestroyOpcode) { 720 #ifndef NDEBUG 721 // Track whether we see even pairs of them 722 SPAdjCount += I->getOpcode() == FrameSetupOpcode ? 1 : -1; 723 #endif 724 // Remember how much SP has been adjusted to create the call 725 // frame. 726 int Size = I->getOperand(0).getImm(); 727 728 if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) || 729 (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode)) 730 Size = -Size; 731 732 SPAdj += Size; 733 734 MachineBasicBlock::iterator PrevI = BB->end(); 735 if (I != BB->begin()) PrevI = prior(I); 736 TRI.eliminateCallFramePseudoInstr(Fn, *BB, I); 737 738 // Visit the instructions created by eliminateCallFramePseudoInstr(). 739 if (PrevI == BB->end()) 740 I = BB->begin(); // The replaced instr was the first in the block. 741 else 742 I = llvm::next(PrevI); 743 continue; 744 } 745 746 MachineInstr *MI = I; 747 bool DoIncr = true; 748 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) 749 if (MI->getOperand(i).isFI()) { 750 // Some instructions (e.g. inline asm instructions) can have 751 // multiple frame indices and/or cause eliminateFrameIndex 752 // to insert more than one instruction. We need the register 753 // scavenger to go through all of these instructions so that 754 // it can update its register information. We keep the 755 // iterator at the point before insertion so that we can 756 // revisit them in full. 757 bool AtBeginning = (I == BB->begin()); 758 if (!AtBeginning) --I; 759 760 // If this instruction has a FrameIndex operand, we need to 761 // use that target machine register info object to eliminate 762 // it. 763 TRI.eliminateFrameIndex(MI, SPAdj, 764 FrameIndexVirtualScavenging ? NULL : RS); 765 766 // Reset the iterator if we were at the beginning of the BB. 767 if (AtBeginning) { 768 I = BB->begin(); 769 DoIncr = false; 770 } 771 772 MI = 0; 773 break; 774 } 775 776 if (DoIncr && I != BB->end()) ++I; 777 778 // Update register states. 779 if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI); 780 } 781 782 // If we have evenly matched pairs of frame setup / destroy instructions, 783 // make sure the adjustments come out to zero. If we don't have matched 784 // pairs, we can't be sure the missing bit isn't in another basic block 785 // due to a custom inserter playing tricks, so just asserting SPAdj==0 786 // isn't sufficient. See tMOVCC on Thumb1, for example. 787 assert((SPAdjCount || SPAdj == 0) && 788 "Unbalanced call frame setup / destroy pairs?"); 789 } 790 } 791 792 /// scavengeFrameVirtualRegs - Replace all frame index virtual registers 793 /// with physical registers. Use the register scavenger to find an 794 /// appropriate register to use. 795 void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) { 796 // Run through the instructions and find any virtual registers. 797 for (MachineFunction::iterator BB = Fn.begin(), 798 E = Fn.end(); BB != E; ++BB) { 799 RS->enterBasicBlock(BB); 800 801 unsigned VirtReg = 0; 802 unsigned ScratchReg = 0; 803 int SPAdj = 0; 804 805 // The instruction stream may change in the loop, so check BB->end() 806 // directly. 807 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 808 MachineInstr *MI = I; 809 bool DoIncr = true; 810 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 811 if (MI->getOperand(i).isReg()) { 812 MachineOperand &MO = MI->getOperand(i); 813 unsigned Reg = MO.getReg(); 814 if (Reg == 0) 815 continue; 816 if (!TargetRegisterInfo::isVirtualRegister(Reg)) 817 continue; 818 819 ++NumVirtualFrameRegs; 820 821 // Have we already allocated a scratch register for this virtual? 822 if (Reg != VirtReg) { 823 // When we first encounter a new virtual register, it 824 // must be a definition. 825 assert(MI->getOperand(i).isDef() && 826 "frame index virtual missing def!"); 827 // Scavenge a new scratch register 828 VirtReg = Reg; 829 const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg); 830 ScratchReg = RS->scavengeRegister(RC, I, SPAdj); 831 ++NumScavengedRegs; 832 } 833 // Replace this reference to the virtual register with the 834 // scratch register. 835 assert (ScratchReg && "Missing scratch register!"); 836 MI->getOperand(i).setReg(ScratchReg); 837 838 } 839 } 840 if (DoIncr) { 841 RS->forward(I); 842 ++I; 843 } 844 } 845 } 846 } 847