xref: /llvm-project/llvm/lib/CodeGen/PrologEpilogInserter.cpp (revision 0a1aa6cda2758b0926a95f87d39ffefb1cb90200)
1 //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This pass is responsible for finalizing the functions frame layout, saving
10 // callee saved registers, and for emitting prolog & epilog code for the
11 // function.
12 //
13 // This pass must be run after register allocation.  After this pass is
14 // executed, it is illegal to construct MO_FrameIndex operands.
15 //
16 //===----------------------------------------------------------------------===//
17 
18 #include "llvm/ADT/ArrayRef.h"
19 #include "llvm/ADT/BitVector.h"
20 #include "llvm/ADT/STLExtras.h"
21 #include "llvm/ADT/SetVector.h"
22 #include "llvm/ADT/SmallPtrSet.h"
23 #include "llvm/ADT/SmallSet.h"
24 #include "llvm/ADT/SmallVector.h"
25 #include "llvm/ADT/Statistic.h"
26 #include "llvm/Analysis/OptimizationRemarkEmitter.h"
27 #include "llvm/CodeGen/MachineBasicBlock.h"
28 #include "llvm/CodeGen/MachineDominators.h"
29 #include "llvm/CodeGen/MachineFrameInfo.h"
30 #include "llvm/CodeGen/MachineFunction.h"
31 #include "llvm/CodeGen/MachineFunctionPass.h"
32 #include "llvm/CodeGen/MachineInstr.h"
33 #include "llvm/CodeGen/MachineInstrBuilder.h"
34 #include "llvm/CodeGen/MachineLoopInfo.h"
35 #include "llvm/CodeGen/MachineModuleInfo.h"
36 #include "llvm/CodeGen/MachineOperand.h"
37 #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h"
38 #include "llvm/CodeGen/MachineRegisterInfo.h"
39 #include "llvm/CodeGen/RegisterScavenging.h"
40 #include "llvm/CodeGen/TargetFrameLowering.h"
41 #include "llvm/CodeGen/TargetInstrInfo.h"
42 #include "llvm/CodeGen/TargetOpcodes.h"
43 #include "llvm/CodeGen/TargetRegisterInfo.h"
44 #include "llvm/CodeGen/TargetSubtargetInfo.h"
45 #include "llvm/CodeGen/WinEHFuncInfo.h"
46 #include "llvm/IR/Attributes.h"
47 #include "llvm/IR/CallingConv.h"
48 #include "llvm/IR/DebugInfoMetadata.h"
49 #include "llvm/IR/DiagnosticInfo.h"
50 #include "llvm/IR/Function.h"
51 #include "llvm/IR/InlineAsm.h"
52 #include "llvm/IR/LLVMContext.h"
53 #include "llvm/InitializePasses.h"
54 #include "llvm/MC/MCRegisterInfo.h"
55 #include "llvm/Pass.h"
56 #include "llvm/Support/CodeGen.h"
57 #include "llvm/Support/Debug.h"
58 #include "llvm/Support/ErrorHandling.h"
59 #include "llvm/Support/FormatVariadic.h"
60 #include "llvm/Support/raw_ostream.h"
61 #include "llvm/Target/TargetMachine.h"
62 #include "llvm/Target/TargetOptions.h"
63 #include <algorithm>
64 #include <cassert>
65 #include <cstdint>
66 #include <functional>
67 #include <limits>
68 #include <utility>
69 #include <vector>
70 
71 using namespace llvm;
72 
73 #define DEBUG_TYPE "prologepilog"
74 
75 using MBBVector = SmallVector<MachineBasicBlock *, 4>;
76 
77 STATISTIC(NumLeafFuncWithSpills, "Number of leaf functions with CSRs");
78 STATISTIC(NumFuncSeen, "Number of functions seen in PEI");
79 
80 
81 namespace {
82 
83 class PEI : public MachineFunctionPass {
84 public:
85   static char ID;
86 
87   PEI() : MachineFunctionPass(ID) {
88     initializePEIPass(*PassRegistry::getPassRegistry());
89   }
90 
91   void getAnalysisUsage(AnalysisUsage &AU) const override;
92 
93   /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
94   /// frame indexes with appropriate references.
95   bool runOnMachineFunction(MachineFunction &MF) override;
96 
97 private:
98   RegScavenger *RS = nullptr;
99 
100   // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
101   // stack frame indexes.
102   unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max();
103   unsigned MaxCSFrameIndex = 0;
104 
105   // Save and Restore blocks of the current function. Typically there is a
106   // single save block, unless Windows EH funclets are involved.
107   MBBVector SaveBlocks;
108   MBBVector RestoreBlocks;
109 
110   // Flag to control whether to use the register scavenger to resolve
111   // frame index materialization registers. Set according to
112   // TRI->requiresFrameIndexScavenging() for the current function.
113   bool FrameIndexVirtualScavenging = false;
114 
115   // Flag to control whether the scavenger should be passed even though
116   // FrameIndexVirtualScavenging is used.
117   bool FrameIndexEliminationScavenging = false;
118 
119   // Emit remarks.
120   MachineOptimizationRemarkEmitter *ORE = nullptr;
121 
122   void calculateCallFrameInfo(MachineFunction &MF);
123   void calculateSaveRestoreBlocks(MachineFunction &MF);
124   void spillCalleeSavedRegs(MachineFunction &MF);
125 
126   void calculateFrameObjectOffsets(MachineFunction &MF);
127   void replaceFrameIndices(MachineFunction &MF);
128   void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
129                            int &SPAdj);
130   // Frame indices in debug values are encoded in a target independent
131   // way with simply the frame index and offset rather than any
132   // target-specific addressing mode.
133   bool replaceFrameIndexDebugInstr(MachineFunction &MF, MachineInstr &MI,
134                                    unsigned OpIdx, int SPAdj = 0);
135   // Does same as replaceFrameIndices but using the backward MIR walk and
136   // backward register scavenger walk.
137   void replaceFrameIndicesBackward(MachineFunction &MF);
138   void replaceFrameIndicesBackward(MachineBasicBlock *BB, MachineFunction &MF,
139                                    int &SPAdj);
140 
141   void insertPrologEpilogCode(MachineFunction &MF);
142   void insertZeroCallUsedRegs(MachineFunction &MF);
143 };
144 
145 } // end anonymous namespace
146 
147 char PEI::ID = 0;
148 
149 char &llvm::PrologEpilogCodeInserterID = PEI::ID;
150 
151 INITIALIZE_PASS_BEGIN(PEI, DEBUG_TYPE, "Prologue/Epilogue Insertion", false,
152                       false)
153 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
154 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
155 INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass)
156 INITIALIZE_PASS_END(PEI, DEBUG_TYPE,
157                     "Prologue/Epilogue Insertion & Frame Finalization", false,
158                     false)
159 
160 MachineFunctionPass *llvm::createPrologEpilogInserterPass() {
161   return new PEI();
162 }
163 
164 STATISTIC(NumBytesStackSpace,
165           "Number of bytes used for stack in all functions");
166 
167 void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
168   AU.setPreservesCFG();
169   AU.addPreserved<MachineLoopInfo>();
170   AU.addPreserved<MachineDominatorTree>();
171   AU.addRequired<MachineOptimizationRemarkEmitterPass>();
172   MachineFunctionPass::getAnalysisUsage(AU);
173 }
174 
175 /// StackObjSet - A set of stack object indexes
176 using StackObjSet = SmallSetVector<int, 8>;
177 
178 using SavedDbgValuesMap =
179     SmallDenseMap<MachineBasicBlock *, SmallVector<MachineInstr *, 4>, 4>;
180 
181 /// Stash DBG_VALUEs that describe parameters and which are placed at the start
182 /// of the block. Later on, after the prologue code has been emitted, the
183 /// stashed DBG_VALUEs will be reinserted at the start of the block.
184 static void stashEntryDbgValues(MachineBasicBlock &MBB,
185                                 SavedDbgValuesMap &EntryDbgValues) {
186   SmallVector<const MachineInstr *, 4> FrameIndexValues;
187 
188   for (auto &MI : MBB) {
189     if (!MI.isDebugInstr())
190       break;
191     if (!MI.isDebugValue() || !MI.getDebugVariable()->isParameter())
192       continue;
193     if (any_of(MI.debug_operands(),
194                [](const MachineOperand &MO) { return MO.isFI(); })) {
195       // We can only emit valid locations for frame indices after the frame
196       // setup, so do not stash away them.
197       FrameIndexValues.push_back(&MI);
198       continue;
199     }
200     const DILocalVariable *Var = MI.getDebugVariable();
201     const DIExpression *Expr = MI.getDebugExpression();
202     auto Overlaps = [Var, Expr](const MachineInstr *DV) {
203       return Var == DV->getDebugVariable() &&
204              Expr->fragmentsOverlap(DV->getDebugExpression());
205     };
206     // See if the debug value overlaps with any preceding debug value that will
207     // not be stashed. If that is the case, then we can't stash this value, as
208     // we would then reorder the values at reinsertion.
209     if (llvm::none_of(FrameIndexValues, Overlaps))
210       EntryDbgValues[&MBB].push_back(&MI);
211   }
212 
213   // Remove stashed debug values from the block.
214   if (EntryDbgValues.count(&MBB))
215     for (auto *MI : EntryDbgValues[&MBB])
216       MI->removeFromParent();
217 }
218 
219 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
220 /// frame indexes with appropriate references.
221 bool PEI::runOnMachineFunction(MachineFunction &MF) {
222   NumFuncSeen++;
223   const Function &F = MF.getFunction();
224   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
225   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
226 
227   RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr;
228   FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF);
229   ORE = &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE();
230 
231   // Calculate the MaxCallFrameSize and AdjustsStack variables for the
232   // function's frame information. Also eliminates call frame pseudo
233   // instructions.
234   calculateCallFrameInfo(MF);
235 
236   // Determine placement of CSR spill/restore code and prolog/epilog code:
237   // place all spills in the entry block, all restores in return blocks.
238   calculateSaveRestoreBlocks(MF);
239 
240   // Stash away DBG_VALUEs that should not be moved by insertion of prolog code.
241   SavedDbgValuesMap EntryDbgValues;
242   for (MachineBasicBlock *SaveBlock : SaveBlocks)
243     stashEntryDbgValues(*SaveBlock, EntryDbgValues);
244 
245   // Handle CSR spilling and restoring, for targets that need it.
246   if (MF.getTarget().usesPhysRegsForValues())
247     spillCalleeSavedRegs(MF);
248 
249   // Allow the target machine to make final modifications to the function
250   // before the frame layout is finalized.
251   TFI->processFunctionBeforeFrameFinalized(MF, RS);
252 
253   // Calculate actual frame offsets for all abstract stack objects...
254   calculateFrameObjectOffsets(MF);
255 
256   // Add prolog and epilog code to the function.  This function is required
257   // to align the stack frame as necessary for any stack variables or
258   // called functions.  Because of this, calculateCalleeSavedRegisters()
259   // must be called before this function in order to set the AdjustsStack
260   // and MaxCallFrameSize variables.
261   if (!F.hasFnAttribute(Attribute::Naked))
262     insertPrologEpilogCode(MF);
263 
264   // Reinsert stashed debug values at the start of the entry blocks.
265   for (auto &I : EntryDbgValues)
266     I.first->insert(I.first->begin(), I.second.begin(), I.second.end());
267 
268   // Allow the target machine to make final modifications to the function
269   // before the frame layout is finalized.
270   TFI->processFunctionBeforeFrameIndicesReplaced(MF, RS);
271 
272   // Replace all MO_FrameIndex operands with physical register references
273   // and actual offsets.
274   if (TFI->needsFrameIndexResolution(MF)) {
275     // Allow the target to determine this after knowing the frame size.
276     FrameIndexEliminationScavenging =
277         (RS && !FrameIndexVirtualScavenging) ||
278         TRI->requiresFrameIndexReplacementScavenging(MF);
279 
280     if (TRI->eliminateFrameIndicesBackwards())
281       replaceFrameIndicesBackward(MF);
282     else
283       replaceFrameIndices(MF);
284   }
285 
286   // If register scavenging is needed, as we've enabled doing it as a
287   // post-pass, scavenge the virtual registers that frame index elimination
288   // inserted.
289   if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging)
290     scavengeFrameVirtualRegs(MF, *RS);
291 
292   // Warn on stack size when we exceeds the given limit.
293   MachineFrameInfo &MFI = MF.getFrameInfo();
294   uint64_t StackSize = MFI.getStackSize();
295 
296   uint64_t Threshold = TFI->getStackThreshold();
297   if (MF.getFunction().hasFnAttribute("warn-stack-size")) {
298     bool Failed = MF.getFunction()
299                       .getFnAttribute("warn-stack-size")
300                       .getValueAsString()
301                       .getAsInteger(10, Threshold);
302     // Verifier should have caught this.
303     assert(!Failed && "Invalid warn-stack-size fn attr value");
304     (void)Failed;
305   }
306   uint64_t UnsafeStackSize = MFI.getUnsafeStackSize();
307   if (MF.getFunction().hasFnAttribute(Attribute::SafeStack))
308     StackSize += UnsafeStackSize;
309 
310   if (StackSize > Threshold) {
311     DiagnosticInfoStackSize DiagStackSize(F, StackSize, Threshold, DS_Warning);
312     F.getContext().diagnose(DiagStackSize);
313     int64_t SpillSize = 0;
314     for (int Idx = MFI.getObjectIndexBegin(), End = MFI.getObjectIndexEnd();
315          Idx != End; ++Idx) {
316       if (MFI.isSpillSlotObjectIndex(Idx))
317         SpillSize += MFI.getObjectSize(Idx);
318     }
319 
320     [[maybe_unused]] float SpillPct =
321         static_cast<float>(SpillSize) / static_cast<float>(StackSize);
322     LLVM_DEBUG(
323         dbgs() << formatv("{0}/{1} ({3:P}) spills, {2}/{1} ({4:P}) variables",
324                           SpillSize, StackSize, StackSize - SpillSize, SpillPct,
325                           1.0f - SpillPct));
326     if (UnsafeStackSize != 0) {
327       LLVM_DEBUG(dbgs() << formatv(", {0}/{2} ({1:P}) unsafe stack",
328                                    UnsafeStackSize,
329                                    static_cast<float>(UnsafeStackSize) /
330                                        static_cast<float>(StackSize),
331                                    StackSize));
332     }
333     LLVM_DEBUG(dbgs() << "\n");
334   }
335 
336   ORE->emit([&]() {
337     return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize",
338                                              MF.getFunction().getSubprogram(),
339                                              &MF.front())
340            << ore::NV("NumStackBytes", StackSize) << " stack bytes in function";
341   });
342 
343   delete RS;
344   SaveBlocks.clear();
345   RestoreBlocks.clear();
346   MFI.setSavePoint(nullptr);
347   MFI.setRestorePoint(nullptr);
348   return true;
349 }
350 
351 /// Calculate the MaxCallFrameSize and AdjustsStack
352 /// variables for the function's frame information and eliminate call frame
353 /// pseudo instructions.
354 void PEI::calculateCallFrameInfo(MachineFunction &MF) {
355   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
356   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
357   MachineFrameInfo &MFI = MF.getFrameInfo();
358 
359   unsigned MaxCallFrameSize = 0;
360   bool AdjustsStack = MFI.adjustsStack();
361 
362   // Get the function call frame set-up and tear-down instruction opcode
363   unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
364   unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
365 
366   // Early exit for targets which have no call frame setup/destroy pseudo
367   // instructions.
368   if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u)
369     return;
370 
371   std::vector<MachineBasicBlock::iterator> FrameSDOps;
372   for (MachineBasicBlock &BB : MF)
373     for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I)
374       if (TII.isFrameInstr(*I)) {
375         unsigned Size = TII.getFrameSize(*I);
376         if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
377         AdjustsStack = true;
378         FrameSDOps.push_back(I);
379       } else if (I->isInlineAsm()) {
380         // Some inline asm's need a stack frame, as indicated by operand 1.
381         unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
382         if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
383           AdjustsStack = true;
384       }
385 
386   assert(!MFI.isMaxCallFrameSizeComputed() ||
387          (MFI.getMaxCallFrameSize() >= MaxCallFrameSize &&
388           !(AdjustsStack && !MFI.adjustsStack())));
389   MFI.setAdjustsStack(AdjustsStack);
390   MFI.setMaxCallFrameSize(MaxCallFrameSize);
391 
392   if (TFI->canSimplifyCallFramePseudos(MF)) {
393     // If call frames are not being included as part of the stack frame, and
394     // the target doesn't indicate otherwise, remove the call frame pseudos
395     // here. The sub/add sp instruction pairs are still inserted, but we don't
396     // need to track the SP adjustment for frame index elimination.
397     for (MachineBasicBlock::iterator I : FrameSDOps)
398       TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I);
399 
400     // We can't track the call frame size after call frame pseudos have been
401     // eliminated. Set it to zero everywhere to keep MachineVerifier happy.
402     for (MachineBasicBlock &MBB : MF)
403       MBB.setCallFrameSize(0);
404   }
405 }
406 
407 /// Compute the sets of entry and return blocks for saving and restoring
408 /// callee-saved registers, and placing prolog and epilog code.
409 void PEI::calculateSaveRestoreBlocks(MachineFunction &MF) {
410   const MachineFrameInfo &MFI = MF.getFrameInfo();
411 
412   // Even when we do not change any CSR, we still want to insert the
413   // prologue and epilogue of the function.
414   // So set the save points for those.
415 
416   // Use the points found by shrink-wrapping, if any.
417   if (MFI.getSavePoint()) {
418     SaveBlocks.push_back(MFI.getSavePoint());
419     assert(MFI.getRestorePoint() && "Both restore and save must be set");
420     MachineBasicBlock *RestoreBlock = MFI.getRestorePoint();
421     // If RestoreBlock does not have any successor and is not a return block
422     // then the end point is unreachable and we do not need to insert any
423     // epilogue.
424     if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock())
425       RestoreBlocks.push_back(RestoreBlock);
426     return;
427   }
428 
429   // Save refs to entry and return blocks.
430   SaveBlocks.push_back(&MF.front());
431   for (MachineBasicBlock &MBB : MF) {
432     if (MBB.isEHFuncletEntry())
433       SaveBlocks.push_back(&MBB);
434     if (MBB.isReturnBlock())
435       RestoreBlocks.push_back(&MBB);
436   }
437 }
438 
439 static void assignCalleeSavedSpillSlots(MachineFunction &F,
440                                         const BitVector &SavedRegs,
441                                         unsigned &MinCSFrameIndex,
442                                         unsigned &MaxCSFrameIndex) {
443   if (SavedRegs.empty())
444     return;
445 
446   const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo();
447   const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs();
448   BitVector CSMask(SavedRegs.size());
449 
450   for (unsigned i = 0; CSRegs[i]; ++i)
451     CSMask.set(CSRegs[i]);
452 
453   std::vector<CalleeSavedInfo> CSI;
454   for (unsigned i = 0; CSRegs[i]; ++i) {
455     unsigned Reg = CSRegs[i];
456     if (SavedRegs.test(Reg)) {
457       bool SavedSuper = false;
458       for (const MCPhysReg &SuperReg : RegInfo->superregs(Reg)) {
459         // Some backends set all aliases for some registers as saved, such as
460         // Mips's $fp, so they appear in SavedRegs but not CSRegs.
461         if (SavedRegs.test(SuperReg) && CSMask.test(SuperReg)) {
462           SavedSuper = true;
463           break;
464         }
465       }
466 
467       if (!SavedSuper)
468         CSI.push_back(CalleeSavedInfo(Reg));
469     }
470   }
471 
472   const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering();
473   MachineFrameInfo &MFI = F.getFrameInfo();
474   if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI, MinCSFrameIndex,
475                                         MaxCSFrameIndex)) {
476     // If target doesn't implement this, use generic code.
477 
478     if (CSI.empty())
479       return; // Early exit if no callee saved registers are modified!
480 
481     unsigned NumFixedSpillSlots;
482     const TargetFrameLowering::SpillSlot *FixedSpillSlots =
483         TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
484 
485     // Now that we know which registers need to be saved and restored, allocate
486     // stack slots for them.
487     for (auto &CS : CSI) {
488       // If the target has spilled this register to another register, we don't
489       // need to allocate a stack slot.
490       if (CS.isSpilledToReg())
491         continue;
492 
493       unsigned Reg = CS.getReg();
494       const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
495 
496       int FrameIdx;
497       if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) {
498         CS.setFrameIdx(FrameIdx);
499         continue;
500       }
501 
502       // Check to see if this physreg must be spilled to a particular stack slot
503       // on this target.
504       const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
505       while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots &&
506              FixedSlot->Reg != Reg)
507         ++FixedSlot;
508 
509       unsigned Size = RegInfo->getSpillSize(*RC);
510       if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
511         // Nope, just spill it anywhere convenient.
512         Align Alignment = RegInfo->getSpillAlign(*RC);
513         // We may not be able to satisfy the desired alignment specification of
514         // the TargetRegisterClass if the stack alignment is smaller. Use the
515         // min.
516         Alignment = std::min(Alignment, TFI->getStackAlign());
517         FrameIdx = MFI.CreateStackObject(Size, Alignment, true);
518         if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
519         if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
520       } else {
521         // Spill it to the stack where we must.
522         FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset);
523       }
524 
525       CS.setFrameIdx(FrameIdx);
526     }
527   }
528 
529   MFI.setCalleeSavedInfo(CSI);
530 }
531 
532 /// Helper function to update the liveness information for the callee-saved
533 /// registers.
534 static void updateLiveness(MachineFunction &MF) {
535   MachineFrameInfo &MFI = MF.getFrameInfo();
536   // Visited will contain all the basic blocks that are in the region
537   // where the callee saved registers are alive:
538   // - Anything that is not Save or Restore -> LiveThrough.
539   // - Save -> LiveIn.
540   // - Restore -> LiveOut.
541   // The live-out is not attached to the block, so no need to keep
542   // Restore in this set.
543   SmallPtrSet<MachineBasicBlock *, 8> Visited;
544   SmallVector<MachineBasicBlock *, 8> WorkList;
545   MachineBasicBlock *Entry = &MF.front();
546   MachineBasicBlock *Save = MFI.getSavePoint();
547 
548   if (!Save)
549     Save = Entry;
550 
551   if (Entry != Save) {
552     WorkList.push_back(Entry);
553     Visited.insert(Entry);
554   }
555   Visited.insert(Save);
556 
557   MachineBasicBlock *Restore = MFI.getRestorePoint();
558   if (Restore)
559     // By construction Restore cannot be visited, otherwise it
560     // means there exists a path to Restore that does not go
561     // through Save.
562     WorkList.push_back(Restore);
563 
564   while (!WorkList.empty()) {
565     const MachineBasicBlock *CurBB = WorkList.pop_back_val();
566     // By construction, the region that is after the save point is
567     // dominated by the Save and post-dominated by the Restore.
568     if (CurBB == Save && Save != Restore)
569       continue;
570     // Enqueue all the successors not already visited.
571     // Those are by construction either before Save or after Restore.
572     for (MachineBasicBlock *SuccBB : CurBB->successors())
573       if (Visited.insert(SuccBB).second)
574         WorkList.push_back(SuccBB);
575   }
576 
577   const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
578 
579   MachineRegisterInfo &MRI = MF.getRegInfo();
580   for (const CalleeSavedInfo &I : CSI) {
581     for (MachineBasicBlock *MBB : Visited) {
582       MCPhysReg Reg = I.getReg();
583       // Add the callee-saved register as live-in.
584       // It's killed at the spill.
585       if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg))
586         MBB->addLiveIn(Reg);
587     }
588     // If callee-saved register is spilled to another register rather than
589     // spilling to stack, the destination register has to be marked as live for
590     // each MBB between the prologue and epilogue so that it is not clobbered
591     // before it is reloaded in the epilogue. The Visited set contains all
592     // blocks outside of the region delimited by prologue/epilogue.
593     if (I.isSpilledToReg()) {
594       for (MachineBasicBlock &MBB : MF) {
595         if (Visited.count(&MBB))
596           continue;
597         MCPhysReg DstReg = I.getDstReg();
598         if (!MBB.isLiveIn(DstReg))
599           MBB.addLiveIn(DstReg);
600       }
601     }
602   }
603 }
604 
605 /// Insert spill code for the callee-saved registers used in the function.
606 static void insertCSRSaves(MachineBasicBlock &SaveBlock,
607                            ArrayRef<CalleeSavedInfo> CSI) {
608   MachineFunction &MF = *SaveBlock.getParent();
609   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
610   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
611   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
612 
613   MachineBasicBlock::iterator I = SaveBlock.begin();
614   if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) {
615     for (const CalleeSavedInfo &CS : CSI) {
616       // Insert the spill to the stack frame.
617       unsigned Reg = CS.getReg();
618 
619       if (CS.isSpilledToReg()) {
620         BuildMI(SaveBlock, I, DebugLoc(),
621                 TII.get(TargetOpcode::COPY), CS.getDstReg())
622           .addReg(Reg, getKillRegState(true));
623       } else {
624         const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
625         TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC,
626                                 TRI, Register());
627       }
628     }
629   }
630 }
631 
632 /// Insert restore code for the callee-saved registers used in the function.
633 static void insertCSRRestores(MachineBasicBlock &RestoreBlock,
634                               std::vector<CalleeSavedInfo> &CSI) {
635   MachineFunction &MF = *RestoreBlock.getParent();
636   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
637   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
638   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
639 
640   // Restore all registers immediately before the return and any
641   // terminators that precede it.
642   MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator();
643 
644   if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) {
645     for (const CalleeSavedInfo &CI : reverse(CSI)) {
646       unsigned Reg = CI.getReg();
647       if (CI.isSpilledToReg()) {
648         BuildMI(RestoreBlock, I, DebugLoc(), TII.get(TargetOpcode::COPY), Reg)
649           .addReg(CI.getDstReg(), getKillRegState(true));
650       } else {
651         const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
652         TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC,
653                                  TRI, Register());
654         assert(I != RestoreBlock.begin() &&
655                "loadRegFromStackSlot didn't insert any code!");
656         // Insert in reverse order.  loadRegFromStackSlot can insert
657         // multiple instructions.
658       }
659     }
660   }
661 }
662 
663 void PEI::spillCalleeSavedRegs(MachineFunction &MF) {
664   // We can't list this requirement in getRequiredProperties because some
665   // targets (WebAssembly) use virtual registers past this point, and the pass
666   // pipeline is set up without giving the passes a chance to look at the
667   // TargetMachine.
668   // FIXME: Find a way to express this in getRequiredProperties.
669   assert(MF.getProperties().hasProperty(
670       MachineFunctionProperties::Property::NoVRegs));
671 
672   const Function &F = MF.getFunction();
673   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
674   MachineFrameInfo &MFI = MF.getFrameInfo();
675   MinCSFrameIndex = std::numeric_limits<unsigned>::max();
676   MaxCSFrameIndex = 0;
677 
678   // Determine which of the registers in the callee save list should be saved.
679   BitVector SavedRegs;
680   TFI->determineCalleeSaves(MF, SavedRegs, RS);
681 
682   // Assign stack slots for any callee-saved registers that must be spilled.
683   assignCalleeSavedSpillSlots(MF, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex);
684 
685   // Add the code to save and restore the callee saved registers.
686   if (!F.hasFnAttribute(Attribute::Naked)) {
687     MFI.setCalleeSavedInfoValid(true);
688 
689     std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
690     if (!CSI.empty()) {
691       if (!MFI.hasCalls())
692         NumLeafFuncWithSpills++;
693 
694       for (MachineBasicBlock *SaveBlock : SaveBlocks)
695         insertCSRSaves(*SaveBlock, CSI);
696 
697       // Update the live-in information of all the blocks up to the save point.
698       updateLiveness(MF);
699 
700       for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
701         insertCSRRestores(*RestoreBlock, CSI);
702     }
703   }
704 }
705 
706 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
707 static inline void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx,
708                                      bool StackGrowsDown, int64_t &Offset,
709                                      Align &MaxAlign) {
710   // If the stack grows down, add the object size to find the lowest address.
711   if (StackGrowsDown)
712     Offset += MFI.getObjectSize(FrameIdx);
713 
714   Align Alignment = MFI.getObjectAlign(FrameIdx);
715 
716   // If the alignment of this object is greater than that of the stack, then
717   // increase the stack alignment to match.
718   MaxAlign = std::max(MaxAlign, Alignment);
719 
720   // Adjust to alignment boundary.
721   Offset = alignTo(Offset, Alignment);
722 
723   if (StackGrowsDown) {
724     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset
725                       << "]\n");
726     MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset
727   } else {
728     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset
729                       << "]\n");
730     MFI.setObjectOffset(FrameIdx, Offset);
731     Offset += MFI.getObjectSize(FrameIdx);
732   }
733 }
734 
735 /// Compute which bytes of fixed and callee-save stack area are unused and keep
736 /// track of them in StackBytesFree.
737 static inline void
738 computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown,
739                       unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex,
740                       int64_t FixedCSEnd, BitVector &StackBytesFree) {
741   // Avoid undefined int64_t -> int conversion below in extreme case.
742   if (FixedCSEnd > std::numeric_limits<int>::max())
743     return;
744 
745   StackBytesFree.resize(FixedCSEnd, true);
746 
747   SmallVector<int, 16> AllocatedFrameSlots;
748   // Add fixed objects.
749   for (int i = MFI.getObjectIndexBegin(); i != 0; ++i)
750     // StackSlot scavenging is only implemented for the default stack.
751     if (MFI.getStackID(i) == TargetStackID::Default)
752       AllocatedFrameSlots.push_back(i);
753   // Add callee-save objects if there are any.
754   if (MinCSFrameIndex <= MaxCSFrameIndex) {
755     for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i)
756       if (MFI.getStackID(i) == TargetStackID::Default)
757         AllocatedFrameSlots.push_back(i);
758   }
759 
760   for (int i : AllocatedFrameSlots) {
761     // These are converted from int64_t, but they should always fit in int
762     // because of the FixedCSEnd check above.
763     int ObjOffset = MFI.getObjectOffset(i);
764     int ObjSize = MFI.getObjectSize(i);
765     int ObjStart, ObjEnd;
766     if (StackGrowsDown) {
767       // ObjOffset is negative when StackGrowsDown is true.
768       ObjStart = -ObjOffset - ObjSize;
769       ObjEnd = -ObjOffset;
770     } else {
771       ObjStart = ObjOffset;
772       ObjEnd = ObjOffset + ObjSize;
773     }
774     // Ignore fixed holes that are in the previous stack frame.
775     if (ObjEnd > 0)
776       StackBytesFree.reset(ObjStart, ObjEnd);
777   }
778 }
779 
780 /// Assign frame object to an unused portion of the stack in the fixed stack
781 /// object range.  Return true if the allocation was successful.
782 static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx,
783                                      bool StackGrowsDown, Align MaxAlign,
784                                      BitVector &StackBytesFree) {
785   if (MFI.isVariableSizedObjectIndex(FrameIdx))
786     return false;
787 
788   if (StackBytesFree.none()) {
789     // clear it to speed up later scavengeStackSlot calls to
790     // StackBytesFree.none()
791     StackBytesFree.clear();
792     return false;
793   }
794 
795   Align ObjAlign = MFI.getObjectAlign(FrameIdx);
796   if (ObjAlign > MaxAlign)
797     return false;
798 
799   int64_t ObjSize = MFI.getObjectSize(FrameIdx);
800   int FreeStart;
801   for (FreeStart = StackBytesFree.find_first(); FreeStart != -1;
802        FreeStart = StackBytesFree.find_next(FreeStart)) {
803 
804     // Check that free space has suitable alignment.
805     unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart;
806     if (alignTo(ObjStart, ObjAlign) != ObjStart)
807       continue;
808 
809     if (FreeStart + ObjSize > StackBytesFree.size())
810       return false;
811 
812     bool AllBytesFree = true;
813     for (unsigned Byte = 0; Byte < ObjSize; ++Byte)
814       if (!StackBytesFree.test(FreeStart + Byte)) {
815         AllBytesFree = false;
816         break;
817       }
818     if (AllBytesFree)
819       break;
820   }
821 
822   if (FreeStart == -1)
823     return false;
824 
825   if (StackGrowsDown) {
826     int ObjStart = -(FreeStart + ObjSize);
827     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
828                       << ObjStart << "]\n");
829     MFI.setObjectOffset(FrameIdx, ObjStart);
830   } else {
831     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
832                       << FreeStart << "]\n");
833     MFI.setObjectOffset(FrameIdx, FreeStart);
834   }
835 
836   StackBytesFree.reset(FreeStart, FreeStart + ObjSize);
837   return true;
838 }
839 
840 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
841 /// those required to be close to the Stack Protector) to stack offsets.
842 static void AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
843                                   SmallSet<int, 16> &ProtectedObjs,
844                                   MachineFrameInfo &MFI, bool StackGrowsDown,
845                                   int64_t &Offset, Align &MaxAlign) {
846 
847   for (int i : UnassignedObjs) {
848     AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
849     ProtectedObjs.insert(i);
850   }
851 }
852 
853 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
854 /// abstract stack objects.
855 void PEI::calculateFrameObjectOffsets(MachineFunction &MF) {
856   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
857 
858   bool StackGrowsDown =
859     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
860 
861   // Loop over all of the stack objects, assigning sequential addresses...
862   MachineFrameInfo &MFI = MF.getFrameInfo();
863 
864   // Start at the beginning of the local area.
865   // The Offset is the distance from the stack top in the direction
866   // of stack growth -- so it's always nonnegative.
867   int LocalAreaOffset = TFI.getOffsetOfLocalArea();
868   if (StackGrowsDown)
869     LocalAreaOffset = -LocalAreaOffset;
870   assert(LocalAreaOffset >= 0
871          && "Local area offset should be in direction of stack growth");
872   int64_t Offset = LocalAreaOffset;
873 
874 #ifdef EXPENSIVE_CHECKS
875   for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i)
876     if (!MFI.isDeadObjectIndex(i) &&
877         MFI.getStackID(i) == TargetStackID::Default)
878       assert(MFI.getObjectAlign(i) <= MFI.getMaxAlign() &&
879              "MaxAlignment is invalid");
880 #endif
881 
882   // If there are fixed sized objects that are preallocated in the local area,
883   // non-fixed objects can't be allocated right at the start of local area.
884   // Adjust 'Offset' to point to the end of last fixed sized preallocated
885   // object.
886   for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) {
887     // Only allocate objects on the default stack.
888     if (MFI.getStackID(i) != TargetStackID::Default)
889       continue;
890 
891     int64_t FixedOff;
892     if (StackGrowsDown) {
893       // The maximum distance from the stack pointer is at lower address of
894       // the object -- which is given by offset. For down growing stack
895       // the offset is negative, so we negate the offset to get the distance.
896       FixedOff = -MFI.getObjectOffset(i);
897     } else {
898       // The maximum distance from the start pointer is at the upper
899       // address of the object.
900       FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i);
901     }
902     if (FixedOff > Offset) Offset = FixedOff;
903   }
904 
905   Align MaxAlign = MFI.getMaxAlign();
906   // First assign frame offsets to stack objects that are used to spill
907   // callee saved registers.
908   if (MaxCSFrameIndex >= MinCSFrameIndex) {
909     for (unsigned i = 0; i <= MaxCSFrameIndex - MinCSFrameIndex; ++i) {
910       unsigned FrameIndex =
911           StackGrowsDown ? MinCSFrameIndex + i : MaxCSFrameIndex - i;
912 
913       // Only allocate objects on the default stack.
914       if (MFI.getStackID(FrameIndex) != TargetStackID::Default)
915         continue;
916 
917       // TODO: should this just be if (MFI.isDeadObjectIndex(FrameIndex))
918       if (!StackGrowsDown && MFI.isDeadObjectIndex(FrameIndex))
919         continue;
920 
921       AdjustStackOffset(MFI, FrameIndex, StackGrowsDown, Offset, MaxAlign);
922     }
923   }
924 
925   assert(MaxAlign == MFI.getMaxAlign() &&
926          "MFI.getMaxAlign should already account for all callee-saved "
927          "registers without a fixed stack slot");
928 
929   // FixedCSEnd is the stack offset to the end of the fixed and callee-save
930   // stack area.
931   int64_t FixedCSEnd = Offset;
932 
933   // Make sure the special register scavenging spill slot is closest to the
934   // incoming stack pointer if a frame pointer is required and is closer
935   // to the incoming rather than the final stack pointer.
936   const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
937   bool EarlyScavengingSlots = TFI.allocateScavengingFrameIndexesNearIncomingSP(MF);
938   if (RS && EarlyScavengingSlots) {
939     SmallVector<int, 2> SFIs;
940     RS->getScavengingFrameIndices(SFIs);
941     for (int SFI : SFIs)
942       AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
943   }
944 
945   // FIXME: Once this is working, then enable flag will change to a target
946   // check for whether the frame is large enough to want to use virtual
947   // frame index registers. Functions which don't want/need this optimization
948   // will continue to use the existing code path.
949   if (MFI.getUseLocalStackAllocationBlock()) {
950     Align Alignment = MFI.getLocalFrameMaxAlign();
951 
952     // Adjust to alignment boundary.
953     Offset = alignTo(Offset, Alignment);
954 
955     LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
956 
957     // Resolve offsets for objects in the local block.
958     for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) {
959       std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i);
960       int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
961       LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset
962                         << "]\n");
963       MFI.setObjectOffset(Entry.first, FIOffset);
964     }
965     // Allocate the local block
966     Offset += MFI.getLocalFrameSize();
967 
968     MaxAlign = std::max(Alignment, MaxAlign);
969   }
970 
971   // Retrieve the Exception Handler registration node.
972   int EHRegNodeFrameIndex = std::numeric_limits<int>::max();
973   if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo())
974     EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex;
975 
976   // Make sure that the stack protector comes before the local variables on the
977   // stack.
978   SmallSet<int, 16> ProtectedObjs;
979   if (MFI.hasStackProtectorIndex()) {
980     int StackProtectorFI = MFI.getStackProtectorIndex();
981     StackObjSet LargeArrayObjs;
982     StackObjSet SmallArrayObjs;
983     StackObjSet AddrOfObjs;
984 
985     // If we need a stack protector, we need to make sure that
986     // LocalStackSlotPass didn't already allocate a slot for it.
987     // If we are told to use the LocalStackAllocationBlock, the stack protector
988     // is expected to be already pre-allocated.
989     if (MFI.getStackID(StackProtectorFI) != TargetStackID::Default) {
990       // If the stack protector isn't on the default stack then it's up to the
991       // target to set the stack offset.
992       assert(MFI.getObjectOffset(StackProtectorFI) != 0 &&
993              "Offset of stack protector on non-default stack expected to be "
994              "already set.");
995       assert(!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex()) &&
996              "Stack protector on non-default stack expected to not be "
997              "pre-allocated by LocalStackSlotPass.");
998     } else if (!MFI.getUseLocalStackAllocationBlock()) {
999       AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset,
1000                         MaxAlign);
1001     } else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex())) {
1002       llvm_unreachable(
1003           "Stack protector not pre-allocated by LocalStackSlotPass.");
1004     }
1005 
1006     // Assign large stack objects first.
1007     for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
1008       if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
1009         continue;
1010       if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
1011         continue;
1012       if (RS && RS->isScavengingFrameIndex((int)i))
1013         continue;
1014       if (MFI.isDeadObjectIndex(i))
1015         continue;
1016       if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i)
1017         continue;
1018       // Only allocate objects on the default stack.
1019       if (MFI.getStackID(i) != TargetStackID::Default)
1020         continue;
1021 
1022       switch (MFI.getObjectSSPLayout(i)) {
1023       case MachineFrameInfo::SSPLK_None:
1024         continue;
1025       case MachineFrameInfo::SSPLK_SmallArray:
1026         SmallArrayObjs.insert(i);
1027         continue;
1028       case MachineFrameInfo::SSPLK_AddrOf:
1029         AddrOfObjs.insert(i);
1030         continue;
1031       case MachineFrameInfo::SSPLK_LargeArray:
1032         LargeArrayObjs.insert(i);
1033         continue;
1034       }
1035       llvm_unreachable("Unexpected SSPLayoutKind.");
1036     }
1037 
1038     // We expect **all** the protected stack objects to be pre-allocated by
1039     // LocalStackSlotPass. If it turns out that PEI still has to allocate some
1040     // of them, we may end up messing up the expected order of the objects.
1041     if (MFI.getUseLocalStackAllocationBlock() &&
1042         !(LargeArrayObjs.empty() && SmallArrayObjs.empty() &&
1043           AddrOfObjs.empty()))
1044       llvm_unreachable("Found protected stack objects not pre-allocated by "
1045                        "LocalStackSlotPass.");
1046 
1047     AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
1048                           Offset, MaxAlign);
1049     AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
1050                           Offset, MaxAlign);
1051     AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
1052                           Offset, MaxAlign);
1053   }
1054 
1055   SmallVector<int, 8> ObjectsToAllocate;
1056 
1057   // Then prepare to assign frame offsets to stack objects that are not used to
1058   // spill callee saved registers.
1059   for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
1060     if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
1061       continue;
1062     if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
1063       continue;
1064     if (RS && RS->isScavengingFrameIndex((int)i))
1065       continue;
1066     if (MFI.isDeadObjectIndex(i))
1067       continue;
1068     if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i)
1069       continue;
1070     if (ProtectedObjs.count(i))
1071       continue;
1072     // Only allocate objects on the default stack.
1073     if (MFI.getStackID(i) != TargetStackID::Default)
1074       continue;
1075 
1076     // Add the objects that we need to allocate to our working set.
1077     ObjectsToAllocate.push_back(i);
1078   }
1079 
1080   // Allocate the EH registration node first if one is present.
1081   if (EHRegNodeFrameIndex != std::numeric_limits<int>::max())
1082     AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset,
1083                       MaxAlign);
1084 
1085   // Give the targets a chance to order the objects the way they like it.
1086   if (MF.getTarget().getOptLevel() != CodeGenOptLevel::None &&
1087       MF.getTarget().Options.StackSymbolOrdering)
1088     TFI.orderFrameObjects(MF, ObjectsToAllocate);
1089 
1090   // Keep track of which bytes in the fixed and callee-save range are used so we
1091   // can use the holes when allocating later stack objects.  Only do this if
1092   // stack protector isn't being used and the target requests it and we're
1093   // optimizing.
1094   BitVector StackBytesFree;
1095   if (!ObjectsToAllocate.empty() &&
1096       MF.getTarget().getOptLevel() != CodeGenOptLevel::None &&
1097       MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF))
1098     computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex,
1099                           FixedCSEnd, StackBytesFree);
1100 
1101   // Now walk the objects and actually assign base offsets to them.
1102   for (auto &Object : ObjectsToAllocate)
1103     if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign,
1104                            StackBytesFree))
1105       AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign);
1106 
1107   // Make sure the special register scavenging spill slot is closest to the
1108   // stack pointer.
1109   if (RS && !EarlyScavengingSlots) {
1110     SmallVector<int, 2> SFIs;
1111     RS->getScavengingFrameIndices(SFIs);
1112     for (int SFI : SFIs)
1113       AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
1114   }
1115 
1116   if (!TFI.targetHandlesStackFrameRounding()) {
1117     // If we have reserved argument space for call sites in the function
1118     // immediately on entry to the current function, count it as part of the
1119     // overall stack size.
1120     if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF))
1121       Offset += MFI.getMaxCallFrameSize();
1122 
1123     // Round up the size to a multiple of the alignment.  If the function has
1124     // any calls or alloca's, align to the target's StackAlignment value to
1125     // ensure that the callee's frame or the alloca data is suitably aligned;
1126     // otherwise, for leaf functions, align to the TransientStackAlignment
1127     // value.
1128     Align StackAlign;
1129     if (MFI.adjustsStack() || MFI.hasVarSizedObjects() ||
1130         (RegInfo->hasStackRealignment(MF) && MFI.getObjectIndexEnd() != 0))
1131       StackAlign = TFI.getStackAlign();
1132     else
1133       StackAlign = TFI.getTransientStackAlign();
1134 
1135     // If the frame pointer is eliminated, all frame offsets will be relative to
1136     // SP not FP. Align to MaxAlign so this works.
1137     StackAlign = std::max(StackAlign, MaxAlign);
1138     int64_t OffsetBeforeAlignment = Offset;
1139     Offset = alignTo(Offset, StackAlign);
1140 
1141     // If we have increased the offset to fulfill the alignment constrants,
1142     // then the scavenging spill slots may become harder to reach from the
1143     // stack pointer, float them so they stay close.
1144     if (StackGrowsDown && OffsetBeforeAlignment != Offset && RS &&
1145         !EarlyScavengingSlots) {
1146       SmallVector<int, 2> SFIs;
1147       RS->getScavengingFrameIndices(SFIs);
1148       LLVM_DEBUG(if (!SFIs.empty()) llvm::dbgs()
1149                      << "Adjusting emergency spill slots!\n";);
1150       int64_t Delta = Offset - OffsetBeforeAlignment;
1151       for (int SFI : SFIs) {
1152         LLVM_DEBUG(llvm::dbgs()
1153                        << "Adjusting offset of emergency spill slot #" << SFI
1154                        << " from " << MFI.getObjectOffset(SFI););
1155         MFI.setObjectOffset(SFI, MFI.getObjectOffset(SFI) - Delta);
1156         LLVM_DEBUG(llvm::dbgs() << " to " << MFI.getObjectOffset(SFI) << "\n";);
1157       }
1158     }
1159   }
1160 
1161   // Update frame info to pretend that this is part of the stack...
1162   int64_t StackSize = Offset - LocalAreaOffset;
1163   MFI.setStackSize(StackSize);
1164   NumBytesStackSpace += StackSize;
1165 }
1166 
1167 /// insertPrologEpilogCode - Scan the function for modified callee saved
1168 /// registers, insert spill code for these callee saved registers, then add
1169 /// prolog and epilog code to the function.
1170 void PEI::insertPrologEpilogCode(MachineFunction &MF) {
1171   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
1172 
1173   // Add prologue to the function...
1174   for (MachineBasicBlock *SaveBlock : SaveBlocks)
1175     TFI.emitPrologue(MF, *SaveBlock);
1176 
1177   // Add epilogue to restore the callee-save registers in each exiting block.
1178   for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
1179     TFI.emitEpilogue(MF, *RestoreBlock);
1180 
1181   // Zero call used registers before restoring callee-saved registers.
1182   insertZeroCallUsedRegs(MF);
1183 
1184   for (MachineBasicBlock *SaveBlock : SaveBlocks)
1185     TFI.inlineStackProbe(MF, *SaveBlock);
1186 
1187   // Emit additional code that is required to support segmented stacks, if
1188   // we've been asked for it.  This, when linked with a runtime with support
1189   // for segmented stacks (libgcc is one), will result in allocating stack
1190   // space in small chunks instead of one large contiguous block.
1191   if (MF.shouldSplitStack()) {
1192     for (MachineBasicBlock *SaveBlock : SaveBlocks)
1193       TFI.adjustForSegmentedStacks(MF, *SaveBlock);
1194   }
1195 
1196   // Emit additional code that is required to explicitly handle the stack in
1197   // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The
1198   // approach is rather similar to that of Segmented Stacks, but it uses a
1199   // different conditional check and another BIF for allocating more stack
1200   // space.
1201   if (MF.getFunction().getCallingConv() == CallingConv::HiPE)
1202     for (MachineBasicBlock *SaveBlock : SaveBlocks)
1203       TFI.adjustForHiPEPrologue(MF, *SaveBlock);
1204 }
1205 
1206 /// insertZeroCallUsedRegs - Zero out call used registers.
1207 void PEI::insertZeroCallUsedRegs(MachineFunction &MF) {
1208   const Function &F = MF.getFunction();
1209 
1210   if (!F.hasFnAttribute("zero-call-used-regs"))
1211     return;
1212 
1213   using namespace ZeroCallUsedRegs;
1214 
1215   ZeroCallUsedRegsKind ZeroRegsKind =
1216       StringSwitch<ZeroCallUsedRegsKind>(
1217           F.getFnAttribute("zero-call-used-regs").getValueAsString())
1218           .Case("skip", ZeroCallUsedRegsKind::Skip)
1219           .Case("used-gpr-arg", ZeroCallUsedRegsKind::UsedGPRArg)
1220           .Case("used-gpr", ZeroCallUsedRegsKind::UsedGPR)
1221           .Case("used-arg", ZeroCallUsedRegsKind::UsedArg)
1222           .Case("used", ZeroCallUsedRegsKind::Used)
1223           .Case("all-gpr-arg", ZeroCallUsedRegsKind::AllGPRArg)
1224           .Case("all-gpr", ZeroCallUsedRegsKind::AllGPR)
1225           .Case("all-arg", ZeroCallUsedRegsKind::AllArg)
1226           .Case("all", ZeroCallUsedRegsKind::All);
1227 
1228   if (ZeroRegsKind == ZeroCallUsedRegsKind::Skip)
1229     return;
1230 
1231   const bool OnlyGPR = static_cast<unsigned>(ZeroRegsKind) & ONLY_GPR;
1232   const bool OnlyUsed = static_cast<unsigned>(ZeroRegsKind) & ONLY_USED;
1233   const bool OnlyArg = static_cast<unsigned>(ZeroRegsKind) & ONLY_ARG;
1234 
1235   const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1236   const BitVector AllocatableSet(TRI.getAllocatableSet(MF));
1237 
1238   // Mark all used registers.
1239   BitVector UsedRegs(TRI.getNumRegs());
1240   if (OnlyUsed)
1241     for (const MachineBasicBlock &MBB : MF)
1242       for (const MachineInstr &MI : MBB) {
1243         // skip debug instructions
1244         if (MI.isDebugInstr())
1245           continue;
1246 
1247         for (const MachineOperand &MO : MI.operands()) {
1248           if (!MO.isReg())
1249             continue;
1250 
1251           MCRegister Reg = MO.getReg();
1252           if (AllocatableSet[Reg] && !MO.isImplicit() &&
1253               (MO.isDef() || MO.isUse()))
1254             UsedRegs.set(Reg);
1255         }
1256       }
1257 
1258   // Get a list of registers that are used.
1259   BitVector LiveIns(TRI.getNumRegs());
1260   for (const MachineBasicBlock::RegisterMaskPair &LI : MF.front().liveins())
1261     LiveIns.set(LI.PhysReg);
1262 
1263   BitVector RegsToZero(TRI.getNumRegs());
1264   for (MCRegister Reg : AllocatableSet.set_bits()) {
1265     // Skip over fixed registers.
1266     if (TRI.isFixedRegister(MF, Reg))
1267       continue;
1268 
1269     // Want only general purpose registers.
1270     if (OnlyGPR && !TRI.isGeneralPurposeRegister(MF, Reg))
1271       continue;
1272 
1273     // Want only used registers.
1274     if (OnlyUsed && !UsedRegs[Reg])
1275       continue;
1276 
1277     // Want only registers used for arguments.
1278     if (OnlyArg) {
1279       if (OnlyUsed) {
1280         if (!LiveIns[Reg])
1281           continue;
1282       } else if (!TRI.isArgumentRegister(MF, Reg)) {
1283         continue;
1284       }
1285     }
1286 
1287     RegsToZero.set(Reg);
1288   }
1289 
1290   // Don't clear registers that are live when leaving the function.
1291   for (const MachineBasicBlock &MBB : MF)
1292     for (const MachineInstr &MI : MBB.terminators()) {
1293       if (!MI.isReturn())
1294         continue;
1295 
1296       for (const auto &MO : MI.operands()) {
1297         if (!MO.isReg())
1298           continue;
1299 
1300         MCRegister Reg = MO.getReg();
1301         if (!Reg)
1302           continue;
1303 
1304         // This picks up sibling registers (e.q. %al -> %ah).
1305         for (MCRegUnit Unit : TRI.regunits(Reg))
1306           RegsToZero.reset(Unit);
1307 
1308         for (MCPhysReg SReg : TRI.sub_and_superregs_inclusive(Reg))
1309           RegsToZero.reset(SReg);
1310       }
1311     }
1312 
1313   // Don't need to clear registers that are used/clobbered by terminating
1314   // instructions.
1315   for (const MachineBasicBlock &MBB : MF) {
1316     if (!MBB.isReturnBlock())
1317       continue;
1318 
1319     MachineBasicBlock::const_iterator MBBI = MBB.getFirstTerminator();
1320     for (MachineBasicBlock::const_iterator I = MBBI, E = MBB.end(); I != E;
1321          ++I) {
1322       for (const MachineOperand &MO : I->operands()) {
1323         if (!MO.isReg())
1324           continue;
1325 
1326         MCRegister Reg = MO.getReg();
1327         if (!Reg)
1328           continue;
1329 
1330         for (const MCPhysReg Reg : TRI.sub_and_superregs_inclusive(Reg))
1331           RegsToZero.reset(Reg);
1332       }
1333     }
1334   }
1335 
1336   // Don't clear registers that must be preserved.
1337   for (const MCPhysReg *CSRegs = TRI.getCalleeSavedRegs(&MF);
1338        MCPhysReg CSReg = *CSRegs; ++CSRegs)
1339     for (MCRegister Reg : TRI.sub_and_superregs_inclusive(CSReg))
1340       RegsToZero.reset(Reg);
1341 
1342   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
1343   for (MachineBasicBlock &MBB : MF)
1344     if (MBB.isReturnBlock())
1345       TFI.emitZeroCallUsedRegs(RegsToZero, MBB);
1346 }
1347 
1348 /// Replace all FrameIndex operands with physical register references and actual
1349 /// offsets.
1350 void PEI::replaceFrameIndicesBackward(MachineFunction &MF) {
1351   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
1352 
1353   for (auto &MBB : MF) {
1354     int SPAdj = 0;
1355     if (!MBB.succ_empty()) {
1356       // Get the SP adjustment for the end of MBB from the start of any of its
1357       // successors. They should all be the same.
1358       assert(all_of(MBB.successors(), [&MBB](const MachineBasicBlock *Succ) {
1359         return Succ->getCallFrameSize() ==
1360                (*MBB.succ_begin())->getCallFrameSize();
1361       }));
1362       const MachineBasicBlock &FirstSucc = **MBB.succ_begin();
1363       SPAdj = TFI.alignSPAdjust(FirstSucc.getCallFrameSize());
1364       if (TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsUp)
1365         SPAdj = -SPAdj;
1366     }
1367 
1368     replaceFrameIndicesBackward(&MBB, MF, SPAdj);
1369 
1370     // We can't track the call frame size after call frame pseudos have been
1371     // eliminated. Set it to zero everywhere to keep MachineVerifier happy.
1372     MBB.setCallFrameSize(0);
1373   }
1374 }
1375 
1376 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
1377 /// register references and actual offsets.
1378 void PEI::replaceFrameIndices(MachineFunction &MF) {
1379   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
1380 
1381   for (auto &MBB : MF) {
1382     int SPAdj = TFI.alignSPAdjust(MBB.getCallFrameSize());
1383     if (TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsUp)
1384       SPAdj = -SPAdj;
1385 
1386     replaceFrameIndices(&MBB, MF, SPAdj);
1387 
1388     // We can't track the call frame size after call frame pseudos have been
1389     // eliminated. Set it to zero everywhere to keep MachineVerifier happy.
1390     MBB.setCallFrameSize(0);
1391   }
1392 }
1393 
1394 bool PEI::replaceFrameIndexDebugInstr(MachineFunction &MF, MachineInstr &MI,
1395                                       unsigned OpIdx, int SPAdj) {
1396   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
1397   const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1398   if (MI.isDebugValue()) {
1399 
1400     MachineOperand &Op = MI.getOperand(OpIdx);
1401     assert(MI.isDebugOperand(&Op) &&
1402            "Frame indices can only appear as a debug operand in a DBG_VALUE*"
1403            " machine instruction");
1404     Register Reg;
1405     unsigned FrameIdx = Op.getIndex();
1406     unsigned Size = MF.getFrameInfo().getObjectSize(FrameIdx);
1407 
1408     StackOffset Offset = TFI->getFrameIndexReference(MF, FrameIdx, Reg);
1409     Op.ChangeToRegister(Reg, false /*isDef*/);
1410 
1411     const DIExpression *DIExpr = MI.getDebugExpression();
1412 
1413     // If we have a direct DBG_VALUE, and its location expression isn't
1414     // currently complex, then adding an offset will morph it into a
1415     // complex location that is interpreted as being a memory address.
1416     // This changes a pointer-valued variable to dereference that pointer,
1417     // which is incorrect. Fix by adding DW_OP_stack_value.
1418 
1419     if (MI.isNonListDebugValue()) {
1420       unsigned PrependFlags = DIExpression::ApplyOffset;
1421       if (!MI.isIndirectDebugValue() && !DIExpr->isComplex())
1422         PrependFlags |= DIExpression::StackValue;
1423 
1424       // If we have DBG_VALUE that is indirect and has a Implicit location
1425       // expression need to insert a deref before prepending a Memory
1426       // location expression. Also after doing this we change the DBG_VALUE
1427       // to be direct.
1428       if (MI.isIndirectDebugValue() && DIExpr->isImplicit()) {
1429         SmallVector<uint64_t, 2> Ops = {dwarf::DW_OP_deref_size, Size};
1430         bool WithStackValue = true;
1431         DIExpr = DIExpression::prependOpcodes(DIExpr, Ops, WithStackValue);
1432         // Make the DBG_VALUE direct.
1433         MI.getDebugOffset().ChangeToRegister(0, false);
1434       }
1435       DIExpr = TRI.prependOffsetExpression(DIExpr, PrependFlags, Offset);
1436     } else {
1437       // The debug operand at DebugOpIndex was a frame index at offset
1438       // `Offset`; now the operand has been replaced with the frame
1439       // register, we must add Offset with `register x, plus Offset`.
1440       unsigned DebugOpIndex = MI.getDebugOperandIndex(&Op);
1441       SmallVector<uint64_t, 3> Ops;
1442       TRI.getOffsetOpcodes(Offset, Ops);
1443       DIExpr = DIExpression::appendOpsToArg(DIExpr, Ops, DebugOpIndex);
1444     }
1445     MI.getDebugExpressionOp().setMetadata(DIExpr);
1446     return true;
1447   }
1448 
1449   if (MI.isDebugPHI()) {
1450     // Allow stack ref to continue onwards.
1451     return true;
1452   }
1453 
1454   // TODO: This code should be commoned with the code for
1455   // PATCHPOINT. There's no good reason for the difference in
1456   // implementation other than historical accident.  The only
1457   // remaining difference is the unconditional use of the stack
1458   // pointer as the base register.
1459   if (MI.getOpcode() == TargetOpcode::STATEPOINT) {
1460     assert((!MI.isDebugValue() || OpIdx == 0) &&
1461            "Frame indicies can only appear as the first operand of a "
1462            "DBG_VALUE machine instruction");
1463     Register Reg;
1464     MachineOperand &Offset = MI.getOperand(OpIdx + 1);
1465     StackOffset refOffset = TFI->getFrameIndexReferencePreferSP(
1466         MF, MI.getOperand(OpIdx).getIndex(), Reg, /*IgnoreSPUpdates*/ false);
1467     assert(!refOffset.getScalable() &&
1468            "Frame offsets with a scalable component are not supported");
1469     Offset.setImm(Offset.getImm() + refOffset.getFixed() + SPAdj);
1470     MI.getOperand(OpIdx).ChangeToRegister(Reg, false /*isDef*/);
1471     return true;
1472   }
1473   return false;
1474 }
1475 
1476 void PEI::replaceFrameIndicesBackward(MachineBasicBlock *BB,
1477                                       MachineFunction &MF, int &SPAdj) {
1478   assert(MF.getSubtarget().getRegisterInfo() &&
1479          "getRegisterInfo() must be implemented!");
1480 
1481   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
1482   const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1483   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
1484 
1485   RegScavenger *LocalRS = FrameIndexEliminationScavenging ? RS : nullptr;
1486   if (LocalRS)
1487     LocalRS->enterBasicBlockEnd(*BB);
1488 
1489   for (MachineBasicBlock::iterator I = BB->end(); I != BB->begin();) {
1490     MachineInstr &MI = *std::prev(I);
1491 
1492     if (TII.isFrameInstr(MI)) {
1493       SPAdj -= TII.getSPAdjust(MI);
1494       TFI.eliminateCallFramePseudoInstr(MF, *BB, &MI);
1495       continue;
1496     }
1497 
1498     // Step backwards to get the liveness state at (immedately after) MI.
1499     if (LocalRS)
1500       LocalRS->backward(MI);
1501 
1502     bool RemovedMI = false;
1503     for (const auto &[Idx, Op] : enumerate(MI.operands())) {
1504       if (!Op.isFI())
1505         continue;
1506 
1507       if (replaceFrameIndexDebugInstr(MF, MI, Idx, SPAdj))
1508         continue;
1509 
1510       // Eliminate this FrameIndex operand.
1511       RemovedMI = TRI.eliminateFrameIndex(MI, SPAdj, Idx, LocalRS);
1512       if (RemovedMI)
1513         break;
1514     }
1515 
1516     // Refresh the scavenger's internal iterator in case MI was removed or more
1517     // instructions were inserted after it.
1518     if (LocalRS)
1519       LocalRS->skipTo(std::prev(I));
1520 
1521     if (!RemovedMI)
1522       --I;
1523   }
1524 }
1525 
1526 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
1527                               int &SPAdj) {
1528   assert(MF.getSubtarget().getRegisterInfo() &&
1529          "getRegisterInfo() must be implemented!");
1530   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
1531   const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1532   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
1533 
1534   bool InsideCallSequence = false;
1535 
1536   for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
1537     if (TII.isFrameInstr(*I)) {
1538       InsideCallSequence = TII.isFrameSetup(*I);
1539       SPAdj += TII.getSPAdjust(*I);
1540       I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I);
1541       continue;
1542     }
1543 
1544     MachineInstr &MI = *I;
1545     bool DoIncr = true;
1546     bool DidFinishLoop = true;
1547     for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
1548       if (!MI.getOperand(i).isFI())
1549         continue;
1550 
1551       if (replaceFrameIndexDebugInstr(MF, MI, i, SPAdj))
1552         continue;
1553 
1554       // Some instructions (e.g. inline asm instructions) can have
1555       // multiple frame indices and/or cause eliminateFrameIndex
1556       // to insert more than one instruction. We need the register
1557       // scavenger to go through all of these instructions so that
1558       // it can update its register information. We keep the
1559       // iterator at the point before insertion so that we can
1560       // revisit them in full.
1561       bool AtBeginning = (I == BB->begin());
1562       if (!AtBeginning) --I;
1563 
1564       // If this instruction has a FrameIndex operand, we need to
1565       // use that target machine register info object to eliminate
1566       // it.
1567       TRI.eliminateFrameIndex(MI, SPAdj, i);
1568 
1569       // Reset the iterator if we were at the beginning of the BB.
1570       if (AtBeginning) {
1571         I = BB->begin();
1572         DoIncr = false;
1573       }
1574 
1575       DidFinishLoop = false;
1576       break;
1577     }
1578 
1579     // If we are looking at a call sequence, we need to keep track of
1580     // the SP adjustment made by each instruction in the sequence.
1581     // This includes both the frame setup/destroy pseudos (handled above),
1582     // as well as other instructions that have side effects w.r.t the SP.
1583     // Note that this must come after eliminateFrameIndex, because
1584     // if I itself referred to a frame index, we shouldn't count its own
1585     // adjustment.
1586     if (DidFinishLoop && InsideCallSequence)
1587       SPAdj += TII.getSPAdjust(MI);
1588 
1589     if (DoIncr && I != BB->end())
1590       ++I;
1591   }
1592 }
1593