1 //===- MachineScheduler.cpp - Machine Instruction Scheduler ---------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // MachineScheduler schedules machine instructions after phi elimination. It 11 // preserves LiveIntervals so it can be invoked before register allocation. 12 // 13 //===----------------------------------------------------------------------===// 14 15 #define DEBUG_TYPE "misched" 16 17 #include "llvm/CodeGen/LiveIntervalAnalysis.h" 18 #include "llvm/CodeGen/MachineScheduler.h" 19 #include "llvm/CodeGen/Passes.h" 20 #include "llvm/CodeGen/ScheduleDAGInstrs.h" 21 #include "llvm/Analysis/AliasAnalysis.h" 22 #include "llvm/Target/TargetInstrInfo.h" 23 #include "llvm/Support/CommandLine.h" 24 #include "llvm/Support/Debug.h" 25 #include "llvm/Support/ErrorHandling.h" 26 #include "llvm/Support/raw_ostream.h" 27 #include "llvm/ADT/OwningPtr.h" 28 29 #include <queue> 30 31 using namespace llvm; 32 33 #ifndef NDEBUG 34 static cl::opt<bool> ViewMISchedDAGs("view-misched-dags", cl::Hidden, 35 cl::desc("Pop up a window to show MISched dags after they are processed")); 36 #else 37 static bool ViewMISchedDAGs = false; 38 #endif // NDEBUG 39 40 //===----------------------------------------------------------------------===// 41 // Machine Instruction Scheduling Pass and Registry 42 //===----------------------------------------------------------------------===// 43 44 namespace { 45 /// MachineScheduler runs after coalescing and before register allocation. 46 class MachineScheduler : public MachineSchedContext, 47 public MachineFunctionPass { 48 public: 49 MachineScheduler(); 50 51 virtual void getAnalysisUsage(AnalysisUsage &AU) const; 52 53 virtual void releaseMemory() {} 54 55 virtual bool runOnMachineFunction(MachineFunction&); 56 57 virtual void print(raw_ostream &O, const Module* = 0) const; 58 59 static char ID; // Class identification, replacement for typeinfo 60 }; 61 } // namespace 62 63 char MachineScheduler::ID = 0; 64 65 char &llvm::MachineSchedulerID = MachineScheduler::ID; 66 67 INITIALIZE_PASS_BEGIN(MachineScheduler, "misched", 68 "Machine Instruction Scheduler", false, false) 69 INITIALIZE_AG_DEPENDENCY(AliasAnalysis) 70 INITIALIZE_PASS_DEPENDENCY(SlotIndexes) 71 INITIALIZE_PASS_DEPENDENCY(LiveIntervals) 72 INITIALIZE_PASS_END(MachineScheduler, "misched", 73 "Machine Instruction Scheduler", false, false) 74 75 MachineScheduler::MachineScheduler() 76 : MachineFunctionPass(ID) { 77 initializeMachineSchedulerPass(*PassRegistry::getPassRegistry()); 78 } 79 80 void MachineScheduler::getAnalysisUsage(AnalysisUsage &AU) const { 81 AU.setPreservesCFG(); 82 AU.addRequiredID(MachineDominatorsID); 83 AU.addRequired<MachineLoopInfo>(); 84 AU.addRequired<AliasAnalysis>(); 85 AU.addRequired<TargetPassConfig>(); 86 AU.addRequired<SlotIndexes>(); 87 AU.addPreserved<SlotIndexes>(); 88 AU.addRequired<LiveIntervals>(); 89 AU.addPreserved<LiveIntervals>(); 90 MachineFunctionPass::getAnalysisUsage(AU); 91 } 92 93 MachinePassRegistry MachineSchedRegistry::Registry; 94 95 /// A dummy default scheduler factory indicates whether the scheduler 96 /// is overridden on the command line. 97 static ScheduleDAGInstrs *useDefaultMachineSched(MachineSchedContext *C) { 98 return 0; 99 } 100 101 /// MachineSchedOpt allows command line selection of the scheduler. 102 static cl::opt<MachineSchedRegistry::ScheduleDAGCtor, false, 103 RegisterPassParser<MachineSchedRegistry> > 104 MachineSchedOpt("misched", 105 cl::init(&useDefaultMachineSched), cl::Hidden, 106 cl::desc("Machine instruction scheduler to use")); 107 108 static MachineSchedRegistry 109 SchedDefaultRegistry("default", "Use the target's default scheduler choice.", 110 useDefaultMachineSched); 111 112 /// Forward declare the common machine scheduler. This will be used as the 113 /// default scheduler if the target does not set a default. 114 static ScheduleDAGInstrs *createCommonMachineSched(MachineSchedContext *C); 115 116 bool MachineScheduler::runOnMachineFunction(MachineFunction &mf) { 117 // Initialize the context of the pass. 118 MF = &mf; 119 MLI = &getAnalysis<MachineLoopInfo>(); 120 MDT = &getAnalysis<MachineDominatorTree>(); 121 PassConfig = &getAnalysis<TargetPassConfig>(); 122 AA = &getAnalysis<AliasAnalysis>(); 123 124 LIS = &getAnalysis<LiveIntervals>(); 125 const TargetInstrInfo *TII = MF->getTarget().getInstrInfo(); 126 127 // Select the scheduler, or set the default. 128 MachineSchedRegistry::ScheduleDAGCtor Ctor = MachineSchedOpt; 129 if (Ctor == useDefaultMachineSched) { 130 // Get the default scheduler set by the target. 131 Ctor = MachineSchedRegistry::getDefault(); 132 if (!Ctor) { 133 Ctor = createCommonMachineSched; 134 MachineSchedRegistry::setDefault(Ctor); 135 } 136 } 137 // Instantiate the selected scheduler. 138 OwningPtr<ScheduleDAGInstrs> Scheduler(Ctor(this)); 139 140 // Visit all machine basic blocks. 141 for (MachineFunction::iterator MBB = MF->begin(), MBBEnd = MF->end(); 142 MBB != MBBEnd; ++MBB) { 143 144 // Break the block into scheduling regions [I, RegionEnd), and schedule each 145 // region as soon as it is discovered. 146 unsigned RemainingCount = MBB->size(); 147 for(MachineBasicBlock::iterator RegionEnd = MBB->end(); 148 RegionEnd != MBB->begin();) { 149 Scheduler->startBlock(MBB); 150 // The next region starts above the previous region. Look backward in the 151 // instruction stream until we find the nearest boundary. 152 MachineBasicBlock::iterator I = RegionEnd; 153 for(;I != MBB->begin(); --I, --RemainingCount) { 154 if (TII->isSchedulingBoundary(llvm::prior(I), MBB, *MF)) 155 break; 156 } 157 // Notify the scheduler of the region, even if we may skip scheduling 158 // it. Perhaps it still needs to be bundled. 159 Scheduler->enterRegion(MBB, I, RegionEnd, RemainingCount); 160 161 // Skip empty scheduling regions (0 or 1 schedulable instructions). 162 if (I == RegionEnd || I == llvm::prior(RegionEnd)) { 163 RegionEnd = llvm::prior(RegionEnd); 164 if (I != RegionEnd) 165 --RemainingCount; 166 // Close the current region. Bundle the terminator if needed. 167 Scheduler->exitRegion(); 168 continue; 169 } 170 DEBUG(dbgs() << "MachineScheduling " << MF->getFunction()->getName() 171 << ":BB#" << MBB->getNumber() << "\n From: " << *I << " To: "; 172 if (RegionEnd != MBB->end()) dbgs() << *RegionEnd; 173 else dbgs() << "End"; 174 dbgs() << " Remaining: " << RemainingCount << "\n"); 175 176 // Schedule a region: possibly reorder instructions. 177 Scheduler->schedule(); 178 179 // Close the current region. 180 Scheduler->exitRegion(); 181 182 // Scheduling has invalidated the current iterator 'I'. Ask the 183 // scheduler for the top of it's scheduled region. 184 RegionEnd = Scheduler->begin(); 185 } 186 assert(RemainingCount == 0 && "Instruction count mismatch!"); 187 Scheduler->finishBlock(); 188 } 189 return true; 190 } 191 192 void MachineScheduler::print(raw_ostream &O, const Module* m) const { 193 // unimplemented 194 } 195 196 //===----------------------------------------------------------------------===// 197 // ScheduleTopeDownLive - Base class for basic top-down scheduling with 198 // LiveIntervals preservation. 199 // ===----------------------------------------------------------------------===// 200 201 namespace { 202 /// ScheduleTopDownLive is an implementation of ScheduleDAGInstrs that schedules 203 /// machine instructions while updating LiveIntervals. 204 class ScheduleTopDownLive : public ScheduleDAGInstrs { 205 AliasAnalysis *AA; 206 public: 207 ScheduleTopDownLive(MachineSchedContext *C): 208 ScheduleDAGInstrs(*C->MF, *C->MLI, *C->MDT, /*IsPostRA=*/false, C->LIS), 209 AA(C->AA) {} 210 211 /// ScheduleDAGInstrs interface. 212 void schedule(); 213 214 /// Interface implemented by the selected top-down liveinterval scheduler. 215 /// 216 /// Pick the next node to schedule, or return NULL. 217 virtual SUnit *pickNode() = 0; 218 219 /// When all preceeding dependencies have been resolved, free this node for 220 /// scheduling. 221 virtual void releaseNode(SUnit *SU) = 0; 222 223 protected: 224 void releaseSucc(SUnit *SU, SDep *SuccEdge); 225 void releaseSuccessors(SUnit *SU); 226 }; 227 } // namespace 228 229 /// ReleaseSucc - Decrement the NumPredsLeft count of a successor. When 230 /// NumPredsLeft reaches zero, release the successor node. 231 void ScheduleTopDownLive::releaseSucc(SUnit *SU, SDep *SuccEdge) { 232 SUnit *SuccSU = SuccEdge->getSUnit(); 233 234 #ifndef NDEBUG 235 if (SuccSU->NumPredsLeft == 0) { 236 dbgs() << "*** Scheduling failed! ***\n"; 237 SuccSU->dump(this); 238 dbgs() << " has been released too many times!\n"; 239 llvm_unreachable(0); 240 } 241 #endif 242 --SuccSU->NumPredsLeft; 243 if (SuccSU->NumPredsLeft == 0 && SuccSU != &ExitSU) 244 releaseNode(SuccSU); 245 } 246 247 /// releaseSuccessors - Call releaseSucc on each of SU's successors. 248 void ScheduleTopDownLive::releaseSuccessors(SUnit *SU) { 249 for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end(); 250 I != E; ++I) { 251 releaseSucc(SU, &*I); 252 } 253 } 254 255 /// schedule - This is called back from ScheduleDAGInstrs::Run() when it's 256 /// time to do some work. 257 void ScheduleTopDownLive::schedule() { 258 buildSchedGraph(AA); 259 260 DEBUG(dbgs() << "********** MI Scheduling **********\n"); 261 DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su) 262 SUnits[su].dumpAll(this)); 263 264 if (ViewMISchedDAGs) viewGraph(); 265 266 // Release any successors of the special Entry node. It is currently unused, 267 // but we keep up appearances. 268 releaseSuccessors(&EntrySU); 269 270 // Release all DAG roots for scheduling. 271 for (std::vector<SUnit>::iterator I = SUnits.begin(), E = SUnits.end(); 272 I != E; ++I) { 273 // A SUnit is ready to schedule if it has no predecessors. 274 if (I->Preds.empty()) 275 releaseNode(&(*I)); 276 } 277 278 MachineBasicBlock::iterator InsertPos = RegionBegin; 279 while (SUnit *SU = pickNode()) { 280 DEBUG(dbgs() << "*** Scheduling Instruction:\n"; SU->dump(this)); 281 282 // Move the instruction to its new location in the instruction stream. 283 MachineInstr *MI = SU->getInstr(); 284 if (&*InsertPos == MI) 285 ++InsertPos; 286 else { 287 BB->splice(InsertPos, BB, MI); 288 LIS->handleMove(MI); 289 if (RegionBegin == InsertPos) 290 RegionBegin = MI; 291 } 292 293 // Release dependent instructions for scheduling. 294 releaseSuccessors(SU); 295 } 296 } 297 298 //===----------------------------------------------------------------------===// 299 // Placeholder for the default machine instruction scheduler. 300 //===----------------------------------------------------------------------===// 301 302 namespace { 303 class CommonMachineScheduler : public ScheduleDAGInstrs { 304 AliasAnalysis *AA; 305 public: 306 CommonMachineScheduler(MachineSchedContext *C): 307 ScheduleDAGInstrs(*C->MF, *C->MLI, *C->MDT, /*IsPostRA=*/false, C->LIS), 308 AA(C->AA) {} 309 310 /// schedule - This is called back from ScheduleDAGInstrs::Run() when it's 311 /// time to do some work. 312 void schedule(); 313 }; 314 } // namespace 315 316 /// The common machine scheduler will be used as the default scheduler if the 317 /// target does not set a default. 318 static ScheduleDAGInstrs *createCommonMachineSched(MachineSchedContext *C) { 319 return new CommonMachineScheduler(C); 320 } 321 static MachineSchedRegistry 322 SchedCommonRegistry("common", "Use the target's default scheduler choice.", 323 createCommonMachineSched); 324 325 /// Schedule - This is called back from ScheduleDAGInstrs::Run() when it's 326 /// time to do some work. 327 void CommonMachineScheduler::schedule() { 328 buildSchedGraph(AA); 329 330 DEBUG(dbgs() << "********** MI Scheduling **********\n"); 331 DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su) 332 SUnits[su].dumpAll(this)); 333 334 // TODO: Put interesting things here. 335 // 336 // When this is fully implemented, it will become a subclass of 337 // ScheduleTopDownLive. So this driver will disappear. 338 } 339 340 //===----------------------------------------------------------------------===// 341 // Machine Instruction Shuffler for Correctness Testing 342 //===----------------------------------------------------------------------===// 343 344 #ifndef NDEBUG 345 namespace { 346 // Nodes with a higher number have higher priority. This way we attempt to 347 // schedule the latest instructions earliest. 348 // 349 // TODO: Relies on the property of the BuildSchedGraph that results in SUnits 350 // being ordered in sequence top-down. 351 struct ShuffleSUnitOrder { 352 bool operator()(SUnit *A, SUnit *B) const { 353 return A->NodeNum < B->NodeNum; 354 } 355 }; 356 357 /// Reorder instructions as much as possible. 358 class InstructionShuffler : public ScheduleTopDownLive { 359 std::priority_queue<SUnit*, std::vector<SUnit*>, ShuffleSUnitOrder> Queue; 360 public: 361 InstructionShuffler(MachineSchedContext *C): 362 ScheduleTopDownLive(C) {} 363 364 /// ScheduleTopDownLive Interface 365 366 virtual SUnit *pickNode() { 367 if (Queue.empty()) return NULL; 368 SUnit *SU = Queue.top(); 369 Queue.pop(); 370 return SU; 371 } 372 373 virtual void releaseNode(SUnit *SU) { 374 Queue.push(SU); 375 } 376 }; 377 } // namespace 378 379 static ScheduleDAGInstrs *createInstructionShuffler(MachineSchedContext *C) { 380 return new InstructionShuffler(C); 381 } 382 static MachineSchedRegistry ShufflerRegistry("shuffle", 383 "Shuffle machine instructions", 384 createInstructionShuffler); 385 #endif // !NDEBUG 386