1 //===-- llvm/CodeGen/MachineModuleInfo.cpp ----------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "llvm/CodeGen/MachineModuleInfo.h" 11 12 #include "llvm/Constants.h" 13 #include "llvm/DerivedTypes.h" 14 #include "llvm/GlobalVariable.h" 15 #include "llvm/Intrinsics.h" 16 #include "llvm/Instructions.h" 17 #include "llvm/Module.h" 18 #include "llvm/Analysis/ValueTracking.h" 19 #include "llvm/CodeGen/MachineFunctionPass.h" 20 #include "llvm/CodeGen/MachineFunction.h" 21 #include "llvm/CodeGen/Passes.h" 22 #include "llvm/Target/TargetInstrInfo.h" 23 #include "llvm/Target/TargetMachine.h" 24 #include "llvm/Target/TargetOptions.h" 25 #include "llvm/MC/MCAsmInfo.h" 26 #include "llvm/MC/MCSymbol.h" 27 #include "llvm/Support/Dwarf.h" 28 #include "llvm/Support/ErrorHandling.h" 29 using namespace llvm; 30 using namespace llvm::dwarf; 31 32 // Handle the Pass registration stuff necessary to use TargetData's. 33 static RegisterPass<MachineModuleInfo> 34 X("machinemoduleinfo", "Machine Module Information"); 35 char MachineModuleInfo::ID = 0; 36 37 // Out of line virtual method. 38 MachineModuleInfoImpl::~MachineModuleInfoImpl() {} 39 40 //===----------------------------------------------------------------------===// 41 42 MachineModuleInfo::MachineModuleInfo(const MCAsmInfo &MAI) 43 : ImmutablePass(&ID), Context(MAI), 44 ObjFileMMI(0), NextLabelIDToReturn(1), 45 CurCallSite(0), CallsEHReturn(0), CallsUnwindInit(0), DbgInfoAvailable(false){ 46 // Always emit some info, by default "no personality" info. 47 Personalities.push_back(NULL); 48 } 49 50 MachineModuleInfo::MachineModuleInfo() 51 : ImmutablePass(&ID), Context(*(MCAsmInfo*)0) { 52 assert(0 && "This MachineModuleInfo constructor should never be called, MMI " 53 "should always be explicitly constructed by LLVMTargetMachine"); 54 abort(); 55 } 56 57 MachineModuleInfo::~MachineModuleInfo() { 58 delete ObjFileMMI; 59 } 60 61 /// doInitialization - Initialize the state for a new module. 62 /// 63 bool MachineModuleInfo::doInitialization() { 64 return false; 65 } 66 67 /// doFinalization - Tear down the state after completion of a module. 68 /// 69 bool MachineModuleInfo::doFinalization() { 70 return false; 71 } 72 73 /// getLabelSym - Turn a label ID into a symbol. 74 MCSymbol *MachineModuleInfo::getLabelSym(unsigned ID) { 75 return Context.GetOrCreateTemporarySymbol 76 (Twine(Context.getAsmInfo().getPrivateGlobalPrefix()) + "label" +Twine(ID)); 77 } 78 79 /// EndFunction - Discard function meta information. 80 /// 81 void MachineModuleInfo::EndFunction() { 82 // Clean up frame info. 83 FrameMoves.clear(); 84 85 // Clean up exception info. 86 LandingPads.clear(); 87 CallSiteMap.clear(); 88 TypeInfos.clear(); 89 FilterIds.clear(); 90 FilterEnds.clear(); 91 CallsEHReturn = 0; 92 CallsUnwindInit = 0; 93 VariableDbgInfo.clear(); 94 } 95 96 /// AnalyzeModule - Scan the module for global debug information. 97 /// 98 void MachineModuleInfo::AnalyzeModule(Module &M) { 99 // Insert functions in the llvm.used array (but not llvm.compiler.used) into 100 // UsedFunctions. 101 GlobalVariable *GV = M.getGlobalVariable("llvm.used"); 102 if (!GV || !GV->hasInitializer()) return; 103 104 // Should be an array of 'i8*'. 105 ConstantArray *InitList = dyn_cast<ConstantArray>(GV->getInitializer()); 106 if (InitList == 0) return; 107 108 for (unsigned i = 0, e = InitList->getNumOperands(); i != e; ++i) 109 if (Function *F = 110 dyn_cast<Function>(InitList->getOperand(i)->stripPointerCasts())) 111 UsedFunctions.insert(F); 112 } 113 114 //===-EH-------------------------------------------------------------------===// 115 116 /// getOrCreateLandingPadInfo - Find or create an LandingPadInfo for the 117 /// specified MachineBasicBlock. 118 LandingPadInfo &MachineModuleInfo::getOrCreateLandingPadInfo 119 (MachineBasicBlock *LandingPad) { 120 unsigned N = LandingPads.size(); 121 for (unsigned i = 0; i < N; ++i) { 122 LandingPadInfo &LP = LandingPads[i]; 123 if (LP.LandingPadBlock == LandingPad) 124 return LP; 125 } 126 127 LandingPads.push_back(LandingPadInfo(LandingPad)); 128 return LandingPads[N]; 129 } 130 131 /// addInvoke - Provide the begin and end labels of an invoke style call and 132 /// associate it with a try landing pad block. 133 void MachineModuleInfo::addInvoke(MachineBasicBlock *LandingPad, 134 MCSymbol *BeginLabel, MCSymbol *EndLabel) { 135 LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); 136 LP.BeginLabels.push_back(BeginLabel); 137 LP.EndLabels.push_back(EndLabel); 138 } 139 140 /// addLandingPad - Provide the label of a try LandingPad block. 141 /// 142 MCSymbol *MachineModuleInfo::addLandingPad(MachineBasicBlock *LandingPad) { 143 MCSymbol *LandingPadLabel = getLabelSym(NextLabelID()); 144 LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); 145 LP.LandingPadLabel = LandingPadLabel; 146 return LandingPadLabel; 147 } 148 149 /// addPersonality - Provide the personality function for the exception 150 /// information. 151 void MachineModuleInfo::addPersonality(MachineBasicBlock *LandingPad, 152 Function *Personality) { 153 LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); 154 LP.Personality = Personality; 155 156 for (unsigned i = 0; i < Personalities.size(); ++i) 157 if (Personalities[i] == Personality) 158 return; 159 160 // If this is the first personality we're adding go 161 // ahead and add it at the beginning. 162 if (Personalities[0] == NULL) 163 Personalities[0] = Personality; 164 else 165 Personalities.push_back(Personality); 166 } 167 168 /// addCatchTypeInfo - Provide the catch typeinfo for a landing pad. 169 /// 170 void MachineModuleInfo::addCatchTypeInfo(MachineBasicBlock *LandingPad, 171 std::vector<GlobalVariable *> &TyInfo) { 172 LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); 173 for (unsigned N = TyInfo.size(); N; --N) 174 LP.TypeIds.push_back(getTypeIDFor(TyInfo[N - 1])); 175 } 176 177 /// addFilterTypeInfo - Provide the filter typeinfo for a landing pad. 178 /// 179 void MachineModuleInfo::addFilterTypeInfo(MachineBasicBlock *LandingPad, 180 std::vector<GlobalVariable *> &TyInfo) { 181 LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); 182 std::vector<unsigned> IdsInFilter(TyInfo.size()); 183 for (unsigned I = 0, E = TyInfo.size(); I != E; ++I) 184 IdsInFilter[I] = getTypeIDFor(TyInfo[I]); 185 LP.TypeIds.push_back(getFilterIDFor(IdsInFilter)); 186 } 187 188 /// addCleanup - Add a cleanup action for a landing pad. 189 /// 190 void MachineModuleInfo::addCleanup(MachineBasicBlock *LandingPad) { 191 LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); 192 LP.TypeIds.push_back(0); 193 } 194 195 /// TidyLandingPads - Remap landing pad labels and remove any deleted landing 196 /// pads. 197 void MachineModuleInfo::TidyLandingPads() { 198 for (unsigned i = 0; i != LandingPads.size(); ) { 199 LandingPadInfo &LandingPad = LandingPads[i]; 200 if (LandingPad.LandingPadLabel && !LandingPad.LandingPadLabel->isDefined()) 201 LandingPad.LandingPadLabel = 0; 202 203 // Special case: we *should* emit LPs with null LP MBB. This indicates 204 // "nounwind" case. 205 if (!LandingPad.LandingPadLabel && LandingPad.LandingPadBlock) { 206 LandingPads.erase(LandingPads.begin() + i); 207 continue; 208 } 209 210 for (unsigned j = 0, e = LandingPads[i].BeginLabels.size(); j != e; ++j) { 211 MCSymbol *BeginLabel = LandingPad.BeginLabels[j]; 212 MCSymbol *EndLabel = LandingPad.EndLabels[j]; 213 if (BeginLabel->isDefined() && EndLabel->isDefined()) continue; 214 215 LandingPad.BeginLabels.erase(LandingPad.BeginLabels.begin() + j); 216 LandingPad.EndLabels.erase(LandingPad.EndLabels.begin() + j); 217 --j, --e; 218 } 219 220 // Remove landing pads with no try-ranges. 221 if (LandingPads[i].BeginLabels.empty()) { 222 LandingPads.erase(LandingPads.begin() + i); 223 continue; 224 } 225 226 // If there is no landing pad, ensure that the list of typeids is empty. 227 // If the only typeid is a cleanup, this is the same as having no typeids. 228 if (!LandingPad.LandingPadBlock || 229 (LandingPad.TypeIds.size() == 1 && !LandingPad.TypeIds[0])) 230 LandingPad.TypeIds.clear(); 231 ++i; 232 } 233 } 234 235 /// getTypeIDFor - Return the type id for the specified typeinfo. This is 236 /// function wide. 237 unsigned MachineModuleInfo::getTypeIDFor(GlobalVariable *TI) { 238 for (unsigned i = 0, N = TypeInfos.size(); i != N; ++i) 239 if (TypeInfos[i] == TI) return i + 1; 240 241 TypeInfos.push_back(TI); 242 return TypeInfos.size(); 243 } 244 245 /// getFilterIDFor - Return the filter id for the specified typeinfos. This is 246 /// function wide. 247 int MachineModuleInfo::getFilterIDFor(std::vector<unsigned> &TyIds) { 248 // If the new filter coincides with the tail of an existing filter, then 249 // re-use the existing filter. Folding filters more than this requires 250 // re-ordering filters and/or their elements - probably not worth it. 251 for (std::vector<unsigned>::iterator I = FilterEnds.begin(), 252 E = FilterEnds.end(); I != E; ++I) { 253 unsigned i = *I, j = TyIds.size(); 254 255 while (i && j) 256 if (FilterIds[--i] != TyIds[--j]) 257 goto try_next; 258 259 if (!j) 260 // The new filter coincides with range [i, end) of the existing filter. 261 return -(1 + i); 262 263 try_next:; 264 } 265 266 // Add the new filter. 267 int FilterID = -(1 + FilterIds.size()); 268 FilterIds.reserve(FilterIds.size() + TyIds.size() + 1); 269 for (unsigned I = 0, N = TyIds.size(); I != N; ++I) 270 FilterIds.push_back(TyIds[I]); 271 FilterEnds.push_back(FilterIds.size()); 272 FilterIds.push_back(0); // terminator 273 return FilterID; 274 } 275 276 /// getPersonality - Return the personality function for the current function. 277 Function *MachineModuleInfo::getPersonality() const { 278 // FIXME: Until PR1414 will be fixed, we're using 1 personality function per 279 // function 280 return !LandingPads.empty() ? LandingPads[0].Personality : NULL; 281 } 282 283 /// getPersonalityIndex - Return unique index for current personality 284 /// function. NULL/first personality function should always get zero index. 285 unsigned MachineModuleInfo::getPersonalityIndex() const { 286 const Function* Personality = NULL; 287 288 // Scan landing pads. If there is at least one non-NULL personality - use it. 289 for (unsigned i = 0; i != LandingPads.size(); ++i) 290 if (LandingPads[i].Personality) { 291 Personality = LandingPads[i].Personality; 292 break; 293 } 294 295 for (unsigned i = 0; i < Personalities.size(); ++i) { 296 if (Personalities[i] == Personality) 297 return i; 298 } 299 300 // This will happen if the current personality function is 301 // in the zero index. 302 return 0; 303 } 304 305