1 //===-- MachineFunction.cpp -----------------------------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Collect native machine code information for a function. This allows 11 // target-specific information about the generated code to be stored with each 12 // function. 13 // 14 //===----------------------------------------------------------------------===// 15 16 #include "llvm/DerivedTypes.h" 17 #include "llvm/CodeGen/MachineConstantPool.h" 18 #include "llvm/CodeGen/MachineFunctionPass.h" 19 #include "llvm/CodeGen/MachineFrameInfo.h" 20 #include "llvm/CodeGen/MachineInstr.h" 21 #include "llvm/CodeGen/MachineJumpTableInfo.h" 22 #include "llvm/CodeGen/MachineRegisterInfo.h" 23 #include "llvm/CodeGen/Passes.h" 24 #include "llvm/Target/TargetData.h" 25 #include "llvm/Target/TargetLowering.h" 26 #include "llvm/Target/TargetMachine.h" 27 #include "llvm/Target/TargetFrameInfo.h" 28 #include "llvm/Function.h" 29 #include "llvm/Instructions.h" 30 #include "llvm/Support/Compiler.h" 31 #include "llvm/Support/GraphWriter.h" 32 #include "llvm/Support/LeakDetector.h" 33 #include "llvm/ADT/STLExtras.h" 34 #include "llvm/Config/config.h" 35 #include <fstream> 36 #include <sstream> 37 using namespace llvm; 38 39 static AnnotationID MF_AID( 40 AnnotationManager::getID("CodeGen::MachineCodeForFunction")); 41 42 // Out of line virtual function to home classes. 43 void MachineFunctionPass::virtfn() {} 44 45 namespace { 46 struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass { 47 static char ID; 48 49 std::ostream *OS; 50 const std::string Banner; 51 52 Printer (std::ostream *_OS, const std::string &_Banner) 53 : MachineFunctionPass((intptr_t)&ID), OS (_OS), Banner (_Banner) { } 54 55 const char *getPassName() const { return "MachineFunction Printer"; } 56 57 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 58 AU.setPreservesAll(); 59 } 60 61 bool runOnMachineFunction(MachineFunction &MF) { 62 (*OS) << Banner; 63 MF.print (*OS); 64 return false; 65 } 66 }; 67 char Printer::ID = 0; 68 } 69 70 /// Returns a newly-created MachineFunction Printer pass. The default output 71 /// stream is std::cerr; the default banner is empty. 72 /// 73 FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS, 74 const std::string &Banner){ 75 return new Printer(OS, Banner); 76 } 77 78 namespace { 79 struct VISIBILITY_HIDDEN Deleter : public MachineFunctionPass { 80 static char ID; 81 Deleter() : MachineFunctionPass((intptr_t)&ID) {} 82 83 const char *getPassName() const { return "Machine Code Deleter"; } 84 85 bool runOnMachineFunction(MachineFunction &MF) { 86 // Delete the annotation from the function now. 87 MachineFunction::destruct(MF.getFunction()); 88 return true; 89 } 90 }; 91 char Deleter::ID = 0; 92 } 93 94 /// MachineCodeDeletion Pass - This pass deletes all of the machine code for 95 /// the current function, which should happen after the function has been 96 /// emitted to a .s file or to memory. 97 FunctionPass *llvm::createMachineCodeDeleter() { 98 return new Deleter(); 99 } 100 101 102 103 //===---------------------------------------------------------------------===// 104 // MachineFunction implementation 105 //===---------------------------------------------------------------------===// 106 107 MachineBasicBlock* ilist_traits<MachineBasicBlock>::createSentinel() { 108 MachineBasicBlock* dummy = new MachineBasicBlock(); 109 LeakDetector::removeGarbageObject(dummy); 110 return dummy; 111 } 112 113 void ilist_traits<MachineBasicBlock>::transferNodesFromList( 114 iplist<MachineBasicBlock, ilist_traits<MachineBasicBlock> >& toList, 115 ilist_iterator<MachineBasicBlock> first, 116 ilist_iterator<MachineBasicBlock> last) { 117 // If splicing withing the same function, no change. 118 if (Parent == toList.Parent) return; 119 120 for (; first != last; ++first) 121 first->setParent(toList.Parent); 122 } 123 124 MachineFunction::MachineFunction(const Function *F, 125 const TargetMachine &TM) 126 : Annotation(MF_AID), Fn(F), Target(TM) { 127 RegInfo = new MachineRegisterInfo(*TM.getRegisterInfo()); 128 MFInfo = 0; 129 FrameInfo = new MachineFrameInfo(); 130 ConstantPool = new MachineConstantPool(TM.getTargetData()); 131 132 // Set up jump table. 133 const TargetData &TD = *TM.getTargetData(); 134 bool IsPic = TM.getRelocationModel() == Reloc::PIC_; 135 unsigned EntrySize = IsPic ? 4 : TD.getPointerSize(); 136 unsigned Alignment = IsPic ? TD.getABITypeAlignment(Type::Int32Ty) 137 : TD.getPointerABIAlignment(); 138 JumpTableInfo = new MachineJumpTableInfo(EntrySize, Alignment); 139 140 BasicBlocks.Parent = this; 141 } 142 143 MachineFunction::~MachineFunction() { 144 BasicBlocks.clear(); 145 delete RegInfo; 146 delete MFInfo; 147 delete FrameInfo; 148 delete ConstantPool; 149 delete JumpTableInfo; 150 } 151 152 153 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and 154 /// recomputes them. This guarantees that the MBB numbers are sequential, 155 /// dense, and match the ordering of the blocks within the function. If a 156 /// specific MachineBasicBlock is specified, only that block and those after 157 /// it are renumbered. 158 void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) { 159 if (empty()) { MBBNumbering.clear(); return; } 160 MachineFunction::iterator MBBI, E = end(); 161 if (MBB == 0) 162 MBBI = begin(); 163 else 164 MBBI = MBB; 165 166 // Figure out the block number this should have. 167 unsigned BlockNo = 0; 168 if (MBBI != begin()) 169 BlockNo = prior(MBBI)->getNumber()+1; 170 171 for (; MBBI != E; ++MBBI, ++BlockNo) { 172 if (MBBI->getNumber() != (int)BlockNo) { 173 // Remove use of the old number. 174 if (MBBI->getNumber() != -1) { 175 assert(MBBNumbering[MBBI->getNumber()] == &*MBBI && 176 "MBB number mismatch!"); 177 MBBNumbering[MBBI->getNumber()] = 0; 178 } 179 180 // If BlockNo is already taken, set that block's number to -1. 181 if (MBBNumbering[BlockNo]) 182 MBBNumbering[BlockNo]->setNumber(-1); 183 184 MBBNumbering[BlockNo] = MBBI; 185 MBBI->setNumber(BlockNo); 186 } 187 } 188 189 // Okay, all the blocks are renumbered. If we have compactified the block 190 // numbering, shrink MBBNumbering now. 191 assert(BlockNo <= MBBNumbering.size() && "Mismatch!"); 192 MBBNumbering.resize(BlockNo); 193 } 194 195 196 void MachineFunction::dump() const { print(*cerr.stream()); } 197 198 void MachineFunction::print(std::ostream &OS) const { 199 OS << "# Machine code for " << Fn->getName () << "():\n"; 200 201 // Print Frame Information 202 getFrameInfo()->print(*this, OS); 203 204 // Print JumpTable Information 205 getJumpTableInfo()->print(OS); 206 207 // Print Constant Pool 208 getConstantPool()->print(OS); 209 210 const MRegisterInfo *MRI = getTarget().getRegisterInfo(); 211 212 if (!RegInfo->livein_empty()) { 213 OS << "Live Ins:"; 214 for (MachineRegisterInfo::livein_iterator 215 I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) { 216 if (MRI) 217 OS << " " << MRI->getName(I->first); 218 else 219 OS << " Reg #" << I->first; 220 221 if (I->second) 222 OS << " in VR#" << I->second << " "; 223 } 224 OS << "\n"; 225 } 226 if (!RegInfo->liveout_empty()) { 227 OS << "Live Outs:"; 228 for (MachineRegisterInfo::liveout_iterator 229 I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I) 230 if (MRI) 231 OS << " " << MRI->getName(*I); 232 else 233 OS << " Reg #" << *I; 234 OS << "\n"; 235 } 236 237 for (const_iterator BB = begin(); BB != end(); ++BB) 238 BB->print(OS); 239 240 OS << "\n# End machine code for " << Fn->getName () << "().\n\n"; 241 } 242 243 /// CFGOnly flag - This is used to control whether or not the CFG graph printer 244 /// prints out the contents of basic blocks or not. This is acceptable because 245 /// this code is only really used for debugging purposes. 246 /// 247 static bool CFGOnly = false; 248 249 namespace llvm { 250 template<> 251 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits { 252 static std::string getGraphName(const MachineFunction *F) { 253 return "CFG for '" + F->getFunction()->getName() + "' function"; 254 } 255 256 static std::string getNodeLabel(const MachineBasicBlock *Node, 257 const MachineFunction *Graph) { 258 if (CFGOnly && Node->getBasicBlock() && 259 !Node->getBasicBlock()->getName().empty()) 260 return Node->getBasicBlock()->getName() + ":"; 261 262 std::ostringstream Out; 263 if (CFGOnly) { 264 Out << Node->getNumber() << ':'; 265 return Out.str(); 266 } 267 268 Node->print(Out); 269 270 std::string OutStr = Out.str(); 271 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin()); 272 273 // Process string output to make it nicer... 274 for (unsigned i = 0; i != OutStr.length(); ++i) 275 if (OutStr[i] == '\n') { // Left justify 276 OutStr[i] = '\\'; 277 OutStr.insert(OutStr.begin()+i+1, 'l'); 278 } 279 return OutStr; 280 } 281 }; 282 } 283 284 void MachineFunction::viewCFG() const 285 { 286 #ifndef NDEBUG 287 ViewGraph(this, "mf" + getFunction()->getName()); 288 #else 289 cerr << "SelectionDAG::viewGraph is only available in debug builds on " 290 << "systems with Graphviz or gv!\n"; 291 #endif // NDEBUG 292 } 293 294 void MachineFunction::viewCFGOnly() const 295 { 296 CFGOnly = true; 297 viewCFG(); 298 CFGOnly = false; 299 } 300 301 // The next two methods are used to construct and to retrieve 302 // the MachineCodeForFunction object for the given function. 303 // construct() -- Allocates and initializes for a given function and target 304 // get() -- Returns a handle to the object. 305 // This should not be called before "construct()" 306 // for a given Function. 307 // 308 MachineFunction& 309 MachineFunction::construct(const Function *Fn, const TargetMachine &Tar) 310 { 311 assert(Fn->getAnnotation(MF_AID) == 0 && 312 "Object already exists for this function!"); 313 MachineFunction* mcInfo = new MachineFunction(Fn, Tar); 314 Fn->addAnnotation(mcInfo); 315 return *mcInfo; 316 } 317 318 void MachineFunction::destruct(const Function *Fn) { 319 bool Deleted = Fn->deleteAnnotation(MF_AID); 320 assert(Deleted && "Machine code did not exist for function!"); 321 } 322 323 MachineFunction& MachineFunction::get(const Function *F) 324 { 325 MachineFunction *mc = (MachineFunction*)F->getAnnotation(MF_AID); 326 assert(mc && "Call construct() method first to allocate the object"); 327 return *mc; 328 } 329 330 //===----------------------------------------------------------------------===// 331 // MachineFrameInfo implementation 332 //===----------------------------------------------------------------------===// 333 334 void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{ 335 int ValOffset = MF.getTarget().getFrameInfo()->getOffsetOfLocalArea(); 336 337 for (unsigned i = 0, e = Objects.size(); i != e; ++i) { 338 const StackObject &SO = Objects[i]; 339 OS << " <fi #" << (int)(i-NumFixedObjects) << ">: "; 340 if (SO.Size == 0) 341 OS << "variable sized"; 342 else 343 OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ","); 344 OS << " alignment is " << SO.Alignment << " byte" 345 << (SO.Alignment != 1 ? "s," : ","); 346 347 if (i < NumFixedObjects) 348 OS << " fixed"; 349 if (i < NumFixedObjects || SO.SPOffset != -1) { 350 int64_t Off = SO.SPOffset - ValOffset; 351 OS << " at location [SP"; 352 if (Off > 0) 353 OS << "+" << Off; 354 else if (Off < 0) 355 OS << Off; 356 OS << "]"; 357 } 358 OS << "\n"; 359 } 360 361 if (HasVarSizedObjects) 362 OS << " Stack frame contains variable sized objects\n"; 363 } 364 365 void MachineFrameInfo::dump(const MachineFunction &MF) const { 366 print(MF, *cerr.stream()); 367 } 368 369 370 //===----------------------------------------------------------------------===// 371 // MachineJumpTableInfo implementation 372 //===----------------------------------------------------------------------===// 373 374 /// getJumpTableIndex - Create a new jump table entry in the jump table info 375 /// or return an existing one. 376 /// 377 unsigned MachineJumpTableInfo::getJumpTableIndex( 378 const std::vector<MachineBasicBlock*> &DestBBs) { 379 assert(!DestBBs.empty() && "Cannot create an empty jump table!"); 380 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) 381 if (JumpTables[i].MBBs == DestBBs) 382 return i; 383 384 JumpTables.push_back(MachineJumpTableEntry(DestBBs)); 385 return JumpTables.size()-1; 386 } 387 388 389 void MachineJumpTableInfo::print(std::ostream &OS) const { 390 // FIXME: this is lame, maybe we could print out the MBB numbers or something 391 // like {1, 2, 4, 5, 3, 0} 392 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) { 393 OS << " <jt #" << i << "> has " << JumpTables[i].MBBs.size() 394 << " entries\n"; 395 } 396 } 397 398 void MachineJumpTableInfo::dump() const { print(*cerr.stream()); } 399 400 401 //===----------------------------------------------------------------------===// 402 // MachineConstantPool implementation 403 //===----------------------------------------------------------------------===// 404 405 const Type *MachineConstantPoolEntry::getType() const { 406 if (isMachineConstantPoolEntry()) 407 return Val.MachineCPVal->getType(); 408 return Val.ConstVal->getType(); 409 } 410 411 MachineConstantPool::~MachineConstantPool() { 412 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 413 if (Constants[i].isMachineConstantPoolEntry()) 414 delete Constants[i].Val.MachineCPVal; 415 } 416 417 /// getConstantPoolIndex - Create a new entry in the constant pool or return 418 /// an existing one. User must specify an alignment in bytes for the object. 419 /// 420 unsigned MachineConstantPool::getConstantPoolIndex(Constant *C, 421 unsigned Alignment) { 422 assert(Alignment && "Alignment must be specified!"); 423 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 424 425 // Check to see if we already have this constant. 426 // 427 // FIXME, this could be made much more efficient for large constant pools. 428 unsigned AlignMask = (1 << Alignment)-1; 429 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 430 if (Constants[i].Val.ConstVal == C && (Constants[i].Offset & AlignMask)== 0) 431 return i; 432 433 unsigned Offset = 0; 434 if (!Constants.empty()) { 435 Offset = Constants.back().getOffset(); 436 Offset += TD->getABITypeSize(Constants.back().getType()); 437 Offset = (Offset+AlignMask)&~AlignMask; 438 } 439 440 Constants.push_back(MachineConstantPoolEntry(C, Offset)); 441 return Constants.size()-1; 442 } 443 444 unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V, 445 unsigned Alignment) { 446 assert(Alignment && "Alignment must be specified!"); 447 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 448 449 // Check to see if we already have this constant. 450 // 451 // FIXME, this could be made much more efficient for large constant pools. 452 unsigned AlignMask = (1 << Alignment)-1; 453 int Idx = V->getExistingMachineCPValue(this, Alignment); 454 if (Idx != -1) 455 return (unsigned)Idx; 456 457 unsigned Offset = 0; 458 if (!Constants.empty()) { 459 Offset = Constants.back().getOffset(); 460 Offset += TD->getABITypeSize(Constants.back().getType()); 461 Offset = (Offset+AlignMask)&~AlignMask; 462 } 463 464 Constants.push_back(MachineConstantPoolEntry(V, Offset)); 465 return Constants.size()-1; 466 } 467 468 469 void MachineConstantPool::print(std::ostream &OS) const { 470 for (unsigned i = 0, e = Constants.size(); i != e; ++i) { 471 OS << " <cp #" << i << "> is"; 472 if (Constants[i].isMachineConstantPoolEntry()) 473 Constants[i].Val.MachineCPVal->print(OS); 474 else 475 OS << *(Value*)Constants[i].Val.ConstVal; 476 OS << " , offset=" << Constants[i].getOffset(); 477 OS << "\n"; 478 } 479 } 480 481 void MachineConstantPool::dump() const { print(*cerr.stream()); } 482