xref: /llvm-project/llvm/lib/CodeGen/MachineFunction.cpp (revision 43bbb9de666894217e55a9fa1d5630a39bc7f660)
1 //===-- MachineFunction.cpp -----------------------------------------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // Collect native machine code information for a function.  This allows
11 // target-specific information about the generated code to be stored with each
12 // function.
13 //
14 //===----------------------------------------------------------------------===//
15 
16 #include "llvm/DerivedTypes.h"
17 #include "llvm/Function.h"
18 #include "llvm/Instructions.h"
19 #include "llvm/ADT/STLExtras.h"
20 #include "llvm/Config/config.h"
21 #include "llvm/CodeGen/MachineConstantPool.h"
22 #include "llvm/CodeGen/MachineFunctionPass.h"
23 #include "llvm/CodeGen/MachineFrameInfo.h"
24 #include "llvm/CodeGen/MachineInstr.h"
25 #include "llvm/CodeGen/MachineJumpTableInfo.h"
26 #include "llvm/CodeGen/MachineRegisterInfo.h"
27 #include "llvm/CodeGen/Passes.h"
28 #include "llvm/Target/TargetData.h"
29 #include "llvm/Target/TargetLowering.h"
30 #include "llvm/Target/TargetMachine.h"
31 #include "llvm/Target/TargetFrameInfo.h"
32 #include "llvm/Support/Compiler.h"
33 #include "llvm/Support/GraphWriter.h"
34 #include "llvm/Support/raw_ostream.h"
35 #include <fstream>
36 #include <sstream>
37 using namespace llvm;
38 
39 namespace {
40   struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass {
41     static char ID;
42 
43     std::ostream *OS;
44     const std::string Banner;
45 
46     Printer (std::ostream *os, const std::string &banner)
47       : MachineFunctionPass(&ID), OS(os), Banner(banner) {}
48 
49     const char *getPassName() const { return "MachineFunction Printer"; }
50 
51     virtual void getAnalysisUsage(AnalysisUsage &AU) const {
52       AU.setPreservesAll();
53       MachineFunctionPass::getAnalysisUsage(AU);
54     }
55 
56     bool runOnMachineFunction(MachineFunction &MF) {
57       (*OS) << Banner;
58       MF.print (*OS);
59       return false;
60     }
61   };
62   char Printer::ID = 0;
63 }
64 
65 /// Returns a newly-created MachineFunction Printer pass. The default banner is
66 /// empty.
67 ///
68 FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS,
69                                                      const std::string &Banner){
70   return new Printer(OS, Banner);
71 }
72 
73 //===---------------------------------------------------------------------===//
74 // MachineFunction implementation
75 //===---------------------------------------------------------------------===//
76 
77 void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) {
78   MBB->getParent()->DeleteMachineBasicBlock(MBB);
79 }
80 
81 MachineFunction::MachineFunction(Function *F,
82                                  const TargetMachine &TM)
83   : Fn(F), Target(TM) {
84   if (TM.getRegisterInfo())
85     RegInfo = new (Allocator.Allocate<MachineRegisterInfo>())
86                   MachineRegisterInfo(*TM.getRegisterInfo());
87   else
88     RegInfo = 0;
89   MFInfo = 0;
90   FrameInfo = new (Allocator.Allocate<MachineFrameInfo>())
91                   MachineFrameInfo(*TM.getFrameInfo());
92   ConstantPool = new (Allocator.Allocate<MachineConstantPool>())
93                      MachineConstantPool(TM.getTargetData());
94   Alignment = TM.getTargetLowering()->getFunctionAlignment(F);
95 
96   // Set up jump table.
97   const TargetData &TD = *TM.getTargetData();
98   bool IsPic = TM.getRelocationModel() == Reloc::PIC_;
99   unsigned EntrySize = IsPic ? 4 : TD.getPointerSize();
100   unsigned TyAlignment = IsPic ?
101                        TD.getABITypeAlignment(Type::getInt32Ty(F->getContext()))
102                                : TD.getPointerABIAlignment();
103   JumpTableInfo = new (Allocator.Allocate<MachineJumpTableInfo>())
104                       MachineJumpTableInfo(EntrySize, TyAlignment);
105 }
106 
107 MachineFunction::~MachineFunction() {
108   BasicBlocks.clear();
109   InstructionRecycler.clear(Allocator);
110   BasicBlockRecycler.clear(Allocator);
111   if (RegInfo) {
112     RegInfo->~MachineRegisterInfo();
113     Allocator.Deallocate(RegInfo);
114   }
115   if (MFInfo) {
116     MFInfo->~MachineFunctionInfo();
117     Allocator.Deallocate(MFInfo);
118   }
119   FrameInfo->~MachineFrameInfo();         Allocator.Deallocate(FrameInfo);
120   ConstantPool->~MachineConstantPool();   Allocator.Deallocate(ConstantPool);
121   JumpTableInfo->~MachineJumpTableInfo(); Allocator.Deallocate(JumpTableInfo);
122 }
123 
124 
125 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
126 /// recomputes them.  This guarantees that the MBB numbers are sequential,
127 /// dense, and match the ordering of the blocks within the function.  If a
128 /// specific MachineBasicBlock is specified, only that block and those after
129 /// it are renumbered.
130 void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) {
131   if (empty()) { MBBNumbering.clear(); return; }
132   MachineFunction::iterator MBBI, E = end();
133   if (MBB == 0)
134     MBBI = begin();
135   else
136     MBBI = MBB;
137 
138   // Figure out the block number this should have.
139   unsigned BlockNo = 0;
140   if (MBBI != begin())
141     BlockNo = prior(MBBI)->getNumber()+1;
142 
143   for (; MBBI != E; ++MBBI, ++BlockNo) {
144     if (MBBI->getNumber() != (int)BlockNo) {
145       // Remove use of the old number.
146       if (MBBI->getNumber() != -1) {
147         assert(MBBNumbering[MBBI->getNumber()] == &*MBBI &&
148                "MBB number mismatch!");
149         MBBNumbering[MBBI->getNumber()] = 0;
150       }
151 
152       // If BlockNo is already taken, set that block's number to -1.
153       if (MBBNumbering[BlockNo])
154         MBBNumbering[BlockNo]->setNumber(-1);
155 
156       MBBNumbering[BlockNo] = MBBI;
157       MBBI->setNumber(BlockNo);
158     }
159   }
160 
161   // Okay, all the blocks are renumbered.  If we have compactified the block
162   // numbering, shrink MBBNumbering now.
163   assert(BlockNo <= MBBNumbering.size() && "Mismatch!");
164   MBBNumbering.resize(BlockNo);
165 }
166 
167 /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
168 /// of `new MachineInstr'.
169 ///
170 MachineInstr *
171 MachineFunction::CreateMachineInstr(const TargetInstrDesc &TID,
172                                     DebugLoc DL, bool NoImp) {
173   return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
174     MachineInstr(TID, DL, NoImp);
175 }
176 
177 /// CloneMachineInstr - Create a new MachineInstr which is a copy of the
178 /// 'Orig' instruction, identical in all ways except the the instruction
179 /// has no parent, prev, or next.
180 ///
181 MachineInstr *
182 MachineFunction::CloneMachineInstr(const MachineInstr *Orig) {
183   return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
184              MachineInstr(*this, *Orig);
185 }
186 
187 /// DeleteMachineInstr - Delete the given MachineInstr.
188 ///
189 void
190 MachineFunction::DeleteMachineInstr(MachineInstr *MI) {
191   // Clear the instructions memoperands. This must be done manually because
192   // the instruction's parent pointer is now null, so it can't properly
193   // deallocate them on its own.
194   MI->clearMemOperands(*this);
195 
196   MI->~MachineInstr();
197   InstructionRecycler.Deallocate(Allocator, MI);
198 }
199 
200 /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
201 /// instead of `new MachineBasicBlock'.
202 ///
203 MachineBasicBlock *
204 MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) {
205   return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator))
206              MachineBasicBlock(*this, bb);
207 }
208 
209 /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
210 ///
211 void
212 MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) {
213   assert(MBB->getParent() == this && "MBB parent mismatch!");
214   MBB->~MachineBasicBlock();
215   BasicBlockRecycler.Deallocate(Allocator, MBB);
216 }
217 
218 void MachineFunction::dump() const {
219   print(*cerr.stream());
220 }
221 
222 void MachineFunction::print(std::ostream &OS,
223                             const PrefixPrinter &prefix) const {
224   OS << "# Machine code for " << Fn->getNameStr () << "():\n";
225 
226   // Print Frame Information
227   FrameInfo->print(*this, OS);
228 
229   // Print JumpTable Information
230   JumpTableInfo->print(OS);
231 
232   // Print Constant Pool
233   {
234     raw_os_ostream OSS(OS);
235     ConstantPool->print(OSS);
236   }
237 
238   const TargetRegisterInfo *TRI = getTarget().getRegisterInfo();
239 
240   if (RegInfo && !RegInfo->livein_empty()) {
241     OS << "Live Ins:";
242     for (MachineRegisterInfo::livein_iterator
243          I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) {
244       if (TRI)
245         OS << " " << TRI->getName(I->first);
246       else
247         OS << " Reg #" << I->first;
248 
249       if (I->second)
250         OS << " in VR#" << I->second << " ";
251     }
252     OS << "\n";
253   }
254   if (RegInfo && !RegInfo->liveout_empty()) {
255     OS << "Live Outs:";
256     for (MachineRegisterInfo::liveout_iterator
257          I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I)
258       if (TRI)
259         OS << " " << TRI->getName(*I);
260       else
261         OS << " Reg #" << *I;
262     OS << "\n";
263   }
264 
265   for (const_iterator BB = begin(); BB != end(); ++BB) {
266     prefix(OS, *BB);
267     BB->print(OS, prefix);
268   }
269 
270   OS << "\n# End machine code for " << Fn->getNameStr () << "().\n\n";
271 }
272 
273 namespace llvm {
274   template<>
275   struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits {
276     static std::string getGraphName(const MachineFunction *F) {
277       return "CFG for '" + F->getFunction()->getNameStr() + "' function";
278     }
279 
280     static std::string getNodeLabel(const MachineBasicBlock *Node,
281                                     const MachineFunction *Graph,
282                                     bool ShortNames) {
283       if (ShortNames && Node->getBasicBlock() &&
284           !Node->getBasicBlock()->getName().empty())
285         return Node->getBasicBlock()->getNameStr() + ":";
286 
287       std::ostringstream Out;
288       if (ShortNames) {
289         Out << Node->getNumber() << ':';
290         return Out.str();
291       }
292 
293       Node->print(Out);
294 
295       std::string OutStr = Out.str();
296       if (OutStr[0] == '\n') OutStr.erase(OutStr.begin());
297 
298       // Process string output to make it nicer...
299       for (unsigned i = 0; i != OutStr.length(); ++i)
300         if (OutStr[i] == '\n') {                            // Left justify
301           OutStr[i] = '\\';
302           OutStr.insert(OutStr.begin()+i+1, 'l');
303         }
304       return OutStr;
305     }
306   };
307 }
308 
309 void MachineFunction::viewCFG() const
310 {
311 #ifndef NDEBUG
312   ViewGraph(this, "mf" + getFunction()->getNameStr());
313 #else
314   cerr << "SelectionDAG::viewGraph is only available in debug builds on "
315        << "systems with Graphviz or gv!\n";
316 #endif // NDEBUG
317 }
318 
319 void MachineFunction::viewCFGOnly() const
320 {
321 #ifndef NDEBUG
322   ViewGraph(this, "mf" + getFunction()->getNameStr(), true);
323 #else
324   cerr << "SelectionDAG::viewGraph is only available in debug builds on "
325        << "systems with Graphviz or gv!\n";
326 #endif // NDEBUG
327 }
328 
329 /// addLiveIn - Add the specified physical register as a live-in value and
330 /// create a corresponding virtual register for it.
331 unsigned MachineFunction::addLiveIn(unsigned PReg,
332                                     const TargetRegisterClass *RC) {
333   assert(RC->contains(PReg) && "Not the correct regclass!");
334   unsigned VReg = getRegInfo().createVirtualRegister(RC);
335   getRegInfo().addLiveIn(PReg, VReg);
336   return VReg;
337 }
338 
339 /// getOrCreateDebugLocID - Look up the DebugLocTuple index with the given
340 /// source file, line, and column. If none currently exists, create a new
341 /// DebugLocTuple, and insert it into the DebugIdMap.
342 unsigned MachineFunction::getOrCreateDebugLocID(GlobalVariable *CompileUnit,
343                                                 unsigned Line, unsigned Col) {
344   DebugLocTuple Tuple(CompileUnit, Line, Col);
345   DenseMap<DebugLocTuple, unsigned>::iterator II
346     = DebugLocInfo.DebugIdMap.find(Tuple);
347   if (II != DebugLocInfo.DebugIdMap.end())
348     return II->second;
349   // Add a new tuple.
350   unsigned Id = DebugLocInfo.DebugLocations.size();
351   DebugLocInfo.DebugLocations.push_back(Tuple);
352   DebugLocInfo.DebugIdMap[Tuple] = Id;
353   return Id;
354 }
355 
356 /// getDebugLocTuple - Get the DebugLocTuple for a given DebugLoc object.
357 DebugLocTuple MachineFunction::getDebugLocTuple(DebugLoc DL) const {
358   unsigned Idx = DL.getIndex();
359   assert(Idx < DebugLocInfo.DebugLocations.size() &&
360          "Invalid index into debug locations!");
361   return DebugLocInfo.DebugLocations[Idx];
362 }
363 
364 //===----------------------------------------------------------------------===//
365 //  MachineFrameInfo implementation
366 //===----------------------------------------------------------------------===//
367 
368 /// CreateFixedObject - Create a new object at a fixed location on the stack.
369 /// All fixed objects should be created before other objects are created for
370 /// efficiency. By default, fixed objects are immutable. This returns an
371 /// index with a negative value.
372 ///
373 int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
374                                         bool Immutable) {
375   assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
376   Objects.insert(Objects.begin(), StackObject(Size, 1, SPOffset, Immutable));
377   return -++NumFixedObjects;
378 }
379 
380 
381 BitVector
382 MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const {
383   assert(MBB && "MBB must be valid");
384   const MachineFunction *MF = MBB->getParent();
385   assert(MF && "MBB must be part of a MachineFunction");
386   const TargetMachine &TM = MF->getTarget();
387   const TargetRegisterInfo *TRI = TM.getRegisterInfo();
388   BitVector BV(TRI->getNumRegs());
389 
390   // Before CSI is calculated, no registers are considered pristine. They can be
391   // freely used and PEI will make sure they are saved.
392   if (!isCalleeSavedInfoValid())
393     return BV;
394 
395   for (const unsigned *CSR = TRI->getCalleeSavedRegs(MF); CSR && *CSR; ++CSR)
396     BV.set(*CSR);
397 
398   // The entry MBB always has all CSRs pristine.
399   if (MBB == &MF->front())
400     return BV;
401 
402   // On other MBBs the saved CSRs are not pristine.
403   const std::vector<CalleeSavedInfo> &CSI = getCalleeSavedInfo();
404   for (std::vector<CalleeSavedInfo>::const_iterator I = CSI.begin(),
405          E = CSI.end(); I != E; ++I)
406     BV.reset(I->getReg());
407 
408   return BV;
409 }
410 
411 
412 void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{
413   const TargetFrameInfo *FI = MF.getTarget().getFrameInfo();
414   int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0);
415 
416   for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
417     const StackObject &SO = Objects[i];
418     OS << "  <fi#" << (int)(i-NumFixedObjects) << ">: ";
419     if (SO.Size == ~0ULL) {
420       OS << "dead\n";
421       continue;
422     }
423     if (SO.Size == 0)
424       OS << "variable sized";
425     else
426       OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ",");
427     OS << " alignment is " << SO.Alignment << " byte"
428        << (SO.Alignment != 1 ? "s," : ",");
429 
430     if (i < NumFixedObjects)
431       OS << " fixed";
432     if (i < NumFixedObjects || SO.SPOffset != -1) {
433       int64_t Off = SO.SPOffset - ValOffset;
434       OS << " at location [SP";
435       if (Off > 0)
436         OS << "+" << Off;
437       else if (Off < 0)
438         OS << Off;
439       OS << "]";
440     }
441     OS << "\n";
442   }
443 
444   if (HasVarSizedObjects)
445     OS << "  Stack frame contains variable sized objects\n";
446 }
447 
448 void MachineFrameInfo::dump(const MachineFunction &MF) const {
449   print(MF, *cerr.stream());
450 }
451 
452 //===----------------------------------------------------------------------===//
453 //  MachineJumpTableInfo implementation
454 //===----------------------------------------------------------------------===//
455 
456 /// getJumpTableIndex - Create a new jump table entry in the jump table info
457 /// or return an existing one.
458 ///
459 unsigned MachineJumpTableInfo::getJumpTableIndex(
460                                const std::vector<MachineBasicBlock*> &DestBBs) {
461   assert(!DestBBs.empty() && "Cannot create an empty jump table!");
462   for (unsigned i = 0, e = JumpTables.size(); i != e; ++i)
463     if (JumpTables[i].MBBs == DestBBs)
464       return i;
465 
466   JumpTables.push_back(MachineJumpTableEntry(DestBBs));
467   return JumpTables.size()-1;
468 }
469 
470 /// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update
471 /// the jump tables to branch to New instead.
472 bool
473 MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old,
474                                              MachineBasicBlock *New) {
475   assert(Old != New && "Not making a change?");
476   bool MadeChange = false;
477   for (size_t i = 0, e = JumpTables.size(); i != e; ++i) {
478     MachineJumpTableEntry &JTE = JumpTables[i];
479     for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j)
480       if (JTE.MBBs[j] == Old) {
481         JTE.MBBs[j] = New;
482         MadeChange = true;
483       }
484   }
485   return MadeChange;
486 }
487 
488 void MachineJumpTableInfo::print(std::ostream &OS) const {
489   // FIXME: this is lame, maybe we could print out the MBB numbers or something
490   // like {1, 2, 4, 5, 3, 0}
491   for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) {
492     OS << "  <jt#" << i << "> has " << JumpTables[i].MBBs.size()
493        << " entries\n";
494   }
495 }
496 
497 void MachineJumpTableInfo::dump() const { print(*cerr.stream()); }
498 
499 
500 //===----------------------------------------------------------------------===//
501 //  MachineConstantPool implementation
502 //===----------------------------------------------------------------------===//
503 
504 const Type *MachineConstantPoolEntry::getType() const {
505   if (isMachineConstantPoolEntry())
506     return Val.MachineCPVal->getType();
507   return Val.ConstVal->getType();
508 }
509 
510 
511 unsigned MachineConstantPoolEntry::getRelocationInfo() const {
512   if (isMachineConstantPoolEntry())
513     return Val.MachineCPVal->getRelocationInfo();
514   return Val.ConstVal->getRelocationInfo();
515 }
516 
517 MachineConstantPool::~MachineConstantPool() {
518   for (unsigned i = 0, e = Constants.size(); i != e; ++i)
519     if (Constants[i].isMachineConstantPoolEntry())
520       delete Constants[i].Val.MachineCPVal;
521 }
522 
523 /// getConstantPoolIndex - Create a new entry in the constant pool or return
524 /// an existing one.  User must specify the log2 of the minimum required
525 /// alignment for the object.
526 ///
527 unsigned MachineConstantPool::getConstantPoolIndex(Constant *C,
528                                                    unsigned Alignment) {
529   assert(Alignment && "Alignment must be specified!");
530   if (Alignment > PoolAlignment) PoolAlignment = Alignment;
531 
532   // Check to see if we already have this constant.
533   //
534   // FIXME, this could be made much more efficient for large constant pools.
535   for (unsigned i = 0, e = Constants.size(); i != e; ++i)
536     if (Constants[i].Val.ConstVal == C &&
537         (Constants[i].getAlignment() & (Alignment - 1)) == 0)
538       return i;
539 
540   Constants.push_back(MachineConstantPoolEntry(C, Alignment));
541   return Constants.size()-1;
542 }
543 
544 unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
545                                                    unsigned Alignment) {
546   assert(Alignment && "Alignment must be specified!");
547   if (Alignment > PoolAlignment) PoolAlignment = Alignment;
548 
549   // Check to see if we already have this constant.
550   //
551   // FIXME, this could be made much more efficient for large constant pools.
552   int Idx = V->getExistingMachineCPValue(this, Alignment);
553   if (Idx != -1)
554     return (unsigned)Idx;
555 
556   Constants.push_back(MachineConstantPoolEntry(V, Alignment));
557   return Constants.size()-1;
558 }
559 
560 void MachineConstantPool::print(raw_ostream &OS) const {
561   for (unsigned i = 0, e = Constants.size(); i != e; ++i) {
562     OS << "  <cp#" << i << "> is";
563     if (Constants[i].isMachineConstantPoolEntry())
564       Constants[i].Val.MachineCPVal->print(OS);
565     else
566       OS << *(Value*)Constants[i].Val.ConstVal;
567     OS << " , alignment=" << Constants[i].getAlignment();
568     OS << "\n";
569   }
570 }
571 
572 void MachineConstantPool::dump() const { print(errs()); }
573