xref: /llvm-project/llvm/lib/CodeGen/MachineFunction.cpp (revision 34341e69c4fc65122904d4a60e2659518a7c9442)
1 //===-- MachineFunction.cpp -----------------------------------------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // Collect native machine code information for a function.  This allows
11 // target-specific information about the generated code to be stored with each
12 // function.
13 //
14 //===----------------------------------------------------------------------===//
15 
16 #include "llvm/DerivedTypes.h"
17 #include "llvm/Function.h"
18 #include "llvm/Instructions.h"
19 #include "llvm/ADT/STLExtras.h"
20 #include "llvm/Config/config.h"
21 #include "llvm/CodeGen/MachineConstantPool.h"
22 #include "llvm/CodeGen/MachineFunction.h"
23 #include "llvm/CodeGen/MachineFunctionPass.h"
24 #include "llvm/CodeGen/MachineFrameInfo.h"
25 #include "llvm/CodeGen/MachineInstr.h"
26 #include "llvm/CodeGen/MachineJumpTableInfo.h"
27 #include "llvm/CodeGen/MachineRegisterInfo.h"
28 #include "llvm/CodeGen/Passes.h"
29 #include "llvm/Target/TargetData.h"
30 #include "llvm/Target/TargetLowering.h"
31 #include "llvm/Target/TargetMachine.h"
32 #include "llvm/Target/TargetFrameInfo.h"
33 #include "llvm/Support/GraphWriter.h"
34 #include "llvm/Support/raw_ostream.h"
35 using namespace llvm;
36 
37 namespace {
38   struct Printer : public MachineFunctionPass {
39     static char ID;
40 
41     raw_ostream &OS;
42     const std::string Banner;
43 
44     Printer(raw_ostream &os, const std::string &banner)
45       : MachineFunctionPass(&ID), OS(os), Banner(banner) {}
46 
47     const char *getPassName() const { return "MachineFunction Printer"; }
48 
49     virtual void getAnalysisUsage(AnalysisUsage &AU) const {
50       AU.setPreservesAll();
51       MachineFunctionPass::getAnalysisUsage(AU);
52     }
53 
54     bool runOnMachineFunction(MachineFunction &MF) {
55       OS << "# " << Banner << ":\n";
56       MF.print(OS);
57       return false;
58     }
59   };
60   char Printer::ID = 0;
61 }
62 
63 /// Returns a newly-created MachineFunction Printer pass. The default banner is
64 /// empty.
65 ///
66 FunctionPass *llvm::createMachineFunctionPrinterPass(raw_ostream &OS,
67                                                      const std::string &Banner){
68   return new Printer(OS, Banner);
69 }
70 
71 //===---------------------------------------------------------------------===//
72 // MachineFunction implementation
73 //===---------------------------------------------------------------------===//
74 
75 // Out of line virtual method.
76 MachineFunctionInfo::~MachineFunctionInfo() {}
77 
78 void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) {
79   MBB->getParent()->DeleteMachineBasicBlock(MBB);
80 }
81 
82 MachineFunction::MachineFunction(Function *F,
83                                  const TargetMachine &TM)
84   : Fn(F), Target(TM) {
85   if (TM.getRegisterInfo())
86     RegInfo = new (Allocator.Allocate<MachineRegisterInfo>())
87                   MachineRegisterInfo(*TM.getRegisterInfo());
88   else
89     RegInfo = 0;
90   MFInfo = 0;
91   FrameInfo = new (Allocator.Allocate<MachineFrameInfo>())
92                   MachineFrameInfo(*TM.getFrameInfo());
93   ConstantPool = new (Allocator.Allocate<MachineConstantPool>())
94                      MachineConstantPool(TM.getTargetData());
95   Alignment = TM.getTargetLowering()->getFunctionAlignment(F);
96 
97   // Set up jump table.
98   const TargetData &TD = *TM.getTargetData();
99   bool IsPic = TM.getRelocationModel() == Reloc::PIC_;
100   unsigned EntrySize = IsPic ? 4 : TD.getPointerSize();
101   unsigned TyAlignment = IsPic ?
102                        TD.getABITypeAlignment(Type::getInt32Ty(F->getContext()))
103                                : TD.getPointerABIAlignment();
104   JumpTableInfo = new (Allocator.Allocate<MachineJumpTableInfo>())
105                       MachineJumpTableInfo(EntrySize, TyAlignment);
106 }
107 
108 MachineFunction::~MachineFunction() {
109   BasicBlocks.clear();
110   InstructionRecycler.clear(Allocator);
111   BasicBlockRecycler.clear(Allocator);
112   if (RegInfo) {
113     RegInfo->~MachineRegisterInfo();
114     Allocator.Deallocate(RegInfo);
115   }
116   if (MFInfo) {
117     MFInfo->~MachineFunctionInfo();
118     Allocator.Deallocate(MFInfo);
119   }
120   FrameInfo->~MachineFrameInfo();         Allocator.Deallocate(FrameInfo);
121   ConstantPool->~MachineConstantPool();   Allocator.Deallocate(ConstantPool);
122   JumpTableInfo->~MachineJumpTableInfo(); Allocator.Deallocate(JumpTableInfo);
123 }
124 
125 
126 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
127 /// recomputes them.  This guarantees that the MBB numbers are sequential,
128 /// dense, and match the ordering of the blocks within the function.  If a
129 /// specific MachineBasicBlock is specified, only that block and those after
130 /// it are renumbered.
131 void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) {
132   if (empty()) { MBBNumbering.clear(); return; }
133   MachineFunction::iterator MBBI, E = end();
134   if (MBB == 0)
135     MBBI = begin();
136   else
137     MBBI = MBB;
138 
139   // Figure out the block number this should have.
140   unsigned BlockNo = 0;
141   if (MBBI != begin())
142     BlockNo = prior(MBBI)->getNumber()+1;
143 
144   for (; MBBI != E; ++MBBI, ++BlockNo) {
145     if (MBBI->getNumber() != (int)BlockNo) {
146       // Remove use of the old number.
147       if (MBBI->getNumber() != -1) {
148         assert(MBBNumbering[MBBI->getNumber()] == &*MBBI &&
149                "MBB number mismatch!");
150         MBBNumbering[MBBI->getNumber()] = 0;
151       }
152 
153       // If BlockNo is already taken, set that block's number to -1.
154       if (MBBNumbering[BlockNo])
155         MBBNumbering[BlockNo]->setNumber(-1);
156 
157       MBBNumbering[BlockNo] = MBBI;
158       MBBI->setNumber(BlockNo);
159     }
160   }
161 
162   // Okay, all the blocks are renumbered.  If we have compactified the block
163   // numbering, shrink MBBNumbering now.
164   assert(BlockNo <= MBBNumbering.size() && "Mismatch!");
165   MBBNumbering.resize(BlockNo);
166 }
167 
168 /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
169 /// of `new MachineInstr'.
170 ///
171 MachineInstr *
172 MachineFunction::CreateMachineInstr(const TargetInstrDesc &TID,
173                                     DebugLoc DL, bool NoImp) {
174   return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
175     MachineInstr(TID, DL, NoImp);
176 }
177 
178 /// CloneMachineInstr - Create a new MachineInstr which is a copy of the
179 /// 'Orig' instruction, identical in all ways except the the instruction
180 /// has no parent, prev, or next.
181 ///
182 MachineInstr *
183 MachineFunction::CloneMachineInstr(const MachineInstr *Orig) {
184   return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
185              MachineInstr(*this, *Orig);
186 }
187 
188 /// DeleteMachineInstr - Delete the given MachineInstr.
189 ///
190 void
191 MachineFunction::DeleteMachineInstr(MachineInstr *MI) {
192   MI->~MachineInstr();
193   InstructionRecycler.Deallocate(Allocator, MI);
194 }
195 
196 /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
197 /// instead of `new MachineBasicBlock'.
198 ///
199 MachineBasicBlock *
200 MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) {
201   return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator))
202              MachineBasicBlock(*this, bb);
203 }
204 
205 /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
206 ///
207 void
208 MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) {
209   assert(MBB->getParent() == this && "MBB parent mismatch!");
210   MBB->~MachineBasicBlock();
211   BasicBlockRecycler.Deallocate(Allocator, MBB);
212 }
213 
214 MachineMemOperand *
215 MachineFunction::getMachineMemOperand(const Value *v, unsigned f,
216                                       int64_t o, uint64_t s,
217                                       unsigned base_alignment) {
218   return new (Allocator.Allocate<MachineMemOperand>())
219              MachineMemOperand(v, f, o, s, base_alignment);
220 }
221 
222 MachineMemOperand *
223 MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO,
224                                       int64_t Offset, uint64_t Size) {
225   return new (Allocator.Allocate<MachineMemOperand>())
226              MachineMemOperand(MMO->getValue(), MMO->getFlags(),
227                                int64_t(uint64_t(MMO->getOffset()) +
228                                        uint64_t(Offset)),
229                                Size, MMO->getBaseAlignment());
230 }
231 
232 MachineInstr::mmo_iterator
233 MachineFunction::allocateMemRefsArray(unsigned long Num) {
234   return Allocator.Allocate<MachineMemOperand *>(Num);
235 }
236 
237 std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator>
238 MachineFunction::extractLoadMemRefs(MachineInstr::mmo_iterator Begin,
239                                     MachineInstr::mmo_iterator End) {
240   // Count the number of load mem refs.
241   unsigned Num = 0;
242   for (MachineInstr::mmo_iterator I = Begin; I != End; ++I)
243     if ((*I)->isLoad())
244       ++Num;
245 
246   // Allocate a new array and populate it with the load information.
247   MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num);
248   unsigned Index = 0;
249   for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) {
250     if ((*I)->isLoad()) {
251       if (!(*I)->isStore())
252         // Reuse the MMO.
253         Result[Index] = *I;
254       else {
255         // Clone the MMO and unset the store flag.
256         MachineMemOperand *JustLoad =
257           getMachineMemOperand((*I)->getValue(),
258                                (*I)->getFlags() & ~MachineMemOperand::MOStore,
259                                (*I)->getOffset(), (*I)->getSize(),
260                                (*I)->getBaseAlignment());
261         Result[Index] = JustLoad;
262       }
263       ++Index;
264     }
265   }
266   return std::make_pair(Result, Result + Num);
267 }
268 
269 std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator>
270 MachineFunction::extractStoreMemRefs(MachineInstr::mmo_iterator Begin,
271                                      MachineInstr::mmo_iterator End) {
272   // Count the number of load mem refs.
273   unsigned Num = 0;
274   for (MachineInstr::mmo_iterator I = Begin; I != End; ++I)
275     if ((*I)->isStore())
276       ++Num;
277 
278   // Allocate a new array and populate it with the store information.
279   MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num);
280   unsigned Index = 0;
281   for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) {
282     if ((*I)->isStore()) {
283       if (!(*I)->isLoad())
284         // Reuse the MMO.
285         Result[Index] = *I;
286       else {
287         // Clone the MMO and unset the load flag.
288         MachineMemOperand *JustStore =
289           getMachineMemOperand((*I)->getValue(),
290                                (*I)->getFlags() & ~MachineMemOperand::MOLoad,
291                                (*I)->getOffset(), (*I)->getSize(),
292                                (*I)->getBaseAlignment());
293         Result[Index] = JustStore;
294       }
295       ++Index;
296     }
297   }
298   return std::make_pair(Result, Result + Num);
299 }
300 
301 void MachineFunction::dump() const {
302   print(errs());
303 }
304 
305 void MachineFunction::print(raw_ostream &OS) const {
306   OS << "# Machine code for function " << Fn->getName() << ":\n";
307 
308   // Print Frame Information
309   FrameInfo->print(*this, OS);
310 
311   // Print JumpTable Information
312   JumpTableInfo->print(OS);
313 
314   // Print Constant Pool
315   ConstantPool->print(OS);
316 
317   const TargetRegisterInfo *TRI = getTarget().getRegisterInfo();
318 
319   if (RegInfo && !RegInfo->livein_empty()) {
320     OS << "Function Live Ins: ";
321     for (MachineRegisterInfo::livein_iterator
322          I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) {
323       if (TRI)
324         OS << "%" << TRI->getName(I->first);
325       else
326         OS << " %physreg" << I->first;
327 
328       if (I->second)
329         OS << " in reg%" << I->second;
330 
331       if (next(I) != E)
332         OS << ", ";
333     }
334     OS << '\n';
335   }
336   if (RegInfo && !RegInfo->liveout_empty()) {
337     OS << "Function Live Outs: ";
338     for (MachineRegisterInfo::liveout_iterator
339          I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I){
340       if (TRI)
341         OS << '%' << TRI->getName(*I);
342       else
343         OS << "%physreg" << *I;
344 
345       if (next(I) != E)
346         OS << " ";
347     }
348     OS << '\n';
349   }
350 
351   for (const_iterator BB = begin(), E = end(); BB != E; ++BB) {
352     OS << '\n';
353     BB->print(OS);
354   }
355 
356   OS << "\n# End machine code for function " << Fn->getName() << ".\n\n";
357 }
358 
359 namespace llvm {
360   template<>
361   struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits {
362     static std::string getGraphName(const MachineFunction *F) {
363       return "CFG for '" + F->getFunction()->getNameStr() + "' function";
364     }
365 
366     static std::string getNodeLabel(const MachineBasicBlock *Node,
367                                     const MachineFunction *Graph,
368                                     bool ShortNames) {
369       if (ShortNames && Node->getBasicBlock() &&
370           !Node->getBasicBlock()->getName().empty())
371         return Node->getBasicBlock()->getNameStr() + ":";
372 
373       std::string OutStr;
374       {
375         raw_string_ostream OSS(OutStr);
376 
377         if (ShortNames)
378           OSS << Node->getNumber() << ':';
379         else
380           Node->print(OSS);
381       }
382 
383       if (OutStr[0] == '\n') OutStr.erase(OutStr.begin());
384 
385       // Process string output to make it nicer...
386       for (unsigned i = 0; i != OutStr.length(); ++i)
387         if (OutStr[i] == '\n') {                            // Left justify
388           OutStr[i] = '\\';
389           OutStr.insert(OutStr.begin()+i+1, 'l');
390         }
391       return OutStr;
392     }
393   };
394 }
395 
396 void MachineFunction::viewCFG() const
397 {
398 #ifndef NDEBUG
399   ViewGraph(this, "mf" + getFunction()->getNameStr());
400 #else
401   errs() << "SelectionDAG::viewGraph is only available in debug builds on "
402          << "systems with Graphviz or gv!\n";
403 #endif // NDEBUG
404 }
405 
406 void MachineFunction::viewCFGOnly() const
407 {
408 #ifndef NDEBUG
409   ViewGraph(this, "mf" + getFunction()->getNameStr(), true);
410 #else
411   errs() << "SelectionDAG::viewGraph is only available in debug builds on "
412          << "systems with Graphviz or gv!\n";
413 #endif // NDEBUG
414 }
415 
416 /// addLiveIn - Add the specified physical register as a live-in value and
417 /// create a corresponding virtual register for it.
418 unsigned MachineFunction::addLiveIn(unsigned PReg,
419                                     const TargetRegisterClass *RC) {
420   assert(RC->contains(PReg) && "Not the correct regclass!");
421   unsigned VReg = getRegInfo().createVirtualRegister(RC);
422   getRegInfo().addLiveIn(PReg, VReg);
423   return VReg;
424 }
425 
426 /// getDebugLocTuple - Get the DebugLocTuple for a given DebugLoc object.
427 DebugLocTuple MachineFunction::getDebugLocTuple(DebugLoc DL) const {
428   unsigned Idx = DL.getIndex();
429   assert(Idx < DebugLocInfo.DebugLocations.size() &&
430          "Invalid index into debug locations!");
431   return DebugLocInfo.DebugLocations[Idx];
432 }
433 
434 //===----------------------------------------------------------------------===//
435 //  MachineFrameInfo implementation
436 //===----------------------------------------------------------------------===//
437 
438 /// CreateFixedObject - Create a new object at a fixed location on the stack.
439 /// All fixed objects should be created before other objects are created for
440 /// efficiency. By default, fixed objects are immutable. This returns an
441 /// index with a negative value.
442 ///
443 int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
444                                         bool Immutable) {
445   assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
446   Objects.insert(Objects.begin(), StackObject(Size, 1, SPOffset, Immutable));
447   return -++NumFixedObjects;
448 }
449 
450 
451 BitVector
452 MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const {
453   assert(MBB && "MBB must be valid");
454   const MachineFunction *MF = MBB->getParent();
455   assert(MF && "MBB must be part of a MachineFunction");
456   const TargetMachine &TM = MF->getTarget();
457   const TargetRegisterInfo *TRI = TM.getRegisterInfo();
458   BitVector BV(TRI->getNumRegs());
459 
460   // Before CSI is calculated, no registers are considered pristine. They can be
461   // freely used and PEI will make sure they are saved.
462   if (!isCalleeSavedInfoValid())
463     return BV;
464 
465   for (const unsigned *CSR = TRI->getCalleeSavedRegs(MF); CSR && *CSR; ++CSR)
466     BV.set(*CSR);
467 
468   // The entry MBB always has all CSRs pristine.
469   if (MBB == &MF->front())
470     return BV;
471 
472   // On other MBBs the saved CSRs are not pristine.
473   const std::vector<CalleeSavedInfo> &CSI = getCalleeSavedInfo();
474   for (std::vector<CalleeSavedInfo>::const_iterator I = CSI.begin(),
475          E = CSI.end(); I != E; ++I)
476     BV.reset(I->getReg());
477 
478   return BV;
479 }
480 
481 
482 void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{
483   if (Objects.empty()) return;
484 
485   const TargetFrameInfo *FI = MF.getTarget().getFrameInfo();
486   int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0);
487 
488   OS << "Frame Objects:\n";
489 
490   for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
491     const StackObject &SO = Objects[i];
492     OS << "  fi#" << (int)(i-NumFixedObjects) << ": ";
493     if (SO.Size == ~0ULL) {
494       OS << "dead\n";
495       continue;
496     }
497     if (SO.Size == 0)
498       OS << "variable sized";
499     else
500       OS << "size=" << SO.Size;
501     OS << ", align=" << SO.Alignment;
502 
503     if (i < NumFixedObjects)
504       OS << ", fixed";
505     if (i < NumFixedObjects || SO.SPOffset != -1) {
506       int64_t Off = SO.SPOffset - ValOffset;
507       OS << ", at location [SP";
508       if (Off > 0)
509         OS << "+" << Off;
510       else if (Off < 0)
511         OS << Off;
512       OS << "]";
513     }
514     OS << "\n";
515   }
516 }
517 
518 void MachineFrameInfo::dump(const MachineFunction &MF) const {
519   print(MF, errs());
520 }
521 
522 //===----------------------------------------------------------------------===//
523 //  MachineJumpTableInfo implementation
524 //===----------------------------------------------------------------------===//
525 
526 /// getJumpTableIndex - Create a new jump table entry in the jump table info
527 /// or return an existing one.
528 ///
529 unsigned MachineJumpTableInfo::getJumpTableIndex(
530                                const std::vector<MachineBasicBlock*> &DestBBs) {
531   assert(!DestBBs.empty() && "Cannot create an empty jump table!");
532   for (unsigned i = 0, e = JumpTables.size(); i != e; ++i)
533     if (JumpTables[i].MBBs == DestBBs)
534       return i;
535 
536   JumpTables.push_back(MachineJumpTableEntry(DestBBs));
537   return JumpTables.size()-1;
538 }
539 
540 /// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update
541 /// the jump tables to branch to New instead.
542 bool
543 MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old,
544                                              MachineBasicBlock *New) {
545   assert(Old != New && "Not making a change?");
546   bool MadeChange = false;
547   for (size_t i = 0, e = JumpTables.size(); i != e; ++i) {
548     MachineJumpTableEntry &JTE = JumpTables[i];
549     for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j)
550       if (JTE.MBBs[j] == Old) {
551         JTE.MBBs[j] = New;
552         MadeChange = true;
553       }
554   }
555   return MadeChange;
556 }
557 
558 void MachineJumpTableInfo::print(raw_ostream &OS) const {
559   if (JumpTables.empty()) return;
560 
561   OS << "Jump Tables:\n";
562 
563   for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) {
564     OS << "  jt#" << i << ": ";
565     for (unsigned j = 0, f = JumpTables[i].MBBs.size(); j != f; ++j)
566       OS << " BB#" << JumpTables[i].MBBs[j]->getNumber();
567   }
568 
569   OS << '\n';
570 }
571 
572 void MachineJumpTableInfo::dump() const { print(errs()); }
573 
574 
575 //===----------------------------------------------------------------------===//
576 //  MachineConstantPool implementation
577 //===----------------------------------------------------------------------===//
578 
579 const Type *MachineConstantPoolEntry::getType() const {
580   if (isMachineConstantPoolEntry())
581     return Val.MachineCPVal->getType();
582   return Val.ConstVal->getType();
583 }
584 
585 
586 unsigned MachineConstantPoolEntry::getRelocationInfo() const {
587   if (isMachineConstantPoolEntry())
588     return Val.MachineCPVal->getRelocationInfo();
589   return Val.ConstVal->getRelocationInfo();
590 }
591 
592 MachineConstantPool::~MachineConstantPool() {
593   for (unsigned i = 0, e = Constants.size(); i != e; ++i)
594     if (Constants[i].isMachineConstantPoolEntry())
595       delete Constants[i].Val.MachineCPVal;
596 }
597 
598 /// CanShareConstantPoolEntry - Test whether the given two constants
599 /// can be allocated the same constant pool entry.
600 static bool CanShareConstantPoolEntry(Constant *A, Constant *B,
601                                       const TargetData *TD) {
602   // Handle the trivial case quickly.
603   if (A == B) return true;
604 
605   // If they have the same type but weren't the same constant, quickly
606   // reject them.
607   if (A->getType() == B->getType()) return false;
608 
609   // For now, only support constants with the same size.
610   if (TD->getTypeStoreSize(A->getType()) != TD->getTypeStoreSize(B->getType()))
611     return false;
612 
613   // If a floating-point value and an integer value have the same encoding,
614   // they can share a constant-pool entry.
615   if (ConstantFP *AFP = dyn_cast<ConstantFP>(A))
616     if (ConstantInt *BI = dyn_cast<ConstantInt>(B))
617       return AFP->getValueAPF().bitcastToAPInt() == BI->getValue();
618   if (ConstantFP *BFP = dyn_cast<ConstantFP>(B))
619     if (ConstantInt *AI = dyn_cast<ConstantInt>(A))
620       return BFP->getValueAPF().bitcastToAPInt() == AI->getValue();
621 
622   // Two vectors can share an entry if each pair of corresponding
623   // elements could.
624   if (ConstantVector *AV = dyn_cast<ConstantVector>(A))
625     if (ConstantVector *BV = dyn_cast<ConstantVector>(B)) {
626       if (AV->getType()->getNumElements() != BV->getType()->getNumElements())
627         return false;
628       for (unsigned i = 0, e = AV->getType()->getNumElements(); i != e; ++i)
629         if (!CanShareConstantPoolEntry(AV->getOperand(i),
630                                        BV->getOperand(i), TD))
631           return false;
632       return true;
633     }
634 
635   // TODO: Handle other cases.
636 
637   return false;
638 }
639 
640 /// getConstantPoolIndex - Create a new entry in the constant pool or return
641 /// an existing one.  User must specify the log2 of the minimum required
642 /// alignment for the object.
643 ///
644 unsigned MachineConstantPool::getConstantPoolIndex(Constant *C,
645                                                    unsigned Alignment) {
646   assert(Alignment && "Alignment must be specified!");
647   if (Alignment > PoolAlignment) PoolAlignment = Alignment;
648 
649   // Check to see if we already have this constant.
650   //
651   // FIXME, this could be made much more efficient for large constant pools.
652   for (unsigned i = 0, e = Constants.size(); i != e; ++i)
653     if (!Constants[i].isMachineConstantPoolEntry() &&
654         CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C, TD)) {
655       if ((unsigned)Constants[i].getAlignment() < Alignment)
656         Constants[i].Alignment = Alignment;
657       return i;
658     }
659 
660   Constants.push_back(MachineConstantPoolEntry(C, Alignment));
661   return Constants.size()-1;
662 }
663 
664 unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
665                                                    unsigned Alignment) {
666   assert(Alignment && "Alignment must be specified!");
667   if (Alignment > PoolAlignment) PoolAlignment = Alignment;
668 
669   // Check to see if we already have this constant.
670   //
671   // FIXME, this could be made much more efficient for large constant pools.
672   int Idx = V->getExistingMachineCPValue(this, Alignment);
673   if (Idx != -1)
674     return (unsigned)Idx;
675 
676   Constants.push_back(MachineConstantPoolEntry(V, Alignment));
677   return Constants.size()-1;
678 }
679 
680 void MachineConstantPool::print(raw_ostream &OS) const {
681   if (Constants.empty()) return;
682 
683   OS << "Constant Pool:\n";
684   for (unsigned i = 0, e = Constants.size(); i != e; ++i) {
685     OS << "  cp#" << i << ": ";
686     if (Constants[i].isMachineConstantPoolEntry())
687       Constants[i].Val.MachineCPVal->print(OS);
688     else
689       OS << *(Value*)Constants[i].Val.ConstVal;
690     OS << ", align=" << Constants[i].getAlignment();
691     OS << "\n";
692   }
693 }
694 
695 void MachineConstantPool::dump() const { print(errs()); }
696