1 //===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Collect the sequence of machine instructions for a basic block. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/CodeGen/MachineBasicBlock.h" 15 #include "llvm/BasicBlock.h" 16 #include "llvm/CodeGen/MachineFunction.h" 17 #include "llvm/MC/MCAsmInfo.h" 18 #include "llvm/MC/MCContext.h" 19 #include "llvm/Target/TargetRegisterInfo.h" 20 #include "llvm/Target/TargetData.h" 21 #include "llvm/Target/TargetInstrDesc.h" 22 #include "llvm/Target/TargetInstrInfo.h" 23 #include "llvm/Target/TargetMachine.h" 24 #include "llvm/Assembly/Writer.h" 25 #include "llvm/ADT/SmallString.h" 26 #include "llvm/Support/Debug.h" 27 #include "llvm/Support/LeakDetector.h" 28 #include "llvm/Support/raw_ostream.h" 29 #include <algorithm> 30 using namespace llvm; 31 32 MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb) 33 : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false), 34 AddressTaken(false) { 35 Insts.Parent = this; 36 } 37 38 MachineBasicBlock::~MachineBasicBlock() { 39 LeakDetector::removeGarbageObject(this); 40 } 41 42 /// getSymbol - Return the MCSymbol for this basic block. 43 /// 44 MCSymbol *MachineBasicBlock::getSymbol(MCContext &Ctx) const { 45 const MachineFunction *MF = getParent(); 46 const char *Prefix = MF->getTarget().getMCAsmInfo()->getPrivateGlobalPrefix(); 47 return Ctx.GetOrCreateTemporarySymbol(Twine(Prefix) + "BB" + 48 Twine(MF->getFunctionNumber()) + "_" + 49 Twine(getNumber())); 50 } 51 52 53 raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) { 54 MBB.print(OS); 55 return OS; 56 } 57 58 /// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the 59 /// parent pointer of the MBB, the MBB numbering, and any instructions in the 60 /// MBB to be on the right operand list for registers. 61 /// 62 /// MBBs start out as #-1. When a MBB is added to a MachineFunction, it 63 /// gets the next available unique MBB number. If it is removed from a 64 /// MachineFunction, it goes back to being #-1. 65 void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) { 66 MachineFunction &MF = *N->getParent(); 67 N->Number = MF.addToMBBNumbering(N); 68 69 // Make sure the instructions have their operands in the reginfo lists. 70 MachineRegisterInfo &RegInfo = MF.getRegInfo(); 71 for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I) 72 I->AddRegOperandsToUseLists(RegInfo); 73 74 LeakDetector::removeGarbageObject(N); 75 } 76 77 void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) { 78 N->getParent()->removeFromMBBNumbering(N->Number); 79 N->Number = -1; 80 LeakDetector::addGarbageObject(N); 81 } 82 83 84 /// addNodeToList (MI) - When we add an instruction to a basic block 85 /// list, we update its parent pointer and add its operands from reg use/def 86 /// lists if appropriate. 87 void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) { 88 assert(N->getParent() == 0 && "machine instruction already in a basic block"); 89 N->setParent(Parent); 90 91 // Add the instruction's register operands to their corresponding 92 // use/def lists. 93 MachineFunction *MF = Parent->getParent(); 94 N->AddRegOperandsToUseLists(MF->getRegInfo()); 95 96 LeakDetector::removeGarbageObject(N); 97 } 98 99 /// removeNodeFromList (MI) - When we remove an instruction from a basic block 100 /// list, we update its parent pointer and remove its operands from reg use/def 101 /// lists if appropriate. 102 void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) { 103 assert(N->getParent() != 0 && "machine instruction not in a basic block"); 104 105 // Remove from the use/def lists. 106 N->RemoveRegOperandsFromUseLists(); 107 108 N->setParent(0); 109 110 LeakDetector::addGarbageObject(N); 111 } 112 113 /// transferNodesFromList (MI) - When moving a range of instructions from one 114 /// MBB list to another, we need to update the parent pointers and the use/def 115 /// lists. 116 void ilist_traits<MachineInstr>:: 117 transferNodesFromList(ilist_traits<MachineInstr> &fromList, 118 MachineBasicBlock::iterator first, 119 MachineBasicBlock::iterator last) { 120 assert(Parent->getParent() == fromList.Parent->getParent() && 121 "MachineInstr parent mismatch!"); 122 123 // Splice within the same MBB -> no change. 124 if (Parent == fromList.Parent) return; 125 126 // If splicing between two blocks within the same function, just update the 127 // parent pointers. 128 for (; first != last; ++first) 129 first->setParent(Parent); 130 } 131 132 void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) { 133 assert(!MI->getParent() && "MI is still in a block!"); 134 Parent->getParent()->DeleteMachineInstr(MI); 135 } 136 137 MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() { 138 iterator I = end(); 139 while (I != begin() && (--I)->getDesc().isTerminator()) 140 ; /*noop */ 141 if (I != end() && !I->getDesc().isTerminator()) ++I; 142 return I; 143 } 144 145 void MachineBasicBlock::dump() const { 146 print(dbgs()); 147 } 148 149 static inline void OutputReg(raw_ostream &os, unsigned RegNo, 150 const TargetRegisterInfo *TRI = 0) { 151 if (RegNo != 0 && TargetRegisterInfo::isPhysicalRegister(RegNo)) { 152 if (TRI) 153 os << " %" << TRI->get(RegNo).Name; 154 else 155 os << " %physreg" << RegNo; 156 } else 157 os << " %reg" << RegNo; 158 } 159 160 StringRef MachineBasicBlock::getName() const { 161 if (const BasicBlock *LBB = getBasicBlock()) 162 return LBB->getName(); 163 else 164 return "(null)"; 165 } 166 167 void MachineBasicBlock::print(raw_ostream &OS) const { 168 const MachineFunction *MF = getParent(); 169 if (!MF) { 170 OS << "Can't print out MachineBasicBlock because parent MachineFunction" 171 << " is null\n"; 172 return; 173 } 174 175 if (Alignment) { OS << "Alignment " << Alignment << "\n"; } 176 177 OS << "BB#" << getNumber() << ": "; 178 179 const char *Comma = ""; 180 if (const BasicBlock *LBB = getBasicBlock()) { 181 OS << Comma << "derived from LLVM BB "; 182 WriteAsOperand(OS, LBB, /*PrintType=*/false); 183 Comma = ", "; 184 } 185 if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; } 186 if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; } 187 OS << '\n'; 188 189 const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo(); 190 if (!livein_empty()) { 191 OS << " Live Ins:"; 192 for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I) 193 OutputReg(OS, *I, TRI); 194 OS << '\n'; 195 } 196 // Print the preds of this block according to the CFG. 197 if (!pred_empty()) { 198 OS << " Predecessors according to CFG:"; 199 for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI) 200 OS << " BB#" << (*PI)->getNumber(); 201 OS << '\n'; 202 } 203 204 for (const_iterator I = begin(); I != end(); ++I) { 205 OS << '\t'; 206 I->print(OS, &getParent()->getTarget()); 207 } 208 209 // Print the successors of this block according to the CFG. 210 if (!succ_empty()) { 211 OS << " Successors according to CFG:"; 212 for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI) 213 OS << " BB#" << (*SI)->getNumber(); 214 OS << '\n'; 215 } 216 } 217 218 void MachineBasicBlock::removeLiveIn(unsigned Reg) { 219 livein_iterator I = std::find(livein_begin(), livein_end(), Reg); 220 assert(I != livein_end() && "Not a live in!"); 221 LiveIns.erase(I); 222 } 223 224 bool MachineBasicBlock::isLiveIn(unsigned Reg) const { 225 const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg); 226 return I != livein_end(); 227 } 228 229 void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) { 230 getParent()->splice(NewAfter, this); 231 } 232 233 void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) { 234 MachineFunction::iterator BBI = NewBefore; 235 getParent()->splice(++BBI, this); 236 } 237 238 void MachineBasicBlock::updateTerminator() { 239 const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo(); 240 // A block with no successors has no concerns with fall-through edges. 241 if (this->succ_empty()) return; 242 243 MachineBasicBlock *TBB = 0, *FBB = 0; 244 SmallVector<MachineOperand, 4> Cond; 245 bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond); 246 (void) B; 247 assert(!B && "UpdateTerminators requires analyzable predecessors!"); 248 if (Cond.empty()) { 249 if (TBB) { 250 // The block has an unconditional branch. If its successor is now 251 // its layout successor, delete the branch. 252 if (isLayoutSuccessor(TBB)) 253 TII->RemoveBranch(*this); 254 } else { 255 // The block has an unconditional fallthrough. If its successor is not 256 // its layout successor, insert a branch. 257 TBB = *succ_begin(); 258 if (!isLayoutSuccessor(TBB)) 259 TII->InsertBranch(*this, TBB, 0, Cond); 260 } 261 } else { 262 if (FBB) { 263 // The block has a non-fallthrough conditional branch. If one of its 264 // successors is its layout successor, rewrite it to a fallthrough 265 // conditional branch. 266 if (isLayoutSuccessor(TBB)) { 267 if (TII->ReverseBranchCondition(Cond)) 268 return; 269 TII->RemoveBranch(*this); 270 TII->InsertBranch(*this, FBB, 0, Cond); 271 } else if (isLayoutSuccessor(FBB)) { 272 TII->RemoveBranch(*this); 273 TII->InsertBranch(*this, TBB, 0, Cond); 274 } 275 } else { 276 // The block has a fallthrough conditional branch. 277 MachineBasicBlock *MBBA = *succ_begin(); 278 MachineBasicBlock *MBBB = *llvm::next(succ_begin()); 279 if (MBBA == TBB) std::swap(MBBB, MBBA); 280 if (isLayoutSuccessor(TBB)) { 281 if (TII->ReverseBranchCondition(Cond)) { 282 // We can't reverse the condition, add an unconditional branch. 283 Cond.clear(); 284 TII->InsertBranch(*this, MBBA, 0, Cond); 285 return; 286 } 287 TII->RemoveBranch(*this); 288 TII->InsertBranch(*this, MBBA, 0, Cond); 289 } else if (!isLayoutSuccessor(MBBA)) { 290 TII->RemoveBranch(*this); 291 TII->InsertBranch(*this, TBB, MBBA, Cond); 292 } 293 } 294 } 295 } 296 297 void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) { 298 Successors.push_back(succ); 299 succ->addPredecessor(this); 300 } 301 302 void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) { 303 succ->removePredecessor(this); 304 succ_iterator I = std::find(Successors.begin(), Successors.end(), succ); 305 assert(I != Successors.end() && "Not a current successor!"); 306 Successors.erase(I); 307 } 308 309 MachineBasicBlock::succ_iterator 310 MachineBasicBlock::removeSuccessor(succ_iterator I) { 311 assert(I != Successors.end() && "Not a current successor!"); 312 (*I)->removePredecessor(this); 313 return Successors.erase(I); 314 } 315 316 void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) { 317 Predecessors.push_back(pred); 318 } 319 320 void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) { 321 std::vector<MachineBasicBlock *>::iterator I = 322 std::find(Predecessors.begin(), Predecessors.end(), pred); 323 assert(I != Predecessors.end() && "Pred is not a predecessor of this block!"); 324 Predecessors.erase(I); 325 } 326 327 void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) { 328 if (this == fromMBB) 329 return; 330 331 for (MachineBasicBlock::succ_iterator I = fromMBB->succ_begin(), 332 E = fromMBB->succ_end(); I != E; ++I) 333 addSuccessor(*I); 334 335 while (!fromMBB->succ_empty()) 336 fromMBB->removeSuccessor(fromMBB->succ_begin()); 337 } 338 339 bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const { 340 std::vector<MachineBasicBlock *>::const_iterator I = 341 std::find(Successors.begin(), Successors.end(), MBB); 342 return I != Successors.end(); 343 } 344 345 bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const { 346 MachineFunction::const_iterator I(this); 347 return llvm::next(I) == MachineFunction::const_iterator(MBB); 348 } 349 350 bool MachineBasicBlock::canFallThrough() { 351 MachineFunction::iterator Fallthrough = this; 352 ++Fallthrough; 353 // If FallthroughBlock is off the end of the function, it can't fall through. 354 if (Fallthrough == getParent()->end()) 355 return false; 356 357 // If FallthroughBlock isn't a successor, no fallthrough is possible. 358 if (!isSuccessor(Fallthrough)) 359 return false; 360 361 // Analyze the branches, if any, at the end of the block. 362 MachineBasicBlock *TBB = 0, *FBB = 0; 363 SmallVector<MachineOperand, 4> Cond; 364 const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo(); 365 if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) { 366 // If we couldn't analyze the branch, examine the last instruction. 367 // If the block doesn't end in a known control barrier, assume fallthrough 368 // is possible. The isPredicable check is needed because this code can be 369 // called during IfConversion, where an instruction which is normally a 370 // Barrier is predicated and thus no longer an actual control barrier. This 371 // is over-conservative though, because if an instruction isn't actually 372 // predicated we could still treat it like a barrier. 373 return empty() || !back().getDesc().isBarrier() || 374 back().getDesc().isPredicable(); 375 } 376 377 // If there is no branch, control always falls through. 378 if (TBB == 0) return true; 379 380 // If there is some explicit branch to the fallthrough block, it can obviously 381 // reach, even though the branch should get folded to fall through implicitly. 382 if (MachineFunction::iterator(TBB) == Fallthrough || 383 MachineFunction::iterator(FBB) == Fallthrough) 384 return true; 385 386 // If it's an unconditional branch to some block not the fall through, it 387 // doesn't fall through. 388 if (Cond.empty()) return false; 389 390 // Otherwise, if it is conditional and has no explicit false block, it falls 391 // through. 392 return FBB == 0; 393 } 394 395 /// removeFromParent - This method unlinks 'this' from the containing function, 396 /// and returns it, but does not delete it. 397 MachineBasicBlock *MachineBasicBlock::removeFromParent() { 398 assert(getParent() && "Not embedded in a function!"); 399 getParent()->remove(this); 400 return this; 401 } 402 403 404 /// eraseFromParent - This method unlinks 'this' from the containing function, 405 /// and deletes it. 406 void MachineBasicBlock::eraseFromParent() { 407 assert(getParent() && "Not embedded in a function!"); 408 getParent()->erase(this); 409 } 410 411 412 /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to 413 /// 'Old', change the code and CFG so that it branches to 'New' instead. 414 void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old, 415 MachineBasicBlock *New) { 416 assert(Old != New && "Cannot replace self with self!"); 417 418 MachineBasicBlock::iterator I = end(); 419 while (I != begin()) { 420 --I; 421 if (!I->getDesc().isTerminator()) break; 422 423 // Scan the operands of this machine instruction, replacing any uses of Old 424 // with New. 425 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) 426 if (I->getOperand(i).isMBB() && 427 I->getOperand(i).getMBB() == Old) 428 I->getOperand(i).setMBB(New); 429 } 430 431 // Update the successor information. 432 removeSuccessor(Old); 433 addSuccessor(New); 434 } 435 436 /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the 437 /// CFG to be inserted. If we have proven that MBB can only branch to DestA and 438 /// DestB, remove any other MBB successors from the CFG. DestA and DestB can be 439 /// null. 440 /// 441 /// Besides DestA and DestB, retain other edges leading to LandingPads 442 /// (currently there can be only one; we don't check or require that here). 443 /// Note it is possible that DestA and/or DestB are LandingPads. 444 bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA, 445 MachineBasicBlock *DestB, 446 bool isCond) { 447 // The values of DestA and DestB frequently come from a call to the 448 // 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial 449 // values from there. 450 // 451 // 1. If both DestA and DestB are null, then the block ends with no branches 452 // (it falls through to its successor). 453 // 2. If DestA is set, DestB is null, and isCond is false, then the block ends 454 // with only an unconditional branch. 455 // 3. If DestA is set, DestB is null, and isCond is true, then the block ends 456 // with a conditional branch that falls through to a successor (DestB). 457 // 4. If DestA and DestB is set and isCond is true, then the block ends with a 458 // conditional branch followed by an unconditional branch. DestA is the 459 // 'true' destination and DestB is the 'false' destination. 460 461 bool MadeChange = false; 462 bool AddedFallThrough = false; 463 464 MachineFunction::iterator FallThru = 465 llvm::next(MachineFunction::iterator(this)); 466 467 if (isCond) { 468 // If this block ends with a conditional branch that falls through to its 469 // successor, set DestB as the successor. 470 if (DestB == 0 && FallThru != getParent()->end()) { 471 DestB = FallThru; 472 AddedFallThrough = true; 473 } 474 } else { 475 // If this is an unconditional branch with no explicit dest, it must just be 476 // a fallthrough into DestA. 477 if (DestA == 0 && FallThru != getParent()->end()) { 478 DestA = FallThru; 479 AddedFallThrough = true; 480 } 481 } 482 483 MachineBasicBlock::succ_iterator SI = succ_begin(); 484 MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB; 485 while (SI != succ_end()) { 486 const MachineBasicBlock *MBB = *SI; 487 if (MBB == DestA) { 488 DestA = 0; 489 ++SI; 490 } else if (MBB == DestB) { 491 DestB = 0; 492 ++SI; 493 } else if (MBB->isLandingPad() && 494 MBB != OrigDestA && MBB != OrigDestB) { 495 ++SI; 496 } else { 497 // Otherwise, this is a superfluous edge, remove it. 498 SI = removeSuccessor(SI); 499 MadeChange = true; 500 } 501 } 502 503 if (!AddedFallThrough) 504 assert(DestA == 0 && DestB == 0 && "MachineCFG is missing edges!"); 505 else if (isCond) 506 assert(DestA == 0 && "MachineCFG is missing edges!"); 507 508 return MadeChange; 509 } 510 511 /// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping 512 /// any DBG_VALUE instructions. Return UnknownLoc if there is none. 513 DebugLoc 514 MachineBasicBlock::findDebugLoc(MachineBasicBlock::iterator &MBBI) { 515 DebugLoc DL; 516 MachineBasicBlock::iterator E = end(); 517 if (MBBI != E) { 518 // Skip debug declarations, we don't want a DebugLoc from them. 519 MachineBasicBlock::iterator MBBI2 = MBBI; 520 while (MBBI2 != E && MBBI2->isDebugValue()) 521 MBBI2++; 522 if (MBBI2 != E) 523 DL = MBBI2->getDebugLoc(); 524 } 525 return DL; 526 } 527 528 void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB, 529 bool t) { 530 OS << "BB#" << MBB->getNumber(); 531 } 532 533