1 //===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Collect the sequence of machine instructions for a basic block. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/CodeGen/MachineBasicBlock.h" 15 #include "llvm/BasicBlock.h" 16 #include "llvm/CodeGen/MachineFunction.h" 17 #include "llvm/Target/TargetRegisterInfo.h" 18 #include "llvm/Target/TargetData.h" 19 #include "llvm/Target/TargetInstrDesc.h" 20 #include "llvm/Target/TargetMachine.h" 21 #include "llvm/Support/LeakDetector.h" 22 #include "llvm/Support/raw_ostream.h" 23 #include <algorithm> 24 using namespace llvm; 25 26 MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb) 27 : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false) { 28 Insts.Parent = this; 29 } 30 31 MachineBasicBlock::~MachineBasicBlock() { 32 LeakDetector::removeGarbageObject(this); 33 } 34 35 std::ostream& llvm::operator<<(std::ostream &OS, const MachineBasicBlock &MBB) { 36 MBB.print(OS); 37 return OS; 38 } 39 raw_ostream& llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) { 40 MBB.print(OS); 41 return OS; 42 } 43 44 /// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the 45 /// parent pointer of the MBB, the MBB numbering, and any instructions in the 46 /// MBB to be on the right operand list for registers. 47 /// 48 /// MBBs start out as #-1. When a MBB is added to a MachineFunction, it 49 /// gets the next available unique MBB number. If it is removed from a 50 /// MachineFunction, it goes back to being #-1. 51 void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) { 52 MachineFunction &MF = *N->getParent(); 53 N->Number = MF.addToMBBNumbering(N); 54 55 // Make sure the instructions have their operands in the reginfo lists. 56 MachineRegisterInfo &RegInfo = MF.getRegInfo(); 57 for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I) 58 I->AddRegOperandsToUseLists(RegInfo); 59 60 LeakDetector::removeGarbageObject(N); 61 } 62 63 void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) { 64 N->getParent()->removeFromMBBNumbering(N->Number); 65 N->Number = -1; 66 LeakDetector::addGarbageObject(N); 67 } 68 69 70 /// addNodeToList (MI) - When we add an instruction to a basic block 71 /// list, we update its parent pointer and add its operands from reg use/def 72 /// lists if appropriate. 73 void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) { 74 assert(N->getParent() == 0 && "machine instruction already in a basic block"); 75 N->setParent(Parent); 76 77 // Add the instruction's register operands to their corresponding 78 // use/def lists. 79 MachineFunction *MF = Parent->getParent(); 80 N->AddRegOperandsToUseLists(MF->getRegInfo()); 81 82 LeakDetector::removeGarbageObject(N); 83 } 84 85 /// removeNodeFromList (MI) - When we remove an instruction from a basic block 86 /// list, we update its parent pointer and remove its operands from reg use/def 87 /// lists if appropriate. 88 void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) { 89 assert(N->getParent() != 0 && "machine instruction not in a basic block"); 90 91 // Remove from the use/def lists. 92 N->RemoveRegOperandsFromUseLists(); 93 94 N->setParent(0); 95 96 LeakDetector::addGarbageObject(N); 97 } 98 99 /// transferNodesFromList (MI) - When moving a range of instructions from one 100 /// MBB list to another, we need to update the parent pointers and the use/def 101 /// lists. 102 void ilist_traits<MachineInstr>::transferNodesFromList( 103 ilist_traits<MachineInstr>& fromList, 104 MachineBasicBlock::iterator first, 105 MachineBasicBlock::iterator last) { 106 assert(Parent->getParent() == fromList.Parent->getParent() && 107 "MachineInstr parent mismatch!"); 108 109 // Splice within the same MBB -> no change. 110 if (Parent == fromList.Parent) return; 111 112 // If splicing between two blocks within the same function, just update the 113 // parent pointers. 114 for (; first != last; ++first) 115 first->setParent(Parent); 116 } 117 118 void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) { 119 assert(!MI->getParent() && "MI is still in a block!"); 120 Parent->getParent()->DeleteMachineInstr(MI); 121 } 122 123 MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() { 124 iterator I = end(); 125 while (I != begin() && (--I)->getDesc().isTerminator()) 126 ; /*noop */ 127 if (I != end() && !I->getDesc().isTerminator()) ++I; 128 return I; 129 } 130 131 bool MachineBasicBlock::isOnlyReachableByFallthrough() const { 132 // If this is a landing pad, it isn't a fall through. If it has no preds, 133 // then nothing falls through to it. 134 if (isLandingPad() || pred_empty()) 135 return false; 136 137 // If there isn't exactly one predecessor, it can't be a fall through. 138 const_pred_iterator PI = pred_begin(), PI2 = PI; 139 ++PI; 140 if (PI != pred_end()) 141 return false; 142 143 // The predecessor has to be immediately before this block. 144 const MachineBasicBlock *Pred = *PI; 145 146 if (!Pred->isLayoutSuccessor(this)) 147 return false; 148 149 // If the block is completely empty, then it definitely does fall through. 150 if (Pred->empty()) 151 return true; 152 153 // Otherwise, check the last instruction. 154 const MachineInstr &LastInst = Pred->back(); 155 return LastInst.getDesc().isBarrier(); 156 } 157 158 void MachineBasicBlock::dump() const { 159 print(*cerr.stream()); 160 } 161 162 static inline void OutputReg(raw_ostream &os, unsigned RegNo, 163 const TargetRegisterInfo *TRI = 0) { 164 if (!RegNo || TargetRegisterInfo::isPhysicalRegister(RegNo)) { 165 if (TRI) 166 os << " %" << TRI->get(RegNo).Name; 167 else 168 os << " %mreg(" << RegNo << ")"; 169 } else 170 os << " %reg" << RegNo; 171 } 172 173 void MachineBasicBlock::print(std::ostream &OS, 174 const PrefixPrinter &prefix) const { 175 raw_os_ostream RawOS(OS); 176 print(RawOS, prefix); 177 } 178 179 void MachineBasicBlock::print(raw_ostream &OS, 180 const PrefixPrinter &prefix) const { 181 const MachineFunction *MF = getParent(); 182 if(!MF) { 183 OS << "Can't print out MachineBasicBlock because parent MachineFunction" 184 << " is null\n"; 185 return; 186 } 187 188 const BasicBlock *LBB = getBasicBlock(); 189 OS << "\n"; 190 if (LBB) OS << LBB->getName() << ": "; 191 OS << (const void*)this 192 << ", LLVM BB @" << (const void*) LBB << ", ID#" << getNumber(); 193 if (Alignment) OS << ", Alignment " << Alignment; 194 if (isLandingPad()) OS << ", EH LANDING PAD"; 195 OS << ":\n"; 196 197 const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo(); 198 if (!livein_empty()) { 199 OS << "Live Ins:"; 200 for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I) 201 OutputReg(OS, *I, TRI); 202 OS << "\n"; 203 } 204 // Print the preds of this block according to the CFG. 205 if (!pred_empty()) { 206 OS << " Predecessors according to CFG:"; 207 for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI) 208 OS << " " << *PI << " (#" << (*PI)->getNumber() << ")"; 209 OS << "\n"; 210 } 211 212 for (const_iterator I = begin(); I != end(); ++I) { 213 prefix(OS, *I) << "\t"; 214 I->print(OS, &getParent()->getTarget()); 215 } 216 217 // Print the successors of this block according to the CFG. 218 if (!succ_empty()) { 219 OS << " Successors according to CFG:"; 220 for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI) 221 OS << " " << *SI << " (#" << (*SI)->getNumber() << ")"; 222 OS << "\n"; 223 } 224 } 225 226 void MachineBasicBlock::removeLiveIn(unsigned Reg) { 227 livein_iterator I = std::find(livein_begin(), livein_end(), Reg); 228 assert(I != livein_end() && "Not a live in!"); 229 LiveIns.erase(I); 230 } 231 232 bool MachineBasicBlock::isLiveIn(unsigned Reg) const { 233 const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg); 234 return I != livein_end(); 235 } 236 237 void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) { 238 getParent()->splice(NewAfter, this); 239 } 240 241 void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) { 242 MachineFunction::iterator BBI = NewBefore; 243 getParent()->splice(++BBI, this); 244 } 245 246 247 void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) { 248 Successors.push_back(succ); 249 succ->addPredecessor(this); 250 } 251 252 void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) { 253 succ->removePredecessor(this); 254 succ_iterator I = std::find(Successors.begin(), Successors.end(), succ); 255 assert(I != Successors.end() && "Not a current successor!"); 256 Successors.erase(I); 257 } 258 259 MachineBasicBlock::succ_iterator 260 MachineBasicBlock::removeSuccessor(succ_iterator I) { 261 assert(I != Successors.end() && "Not a current successor!"); 262 (*I)->removePredecessor(this); 263 return Successors.erase(I); 264 } 265 266 void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) { 267 Predecessors.push_back(pred); 268 } 269 270 void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) { 271 std::vector<MachineBasicBlock *>::iterator I = 272 std::find(Predecessors.begin(), Predecessors.end(), pred); 273 assert(I != Predecessors.end() && "Pred is not a predecessor of this block!"); 274 Predecessors.erase(I); 275 } 276 277 void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) 278 { 279 if (this == fromMBB) 280 return; 281 282 for(MachineBasicBlock::succ_iterator iter = fromMBB->succ_begin(), 283 end = fromMBB->succ_end(); iter != end; ++iter) { 284 addSuccessor(*iter); 285 } 286 while(!fromMBB->succ_empty()) 287 fromMBB->removeSuccessor(fromMBB->succ_begin()); 288 } 289 290 bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const { 291 std::vector<MachineBasicBlock *>::const_iterator I = 292 std::find(Successors.begin(), Successors.end(), MBB); 293 return I != Successors.end(); 294 } 295 296 bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const { 297 MachineFunction::const_iterator I(this); 298 return next(I) == MachineFunction::const_iterator(MBB); 299 } 300 301 /// removeFromParent - This method unlinks 'this' from the containing function, 302 /// and returns it, but does not delete it. 303 MachineBasicBlock *MachineBasicBlock::removeFromParent() { 304 assert(getParent() && "Not embedded in a function!"); 305 getParent()->remove(this); 306 return this; 307 } 308 309 310 /// eraseFromParent - This method unlinks 'this' from the containing function, 311 /// and deletes it. 312 void MachineBasicBlock::eraseFromParent() { 313 assert(getParent() && "Not embedded in a function!"); 314 getParent()->erase(this); 315 } 316 317 318 /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to 319 /// 'Old', change the code and CFG so that it branches to 'New' instead. 320 void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old, 321 MachineBasicBlock *New) { 322 assert(Old != New && "Cannot replace self with self!"); 323 324 MachineBasicBlock::iterator I = end(); 325 while (I != begin()) { 326 --I; 327 if (!I->getDesc().isTerminator()) break; 328 329 // Scan the operands of this machine instruction, replacing any uses of Old 330 // with New. 331 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) 332 if (I->getOperand(i).isMBB() && 333 I->getOperand(i).getMBB() == Old) 334 I->getOperand(i).setMBB(New); 335 } 336 337 // Update the successor information. 338 removeSuccessor(Old); 339 addSuccessor(New); 340 } 341 342 /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the 343 /// CFG to be inserted. If we have proven that MBB can only branch to DestA and 344 /// DestB, remove any other MBB successors from the CFG. DestA and DestB can 345 /// be null. 346 /// Besides DestA and DestB, retain other edges leading to LandingPads 347 /// (currently there can be only one; we don't check or require that here). 348 /// Note it is possible that DestA and/or DestB are LandingPads. 349 bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA, 350 MachineBasicBlock *DestB, 351 bool isCond) { 352 bool MadeChange = false; 353 bool AddedFallThrough = false; 354 355 MachineFunction::iterator FallThru = next(MachineFunction::iterator(this)); 356 357 // If this block ends with a conditional branch that falls through to its 358 // successor, set DestB as the successor. 359 if (isCond) { 360 if (DestB == 0 && FallThru != getParent()->end()) { 361 DestB = FallThru; 362 AddedFallThrough = true; 363 } 364 } else { 365 // If this is an unconditional branch with no explicit dest, it must just be 366 // a fallthrough into DestB. 367 if (DestA == 0 && FallThru != getParent()->end()) { 368 DestA = FallThru; 369 AddedFallThrough = true; 370 } 371 } 372 373 MachineBasicBlock::succ_iterator SI = succ_begin(); 374 MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB; 375 while (SI != succ_end()) { 376 if (*SI == DestA && DestA == DestB) { 377 DestA = DestB = 0; 378 ++SI; 379 } else if (*SI == DestA) { 380 DestA = 0; 381 ++SI; 382 } else if (*SI == DestB) { 383 DestB = 0; 384 ++SI; 385 } else if ((*SI)->isLandingPad() && 386 *SI!=OrigDestA && *SI!=OrigDestB) { 387 ++SI; 388 } else { 389 // Otherwise, this is a superfluous edge, remove it. 390 SI = removeSuccessor(SI); 391 MadeChange = true; 392 } 393 } 394 if (!AddedFallThrough) { 395 assert(DestA == 0 && DestB == 0 && 396 "MachineCFG is missing edges!"); 397 } else if (isCond) { 398 assert(DestA == 0 && "MachineCFG is missing edges!"); 399 } 400 return MadeChange; 401 } 402