1 //===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Collect the sequence of machine instructions for a basic block. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/CodeGen/MachineBasicBlock.h" 15 #include "llvm/BasicBlock.h" 16 #include "llvm/CodeGen/MachineFunction.h" 17 #include "llvm/Target/TargetRegisterInfo.h" 18 #include "llvm/Target/TargetData.h" 19 #include "llvm/Target/TargetInstrDesc.h" 20 #include "llvm/Target/TargetMachine.h" 21 #include "llvm/Support/LeakDetector.h" 22 #include <algorithm> 23 using namespace llvm; 24 25 MachineBasicBlock::~MachineBasicBlock() { 26 LeakDetector::removeGarbageObject(this); 27 } 28 29 std::ostream& llvm::operator<<(std::ostream &OS, const MachineBasicBlock &MBB) { 30 MBB.print(OS); 31 return OS; 32 } 33 34 /// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the 35 /// parent pointer of the MBB, the MBB numbering, and any instructions in the 36 /// MBB to be on the right operand list for registers. 37 /// 38 /// MBBs start out as #-1. When a MBB is added to a MachineFunction, it 39 /// gets the next available unique MBB number. If it is removed from a 40 /// MachineFunction, it goes back to being #-1. 41 void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) { 42 assert(N->getParent() == 0 && "machine instruction already in a basic block"); 43 N->setParent(Parent); 44 N->Number = Parent->addToMBBNumbering(N); 45 46 // Make sure the instructions have their operands in the reginfo lists. 47 MachineRegisterInfo &RegInfo = Parent->getRegInfo(); 48 for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I) 49 I->AddRegOperandsToUseLists(RegInfo); 50 51 LeakDetector::removeGarbageObject(N); 52 } 53 54 void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) { 55 assert(N->getParent() != 0 && "machine instruction not in a basic block"); 56 N->getParent()->removeFromMBBNumbering(N->Number); 57 N->Number = -1; 58 N->setParent(0); 59 60 // Make sure the instructions have their operands removed from the reginfo 61 // lists. 62 for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I) 63 I->RemoveRegOperandsFromUseLists(); 64 65 LeakDetector::addGarbageObject(N); 66 } 67 68 69 MachineInstr* ilist_traits<MachineInstr>::createSentinel() { 70 MachineInstr* dummy = new MachineInstr(); 71 LeakDetector::removeGarbageObject(dummy); 72 return dummy; 73 } 74 75 /// addNodeToList (MI) - When we add an instruction to a basic block 76 /// list, we update its parent pointer and add its operands from reg use/def 77 /// lists if appropriate. 78 void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) { 79 assert(N->getParent() == 0 && "machine instruction already in a basic block"); 80 N->setParent(parent); 81 LeakDetector::removeGarbageObject(N); 82 83 // If the block is in a function, add the instruction's register operands to 84 // their corresponding use/def lists. 85 if (MachineFunction *MF = parent->getParent()) 86 N->AddRegOperandsToUseLists(MF->getRegInfo()); 87 } 88 89 /// removeNodeFromList (MI) - When we remove an instruction from a basic block 90 /// list, we update its parent pointer and remove its operands from reg use/def 91 /// lists if appropriate. 92 void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) { 93 assert(N->getParent() != 0 && "machine instruction not in a basic block"); 94 // If this block is in a function, remove from the use/def lists. 95 if (parent->getParent() != 0) 96 N->RemoveRegOperandsFromUseLists(); 97 98 N->setParent(0); 99 LeakDetector::addGarbageObject(N); 100 } 101 102 /// transferNodesFromList (MI) - When moving a range of instructions from one 103 /// MBB list to another, we need to update the parent pointers and the use/def 104 /// lists. 105 void ilist_traits<MachineInstr>::transferNodesFromList( 106 iplist<MachineInstr, ilist_traits<MachineInstr> >& fromList, 107 ilist_iterator<MachineInstr> first, 108 ilist_iterator<MachineInstr> last) { 109 // Splice within the same MBB -> no change. 110 if (parent == fromList.parent) return; 111 112 // If splicing between two blocks within the same function, just update the 113 // parent pointers. 114 if (parent->getParent() == fromList.parent->getParent()) { 115 for (; first != last; ++first) 116 first->setParent(parent); 117 return; 118 } 119 120 // Otherwise, we have to update the parent and the use/def lists. The common 121 // case when this occurs is if we're splicing from a block in a MF to a block 122 // that is not in an MF. 123 bool HasOldMF = fromList.parent->getParent() != 0; 124 MachineFunction *NewMF = parent->getParent(); 125 126 for (; first != last; ++first) { 127 if (HasOldMF) first->RemoveRegOperandsFromUseLists(); 128 first->setParent(parent); 129 if (NewMF) first->AddRegOperandsToUseLists(NewMF->getRegInfo()); 130 } 131 } 132 133 MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() { 134 iterator I = end(); 135 while (I != begin() && (--I)->getDesc().isTerminator()) 136 ; /*noop */ 137 if (I != end() && !I->getDesc().isTerminator()) ++I; 138 return I; 139 } 140 141 void MachineBasicBlock::dump() const { 142 print(*cerr.stream()); 143 } 144 145 static inline void OutputReg(std::ostream &os, unsigned RegNo, 146 const TargetRegisterInfo *TRI = 0) { 147 if (!RegNo || TargetRegisterInfo::isPhysicalRegister(RegNo)) { 148 if (TRI) 149 os << " %" << TRI->get(RegNo).Name; 150 else 151 os << " %mreg(" << RegNo << ")"; 152 } else 153 os << " %reg" << RegNo; 154 } 155 156 void MachineBasicBlock::print(std::ostream &OS) const { 157 const MachineFunction *MF = getParent(); 158 if(!MF) { 159 OS << "Can't print out MachineBasicBlock because parent MachineFunction" 160 << " is null\n"; 161 return; 162 } 163 164 const BasicBlock *LBB = getBasicBlock(); 165 OS << "\n"; 166 if (LBB) OS << LBB->getName() << ": "; 167 OS << (const void*)this 168 << ", LLVM BB @" << (const void*) LBB << ", ID#" << getNumber(); 169 if (Alignment) OS << ", Alignment " << Alignment; 170 if (isLandingPad()) OS << ", EH LANDING PAD"; 171 OS << ":\n"; 172 173 const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo(); 174 if (!livein_empty()) { 175 OS << "Live Ins:"; 176 for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I) 177 OutputReg(OS, *I, TRI); 178 OS << "\n"; 179 } 180 // Print the preds of this block according to the CFG. 181 if (!pred_empty()) { 182 OS << " Predecessors according to CFG:"; 183 for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI) 184 OS << " " << *PI << " (#" << (*PI)->getNumber() << ")"; 185 OS << "\n"; 186 } 187 188 for (const_iterator I = begin(); I != end(); ++I) { 189 OS << "\t"; 190 I->print(OS, &getParent()->getTarget()); 191 } 192 193 // Print the successors of this block according to the CFG. 194 if (!succ_empty()) { 195 OS << " Successors according to CFG:"; 196 for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI) 197 OS << " " << *SI << " (#" << (*SI)->getNumber() << ")"; 198 OS << "\n"; 199 } 200 } 201 202 void MachineBasicBlock::removeLiveIn(unsigned Reg) { 203 livein_iterator I = std::find(livein_begin(), livein_end(), Reg); 204 assert(I != livein_end() && "Not a live in!"); 205 LiveIns.erase(I); 206 } 207 208 bool MachineBasicBlock::isLiveIn(unsigned Reg) const { 209 const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg); 210 return I != livein_end(); 211 } 212 213 void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) { 214 MachineFunction::BasicBlockListType &BBList =getParent()->getBasicBlockList(); 215 getParent()->getBasicBlockList().splice(NewAfter, BBList, this); 216 } 217 218 void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) { 219 MachineFunction::BasicBlockListType &BBList =getParent()->getBasicBlockList(); 220 MachineFunction::iterator BBI = NewBefore; 221 getParent()->getBasicBlockList().splice(++BBI, BBList, this); 222 } 223 224 225 void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) { 226 Successors.push_back(succ); 227 succ->addPredecessor(this); 228 } 229 230 void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) { 231 succ->removePredecessor(this); 232 succ_iterator I = std::find(Successors.begin(), Successors.end(), succ); 233 assert(I != Successors.end() && "Not a current successor!"); 234 Successors.erase(I); 235 } 236 237 MachineBasicBlock::succ_iterator 238 MachineBasicBlock::removeSuccessor(succ_iterator I) { 239 assert(I != Successors.end() && "Not a current successor!"); 240 (*I)->removePredecessor(this); 241 return(Successors.erase(I)); 242 } 243 244 void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) { 245 Predecessors.push_back(pred); 246 } 247 248 void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) { 249 std::vector<MachineBasicBlock *>::iterator I = 250 std::find(Predecessors.begin(), Predecessors.end(), pred); 251 assert(I != Predecessors.end() && "Pred is not a predecessor of this block!"); 252 Predecessors.erase(I); 253 } 254 255 bool MachineBasicBlock::isSuccessor(MachineBasicBlock *MBB) const { 256 std::vector<MachineBasicBlock *>::const_iterator I = 257 std::find(Successors.begin(), Successors.end(), MBB); 258 return I != Successors.end(); 259 } 260 261 /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to 262 /// 'Old', change the code and CFG so that it branches to 'New' instead. 263 void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old, 264 MachineBasicBlock *New) { 265 assert(Old != New && "Cannot replace self with self!"); 266 267 MachineBasicBlock::iterator I = end(); 268 while (I != begin()) { 269 --I; 270 if (!I->getDesc().isTerminator()) break; 271 272 // Scan the operands of this machine instruction, replacing any uses of Old 273 // with New. 274 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) 275 if (I->getOperand(i).isMBB() && I->getOperand(i).getMBB() == Old) 276 I->getOperand(i).setMBB(New); 277 } 278 279 // Update the successor information. If New was already a successor, just 280 // remove the link to Old instead of creating another one. PR 1444. 281 removeSuccessor(Old); 282 if (!isSuccessor(New)) 283 addSuccessor(New); 284 } 285 286 /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the 287 /// CFG to be inserted. If we have proven that MBB can only branch to DestA and 288 /// DestB, remove any other MBB successors from the CFG. DestA and DestB can 289 /// be null. 290 /// Besides DestA and DestB, retain other edges leading to LandingPads 291 /// (currently there can be only one; we don't check or require that here). 292 /// Note it is possible that DestA and/or DestB are LandingPads. 293 bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA, 294 MachineBasicBlock *DestB, 295 bool isCond) { 296 bool MadeChange = false; 297 bool AddedFallThrough = false; 298 299 MachineBasicBlock *FallThru = getNext(); 300 301 // If this block ends with a conditional branch that falls through to its 302 // successor, set DestB as the successor. 303 if (isCond) { 304 if (DestB == 0 && FallThru != getParent()->end()) { 305 DestB = FallThru; 306 AddedFallThrough = true; 307 } 308 } else { 309 // If this is an unconditional branch with no explicit dest, it must just be 310 // a fallthrough into DestB. 311 if (DestA == 0 && FallThru != getParent()->end()) { 312 DestA = FallThru; 313 AddedFallThrough = true; 314 } 315 } 316 317 MachineBasicBlock::succ_iterator SI = succ_begin(); 318 MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB; 319 while (SI != succ_end()) { 320 if (*SI == DestA && DestA == DestB) { 321 DestA = DestB = 0; 322 ++SI; 323 } else if (*SI == DestA) { 324 DestA = 0; 325 ++SI; 326 } else if (*SI == DestB) { 327 DestB = 0; 328 ++SI; 329 } else if ((*SI)->isLandingPad() && 330 *SI!=OrigDestA && *SI!=OrigDestB) { 331 ++SI; 332 } else { 333 // Otherwise, this is a superfluous edge, remove it. 334 SI = removeSuccessor(SI); 335 MadeChange = true; 336 } 337 } 338 if (!AddedFallThrough) { 339 assert(DestA == 0 && DestB == 0 && 340 "MachineCFG is missing edges!"); 341 } else if (isCond) { 342 assert(DestA == 0 && "MachineCFG is missing edges!"); 343 } 344 return MadeChange; 345 } 346