1 //===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Collect the sequence of machine instructions for a basic block. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/CodeGen/MachineBasicBlock.h" 15 #include "llvm/BasicBlock.h" 16 #include "llvm/CodeGen/MachineFunction.h" 17 #include "llvm/Target/TargetRegisterInfo.h" 18 #include "llvm/Target/TargetData.h" 19 #include "llvm/Target/TargetInstrDesc.h" 20 #include "llvm/Target/TargetMachine.h" 21 #include "llvm/Support/LeakDetector.h" 22 #include <algorithm> 23 using namespace llvm; 24 25 MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb) 26 : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false) { 27 Insts.getTraits().Parent = this; 28 } 29 30 MachineBasicBlock::~MachineBasicBlock() { 31 LeakDetector::removeGarbageObject(this); 32 } 33 34 std::ostream& llvm::operator<<(std::ostream &OS, const MachineBasicBlock &MBB) { 35 MBB.print(OS); 36 return OS; 37 } 38 39 /// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the 40 /// parent pointer of the MBB, the MBB numbering, and any instructions in the 41 /// MBB to be on the right operand list for registers. 42 /// 43 /// MBBs start out as #-1. When a MBB is added to a MachineFunction, it 44 /// gets the next available unique MBB number. If it is removed from a 45 /// MachineFunction, it goes back to being #-1. 46 void alist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) { 47 MachineFunction &MF = *N->getParent(); 48 N->Number = MF.addToMBBNumbering(N); 49 50 // Make sure the instructions have their operands in the reginfo lists. 51 MachineRegisterInfo &RegInfo = MF.getRegInfo(); 52 for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I) 53 I->AddRegOperandsToUseLists(RegInfo); 54 55 LeakDetector::removeGarbageObject(N); 56 } 57 58 void alist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) { 59 N->getParent()->removeFromMBBNumbering(N->Number); 60 N->Number = -1; 61 LeakDetector::addGarbageObject(N); 62 } 63 64 65 /// addNodeToList (MI) - When we add an instruction to a basic block 66 /// list, we update its parent pointer and add its operands from reg use/def 67 /// lists if appropriate. 68 void alist_traits<MachineInstr>::addNodeToList(MachineInstr* N) { 69 assert(N->getParent() == 0 && "machine instruction already in a basic block"); 70 N->setParent(Parent); 71 72 // Add the instruction's register operands to their corresponding 73 // use/def lists. 74 MachineFunction *MF = Parent->getParent(); 75 N->AddRegOperandsToUseLists(MF->getRegInfo()); 76 77 LeakDetector::removeGarbageObject(N); 78 } 79 80 /// removeNodeFromList (MI) - When we remove an instruction from a basic block 81 /// list, we update its parent pointer and remove its operands from reg use/def 82 /// lists if appropriate. 83 void alist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) { 84 assert(N->getParent() != 0 && "machine instruction not in a basic block"); 85 86 // Remove from the use/def lists. 87 N->RemoveRegOperandsFromUseLists(); 88 89 N->setParent(0); 90 91 LeakDetector::addGarbageObject(N); 92 } 93 94 /// transferNodesFromList (MI) - When moving a range of instructions from one 95 /// MBB list to another, we need to update the parent pointers and the use/def 96 /// lists. 97 void alist_traits<MachineInstr>::transferNodesFromList( 98 alist_traits<MachineInstr>& fromList, 99 MachineBasicBlock::iterator first, 100 MachineBasicBlock::iterator last) { 101 // Splice within the same MBB -> no change. 102 if (Parent == fromList.Parent) return; 103 104 // If splicing between two blocks within the same function, just update the 105 // parent pointers. 106 if (Parent->getParent() == fromList.Parent->getParent()) { 107 for (; first != last; ++first) 108 first->setParent(Parent); 109 return; 110 } 111 112 // Otherwise, we have to update the parent and the use/def lists. The common 113 // case when this occurs is if we're splicing from a block in a MF to a block 114 // that is not in an MF. 115 bool HasOldMF = fromList.Parent->getParent() != 0; 116 MachineFunction *NewMF = Parent->getParent(); 117 118 for (; first != last; ++first) { 119 if (HasOldMF) first->RemoveRegOperandsFromUseLists(); 120 first->setParent(Parent); 121 if (NewMF) first->AddRegOperandsToUseLists(NewMF->getRegInfo()); 122 } 123 } 124 125 void alist_traits<MachineInstr>::deleteNode(MachineInstr* MI) { 126 assert(!MI->getParent() && "MI is still in a block!"); 127 Parent->getParent()->DeleteMachineInstr(MI); 128 } 129 130 MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() { 131 iterator I = end(); 132 while (I != begin() && (--I)->getDesc().isTerminator()) 133 ; /*noop */ 134 if (I != end() && !I->getDesc().isTerminator()) ++I; 135 return I; 136 } 137 138 void MachineBasicBlock::dump() const { 139 print(*cerr.stream()); 140 } 141 142 static inline void OutputReg(std::ostream &os, unsigned RegNo, 143 const TargetRegisterInfo *TRI = 0) { 144 if (!RegNo || TargetRegisterInfo::isPhysicalRegister(RegNo)) { 145 if (TRI) 146 os << " %" << TRI->get(RegNo).Name; 147 else 148 os << " %mreg(" << RegNo << ")"; 149 } else 150 os << " %reg" << RegNo; 151 } 152 153 void MachineBasicBlock::print(std::ostream &OS) const { 154 const MachineFunction *MF = getParent(); 155 if(!MF) { 156 OS << "Can't print out MachineBasicBlock because parent MachineFunction" 157 << " is null\n"; 158 return; 159 } 160 161 const BasicBlock *LBB = getBasicBlock(); 162 OS << "\n"; 163 if (LBB) OS << LBB->getName() << ": "; 164 OS << (const void*)this 165 << ", LLVM BB @" << (const void*) LBB << ", ID#" << getNumber(); 166 if (Alignment) OS << ", Alignment " << Alignment; 167 if (isLandingPad()) OS << ", EH LANDING PAD"; 168 OS << ":\n"; 169 170 const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo(); 171 if (!livein_empty()) { 172 OS << "Live Ins:"; 173 for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I) 174 OutputReg(OS, *I, TRI); 175 OS << "\n"; 176 } 177 // Print the preds of this block according to the CFG. 178 if (!pred_empty()) { 179 OS << " Predecessors according to CFG:"; 180 for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI) 181 OS << " " << *PI << " (#" << (*PI)->getNumber() << ")"; 182 OS << "\n"; 183 } 184 185 for (const_iterator I = begin(); I != end(); ++I) { 186 OS << "\t"; 187 I->print(OS, &getParent()->getTarget()); 188 } 189 190 // Print the successors of this block according to the CFG. 191 if (!succ_empty()) { 192 OS << " Successors according to CFG:"; 193 for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI) 194 OS << " " << *SI << " (#" << (*SI)->getNumber() << ")"; 195 OS << "\n"; 196 } 197 } 198 199 void MachineBasicBlock::removeLiveIn(unsigned Reg) { 200 livein_iterator I = std::find(livein_begin(), livein_end(), Reg); 201 assert(I != livein_end() && "Not a live in!"); 202 LiveIns.erase(I); 203 } 204 205 bool MachineBasicBlock::isLiveIn(unsigned Reg) const { 206 const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg); 207 return I != livein_end(); 208 } 209 210 void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) { 211 getParent()->splice(NewAfter, this); 212 } 213 214 void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) { 215 MachineFunction::iterator BBI = NewBefore; 216 getParent()->splice(++BBI, this); 217 } 218 219 220 void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) { 221 Successors.push_back(succ); 222 succ->addPredecessor(this); 223 } 224 225 void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) { 226 succ->removePredecessor(this); 227 succ_iterator I = std::find(Successors.begin(), Successors.end(), succ); 228 assert(I != Successors.end() && "Not a current successor!"); 229 Successors.erase(I); 230 } 231 232 MachineBasicBlock::succ_iterator 233 MachineBasicBlock::removeSuccessor(succ_iterator I) { 234 assert(I != Successors.end() && "Not a current successor!"); 235 (*I)->removePredecessor(this); 236 return(Successors.erase(I)); 237 } 238 239 void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) { 240 Predecessors.push_back(pred); 241 } 242 243 void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) { 244 std::vector<MachineBasicBlock *>::iterator I = 245 std::find(Predecessors.begin(), Predecessors.end(), pred); 246 assert(I != Predecessors.end() && "Pred is not a predecessor of this block!"); 247 Predecessors.erase(I); 248 } 249 250 void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) 251 { 252 if (this == fromMBB) 253 return; 254 255 for(MachineBasicBlock::succ_iterator iter = fromMBB->succ_begin(), 256 end = fromMBB->succ_end(); iter != end; ++iter) { 257 addSuccessor(*iter); 258 } 259 while(!fromMBB->succ_empty()) 260 fromMBB->removeSuccessor(fromMBB->succ_begin()); 261 } 262 263 bool MachineBasicBlock::isSuccessor(MachineBasicBlock *MBB) const { 264 std::vector<MachineBasicBlock *>::const_iterator I = 265 std::find(Successors.begin(), Successors.end(), MBB); 266 return I != Successors.end(); 267 } 268 269 /// removeFromParent - This method unlinks 'this' from the containing function, 270 /// and returns it, but does not delete it. 271 MachineBasicBlock *MachineBasicBlock::removeFromParent() { 272 assert(getParent() && "Not embedded in a function!"); 273 getParent()->remove(this); 274 return this; 275 } 276 277 278 /// eraseFromParent - This method unlinks 'this' from the containing function, 279 /// and deletes it. 280 void MachineBasicBlock::eraseFromParent() { 281 assert(getParent() && "Not embedded in a function!"); 282 getParent()->erase(this); 283 } 284 285 286 /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to 287 /// 'Old', change the code and CFG so that it branches to 'New' instead. 288 void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old, 289 MachineBasicBlock *New) { 290 assert(Old != New && "Cannot replace self with self!"); 291 292 MachineBasicBlock::iterator I = end(); 293 while (I != begin()) { 294 --I; 295 if (!I->getDesc().isTerminator()) break; 296 297 // Scan the operands of this machine instruction, replacing any uses of Old 298 // with New. 299 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) 300 if (I->getOperand(i).isMBB() && I->getOperand(i).getMBB() == Old) 301 I->getOperand(i).setMBB(New); 302 } 303 304 // Update the successor information. If New was already a successor, just 305 // remove the link to Old instead of creating another one. PR 1444. 306 removeSuccessor(Old); 307 if (!isSuccessor(New)) 308 addSuccessor(New); 309 } 310 311 /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the 312 /// CFG to be inserted. If we have proven that MBB can only branch to DestA and 313 /// DestB, remove any other MBB successors from the CFG. DestA and DestB can 314 /// be null. 315 /// Besides DestA and DestB, retain other edges leading to LandingPads 316 /// (currently there can be only one; we don't check or require that here). 317 /// Note it is possible that DestA and/or DestB are LandingPads. 318 bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA, 319 MachineBasicBlock *DestB, 320 bool isCond) { 321 bool MadeChange = false; 322 bool AddedFallThrough = false; 323 324 MachineFunction::iterator FallThru = next(MachineFunction::iterator(this)); 325 326 // If this block ends with a conditional branch that falls through to its 327 // successor, set DestB as the successor. 328 if (isCond) { 329 if (DestB == 0 && FallThru != getParent()->end()) { 330 DestB = FallThru; 331 AddedFallThrough = true; 332 } 333 } else { 334 // If this is an unconditional branch with no explicit dest, it must just be 335 // a fallthrough into DestB. 336 if (DestA == 0 && FallThru != getParent()->end()) { 337 DestA = FallThru; 338 AddedFallThrough = true; 339 } 340 } 341 342 MachineBasicBlock::succ_iterator SI = succ_begin(); 343 MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB; 344 while (SI != succ_end()) { 345 if (*SI == DestA && DestA == DestB) { 346 DestA = DestB = 0; 347 ++SI; 348 } else if (*SI == DestA) { 349 DestA = 0; 350 ++SI; 351 } else if (*SI == DestB) { 352 DestB = 0; 353 ++SI; 354 } else if ((*SI)->isLandingPad() && 355 *SI!=OrigDestA && *SI!=OrigDestB) { 356 ++SI; 357 } else { 358 // Otherwise, this is a superfluous edge, remove it. 359 SI = removeSuccessor(SI); 360 MadeChange = true; 361 } 362 } 363 if (!AddedFallThrough) { 364 assert(DestA == 0 && DestB == 0 && 365 "MachineCFG is missing edges!"); 366 } else if (isCond) { 367 assert(DestA == 0 && "MachineCFG is missing edges!"); 368 } 369 return MadeChange; 370 } 371