xref: /llvm-project/llvm/lib/CodeGen/BasicBlockSections.cpp (revision ab53109166c0345a79cbd6939cf7bc764a982856)
1 //===-- BasicBlockSections.cpp ---=========--------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // BasicBlockSections implementation.
10 //
11 // The purpose of this pass is to assign sections to basic blocks when
12 // -fbasic-block-sections= option is used. Further, with profile information
13 // only the subset of basic blocks with profiles are placed in separate sections
14 // and the rest are grouped in a cold section. The exception handling blocks are
15 // treated specially to ensure they are all in one seciton.
16 //
17 // Basic Block Sections
18 // ====================
19 //
20 // With option, -fbasic-block-sections=list, every function may be split into
21 // clusters of basic blocks. Every cluster will be emitted into a separate
22 // section with its basic blocks sequenced in the given order. To get the
23 // optimized performance, the clusters must form an optimal BB layout for the
24 // function. We insert a symbol at the beginning of every cluster's section to
25 // allow the linker to reorder the sections in any arbitrary sequence. A global
26 // order of these sections would encapsulate the function layout.
27 // For example, consider the following clusters for a function foo (consisting
28 // of 6 basic blocks 0, 1, ..., 5).
29 //
30 // 0 2
31 // 1 3 5
32 //
33 // * Basic blocks 0 and 2 are placed in one section with symbol `foo`
34 //   referencing the beginning of this section.
35 // * Basic blocks 1, 3, 5 are placed in a separate section. A new symbol
36 //   `foo.__part.1` will reference the beginning of this section.
37 // * Basic block 4 (note that it is not referenced in the list) is placed in
38 //   one section, and a new symbol `foo.cold` will point to it.
39 //
40 // There are a couple of challenges to be addressed:
41 //
42 // 1. The last basic block of every cluster should not have any implicit
43 //    fallthrough to its next basic block, as it can be reordered by the linker.
44 //    The compiler should make these fallthroughs explicit by adding
45 //    unconditional jumps..
46 //
47 // 2. All inter-cluster branch targets would now need to be resolved by the
48 //    linker as they cannot be calculated during compile time. This is done
49 //    using static relocations. Further, the compiler tries to use short branch
50 //    instructions on some ISAs for small branch offsets. This is not possible
51 //    for inter-cluster branches as the offset is not determined at compile
52 //    time, and therefore, long branch instructions have to be used for those.
53 //
54 // 3. Debug Information (DebugInfo) and Call Frame Information (CFI) emission
55 //    needs special handling with basic block sections. DebugInfo needs to be
56 //    emitted with more relocations as basic block sections can break a
57 //    function into potentially several disjoint pieces, and CFI needs to be
58 //    emitted per cluster. This also bloats the object file and binary sizes.
59 //
60 // Basic Block Labels
61 // ==================
62 //
63 // With -fbasic-block-sections=labels, we encode the offsets of BB addresses of
64 // every function into the .llvm_bb_addr_map section. Along with the function
65 // symbols, this allows for mapping of virtual addresses in PMU profiles back to
66 // the corresponding basic blocks. This logic is implemented in AsmPrinter. This
67 // pass only assigns the BBSectionType of every function to ``labels``.
68 //
69 //===----------------------------------------------------------------------===//
70 
71 #include "llvm/ADT/SmallVector.h"
72 #include "llvm/ADT/StringRef.h"
73 #include "llvm/CodeGen/BasicBlockSectionUtils.h"
74 #include "llvm/CodeGen/BasicBlockSectionsProfileReader.h"
75 #include "llvm/CodeGen/MachineFunction.h"
76 #include "llvm/CodeGen/MachineFunctionPass.h"
77 #include "llvm/CodeGen/Passes.h"
78 #include "llvm/CodeGen/TargetInstrInfo.h"
79 #include "llvm/InitializePasses.h"
80 #include "llvm/Target/TargetMachine.h"
81 #include <optional>
82 
83 using namespace llvm;
84 
85 // Placing the cold clusters in a separate section mitigates against poor
86 // profiles and allows optimizations such as hugepage mapping to be applied at a
87 // section granularity. Defaults to ".text.split." which is recognized by lld
88 // via the `-z keep-text-section-prefix` flag.
89 cl::opt<std::string> llvm::BBSectionsColdTextPrefix(
90     "bbsections-cold-text-prefix",
91     cl::desc("The text prefix to use for cold basic block clusters"),
92     cl::init(".text.split."), cl::Hidden);
93 
94 static cl::opt<bool> BBSectionsDetectSourceDrift(
95     "bbsections-detect-source-drift",
96     cl::desc("This checks if there is a fdo instr. profile hash "
97              "mismatch for this function"),
98     cl::init(true), cl::Hidden);
99 
100 namespace {
101 
102 class BasicBlockSections : public MachineFunctionPass {
103 public:
104   static char ID;
105 
106   BasicBlockSectionsProfileReader *BBSectionsProfileReader = nullptr;
107 
108   BasicBlockSections() : MachineFunctionPass(ID) {
109     initializeBasicBlockSectionsPass(*PassRegistry::getPassRegistry());
110   }
111 
112   StringRef getPassName() const override {
113     return "Basic Block Sections Analysis";
114   }
115 
116   void getAnalysisUsage(AnalysisUsage &AU) const override;
117 
118   /// Identify basic blocks that need separate sections and prepare to emit them
119   /// accordingly.
120   bool runOnMachineFunction(MachineFunction &MF) override;
121 };
122 
123 } // end anonymous namespace
124 
125 char BasicBlockSections::ID = 0;
126 INITIALIZE_PASS_BEGIN(
127     BasicBlockSections, "bbsections-prepare",
128     "Prepares for basic block sections, by splitting functions "
129     "into clusters of basic blocks.",
130     false, false)
131 INITIALIZE_PASS_DEPENDENCY(BasicBlockSectionsProfileReader)
132 INITIALIZE_PASS_END(BasicBlockSections, "bbsections-prepare",
133                     "Prepares for basic block sections, by splitting functions "
134                     "into clusters of basic blocks.",
135                     false, false)
136 
137 // Returns whether the given basic block has an unconditional branch.
138 bool hasUnconditionalBranch(const MachineBasicBlock &MBB) {
139   if (MBB.terminators().empty())
140     return false;
141   const MachineInstr &Terminator = *(--MBB.terminators().end());
142   return Terminator.isUnconditionalBranch();
143 }
144 
145 // This function updates and optimizes the branching instructions of every basic
146 // block in a given function to account for changes in the layout.
147 static void
148 updateBranches(MachineFunction &MF,
149                const SmallVector<MachineBasicBlock *> &PreLayoutFallThroughs) {
150   const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo();
151   SmallVector<MachineOperand, 4> Cond;
152   for (auto &MBB : MF) {
153     auto NextMBBI = std::next(MBB.getIterator());
154     auto *FTMBB = PreLayoutFallThroughs[MBB.getNumber()];
155     // If this block had a fallthrough before we need an explicit unconditional
156     // branch to that block if either one of these two conditions hold and the
157     // block doesn't currently have an unconditional branch.
158     //     1- the block ends a section, which means its next block may be
159     //        reorderd by the linker, or
160     //     2- the fallthrough block is not adjacent to the block in the new
161     //        order.
162     if (FTMBB && (MBB.isEndSection() || &*NextMBBI != FTMBB) &&
163         !hasUnconditionalBranch(MBB))
164       TII->insertUnconditionalBranch(MBB, FTMBB, MBB.findBranchDebugLoc());
165 
166     // We do not optimize branches for machine basic blocks ending sections, as
167     // their adjacent block might be reordered by the linker.
168     if (MBB.isEndSection())
169       continue;
170 
171     // It might be possible to optimize branches by flipping the branch
172     // condition.
173     Cond.clear();
174     MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For analyzeBranch.
175     if (TII->analyzeBranch(MBB, TBB, FBB, Cond))
176       continue;
177     MBB.updateTerminator(FTMBB);
178   }
179 }
180 
181 // This function provides the BBCluster information associated with a function.
182 // Returns true if a valid association exists and false otherwise.
183 bool getBBClusterInfoForFunction(
184     const MachineFunction &MF,
185     BasicBlockSectionsProfileReader *BBSectionsProfileReader,
186     DenseMap<unsigned, BBClusterInfo> &V) {
187 
188   // Find the assoicated cluster information.
189   std::pair<bool, SmallVector<BBClusterInfo, 4>> P =
190       BBSectionsProfileReader->getBBClusterInfoForFunction(MF.getName());
191   if (!P.first)
192     return false;
193 
194   if (P.second.empty()) {
195     // This indicates that sections are desired for all basic blocks of this
196     // function. We clear the BBClusterInfo vector to denote this.
197     V.clear();
198     return true;
199   }
200 
201   for (const BBClusterInfo &BBCI : P.second)
202     V[BBCI.BBID] = BBCI;
203   return true;
204 }
205 
206 // This function sorts basic blocks according to the cluster's information.
207 // All explicitly specified clusters of basic blocks will be ordered
208 // accordingly. All non-specified BBs go into a separate "Cold" section.
209 // Additionally, if exception handling landing pads end up in more than one
210 // clusters, they are moved into a single "Exception" section. Eventually,
211 // clusters are ordered in increasing order of their IDs, with the "Exception"
212 // and "Cold" succeeding all other clusters.
213 // FuncBBClusterInfo represent the cluster information for basic blocks. It
214 // maps from BBID of basic blocks to their cluster information. If this is
215 // empty, it means unique sections for all basic blocks in the function.
216 static void
217 assignSections(MachineFunction &MF,
218                const DenseMap<unsigned, BBClusterInfo> &FuncBBClusterInfo) {
219   assert(MF.hasBBSections() && "BB Sections is not set for function.");
220   // This variable stores the section ID of the cluster containing eh_pads (if
221   // all eh_pads are one cluster). If more than one cluster contain eh_pads, we
222   // set it equal to ExceptionSectionID.
223   std::optional<MBBSectionID> EHPadsSectionID;
224 
225   for (auto &MBB : MF) {
226     // With the 'all' option, every basic block is placed in a unique section.
227     // With the 'list' option, every basic block is placed in a section
228     // associated with its cluster, unless we want individual unique sections
229     // for every basic block in this function (if FuncBBClusterInfo is empty).
230     if (MF.getTarget().getBBSectionsType() == llvm::BasicBlockSection::All ||
231         FuncBBClusterInfo.empty()) {
232       // If unique sections are desired for all basic blocks of the function, we
233       // set every basic block's section ID equal to its original position in
234       // the layout (which is equal to its number). This ensures that basic
235       // blocks are ordered canonically.
236       MBB.setSectionID(MBB.getNumber());
237     } else {
238       auto I = FuncBBClusterInfo.find(*MBB.getBBID());
239       if (I != FuncBBClusterInfo.end()) {
240         MBB.setSectionID(I->second.ClusterID);
241       } else {
242         // BB goes into the special cold section if it is not specified in the
243         // cluster info map.
244         MBB.setSectionID(MBBSectionID::ColdSectionID);
245       }
246     }
247 
248     if (MBB.isEHPad() && EHPadsSectionID != MBB.getSectionID() &&
249         EHPadsSectionID != MBBSectionID::ExceptionSectionID) {
250       // If we already have one cluster containing eh_pads, this must be updated
251       // to ExceptionSectionID. Otherwise, we set it equal to the current
252       // section ID.
253       EHPadsSectionID = EHPadsSectionID ? MBBSectionID::ExceptionSectionID
254                                         : MBB.getSectionID();
255     }
256   }
257 
258   // If EHPads are in more than one section, this places all of them in the
259   // special exception section.
260   if (EHPadsSectionID == MBBSectionID::ExceptionSectionID)
261     for (auto &MBB : MF)
262       if (MBB.isEHPad())
263         MBB.setSectionID(*EHPadsSectionID);
264 }
265 
266 void llvm::sortBasicBlocksAndUpdateBranches(
267     MachineFunction &MF, MachineBasicBlockComparator MBBCmp) {
268   [[maybe_unused]] const MachineBasicBlock *EntryBlock = &MF.front();
269   SmallVector<MachineBasicBlock *> PreLayoutFallThroughs(MF.getNumBlockIDs());
270   for (auto &MBB : MF)
271     PreLayoutFallThroughs[MBB.getNumber()] = MBB.getFallThrough();
272 
273   MF.sort(MBBCmp);
274   assert(&MF.front() == EntryBlock &&
275          "Entry block should not be displaced by basic block sections");
276 
277   // Set IsBeginSection and IsEndSection according to the assigned section IDs.
278   MF.assignBeginEndSections();
279 
280   // After reordering basic blocks, we must update basic block branches to
281   // insert explicit fallthrough branches when required and optimize branches
282   // when possible.
283   updateBranches(MF, PreLayoutFallThroughs);
284 }
285 
286 // If the exception section begins with a landing pad, that landing pad will
287 // assume a zero offset (relative to @LPStart) in the LSDA. However, a value of
288 // zero implies "no landing pad." This function inserts a NOP just before the EH
289 // pad label to ensure a nonzero offset.
290 void llvm::avoidZeroOffsetLandingPad(MachineFunction &MF) {
291   for (auto &MBB : MF) {
292     if (MBB.isBeginSection() && MBB.isEHPad()) {
293       MachineBasicBlock::iterator MI = MBB.begin();
294       while (!MI->isEHLabel())
295         ++MI;
296       MF.getSubtarget().getInstrInfo()->insertNoop(MBB, MI);
297     }
298   }
299 }
300 
301 // This checks if the source of this function has drifted since this binary was
302 // profiled previously.  For now, we are piggy backing on what PGO does to
303 // detect this with instrumented profiles.  PGO emits an hash of the IR and
304 // checks if the hash has changed.  Advanced basic block layout is usually done
305 // on top of PGO optimized binaries and hence this check works well in practice.
306 static bool hasInstrProfHashMismatch(MachineFunction &MF) {
307   if (!BBSectionsDetectSourceDrift)
308     return false;
309 
310   const char MetadataName[] = "instr_prof_hash_mismatch";
311   auto *Existing = MF.getFunction().getMetadata(LLVMContext::MD_annotation);
312   if (Existing) {
313     MDTuple *Tuple = cast<MDTuple>(Existing);
314     for (const auto &N : Tuple->operands())
315       if (N.equalsStr(MetadataName))
316         return true;
317   }
318 
319   return false;
320 }
321 
322 bool BasicBlockSections::runOnMachineFunction(MachineFunction &MF) {
323   auto BBSectionsType = MF.getTarget().getBBSectionsType();
324   assert(BBSectionsType != BasicBlockSection::None &&
325          "BB Sections not enabled!");
326 
327   // Check for source drift.  If the source has changed since the profiles
328   // were obtained, optimizing basic blocks might be sub-optimal.
329   // This only applies to BasicBlockSection::List as it creates
330   // clusters of basic blocks using basic block ids. Source drift can
331   // invalidate these groupings leading to sub-optimal code generation with
332   // regards to performance.
333   if (BBSectionsType == BasicBlockSection::List &&
334       hasInstrProfHashMismatch(MF))
335     return true;
336   // Renumber blocks before sorting them. This is useful for accessing the
337   // original layout positions and finding the original fallthroughs.
338   MF.RenumberBlocks();
339 
340   if (BBSectionsType == BasicBlockSection::Labels) {
341     MF.setBBSectionsType(BBSectionsType);
342     return true;
343   }
344 
345   BBSectionsProfileReader = &getAnalysis<BasicBlockSectionsProfileReader>();
346 
347   // Map from BBID of blocks to their cluster information.
348   DenseMap<unsigned, BBClusterInfo> FuncBBClusterInfo;
349   if (BBSectionsType == BasicBlockSection::List &&
350       !getBBClusterInfoForFunction(MF, BBSectionsProfileReader,
351                                    FuncBBClusterInfo))
352     return true;
353   MF.setBBSectionsType(BBSectionsType);
354   assignSections(MF, FuncBBClusterInfo);
355 
356   // We make sure that the cluster including the entry basic block precedes all
357   // other clusters.
358   auto EntryBBSectionID = MF.front().getSectionID();
359 
360   // Helper function for ordering BB sections as follows:
361   //   * Entry section (section including the entry block).
362   //   * Regular sections (in increasing order of their Number).
363   //     ...
364   //   * Exception section
365   //   * Cold section
366   auto MBBSectionOrder = [EntryBBSectionID](const MBBSectionID &LHS,
367                                             const MBBSectionID &RHS) {
368     // We make sure that the section containing the entry block precedes all the
369     // other sections.
370     if (LHS == EntryBBSectionID || RHS == EntryBBSectionID)
371       return LHS == EntryBBSectionID;
372     return LHS.Type == RHS.Type ? LHS.Number < RHS.Number : LHS.Type < RHS.Type;
373   };
374 
375   // We sort all basic blocks to make sure the basic blocks of every cluster are
376   // contiguous and ordered accordingly. Furthermore, clusters are ordered in
377   // increasing order of their section IDs, with the exception and the
378   // cold section placed at the end of the function.
379   auto Comparator = [&](const MachineBasicBlock &X,
380                         const MachineBasicBlock &Y) {
381     auto XSectionID = X.getSectionID();
382     auto YSectionID = Y.getSectionID();
383     if (XSectionID != YSectionID)
384       return MBBSectionOrder(XSectionID, YSectionID);
385     // If the two basic block are in the same section, the order is decided by
386     // their position within the section.
387     if (XSectionID.Type == MBBSectionID::SectionType::Default)
388       return FuncBBClusterInfo.lookup(*X.getBBID()).PositionInCluster <
389              FuncBBClusterInfo.lookup(*Y.getBBID()).PositionInCluster;
390     return X.getNumber() < Y.getNumber();
391   };
392 
393   sortBasicBlocksAndUpdateBranches(MF, Comparator);
394   avoidZeroOffsetLandingPad(MF);
395   return true;
396 }
397 
398 void BasicBlockSections::getAnalysisUsage(AnalysisUsage &AU) const {
399   AU.setPreservesAll();
400   AU.addRequired<BasicBlockSectionsProfileReader>();
401   MachineFunctionPass::getAnalysisUsage(AU);
402 }
403 
404 MachineFunctionPass *llvm::createBasicBlockSectionsPass() {
405   return new BasicBlockSections();
406 }
407