1 //===-- BasicBlockSections.cpp ---=========--------------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // BasicBlockSections implementation. 10 // 11 // The purpose of this pass is to assign sections to basic blocks when 12 // -fbasic-block-sections= option is used. Further, with profile information 13 // only the subset of basic blocks with profiles are placed in separate sections 14 // and the rest are grouped in a cold section. The exception handling blocks are 15 // treated specially to ensure they are all in one seciton. 16 // 17 // Basic Block Sections 18 // ==================== 19 // 20 // With option, -fbasic-block-sections=list, every function may be split into 21 // clusters of basic blocks. Every cluster will be emitted into a separate 22 // section with its basic blocks sequenced in the given order. To get the 23 // optimized performance, the clusters must form an optimal BB layout for the 24 // function. We insert a symbol at the beginning of every cluster's section to 25 // allow the linker to reorder the sections in any arbitrary sequence. A global 26 // order of these sections would encapsulate the function layout. 27 // For example, consider the following clusters for a function foo (consisting 28 // of 6 basic blocks 0, 1, ..., 5). 29 // 30 // 0 2 31 // 1 3 5 32 // 33 // * Basic blocks 0 and 2 are placed in one section with symbol `foo` 34 // referencing the beginning of this section. 35 // * Basic blocks 1, 3, 5 are placed in a separate section. A new symbol 36 // `foo.__part.1` will reference the beginning of this section. 37 // * Basic block 4 (note that it is not referenced in the list) is placed in 38 // one section, and a new symbol `foo.cold` will point to it. 39 // 40 // There are a couple of challenges to be addressed: 41 // 42 // 1. The last basic block of every cluster should not have any implicit 43 // fallthrough to its next basic block, as it can be reordered by the linker. 44 // The compiler should make these fallthroughs explicit by adding 45 // unconditional jumps.. 46 // 47 // 2. All inter-cluster branch targets would now need to be resolved by the 48 // linker as they cannot be calculated during compile time. This is done 49 // using static relocations. Further, the compiler tries to use short branch 50 // instructions on some ISAs for small branch offsets. This is not possible 51 // for inter-cluster branches as the offset is not determined at compile 52 // time, and therefore, long branch instructions have to be used for those. 53 // 54 // 3. Debug Information (DebugInfo) and Call Frame Information (CFI) emission 55 // needs special handling with basic block sections. DebugInfo needs to be 56 // emitted with more relocations as basic block sections can break a 57 // function into potentially several disjoint pieces, and CFI needs to be 58 // emitted per cluster. This also bloats the object file and binary sizes. 59 // 60 // Basic Block Labels 61 // ================== 62 // 63 // With -fbasic-block-sections=labels, we emit the offsets of BB addresses of 64 // every function into the .llvm_bb_addr_map section. Along with the function 65 // symbols, this allows for mapping of virtual addresses in PMU profiles back to 66 // the corresponding basic blocks. This logic is implemented in AsmPrinter. This 67 // pass only assigns the BBSectionType of every function to ``labels``. 68 // 69 //===----------------------------------------------------------------------===// 70 71 #include "llvm/ADT/Optional.h" 72 #include "llvm/ADT/SmallVector.h" 73 #include "llvm/ADT/StringRef.h" 74 #include "llvm/CodeGen/BasicBlockSectionsProfileReader.h" 75 #include "llvm/CodeGen/BasicBlockSectionUtils.h" 76 #include "llvm/CodeGen/MachineFunction.h" 77 #include "llvm/CodeGen/MachineFunctionPass.h" 78 #include "llvm/CodeGen/Passes.h" 79 #include "llvm/CodeGen/TargetInstrInfo.h" 80 #include "llvm/InitializePasses.h" 81 #include "llvm/Target/TargetMachine.h" 82 83 using namespace llvm; 84 85 // Placing the cold clusters in a separate section mitigates against poor 86 // profiles and allows optimizations such as hugepage mapping to be applied at a 87 // section granularity. Defaults to ".text.split." which is recognized by lld 88 // via the `-z keep-text-section-prefix` flag. 89 cl::opt<std::string> llvm::BBSectionsColdTextPrefix( 90 "bbsections-cold-text-prefix", 91 cl::desc("The text prefix to use for cold basic block clusters"), 92 cl::init(".text.split."), cl::Hidden); 93 94 cl::opt<bool> BBSectionsDetectSourceDrift( 95 "bbsections-detect-source-drift", 96 cl::desc("This checks if there is a fdo instr. profile hash " 97 "mismatch for this function"), 98 cl::init(true), cl::Hidden); 99 100 namespace { 101 102 class BasicBlockSections : public MachineFunctionPass { 103 public: 104 static char ID; 105 106 BasicBlockSectionsProfileReader *BBSectionsProfileReader = nullptr; 107 108 BasicBlockSections() : MachineFunctionPass(ID) { 109 initializeBasicBlockSectionsPass(*PassRegistry::getPassRegistry()); 110 } 111 112 StringRef getPassName() const override { 113 return "Basic Block Sections Analysis"; 114 } 115 116 void getAnalysisUsage(AnalysisUsage &AU) const override; 117 118 /// Identify basic blocks that need separate sections and prepare to emit them 119 /// accordingly. 120 bool runOnMachineFunction(MachineFunction &MF) override; 121 }; 122 123 } // end anonymous namespace 124 125 char BasicBlockSections::ID = 0; 126 INITIALIZE_PASS(BasicBlockSections, "bbsections-prepare", 127 "Prepares for basic block sections, by splitting functions " 128 "into clusters of basic blocks.", 129 false, false) 130 131 // This function updates and optimizes the branching instructions of every basic 132 // block in a given function to account for changes in the layout. 133 static void updateBranches( 134 MachineFunction &MF, 135 const SmallVector<MachineBasicBlock *, 4> &PreLayoutFallThroughs) { 136 const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo(); 137 SmallVector<MachineOperand, 4> Cond; 138 for (auto &MBB : MF) { 139 auto NextMBBI = std::next(MBB.getIterator()); 140 auto *FTMBB = PreLayoutFallThroughs[MBB.getNumber()]; 141 // If this block had a fallthrough before we need an explicit unconditional 142 // branch to that block if either 143 // 1- the block ends a section, which means its next block may be 144 // reorderd by the linker, or 145 // 2- the fallthrough block is not adjacent to the block in the new 146 // order. 147 if (FTMBB && (MBB.isEndSection() || &*NextMBBI != FTMBB)) 148 TII->insertUnconditionalBranch(MBB, FTMBB, MBB.findBranchDebugLoc()); 149 150 // We do not optimize branches for machine basic blocks ending sections, as 151 // their adjacent block might be reordered by the linker. 152 if (MBB.isEndSection()) 153 continue; 154 155 // It might be possible to optimize branches by flipping the branch 156 // condition. 157 Cond.clear(); 158 MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For analyzeBranch. 159 if (TII->analyzeBranch(MBB, TBB, FBB, Cond)) 160 continue; 161 MBB.updateTerminator(FTMBB); 162 } 163 } 164 165 // This function provides the BBCluster information associated with a function. 166 // Returns true if a valid association exists and false otherwise. 167 bool getBBClusterInfoForFunction( 168 const MachineFunction &MF, 169 BasicBlockSectionsProfileReader *BBSectionsProfileReader, 170 std::vector<Optional<BBClusterInfo>> &V) { 171 172 // Find the assoicated cluster information. 173 std::pair<bool, SmallVector<BBClusterInfo, 4>> P = 174 BBSectionsProfileReader->getBBClusterInfoForFunction(MF.getName()); 175 if (!P.first) 176 return false; 177 178 if (P.second.empty()) { 179 // This indicates that sections are desired for all basic blocks of this 180 // function. We clear the BBClusterInfo vector to denote this. 181 V.clear(); 182 return true; 183 } 184 185 V.resize(MF.getNumBlockIDs()); 186 for (auto bbClusterInfo : P.second) { 187 // Bail out if the cluster information contains invalid MBB numbers. 188 if (bbClusterInfo.MBBNumber >= MF.getNumBlockIDs()) 189 return false; 190 V[bbClusterInfo.MBBNumber] = bbClusterInfo; 191 } 192 return true; 193 } 194 195 // This function sorts basic blocks according to the cluster's information. 196 // All explicitly specified clusters of basic blocks will be ordered 197 // accordingly. All non-specified BBs go into a separate "Cold" section. 198 // Additionally, if exception handling landing pads end up in more than one 199 // clusters, they are moved into a single "Exception" section. Eventually, 200 // clusters are ordered in increasing order of their IDs, with the "Exception" 201 // and "Cold" succeeding all other clusters. 202 // FuncBBClusterInfo represent the cluster information for basic blocks. If this 203 // is empty, it means unique sections for all basic blocks in the function. 204 static void 205 assignSections(MachineFunction &MF, 206 const std::vector<Optional<BBClusterInfo>> &FuncBBClusterInfo) { 207 assert(MF.hasBBSections() && "BB Sections is not set for function."); 208 // This variable stores the section ID of the cluster containing eh_pads (if 209 // all eh_pads are one cluster). If more than one cluster contain eh_pads, we 210 // set it equal to ExceptionSectionID. 211 Optional<MBBSectionID> EHPadsSectionID; 212 213 for (auto &MBB : MF) { 214 // With the 'all' option, every basic block is placed in a unique section. 215 // With the 'list' option, every basic block is placed in a section 216 // associated with its cluster, unless we want individual unique sections 217 // for every basic block in this function (if FuncBBClusterInfo is empty). 218 if (MF.getTarget().getBBSectionsType() == llvm::BasicBlockSection::All || 219 FuncBBClusterInfo.empty()) { 220 // If unique sections are desired for all basic blocks of the function, we 221 // set every basic block's section ID equal to its number (basic block 222 // id). This further ensures that basic blocks are ordered canonically. 223 MBB.setSectionID({static_cast<unsigned int>(MBB.getNumber())}); 224 } else if (FuncBBClusterInfo[MBB.getNumber()]) 225 MBB.setSectionID(FuncBBClusterInfo[MBB.getNumber()]->ClusterID); 226 else { 227 // BB goes into the special cold section if it is not specified in the 228 // cluster info map. 229 MBB.setSectionID(MBBSectionID::ColdSectionID); 230 } 231 232 if (MBB.isEHPad() && EHPadsSectionID != MBB.getSectionID() && 233 EHPadsSectionID != MBBSectionID::ExceptionSectionID) { 234 // If we already have one cluster containing eh_pads, this must be updated 235 // to ExceptionSectionID. Otherwise, we set it equal to the current 236 // section ID. 237 EHPadsSectionID = EHPadsSectionID.hasValue() 238 ? MBBSectionID::ExceptionSectionID 239 : MBB.getSectionID(); 240 } 241 } 242 243 // If EHPads are in more than one section, this places all of them in the 244 // special exception section. 245 if (EHPadsSectionID == MBBSectionID::ExceptionSectionID) 246 for (auto &MBB : MF) 247 if (MBB.isEHPad()) 248 MBB.setSectionID(*EHPadsSectionID); 249 } 250 251 void llvm::sortBasicBlocksAndUpdateBranches( 252 MachineFunction &MF, MachineBasicBlockComparator MBBCmp) { 253 SmallVector<MachineBasicBlock *, 4> PreLayoutFallThroughs( 254 MF.getNumBlockIDs()); 255 for (auto &MBB : MF) 256 PreLayoutFallThroughs[MBB.getNumber()] = MBB.getFallThrough(); 257 258 MF.sort(MBBCmp); 259 260 // Set IsBeginSection and IsEndSection according to the assigned section IDs. 261 MF.assignBeginEndSections(); 262 263 // After reordering basic blocks, we must update basic block branches to 264 // insert explicit fallthrough branches when required and optimize branches 265 // when possible. 266 updateBranches(MF, PreLayoutFallThroughs); 267 } 268 269 // If the exception section begins with a landing pad, that landing pad will 270 // assume a zero offset (relative to @LPStart) in the LSDA. However, a value of 271 // zero implies "no landing pad." This function inserts a NOP just before the EH 272 // pad label to ensure a nonzero offset. Returns true if padding is not needed. 273 static bool avoidZeroOffsetLandingPad(MachineFunction &MF) { 274 for (auto &MBB : MF) { 275 if (MBB.isBeginSection() && MBB.isEHPad()) { 276 MachineBasicBlock::iterator MI = MBB.begin(); 277 while (!MI->isEHLabel()) 278 ++MI; 279 MCInst Nop = MF.getSubtarget().getInstrInfo()->getNop(); 280 BuildMI(MBB, MI, DebugLoc(), 281 MF.getSubtarget().getInstrInfo()->get(Nop.getOpcode())); 282 return false; 283 } 284 } 285 return true; 286 } 287 288 // This checks if the source of this function has drifted since this binary was 289 // profiled previously. For now, we are piggy backing on what PGO does to 290 // detect this with instrumented profiles. PGO emits an hash of the IR and 291 // checks if the hash has changed. Advanced basic block layout is usually done 292 // on top of PGO optimized binaries and hence this check works well in practice. 293 static bool hasInstrProfHashMismatch(MachineFunction &MF) { 294 if (!BBSectionsDetectSourceDrift) 295 return false; 296 297 const char MetadataName[] = "instr_prof_hash_mismatch"; 298 auto *Existing = MF.getFunction().getMetadata(LLVMContext::MD_annotation); 299 if (Existing) { 300 MDTuple *Tuple = cast<MDTuple>(Existing); 301 for (auto &N : Tuple->operands()) 302 if (cast<MDString>(N.get())->getString() == MetadataName) 303 return true; 304 } 305 306 return false; 307 } 308 309 bool BasicBlockSections::runOnMachineFunction(MachineFunction &MF) { 310 auto BBSectionsType = MF.getTarget().getBBSectionsType(); 311 assert(BBSectionsType != BasicBlockSection::None && 312 "BB Sections not enabled!"); 313 314 // Check for source drift. If the source has changed since the profiles 315 // were obtained, optimizing basic blocks might be sub-optimal. 316 // This only applies to BasicBlockSection::List as it creates 317 // clusters of basic blocks using basic block ids. Source drift can 318 // invalidate these groupings leading to sub-optimal code generation with 319 // regards to performance. 320 if (BBSectionsType == BasicBlockSection::List && 321 hasInstrProfHashMismatch(MF)) 322 return true; 323 324 // Renumber blocks before sorting them for basic block sections. This is 325 // useful during sorting, basic blocks in the same section will retain the 326 // default order. This renumbering should also be done for basic block 327 // labels to match the profiles with the correct blocks. 328 MF.RenumberBlocks(); 329 330 if (BBSectionsType == BasicBlockSection::Labels) { 331 MF.setBBSectionsType(BBSectionsType); 332 return true; 333 } 334 335 BBSectionsProfileReader = &getAnalysis<BasicBlockSectionsProfileReader>(); 336 337 std::vector<Optional<BBClusterInfo>> FuncBBClusterInfo; 338 if (BBSectionsType == BasicBlockSection::List && 339 !getBBClusterInfoForFunction(MF, BBSectionsProfileReader, 340 FuncBBClusterInfo)) 341 return true; 342 MF.setBBSectionsType(BBSectionsType); 343 assignSections(MF, FuncBBClusterInfo); 344 345 // We make sure that the cluster including the entry basic block precedes all 346 // other clusters. 347 auto EntryBBSectionID = MF.front().getSectionID(); 348 349 // Helper function for ordering BB sections as follows: 350 // * Entry section (section including the entry block). 351 // * Regular sections (in increasing order of their Number). 352 // ... 353 // * Exception section 354 // * Cold section 355 auto MBBSectionOrder = [EntryBBSectionID](const MBBSectionID &LHS, 356 const MBBSectionID &RHS) { 357 // We make sure that the section containing the entry block precedes all the 358 // other sections. 359 if (LHS == EntryBBSectionID || RHS == EntryBBSectionID) 360 return LHS == EntryBBSectionID; 361 return LHS.Type == RHS.Type ? LHS.Number < RHS.Number : LHS.Type < RHS.Type; 362 }; 363 364 // We sort all basic blocks to make sure the basic blocks of every cluster are 365 // contiguous and ordered accordingly. Furthermore, clusters are ordered in 366 // increasing order of their section IDs, with the exception and the 367 // cold section placed at the end of the function. 368 auto Comparator = [&](const MachineBasicBlock &X, 369 const MachineBasicBlock &Y) { 370 auto XSectionID = X.getSectionID(); 371 auto YSectionID = Y.getSectionID(); 372 if (XSectionID != YSectionID) 373 return MBBSectionOrder(XSectionID, YSectionID); 374 // If the two basic block are in the same section, the order is decided by 375 // their position within the section. 376 if (XSectionID.Type == MBBSectionID::SectionType::Default) 377 return FuncBBClusterInfo[X.getNumber()]->PositionInCluster < 378 FuncBBClusterInfo[Y.getNumber()]->PositionInCluster; 379 return X.getNumber() < Y.getNumber(); 380 }; 381 382 sortBasicBlocksAndUpdateBranches(MF, Comparator); 383 avoidZeroOffsetLandingPad(MF); 384 return true; 385 } 386 387 void BasicBlockSections::getAnalysisUsage(AnalysisUsage &AU) const { 388 AU.setPreservesAll(); 389 AU.addRequired<BasicBlockSectionsProfileReader>(); 390 MachineFunctionPass::getAnalysisUsage(AU); 391 } 392 393 MachineFunctionPass *llvm::createBasicBlockSectionsPass() { 394 return new BasicBlockSections(); 395 } 396