xref: /llvm-project/llvm/lib/CodeGen/BasicBlockSections.cpp (revision 6015a045d768feab3bae9ad9c0c81e118df8b04a)
1 //===-- BasicBlockSections.cpp ---=========--------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // BasicBlockSections implementation.
10 //
11 // The purpose of this pass is to assign sections to basic blocks when
12 // -fbasic-block-sections= option is used. Further, with profile information
13 // only the subset of basic blocks with profiles are placed in separate sections
14 // and the rest are grouped in a cold section. The exception handling blocks are
15 // treated specially to ensure they are all in one seciton.
16 //
17 // Basic Block Sections
18 // ====================
19 //
20 // With option, -fbasic-block-sections=list, every function may be split into
21 // clusters of basic blocks. Every cluster will be emitted into a separate
22 // section with its basic blocks sequenced in the given order. To get the
23 // optimized performance, the clusters must form an optimal BB layout for the
24 // function. We insert a symbol at the beginning of every cluster's section to
25 // allow the linker to reorder the sections in any arbitrary sequence. A global
26 // order of these sections would encapsulate the function layout.
27 // For example, consider the following clusters for a function foo (consisting
28 // of 6 basic blocks 0, 1, ..., 5).
29 //
30 // 0 2
31 // 1 3 5
32 //
33 // * Basic blocks 0 and 2 are placed in one section with symbol `foo`
34 //   referencing the beginning of this section.
35 // * Basic blocks 1, 3, 5 are placed in a separate section. A new symbol
36 //   `foo.__part.1` will reference the beginning of this section.
37 // * Basic block 4 (note that it is not referenced in the list) is placed in
38 //   one section, and a new symbol `foo.cold` will point to it.
39 //
40 // There are a couple of challenges to be addressed:
41 //
42 // 1. The last basic block of every cluster should not have any implicit
43 //    fallthrough to its next basic block, as it can be reordered by the linker.
44 //    The compiler should make these fallthroughs explicit by adding
45 //    unconditional jumps..
46 //
47 // 2. All inter-cluster branch targets would now need to be resolved by the
48 //    linker as they cannot be calculated during compile time. This is done
49 //    using static relocations. Further, the compiler tries to use short branch
50 //    instructions on some ISAs for small branch offsets. This is not possible
51 //    for inter-cluster branches as the offset is not determined at compile
52 //    time, and therefore, long branch instructions have to be used for those.
53 //
54 // 3. Debug Information (DebugInfo) and Call Frame Information (CFI) emission
55 //    needs special handling with basic block sections. DebugInfo needs to be
56 //    emitted with more relocations as basic block sections can break a
57 //    function into potentially several disjoint pieces, and CFI needs to be
58 //    emitted per cluster. This also bloats the object file and binary sizes.
59 //
60 // Basic Block Labels
61 // ==================
62 //
63 // With -fbasic-block-sections=labels, we encode the offsets of BB addresses of
64 // every function into the .llvm_bb_addr_map section. Along with the function
65 // symbols, this allows for mapping of virtual addresses in PMU profiles back to
66 // the corresponding basic blocks. This logic is implemented in AsmPrinter. This
67 // pass only assigns the BBSectionType of every function to ``labels``.
68 //
69 //===----------------------------------------------------------------------===//
70 
71 #include "llvm/ADT/Optional.h"
72 #include "llvm/ADT/SmallVector.h"
73 #include "llvm/ADT/StringRef.h"
74 #include "llvm/CodeGen/BasicBlockSectionUtils.h"
75 #include "llvm/CodeGen/BasicBlockSectionsProfileReader.h"
76 #include "llvm/CodeGen/MachineFunction.h"
77 #include "llvm/CodeGen/MachineFunctionPass.h"
78 #include "llvm/CodeGen/Passes.h"
79 #include "llvm/CodeGen/TargetInstrInfo.h"
80 #include "llvm/InitializePasses.h"
81 #include "llvm/Target/TargetMachine.h"
82 #include <optional>
83 
84 using namespace llvm;
85 
86 // Placing the cold clusters in a separate section mitigates against poor
87 // profiles and allows optimizations such as hugepage mapping to be applied at a
88 // section granularity. Defaults to ".text.split." which is recognized by lld
89 // via the `-z keep-text-section-prefix` flag.
90 cl::opt<std::string> llvm::BBSectionsColdTextPrefix(
91     "bbsections-cold-text-prefix",
92     cl::desc("The text prefix to use for cold basic block clusters"),
93     cl::init(".text.split."), cl::Hidden);
94 
95 cl::opt<bool> BBSectionsDetectSourceDrift(
96     "bbsections-detect-source-drift",
97     cl::desc("This checks if there is a fdo instr. profile hash "
98              "mismatch for this function"),
99     cl::init(true), cl::Hidden);
100 
101 namespace {
102 
103 class BasicBlockSections : public MachineFunctionPass {
104 public:
105   static char ID;
106 
107   BasicBlockSectionsProfileReader *BBSectionsProfileReader = nullptr;
108 
109   BasicBlockSections() : MachineFunctionPass(ID) {
110     initializeBasicBlockSectionsPass(*PassRegistry::getPassRegistry());
111   }
112 
113   StringRef getPassName() const override {
114     return "Basic Block Sections Analysis";
115   }
116 
117   void getAnalysisUsage(AnalysisUsage &AU) const override;
118 
119   /// Identify basic blocks that need separate sections and prepare to emit them
120   /// accordingly.
121   bool runOnMachineFunction(MachineFunction &MF) override;
122 };
123 
124 } // end anonymous namespace
125 
126 char BasicBlockSections::ID = 0;
127 INITIALIZE_PASS(BasicBlockSections, "bbsections-prepare",
128                 "Prepares for basic block sections, by splitting functions "
129                 "into clusters of basic blocks.",
130                 false, false)
131 
132 // This function updates and optimizes the branching instructions of every basic
133 // block in a given function to account for changes in the layout.
134 static void
135 updateBranches(MachineFunction &MF,
136                const SmallVector<MachineBasicBlock *> &PreLayoutFallThroughs) {
137   const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo();
138   SmallVector<MachineOperand, 4> Cond;
139   for (auto &MBB : MF) {
140     auto NextMBBI = std::next(MBB.getIterator());
141     auto *FTMBB = PreLayoutFallThroughs[MBB.getNumber()];
142     // If this block had a fallthrough before we need an explicit unconditional
143     // branch to that block if either
144     //     1- the block ends a section, which means its next block may be
145     //        reorderd by the linker, or
146     //     2- the fallthrough block is not adjacent to the block in the new
147     //        order.
148     if (FTMBB && (MBB.isEndSection() || &*NextMBBI != FTMBB))
149       TII->insertUnconditionalBranch(MBB, FTMBB, MBB.findBranchDebugLoc());
150 
151     // We do not optimize branches for machine basic blocks ending sections, as
152     // their adjacent block might be reordered by the linker.
153     if (MBB.isEndSection())
154       continue;
155 
156     // It might be possible to optimize branches by flipping the branch
157     // condition.
158     Cond.clear();
159     MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For analyzeBranch.
160     if (TII->analyzeBranch(MBB, TBB, FBB, Cond))
161       continue;
162     MBB.updateTerminator(FTMBB);
163   }
164 }
165 
166 // This function provides the BBCluster information associated with a function.
167 // Returns true if a valid association exists and false otherwise.
168 bool getBBClusterInfoForFunction(
169     const MachineFunction &MF,
170     BasicBlockSectionsProfileReader *BBSectionsProfileReader,
171     DenseMap<unsigned, BBClusterInfo> &V) {
172 
173   // Find the assoicated cluster information.
174   std::pair<bool, SmallVector<BBClusterInfo, 4>> P =
175       BBSectionsProfileReader->getBBClusterInfoForFunction(MF.getName());
176   if (!P.first)
177     return false;
178 
179   if (P.second.empty()) {
180     // This indicates that sections are desired for all basic blocks of this
181     // function. We clear the BBClusterInfo vector to denote this.
182     V.clear();
183     return true;
184   }
185 
186   for (const BBClusterInfo &BBCI : P.second)
187     V[BBCI.BBID] = BBCI;
188   return true;
189 }
190 
191 // This function sorts basic blocks according to the cluster's information.
192 // All explicitly specified clusters of basic blocks will be ordered
193 // accordingly. All non-specified BBs go into a separate "Cold" section.
194 // Additionally, if exception handling landing pads end up in more than one
195 // clusters, they are moved into a single "Exception" section. Eventually,
196 // clusters are ordered in increasing order of their IDs, with the "Exception"
197 // and "Cold" succeeding all other clusters.
198 // FuncBBClusterInfo represent the cluster information for basic blocks. It
199 // maps from BBID of basic blocks to their cluster information. If this is
200 // empty, it means unique sections for all basic blocks in the function.
201 static void
202 assignSections(MachineFunction &MF,
203                const DenseMap<unsigned, BBClusterInfo> &FuncBBClusterInfo) {
204   assert(MF.hasBBSections() && "BB Sections is not set for function.");
205   // This variable stores the section ID of the cluster containing eh_pads (if
206   // all eh_pads are one cluster). If more than one cluster contain eh_pads, we
207   // set it equal to ExceptionSectionID.
208   std::optional<MBBSectionID> EHPadsSectionID;
209 
210   for (auto &MBB : MF) {
211     // With the 'all' option, every basic block is placed in a unique section.
212     // With the 'list' option, every basic block is placed in a section
213     // associated with its cluster, unless we want individual unique sections
214     // for every basic block in this function (if FuncBBClusterInfo is empty).
215     if (MF.getTarget().getBBSectionsType() == llvm::BasicBlockSection::All ||
216         FuncBBClusterInfo.empty()) {
217       // If unique sections are desired for all basic blocks of the function, we
218       // set every basic block's section ID equal to its original position in
219       // the layout (which is equal to its number). This ensures that basic
220       // blocks are ordered canonically.
221       MBB.setSectionID(MBB.getNumber());
222     } else {
223       // TODO: Replace `getBBIDOrNumber` with `getBBID` once version 1 is
224       // deprecated.
225       auto I = FuncBBClusterInfo.find(MBB.getBBIDOrNumber());
226       if (I != FuncBBClusterInfo.end()) {
227         MBB.setSectionID(I->second.ClusterID);
228       } else {
229         // BB goes into the special cold section if it is not specified in the
230         // cluster info map.
231         MBB.setSectionID(MBBSectionID::ColdSectionID);
232       }
233     }
234 
235     if (MBB.isEHPad() && EHPadsSectionID != MBB.getSectionID() &&
236         EHPadsSectionID != MBBSectionID::ExceptionSectionID) {
237       // If we already have one cluster containing eh_pads, this must be updated
238       // to ExceptionSectionID. Otherwise, we set it equal to the current
239       // section ID.
240       EHPadsSectionID = EHPadsSectionID ? MBBSectionID::ExceptionSectionID
241                                         : MBB.getSectionID();
242     }
243   }
244 
245   // If EHPads are in more than one section, this places all of them in the
246   // special exception section.
247   if (EHPadsSectionID == MBBSectionID::ExceptionSectionID)
248     for (auto &MBB : MF)
249       if (MBB.isEHPad())
250         MBB.setSectionID(*EHPadsSectionID);
251 }
252 
253 void llvm::sortBasicBlocksAndUpdateBranches(
254     MachineFunction &MF, MachineBasicBlockComparator MBBCmp) {
255   [[maybe_unused]] const MachineBasicBlock *EntryBlock = &MF.front();
256   SmallVector<MachineBasicBlock *> PreLayoutFallThroughs(MF.getNumBlockIDs());
257   for (auto &MBB : MF)
258     PreLayoutFallThroughs[MBB.getNumber()] = MBB.getFallThrough();
259 
260   MF.sort(MBBCmp);
261   assert(&MF.front() == EntryBlock &&
262          "Entry block should not be displaced by basic block sections");
263 
264   // Set IsBeginSection and IsEndSection according to the assigned section IDs.
265   MF.assignBeginEndSections();
266 
267   // After reordering basic blocks, we must update basic block branches to
268   // insert explicit fallthrough branches when required and optimize branches
269   // when possible.
270   updateBranches(MF, PreLayoutFallThroughs);
271 }
272 
273 // If the exception section begins with a landing pad, that landing pad will
274 // assume a zero offset (relative to @LPStart) in the LSDA. However, a value of
275 // zero implies "no landing pad." This function inserts a NOP just before the EH
276 // pad label to ensure a nonzero offset.
277 void llvm::avoidZeroOffsetLandingPad(MachineFunction &MF) {
278   for (auto &MBB : MF) {
279     if (MBB.isBeginSection() && MBB.isEHPad()) {
280       MachineBasicBlock::iterator MI = MBB.begin();
281       while (!MI->isEHLabel())
282         ++MI;
283       MCInst Nop = MF.getSubtarget().getInstrInfo()->getNop();
284       BuildMI(MBB, MI, DebugLoc(),
285               MF.getSubtarget().getInstrInfo()->get(Nop.getOpcode()));
286     }
287   }
288 }
289 
290 // This checks if the source of this function has drifted since this binary was
291 // profiled previously.  For now, we are piggy backing on what PGO does to
292 // detect this with instrumented profiles.  PGO emits an hash of the IR and
293 // checks if the hash has changed.  Advanced basic block layout is usually done
294 // on top of PGO optimized binaries and hence this check works well in practice.
295 static bool hasInstrProfHashMismatch(MachineFunction &MF) {
296   if (!BBSectionsDetectSourceDrift)
297     return false;
298 
299   const char MetadataName[] = "instr_prof_hash_mismatch";
300   auto *Existing = MF.getFunction().getMetadata(LLVMContext::MD_annotation);
301   if (Existing) {
302     MDTuple *Tuple = cast<MDTuple>(Existing);
303     for (const auto &N : Tuple->operands())
304       if (cast<MDString>(N.get())->getString() == MetadataName)
305         return true;
306   }
307 
308   return false;
309 }
310 
311 bool BasicBlockSections::runOnMachineFunction(MachineFunction &MF) {
312   auto BBSectionsType = MF.getTarget().getBBSectionsType();
313   assert(BBSectionsType != BasicBlockSection::None &&
314          "BB Sections not enabled!");
315 
316   // Check for source drift.  If the source has changed since the profiles
317   // were obtained, optimizing basic blocks might be sub-optimal.
318   // This only applies to BasicBlockSection::List as it creates
319   // clusters of basic blocks using basic block ids. Source drift can
320   // invalidate these groupings leading to sub-optimal code generation with
321   // regards to performance.
322   if (BBSectionsType == BasicBlockSection::List &&
323       hasInstrProfHashMismatch(MF))
324     return true;
325   // Renumber blocks before sorting them. This is useful during sorting,
326   // basic blocks in the same section will retain the default order.
327   // This renumbering should also be done for basic block labels to match the
328   // profiles with the correct blocks.
329   // For LLVM_BB_ADDR_MAP versions 2 and higher, this renumbering serves
330   // the different purpose of accessing the original layout positions and
331   // finding the original fallthroughs.
332   // TODO: Change the above comment accordingly when version 1 is deprecated.
333   MF.RenumberBlocks();
334 
335   if (BBSectionsType == BasicBlockSection::Labels) {
336     MF.setBBSectionsType(BBSectionsType);
337     return true;
338   }
339 
340   BBSectionsProfileReader = &getAnalysis<BasicBlockSectionsProfileReader>();
341 
342   // Map from BBID of blocks to their cluster information.
343   DenseMap<unsigned, BBClusterInfo> FuncBBClusterInfo;
344   if (BBSectionsType == BasicBlockSection::List &&
345       !getBBClusterInfoForFunction(MF, BBSectionsProfileReader,
346                                    FuncBBClusterInfo))
347     return true;
348   MF.setBBSectionsType(BBSectionsType);
349   assignSections(MF, FuncBBClusterInfo);
350 
351   // We make sure that the cluster including the entry basic block precedes all
352   // other clusters.
353   auto EntryBBSectionID = MF.front().getSectionID();
354 
355   // Helper function for ordering BB sections as follows:
356   //   * Entry section (section including the entry block).
357   //   * Regular sections (in increasing order of their Number).
358   //     ...
359   //   * Exception section
360   //   * Cold section
361   auto MBBSectionOrder = [EntryBBSectionID](const MBBSectionID &LHS,
362                                             const MBBSectionID &RHS) {
363     // We make sure that the section containing the entry block precedes all the
364     // other sections.
365     if (LHS == EntryBBSectionID || RHS == EntryBBSectionID)
366       return LHS == EntryBBSectionID;
367     return LHS.Type == RHS.Type ? LHS.Number < RHS.Number : LHS.Type < RHS.Type;
368   };
369 
370   // We sort all basic blocks to make sure the basic blocks of every cluster are
371   // contiguous and ordered accordingly. Furthermore, clusters are ordered in
372   // increasing order of their section IDs, with the exception and the
373   // cold section placed at the end of the function.
374   auto Comparator = [&](const MachineBasicBlock &X,
375                         const MachineBasicBlock &Y) {
376     auto XSectionID = X.getSectionID();
377     auto YSectionID = Y.getSectionID();
378     if (XSectionID != YSectionID)
379       return MBBSectionOrder(XSectionID, YSectionID);
380     // If the two basic block are in the same section, the order is decided by
381     // their position within the section.
382     if (XSectionID.Type == MBBSectionID::SectionType::Default)
383       return FuncBBClusterInfo.lookup(X.getBBIDOrNumber()).PositionInCluster <
384              FuncBBClusterInfo.lookup(Y.getBBIDOrNumber()).PositionInCluster;
385     return X.getNumber() < Y.getNumber();
386   };
387 
388   sortBasicBlocksAndUpdateBranches(MF, Comparator);
389   avoidZeroOffsetLandingPad(MF);
390   return true;
391 }
392 
393 void BasicBlockSections::getAnalysisUsage(AnalysisUsage &AU) const {
394   AU.setPreservesAll();
395   AU.addRequired<BasicBlockSectionsProfileReader>();
396   MachineFunctionPass::getAnalysisUsage(AU);
397 }
398 
399 MachineFunctionPass *llvm::createBasicBlockSectionsPass() {
400   return new BasicBlockSections();
401 }
402