xref: /llvm-project/llvm/lib/CodeGen/BasicBlockSections.cpp (revision 07ce3b8abd5ff1467d08cf53a4d1066da79ecc7d)
1 //===-- BasicBlockSections.cpp ---=========--------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // BasicBlockSections implementation.
10 //
11 // The purpose of this pass is to assign sections to basic blocks when
12 // -fbasic-block-sections= option is used. Further, with profile information
13 // only the subset of basic blocks with profiles are placed in separate sections
14 // and the rest are grouped in a cold section. The exception handling blocks are
15 // treated specially to ensure they are all in one seciton.
16 //
17 // Basic Block Sections
18 // ====================
19 //
20 // With option, -fbasic-block-sections=list, every function may be split into
21 // clusters of basic blocks. Every cluster will be emitted into a separate
22 // section with its basic blocks sequenced in the given order. To get the
23 // optimized performance, the clusters must form an optimal BB layout for the
24 // function. We insert a symbol at the beginning of every cluster's section to
25 // allow the linker to reorder the sections in any arbitrary sequence. A global
26 // order of these sections would encapsulate the function layout.
27 // For example, consider the following clusters for a function foo (consisting
28 // of 6 basic blocks 0, 1, ..., 5).
29 //
30 // 0 2
31 // 1 3 5
32 //
33 // * Basic blocks 0 and 2 are placed in one section with symbol `foo`
34 //   referencing the beginning of this section.
35 // * Basic blocks 1, 3, 5 are placed in a separate section. A new symbol
36 //   `foo.__part.1` will reference the beginning of this section.
37 // * Basic block 4 (note that it is not referenced in the list) is placed in
38 //   one section, and a new symbol `foo.cold` will point to it.
39 //
40 // There are a couple of challenges to be addressed:
41 //
42 // 1. The last basic block of every cluster should not have any implicit
43 //    fallthrough to its next basic block, as it can be reordered by the linker.
44 //    The compiler should make these fallthroughs explicit by adding
45 //    unconditional jumps..
46 //
47 // 2. All inter-cluster branch targets would now need to be resolved by the
48 //    linker as they cannot be calculated during compile time. This is done
49 //    using static relocations. Further, the compiler tries to use short branch
50 //    instructions on some ISAs for small branch offsets. This is not possible
51 //    for inter-cluster branches as the offset is not determined at compile
52 //    time, and therefore, long branch instructions have to be used for those.
53 //
54 // 3. Debug Information (DebugInfo) and Call Frame Information (CFI) emission
55 //    needs special handling with basic block sections. DebugInfo needs to be
56 //    emitted with more relocations as basic block sections can break a
57 //    function into potentially several disjoint pieces, and CFI needs to be
58 //    emitted per cluster. This also bloats the object file and binary sizes.
59 //
60 // Basic Block Labels
61 // ==================
62 //
63 // With -fbasic-block-sections=labels, we encode the offsets of BB addresses of
64 // every function into the .llvm_bb_addr_map section. Along with the function
65 // symbols, this allows for mapping of virtual addresses in PMU profiles back to
66 // the corresponding basic blocks. This logic is implemented in AsmPrinter. This
67 // pass only assigns the BBSectionType of every function to ``labels``.
68 //
69 //===----------------------------------------------------------------------===//
70 
71 #include "llvm/ADT/Optional.h"
72 #include "llvm/ADT/SmallVector.h"
73 #include "llvm/ADT/StringRef.h"
74 #include "llvm/CodeGen/BasicBlockSectionsProfileReader.h"
75 #include "llvm/CodeGen/BasicBlockSectionUtils.h"
76 #include "llvm/CodeGen/MachineFunction.h"
77 #include "llvm/CodeGen/MachineFunctionPass.h"
78 #include "llvm/CodeGen/Passes.h"
79 #include "llvm/CodeGen/TargetInstrInfo.h"
80 #include "llvm/InitializePasses.h"
81 #include "llvm/Target/TargetMachine.h"
82 #include <optional>
83 
84 using namespace llvm;
85 
86 // Placing the cold clusters in a separate section mitigates against poor
87 // profiles and allows optimizations such as hugepage mapping to be applied at a
88 // section granularity. Defaults to ".text.split." which is recognized by lld
89 // via the `-z keep-text-section-prefix` flag.
90 cl::opt<std::string> llvm::BBSectionsColdTextPrefix(
91     "bbsections-cold-text-prefix",
92     cl::desc("The text prefix to use for cold basic block clusters"),
93     cl::init(".text.split."), cl::Hidden);
94 
95 cl::opt<bool> BBSectionsDetectSourceDrift(
96     "bbsections-detect-source-drift",
97     cl::desc("This checks if there is a fdo instr. profile hash "
98              "mismatch for this function"),
99     cl::init(true), cl::Hidden);
100 
101 namespace {
102 
103 class BasicBlockSections : public MachineFunctionPass {
104 public:
105   static char ID;
106 
107   BasicBlockSectionsProfileReader *BBSectionsProfileReader = nullptr;
108 
109   BasicBlockSections() : MachineFunctionPass(ID) {
110     initializeBasicBlockSectionsPass(*PassRegistry::getPassRegistry());
111   }
112 
113   StringRef getPassName() const override {
114     return "Basic Block Sections Analysis";
115   }
116 
117   void getAnalysisUsage(AnalysisUsage &AU) const override;
118 
119   /// Identify basic blocks that need separate sections and prepare to emit them
120   /// accordingly.
121   bool runOnMachineFunction(MachineFunction &MF) override;
122 };
123 
124 } // end anonymous namespace
125 
126 char BasicBlockSections::ID = 0;
127 INITIALIZE_PASS(BasicBlockSections, "bbsections-prepare",
128                 "Prepares for basic block sections, by splitting functions "
129                 "into clusters of basic blocks.",
130                 false, false)
131 
132 // This function updates and optimizes the branching instructions of every basic
133 // block in a given function to account for changes in the layout.
134 static void updateBranches(
135     MachineFunction &MF,
136     const SmallVector<MachineBasicBlock *, 4> &PreLayoutFallThroughs) {
137   const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo();
138   SmallVector<MachineOperand, 4> Cond;
139   for (auto &MBB : MF) {
140     auto NextMBBI = std::next(MBB.getIterator());
141     auto *FTMBB = PreLayoutFallThroughs[MBB.getNumber()];
142     // If this block had a fallthrough before we need an explicit unconditional
143     // branch to that block if either
144     //     1- the block ends a section, which means its next block may be
145     //        reorderd by the linker, or
146     //     2- the fallthrough block is not adjacent to the block in the new
147     //        order.
148     if (FTMBB && (MBB.isEndSection() || &*NextMBBI != FTMBB))
149       TII->insertUnconditionalBranch(MBB, FTMBB, MBB.findBranchDebugLoc());
150 
151     // We do not optimize branches for machine basic blocks ending sections, as
152     // their adjacent block might be reordered by the linker.
153     if (MBB.isEndSection())
154       continue;
155 
156     // It might be possible to optimize branches by flipping the branch
157     // condition.
158     Cond.clear();
159     MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For analyzeBranch.
160     if (TII->analyzeBranch(MBB, TBB, FBB, Cond))
161       continue;
162     MBB.updateTerminator(FTMBB);
163   }
164 }
165 
166 // This function provides the BBCluster information associated with a function.
167 // Returns true if a valid association exists and false otherwise.
168 bool getBBClusterInfoForFunction(
169     const MachineFunction &MF,
170     BasicBlockSectionsProfileReader *BBSectionsProfileReader,
171     std::vector<Optional<BBClusterInfo>> &V) {
172 
173   // Find the assoicated cluster information.
174   std::pair<bool, SmallVector<BBClusterInfo, 4>> P =
175       BBSectionsProfileReader->getBBClusterInfoForFunction(MF.getName());
176   if (!P.first)
177     return false;
178 
179   if (P.second.empty()) {
180     // This indicates that sections are desired for all basic blocks of this
181     // function. We clear the BBClusterInfo vector to denote this.
182     V.clear();
183     return true;
184   }
185 
186   V.resize(MF.getNumBlockIDs());
187   for (auto bbClusterInfo : P.second) {
188     // Bail out if the cluster information contains invalid MBB numbers.
189     if (bbClusterInfo.MBBNumber >= MF.getNumBlockIDs())
190       return false;
191     V[bbClusterInfo.MBBNumber] = bbClusterInfo;
192   }
193   return true;
194 }
195 
196 // This function sorts basic blocks according to the cluster's information.
197 // All explicitly specified clusters of basic blocks will be ordered
198 // accordingly. All non-specified BBs go into a separate "Cold" section.
199 // Additionally, if exception handling landing pads end up in more than one
200 // clusters, they are moved into a single "Exception" section. Eventually,
201 // clusters are ordered in increasing order of their IDs, with the "Exception"
202 // and "Cold" succeeding all other clusters.
203 // FuncBBClusterInfo represent the cluster information for basic blocks. If this
204 // is empty, it means unique sections for all basic blocks in the function.
205 static void
206 assignSections(MachineFunction &MF,
207                const std::vector<Optional<BBClusterInfo>> &FuncBBClusterInfo) {
208   assert(MF.hasBBSections() && "BB Sections is not set for function.");
209   // This variable stores the section ID of the cluster containing eh_pads (if
210   // all eh_pads are one cluster). If more than one cluster contain eh_pads, we
211   // set it equal to ExceptionSectionID.
212   std::optional<MBBSectionID> EHPadsSectionID;
213 
214   for (auto &MBB : MF) {
215     // With the 'all' option, every basic block is placed in a unique section.
216     // With the 'list' option, every basic block is placed in a section
217     // associated with its cluster, unless we want individual unique sections
218     // for every basic block in this function (if FuncBBClusterInfo is empty).
219     if (MF.getTarget().getBBSectionsType() == llvm::BasicBlockSection::All ||
220         FuncBBClusterInfo.empty()) {
221       // If unique sections are desired for all basic blocks of the function, we
222       // set every basic block's section ID equal to its number (basic block
223       // id). This further ensures that basic blocks are ordered canonically.
224       MBB.setSectionID({static_cast<unsigned int>(MBB.getNumber())});
225     } else if (FuncBBClusterInfo[MBB.getNumber()])
226       MBB.setSectionID(FuncBBClusterInfo[MBB.getNumber()]->ClusterID);
227     else {
228       // BB goes into the special cold section if it is not specified in the
229       // cluster info map.
230       MBB.setSectionID(MBBSectionID::ColdSectionID);
231     }
232 
233     if (MBB.isEHPad() && EHPadsSectionID != MBB.getSectionID() &&
234         EHPadsSectionID != MBBSectionID::ExceptionSectionID) {
235       // If we already have one cluster containing eh_pads, this must be updated
236       // to ExceptionSectionID. Otherwise, we set it equal to the current
237       // section ID.
238       EHPadsSectionID = EHPadsSectionID ? MBBSectionID::ExceptionSectionID
239                                         : MBB.getSectionID();
240     }
241   }
242 
243   // If EHPads are in more than one section, this places all of them in the
244   // special exception section.
245   if (EHPadsSectionID == MBBSectionID::ExceptionSectionID)
246     for (auto &MBB : MF)
247       if (MBB.isEHPad())
248         MBB.setSectionID(*EHPadsSectionID);
249 }
250 
251 void llvm::sortBasicBlocksAndUpdateBranches(
252     MachineFunction &MF, MachineBasicBlockComparator MBBCmp) {
253   SmallVector<MachineBasicBlock *, 4> PreLayoutFallThroughs(
254       MF.getNumBlockIDs());
255   for (auto &MBB : MF)
256     PreLayoutFallThroughs[MBB.getNumber()] = MBB.getFallThrough();
257 
258   MF.sort(MBBCmp);
259 
260   // Set IsBeginSection and IsEndSection according to the assigned section IDs.
261   MF.assignBeginEndSections();
262 
263   // After reordering basic blocks, we must update basic block branches to
264   // insert explicit fallthrough branches when required and optimize branches
265   // when possible.
266   updateBranches(MF, PreLayoutFallThroughs);
267 }
268 
269 // If the exception section begins with a landing pad, that landing pad will
270 // assume a zero offset (relative to @LPStart) in the LSDA. However, a value of
271 // zero implies "no landing pad." This function inserts a NOP just before the EH
272 // pad label to ensure a nonzero offset.
273 void llvm::avoidZeroOffsetLandingPad(MachineFunction &MF) {
274   for (auto &MBB : MF) {
275     if (MBB.isBeginSection() && MBB.isEHPad()) {
276       MachineBasicBlock::iterator MI = MBB.begin();
277       while (!MI->isEHLabel())
278         ++MI;
279       MCInst Nop = MF.getSubtarget().getInstrInfo()->getNop();
280       BuildMI(MBB, MI, DebugLoc(),
281               MF.getSubtarget().getInstrInfo()->get(Nop.getOpcode()));
282     }
283   }
284 }
285 
286 // This checks if the source of this function has drifted since this binary was
287 // profiled previously.  For now, we are piggy backing on what PGO does to
288 // detect this with instrumented profiles.  PGO emits an hash of the IR and
289 // checks if the hash has changed.  Advanced basic block layout is usually done
290 // on top of PGO optimized binaries and hence this check works well in practice.
291 static bool hasInstrProfHashMismatch(MachineFunction &MF) {
292   if (!BBSectionsDetectSourceDrift)
293     return false;
294 
295   const char MetadataName[] = "instr_prof_hash_mismatch";
296   auto *Existing = MF.getFunction().getMetadata(LLVMContext::MD_annotation);
297   if (Existing) {
298     MDTuple *Tuple = cast<MDTuple>(Existing);
299     for (const auto &N : Tuple->operands())
300       if (cast<MDString>(N.get())->getString() == MetadataName)
301         return true;
302   }
303 
304   return false;
305 }
306 
307 bool BasicBlockSections::runOnMachineFunction(MachineFunction &MF) {
308   auto BBSectionsType = MF.getTarget().getBBSectionsType();
309   assert(BBSectionsType != BasicBlockSection::None &&
310          "BB Sections not enabled!");
311 
312   // Check for source drift.  If the source has changed since the profiles
313   // were obtained, optimizing basic blocks might be sub-optimal.
314   // This only applies to BasicBlockSection::List as it creates
315   // clusters of basic blocks using basic block ids. Source drift can
316   // invalidate these groupings leading to sub-optimal code generation with
317   // regards to performance.
318   if (BBSectionsType == BasicBlockSection::List &&
319       hasInstrProfHashMismatch(MF))
320     return true;
321 
322   // Renumber blocks before sorting them for basic block sections.  This is
323   // useful during sorting, basic blocks in the same section will retain the
324   // default order.  This renumbering should also be done for basic block
325   // labels to match the profiles with the correct blocks.
326   MF.RenumberBlocks();
327 
328   if (BBSectionsType == BasicBlockSection::Labels) {
329     MF.setBBSectionsType(BBSectionsType);
330     return true;
331   }
332 
333   BBSectionsProfileReader = &getAnalysis<BasicBlockSectionsProfileReader>();
334 
335   std::vector<Optional<BBClusterInfo>> FuncBBClusterInfo;
336   if (BBSectionsType == BasicBlockSection::List &&
337       !getBBClusterInfoForFunction(MF, BBSectionsProfileReader,
338                                    FuncBBClusterInfo))
339     return true;
340   MF.setBBSectionsType(BBSectionsType);
341   assignSections(MF, FuncBBClusterInfo);
342 
343   // We make sure that the cluster including the entry basic block precedes all
344   // other clusters.
345   auto EntryBBSectionID = MF.front().getSectionID();
346 
347   // Helper function for ordering BB sections as follows:
348   //   * Entry section (section including the entry block).
349   //   * Regular sections (in increasing order of their Number).
350   //     ...
351   //   * Exception section
352   //   * Cold section
353   auto MBBSectionOrder = [EntryBBSectionID](const MBBSectionID &LHS,
354                                             const MBBSectionID &RHS) {
355     // We make sure that the section containing the entry block precedes all the
356     // other sections.
357     if (LHS == EntryBBSectionID || RHS == EntryBBSectionID)
358       return LHS == EntryBBSectionID;
359     return LHS.Type == RHS.Type ? LHS.Number < RHS.Number : LHS.Type < RHS.Type;
360   };
361 
362   // We sort all basic blocks to make sure the basic blocks of every cluster are
363   // contiguous and ordered accordingly. Furthermore, clusters are ordered in
364   // increasing order of their section IDs, with the exception and the
365   // cold section placed at the end of the function.
366   auto Comparator = [&](const MachineBasicBlock &X,
367                         const MachineBasicBlock &Y) {
368     auto XSectionID = X.getSectionID();
369     auto YSectionID = Y.getSectionID();
370     if (XSectionID != YSectionID)
371       return MBBSectionOrder(XSectionID, YSectionID);
372     // If the two basic block are in the same section, the order is decided by
373     // their position within the section.
374     if (XSectionID.Type == MBBSectionID::SectionType::Default)
375       return FuncBBClusterInfo[X.getNumber()]->PositionInCluster <
376              FuncBBClusterInfo[Y.getNumber()]->PositionInCluster;
377     return X.getNumber() < Y.getNumber();
378   };
379 
380   sortBasicBlocksAndUpdateBranches(MF, Comparator);
381   avoidZeroOffsetLandingPad(MF);
382   return true;
383 }
384 
385 void BasicBlockSections::getAnalysisUsage(AnalysisUsage &AU) const {
386   AU.setPreservesAll();
387   AU.addRequired<BasicBlockSectionsProfileReader>();
388   MachineFunctionPass::getAnalysisUsage(AU);
389 }
390 
391 MachineFunctionPass *llvm::createBasicBlockSectionsPass() {
392   return new BasicBlockSections();
393 }
394