1 //===-- BasicBlockSections.cpp ---=========--------------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // BasicBlockSections implementation. 10 // 11 // The purpose of this pass is to assign sections to basic blocks when 12 // -fbasic-block-sections= option is used. Further, with profile information 13 // only the subset of basic blocks with profiles are placed in separate sections 14 // and the rest are grouped in a cold section. The exception handling blocks are 15 // treated specially to ensure they are all in one seciton. 16 // 17 // Basic Block Sections 18 // ==================== 19 // 20 // With option, -fbasic-block-sections=list, every function may be split into 21 // clusters of basic blocks. Every cluster will be emitted into a separate 22 // section with its basic blocks sequenced in the given order. To get the 23 // optimized performance, the clusters must form an optimal BB layout for the 24 // function. We insert a symbol at the beginning of every cluster's section to 25 // allow the linker to reorder the sections in any arbitrary sequence. A global 26 // order of these sections would encapsulate the function layout. 27 // For example, consider the following clusters for a function foo (consisting 28 // of 6 basic blocks 0, 1, ..., 5). 29 // 30 // 0 2 31 // 1 3 5 32 // 33 // * Basic blocks 0 and 2 are placed in one section with symbol `foo` 34 // referencing the beginning of this section. 35 // * Basic blocks 1, 3, 5 are placed in a separate section. A new symbol 36 // `foo.__part.1` will reference the beginning of this section. 37 // * Basic block 4 (note that it is not referenced in the list) is placed in 38 // one section, and a new symbol `foo.cold` will point to it. 39 // 40 // There are a couple of challenges to be addressed: 41 // 42 // 1. The last basic block of every cluster should not have any implicit 43 // fallthrough to its next basic block, as it can be reordered by the linker. 44 // The compiler should make these fallthroughs explicit by adding 45 // unconditional jumps.. 46 // 47 // 2. All inter-cluster branch targets would now need to be resolved by the 48 // linker as they cannot be calculated during compile time. This is done 49 // using static relocations. Further, the compiler tries to use short branch 50 // instructions on some ISAs for small branch offsets. This is not possible 51 // for inter-cluster branches as the offset is not determined at compile 52 // time, and therefore, long branch instructions have to be used for those. 53 // 54 // 3. Debug Information (DebugInfo) and Call Frame Information (CFI) emission 55 // needs special handling with basic block sections. DebugInfo needs to be 56 // emitted with more relocations as basic block sections can break a 57 // function into potentially several disjoint pieces, and CFI needs to be 58 // emitted per cluster. This also bloats the object file and binary sizes. 59 // 60 // Basic Block Labels 61 // ================== 62 // 63 // With -fbasic-block-sections=labels, we encode the offsets of BB addresses of 64 // every function into the .llvm_bb_addr_map section. Along with the function 65 // symbols, this allows for mapping of virtual addresses in PMU profiles back to 66 // the corresponding basic blocks. This logic is implemented in AsmPrinter. This 67 // pass only assigns the BBSectionType of every function to ``labels``. 68 // 69 //===----------------------------------------------------------------------===// 70 71 #include "llvm/ADT/Optional.h" 72 #include "llvm/ADT/SmallVector.h" 73 #include "llvm/ADT/StringRef.h" 74 #include "llvm/CodeGen/BasicBlockSectionsProfileReader.h" 75 #include "llvm/CodeGen/BasicBlockSectionUtils.h" 76 #include "llvm/CodeGen/MachineFunction.h" 77 #include "llvm/CodeGen/MachineFunctionPass.h" 78 #include "llvm/CodeGen/Passes.h" 79 #include "llvm/CodeGen/TargetInstrInfo.h" 80 #include "llvm/InitializePasses.h" 81 #include "llvm/Target/TargetMachine.h" 82 #include <optional> 83 84 using namespace llvm; 85 86 // Placing the cold clusters in a separate section mitigates against poor 87 // profiles and allows optimizations such as hugepage mapping to be applied at a 88 // section granularity. Defaults to ".text.split." which is recognized by lld 89 // via the `-z keep-text-section-prefix` flag. 90 cl::opt<std::string> llvm::BBSectionsColdTextPrefix( 91 "bbsections-cold-text-prefix", 92 cl::desc("The text prefix to use for cold basic block clusters"), 93 cl::init(".text.split."), cl::Hidden); 94 95 cl::opt<bool> BBSectionsDetectSourceDrift( 96 "bbsections-detect-source-drift", 97 cl::desc("This checks if there is a fdo instr. profile hash " 98 "mismatch for this function"), 99 cl::init(true), cl::Hidden); 100 101 namespace { 102 103 class BasicBlockSections : public MachineFunctionPass { 104 public: 105 static char ID; 106 107 BasicBlockSectionsProfileReader *BBSectionsProfileReader = nullptr; 108 109 BasicBlockSections() : MachineFunctionPass(ID) { 110 initializeBasicBlockSectionsPass(*PassRegistry::getPassRegistry()); 111 } 112 113 StringRef getPassName() const override { 114 return "Basic Block Sections Analysis"; 115 } 116 117 void getAnalysisUsage(AnalysisUsage &AU) const override; 118 119 /// Identify basic blocks that need separate sections and prepare to emit them 120 /// accordingly. 121 bool runOnMachineFunction(MachineFunction &MF) override; 122 }; 123 124 } // end anonymous namespace 125 126 char BasicBlockSections::ID = 0; 127 INITIALIZE_PASS(BasicBlockSections, "bbsections-prepare", 128 "Prepares for basic block sections, by splitting functions " 129 "into clusters of basic blocks.", 130 false, false) 131 132 // This function updates and optimizes the branching instructions of every basic 133 // block in a given function to account for changes in the layout. 134 static void updateBranches( 135 MachineFunction &MF, 136 const SmallVector<MachineBasicBlock *, 4> &PreLayoutFallThroughs) { 137 const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo(); 138 SmallVector<MachineOperand, 4> Cond; 139 for (auto &MBB : MF) { 140 auto NextMBBI = std::next(MBB.getIterator()); 141 auto *FTMBB = PreLayoutFallThroughs[MBB.getNumber()]; 142 // If this block had a fallthrough before we need an explicit unconditional 143 // branch to that block if either 144 // 1- the block ends a section, which means its next block may be 145 // reorderd by the linker, or 146 // 2- the fallthrough block is not adjacent to the block in the new 147 // order. 148 if (FTMBB && (MBB.isEndSection() || &*NextMBBI != FTMBB)) 149 TII->insertUnconditionalBranch(MBB, FTMBB, MBB.findBranchDebugLoc()); 150 151 // We do not optimize branches for machine basic blocks ending sections, as 152 // their adjacent block might be reordered by the linker. 153 if (MBB.isEndSection()) 154 continue; 155 156 // It might be possible to optimize branches by flipping the branch 157 // condition. 158 Cond.clear(); 159 MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For analyzeBranch. 160 if (TII->analyzeBranch(MBB, TBB, FBB, Cond)) 161 continue; 162 MBB.updateTerminator(FTMBB); 163 } 164 } 165 166 // This function provides the BBCluster information associated with a function. 167 // Returns true if a valid association exists and false otherwise. 168 bool getBBClusterInfoForFunction( 169 const MachineFunction &MF, 170 BasicBlockSectionsProfileReader *BBSectionsProfileReader, 171 std::vector<Optional<BBClusterInfo>> &V) { 172 173 // Find the assoicated cluster information. 174 std::pair<bool, SmallVector<BBClusterInfo, 4>> P = 175 BBSectionsProfileReader->getBBClusterInfoForFunction(MF.getName()); 176 if (!P.first) 177 return false; 178 179 if (P.second.empty()) { 180 // This indicates that sections are desired for all basic blocks of this 181 // function. We clear the BBClusterInfo vector to denote this. 182 V.clear(); 183 return true; 184 } 185 186 V.resize(MF.getNumBlockIDs()); 187 for (auto bbClusterInfo : P.second) { 188 // Bail out if the cluster information contains invalid MBB numbers. 189 if (bbClusterInfo.MBBNumber >= MF.getNumBlockIDs()) 190 return false; 191 V[bbClusterInfo.MBBNumber] = bbClusterInfo; 192 } 193 return true; 194 } 195 196 // This function sorts basic blocks according to the cluster's information. 197 // All explicitly specified clusters of basic blocks will be ordered 198 // accordingly. All non-specified BBs go into a separate "Cold" section. 199 // Additionally, if exception handling landing pads end up in more than one 200 // clusters, they are moved into a single "Exception" section. Eventually, 201 // clusters are ordered in increasing order of their IDs, with the "Exception" 202 // and "Cold" succeeding all other clusters. 203 // FuncBBClusterInfo represent the cluster information for basic blocks. If this 204 // is empty, it means unique sections for all basic blocks in the function. 205 static void 206 assignSections(MachineFunction &MF, 207 const std::vector<Optional<BBClusterInfo>> &FuncBBClusterInfo) { 208 assert(MF.hasBBSections() && "BB Sections is not set for function."); 209 // This variable stores the section ID of the cluster containing eh_pads (if 210 // all eh_pads are one cluster). If more than one cluster contain eh_pads, we 211 // set it equal to ExceptionSectionID. 212 std::optional<MBBSectionID> EHPadsSectionID; 213 214 for (auto &MBB : MF) { 215 // With the 'all' option, every basic block is placed in a unique section. 216 // With the 'list' option, every basic block is placed in a section 217 // associated with its cluster, unless we want individual unique sections 218 // for every basic block in this function (if FuncBBClusterInfo is empty). 219 if (MF.getTarget().getBBSectionsType() == llvm::BasicBlockSection::All || 220 FuncBBClusterInfo.empty()) { 221 // If unique sections are desired for all basic blocks of the function, we 222 // set every basic block's section ID equal to its number (basic block 223 // id). This further ensures that basic blocks are ordered canonically. 224 MBB.setSectionID({static_cast<unsigned int>(MBB.getNumber())}); 225 } else if (FuncBBClusterInfo[MBB.getNumber()]) 226 MBB.setSectionID(FuncBBClusterInfo[MBB.getNumber()]->ClusterID); 227 else { 228 // BB goes into the special cold section if it is not specified in the 229 // cluster info map. 230 MBB.setSectionID(MBBSectionID::ColdSectionID); 231 } 232 233 if (MBB.isEHPad() && EHPadsSectionID != MBB.getSectionID() && 234 EHPadsSectionID != MBBSectionID::ExceptionSectionID) { 235 // If we already have one cluster containing eh_pads, this must be updated 236 // to ExceptionSectionID. Otherwise, we set it equal to the current 237 // section ID. 238 EHPadsSectionID = EHPadsSectionID ? MBBSectionID::ExceptionSectionID 239 : MBB.getSectionID(); 240 } 241 } 242 243 // If EHPads are in more than one section, this places all of them in the 244 // special exception section. 245 if (EHPadsSectionID == MBBSectionID::ExceptionSectionID) 246 for (auto &MBB : MF) 247 if (MBB.isEHPad()) 248 MBB.setSectionID(*EHPadsSectionID); 249 } 250 251 void llvm::sortBasicBlocksAndUpdateBranches( 252 MachineFunction &MF, MachineBasicBlockComparator MBBCmp) { 253 SmallVector<MachineBasicBlock *, 4> PreLayoutFallThroughs( 254 MF.getNumBlockIDs()); 255 for (auto &MBB : MF) 256 PreLayoutFallThroughs[MBB.getNumber()] = MBB.getFallThrough(); 257 258 MF.sort(MBBCmp); 259 260 // Set IsBeginSection and IsEndSection according to the assigned section IDs. 261 MF.assignBeginEndSections(); 262 263 // After reordering basic blocks, we must update basic block branches to 264 // insert explicit fallthrough branches when required and optimize branches 265 // when possible. 266 updateBranches(MF, PreLayoutFallThroughs); 267 } 268 269 // If the exception section begins with a landing pad, that landing pad will 270 // assume a zero offset (relative to @LPStart) in the LSDA. However, a value of 271 // zero implies "no landing pad." This function inserts a NOP just before the EH 272 // pad label to ensure a nonzero offset. 273 void llvm::avoidZeroOffsetLandingPad(MachineFunction &MF) { 274 for (auto &MBB : MF) { 275 if (MBB.isBeginSection() && MBB.isEHPad()) { 276 MachineBasicBlock::iterator MI = MBB.begin(); 277 while (!MI->isEHLabel()) 278 ++MI; 279 MCInst Nop = MF.getSubtarget().getInstrInfo()->getNop(); 280 BuildMI(MBB, MI, DebugLoc(), 281 MF.getSubtarget().getInstrInfo()->get(Nop.getOpcode())); 282 } 283 } 284 } 285 286 // This checks if the source of this function has drifted since this binary was 287 // profiled previously. For now, we are piggy backing on what PGO does to 288 // detect this with instrumented profiles. PGO emits an hash of the IR and 289 // checks if the hash has changed. Advanced basic block layout is usually done 290 // on top of PGO optimized binaries and hence this check works well in practice. 291 static bool hasInstrProfHashMismatch(MachineFunction &MF) { 292 if (!BBSectionsDetectSourceDrift) 293 return false; 294 295 const char MetadataName[] = "instr_prof_hash_mismatch"; 296 auto *Existing = MF.getFunction().getMetadata(LLVMContext::MD_annotation); 297 if (Existing) { 298 MDTuple *Tuple = cast<MDTuple>(Existing); 299 for (const auto &N : Tuple->operands()) 300 if (cast<MDString>(N.get())->getString() == MetadataName) 301 return true; 302 } 303 304 return false; 305 } 306 307 bool BasicBlockSections::runOnMachineFunction(MachineFunction &MF) { 308 auto BBSectionsType = MF.getTarget().getBBSectionsType(); 309 assert(BBSectionsType != BasicBlockSection::None && 310 "BB Sections not enabled!"); 311 312 // Check for source drift. If the source has changed since the profiles 313 // were obtained, optimizing basic blocks might be sub-optimal. 314 // This only applies to BasicBlockSection::List as it creates 315 // clusters of basic blocks using basic block ids. Source drift can 316 // invalidate these groupings leading to sub-optimal code generation with 317 // regards to performance. 318 if (BBSectionsType == BasicBlockSection::List && 319 hasInstrProfHashMismatch(MF)) 320 return true; 321 322 // Renumber blocks before sorting them for basic block sections. This is 323 // useful during sorting, basic blocks in the same section will retain the 324 // default order. This renumbering should also be done for basic block 325 // labels to match the profiles with the correct blocks. 326 MF.RenumberBlocks(); 327 328 if (BBSectionsType == BasicBlockSection::Labels) { 329 MF.setBBSectionsType(BBSectionsType); 330 return true; 331 } 332 333 BBSectionsProfileReader = &getAnalysis<BasicBlockSectionsProfileReader>(); 334 335 std::vector<Optional<BBClusterInfo>> FuncBBClusterInfo; 336 if (BBSectionsType == BasicBlockSection::List && 337 !getBBClusterInfoForFunction(MF, BBSectionsProfileReader, 338 FuncBBClusterInfo)) 339 return true; 340 MF.setBBSectionsType(BBSectionsType); 341 assignSections(MF, FuncBBClusterInfo); 342 343 // We make sure that the cluster including the entry basic block precedes all 344 // other clusters. 345 auto EntryBBSectionID = MF.front().getSectionID(); 346 347 // Helper function for ordering BB sections as follows: 348 // * Entry section (section including the entry block). 349 // * Regular sections (in increasing order of their Number). 350 // ... 351 // * Exception section 352 // * Cold section 353 auto MBBSectionOrder = [EntryBBSectionID](const MBBSectionID &LHS, 354 const MBBSectionID &RHS) { 355 // We make sure that the section containing the entry block precedes all the 356 // other sections. 357 if (LHS == EntryBBSectionID || RHS == EntryBBSectionID) 358 return LHS == EntryBBSectionID; 359 return LHS.Type == RHS.Type ? LHS.Number < RHS.Number : LHS.Type < RHS.Type; 360 }; 361 362 // We sort all basic blocks to make sure the basic blocks of every cluster are 363 // contiguous and ordered accordingly. Furthermore, clusters are ordered in 364 // increasing order of their section IDs, with the exception and the 365 // cold section placed at the end of the function. 366 auto Comparator = [&](const MachineBasicBlock &X, 367 const MachineBasicBlock &Y) { 368 auto XSectionID = X.getSectionID(); 369 auto YSectionID = Y.getSectionID(); 370 if (XSectionID != YSectionID) 371 return MBBSectionOrder(XSectionID, YSectionID); 372 // If the two basic block are in the same section, the order is decided by 373 // their position within the section. 374 if (XSectionID.Type == MBBSectionID::SectionType::Default) 375 return FuncBBClusterInfo[X.getNumber()]->PositionInCluster < 376 FuncBBClusterInfo[Y.getNumber()]->PositionInCluster; 377 return X.getNumber() < Y.getNumber(); 378 }; 379 380 sortBasicBlocksAndUpdateBranches(MF, Comparator); 381 avoidZeroOffsetLandingPad(MF); 382 return true; 383 } 384 385 void BasicBlockSections::getAnalysisUsage(AnalysisUsage &AU) const { 386 AU.setPreservesAll(); 387 AU.addRequired<BasicBlockSectionsProfileReader>(); 388 MachineFunctionPass::getAnalysisUsage(AU); 389 } 390 391 MachineFunctionPass *llvm::createBasicBlockSectionsPass() { 392 return new BasicBlockSections(); 393 } 394