1 //===-- GDBRemoteClientBase.cpp -------------------------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 9 #include "GDBRemoteClientBase.h" 10 11 #include "llvm/ADT/StringExtras.h" 12 13 #include "lldb/Target/UnixSignals.h" 14 #include "lldb/Utility/Connection.h" 15 #include "lldb/Utility/LLDBAssert.h" 16 17 #include "ProcessGDBRemoteLog.h" 18 19 using namespace lldb; 20 using namespace lldb_private; 21 using namespace lldb_private::process_gdb_remote; 22 using namespace std::chrono; 23 24 // When we've sent a continue packet and are waiting for the target to stop, 25 // we wake up the wait with this interval to make sure the stub hasn't gone 26 // away while we were waiting. 27 static const seconds kWakeupInterval(5); 28 29 ///////////////////////// 30 // GDBRemoteClientBase // 31 ///////////////////////// 32 33 GDBRemoteClientBase::ContinueDelegate::~ContinueDelegate() = default; 34 35 GDBRemoteClientBase::GDBRemoteClientBase(const char *comm_name, 36 const char *listener_name) 37 : GDBRemoteCommunication(comm_name, listener_name), m_async_count(0), 38 m_is_running(false), m_should_stop(false) {} 39 40 StateType GDBRemoteClientBase::SendContinuePacketAndWaitForResponse( 41 ContinueDelegate &delegate, const UnixSignals &signals, 42 llvm::StringRef payload, std::chrono::seconds interrupt_timeout, 43 StringExtractorGDBRemote &response) { 44 Log *log = GetLog(GDBRLog::Process); 45 response.Clear(); 46 47 { 48 std::lock_guard<std::mutex> lock(m_mutex); 49 m_continue_packet = std::string(payload); 50 m_should_stop = false; 51 } 52 ContinueLock cont_lock(*this); 53 if (!cont_lock) 54 return eStateInvalid; 55 OnRunPacketSent(true); 56 // The main ReadPacket loop wakes up at computed_timeout intervals, just to 57 // check that the connection hasn't dropped. When we wake up we also check 58 // whether there is an interrupt request that has reached its endpoint. 59 // If we want a shorter interrupt timeout that kWakeupInterval, we need to 60 // choose the shorter interval for the wake up as well. 61 std::chrono::seconds computed_timeout = 62 std::min(interrupt_timeout, kWakeupInterval); 63 std::chrono::time_point<std::chrono::steady_clock> interrupt_endpoint; 64 bool interrupt_sent = false; 65 for (;;) { 66 PacketResult read_result = ReadPacket(response, computed_timeout, false); 67 // Reset the computed_timeout to the default value in case we are going 68 // round again. 69 computed_timeout = std::min(interrupt_timeout, kWakeupInterval); 70 switch (read_result) { 71 case PacketResult::ErrorReplyTimeout: { 72 std::lock_guard<std::mutex> lock(m_mutex); 73 if (m_async_count == 0) { 74 continue; 75 } 76 if (!interrupt_sent) { 77 const char ctrl_c = '\x03'; 78 ConnectionStatus status = eConnectionStatusSuccess; 79 size_t bytes_written = Write(&ctrl_c, 1, status, nullptr); 80 if (bytes_written == 0) { 81 LLDB_LOG(log, "failed to send interrupt packet"); 82 return eStateInvalid; 83 } 84 interrupt_endpoint = steady_clock::now() + interrupt_timeout; 85 if (log) 86 log->PutCString( 87 "GDBRemoteClientBase::SendContinuePacketAndWaitForResponse sent " 88 "packet: \\x03"); 89 90 interrupt_sent = true; 91 continue; 92 } 93 94 auto cur_time = steady_clock::now(); 95 if (cur_time >= interrupt_endpoint) 96 return eStateInvalid; 97 else { 98 // We woke up and found an interrupt is in flight, but we haven't 99 // exceeded the interrupt wait time. So reset the wait time to the 100 // time left till the interrupt timeout. But don't wait longer 101 // than our wakeup timeout. 102 auto new_wait = interrupt_endpoint - cur_time; 103 computed_timeout = std::min( 104 kWakeupInterval, 105 std::chrono::duration_cast<std::chrono::seconds>(new_wait)); 106 continue; 107 } 108 break; 109 } 110 case PacketResult::Success: 111 break; 112 default: 113 LLDB_LOGF(log, "GDBRemoteClientBase::%s () ReadPacket(...) => false", 114 __FUNCTION__); 115 return eStateInvalid; 116 } 117 if (response.Empty()) 118 return eStateInvalid; 119 120 const char stop_type = response.GetChar(); 121 LLDB_LOGF(log, "GDBRemoteClientBase::%s () got packet: %s", __FUNCTION__, 122 response.GetStringRef().data()); 123 124 switch (stop_type) { 125 case 'W': 126 case 'X': 127 return eStateExited; 128 case 'E': 129 // ERROR 130 return eStateInvalid; 131 default: 132 LLDB_LOGF(log, "GDBRemoteClientBase::%s () unrecognized async packet", 133 __FUNCTION__); 134 return eStateInvalid; 135 case 'O': { 136 std::string inferior_stdout; 137 response.GetHexByteString(inferior_stdout); 138 delegate.HandleAsyncStdout(inferior_stdout); 139 break; 140 } 141 case 'A': 142 delegate.HandleAsyncMisc( 143 llvm::StringRef(response.GetStringRef()).substr(1)); 144 break; 145 case 'J': 146 delegate.HandleAsyncStructuredDataPacket(response.GetStringRef()); 147 break; 148 case 'T': 149 case 'S': 150 // Do this with the continue lock held. 151 const bool should_stop = ShouldStop(signals, response); 152 response.SetFilePos(0); 153 154 // The packet we should resume with. In the future we should check our 155 // thread list and "do the right thing" for new threads that show up 156 // while we stop and run async packets. Setting the packet to 'c' to 157 // continue all threads is the right thing to do 99.99% of the time 158 // because if a thread was single stepping, and we sent an interrupt, we 159 // will notice above that we didn't stop due to an interrupt but stopped 160 // due to stepping and we would _not_ continue. This packet may get 161 // modified by the async actions (e.g. to send a signal). 162 m_continue_packet = 'c'; 163 cont_lock.unlock(); 164 165 delegate.HandleStopReply(); 166 if (should_stop) 167 return eStateStopped; 168 169 switch (cont_lock.lock()) { 170 case ContinueLock::LockResult::Success: 171 break; 172 case ContinueLock::LockResult::Failed: 173 return eStateInvalid; 174 case ContinueLock::LockResult::Cancelled: 175 return eStateStopped; 176 } 177 OnRunPacketSent(false); 178 break; 179 } 180 } 181 } 182 183 bool GDBRemoteClientBase::SendAsyncSignal( 184 int signo, std::chrono::seconds interrupt_timeout) { 185 Lock lock(*this, interrupt_timeout); 186 if (!lock || !lock.DidInterrupt()) 187 return false; 188 189 m_continue_packet = 'C'; 190 m_continue_packet += llvm::hexdigit((signo / 16) % 16); 191 m_continue_packet += llvm::hexdigit(signo % 16); 192 return true; 193 } 194 195 bool GDBRemoteClientBase::Interrupt(std::chrono::seconds interrupt_timeout) { 196 Lock lock(*this, interrupt_timeout); 197 if (!lock.DidInterrupt()) 198 return false; 199 m_should_stop = true; 200 return true; 201 } 202 203 GDBRemoteCommunication::PacketResult 204 GDBRemoteClientBase::SendPacketAndWaitForResponse( 205 llvm::StringRef payload, StringExtractorGDBRemote &response, 206 std::chrono::seconds interrupt_timeout) { 207 Lock lock(*this, interrupt_timeout); 208 if (!lock) { 209 if (Log *log = GetLog(GDBRLog::Process)) 210 LLDB_LOGF(log, 211 "GDBRemoteClientBase::%s failed to get mutex, not sending " 212 "packet '%.*s'", 213 __FUNCTION__, int(payload.size()), payload.data()); 214 return PacketResult::ErrorSendFailed; 215 } 216 217 return SendPacketAndWaitForResponseNoLock(payload, response); 218 } 219 220 GDBRemoteCommunication::PacketResult 221 GDBRemoteClientBase::SendPacketAndReceiveResponseWithOutputSupport( 222 llvm::StringRef payload, StringExtractorGDBRemote &response, 223 std::chrono::seconds interrupt_timeout, 224 llvm::function_ref<void(llvm::StringRef)> output_callback) { 225 Lock lock(*this, interrupt_timeout); 226 if (!lock) { 227 if (Log *log = GetLog(GDBRLog::Process)) 228 LLDB_LOGF(log, 229 "GDBRemoteClientBase::%s failed to get mutex, not sending " 230 "packet '%.*s'", 231 __FUNCTION__, int(payload.size()), payload.data()); 232 return PacketResult::ErrorSendFailed; 233 } 234 235 PacketResult packet_result = SendPacketNoLock(payload); 236 if (packet_result != PacketResult::Success) 237 return packet_result; 238 239 return ReadPacketWithOutputSupport(response, GetPacketTimeout(), true, 240 output_callback); 241 } 242 243 GDBRemoteCommunication::PacketResult 244 GDBRemoteClientBase::SendPacketAndWaitForResponseNoLock( 245 llvm::StringRef payload, StringExtractorGDBRemote &response) { 246 PacketResult packet_result = SendPacketNoLock(payload); 247 if (packet_result != PacketResult::Success) 248 return packet_result; 249 250 const size_t max_response_retries = 3; 251 for (size_t i = 0; i < max_response_retries; ++i) { 252 packet_result = ReadPacket(response, GetPacketTimeout(), true); 253 // Make sure we received a response 254 if (packet_result != PacketResult::Success) 255 return packet_result; 256 // Make sure our response is valid for the payload that was sent 257 if (response.ValidateResponse()) 258 return packet_result; 259 // Response says it wasn't valid 260 Log *log = GetLog(GDBRLog::Packets); 261 LLDB_LOGF( 262 log, 263 "error: packet with payload \"%.*s\" got invalid response \"%s\": %s", 264 int(payload.size()), payload.data(), response.GetStringRef().data(), 265 (i == (max_response_retries - 1)) 266 ? "using invalid response and giving up" 267 : "ignoring response and waiting for another"); 268 } 269 return packet_result; 270 } 271 272 bool GDBRemoteClientBase::ShouldStop(const UnixSignals &signals, 273 StringExtractorGDBRemote &response) { 274 std::lock_guard<std::mutex> lock(m_mutex); 275 276 if (m_async_count == 0) 277 return true; // We were not interrupted. The process stopped on its own. 278 279 // Older debugserver stubs (before April 2016) can return two stop-reply 280 // packets in response to a ^C packet. Additionally, all debugservers still 281 // return two stop replies if the inferior stops due to some other reason 282 // before the remote stub manages to interrupt it. We need to wait for this 283 // additional packet to make sure the packet sequence does not get skewed. 284 StringExtractorGDBRemote extra_stop_reply_packet; 285 ReadPacket(extra_stop_reply_packet, milliseconds(100), false); 286 287 // Interrupting is typically done using SIGSTOP or SIGINT, so if the process 288 // stops with some other signal, we definitely want to stop. 289 const uint8_t signo = response.GetHexU8(UINT8_MAX); 290 if (signo != signals.GetSignalNumberFromName("SIGSTOP") && 291 signo != signals.GetSignalNumberFromName("SIGINT")) 292 return true; 293 294 // We probably only stopped to perform some async processing, so continue 295 // after that is done. 296 // TODO: This is not 100% correct, as the process may have been stopped with 297 // SIGINT or SIGSTOP that was not caused by us (e.g. raise(SIGINT)). This will 298 // normally cause a stop, but if it's done concurrently with a async 299 // interrupt, that stop will get eaten (llvm.org/pr20231). 300 return false; 301 } 302 303 void GDBRemoteClientBase::OnRunPacketSent(bool first) { 304 if (first) 305 BroadcastEvent(eBroadcastBitRunPacketSent, nullptr); 306 } 307 308 /////////////////////////////////////// 309 // GDBRemoteClientBase::ContinueLock // 310 /////////////////////////////////////// 311 312 GDBRemoteClientBase::ContinueLock::ContinueLock(GDBRemoteClientBase &comm) 313 : m_comm(comm), m_acquired(false) { 314 lock(); 315 } 316 317 GDBRemoteClientBase::ContinueLock::~ContinueLock() { 318 if (m_acquired) 319 unlock(); 320 } 321 322 void GDBRemoteClientBase::ContinueLock::unlock() { 323 lldbassert(m_acquired); 324 { 325 std::unique_lock<std::mutex> lock(m_comm.m_mutex); 326 m_comm.m_is_running = false; 327 } 328 m_comm.m_cv.notify_all(); 329 m_acquired = false; 330 } 331 332 GDBRemoteClientBase::ContinueLock::LockResult 333 GDBRemoteClientBase::ContinueLock::lock() { 334 Log *log = GetLog(GDBRLog::Process); 335 LLDB_LOGF(log, "GDBRemoteClientBase::ContinueLock::%s() resuming with %s", 336 __FUNCTION__, m_comm.m_continue_packet.c_str()); 337 338 lldbassert(!m_acquired); 339 std::unique_lock<std::mutex> lock(m_comm.m_mutex); 340 m_comm.m_cv.wait(lock, [this] { return m_comm.m_async_count == 0; }); 341 if (m_comm.m_should_stop) { 342 m_comm.m_should_stop = false; 343 LLDB_LOGF(log, "GDBRemoteClientBase::ContinueLock::%s() cancelled", 344 __FUNCTION__); 345 return LockResult::Cancelled; 346 } 347 if (m_comm.SendPacketNoLock(m_comm.m_continue_packet) != 348 PacketResult::Success) 349 return LockResult::Failed; 350 351 lldbassert(!m_comm.m_is_running); 352 m_comm.m_is_running = true; 353 m_acquired = true; 354 return LockResult::Success; 355 } 356 357 /////////////////////////////// 358 // GDBRemoteClientBase::Lock // 359 /////////////////////////////// 360 361 GDBRemoteClientBase::Lock::Lock(GDBRemoteClientBase &comm, 362 std::chrono::seconds interrupt_timeout) 363 : m_async_lock(comm.m_async_mutex, std::defer_lock), m_comm(comm), 364 m_interrupt_timeout(interrupt_timeout), m_acquired(false), 365 m_did_interrupt(false) { 366 SyncWithContinueThread(); 367 if (m_acquired) 368 m_async_lock.lock(); 369 } 370 371 void GDBRemoteClientBase::Lock::SyncWithContinueThread() { 372 std::unique_lock<std::mutex> lock(m_comm.m_mutex); 373 if (m_comm.m_is_running && m_interrupt_timeout == std::chrono::seconds(0)) 374 return; // We were asked to avoid interrupting the sender. Lock is not 375 // acquired. 376 377 ++m_comm.m_async_count; 378 if (m_comm.m_is_running) { 379 // SendContinuePacketAndWaitForResponse() takes care of sending 380 // the actual interrupt packet since we've increased m_async_count. 381 // Interrupt the ReadPacket() call to avoid having to wait for 382 // the interrupt timeout. 383 m_comm.GetConnection()->InterruptRead(); 384 m_comm.m_cv.wait(lock, [this] { return !m_comm.m_is_running; }); 385 m_did_interrupt = true; 386 } 387 m_acquired = true; 388 } 389 390 GDBRemoteClientBase::Lock::~Lock() { 391 if (!m_acquired) 392 return; 393 { 394 std::unique_lock<std::mutex> lock(m_comm.m_mutex); 395 --m_comm.m_async_count; 396 } 397 m_comm.m_cv.notify_one(); 398 } 399