xref: /llvm-project/clang/lib/StaticAnalyzer/Checkers/MallocChecker.cpp (revision 43ffba26761164bcb54ad2f30d61fd845e1b98a6)
1 //=== MallocChecker.cpp - A malloc/free checker -------------------*- C++ -*--//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file defines malloc/free checker, which checks for potential memory
11 // leaks, double free, and use-after-free problems.
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #include "ClangSACheckers.h"
16 #include "InterCheckerAPI.h"
17 #include "clang/StaticAnalyzer/Core/Checker.h"
18 #include "clang/StaticAnalyzer/Core/CheckerManager.h"
19 #include "clang/StaticAnalyzer/Core/PathSensitive/CheckerContext.h"
20 #include "clang/StaticAnalyzer/Core/BugReporter/BugType.h"
21 #include "clang/StaticAnalyzer/Core/PathSensitive/ObjCMessage.h"
22 #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h"
23 #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h"
24 #include "clang/StaticAnalyzer/Core/PathSensitive/SymbolManager.h"
25 #include "clang/Basic/SourceManager.h"
26 #include "llvm/ADT/ImmutableMap.h"
27 #include "llvm/ADT/SmallString.h"
28 #include "llvm/ADT/STLExtras.h"
29 #include <climits>
30 
31 using namespace clang;
32 using namespace ento;
33 
34 namespace {
35 
36 class RefState {
37   enum Kind { AllocateUnchecked, AllocateFailed, Released, Escaped,
38               Relinquished } K;
39   const Stmt *S;
40 
41 public:
42   RefState(Kind k, const Stmt *s) : K(k), S(s) {}
43 
44   bool isAllocated() const { return K == AllocateUnchecked; }
45   //bool isFailed() const { return K == AllocateFailed; }
46   bool isReleased() const { return K == Released; }
47   //bool isEscaped() const { return K == Escaped; }
48   //bool isRelinquished() const { return K == Relinquished; }
49   const Stmt *getStmt() const { return S; }
50 
51   bool operator==(const RefState &X) const {
52     return K == X.K && S == X.S;
53   }
54 
55   static RefState getAllocateUnchecked(const Stmt *s) {
56     return RefState(AllocateUnchecked, s);
57   }
58   static RefState getAllocateFailed() {
59     return RefState(AllocateFailed, 0);
60   }
61   static RefState getReleased(const Stmt *s) { return RefState(Released, s); }
62   static RefState getEscaped(const Stmt *s) { return RefState(Escaped, s); }
63   static RefState getRelinquished(const Stmt *s) {
64     return RefState(Relinquished, s);
65   }
66 
67   void Profile(llvm::FoldingSetNodeID &ID) const {
68     ID.AddInteger(K);
69     ID.AddPointer(S);
70   }
71 };
72 
73 struct ReallocPair {
74   SymbolRef ReallocatedSym;
75   bool IsFreeOnFailure;
76   ReallocPair(SymbolRef S, bool F) : ReallocatedSym(S), IsFreeOnFailure(F) {}
77   void Profile(llvm::FoldingSetNodeID &ID) const {
78     ID.AddInteger(IsFreeOnFailure);
79     ID.AddPointer(ReallocatedSym);
80   }
81   bool operator==(const ReallocPair &X) const {
82     return ReallocatedSym == X.ReallocatedSym &&
83            IsFreeOnFailure == X.IsFreeOnFailure;
84   }
85 };
86 
87 class MallocChecker : public Checker<check::DeadSymbols,
88                                      check::EndPath,
89                                      check::PreStmt<ReturnStmt>,
90                                      check::PreStmt<CallExpr>,
91                                      check::PostStmt<CallExpr>,
92                                      check::Location,
93                                      check::Bind,
94                                      eval::Assume,
95                                      check::RegionChanges>
96 {
97   mutable OwningPtr<BugType> BT_DoubleFree;
98   mutable OwningPtr<BugType> BT_Leak;
99   mutable OwningPtr<BugType> BT_UseFree;
100   mutable OwningPtr<BugType> BT_BadFree;
101   mutable IdentifierInfo *II_malloc, *II_free, *II_realloc, *II_calloc,
102                          *II_valloc, *II_reallocf, *II_strndup, *II_strdup;
103 
104   static const unsigned InvalidArgIndex = UINT_MAX;
105 
106 public:
107   MallocChecker() : II_malloc(0), II_free(0), II_realloc(0), II_calloc(0),
108                     II_valloc(0), II_reallocf(0), II_strndup(0), II_strdup(0) {}
109 
110   /// In pessimistic mode, the checker assumes that it does not know which
111   /// functions might free the memory.
112   struct ChecksFilter {
113     DefaultBool CMallocPessimistic;
114     DefaultBool CMallocOptimistic;
115   };
116 
117   ChecksFilter Filter;
118 
119   void checkPreStmt(const CallExpr *S, CheckerContext &C) const;
120   void checkPostStmt(const CallExpr *CE, CheckerContext &C) const;
121   void checkDeadSymbols(SymbolReaper &SymReaper, CheckerContext &C) const;
122   void checkEndPath(CheckerContext &C) const;
123   void checkPreStmt(const ReturnStmt *S, CheckerContext &C) const;
124   ProgramStateRef evalAssume(ProgramStateRef state, SVal Cond,
125                             bool Assumption) const;
126   void checkLocation(SVal l, bool isLoad, const Stmt *S,
127                      CheckerContext &C) const;
128   void checkBind(SVal location, SVal val, const Stmt*S,
129                  CheckerContext &C) const;
130   ProgramStateRef
131   checkRegionChanges(ProgramStateRef state,
132                      const StoreManager::InvalidatedSymbols *invalidated,
133                      ArrayRef<const MemRegion *> ExplicitRegions,
134                      ArrayRef<const MemRegion *> Regions,
135                      const CallOrObjCMessage *Call) const;
136   bool wantsRegionChangeUpdate(ProgramStateRef state) const {
137     return true;
138   }
139 
140 private:
141   void initIdentifierInfo(ASTContext &C) const;
142 
143   /// Check if this is one of the functions which can allocate/reallocate memory
144   /// pointed to by one of its arguments.
145   bool isMemFunction(const FunctionDecl *FD, ASTContext &C) const;
146 
147   static ProgramStateRef MallocMemReturnsAttr(CheckerContext &C,
148                                               const CallExpr *CE,
149                                               const OwnershipAttr* Att);
150   static ProgramStateRef MallocMemAux(CheckerContext &C, const CallExpr *CE,
151                                      const Expr *SizeEx, SVal Init,
152                                      ProgramStateRef state) {
153     return MallocMemAux(C, CE,
154                         state->getSVal(SizeEx, C.getLocationContext()),
155                         Init, state);
156   }
157 
158   static ProgramStateRef MallocMemAux(CheckerContext &C, const CallExpr *CE,
159                                      SVal SizeEx, SVal Init,
160                                      ProgramStateRef state);
161 
162   /// Update the RefState to reflect the new memory allocation.
163   static ProgramStateRef MallocUpdateRefState(CheckerContext &C,
164                                               const CallExpr *CE,
165                                               ProgramStateRef state);
166 
167   ProgramStateRef FreeMemAttr(CheckerContext &C, const CallExpr *CE,
168                               const OwnershipAttr* Att) const;
169   ProgramStateRef FreeMemAux(CheckerContext &C, const CallExpr *CE,
170                                  ProgramStateRef state, unsigned Num,
171                                  bool Hold) const;
172 
173   ProgramStateRef ReallocMem(CheckerContext &C, const CallExpr *CE,
174                              bool FreesMemOnFailure) const;
175   static ProgramStateRef CallocMem(CheckerContext &C, const CallExpr *CE);
176 
177   bool checkEscape(SymbolRef Sym, const Stmt *S, CheckerContext &C) const;
178   bool checkUseAfterFree(SymbolRef Sym, CheckerContext &C,
179                          const Stmt *S = 0) const;
180 
181   /// Check if the function is not known to us. So, for example, we could
182   /// conservatively assume it can free/reallocate it's pointer arguments.
183   bool doesNotFreeMemory(const CallOrObjCMessage *Call,
184                          ProgramStateRef State) const;
185 
186   static bool SummarizeValue(raw_ostream &os, SVal V);
187   static bool SummarizeRegion(raw_ostream &os, const MemRegion *MR);
188   void ReportBadFree(CheckerContext &C, SVal ArgVal, SourceRange range) const;
189 
190   /// Find the location of the allocation for Sym on the path leading to the
191   /// exploded node N.
192   const Stmt *getAllocationSite(const ExplodedNode *N, SymbolRef Sym,
193                                 CheckerContext &C) const;
194 
195   void reportLeak(SymbolRef Sym, ExplodedNode *N, CheckerContext &C) const;
196 
197   /// The bug visitor which allows us to print extra diagnostics along the
198   /// BugReport path. For example, showing the allocation site of the leaked
199   /// region.
200   class MallocBugVisitor : public BugReporterVisitor {
201   protected:
202     enum NotificationMode {
203       Normal,
204       Complete,
205       ReallocationFailed
206     };
207 
208     // The allocated region symbol tracked by the main analysis.
209     SymbolRef Sym;
210     NotificationMode Mode;
211 
212   public:
213     MallocBugVisitor(SymbolRef S) : Sym(S), Mode(Normal) {}
214     virtual ~MallocBugVisitor() {}
215 
216     void Profile(llvm::FoldingSetNodeID &ID) const {
217       static int X = 0;
218       ID.AddPointer(&X);
219       ID.AddPointer(Sym);
220     }
221 
222     inline bool isAllocated(const RefState *S, const RefState *SPrev,
223                             const Stmt *Stmt) {
224       // Did not track -> allocated. Other state (released) -> allocated.
225       return (Stmt && isa<CallExpr>(Stmt) &&
226               (S && S->isAllocated()) && (!SPrev || !SPrev->isAllocated()));
227     }
228 
229     inline bool isReleased(const RefState *S, const RefState *SPrev,
230                            const Stmt *Stmt) {
231       // Did not track -> released. Other state (allocated) -> released.
232       return (Stmt && isa<CallExpr>(Stmt) &&
233               (S && S->isReleased()) && (!SPrev || !SPrev->isReleased()));
234     }
235 
236     inline bool isReallocFailedCheck(const RefState *S, const RefState *SPrev,
237                                      const Stmt *Stmt) {
238       // If the expression is not a call, and the state change is
239       // released -> allocated, it must be the realloc return value
240       // check. If we have to handle more cases here, it might be cleaner just
241       // to track this extra bit in the state itself.
242       return ((!Stmt || !isa<CallExpr>(Stmt)) &&
243               (S && S->isAllocated()) && (SPrev && !SPrev->isAllocated()));
244     }
245 
246     PathDiagnosticPiece *VisitNode(const ExplodedNode *N,
247                                    const ExplodedNode *PrevN,
248                                    BugReporterContext &BRC,
249                                    BugReport &BR);
250   };
251 };
252 } // end anonymous namespace
253 
254 typedef llvm::ImmutableMap<SymbolRef, RefState> RegionStateTy;
255 typedef llvm::ImmutableMap<SymbolRef, ReallocPair > ReallocMap;
256 class RegionState {};
257 class ReallocPairs {};
258 namespace clang {
259 namespace ento {
260   template <>
261   struct ProgramStateTrait<RegionState>
262     : public ProgramStatePartialTrait<RegionStateTy> {
263     static void *GDMIndex() { static int x; return &x; }
264   };
265 
266   template <>
267   struct ProgramStateTrait<ReallocPairs>
268     : public ProgramStatePartialTrait<ReallocMap> {
269     static void *GDMIndex() { static int x; return &x; }
270   };
271 }
272 }
273 
274 namespace {
275 class StopTrackingCallback : public SymbolVisitor {
276   ProgramStateRef state;
277 public:
278   StopTrackingCallback(ProgramStateRef st) : state(st) {}
279   ProgramStateRef getState() const { return state; }
280 
281   bool VisitSymbol(SymbolRef sym) {
282     state = state->remove<RegionState>(sym);
283     return true;
284   }
285 };
286 } // end anonymous namespace
287 
288 void MallocChecker::initIdentifierInfo(ASTContext &Ctx) const {
289   if (!II_malloc)
290     II_malloc = &Ctx.Idents.get("malloc");
291   if (!II_free)
292     II_free = &Ctx.Idents.get("free");
293   if (!II_realloc)
294     II_realloc = &Ctx.Idents.get("realloc");
295   if (!II_reallocf)
296     II_reallocf = &Ctx.Idents.get("reallocf");
297   if (!II_calloc)
298     II_calloc = &Ctx.Idents.get("calloc");
299   if (!II_valloc)
300     II_valloc = &Ctx.Idents.get("valloc");
301   if (!II_strdup)
302     II_strdup = &Ctx.Idents.get("strdup");
303   if (!II_strndup)
304     II_strndup = &Ctx.Idents.get("strndup");
305 }
306 
307 bool MallocChecker::isMemFunction(const FunctionDecl *FD, ASTContext &C) const {
308   if (!FD)
309     return false;
310   IdentifierInfo *FunI = FD->getIdentifier();
311   if (!FunI)
312     return false;
313 
314   initIdentifierInfo(C);
315 
316   if (FunI == II_malloc || FunI == II_free || FunI == II_realloc ||
317       FunI == II_reallocf || FunI == II_calloc || FunI == II_valloc ||
318       FunI == II_strdup || FunI == II_strndup)
319     return true;
320 
321   if (Filter.CMallocOptimistic && FD->hasAttrs() &&
322       FD->specific_attr_begin<OwnershipAttr>() !=
323           FD->specific_attr_end<OwnershipAttr>())
324     return true;
325 
326 
327   return false;
328 }
329 
330 void MallocChecker::checkPostStmt(const CallExpr *CE, CheckerContext &C) const {
331   const FunctionDecl *FD = C.getCalleeDecl(CE);
332   if (!FD)
333     return;
334 
335   initIdentifierInfo(C.getASTContext());
336   IdentifierInfo *FunI = FD->getIdentifier();
337   if (!FunI)
338     return;
339 
340   ProgramStateRef State = C.getState();
341   if (FunI == II_malloc || FunI == II_valloc) {
342     State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State);
343   } else if (FunI == II_realloc) {
344     State = ReallocMem(C, CE, false);
345   } else if (FunI == II_reallocf) {
346     State = ReallocMem(C, CE, true);
347   } else if (FunI == II_calloc) {
348     State = CallocMem(C, CE);
349   } else if (FunI == II_free) {
350     State = FreeMemAux(C, CE, C.getState(), 0, false);
351   } else if (FunI == II_strdup) {
352     State = MallocUpdateRefState(C, CE, State);
353   } else if (FunI == II_strndup) {
354     State = MallocUpdateRefState(C, CE, State);
355   } else if (Filter.CMallocOptimistic) {
356     // Check all the attributes, if there are any.
357     // There can be multiple of these attributes.
358     if (FD->hasAttrs())
359       for (specific_attr_iterator<OwnershipAttr>
360           i = FD->specific_attr_begin<OwnershipAttr>(),
361           e = FD->specific_attr_end<OwnershipAttr>();
362           i != e; ++i) {
363         switch ((*i)->getOwnKind()) {
364         case OwnershipAttr::Returns:
365           State = MallocMemReturnsAttr(C, CE, *i);
366           break;
367         case OwnershipAttr::Takes:
368         case OwnershipAttr::Holds:
369           State = FreeMemAttr(C, CE, *i);
370           break;
371         }
372       }
373   }
374   C.addTransition(State);
375 }
376 
377 ProgramStateRef MallocChecker::MallocMemReturnsAttr(CheckerContext &C,
378                                                     const CallExpr *CE,
379                                                     const OwnershipAttr* Att) {
380   if (Att->getModule() != "malloc")
381     return 0;
382 
383   OwnershipAttr::args_iterator I = Att->args_begin(), E = Att->args_end();
384   if (I != E) {
385     return MallocMemAux(C, CE, CE->getArg(*I), UndefinedVal(), C.getState());
386   }
387   return MallocMemAux(C, CE, UnknownVal(), UndefinedVal(), C.getState());
388 }
389 
390 ProgramStateRef MallocChecker::MallocMemAux(CheckerContext &C,
391                                            const CallExpr *CE,
392                                            SVal Size, SVal Init,
393                                            ProgramStateRef state) {
394   // Get the return value.
395   SVal retVal = state->getSVal(CE, C.getLocationContext());
396 
397   // We expect the malloc functions to return a pointer.
398   if (!isa<Loc>(retVal))
399     return 0;
400 
401   // Fill the region with the initialization value.
402   state = state->bindDefault(retVal, Init);
403 
404   // Set the region's extent equal to the Size parameter.
405   const SymbolicRegion *R =
406       dyn_cast_or_null<SymbolicRegion>(retVal.getAsRegion());
407   if (!R)
408     return 0;
409   if (isa<DefinedOrUnknownSVal>(Size)) {
410     SValBuilder &svalBuilder = C.getSValBuilder();
411     DefinedOrUnknownSVal Extent = R->getExtent(svalBuilder);
412     DefinedOrUnknownSVal DefinedSize = cast<DefinedOrUnknownSVal>(Size);
413     DefinedOrUnknownSVal extentMatchesSize =
414         svalBuilder.evalEQ(state, Extent, DefinedSize);
415 
416     state = state->assume(extentMatchesSize, true);
417     assert(state);
418   }
419 
420   return MallocUpdateRefState(C, CE, state);
421 }
422 
423 ProgramStateRef MallocChecker::MallocUpdateRefState(CheckerContext &C,
424                                                     const CallExpr *CE,
425                                                     ProgramStateRef state) {
426   // Get the return value.
427   SVal retVal = state->getSVal(CE, C.getLocationContext());
428 
429   // We expect the malloc functions to return a pointer.
430   if (!isa<Loc>(retVal))
431     return 0;
432 
433   SymbolRef Sym = retVal.getAsLocSymbol();
434   assert(Sym);
435 
436   // Set the symbol's state to Allocated.
437   return state->set<RegionState>(Sym, RefState::getAllocateUnchecked(CE));
438 
439 }
440 
441 ProgramStateRef MallocChecker::FreeMemAttr(CheckerContext &C,
442                                            const CallExpr *CE,
443                                            const OwnershipAttr* Att) const {
444   if (Att->getModule() != "malloc")
445     return 0;
446 
447   for (OwnershipAttr::args_iterator I = Att->args_begin(), E = Att->args_end();
448        I != E; ++I) {
449     return FreeMemAux(C, CE, C.getState(), *I,
450                       Att->getOwnKind() == OwnershipAttr::Holds);
451   }
452   return 0;
453 }
454 
455 ProgramStateRef MallocChecker::FreeMemAux(CheckerContext &C,
456                                           const CallExpr *CE,
457                                           ProgramStateRef state,
458                                           unsigned Num,
459                                           bool Hold) const {
460   const Expr *ArgExpr = CE->getArg(Num);
461   SVal ArgVal = state->getSVal(ArgExpr, C.getLocationContext());
462   if (!isa<DefinedOrUnknownSVal>(ArgVal))
463     return 0;
464   DefinedOrUnknownSVal location = cast<DefinedOrUnknownSVal>(ArgVal);
465 
466   // Check for null dereferences.
467   if (!isa<Loc>(location))
468     return 0;
469 
470   // The explicit NULL case, no operation is performed.
471   ProgramStateRef notNullState, nullState;
472   llvm::tie(notNullState, nullState) = state->assume(location);
473   if (nullState && !notNullState)
474     return 0;
475 
476   // Unknown values could easily be okay
477   // Undefined values are handled elsewhere
478   if (ArgVal.isUnknownOrUndef())
479     return 0;
480 
481   const MemRegion *R = ArgVal.getAsRegion();
482 
483   // Nonlocs can't be freed, of course.
484   // Non-region locations (labels and fixed addresses) also shouldn't be freed.
485   if (!R) {
486     ReportBadFree(C, ArgVal, ArgExpr->getSourceRange());
487     return 0;
488   }
489 
490   R = R->StripCasts();
491 
492   // Blocks might show up as heap data, but should not be free()d
493   if (isa<BlockDataRegion>(R)) {
494     ReportBadFree(C, ArgVal, ArgExpr->getSourceRange());
495     return 0;
496   }
497 
498   const MemSpaceRegion *MS = R->getMemorySpace();
499 
500   // Parameters, locals, statics, and globals shouldn't be freed.
501   if (!(isa<UnknownSpaceRegion>(MS) || isa<HeapSpaceRegion>(MS))) {
502     // FIXME: at the time this code was written, malloc() regions were
503     // represented by conjured symbols, which are all in UnknownSpaceRegion.
504     // This means that there isn't actually anything from HeapSpaceRegion
505     // that should be freed, even though we allow it here.
506     // Of course, free() can work on memory allocated outside the current
507     // function, so UnknownSpaceRegion is always a possibility.
508     // False negatives are better than false positives.
509 
510     ReportBadFree(C, ArgVal, ArgExpr->getSourceRange());
511     return 0;
512   }
513 
514   const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R);
515   // Various cases could lead to non-symbol values here.
516   // For now, ignore them.
517   if (!SR)
518     return 0;
519 
520   SymbolRef Sym = SR->getSymbol();
521   const RefState *RS = state->get<RegionState>(Sym);
522 
523   // If the symbol has not been tracked, return. This is possible when free() is
524   // called on a pointer that does not get its pointee directly from malloc().
525   // Full support of this requires inter-procedural analysis.
526   if (!RS)
527     return 0;
528 
529   // Check double free.
530   if (RS->isReleased()) {
531     if (ExplodedNode *N = C.generateSink()) {
532       if (!BT_DoubleFree)
533         BT_DoubleFree.reset(
534           new BugType("Double free", "Memory Error"));
535       BugReport *R = new BugReport(*BT_DoubleFree,
536                         "Attempt to free released memory", N);
537       R->addRange(ArgExpr->getSourceRange());
538       R->addVisitor(new MallocBugVisitor(Sym));
539       C.EmitReport(R);
540     }
541     return 0;
542   }
543 
544   // Normal free.
545   if (Hold)
546     return state->set<RegionState>(Sym, RefState::getRelinquished(CE));
547   return state->set<RegionState>(Sym, RefState::getReleased(CE));
548 }
549 
550 bool MallocChecker::SummarizeValue(raw_ostream &os, SVal V) {
551   if (nonloc::ConcreteInt *IntVal = dyn_cast<nonloc::ConcreteInt>(&V))
552     os << "an integer (" << IntVal->getValue() << ")";
553   else if (loc::ConcreteInt *ConstAddr = dyn_cast<loc::ConcreteInt>(&V))
554     os << "a constant address (" << ConstAddr->getValue() << ")";
555   else if (loc::GotoLabel *Label = dyn_cast<loc::GotoLabel>(&V))
556     os << "the address of the label '" << Label->getLabel()->getName() << "'";
557   else
558     return false;
559 
560   return true;
561 }
562 
563 bool MallocChecker::SummarizeRegion(raw_ostream &os,
564                                     const MemRegion *MR) {
565   switch (MR->getKind()) {
566   case MemRegion::FunctionTextRegionKind: {
567     const FunctionDecl *FD = cast<FunctionTextRegion>(MR)->getDecl();
568     if (FD)
569       os << "the address of the function '" << *FD << '\'';
570     else
571       os << "the address of a function";
572     return true;
573   }
574   case MemRegion::BlockTextRegionKind:
575     os << "block text";
576     return true;
577   case MemRegion::BlockDataRegionKind:
578     // FIXME: where the block came from?
579     os << "a block";
580     return true;
581   default: {
582     const MemSpaceRegion *MS = MR->getMemorySpace();
583 
584     if (isa<StackLocalsSpaceRegion>(MS)) {
585       const VarRegion *VR = dyn_cast<VarRegion>(MR);
586       const VarDecl *VD;
587       if (VR)
588         VD = VR->getDecl();
589       else
590         VD = NULL;
591 
592       if (VD)
593         os << "the address of the local variable '" << VD->getName() << "'";
594       else
595         os << "the address of a local stack variable";
596       return true;
597     }
598 
599     if (isa<StackArgumentsSpaceRegion>(MS)) {
600       const VarRegion *VR = dyn_cast<VarRegion>(MR);
601       const VarDecl *VD;
602       if (VR)
603         VD = VR->getDecl();
604       else
605         VD = NULL;
606 
607       if (VD)
608         os << "the address of the parameter '" << VD->getName() << "'";
609       else
610         os << "the address of a parameter";
611       return true;
612     }
613 
614     if (isa<GlobalsSpaceRegion>(MS)) {
615       const VarRegion *VR = dyn_cast<VarRegion>(MR);
616       const VarDecl *VD;
617       if (VR)
618         VD = VR->getDecl();
619       else
620         VD = NULL;
621 
622       if (VD) {
623         if (VD->isStaticLocal())
624           os << "the address of the static variable '" << VD->getName() << "'";
625         else
626           os << "the address of the global variable '" << VD->getName() << "'";
627       } else
628         os << "the address of a global variable";
629       return true;
630     }
631 
632     return false;
633   }
634   }
635 }
636 
637 void MallocChecker::ReportBadFree(CheckerContext &C, SVal ArgVal,
638                                   SourceRange range) const {
639   if (ExplodedNode *N = C.generateSink()) {
640     if (!BT_BadFree)
641       BT_BadFree.reset(new BugType("Bad free", "Memory Error"));
642 
643     SmallString<100> buf;
644     llvm::raw_svector_ostream os(buf);
645 
646     const MemRegion *MR = ArgVal.getAsRegion();
647     if (MR) {
648       while (const ElementRegion *ER = dyn_cast<ElementRegion>(MR))
649         MR = ER->getSuperRegion();
650 
651       // Special case for alloca()
652       if (isa<AllocaRegion>(MR))
653         os << "Argument to free() was allocated by alloca(), not malloc()";
654       else {
655         os << "Argument to free() is ";
656         if (SummarizeRegion(os, MR))
657           os << ", which is not memory allocated by malloc()";
658         else
659           os << "not memory allocated by malloc()";
660       }
661     } else {
662       os << "Argument to free() is ";
663       if (SummarizeValue(os, ArgVal))
664         os << ", which is not memory allocated by malloc()";
665       else
666         os << "not memory allocated by malloc()";
667     }
668 
669     BugReport *R = new BugReport(*BT_BadFree, os.str(), N);
670     R->addRange(range);
671     C.EmitReport(R);
672   }
673 }
674 
675 ProgramStateRef MallocChecker::ReallocMem(CheckerContext &C,
676                                           const CallExpr *CE,
677                                           bool FreesOnFail) const {
678   ProgramStateRef state = C.getState();
679   const Expr *arg0Expr = CE->getArg(0);
680   const LocationContext *LCtx = C.getLocationContext();
681   SVal Arg0Val = state->getSVal(arg0Expr, LCtx);
682   if (!isa<DefinedOrUnknownSVal>(Arg0Val))
683     return 0;
684   DefinedOrUnknownSVal arg0Val = cast<DefinedOrUnknownSVal>(Arg0Val);
685 
686   SValBuilder &svalBuilder = C.getSValBuilder();
687 
688   DefinedOrUnknownSVal PtrEQ =
689     svalBuilder.evalEQ(state, arg0Val, svalBuilder.makeNull());
690 
691   // Get the size argument. If there is no size arg then give up.
692   const Expr *Arg1 = CE->getArg(1);
693   if (!Arg1)
694     return 0;
695 
696   // Get the value of the size argument.
697   SVal Arg1ValG = state->getSVal(Arg1, LCtx);
698   if (!isa<DefinedOrUnknownSVal>(Arg1ValG))
699     return 0;
700   DefinedOrUnknownSVal Arg1Val = cast<DefinedOrUnknownSVal>(Arg1ValG);
701 
702   // Compare the size argument to 0.
703   DefinedOrUnknownSVal SizeZero =
704     svalBuilder.evalEQ(state, Arg1Val,
705                        svalBuilder.makeIntValWithPtrWidth(0, false));
706 
707   ProgramStateRef StatePtrIsNull, StatePtrNotNull;
708   llvm::tie(StatePtrIsNull, StatePtrNotNull) = state->assume(PtrEQ);
709   ProgramStateRef StateSizeIsZero, StateSizeNotZero;
710   llvm::tie(StateSizeIsZero, StateSizeNotZero) = state->assume(SizeZero);
711   // We only assume exceptional states if they are definitely true; if the
712   // state is under-constrained, assume regular realloc behavior.
713   bool PrtIsNull = StatePtrIsNull && !StatePtrNotNull;
714   bool SizeIsZero = StateSizeIsZero && !StateSizeNotZero;
715 
716   // If the ptr is NULL and the size is not 0, the call is equivalent to
717   // malloc(size).
718   if ( PrtIsNull && !SizeIsZero) {
719     ProgramStateRef stateMalloc = MallocMemAux(C, CE, CE->getArg(1),
720                                                UndefinedVal(), StatePtrIsNull);
721     return stateMalloc;
722   }
723 
724   if (PrtIsNull && SizeIsZero)
725     return 0;
726 
727   // Get the from and to pointer symbols as in toPtr = realloc(fromPtr, size).
728   assert(!PrtIsNull);
729   SymbolRef FromPtr = arg0Val.getAsSymbol();
730   SVal RetVal = state->getSVal(CE, LCtx);
731   SymbolRef ToPtr = RetVal.getAsSymbol();
732   if (!FromPtr || !ToPtr)
733     return 0;
734 
735   // If the size is 0, free the memory.
736   if (SizeIsZero)
737     if (ProgramStateRef stateFree = FreeMemAux(C, CE, StateSizeIsZero,0,false)){
738       // The semantics of the return value are:
739       // If size was equal to 0, either NULL or a pointer suitable to be passed
740       // to free() is returned.
741       stateFree = stateFree->set<ReallocPairs>(ToPtr,
742                                             ReallocPair(FromPtr, FreesOnFail));
743       C.getSymbolManager().addSymbolDependency(ToPtr, FromPtr);
744       return stateFree;
745     }
746 
747   // Default behavior.
748   if (ProgramStateRef stateFree = FreeMemAux(C, CE, state, 0, false)) {
749     // FIXME: We should copy the content of the original buffer.
750     ProgramStateRef stateRealloc = MallocMemAux(C, CE, CE->getArg(1),
751                                                 UnknownVal(), stateFree);
752     if (!stateRealloc)
753       return 0;
754     stateRealloc = stateRealloc->set<ReallocPairs>(ToPtr,
755                                             ReallocPair(FromPtr, FreesOnFail));
756     C.getSymbolManager().addSymbolDependency(ToPtr, FromPtr);
757     return stateRealloc;
758   }
759   return 0;
760 }
761 
762 ProgramStateRef MallocChecker::CallocMem(CheckerContext &C, const CallExpr *CE){
763   ProgramStateRef state = C.getState();
764   SValBuilder &svalBuilder = C.getSValBuilder();
765   const LocationContext *LCtx = C.getLocationContext();
766   SVal count = state->getSVal(CE->getArg(0), LCtx);
767   SVal elementSize = state->getSVal(CE->getArg(1), LCtx);
768   SVal TotalSize = svalBuilder.evalBinOp(state, BO_Mul, count, elementSize,
769                                         svalBuilder.getContext().getSizeType());
770   SVal zeroVal = svalBuilder.makeZeroVal(svalBuilder.getContext().CharTy);
771 
772   return MallocMemAux(C, CE, TotalSize, zeroVal, state);
773 }
774 
775 const Stmt *
776 MallocChecker::getAllocationSite(const ExplodedNode *N, SymbolRef Sym,
777                                  CheckerContext &C) const {
778   const LocationContext *LeakContext = N->getLocationContext();
779   // Walk the ExplodedGraph backwards and find the first node that referred to
780   // the tracked symbol.
781   const ExplodedNode *AllocNode = N;
782 
783   while (N) {
784     if (!N->getState()->get<RegionState>(Sym))
785       break;
786     // Allocation node, is the last node in the current context in which the
787     // symbol was tracked.
788     if (N->getLocationContext() == LeakContext)
789       AllocNode = N;
790     N = N->pred_empty() ? NULL : *(N->pred_begin());
791   }
792 
793   ProgramPoint P = AllocNode->getLocation();
794   if (!isa<StmtPoint>(P))
795     return 0;
796 
797   return cast<StmtPoint>(P).getStmt();
798 }
799 
800 void MallocChecker::reportLeak(SymbolRef Sym, ExplodedNode *N,
801                                CheckerContext &C) const {
802   assert(N);
803   if (!BT_Leak) {
804     BT_Leak.reset(new BugType("Memory leak", "Memory Error"));
805     // Leaks should not be reported if they are post-dominated by a sink:
806     // (1) Sinks are higher importance bugs.
807     // (2) NoReturnFunctionChecker uses sink nodes to represent paths ending
808     //     with __noreturn functions such as assert() or exit(). We choose not
809     //     to report leaks on such paths.
810     BT_Leak->setSuppressOnSink(true);
811   }
812 
813   // Most bug reports are cached at the location where they occurred.
814   // With leaks, we want to unique them by the location where they were
815   // allocated, and only report a single path.
816   PathDiagnosticLocation LocUsedForUniqueing;
817   if (const Stmt *AllocStmt = getAllocationSite(N, Sym, C))
818     LocUsedForUniqueing = PathDiagnosticLocation::createBegin(AllocStmt,
819                             C.getSourceManager(), N->getLocationContext());
820 
821   BugReport *R = new BugReport(*BT_Leak,
822     "Memory is never released; potential memory leak", N, LocUsedForUniqueing);
823   R->addVisitor(new MallocBugVisitor(Sym));
824   C.EmitReport(R);
825 }
826 
827 void MallocChecker::checkDeadSymbols(SymbolReaper &SymReaper,
828                                      CheckerContext &C) const
829 {
830   if (!SymReaper.hasDeadSymbols())
831     return;
832 
833   ProgramStateRef state = C.getState();
834   RegionStateTy RS = state->get<RegionState>();
835   RegionStateTy::Factory &F = state->get_context<RegionState>();
836 
837   bool generateReport = false;
838   llvm::SmallVector<SymbolRef, 2> Errors;
839   for (RegionStateTy::iterator I = RS.begin(), E = RS.end(); I != E; ++I) {
840     if (SymReaper.isDead(I->first)) {
841       if (I->second.isAllocated()) {
842         generateReport = true;
843         Errors.push_back(I->first);
844       }
845       // Remove the dead symbol from the map.
846       RS = F.remove(RS, I->first);
847 
848     }
849   }
850 
851   // Cleanup the Realloc Pairs Map.
852   ReallocMap RP = state->get<ReallocPairs>();
853   for (ReallocMap::iterator I = RP.begin(), E = RP.end(); I != E; ++I) {
854     if (SymReaper.isDead(I->first) ||
855         SymReaper.isDead(I->second.ReallocatedSym)) {
856       state = state->remove<ReallocPairs>(I->first);
857     }
858   }
859 
860   // Generate leak node.
861   static SimpleProgramPointTag Tag("MallocChecker : DeadSymbolsLeak");
862   ExplodedNode *N = C.addTransition(C.getState(), C.getPredecessor(), &Tag);
863 
864   if (generateReport) {
865     for (llvm::SmallVector<SymbolRef, 2>::iterator
866          I = Errors.begin(), E = Errors.end(); I != E; ++I) {
867       reportLeak(*I, N, C);
868     }
869   }
870   C.addTransition(state->set<RegionState>(RS), N);
871 }
872 
873 void MallocChecker::checkEndPath(CheckerContext &C) const {
874   ProgramStateRef state = C.getState();
875   RegionStateTy M = state->get<RegionState>();
876 
877   // If inside inlined call, skip it.
878   if (C.getLocationContext()->getParent() != 0)
879     return;
880 
881   for (RegionStateTy::iterator I = M.begin(), E = M.end(); I != E; ++I) {
882     RefState RS = I->second;
883     if (RS.isAllocated()) {
884       ExplodedNode *N = C.addTransition(state);
885       if (N)
886         reportLeak(I->first, N, C);
887     }
888   }
889 }
890 
891 bool MallocChecker::checkEscape(SymbolRef Sym, const Stmt *S,
892                                 CheckerContext &C) const {
893   ProgramStateRef state = C.getState();
894   const RefState *RS = state->get<RegionState>(Sym);
895   if (!RS)
896     return false;
897 
898   if (RS->isAllocated()) {
899     state = state->set<RegionState>(Sym, RefState::getEscaped(S));
900     C.addTransition(state);
901     return true;
902   }
903   return false;
904 }
905 
906 void MallocChecker::checkPreStmt(const CallExpr *CE, CheckerContext &C) const {
907   if (isMemFunction(C.getCalleeDecl(CE), C.getASTContext()))
908     return;
909 
910   // Check use after free, when a freed pointer is passed to a call.
911   ProgramStateRef State = C.getState();
912   for (CallExpr::const_arg_iterator I = CE->arg_begin(),
913                                     E = CE->arg_end(); I != E; ++I) {
914     const Expr *A = *I;
915     if (A->getType().getTypePtr()->isAnyPointerType()) {
916       SymbolRef Sym = State->getSVal(A, C.getLocationContext()).getAsSymbol();
917       if (!Sym)
918         continue;
919       if (checkUseAfterFree(Sym, C, A))
920         return;
921     }
922   }
923 }
924 
925 void MallocChecker::checkPreStmt(const ReturnStmt *S, CheckerContext &C) const {
926   const Expr *E = S->getRetValue();
927   if (!E)
928     return;
929 
930   // Check if we are returning a symbol.
931   SVal RetVal = C.getState()->getSVal(E, C.getLocationContext());
932   SymbolRef Sym = RetVal.getAsSymbol();
933   if (!Sym)
934     // If we are returning a field of the allocated struct or an array element,
935     // the callee could still free the memory.
936     // TODO: This logic should be a part of generic symbol escape callback.
937     if (const MemRegion *MR = RetVal.getAsRegion())
938       if (isa<FieldRegion>(MR) || isa<ElementRegion>(MR))
939         if (const SymbolicRegion *BMR =
940               dyn_cast<SymbolicRegion>(MR->getBaseRegion()))
941           Sym = BMR->getSymbol();
942   if (!Sym)
943     return;
944 
945   // Check if we are returning freed memory.
946   if (checkUseAfterFree(Sym, C, E))
947     return;
948 
949   // If this function body is not inlined, check if the symbol is escaping.
950   if (C.getLocationContext()->getParent() == 0)
951     checkEscape(Sym, E, C);
952 }
953 
954 bool MallocChecker::checkUseAfterFree(SymbolRef Sym, CheckerContext &C,
955                                       const Stmt *S) const {
956   assert(Sym);
957   const RefState *RS = C.getState()->get<RegionState>(Sym);
958   if (RS && RS->isReleased()) {
959     if (ExplodedNode *N = C.generateSink()) {
960       if (!BT_UseFree)
961         BT_UseFree.reset(new BugType("Use-after-free", "Memory Error"));
962 
963       BugReport *R = new BugReport(*BT_UseFree,
964                                    "Use of memory after it is freed",N);
965       if (S)
966         R->addRange(S->getSourceRange());
967       R->addVisitor(new MallocBugVisitor(Sym));
968       C.EmitReport(R);
969       return true;
970     }
971   }
972   return false;
973 }
974 
975 // Check if the location is a freed symbolic region.
976 void MallocChecker::checkLocation(SVal l, bool isLoad, const Stmt *S,
977                                   CheckerContext &C) const {
978   SymbolRef Sym = l.getLocSymbolInBase();
979   if (Sym)
980     checkUseAfterFree(Sym, C);
981 }
982 
983 //===----------------------------------------------------------------------===//
984 // Check various ways a symbol can be invalidated.
985 // TODO: This logic (the next 3 functions) is copied/similar to the
986 // RetainRelease checker. We might want to factor this out.
987 //===----------------------------------------------------------------------===//
988 
989 // Stop tracking symbols when a value escapes as a result of checkBind.
990 // A value escapes in three possible cases:
991 // (1) we are binding to something that is not a memory region.
992 // (2) we are binding to a memregion that does not have stack storage
993 // (3) we are binding to a memregion with stack storage that the store
994 //     does not understand.
995 void MallocChecker::checkBind(SVal loc, SVal val, const Stmt *S,
996                               CheckerContext &C) const {
997   // Are we storing to something that causes the value to "escape"?
998   bool escapes = true;
999   ProgramStateRef state = C.getState();
1000 
1001   if (loc::MemRegionVal *regionLoc = dyn_cast<loc::MemRegionVal>(&loc)) {
1002     escapes = !regionLoc->getRegion()->hasStackStorage();
1003 
1004     if (!escapes) {
1005       // To test (3), generate a new state with the binding added.  If it is
1006       // the same state, then it escapes (since the store cannot represent
1007       // the binding).
1008       escapes = (state == (state->bindLoc(*regionLoc, val)));
1009     }
1010     if (!escapes) {
1011       // Case 4: We do not currently model what happens when a symbol is
1012       // assigned to a struct field, so be conservative here and let the symbol
1013       // go. TODO: This could definitely be improved upon.
1014       escapes = !isa<VarRegion>(regionLoc->getRegion());
1015     }
1016   }
1017 
1018   // If our store can represent the binding and we aren't storing to something
1019   // that doesn't have local storage then just return and have the simulation
1020   // state continue as is.
1021   if (!escapes)
1022       return;
1023 
1024   // Otherwise, find all symbols referenced by 'val' that we are tracking
1025   // and stop tracking them.
1026   state = state->scanReachableSymbols<StopTrackingCallback>(val).getState();
1027   C.addTransition(state);
1028 }
1029 
1030 // If a symbolic region is assumed to NULL (or another constant), stop tracking
1031 // it - assuming that allocation failed on this path.
1032 ProgramStateRef MallocChecker::evalAssume(ProgramStateRef state,
1033                                               SVal Cond,
1034                                               bool Assumption) const {
1035   RegionStateTy RS = state->get<RegionState>();
1036   for (RegionStateTy::iterator I = RS.begin(), E = RS.end(); I != E; ++I) {
1037     // If the symbol is assumed to NULL or another constant, this will
1038     // return an APSInt*.
1039     if (state->getSymVal(I.getKey()))
1040       state = state->remove<RegionState>(I.getKey());
1041   }
1042 
1043   // Realloc returns 0 when reallocation fails, which means that we should
1044   // restore the state of the pointer being reallocated.
1045   ReallocMap RP = state->get<ReallocPairs>();
1046   for (ReallocMap::iterator I = RP.begin(), E = RP.end(); I != E; ++I) {
1047     // If the symbol is assumed to NULL or another constant, this will
1048     // return an APSInt*.
1049     if (state->getSymVal(I.getKey())) {
1050       SymbolRef ReallocSym = I.getData().ReallocatedSym;
1051       const RefState *RS = state->get<RegionState>(ReallocSym);
1052       if (RS) {
1053         if (RS->isReleased() && ! I.getData().IsFreeOnFailure)
1054           state = state->set<RegionState>(ReallocSym,
1055                              RefState::getAllocateUnchecked(RS->getStmt()));
1056       }
1057       state = state->remove<ReallocPairs>(I.getKey());
1058     }
1059   }
1060 
1061   return state;
1062 }
1063 
1064 // Check if the function is known to us. So, for example, we could
1065 // conservatively assume it can free/reallocate it's pointer arguments.
1066 // (We assume that the pointers cannot escape through calls to system
1067 // functions not handled by this checker.)
1068 bool MallocChecker::doesNotFreeMemory(const CallOrObjCMessage *Call,
1069                                       ProgramStateRef State) const {
1070   if (!Call)
1071     return false;
1072 
1073   // For now, assume that any C++ call can free memory.
1074   // TODO: If we want to be more optimistic here, we'll need to make sure that
1075   // regions escape to C++ containers. They seem to do that even now, but for
1076   // mysterious reasons.
1077   if (Call->isCXXCall())
1078     return false;
1079 
1080   const Decl *D = Call->getDecl();
1081   if (!D)
1082     return false;
1083 
1084   ASTContext &ASTC = State->getStateManager().getContext();
1085 
1086   // If it's one of the allocation functions we can reason about, we model
1087   // it's behavior explicitly.
1088   if (isa<FunctionDecl>(D) && isMemFunction(cast<FunctionDecl>(D), ASTC)) {
1089     return true;
1090   }
1091 
1092   // If it's not a system call, assume it frees memory.
1093   SourceManager &SM = ASTC.getSourceManager();
1094   if (!SM.isInSystemHeader(D->getLocation()))
1095     return false;
1096 
1097   // Process C functions.
1098   if (const FunctionDecl *FD  = dyn_cast_or_null<FunctionDecl>(D)) {
1099     // White list the system functions whose arguments escape.
1100     const IdentifierInfo *II = FD->getIdentifier();
1101     if (II) {
1102       StringRef FName = II->getName();
1103       if (FName.equals("pthread_setspecific"))
1104         return false;
1105     }
1106 
1107     // Otherwise, assume that the function does not free memory.
1108     // Most system calls, do not free the memory.
1109     return true;
1110 
1111   // Process ObjC functions.
1112   } else if (const ObjCMethodDecl * ObjCD = dyn_cast<ObjCMethodDecl>(D)) {
1113     Selector S = ObjCD->getSelector();
1114 
1115     // White list the ObjC functions which do free memory.
1116     // - Anything containing 'freeWhenDone' param set to 1.
1117     //   Ex: dataWithBytesNoCopy:length:freeWhenDone.
1118     for (unsigned i = 1; i < S.getNumArgs(); ++i) {
1119       if (S.getNameForSlot(i).equals("freeWhenDone")) {
1120         if (Call->getArgSVal(i).isConstant(1))
1121           return false;
1122       }
1123     }
1124 
1125     // Otherwise, assume that the function does not free memory.
1126     // Most system calls, do not free the memory.
1127     return true;
1128   }
1129 
1130   // Otherwise, assume that the function can free memory.
1131   return false;
1132 
1133 }
1134 
1135 // If the symbol we are tracking is invalidated, but not explicitly (ex: the &p
1136 // escapes, when we are tracking p), do not track the symbol as we cannot reason
1137 // about it anymore.
1138 ProgramStateRef
1139 MallocChecker::checkRegionChanges(ProgramStateRef State,
1140                             const StoreManager::InvalidatedSymbols *invalidated,
1141                                     ArrayRef<const MemRegion *> ExplicitRegions,
1142                                     ArrayRef<const MemRegion *> Regions,
1143                                     const CallOrObjCMessage *Call) const {
1144   if (!invalidated || invalidated->empty())
1145     return State;
1146   llvm::SmallPtrSet<SymbolRef, 8> WhitelistedSymbols;
1147 
1148   // If it's a call which might free or reallocate memory, we assume that all
1149   // regions (explicit and implicit) escaped.
1150 
1151   // Otherwise, whitelist explicit pointers; we still can track them.
1152   if (!Call || doesNotFreeMemory(Call, State)) {
1153     for (ArrayRef<const MemRegion *>::iterator I = ExplicitRegions.begin(),
1154         E = ExplicitRegions.end(); I != E; ++I) {
1155       if (const SymbolicRegion *R = (*I)->StripCasts()->getAs<SymbolicRegion>())
1156         WhitelistedSymbols.insert(R->getSymbol());
1157     }
1158   }
1159 
1160   for (StoreManager::InvalidatedSymbols::const_iterator I=invalidated->begin(),
1161        E = invalidated->end(); I!=E; ++I) {
1162     SymbolRef sym = *I;
1163     if (WhitelistedSymbols.count(sym))
1164       continue;
1165     // The symbol escaped.
1166     if (const RefState *RS = State->get<RegionState>(sym))
1167       State = State->set<RegionState>(sym, RefState::getEscaped(RS->getStmt()));
1168   }
1169   return State;
1170 }
1171 
1172 PathDiagnosticPiece *
1173 MallocChecker::MallocBugVisitor::VisitNode(const ExplodedNode *N,
1174                                            const ExplodedNode *PrevN,
1175                                            BugReporterContext &BRC,
1176                                            BugReport &BR) {
1177   const RefState *RS = N->getState()->get<RegionState>(Sym);
1178   const RefState *RSPrev = PrevN->getState()->get<RegionState>(Sym);
1179   if (!RS && !RSPrev)
1180     return 0;
1181 
1182   const Stmt *S = 0;
1183   const char *Msg = 0;
1184 
1185   // Retrieve the associated statement.
1186   ProgramPoint ProgLoc = N->getLocation();
1187   if (isa<StmtPoint>(ProgLoc))
1188     S = cast<StmtPoint>(ProgLoc).getStmt();
1189   // If an assumption was made on a branch, it should be caught
1190   // here by looking at the state transition.
1191   if (isa<BlockEdge>(ProgLoc)) {
1192     const CFGBlock *srcBlk = cast<BlockEdge>(ProgLoc).getSrc();
1193     S = srcBlk->getTerminator();
1194   }
1195   if (!S)
1196     return 0;
1197 
1198   // Find out if this is an interesting point and what is the kind.
1199   if (Mode == Normal) {
1200     if (isAllocated(RS, RSPrev, S))
1201       Msg = "Memory is allocated";
1202     else if (isReleased(RS, RSPrev, S))
1203       Msg = "Memory is released";
1204     else if (isReallocFailedCheck(RS, RSPrev, S)) {
1205       Mode = ReallocationFailed;
1206       Msg = "Reallocation failed";
1207     }
1208 
1209   // We are in a special mode if a reallocation failed later in the path.
1210   } else if (Mode == ReallocationFailed) {
1211     // Generate a special diagnostic for the first realloc we find.
1212     if (!isAllocated(RS, RSPrev, S) && !isReleased(RS, RSPrev, S))
1213       return 0;
1214 
1215     // Check that the name of the function is realloc.
1216     const CallExpr *CE = dyn_cast<CallExpr>(S);
1217     if (!CE)
1218       return 0;
1219     const FunctionDecl *funDecl = CE->getDirectCallee();
1220     if (!funDecl)
1221       return 0;
1222     StringRef FunName = funDecl->getName();
1223     if (!(FunName.equals("realloc") || FunName.equals("reallocf")))
1224       return 0;
1225     Msg = "Attempt to reallocate memory";
1226     Mode = Normal;
1227   }
1228 
1229   if (!Msg)
1230     return 0;
1231 
1232   // Generate the extra diagnostic.
1233   PathDiagnosticLocation Pos(S, BRC.getSourceManager(),
1234                              N->getLocationContext());
1235   return new PathDiagnosticEventPiece(Pos, Msg);
1236 }
1237 
1238 
1239 #define REGISTER_CHECKER(name) \
1240 void ento::register##name(CheckerManager &mgr) {\
1241   registerCStringCheckerBasic(mgr); \
1242   mgr.registerChecker<MallocChecker>()->Filter.C##name = true;\
1243 }
1244 
1245 REGISTER_CHECKER(MallocPessimistic)
1246 REGISTER_CHECKER(MallocOptimistic)
1247