1 //===--- FileManager.cpp - File System Probing and Caching ----------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This file implements the FileManager interface. 10 // 11 //===----------------------------------------------------------------------===// 12 // 13 // TODO: This should index all interesting directories with dirent calls. 14 // getdirentries ? 15 // opendir/readdir_r/closedir ? 16 // 17 //===----------------------------------------------------------------------===// 18 19 #include "clang/Basic/FileManager.h" 20 #include "clang/Basic/FileSystemStatCache.h" 21 #include "llvm/ADT/SmallString.h" 22 #include "llvm/Config/llvm-config.h" 23 #include "llvm/ADT/STLExtras.h" 24 #include "llvm/Support/FileSystem.h" 25 #include "llvm/Support/MemoryBuffer.h" 26 #include "llvm/Support/Path.h" 27 #include "llvm/Support/raw_ostream.h" 28 #include <algorithm> 29 #include <cassert> 30 #include <climits> 31 #include <cstdint> 32 #include <cstdlib> 33 #include <string> 34 #include <utility> 35 36 using namespace clang; 37 38 /// NON_EXISTENT_DIR - A special value distinct from null that is used to 39 /// represent a dir name that doesn't exist on the disk. 40 #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1) 41 42 /// NON_EXISTENT_FILE - A special value distinct from null that is used to 43 /// represent a filename that doesn't exist on the disk. 44 #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1) 45 46 //===----------------------------------------------------------------------===// 47 // Common logic. 48 //===----------------------------------------------------------------------===// 49 50 FileManager::FileManager(const FileSystemOptions &FSO, 51 IntrusiveRefCntPtr<llvm::vfs::FileSystem> FS) 52 : FS(std::move(FS)), FileSystemOpts(FSO), SeenDirEntries(64), 53 SeenFileEntries(64), NextFileUID(0) { 54 NumDirLookups = NumFileLookups = 0; 55 NumDirCacheMisses = NumFileCacheMisses = 0; 56 57 // If the caller doesn't provide a virtual file system, just grab the real 58 // file system. 59 if (!this->FS) 60 this->FS = llvm::vfs::getRealFileSystem(); 61 } 62 63 FileManager::~FileManager() = default; 64 65 void FileManager::setStatCache(std::unique_ptr<FileSystemStatCache> statCache) { 66 assert(statCache && "No stat cache provided?"); 67 StatCache = std::move(statCache); 68 } 69 70 void FileManager::clearStatCache() { StatCache.reset(); } 71 72 /// Retrieve the directory that the given file name resides in. 73 /// Filename can point to either a real file or a virtual file. 74 static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr, 75 StringRef Filename, 76 bool CacheFailure) { 77 if (Filename.empty()) 78 return nullptr; 79 80 if (llvm::sys::path::is_separator(Filename[Filename.size() - 1])) 81 return nullptr; // If Filename is a directory. 82 83 StringRef DirName = llvm::sys::path::parent_path(Filename); 84 // Use the current directory if file has no path component. 85 if (DirName.empty()) 86 DirName = "."; 87 88 return FileMgr.getDirectory(DirName, CacheFailure); 89 } 90 91 /// Add all ancestors of the given path (pointing to either a file or 92 /// a directory) as virtual directories. 93 void FileManager::addAncestorsAsVirtualDirs(StringRef Path) { 94 StringRef DirName = llvm::sys::path::parent_path(Path); 95 if (DirName.empty()) 96 DirName = "."; 97 98 auto &NamedDirEnt = 99 *SeenDirEntries.insert(std::make_pair(DirName, nullptr)).first; 100 101 // When caching a virtual directory, we always cache its ancestors 102 // at the same time. Therefore, if DirName is already in the cache, 103 // we don't need to recurse as its ancestors must also already be in 104 // the cache. 105 if (NamedDirEnt.second && NamedDirEnt.second != NON_EXISTENT_DIR) 106 return; 107 108 // Add the virtual directory to the cache. 109 auto UDE = llvm::make_unique<DirectoryEntry>(); 110 UDE->Name = NamedDirEnt.first(); 111 NamedDirEnt.second = UDE.get(); 112 VirtualDirectoryEntries.push_back(std::move(UDE)); 113 114 // Recursively add the other ancestors. 115 addAncestorsAsVirtualDirs(DirName); 116 } 117 118 const DirectoryEntry *FileManager::getDirectory(StringRef DirName, 119 bool CacheFailure) { 120 // stat doesn't like trailing separators except for root directory. 121 // At least, on Win32 MSVCRT, stat() cannot strip trailing '/'. 122 // (though it can strip '\\') 123 if (DirName.size() > 1 && 124 DirName != llvm::sys::path::root_path(DirName) && 125 llvm::sys::path::is_separator(DirName.back())) 126 DirName = DirName.substr(0, DirName.size()-1); 127 #ifdef _WIN32 128 // Fixing a problem with "clang C:test.c" on Windows. 129 // Stat("C:") does not recognize "C:" as a valid directory 130 std::string DirNameStr; 131 if (DirName.size() > 1 && DirName.back() == ':' && 132 DirName.equals_lower(llvm::sys::path::root_name(DirName))) { 133 DirNameStr = DirName.str() + '.'; 134 DirName = DirNameStr; 135 } 136 #endif 137 138 ++NumDirLookups; 139 auto &NamedDirEnt = 140 *SeenDirEntries.insert(std::make_pair(DirName, nullptr)).first; 141 142 // See if there was already an entry in the map. Note that the map 143 // contains both virtual and real directories. 144 if (NamedDirEnt.second) 145 return NamedDirEnt.second == NON_EXISTENT_DIR ? nullptr 146 : NamedDirEnt.second; 147 148 ++NumDirCacheMisses; 149 150 // By default, initialize it to invalid. 151 NamedDirEnt.second = NON_EXISTENT_DIR; 152 153 // Get the null-terminated directory name as stored as the key of the 154 // SeenDirEntries map. 155 StringRef InterndDirName = NamedDirEnt.first(); 156 157 // Check to see if the directory exists. 158 FileData Data; 159 if (getStatValue(InterndDirName, Data, false, nullptr /*directory lookup*/)) { 160 // There's no real directory at the given path. 161 if (!CacheFailure) 162 SeenDirEntries.erase(DirName); 163 return nullptr; 164 } 165 166 // It exists. See if we have already opened a directory with the 167 // same inode (this occurs on Unix-like systems when one dir is 168 // symlinked to another, for example) or the same path (on 169 // Windows). 170 DirectoryEntry &UDE = UniqueRealDirs[Data.UniqueID]; 171 172 NamedDirEnt.second = &UDE; 173 if (UDE.getName().empty()) { 174 // We don't have this directory yet, add it. We use the string 175 // key from the SeenDirEntries map as the string. 176 UDE.Name = InterndDirName; 177 } 178 179 return &UDE; 180 } 181 182 const FileEntry *FileManager::getFile(StringRef Filename, bool openFile, 183 bool CacheFailure) { 184 ++NumFileLookups; 185 186 // See if there is already an entry in the map. 187 auto &NamedFileEnt = 188 *SeenFileEntries.insert(std::make_pair(Filename, nullptr)).first; 189 190 // See if there is already an entry in the map. 191 if (NamedFileEnt.second) 192 return NamedFileEnt.second == NON_EXISTENT_FILE ? nullptr 193 : NamedFileEnt.second; 194 195 ++NumFileCacheMisses; 196 197 // By default, initialize it to invalid. 198 NamedFileEnt.second = NON_EXISTENT_FILE; 199 200 // Get the null-terminated file name as stored as the key of the 201 // SeenFileEntries map. 202 StringRef InterndFileName = NamedFileEnt.first(); 203 204 // Look up the directory for the file. When looking up something like 205 // sys/foo.h we'll discover all of the search directories that have a 'sys' 206 // subdirectory. This will let us avoid having to waste time on known-to-fail 207 // searches when we go to find sys/bar.h, because all the search directories 208 // without a 'sys' subdir will get a cached failure result. 209 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename, 210 CacheFailure); 211 if (DirInfo == nullptr) { // Directory doesn't exist, file can't exist. 212 if (!CacheFailure) 213 SeenFileEntries.erase(Filename); 214 215 return nullptr; 216 } 217 218 // FIXME: Use the directory info to prune this, before doing the stat syscall. 219 // FIXME: This will reduce the # syscalls. 220 221 // Nope, there isn't. Check to see if the file exists. 222 std::unique_ptr<llvm::vfs::File> F; 223 FileData Data; 224 if (getStatValue(InterndFileName, Data, true, openFile ? &F : nullptr)) { 225 // There's no real file at the given path. 226 if (!CacheFailure) 227 SeenFileEntries.erase(Filename); 228 229 return nullptr; 230 } 231 232 assert((openFile || !F) && "undesired open file"); 233 234 // It exists. See if we have already opened a file with the same inode. 235 // This occurs when one dir is symlinked to another, for example. 236 FileEntry &UFE = UniqueRealFiles[Data.UniqueID]; 237 238 NamedFileEnt.second = &UFE; 239 240 // If the name returned by getStatValue is different than Filename, re-intern 241 // the name. 242 if (Data.Name != Filename) { 243 auto &NamedFileEnt = 244 *SeenFileEntries.insert(std::make_pair(Data.Name, nullptr)).first; 245 if (!NamedFileEnt.second) 246 NamedFileEnt.second = &UFE; 247 else 248 assert(NamedFileEnt.second == &UFE && 249 "filename from getStatValue() refers to wrong file"); 250 InterndFileName = NamedFileEnt.first().data(); 251 } 252 253 if (UFE.isValid()) { // Already have an entry with this inode, return it. 254 255 // FIXME: this hack ensures that if we look up a file by a virtual path in 256 // the VFS that the getDir() will have the virtual path, even if we found 257 // the file by a 'real' path first. This is required in order to find a 258 // module's structure when its headers/module map are mapped in the VFS. 259 // We should remove this as soon as we can properly support a file having 260 // multiple names. 261 if (DirInfo != UFE.Dir && Data.IsVFSMapped) 262 UFE.Dir = DirInfo; 263 264 // Always update the name to use the last name by which a file was accessed. 265 // FIXME: Neither this nor always using the first name is correct; we want 266 // to switch towards a design where we return a FileName object that 267 // encapsulates both the name by which the file was accessed and the 268 // corresponding FileEntry. 269 UFE.Name = InterndFileName; 270 271 return &UFE; 272 } 273 274 // Otherwise, we don't have this file yet, add it. 275 UFE.Name = InterndFileName; 276 UFE.Size = Data.Size; 277 UFE.ModTime = Data.ModTime; 278 UFE.Dir = DirInfo; 279 UFE.UID = NextFileUID++; 280 UFE.UniqueID = Data.UniqueID; 281 UFE.IsNamedPipe = Data.IsNamedPipe; 282 UFE.InPCH = Data.InPCH; 283 UFE.File = std::move(F); 284 UFE.IsValid = true; 285 286 if (UFE.File) { 287 if (auto PathName = UFE.File->getName()) 288 fillRealPathName(&UFE, *PathName); 289 } 290 return &UFE; 291 } 292 293 const FileEntry * 294 FileManager::getVirtualFile(StringRef Filename, off_t Size, 295 time_t ModificationTime) { 296 ++NumFileLookups; 297 298 // See if there is already an entry in the map. 299 auto &NamedFileEnt = 300 *SeenFileEntries.insert(std::make_pair(Filename, nullptr)).first; 301 302 // See if there is already an entry in the map. 303 if (NamedFileEnt.second && NamedFileEnt.second != NON_EXISTENT_FILE) 304 return NamedFileEnt.second; 305 306 ++NumFileCacheMisses; 307 308 // By default, initialize it to invalid. 309 NamedFileEnt.second = NON_EXISTENT_FILE; 310 311 addAncestorsAsVirtualDirs(Filename); 312 FileEntry *UFE = nullptr; 313 314 // Now that all ancestors of Filename are in the cache, the 315 // following call is guaranteed to find the DirectoryEntry from the 316 // cache. 317 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename, 318 /*CacheFailure=*/true); 319 assert(DirInfo && 320 "The directory of a virtual file should already be in the cache."); 321 322 // Check to see if the file exists. If so, drop the virtual file 323 FileData Data; 324 const char *InterndFileName = NamedFileEnt.first().data(); 325 if (getStatValue(InterndFileName, Data, true, nullptr) == 0) { 326 Data.Size = Size; 327 Data.ModTime = ModificationTime; 328 UFE = &UniqueRealFiles[Data.UniqueID]; 329 330 NamedFileEnt.second = UFE; 331 332 // If we had already opened this file, close it now so we don't 333 // leak the descriptor. We're not going to use the file 334 // descriptor anyway, since this is a virtual file. 335 if (UFE->File) 336 UFE->closeFile(); 337 338 // If we already have an entry with this inode, return it. 339 if (UFE->isValid()) 340 return UFE; 341 342 UFE->UniqueID = Data.UniqueID; 343 UFE->IsNamedPipe = Data.IsNamedPipe; 344 UFE->InPCH = Data.InPCH; 345 fillRealPathName(UFE, Data.Name); 346 } 347 348 if (!UFE) { 349 VirtualFileEntries.push_back(llvm::make_unique<FileEntry>()); 350 UFE = VirtualFileEntries.back().get(); 351 NamedFileEnt.second = UFE; 352 } 353 354 UFE->Name = InterndFileName; 355 UFE->Size = Size; 356 UFE->ModTime = ModificationTime; 357 UFE->Dir = DirInfo; 358 UFE->UID = NextFileUID++; 359 UFE->IsValid = true; 360 UFE->File.reset(); 361 return UFE; 362 } 363 364 bool FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const { 365 StringRef pathRef(path.data(), path.size()); 366 367 if (FileSystemOpts.WorkingDir.empty() 368 || llvm::sys::path::is_absolute(pathRef)) 369 return false; 370 371 SmallString<128> NewPath(FileSystemOpts.WorkingDir); 372 llvm::sys::path::append(NewPath, pathRef); 373 path = NewPath; 374 return true; 375 } 376 377 bool FileManager::makeAbsolutePath(SmallVectorImpl<char> &Path) const { 378 bool Changed = FixupRelativePath(Path); 379 380 if (!llvm::sys::path::is_absolute(StringRef(Path.data(), Path.size()))) { 381 FS->makeAbsolute(Path); 382 Changed = true; 383 } 384 385 return Changed; 386 } 387 388 void FileManager::fillRealPathName(FileEntry *UFE, llvm::StringRef FileName) { 389 llvm::SmallString<128> AbsPath(FileName); 390 // This is not the same as `VFS::getRealPath()`, which resolves symlinks 391 // but can be very expensive on real file systems. 392 // FIXME: the semantic of RealPathName is unclear, and the name might be 393 // misleading. We need to clean up the interface here. 394 makeAbsolutePath(AbsPath); 395 llvm::sys::path::remove_dots(AbsPath, /*remove_dot_dot=*/true); 396 UFE->RealPathName = AbsPath.str(); 397 } 398 399 llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>> 400 FileManager::getBufferForFile(const FileEntry *Entry, bool isVolatile, 401 bool ShouldCloseOpenFile) { 402 uint64_t FileSize = Entry->getSize(); 403 // If there's a high enough chance that the file have changed since we 404 // got its size, force a stat before opening it. 405 if (isVolatile) 406 FileSize = -1; 407 408 StringRef Filename = Entry->getName(); 409 // If the file is already open, use the open file descriptor. 410 if (Entry->File) { 411 auto Result = 412 Entry->File->getBuffer(Filename, FileSize, 413 /*RequiresNullTerminator=*/true, isVolatile); 414 // FIXME: we need a set of APIs that can make guarantees about whether a 415 // FileEntry is open or not. 416 if (ShouldCloseOpenFile) 417 Entry->closeFile(); 418 return Result; 419 } 420 421 // Otherwise, open the file. 422 423 if (FileSystemOpts.WorkingDir.empty()) 424 return FS->getBufferForFile(Filename, FileSize, 425 /*RequiresNullTerminator=*/true, isVolatile); 426 427 SmallString<128> FilePath(Entry->getName()); 428 FixupRelativePath(FilePath); 429 return FS->getBufferForFile(FilePath, FileSize, 430 /*RequiresNullTerminator=*/true, isVolatile); 431 } 432 433 llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>> 434 FileManager::getBufferForFile(StringRef Filename, bool isVolatile) { 435 if (FileSystemOpts.WorkingDir.empty()) 436 return FS->getBufferForFile(Filename, -1, true, isVolatile); 437 438 SmallString<128> FilePath(Filename); 439 FixupRelativePath(FilePath); 440 return FS->getBufferForFile(FilePath.c_str(), -1, true, isVolatile); 441 } 442 443 /// getStatValue - Get the 'stat' information for the specified path, 444 /// using the cache to accelerate it if possible. This returns true 445 /// if the path points to a virtual file or does not exist, or returns 446 /// false if it's an existent real file. If FileDescriptor is NULL, 447 /// do directory look-up instead of file look-up. 448 bool FileManager::getStatValue(StringRef Path, FileData &Data, bool isFile, 449 std::unique_ptr<llvm::vfs::File> *F) { 450 // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be 451 // absolute! 452 if (FileSystemOpts.WorkingDir.empty()) 453 return FileSystemStatCache::get(Path, Data, isFile, F,StatCache.get(), *FS); 454 455 SmallString<128> FilePath(Path); 456 FixupRelativePath(FilePath); 457 458 return FileSystemStatCache::get(FilePath.c_str(), Data, isFile, F, 459 StatCache.get(), *FS); 460 } 461 462 bool FileManager::getNoncachedStatValue(StringRef Path, 463 llvm::vfs::Status &Result) { 464 SmallString<128> FilePath(Path); 465 FixupRelativePath(FilePath); 466 467 llvm::ErrorOr<llvm::vfs::Status> S = FS->status(FilePath.c_str()); 468 if (!S) 469 return true; 470 Result = *S; 471 return false; 472 } 473 474 void FileManager::invalidateCache(const FileEntry *Entry) { 475 assert(Entry && "Cannot invalidate a NULL FileEntry"); 476 477 SeenFileEntries.erase(Entry->getName()); 478 479 // FileEntry invalidation should not block future optimizations in the file 480 // caches. Possible alternatives are cache truncation (invalidate last N) or 481 // invalidation of the whole cache. 482 UniqueRealFiles.erase(Entry->getUniqueID()); 483 } 484 485 void FileManager::GetUniqueIDMapping( 486 SmallVectorImpl<const FileEntry *> &UIDToFiles) const { 487 UIDToFiles.clear(); 488 UIDToFiles.resize(NextFileUID); 489 490 // Map file entries 491 for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator 492 FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end(); 493 FE != FEEnd; ++FE) 494 if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE) 495 UIDToFiles[FE->getValue()->getUID()] = FE->getValue(); 496 497 // Map virtual file entries 498 for (const auto &VFE : VirtualFileEntries) 499 if (VFE && VFE.get() != NON_EXISTENT_FILE) 500 UIDToFiles[VFE->getUID()] = VFE.get(); 501 } 502 503 void FileManager::modifyFileEntry(FileEntry *File, 504 off_t Size, time_t ModificationTime) { 505 File->Size = Size; 506 File->ModTime = ModificationTime; 507 } 508 509 StringRef FileManager::getCanonicalName(const DirectoryEntry *Dir) { 510 // FIXME: use llvm::sys::fs::canonical() when it gets implemented 511 llvm::DenseMap<const DirectoryEntry *, llvm::StringRef>::iterator Known 512 = CanonicalDirNames.find(Dir); 513 if (Known != CanonicalDirNames.end()) 514 return Known->second; 515 516 StringRef CanonicalName(Dir->getName()); 517 518 SmallString<4096> CanonicalNameBuf; 519 if (!FS->getRealPath(Dir->getName(), CanonicalNameBuf)) 520 CanonicalName = StringRef(CanonicalNameBuf).copy(CanonicalNameStorage); 521 522 CanonicalDirNames.insert(std::make_pair(Dir, CanonicalName)); 523 return CanonicalName; 524 } 525 526 void FileManager::PrintStats() const { 527 llvm::errs() << "\n*** File Manager Stats:\n"; 528 llvm::errs() << UniqueRealFiles.size() << " real files found, " 529 << UniqueRealDirs.size() << " real dirs found.\n"; 530 llvm::errs() << VirtualFileEntries.size() << " virtual files found, " 531 << VirtualDirectoryEntries.size() << " virtual dirs found.\n"; 532 llvm::errs() << NumDirLookups << " dir lookups, " 533 << NumDirCacheMisses << " dir cache misses.\n"; 534 llvm::errs() << NumFileLookups << " file lookups, " 535 << NumFileCacheMisses << " file cache misses.\n"; 536 537 //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups; 538 } 539