1 //===--- FileManager.cpp - File System Probing and Caching ----------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the FileManager interface. 11 // 12 //===----------------------------------------------------------------------===// 13 // 14 // TODO: This should index all interesting directories with dirent calls. 15 // getdirentries ? 16 // opendir/readdir_r/closedir ? 17 // 18 //===----------------------------------------------------------------------===// 19 20 #include "clang/Basic/FileManager.h" 21 #include "clang/Basic/FileSystemStatCache.h" 22 #include "llvm/ADT/SmallString.h" 23 #include "llvm/Config/llvm-config.h" 24 #include "llvm/ADT/STLExtras.h" 25 #include "llvm/Support/FileSystem.h" 26 #include "llvm/Support/MemoryBuffer.h" 27 #include "llvm/Support/Path.h" 28 #include "llvm/Support/raw_ostream.h" 29 #include <algorithm> 30 #include <cassert> 31 #include <climits> 32 #include <cstdint> 33 #include <cstdlib> 34 #include <string> 35 #include <utility> 36 37 using namespace clang; 38 39 /// NON_EXISTENT_DIR - A special value distinct from null that is used to 40 /// represent a dir name that doesn't exist on the disk. 41 #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1) 42 43 /// NON_EXISTENT_FILE - A special value distinct from null that is used to 44 /// represent a filename that doesn't exist on the disk. 45 #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1) 46 47 //===----------------------------------------------------------------------===// 48 // Common logic. 49 //===----------------------------------------------------------------------===// 50 51 FileManager::FileManager(const FileSystemOptions &FSO, 52 IntrusiveRefCntPtr<llvm::vfs::FileSystem> FS) 53 : FS(std::move(FS)), FileSystemOpts(FSO), SeenDirEntries(64), 54 SeenFileEntries(64), NextFileUID(0) { 55 NumDirLookups = NumFileLookups = 0; 56 NumDirCacheMisses = NumFileCacheMisses = 0; 57 58 // If the caller doesn't provide a virtual file system, just grab the real 59 // file system. 60 if (!this->FS) 61 this->FS = llvm::vfs::getRealFileSystem(); 62 } 63 64 FileManager::~FileManager() = default; 65 66 void FileManager::setStatCache(std::unique_ptr<FileSystemStatCache> statCache) { 67 assert(statCache && "No stat cache provided?"); 68 StatCache = std::move(statCache); 69 } 70 71 void FileManager::clearStatCache() { StatCache.reset(); } 72 73 /// Retrieve the directory that the given file name resides in. 74 /// Filename can point to either a real file or a virtual file. 75 static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr, 76 StringRef Filename, 77 bool CacheFailure) { 78 if (Filename.empty()) 79 return nullptr; 80 81 if (llvm::sys::path::is_separator(Filename[Filename.size() - 1])) 82 return nullptr; // If Filename is a directory. 83 84 StringRef DirName = llvm::sys::path::parent_path(Filename); 85 // Use the current directory if file has no path component. 86 if (DirName.empty()) 87 DirName = "."; 88 89 return FileMgr.getDirectory(DirName, CacheFailure); 90 } 91 92 /// Add all ancestors of the given path (pointing to either a file or 93 /// a directory) as virtual directories. 94 void FileManager::addAncestorsAsVirtualDirs(StringRef Path) { 95 StringRef DirName = llvm::sys::path::parent_path(Path); 96 if (DirName.empty()) 97 DirName = "."; 98 99 auto &NamedDirEnt = 100 *SeenDirEntries.insert(std::make_pair(DirName, nullptr)).first; 101 102 // When caching a virtual directory, we always cache its ancestors 103 // at the same time. Therefore, if DirName is already in the cache, 104 // we don't need to recurse as its ancestors must also already be in 105 // the cache. 106 if (NamedDirEnt.second && NamedDirEnt.second != NON_EXISTENT_DIR) 107 return; 108 109 // Add the virtual directory to the cache. 110 auto UDE = llvm::make_unique<DirectoryEntry>(); 111 UDE->Name = NamedDirEnt.first(); 112 NamedDirEnt.second = UDE.get(); 113 VirtualDirectoryEntries.push_back(std::move(UDE)); 114 115 // Recursively add the other ancestors. 116 addAncestorsAsVirtualDirs(DirName); 117 } 118 119 const DirectoryEntry *FileManager::getDirectory(StringRef DirName, 120 bool CacheFailure) { 121 // stat doesn't like trailing separators except for root directory. 122 // At least, on Win32 MSVCRT, stat() cannot strip trailing '/'. 123 // (though it can strip '\\') 124 if (DirName.size() > 1 && 125 DirName != llvm::sys::path::root_path(DirName) && 126 llvm::sys::path::is_separator(DirName.back())) 127 DirName = DirName.substr(0, DirName.size()-1); 128 #ifdef _WIN32 129 // Fixing a problem with "clang C:test.c" on Windows. 130 // Stat("C:") does not recognize "C:" as a valid directory 131 std::string DirNameStr; 132 if (DirName.size() > 1 && DirName.back() == ':' && 133 DirName.equals_lower(llvm::sys::path::root_name(DirName))) { 134 DirNameStr = DirName.str() + '.'; 135 DirName = DirNameStr; 136 } 137 #endif 138 139 ++NumDirLookups; 140 auto &NamedDirEnt = 141 *SeenDirEntries.insert(std::make_pair(DirName, nullptr)).first; 142 143 // See if there was already an entry in the map. Note that the map 144 // contains both virtual and real directories. 145 if (NamedDirEnt.second) 146 return NamedDirEnt.second == NON_EXISTENT_DIR ? nullptr 147 : NamedDirEnt.second; 148 149 ++NumDirCacheMisses; 150 151 // By default, initialize it to invalid. 152 NamedDirEnt.second = NON_EXISTENT_DIR; 153 154 // Get the null-terminated directory name as stored as the key of the 155 // SeenDirEntries map. 156 StringRef InterndDirName = NamedDirEnt.first(); 157 158 // Check to see if the directory exists. 159 FileData Data; 160 if (getStatValue(InterndDirName, Data, false, nullptr /*directory lookup*/)) { 161 // There's no real directory at the given path. 162 if (!CacheFailure) 163 SeenDirEntries.erase(DirName); 164 return nullptr; 165 } 166 167 // It exists. See if we have already opened a directory with the 168 // same inode (this occurs on Unix-like systems when one dir is 169 // symlinked to another, for example) or the same path (on 170 // Windows). 171 DirectoryEntry &UDE = UniqueRealDirs[Data.UniqueID]; 172 173 NamedDirEnt.second = &UDE; 174 if (UDE.getName().empty()) { 175 // We don't have this directory yet, add it. We use the string 176 // key from the SeenDirEntries map as the string. 177 UDE.Name = InterndDirName; 178 } 179 180 return &UDE; 181 } 182 183 const FileEntry *FileManager::getFile(StringRef Filename, bool openFile, 184 bool CacheFailure) { 185 ++NumFileLookups; 186 187 // See if there is already an entry in the map. 188 auto &NamedFileEnt = 189 *SeenFileEntries.insert(std::make_pair(Filename, nullptr)).first; 190 191 // See if there is already an entry in the map. 192 if (NamedFileEnt.second) { 193 if (NamedFileEnt.second == NON_EXISTENT_FILE) 194 return nullptr; 195 // Entry exists: return it *unless* it wasn't opened and open is requested. 196 if (!(NamedFileEnt.second->DeferredOpen && openFile)) 197 return NamedFileEnt.second; 198 // We previously stat()ed the file, but didn't open it: do that below. 199 // FIXME: the below does other redundant work too (stats the dir and file). 200 } else { 201 // By default, initialize it to invalid. 202 NamedFileEnt.second = NON_EXISTENT_FILE; 203 } 204 205 ++NumFileCacheMisses; 206 207 // Get the null-terminated file name as stored as the key of the 208 // SeenFileEntries map. 209 StringRef InterndFileName = NamedFileEnt.first(); 210 211 // Look up the directory for the file. When looking up something like 212 // sys/foo.h we'll discover all of the search directories that have a 'sys' 213 // subdirectory. This will let us avoid having to waste time on known-to-fail 214 // searches when we go to find sys/bar.h, because all the search directories 215 // without a 'sys' subdir will get a cached failure result. 216 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename, 217 CacheFailure); 218 if (DirInfo == nullptr) { // Directory doesn't exist, file can't exist. 219 if (!CacheFailure) 220 SeenFileEntries.erase(Filename); 221 222 return nullptr; 223 } 224 225 // FIXME: Use the directory info to prune this, before doing the stat syscall. 226 // FIXME: This will reduce the # syscalls. 227 228 // Nope, there isn't. Check to see if the file exists. 229 std::unique_ptr<llvm::vfs::File> F; 230 FileData Data; 231 if (getStatValue(InterndFileName, Data, true, openFile ? &F : nullptr)) { 232 // There's no real file at the given path. 233 if (!CacheFailure) 234 SeenFileEntries.erase(Filename); 235 236 return nullptr; 237 } 238 239 assert((openFile || !F) && "undesired open file"); 240 241 // It exists. See if we have already opened a file with the same inode. 242 // This occurs when one dir is symlinked to another, for example. 243 FileEntry &UFE = UniqueRealFiles[Data.UniqueID]; 244 UFE.DeferredOpen = !openFile; 245 246 NamedFileEnt.second = &UFE; 247 248 // If the name returned by getStatValue is different than Filename, re-intern 249 // the name. 250 if (Data.Name != Filename) { 251 auto &NamedFileEnt = 252 *SeenFileEntries.insert(std::make_pair(Data.Name, nullptr)).first; 253 if (!NamedFileEnt.second) 254 NamedFileEnt.second = &UFE; 255 else 256 assert(NamedFileEnt.second == &UFE && 257 "filename from getStatValue() refers to wrong file"); 258 InterndFileName = NamedFileEnt.first().data(); 259 } 260 261 // If we opened the file for the first time, record the resulting info. 262 // Do this even if the cache entry was valid, maybe we didn't previously open. 263 if (F && !UFE.File) { 264 if (auto PathName = F->getName()) 265 fillRealPathName(&UFE, *PathName); 266 UFE.File = std::move(F); 267 assert(!UFE.DeferredOpen && "we just opened it!"); 268 } 269 270 if (UFE.isValid()) { // Already have an entry with this inode, return it. 271 272 // FIXME: this hack ensures that if we look up a file by a virtual path in 273 // the VFS that the getDir() will have the virtual path, even if we found 274 // the file by a 'real' path first. This is required in order to find a 275 // module's structure when its headers/module map are mapped in the VFS. 276 // We should remove this as soon as we can properly support a file having 277 // multiple names. 278 if (DirInfo != UFE.Dir && Data.IsVFSMapped) 279 UFE.Dir = DirInfo; 280 281 // Always update the name to use the last name by which a file was accessed. 282 // FIXME: Neither this nor always using the first name is correct; we want 283 // to switch towards a design where we return a FileName object that 284 // encapsulates both the name by which the file was accessed and the 285 // corresponding FileEntry. 286 UFE.Name = InterndFileName; 287 288 return &UFE; 289 } 290 291 // Otherwise, we don't have this file yet, add it. 292 UFE.Name = InterndFileName; 293 UFE.Size = Data.Size; 294 UFE.ModTime = Data.ModTime; 295 UFE.Dir = DirInfo; 296 UFE.UID = NextFileUID++; 297 UFE.UniqueID = Data.UniqueID; 298 UFE.IsNamedPipe = Data.IsNamedPipe; 299 UFE.InPCH = Data.InPCH; 300 UFE.IsValid = true; 301 // Note File and DeferredOpen were initialized above. 302 303 return &UFE; 304 } 305 306 const FileEntry * 307 FileManager::getVirtualFile(StringRef Filename, off_t Size, 308 time_t ModificationTime) { 309 ++NumFileLookups; 310 311 // See if there is already an entry in the map. 312 auto &NamedFileEnt = 313 *SeenFileEntries.insert(std::make_pair(Filename, nullptr)).first; 314 315 // See if there is already an entry in the map. 316 if (NamedFileEnt.second && NamedFileEnt.second != NON_EXISTENT_FILE) 317 return NamedFileEnt.second; 318 319 ++NumFileCacheMisses; 320 321 // By default, initialize it to invalid. 322 NamedFileEnt.second = NON_EXISTENT_FILE; 323 324 addAncestorsAsVirtualDirs(Filename); 325 FileEntry *UFE = nullptr; 326 327 // Now that all ancestors of Filename are in the cache, the 328 // following call is guaranteed to find the DirectoryEntry from the 329 // cache. 330 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename, 331 /*CacheFailure=*/true); 332 assert(DirInfo && 333 "The directory of a virtual file should already be in the cache."); 334 335 // Check to see if the file exists. If so, drop the virtual file 336 FileData Data; 337 const char *InterndFileName = NamedFileEnt.first().data(); 338 if (getStatValue(InterndFileName, Data, true, nullptr) == 0) { 339 Data.Size = Size; 340 Data.ModTime = ModificationTime; 341 UFE = &UniqueRealFiles[Data.UniqueID]; 342 343 NamedFileEnt.second = UFE; 344 345 // If we had already opened this file, close it now so we don't 346 // leak the descriptor. We're not going to use the file 347 // descriptor anyway, since this is a virtual file. 348 if (UFE->File) 349 UFE->closeFile(); 350 351 // If we already have an entry with this inode, return it. 352 if (UFE->isValid()) 353 return UFE; 354 355 UFE->UniqueID = Data.UniqueID; 356 UFE->IsNamedPipe = Data.IsNamedPipe; 357 UFE->InPCH = Data.InPCH; 358 fillRealPathName(UFE, Data.Name); 359 } 360 361 if (!UFE) { 362 VirtualFileEntries.push_back(llvm::make_unique<FileEntry>()); 363 UFE = VirtualFileEntries.back().get(); 364 NamedFileEnt.second = UFE; 365 } 366 367 UFE->Name = InterndFileName; 368 UFE->Size = Size; 369 UFE->ModTime = ModificationTime; 370 UFE->Dir = DirInfo; 371 UFE->UID = NextFileUID++; 372 UFE->IsValid = true; 373 UFE->File.reset(); 374 UFE->DeferredOpen = false; 375 return UFE; 376 } 377 378 bool FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const { 379 StringRef pathRef(path.data(), path.size()); 380 381 if (FileSystemOpts.WorkingDir.empty() 382 || llvm::sys::path::is_absolute(pathRef)) 383 return false; 384 385 SmallString<128> NewPath(FileSystemOpts.WorkingDir); 386 llvm::sys::path::append(NewPath, pathRef); 387 path = NewPath; 388 return true; 389 } 390 391 bool FileManager::makeAbsolutePath(SmallVectorImpl<char> &Path) const { 392 bool Changed = FixupRelativePath(Path); 393 394 if (!llvm::sys::path::is_absolute(StringRef(Path.data(), Path.size()))) { 395 FS->makeAbsolute(Path); 396 Changed = true; 397 } 398 399 return Changed; 400 } 401 402 void FileManager::fillRealPathName(FileEntry *UFE, llvm::StringRef FileName) { 403 llvm::SmallString<128> AbsPath(FileName); 404 // This is not the same as `VFS::getRealPath()`, which resolves symlinks 405 // but can be very expensive on real file systems. 406 // FIXME: the semantic of RealPathName is unclear, and the name might be 407 // misleading. We need to clean up the interface here. 408 makeAbsolutePath(AbsPath); 409 llvm::sys::path::remove_dots(AbsPath, /*remove_dot_dot=*/true); 410 UFE->RealPathName = AbsPath.str(); 411 } 412 413 llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>> 414 FileManager::getBufferForFile(const FileEntry *Entry, bool isVolatile, 415 bool ShouldCloseOpenFile) { 416 uint64_t FileSize = Entry->getSize(); 417 // If there's a high enough chance that the file have changed since we 418 // got its size, force a stat before opening it. 419 if (isVolatile) 420 FileSize = -1; 421 422 StringRef Filename = Entry->getName(); 423 // If the file is already open, use the open file descriptor. 424 if (Entry->File) { 425 auto Result = 426 Entry->File->getBuffer(Filename, FileSize, 427 /*RequiresNullTerminator=*/true, isVolatile); 428 // FIXME: we need a set of APIs that can make guarantees about whether a 429 // FileEntry is open or not. 430 if (ShouldCloseOpenFile) 431 Entry->closeFile(); 432 return Result; 433 } 434 435 // Otherwise, open the file. 436 437 if (FileSystemOpts.WorkingDir.empty()) 438 return FS->getBufferForFile(Filename, FileSize, 439 /*RequiresNullTerminator=*/true, isVolatile); 440 441 SmallString<128> FilePath(Entry->getName()); 442 FixupRelativePath(FilePath); 443 return FS->getBufferForFile(FilePath, FileSize, 444 /*RequiresNullTerminator=*/true, isVolatile); 445 } 446 447 llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>> 448 FileManager::getBufferForFile(StringRef Filename, bool isVolatile) { 449 if (FileSystemOpts.WorkingDir.empty()) 450 return FS->getBufferForFile(Filename, -1, true, isVolatile); 451 452 SmallString<128> FilePath(Filename); 453 FixupRelativePath(FilePath); 454 return FS->getBufferForFile(FilePath.c_str(), -1, true, isVolatile); 455 } 456 457 /// getStatValue - Get the 'stat' information for the specified path, 458 /// using the cache to accelerate it if possible. This returns true 459 /// if the path points to a virtual file or does not exist, or returns 460 /// false if it's an existent real file. If FileDescriptor is NULL, 461 /// do directory look-up instead of file look-up. 462 bool FileManager::getStatValue(StringRef Path, FileData &Data, bool isFile, 463 std::unique_ptr<llvm::vfs::File> *F) { 464 // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be 465 // absolute! 466 if (FileSystemOpts.WorkingDir.empty()) 467 return FileSystemStatCache::get(Path, Data, isFile, F,StatCache.get(), *FS); 468 469 SmallString<128> FilePath(Path); 470 FixupRelativePath(FilePath); 471 472 return FileSystemStatCache::get(FilePath.c_str(), Data, isFile, F, 473 StatCache.get(), *FS); 474 } 475 476 bool FileManager::getNoncachedStatValue(StringRef Path, 477 llvm::vfs::Status &Result) { 478 SmallString<128> FilePath(Path); 479 FixupRelativePath(FilePath); 480 481 llvm::ErrorOr<llvm::vfs::Status> S = FS->status(FilePath.c_str()); 482 if (!S) 483 return true; 484 Result = *S; 485 return false; 486 } 487 488 void FileManager::invalidateCache(const FileEntry *Entry) { 489 assert(Entry && "Cannot invalidate a NULL FileEntry"); 490 491 SeenFileEntries.erase(Entry->getName()); 492 493 // FileEntry invalidation should not block future optimizations in the file 494 // caches. Possible alternatives are cache truncation (invalidate last N) or 495 // invalidation of the whole cache. 496 UniqueRealFiles.erase(Entry->getUniqueID()); 497 } 498 499 void FileManager::GetUniqueIDMapping( 500 SmallVectorImpl<const FileEntry *> &UIDToFiles) const { 501 UIDToFiles.clear(); 502 UIDToFiles.resize(NextFileUID); 503 504 // Map file entries 505 for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator 506 FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end(); 507 FE != FEEnd; ++FE) 508 if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE) 509 UIDToFiles[FE->getValue()->getUID()] = FE->getValue(); 510 511 // Map virtual file entries 512 for (const auto &VFE : VirtualFileEntries) 513 if (VFE && VFE.get() != NON_EXISTENT_FILE) 514 UIDToFiles[VFE->getUID()] = VFE.get(); 515 } 516 517 void FileManager::modifyFileEntry(FileEntry *File, 518 off_t Size, time_t ModificationTime) { 519 File->Size = Size; 520 File->ModTime = ModificationTime; 521 } 522 523 StringRef FileManager::getCanonicalName(const DirectoryEntry *Dir) { 524 // FIXME: use llvm::sys::fs::canonical() when it gets implemented 525 llvm::DenseMap<const DirectoryEntry *, llvm::StringRef>::iterator Known 526 = CanonicalDirNames.find(Dir); 527 if (Known != CanonicalDirNames.end()) 528 return Known->second; 529 530 StringRef CanonicalName(Dir->getName()); 531 532 SmallString<4096> CanonicalNameBuf; 533 if (!FS->getRealPath(Dir->getName(), CanonicalNameBuf)) 534 CanonicalName = StringRef(CanonicalNameBuf).copy(CanonicalNameStorage); 535 536 CanonicalDirNames.insert(std::make_pair(Dir, CanonicalName)); 537 return CanonicalName; 538 } 539 540 void FileManager::PrintStats() const { 541 llvm::errs() << "\n*** File Manager Stats:\n"; 542 llvm::errs() << UniqueRealFiles.size() << " real files found, " 543 << UniqueRealDirs.size() << " real dirs found.\n"; 544 llvm::errs() << VirtualFileEntries.size() << " virtual files found, " 545 << VirtualDirectoryEntries.size() << " virtual dirs found.\n"; 546 llvm::errs() << NumDirLookups << " dir lookups, " 547 << NumDirCacheMisses << " dir cache misses.\n"; 548 llvm::errs() << NumFileLookups << " file lookups, " 549 << NumFileCacheMisses << " file cache misses.\n"; 550 551 //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups; 552 } 553