xref: /llvm-project/clang/lib/Basic/FileManager.cpp (revision c8b740eade3a96dd7ad1bada99bce5d411fa25b9)
1 ///===--- FileManager.cpp - File System Probing and Caching ----------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file implements the FileManager interface.
11 //
12 //===----------------------------------------------------------------------===//
13 //
14 // TODO: This should index all interesting directories with dirent calls.
15 //  getdirentries ?
16 //  opendir/readdir_r/closedir ?
17 //
18 //===----------------------------------------------------------------------===//
19 
20 #include "clang/Basic/FileManager.h"
21 #include "llvm/ADT/SmallString.h"
22 #include "llvm/Bitcode/Serialize.h"
23 #include "llvm/Bitcode/Deserialize.h"
24 #include "llvm/Support/Streams.h"
25 #include "llvm/Config/config.h"
26 using namespace clang;
27 
28 // FIXME: Enhance libsystem to support inode and other fields.
29 #include <sys/stat.h>
30 
31 #if defined(_MSC_VER)
32 #defisstne S_ISDIR(s) (_S_IFDIR & s)
33 #endif
34 
35 /// NON_EXISTENT_DIR - A special value distinct from null that is used to
36 /// represent a dir name that doesn't exist on the disk.
37 #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1)
38 
39 //===----------------------------------------------------------------------===//
40 // Windows.
41 //===----------------------------------------------------------------------===//
42 
43 #ifdef LLVM_ON_WIN32
44 
45 #define IS_DIR_SEPARATOR_CHAR(x) ((x) == '/' || (x) == '\\')
46 
47 namespace {
48   static std::string GetFullPath(const char *relPath)
49   {
50     char *absPathStrPtr = _fullpath(NULL, relPath, 0);
51     assert(absPathStrPtr && "_fullpath() returned NULL!");
52 
53     std::string absPath(absPathStrPtr);
54 
55     free(absPathStrPtr);
56     return absPath;
57   }
58 }
59 
60 class FileManager::UniqueDirContainer {
61   /// UniqueDirs - Cache from full path to existing directories/files.
62   ///
63   llvm::StringMap<DirectoryEntry> UniqueDirs;
64 
65 public:
66   DirectoryEntry &getDirectory(const char *Name, struct stat &StatBuf) {
67     std::string FullPath(GetFullPath(Name));
68     return UniqueDirs.GetOrCreateValue(
69                               FullPath.c_str(),
70                               FullPath.c_str() + FullPath.size()
71                                                                 ).getValue();
72   }
73 
74   size_t size() { return UniqueDirs.size(); }
75 };
76 
77 class FileManager::UniqueFileContainer {
78   /// UniqueFiles - Cache from full path to existing directories/files.
79   ///
80   llvm::StringMap<FileEntry, llvm::BumpPtrAllocator> UniqueFiles;
81 
82 public:
83   FileEntry &getFile(const char *Name, struct stat &StatBuf) {
84     std::string FullPath(GetFullPath(Name));
85     return UniqueFiles.GetOrCreateValue(
86                                FullPath.c_str(),
87                                FullPath.c_str() + FullPath.size()
88                                                                  ).getValue();
89   }
90 
91   size_t size() { return UniqueFiles.size(); }
92 };
93 
94 //===----------------------------------------------------------------------===//
95 // Unix-like Systems.
96 //===----------------------------------------------------------------------===//
97 
98 #else
99 
100 #define IS_DIR_SEPARATOR_CHAR(x) ((x) == '/')
101 
102 class FileManager::UniqueDirContainer {
103   /// UniqueDirs - Cache from ID's to existing directories/files.
104   ///
105   std::map<std::pair<dev_t, ino_t>, DirectoryEntry> UniqueDirs;
106 
107 public:
108   DirectoryEntry &getDirectory(const char *Name, struct stat &StatBuf) {
109     return UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)];
110   }
111 
112   size_t size() { return UniqueDirs.size(); }
113 };
114 
115 class FileManager::UniqueFileContainer {
116   /// UniqueFiles - Cache from ID's to existing directories/files.
117   ///
118   std::set<FileEntry> UniqueFiles;
119 
120 public:
121   FileEntry &getFile(const char *Name, struct stat &StatBuf) {
122     return
123       const_cast<FileEntry&>(
124                     *UniqueFiles.insert(FileEntry(StatBuf.st_dev,
125                                                   StatBuf.st_ino)).first);
126   }
127 
128   size_t size() { return UniqueFiles.size(); }
129 };
130 
131 #endif
132 
133 //===----------------------------------------------------------------------===//
134 // Common logic.
135 //===----------------------------------------------------------------------===//
136 
137 FileManager::FileManager(StatSysCallCache* statCache)
138   : UniqueDirs(*new UniqueDirContainer),
139     UniqueFiles(*new UniqueFileContainer),
140     DirEntries(64), FileEntries(64), NextFileUID(0),
141     StatCache(statCache) {
142   NumDirLookups = NumFileLookups = 0;
143   NumDirCacheMisses = NumFileCacheMisses = 0;
144 }
145 
146 FileManager::~FileManager() {
147   delete &UniqueDirs;
148   delete &UniqueFiles;
149   delete StatCache;
150 }
151 
152 
153 /// getDirectory - Lookup, cache, and verify the specified directory.  This
154 /// returns null if the directory doesn't exist.
155 ///
156 const DirectoryEntry *FileManager::getDirectory(const char *NameStart,
157                                                 const char *NameEnd) {
158   ++NumDirLookups;
159   llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
160     DirEntries.GetOrCreateValue(NameStart, NameEnd);
161 
162   // See if there is already an entry in the map.
163   if (NamedDirEnt.getValue())
164     return NamedDirEnt.getValue() == NON_EXISTENT_DIR
165               ? 0 : NamedDirEnt.getValue();
166 
167   ++NumDirCacheMisses;
168 
169   // By default, initialize it to invalid.
170   NamedDirEnt.setValue(NON_EXISTENT_DIR);
171 
172   // Get the null-terminated directory name as stored as the key of the
173   // DirEntries map.
174   const char *InterndDirName = NamedDirEnt.getKeyData();
175 
176   // Check to see if the directory exists.
177   struct stat StatBuf;
178   if (stat_cached(InterndDirName, &StatBuf) ||   // Error stat'ing.
179       !S_ISDIR(StatBuf.st_mode))          // Not a directory?
180     return 0;
181 
182   // It exists.  See if we have already opened a directory with the same inode.
183   // This occurs when one dir is symlinked to another, for example.
184   DirectoryEntry &UDE = UniqueDirs.getDirectory(InterndDirName, StatBuf);
185 
186   NamedDirEnt.setValue(&UDE);
187   if (UDE.getName()) // Already have an entry with this inode, return it.
188     return &UDE;
189 
190   // Otherwise, we don't have this directory yet, add it.  We use the string
191   // key from the DirEntries map as the string.
192   UDE.Name  = InterndDirName;
193   return &UDE;
194 }
195 
196 /// NON_EXISTENT_FILE - A special value distinct from null that is used to
197 /// represent a filename that doesn't exist on the disk.
198 #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1)
199 
200 /// getFile - Lookup, cache, and verify the specified file.  This returns null
201 /// if the file doesn't exist.
202 ///
203 const FileEntry *FileManager::getFile(const char *NameStart,
204                                       const char *NameEnd) {
205   ++NumFileLookups;
206 
207   // See if there is already an entry in the map.
208   llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
209     FileEntries.GetOrCreateValue(NameStart, NameEnd);
210 
211   // See if there is already an entry in the map.
212   if (NamedFileEnt.getValue())
213     return NamedFileEnt.getValue() == NON_EXISTENT_FILE
214                  ? 0 : NamedFileEnt.getValue();
215 
216   ++NumFileCacheMisses;
217 
218   // By default, initialize it to invalid.
219   NamedFileEnt.setValue(NON_EXISTENT_FILE);
220 
221   // Figure out what directory it is in.   If the string contains a / in it,
222   // strip off everything after it.
223   // FIXME: this logic should be in sys::Path.
224   const char *SlashPos = NameEnd-1;
225   while (SlashPos >= NameStart && !IS_DIR_SEPARATOR_CHAR(SlashPos[0]))
226     --SlashPos;
227 
228   const DirectoryEntry *DirInfo;
229   if (SlashPos < NameStart) {
230     // Use the current directory if file has no path component.
231     const char *Name = ".";
232     DirInfo = getDirectory(Name, Name+1);
233   } else if (SlashPos == NameEnd-1)
234     return 0;       // If filename ends with a /, it's a directory.
235   else
236     DirInfo = getDirectory(NameStart, SlashPos);
237 
238   if (DirInfo == 0)  // Directory doesn't exist, file can't exist.
239     return 0;
240 
241   // Get the null-terminated file name as stored as the key of the
242   // FileEntries map.
243   const char *InterndFileName = NamedFileEnt.getKeyData();
244 
245   // FIXME: Use the directory info to prune this, before doing the stat syscall.
246   // FIXME: This will reduce the # syscalls.
247 
248   // Nope, there isn't.  Check to see if the file exists.
249   struct stat StatBuf;
250   //llvm::cerr << "STATING: " << Filename;
251   if (stat_cached(InterndFileName, &StatBuf) ||   // Error stat'ing.
252         S_ISDIR(StatBuf.st_mode)) {           // A directory?
253     // If this file doesn't exist, we leave a null in FileEntries for this path.
254     //llvm::cerr << ": Not existing\n";
255     return 0;
256   }
257   //llvm::cerr << ": exists\n";
258 
259   // It exists.  See if we have already opened a file with the same inode.
260   // This occurs when one dir is symlinked to another, for example.
261   FileEntry &UFE = UniqueFiles.getFile(InterndFileName, StatBuf);
262 
263   NamedFileEnt.setValue(&UFE);
264   if (UFE.getName())  // Already have an entry with this inode, return it.
265     return &UFE;
266 
267   // Otherwise, we don't have this directory yet, add it.
268   // FIXME: Change the name to be a char* that points back to the 'FileEntries'
269   // key.
270   UFE.Name    = InterndFileName;
271   UFE.Size    = StatBuf.st_size;
272   UFE.ModTime = StatBuf.st_mtime;
273   UFE.Dir     = DirInfo;
274   UFE.UID     = NextFileUID++;
275   return &UFE;
276 }
277 
278 void FileManager::PrintStats() const {
279   llvm::cerr << "\n*** File Manager Stats:\n";
280   llvm::cerr << UniqueFiles.size() << " files found, "
281              << UniqueDirs.size() << " dirs found.\n";
282   llvm::cerr << NumDirLookups << " dir lookups, "
283              << NumDirCacheMisses << " dir cache misses.\n";
284   llvm::cerr << NumFileLookups << " file lookups, "
285              << NumFileCacheMisses << " file cache misses.\n";
286 
287   //llvm::cerr << PagesMapped << BytesOfPagesMapped << FSLookups;
288 }
289