1 //===--- FileManager.cpp - File System Probing and Caching ----------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the FileManager interface. 11 // 12 //===----------------------------------------------------------------------===// 13 // 14 // TODO: This should index all interesting directories with dirent calls. 15 // getdirentries ? 16 // opendir/readdir_r/closedir ? 17 // 18 //===----------------------------------------------------------------------===// 19 20 #include "clang/Basic/FileManager.h" 21 #include "clang/Basic/FileSystemStatCache.h" 22 #include "llvm/ADT/SmallString.h" 23 #include "llvm/ADT/StringExtras.h" 24 #include "llvm/Support/MemoryBuffer.h" 25 #include "llvm/Support/raw_ostream.h" 26 #include "llvm/System/Path.h" 27 #include "llvm/Config/config.h" 28 #include <map> 29 #include <set> 30 #include <string> 31 using namespace clang; 32 33 // FIXME: Enhance libsystem to support inode and other fields. 34 #include <sys/stat.h> 35 36 #if defined(_MSC_VER) 37 #define S_ISDIR(s) (_S_IFDIR & s) 38 #endif 39 40 /// NON_EXISTENT_DIR - A special value distinct from null that is used to 41 /// represent a dir name that doesn't exist on the disk. 42 #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1) 43 44 //===----------------------------------------------------------------------===// 45 // Windows. 46 //===----------------------------------------------------------------------===// 47 48 #ifdef LLVM_ON_WIN32 49 50 #define IS_DIR_SEPARATOR_CHAR(x) ((x) == '/' || (x) == '\\') 51 52 namespace { 53 static std::string GetFullPath(const char *relPath) { 54 char *absPathStrPtr = _fullpath(NULL, relPath, 0); 55 assert(absPathStrPtr && "_fullpath() returned NULL!"); 56 57 std::string absPath(absPathStrPtr); 58 59 free(absPathStrPtr); 60 return absPath; 61 } 62 } 63 64 class FileManager::UniqueDirContainer { 65 /// UniqueDirs - Cache from full path to existing directories/files. 66 /// 67 llvm::StringMap<DirectoryEntry> UniqueDirs; 68 69 public: 70 DirectoryEntry &getDirectory(const char *Name, struct stat &StatBuf) { 71 std::string FullPath(GetFullPath(Name)); 72 return UniqueDirs.GetOrCreateValue( 73 FullPath.c_str(), 74 FullPath.c_str() + FullPath.size() 75 ).getValue(); 76 } 77 78 size_t size() { return UniqueDirs.size(); } 79 }; 80 81 class FileManager::UniqueFileContainer { 82 /// UniqueFiles - Cache from full path to existing directories/files. 83 /// 84 llvm::StringMap<FileEntry, llvm::BumpPtrAllocator> UniqueFiles; 85 86 public: 87 FileEntry &getFile(const char *Name, struct stat &StatBuf) { 88 std::string FullPath(GetFullPath(Name)); 89 90 // LowercaseString because Windows filesystem is case insensitive. 91 FullPath = llvm::LowercaseString(FullPath); 92 return UniqueFiles.GetOrCreateValue( 93 FullPath.c_str(), 94 FullPath.c_str() + FullPath.size() 95 ).getValue(); 96 } 97 98 size_t size() { return UniqueFiles.size(); } 99 }; 100 101 //===----------------------------------------------------------------------===// 102 // Unix-like Systems. 103 //===----------------------------------------------------------------------===// 104 105 #else 106 107 #define IS_DIR_SEPARATOR_CHAR(x) ((x) == '/') 108 109 class FileManager::UniqueDirContainer { 110 /// UniqueDirs - Cache from ID's to existing directories/files. 111 /// 112 std::map<std::pair<dev_t, ino_t>, DirectoryEntry> UniqueDirs; 113 114 public: 115 DirectoryEntry &getDirectory(const char *Name, struct stat &StatBuf) { 116 return UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)]; 117 } 118 119 size_t size() { return UniqueDirs.size(); } 120 }; 121 122 class FileManager::UniqueFileContainer { 123 /// UniqueFiles - Cache from ID's to existing directories/files. 124 /// 125 std::set<FileEntry> UniqueFiles; 126 127 public: 128 FileEntry &getFile(const char *Name, struct stat &StatBuf) { 129 return 130 const_cast<FileEntry&>( 131 *UniqueFiles.insert(FileEntry(StatBuf.st_dev, 132 StatBuf.st_ino, 133 StatBuf.st_mode)).first); 134 } 135 136 size_t size() { return UniqueFiles.size(); } 137 }; 138 139 #endif 140 141 //===----------------------------------------------------------------------===// 142 // Common logic. 143 //===----------------------------------------------------------------------===// 144 145 FileManager::FileManager(const FileSystemOptions &FSO) 146 : FileSystemOpts(FSO), 147 UniqueDirs(*new UniqueDirContainer), 148 UniqueFiles(*new UniqueFileContainer), 149 DirEntries(64), FileEntries(64), NextFileUID(0) { 150 NumDirLookups = NumFileLookups = 0; 151 NumDirCacheMisses = NumFileCacheMisses = 0; 152 } 153 154 FileManager::~FileManager() { 155 delete &UniqueDirs; 156 delete &UniqueFiles; 157 for (llvm::SmallVectorImpl<FileEntry *>::iterator 158 V = VirtualFileEntries.begin(), 159 VEnd = VirtualFileEntries.end(); 160 V != VEnd; 161 ++V) 162 delete *V; 163 } 164 165 void FileManager::addStatCache(FileSystemStatCache *statCache, 166 bool AtBeginning) { 167 assert(statCache && "No stat cache provided?"); 168 if (AtBeginning || StatCache.get() == 0) { 169 statCache->setNextStatCache(StatCache.take()); 170 StatCache.reset(statCache); 171 return; 172 } 173 174 FileSystemStatCache *LastCache = StatCache.get(); 175 while (LastCache->getNextStatCache()) 176 LastCache = LastCache->getNextStatCache(); 177 178 LastCache->setNextStatCache(statCache); 179 } 180 181 void FileManager::removeStatCache(FileSystemStatCache *statCache) { 182 if (!statCache) 183 return; 184 185 if (StatCache.get() == statCache) { 186 // This is the first stat cache. 187 StatCache.reset(StatCache->takeNextStatCache()); 188 return; 189 } 190 191 // Find the stat cache in the list. 192 FileSystemStatCache *PrevCache = StatCache.get(); 193 while (PrevCache && PrevCache->getNextStatCache() != statCache) 194 PrevCache = PrevCache->getNextStatCache(); 195 if (PrevCache) 196 PrevCache->setNextStatCache(statCache->getNextStatCache()); 197 else 198 assert(false && "Stat cache not found for removal"); 199 } 200 201 /// \brief Retrieve the directory that the given file name resides in. 202 static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr, 203 llvm::StringRef Filename) { 204 // Figure out what directory it is in. If the string contains a / in it, 205 // strip off everything after it. 206 // FIXME: this logic should be in sys::Path. 207 size_t SlashPos = Filename.size(); 208 while (SlashPos != 0 && !IS_DIR_SEPARATOR_CHAR(Filename[SlashPos-1])) 209 --SlashPos; 210 211 // Use the current directory if file has no path component. 212 if (SlashPos == 0) 213 return FileMgr.getDirectory("."); 214 215 if (SlashPos == Filename.size()-1) 216 return 0; // If filename ends with a /, it's a directory. 217 218 // Ignore repeated //'s. 219 while (SlashPos != 0 && IS_DIR_SEPARATOR_CHAR(Filename[SlashPos-1])) 220 --SlashPos; 221 222 return FileMgr.getDirectory(Filename.substr(0, SlashPos)); 223 } 224 225 /// getDirectory - Lookup, cache, and verify the specified directory. This 226 /// returns null if the directory doesn't exist. 227 /// 228 const DirectoryEntry *FileManager::getDirectory(llvm::StringRef Filename) { 229 // stat doesn't like trailing separators (at least on Windows). 230 if (Filename.size() > 1 && IS_DIR_SEPARATOR_CHAR(Filename.back())) 231 Filename = Filename.substr(0, Filename.size()-1); 232 233 ++NumDirLookups; 234 llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt = 235 DirEntries.GetOrCreateValue(Filename); 236 237 // See if there is already an entry in the map. 238 if (NamedDirEnt.getValue()) 239 return NamedDirEnt.getValue() == NON_EXISTENT_DIR 240 ? 0 : NamedDirEnt.getValue(); 241 242 ++NumDirCacheMisses; 243 244 // By default, initialize it to invalid. 245 NamedDirEnt.setValue(NON_EXISTENT_DIR); 246 247 // Get the null-terminated directory name as stored as the key of the 248 // DirEntries map. 249 const char *InterndDirName = NamedDirEnt.getKeyData(); 250 251 // Check to see if the directory exists. 252 struct stat StatBuf; 253 if (getStatValue(InterndDirName, StatBuf) || // Error stat'ing. 254 !S_ISDIR(StatBuf.st_mode)) // Not a directory? 255 return 0; 256 257 // It exists. See if we have already opened a directory with the same inode. 258 // This occurs when one dir is symlinked to another, for example. 259 DirectoryEntry &UDE = UniqueDirs.getDirectory(InterndDirName, StatBuf); 260 261 NamedDirEnt.setValue(&UDE); 262 if (UDE.getName()) // Already have an entry with this inode, return it. 263 return &UDE; 264 265 // Otherwise, we don't have this directory yet, add it. We use the string 266 // key from the DirEntries map as the string. 267 UDE.Name = InterndDirName; 268 return &UDE; 269 } 270 271 /// NON_EXISTENT_FILE - A special value distinct from null that is used to 272 /// represent a filename that doesn't exist on the disk. 273 #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1) 274 275 /// getFile - Lookup, cache, and verify the specified file. This returns null 276 /// if the file doesn't exist. 277 /// 278 const FileEntry *FileManager::getFile(llvm::StringRef Filename) { 279 ++NumFileLookups; 280 281 // See if there is already an entry in the map. 282 llvm::StringMapEntry<FileEntry *> &NamedFileEnt = 283 FileEntries.GetOrCreateValue(Filename); 284 285 // See if there is already an entry in the map. 286 if (NamedFileEnt.getValue()) 287 return NamedFileEnt.getValue() == NON_EXISTENT_FILE 288 ? 0 : NamedFileEnt.getValue(); 289 290 ++NumFileCacheMisses; 291 292 // By default, initialize it to invalid. 293 NamedFileEnt.setValue(NON_EXISTENT_FILE); 294 295 296 // Get the null-terminated file name as stored as the key of the 297 // FileEntries map. 298 const char *InterndFileName = NamedFileEnt.getKeyData(); 299 300 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename); 301 if (DirInfo == 0) // Directory doesn't exist, file can't exist. 302 return 0; 303 304 // FIXME: Use the directory info to prune this, before doing the stat syscall. 305 // FIXME: This will reduce the # syscalls. 306 307 // Nope, there isn't. Check to see if the file exists. 308 struct stat StatBuf; 309 //llvm::errs() << "STATING: " << Filename; 310 if (getStatValue(InterndFileName, StatBuf) || // Error stat'ing. 311 S_ISDIR(StatBuf.st_mode)) { // A directory? 312 // If this file doesn't exist, we leave a null in FileEntries for this path. 313 //llvm::errs() << ": Not existing\n"; 314 return 0; 315 } 316 //llvm::errs() << ": exists\n"; 317 318 // It exists. See if we have already opened a file with the same inode. 319 // This occurs when one dir is symlinked to another, for example. 320 FileEntry &UFE = UniqueFiles.getFile(InterndFileName, StatBuf); 321 322 NamedFileEnt.setValue(&UFE); 323 if (UFE.getName()) // Already have an entry with this inode, return it. 324 return &UFE; 325 326 // Otherwise, we don't have this directory yet, add it. 327 // FIXME: Change the name to be a char* that points back to the 'FileEntries' 328 // key. 329 UFE.Name = InterndFileName; 330 UFE.Size = StatBuf.st_size; 331 UFE.ModTime = StatBuf.st_mtime; 332 UFE.Dir = DirInfo; 333 UFE.UID = NextFileUID++; 334 return &UFE; 335 } 336 337 const FileEntry * 338 FileManager::getVirtualFile(llvm::StringRef Filename, off_t Size, 339 time_t ModificationTime) { 340 ++NumFileLookups; 341 342 // See if there is already an entry in the map. 343 llvm::StringMapEntry<FileEntry *> &NamedFileEnt = 344 FileEntries.GetOrCreateValue(Filename); 345 346 // See if there is already an entry in the map. 347 if (NamedFileEnt.getValue()) 348 return NamedFileEnt.getValue() == NON_EXISTENT_FILE 349 ? 0 : NamedFileEnt.getValue(); 350 351 ++NumFileCacheMisses; 352 353 // By default, initialize it to invalid. 354 NamedFileEnt.setValue(NON_EXISTENT_FILE); 355 356 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename); 357 if (DirInfo == 0) // Directory doesn't exist, file can't exist. 358 return 0; 359 360 FileEntry *UFE = new FileEntry(); 361 VirtualFileEntries.push_back(UFE); 362 NamedFileEnt.setValue(UFE); 363 364 UFE->Name = NamedFileEnt.getKeyData(); 365 UFE->Size = Size; 366 UFE->ModTime = ModificationTime; 367 UFE->Dir = DirInfo; 368 UFE->UID = NextFileUID++; 369 370 // If this virtual file resolves to a file, also map that file to the 371 // newly-created file entry. 372 const char *InterndFileName = NamedFileEnt.getKeyData(); 373 struct stat StatBuf; 374 if (!getStatValue(InterndFileName, StatBuf) && 375 !S_ISDIR(StatBuf.st_mode)) { 376 llvm::sys::Path FilePath(InterndFileName); 377 FilePath.makeAbsolute(); 378 FileEntries[FilePath.str()] = UFE; 379 } 380 381 return UFE; 382 } 383 384 void FileManager::FixupRelativePath(llvm::sys::Path &path, 385 const FileSystemOptions &FSOpts) { 386 if (FSOpts.WorkingDir.empty() || path.isAbsolute()) return; 387 388 llvm::sys::Path NewPath(FSOpts.WorkingDir); 389 NewPath.appendComponent(path.str()); 390 path = NewPath; 391 } 392 393 llvm::MemoryBuffer *FileManager:: 394 getBufferForFile(const FileEntry *Entry, std::string *ErrorStr) { 395 llvm::StringRef Filename = Entry->getName(); 396 if (FileSystemOpts.WorkingDir.empty()) 397 return llvm::MemoryBuffer::getFile(Filename, ErrorStr, Entry->getSize()); 398 399 llvm::sys::Path FilePath(Filename); 400 FixupRelativePath(FilePath, FileSystemOpts); 401 return llvm::MemoryBuffer::getFile(FilePath.c_str(), ErrorStr, 402 Entry->getSize()); 403 } 404 405 llvm::MemoryBuffer *FileManager:: 406 getBufferForFile(llvm::StringRef Filename, std::string *ErrorStr) { 407 if (FileSystemOpts.WorkingDir.empty()) 408 return llvm::MemoryBuffer::getFile(Filename, ErrorStr); 409 410 llvm::sys::Path FilePath(Filename); 411 FixupRelativePath(FilePath, FileSystemOpts); 412 return llvm::MemoryBuffer::getFile(FilePath.c_str(), ErrorStr); 413 } 414 415 /// getStatValue - Get the 'stat' information for the specified path, using the 416 /// cache to accellerate it if possible. This returns true if the path does not 417 /// exist or false if it exists. 418 bool FileManager::getStatValue(const char *Path, struct stat &StatBuf) { 419 FileSystemStatCache::LookupResult Result = FileSystemStatCache::CacheMiss; 420 421 // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be 422 // absolute! 423 if (FileSystemOpts.WorkingDir.empty()) { 424 if (StatCache.get()) 425 Result = StatCache->getStat(Path, StatBuf); 426 427 if (Result == FileSystemStatCache::CacheMiss) 428 return ::stat(Path, &StatBuf); 429 return Result == FileSystemStatCache::CacheHitMissing; 430 } 431 432 llvm::sys::Path FilePath(Path); 433 FixupRelativePath(FilePath, FileSystemOpts); 434 435 if (StatCache.get()) 436 Result = StatCache->getStat(FilePath.c_str(), StatBuf); 437 438 if (Result == FileSystemStatCache::CacheMiss) 439 return ::stat(FilePath.c_str(), &StatBuf); 440 return Result == FileSystemStatCache::CacheHitMissing; 441 } 442 443 444 445 void FileManager::PrintStats() const { 446 llvm::errs() << "\n*** File Manager Stats:\n"; 447 llvm::errs() << UniqueFiles.size() << " files found, " 448 << UniqueDirs.size() << " dirs found.\n"; 449 llvm::errs() << NumDirLookups << " dir lookups, " 450 << NumDirCacheMisses << " dir cache misses.\n"; 451 llvm::errs() << NumFileLookups << " file lookups, " 452 << NumFileCacheMisses << " file cache misses.\n"; 453 454 //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups; 455 } 456 457