1 //===--- FileManager.cpp - File System Probing and Caching ----------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the FileManager interface. 11 // 12 //===----------------------------------------------------------------------===// 13 // 14 // TODO: This should index all interesting directories with dirent calls. 15 // getdirentries ? 16 // opendir/readdir_r/closedir ? 17 // 18 //===----------------------------------------------------------------------===// 19 20 #include "clang/Basic/FileManager.h" 21 #include "clang/Basic/FileSystemStatCache.h" 22 #include "llvm/ADT/SmallString.h" 23 #include "llvm/Config/llvm-config.h" 24 #include "llvm/Support/FileSystem.h" 25 #include "llvm/Support/MemoryBuffer.h" 26 #include "llvm/Support/Path.h" 27 #include "llvm/Support/raw_ostream.h" 28 #include <map> 29 #include <set> 30 #include <string> 31 #include <system_error> 32 33 using namespace clang; 34 35 /// NON_EXISTENT_DIR - A special value distinct from null that is used to 36 /// represent a dir name that doesn't exist on the disk. 37 #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1) 38 39 /// NON_EXISTENT_FILE - A special value distinct from null that is used to 40 /// represent a filename that doesn't exist on the disk. 41 #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1) 42 43 //===----------------------------------------------------------------------===// 44 // Common logic. 45 //===----------------------------------------------------------------------===// 46 47 FileManager::FileManager(const FileSystemOptions &FSO, 48 IntrusiveRefCntPtr<vfs::FileSystem> FS) 49 : FS(FS), FileSystemOpts(FSO), 50 SeenDirEntries(64), SeenFileEntries(64), NextFileUID(0) { 51 NumDirLookups = NumFileLookups = 0; 52 NumDirCacheMisses = NumFileCacheMisses = 0; 53 54 // If the caller doesn't provide a virtual file system, just grab the real 55 // file system. 56 if (!FS) 57 this->FS = vfs::getRealFileSystem(); 58 } 59 60 FileManager::~FileManager() { 61 for (unsigned i = 0, e = VirtualFileEntries.size(); i != e; ++i) 62 delete VirtualFileEntries[i]; 63 for (unsigned i = 0, e = VirtualDirectoryEntries.size(); i != e; ++i) 64 delete VirtualDirectoryEntries[i]; 65 } 66 67 void FileManager::addStatCache(std::unique_ptr<FileSystemStatCache> statCache, 68 bool AtBeginning) { 69 assert(statCache && "No stat cache provided?"); 70 if (AtBeginning || !StatCache.get()) { 71 statCache->setNextStatCache(std::move(StatCache)); 72 StatCache = std::move(statCache); 73 return; 74 } 75 76 FileSystemStatCache *LastCache = StatCache.get(); 77 while (LastCache->getNextStatCache()) 78 LastCache = LastCache->getNextStatCache(); 79 80 LastCache->setNextStatCache(std::move(statCache)); 81 } 82 83 void FileManager::removeStatCache(FileSystemStatCache *statCache) { 84 if (!statCache) 85 return; 86 87 if (StatCache.get() == statCache) { 88 // This is the first stat cache. 89 StatCache = StatCache->takeNextStatCache(); 90 return; 91 } 92 93 // Find the stat cache in the list. 94 FileSystemStatCache *PrevCache = StatCache.get(); 95 while (PrevCache && PrevCache->getNextStatCache() != statCache) 96 PrevCache = PrevCache->getNextStatCache(); 97 98 assert(PrevCache && "Stat cache not found for removal"); 99 PrevCache->setNextStatCache(statCache->takeNextStatCache()); 100 } 101 102 void FileManager::clearStatCaches() { 103 StatCache.reset(); 104 } 105 106 /// \brief Retrieve the directory that the given file name resides in. 107 /// Filename can point to either a real file or a virtual file. 108 static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr, 109 StringRef Filename, 110 bool CacheFailure) { 111 if (Filename.empty()) 112 return nullptr; 113 114 if (llvm::sys::path::is_separator(Filename[Filename.size() - 1])) 115 return nullptr; // If Filename is a directory. 116 117 StringRef DirName = llvm::sys::path::parent_path(Filename); 118 // Use the current directory if file has no path component. 119 if (DirName.empty()) 120 DirName = "."; 121 122 return FileMgr.getDirectory(DirName, CacheFailure); 123 } 124 125 /// Add all ancestors of the given path (pointing to either a file or 126 /// a directory) as virtual directories. 127 void FileManager::addAncestorsAsVirtualDirs(StringRef Path) { 128 StringRef DirName = llvm::sys::path::parent_path(Path); 129 if (DirName.empty()) 130 return; 131 132 llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt = 133 SeenDirEntries.GetOrCreateValue(DirName); 134 135 // When caching a virtual directory, we always cache its ancestors 136 // at the same time. Therefore, if DirName is already in the cache, 137 // we don't need to recurse as its ancestors must also already be in 138 // the cache. 139 if (NamedDirEnt.getValue()) 140 return; 141 142 // Add the virtual directory to the cache. 143 DirectoryEntry *UDE = new DirectoryEntry; 144 UDE->Name = NamedDirEnt.getKeyData(); 145 NamedDirEnt.setValue(UDE); 146 VirtualDirectoryEntries.push_back(UDE); 147 148 // Recursively add the other ancestors. 149 addAncestorsAsVirtualDirs(DirName); 150 } 151 152 const DirectoryEntry *FileManager::getDirectory(StringRef DirName, 153 bool CacheFailure) { 154 // stat doesn't like trailing separators except for root directory. 155 // At least, on Win32 MSVCRT, stat() cannot strip trailing '/'. 156 // (though it can strip '\\') 157 if (DirName.size() > 1 && 158 DirName != llvm::sys::path::root_path(DirName) && 159 llvm::sys::path::is_separator(DirName.back())) 160 DirName = DirName.substr(0, DirName.size()-1); 161 #ifdef LLVM_ON_WIN32 162 // Fixing a problem with "clang C:test.c" on Windows. 163 // Stat("C:") does not recognize "C:" as a valid directory 164 std::string DirNameStr; 165 if (DirName.size() > 1 && DirName.back() == ':' && 166 DirName.equals_lower(llvm::sys::path::root_name(DirName))) { 167 DirNameStr = DirName.str() + '.'; 168 DirName = DirNameStr; 169 } 170 #endif 171 172 ++NumDirLookups; 173 llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt = 174 SeenDirEntries.GetOrCreateValue(DirName); 175 176 // See if there was already an entry in the map. Note that the map 177 // contains both virtual and real directories. 178 if (NamedDirEnt.getValue()) 179 return NamedDirEnt.getValue() == NON_EXISTENT_DIR ? nullptr 180 : NamedDirEnt.getValue(); 181 182 ++NumDirCacheMisses; 183 184 // By default, initialize it to invalid. 185 NamedDirEnt.setValue(NON_EXISTENT_DIR); 186 187 // Get the null-terminated directory name as stored as the key of the 188 // SeenDirEntries map. 189 const char *InterndDirName = NamedDirEnt.getKeyData(); 190 191 // Check to see if the directory exists. 192 FileData Data; 193 if (getStatValue(InterndDirName, Data, false, nullptr /*directory lookup*/)) { 194 // There's no real directory at the given path. 195 if (!CacheFailure) 196 SeenDirEntries.erase(DirName); 197 return nullptr; 198 } 199 200 // It exists. See if we have already opened a directory with the 201 // same inode (this occurs on Unix-like systems when one dir is 202 // symlinked to another, for example) or the same path (on 203 // Windows). 204 DirectoryEntry &UDE = UniqueRealDirs[Data.UniqueID]; 205 206 NamedDirEnt.setValue(&UDE); 207 if (!UDE.getName()) { 208 // We don't have this directory yet, add it. We use the string 209 // key from the SeenDirEntries map as the string. 210 UDE.Name = InterndDirName; 211 } 212 213 return &UDE; 214 } 215 216 const FileEntry *FileManager::getFile(StringRef Filename, bool openFile, 217 bool CacheFailure) { 218 ++NumFileLookups; 219 220 // See if there is already an entry in the map. 221 llvm::StringMapEntry<FileEntry *> &NamedFileEnt = 222 SeenFileEntries.GetOrCreateValue(Filename); 223 224 // See if there is already an entry in the map. 225 if (NamedFileEnt.getValue()) 226 return NamedFileEnt.getValue() == NON_EXISTENT_FILE 227 ? nullptr : NamedFileEnt.getValue(); 228 229 ++NumFileCacheMisses; 230 231 // By default, initialize it to invalid. 232 NamedFileEnt.setValue(NON_EXISTENT_FILE); 233 234 // Get the null-terminated file name as stored as the key of the 235 // SeenFileEntries map. 236 const char *InterndFileName = NamedFileEnt.getKeyData(); 237 238 // Look up the directory for the file. When looking up something like 239 // sys/foo.h we'll discover all of the search directories that have a 'sys' 240 // subdirectory. This will let us avoid having to waste time on known-to-fail 241 // searches when we go to find sys/bar.h, because all the search directories 242 // without a 'sys' subdir will get a cached failure result. 243 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename, 244 CacheFailure); 245 if (DirInfo == nullptr) { // Directory doesn't exist, file can't exist. 246 if (!CacheFailure) 247 SeenFileEntries.erase(Filename); 248 249 return nullptr; 250 } 251 252 // FIXME: Use the directory info to prune this, before doing the stat syscall. 253 // FIXME: This will reduce the # syscalls. 254 255 // Nope, there isn't. Check to see if the file exists. 256 std::unique_ptr<vfs::File> F; 257 FileData Data; 258 if (getStatValue(InterndFileName, Data, true, openFile ? &F : nullptr)) { 259 // There's no real file at the given path. 260 if (!CacheFailure) 261 SeenFileEntries.erase(Filename); 262 263 return nullptr; 264 } 265 266 assert((openFile || !F) && "undesired open file"); 267 268 // It exists. See if we have already opened a file with the same inode. 269 // This occurs when one dir is symlinked to another, for example. 270 FileEntry &UFE = UniqueRealFiles[Data.UniqueID]; 271 272 NamedFileEnt.setValue(&UFE); 273 274 // If the name returned by getStatValue is different than Filename, re-intern 275 // the name. 276 if (Data.Name != Filename) { 277 auto &NamedFileEnt = SeenFileEntries.GetOrCreateValue(Data.Name); 278 if (!NamedFileEnt.getValue()) 279 NamedFileEnt.setValue(&UFE); 280 else 281 assert(NamedFileEnt.getValue() == &UFE && 282 "filename from getStatValue() refers to wrong file"); 283 InterndFileName = NamedFileEnt.getKeyData(); 284 } 285 286 if (UFE.isValid()) { // Already have an entry with this inode, return it. 287 288 // FIXME: this hack ensures that if we look up a file by a virtual path in 289 // the VFS that the getDir() will have the virtual path, even if we found 290 // the file by a 'real' path first. This is required in order to find a 291 // module's structure when its headers/module map are mapped in the VFS. 292 // We should remove this as soon as we can properly support a file having 293 // multiple names. 294 if (DirInfo != UFE.Dir && Data.IsVFSMapped) 295 UFE.Dir = DirInfo; 296 297 // Always update the name to use the last name by which a file was accessed. 298 // FIXME: Neither this nor always using the first name is correct; we want 299 // to switch towards a design where we return a FileName object that 300 // encapsulates both the name by which the file was accessed and the 301 // corresponding FileEntry. 302 UFE.Name = InterndFileName; 303 304 return &UFE; 305 } 306 307 // Otherwise, we don't have this file yet, add it. 308 UFE.Name = InterndFileName; 309 UFE.Size = Data.Size; 310 UFE.ModTime = Data.ModTime; 311 UFE.Dir = DirInfo; 312 UFE.UID = NextFileUID++; 313 UFE.UniqueID = Data.UniqueID; 314 UFE.IsNamedPipe = Data.IsNamedPipe; 315 UFE.InPCH = Data.InPCH; 316 UFE.File = std::move(F); 317 UFE.IsValid = true; 318 return &UFE; 319 } 320 321 const FileEntry * 322 FileManager::getVirtualFile(StringRef Filename, off_t Size, 323 time_t ModificationTime) { 324 ++NumFileLookups; 325 326 // See if there is already an entry in the map. 327 llvm::StringMapEntry<FileEntry *> &NamedFileEnt = 328 SeenFileEntries.GetOrCreateValue(Filename); 329 330 // See if there is already an entry in the map. 331 if (NamedFileEnt.getValue() && NamedFileEnt.getValue() != NON_EXISTENT_FILE) 332 return NamedFileEnt.getValue(); 333 334 ++NumFileCacheMisses; 335 336 // By default, initialize it to invalid. 337 NamedFileEnt.setValue(NON_EXISTENT_FILE); 338 339 addAncestorsAsVirtualDirs(Filename); 340 FileEntry *UFE = nullptr; 341 342 // Now that all ancestors of Filename are in the cache, the 343 // following call is guaranteed to find the DirectoryEntry from the 344 // cache. 345 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename, 346 /*CacheFailure=*/true); 347 assert(DirInfo && 348 "The directory of a virtual file should already be in the cache."); 349 350 // Check to see if the file exists. If so, drop the virtual file 351 FileData Data; 352 const char *InterndFileName = NamedFileEnt.getKeyData(); 353 if (getStatValue(InterndFileName, Data, true, nullptr) == 0) { 354 Data.Size = Size; 355 Data.ModTime = ModificationTime; 356 UFE = &UniqueRealFiles[Data.UniqueID]; 357 358 NamedFileEnt.setValue(UFE); 359 360 // If we had already opened this file, close it now so we don't 361 // leak the descriptor. We're not going to use the file 362 // descriptor anyway, since this is a virtual file. 363 if (UFE->File) 364 UFE->closeFile(); 365 366 // If we already have an entry with this inode, return it. 367 if (UFE->isValid()) 368 return UFE; 369 370 UFE->UniqueID = Data.UniqueID; 371 UFE->IsNamedPipe = Data.IsNamedPipe; 372 UFE->InPCH = Data.InPCH; 373 } 374 375 if (!UFE) { 376 UFE = new FileEntry(); 377 VirtualFileEntries.push_back(UFE); 378 NamedFileEnt.setValue(UFE); 379 } 380 381 UFE->Name = InterndFileName; 382 UFE->Size = Size; 383 UFE->ModTime = ModificationTime; 384 UFE->Dir = DirInfo; 385 UFE->UID = NextFileUID++; 386 UFE->File.reset(); 387 return UFE; 388 } 389 390 void FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const { 391 StringRef pathRef(path.data(), path.size()); 392 393 if (FileSystemOpts.WorkingDir.empty() 394 || llvm::sys::path::is_absolute(pathRef)) 395 return; 396 397 SmallString<128> NewPath(FileSystemOpts.WorkingDir); 398 llvm::sys::path::append(NewPath, pathRef); 399 path = NewPath; 400 } 401 402 std::unique_ptr<llvm::MemoryBuffer> 403 FileManager::getBufferForFile(const FileEntry *Entry, std::string *ErrorStr, 404 bool isVolatile, bool ShouldCloseOpenFile) { 405 std::unique_ptr<llvm::MemoryBuffer> Result; 406 std::error_code ec; 407 408 uint64_t FileSize = Entry->getSize(); 409 // If there's a high enough chance that the file have changed since we 410 // got its size, force a stat before opening it. 411 if (isVolatile) 412 FileSize = -1; 413 414 const char *Filename = Entry->getName(); 415 // If the file is already open, use the open file descriptor. 416 if (Entry->File) { 417 ec = Entry->File->getBuffer(Filename, Result, FileSize, 418 /*RequiresNullTerminator=*/true, isVolatile); 419 if (ErrorStr) 420 *ErrorStr = ec.message(); 421 // FIXME: we need a set of APIs that can make guarantees about whether a 422 // FileEntry is open or not. 423 if (ShouldCloseOpenFile) 424 Entry->closeFile(); 425 return Result; 426 } 427 428 // Otherwise, open the file. 429 430 if (FileSystemOpts.WorkingDir.empty()) { 431 ec = FS->getBufferForFile(Filename, Result, FileSize, 432 /*RequiresNullTerminator=*/true, isVolatile); 433 if (ec && ErrorStr) 434 *ErrorStr = ec.message(); 435 return Result; 436 } 437 438 SmallString<128> FilePath(Entry->getName()); 439 FixupRelativePath(FilePath); 440 ec = FS->getBufferForFile(FilePath.str(), Result, FileSize, 441 /*RequiresNullTerminator=*/true, isVolatile); 442 if (ec && ErrorStr) 443 *ErrorStr = ec.message(); 444 return Result; 445 } 446 447 std::unique_ptr<llvm::MemoryBuffer> 448 FileManager::getBufferForFile(StringRef Filename, std::string *ErrorStr) { 449 std::unique_ptr<llvm::MemoryBuffer> Result; 450 std::error_code ec; 451 if (FileSystemOpts.WorkingDir.empty()) { 452 ec = FS->getBufferForFile(Filename, Result); 453 if (ec && ErrorStr) 454 *ErrorStr = ec.message(); 455 return Result; 456 } 457 458 SmallString<128> FilePath(Filename); 459 FixupRelativePath(FilePath); 460 ec = FS->getBufferForFile(FilePath.c_str(), Result); 461 if (ec && ErrorStr) 462 *ErrorStr = ec.message(); 463 return Result; 464 } 465 466 /// getStatValue - Get the 'stat' information for the specified path, 467 /// using the cache to accelerate it if possible. This returns true 468 /// if the path points to a virtual file or does not exist, or returns 469 /// false if it's an existent real file. If FileDescriptor is NULL, 470 /// do directory look-up instead of file look-up. 471 bool FileManager::getStatValue(const char *Path, FileData &Data, bool isFile, 472 std::unique_ptr<vfs::File> *F) { 473 // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be 474 // absolute! 475 if (FileSystemOpts.WorkingDir.empty()) 476 return FileSystemStatCache::get(Path, Data, isFile, F,StatCache.get(), *FS); 477 478 SmallString<128> FilePath(Path); 479 FixupRelativePath(FilePath); 480 481 return FileSystemStatCache::get(FilePath.c_str(), Data, isFile, F, 482 StatCache.get(), *FS); 483 } 484 485 bool FileManager::getNoncachedStatValue(StringRef Path, 486 vfs::Status &Result) { 487 SmallString<128> FilePath(Path); 488 FixupRelativePath(FilePath); 489 490 llvm::ErrorOr<vfs::Status> S = FS->status(FilePath.c_str()); 491 if (!S) 492 return true; 493 Result = *S; 494 return false; 495 } 496 497 void FileManager::invalidateCache(const FileEntry *Entry) { 498 assert(Entry && "Cannot invalidate a NULL FileEntry"); 499 500 SeenFileEntries.erase(Entry->getName()); 501 502 // FileEntry invalidation should not block future optimizations in the file 503 // caches. Possible alternatives are cache truncation (invalidate last N) or 504 // invalidation of the whole cache. 505 UniqueRealFiles.erase(Entry->getUniqueID()); 506 } 507 508 509 void FileManager::GetUniqueIDMapping( 510 SmallVectorImpl<const FileEntry *> &UIDToFiles) const { 511 UIDToFiles.clear(); 512 UIDToFiles.resize(NextFileUID); 513 514 // Map file entries 515 for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator 516 FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end(); 517 FE != FEEnd; ++FE) 518 if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE) 519 UIDToFiles[FE->getValue()->getUID()] = FE->getValue(); 520 521 // Map virtual file entries 522 for (SmallVectorImpl<FileEntry *>::const_iterator 523 VFE = VirtualFileEntries.begin(), VFEEnd = VirtualFileEntries.end(); 524 VFE != VFEEnd; ++VFE) 525 if (*VFE && *VFE != NON_EXISTENT_FILE) 526 UIDToFiles[(*VFE)->getUID()] = *VFE; 527 } 528 529 void FileManager::modifyFileEntry(FileEntry *File, 530 off_t Size, time_t ModificationTime) { 531 File->Size = Size; 532 File->ModTime = ModificationTime; 533 } 534 535 StringRef FileManager::getCanonicalName(const DirectoryEntry *Dir) { 536 // FIXME: use llvm::sys::fs::canonical() when it gets implemented 537 #ifdef LLVM_ON_UNIX 538 llvm::DenseMap<const DirectoryEntry *, llvm::StringRef>::iterator Known 539 = CanonicalDirNames.find(Dir); 540 if (Known != CanonicalDirNames.end()) 541 return Known->second; 542 543 StringRef CanonicalName(Dir->getName()); 544 char CanonicalNameBuf[PATH_MAX]; 545 if (realpath(Dir->getName(), CanonicalNameBuf)) { 546 unsigned Len = strlen(CanonicalNameBuf); 547 char *Mem = static_cast<char *>(CanonicalNameStorage.Allocate(Len, 1)); 548 memcpy(Mem, CanonicalNameBuf, Len); 549 CanonicalName = StringRef(Mem, Len); 550 } 551 552 CanonicalDirNames.insert(std::make_pair(Dir, CanonicalName)); 553 return CanonicalName; 554 #else 555 return StringRef(Dir->getName()); 556 #endif 557 } 558 559 void FileManager::PrintStats() const { 560 llvm::errs() << "\n*** File Manager Stats:\n"; 561 llvm::errs() << UniqueRealFiles.size() << " real files found, " 562 << UniqueRealDirs.size() << " real dirs found.\n"; 563 llvm::errs() << VirtualFileEntries.size() << " virtual files found, " 564 << VirtualDirectoryEntries.size() << " virtual dirs found.\n"; 565 llvm::errs() << NumDirLookups << " dir lookups, " 566 << NumDirCacheMisses << " dir cache misses.\n"; 567 llvm::errs() << NumFileLookups << " file lookups, " 568 << NumFileCacheMisses << " file cache misses.\n"; 569 570 //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups; 571 } 572