1 //===--- FileManager.cpp - File System Probing and Caching ----------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the FileManager interface. 11 // 12 //===----------------------------------------------------------------------===// 13 // 14 // TODO: This should index all interesting directories with dirent calls. 15 // getdirentries ? 16 // opendir/readdir_r/closedir ? 17 // 18 //===----------------------------------------------------------------------===// 19 20 #include "clang/Basic/FileManager.h" 21 #include "clang/Basic/FileSystemStatCache.h" 22 #include "llvm/ADT/SmallString.h" 23 #include "llvm/Config/llvm-config.h" 24 #include "llvm/Support/FileSystem.h" 25 #include "llvm/Support/MemoryBuffer.h" 26 #include "llvm/Support/Path.h" 27 #include "llvm/Support/raw_ostream.h" 28 #include "llvm/Support/system_error.h" 29 #include <map> 30 #include <set> 31 #include <string> 32 33 using namespace clang; 34 35 // FIXME: Enhance libsystem to support inode and other fields. 36 #include <sys/stat.h> 37 38 /// NON_EXISTENT_DIR - A special value distinct from null that is used to 39 /// represent a dir name that doesn't exist on the disk. 40 #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1) 41 42 /// NON_EXISTENT_FILE - A special value distinct from null that is used to 43 /// represent a filename that doesn't exist on the disk. 44 #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1) 45 46 //===----------------------------------------------------------------------===// 47 // Common logic. 48 //===----------------------------------------------------------------------===// 49 50 FileManager::FileManager(const FileSystemOptions &FSO, 51 IntrusiveRefCntPtr<vfs::FileSystem> FS) 52 : FS(FS), FileSystemOpts(FSO), 53 SeenDirEntries(64), SeenFileEntries(64), NextFileUID(0) { 54 NumDirLookups = NumFileLookups = 0; 55 NumDirCacheMisses = NumFileCacheMisses = 0; 56 57 // If the caller doesn't provide a virtual file system, just grab the real 58 // file system. 59 if (!FS) 60 this->FS = vfs::getRealFileSystem(); 61 } 62 63 FileManager::~FileManager() { 64 for (unsigned i = 0, e = VirtualFileEntries.size(); i != e; ++i) 65 delete VirtualFileEntries[i]; 66 for (unsigned i = 0, e = VirtualDirectoryEntries.size(); i != e; ++i) 67 delete VirtualDirectoryEntries[i]; 68 } 69 70 void FileManager::addStatCache(FileSystemStatCache *statCache, 71 bool AtBeginning) { 72 assert(statCache && "No stat cache provided?"); 73 if (AtBeginning || StatCache.get() == 0) { 74 statCache->setNextStatCache(StatCache.release()); 75 StatCache.reset(statCache); 76 return; 77 } 78 79 FileSystemStatCache *LastCache = StatCache.get(); 80 while (LastCache->getNextStatCache()) 81 LastCache = LastCache->getNextStatCache(); 82 83 LastCache->setNextStatCache(statCache); 84 } 85 86 void FileManager::removeStatCache(FileSystemStatCache *statCache) { 87 if (!statCache) 88 return; 89 90 if (StatCache.get() == statCache) { 91 // This is the first stat cache. 92 StatCache.reset(StatCache->takeNextStatCache()); 93 return; 94 } 95 96 // Find the stat cache in the list. 97 FileSystemStatCache *PrevCache = StatCache.get(); 98 while (PrevCache && PrevCache->getNextStatCache() != statCache) 99 PrevCache = PrevCache->getNextStatCache(); 100 101 assert(PrevCache && "Stat cache not found for removal"); 102 PrevCache->setNextStatCache(statCache->getNextStatCache()); 103 } 104 105 void FileManager::clearStatCaches() { 106 StatCache.reset(0); 107 } 108 109 /// \brief Retrieve the directory that the given file name resides in. 110 /// Filename can point to either a real file or a virtual file. 111 static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr, 112 StringRef Filename, 113 bool CacheFailure) { 114 if (Filename.empty()) 115 return NULL; 116 117 if (llvm::sys::path::is_separator(Filename[Filename.size() - 1])) 118 return NULL; // If Filename is a directory. 119 120 StringRef DirName = llvm::sys::path::parent_path(Filename); 121 // Use the current directory if file has no path component. 122 if (DirName.empty()) 123 DirName = "."; 124 125 return FileMgr.getDirectory(DirName, CacheFailure); 126 } 127 128 /// Add all ancestors of the given path (pointing to either a file or 129 /// a directory) as virtual directories. 130 void FileManager::addAncestorsAsVirtualDirs(StringRef Path) { 131 StringRef DirName = llvm::sys::path::parent_path(Path); 132 if (DirName.empty()) 133 return; 134 135 llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt = 136 SeenDirEntries.GetOrCreateValue(DirName); 137 138 // When caching a virtual directory, we always cache its ancestors 139 // at the same time. Therefore, if DirName is already in the cache, 140 // we don't need to recurse as its ancestors must also already be in 141 // the cache. 142 if (NamedDirEnt.getValue()) 143 return; 144 145 // Add the virtual directory to the cache. 146 DirectoryEntry *UDE = new DirectoryEntry; 147 UDE->Name = NamedDirEnt.getKeyData(); 148 NamedDirEnt.setValue(UDE); 149 VirtualDirectoryEntries.push_back(UDE); 150 151 // Recursively add the other ancestors. 152 addAncestorsAsVirtualDirs(DirName); 153 } 154 155 const DirectoryEntry *FileManager::getDirectory(StringRef DirName, 156 bool CacheFailure) { 157 // stat doesn't like trailing separators except for root directory. 158 // At least, on Win32 MSVCRT, stat() cannot strip trailing '/'. 159 // (though it can strip '\\') 160 if (DirName.size() > 1 && 161 DirName != llvm::sys::path::root_path(DirName) && 162 llvm::sys::path::is_separator(DirName.back())) 163 DirName = DirName.substr(0, DirName.size()-1); 164 #ifdef LLVM_ON_WIN32 165 // Fixing a problem with "clang C:test.c" on Windows. 166 // Stat("C:") does not recognize "C:" as a valid directory 167 std::string DirNameStr; 168 if (DirName.size() > 1 && DirName.back() == ':' && 169 DirName.equals_lower(llvm::sys::path::root_name(DirName))) { 170 DirNameStr = DirName.str() + '.'; 171 DirName = DirNameStr; 172 } 173 #endif 174 175 ++NumDirLookups; 176 llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt = 177 SeenDirEntries.GetOrCreateValue(DirName); 178 179 // See if there was already an entry in the map. Note that the map 180 // contains both virtual and real directories. 181 if (NamedDirEnt.getValue()) 182 return NamedDirEnt.getValue() == NON_EXISTENT_DIR 183 ? 0 : NamedDirEnt.getValue(); 184 185 ++NumDirCacheMisses; 186 187 // By default, initialize it to invalid. 188 NamedDirEnt.setValue(NON_EXISTENT_DIR); 189 190 // Get the null-terminated directory name as stored as the key of the 191 // SeenDirEntries map. 192 const char *InterndDirName = NamedDirEnt.getKeyData(); 193 194 // Check to see if the directory exists. 195 FileData Data; 196 if (getStatValue(InterndDirName, Data, false, 0 /*directory lookup*/)) { 197 // There's no real directory at the given path. 198 if (!CacheFailure) 199 SeenDirEntries.erase(DirName); 200 return 0; 201 } 202 203 // It exists. See if we have already opened a directory with the 204 // same inode (this occurs on Unix-like systems when one dir is 205 // symlinked to another, for example) or the same path (on 206 // Windows). 207 DirectoryEntry &UDE = UniqueRealDirs[Data.UniqueID]; 208 209 NamedDirEnt.setValue(&UDE); 210 if (!UDE.getName()) { 211 // We don't have this directory yet, add it. We use the string 212 // key from the SeenDirEntries map as the string. 213 UDE.Name = InterndDirName; 214 } 215 216 return &UDE; 217 } 218 219 const FileEntry *FileManager::getFile(StringRef Filename, bool openFile, 220 bool CacheFailure) { 221 ++NumFileLookups; 222 223 // See if there is already an entry in the map. 224 llvm::StringMapEntry<FileEntry *> &NamedFileEnt = 225 SeenFileEntries.GetOrCreateValue(Filename); 226 227 // See if there is already an entry in the map. 228 if (NamedFileEnt.getValue()) 229 return NamedFileEnt.getValue() == NON_EXISTENT_FILE 230 ? 0 : NamedFileEnt.getValue(); 231 232 ++NumFileCacheMisses; 233 234 // By default, initialize it to invalid. 235 NamedFileEnt.setValue(NON_EXISTENT_FILE); 236 237 // Get the null-terminated file name as stored as the key of the 238 // SeenFileEntries map. 239 const char *InterndFileName = NamedFileEnt.getKeyData(); 240 241 // Look up the directory for the file. When looking up something like 242 // sys/foo.h we'll discover all of the search directories that have a 'sys' 243 // subdirectory. This will let us avoid having to waste time on known-to-fail 244 // searches when we go to find sys/bar.h, because all the search directories 245 // without a 'sys' subdir will get a cached failure result. 246 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename, 247 CacheFailure); 248 if (DirInfo == 0) { // Directory doesn't exist, file can't exist. 249 if (!CacheFailure) 250 SeenFileEntries.erase(Filename); 251 252 return 0; 253 } 254 255 // FIXME: Use the directory info to prune this, before doing the stat syscall. 256 // FIXME: This will reduce the # syscalls. 257 258 // Nope, there isn't. Check to see if the file exists. 259 vfs::File *F = 0; 260 FileData Data; 261 if (getStatValue(InterndFileName, Data, true, openFile ? &F : 0)) { 262 // There's no real file at the given path. 263 if (!CacheFailure) 264 SeenFileEntries.erase(Filename); 265 266 return 0; 267 } 268 269 assert((openFile || !F) && "undesired open file"); 270 271 // It exists. See if we have already opened a file with the same inode. 272 // This occurs when one dir is symlinked to another, for example. 273 FileEntry &UFE = UniqueRealFiles[Data.UniqueID]; 274 275 NamedFileEnt.setValue(&UFE); 276 if (UFE.isValid()) { // Already have an entry with this inode, return it. 277 // If the stat process opened the file, close it to avoid a FD leak. 278 if (F) 279 delete F; 280 281 return &UFE; 282 } 283 284 // Otherwise, we don't have this file yet, add it. 285 UFE.Name = Data.Name; 286 UFE.Size = Data.Size; 287 UFE.ModTime = Data.ModTime; 288 UFE.Dir = DirInfo; 289 UFE.UID = NextFileUID++; 290 UFE.UniqueID = Data.UniqueID; 291 UFE.IsNamedPipe = Data.IsNamedPipe; 292 UFE.InPCH = Data.InPCH; 293 UFE.File.reset(F); 294 UFE.IsValid = true; 295 return &UFE; 296 } 297 298 const FileEntry * 299 FileManager::getVirtualFile(StringRef Filename, off_t Size, 300 time_t ModificationTime) { 301 ++NumFileLookups; 302 303 // See if there is already an entry in the map. 304 llvm::StringMapEntry<FileEntry *> &NamedFileEnt = 305 SeenFileEntries.GetOrCreateValue(Filename); 306 307 // See if there is already an entry in the map. 308 if (NamedFileEnt.getValue() && NamedFileEnt.getValue() != NON_EXISTENT_FILE) 309 return NamedFileEnt.getValue(); 310 311 ++NumFileCacheMisses; 312 313 // By default, initialize it to invalid. 314 NamedFileEnt.setValue(NON_EXISTENT_FILE); 315 316 addAncestorsAsVirtualDirs(Filename); 317 FileEntry *UFE = 0; 318 319 // Now that all ancestors of Filename are in the cache, the 320 // following call is guaranteed to find the DirectoryEntry from the 321 // cache. 322 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename, 323 /*CacheFailure=*/true); 324 assert(DirInfo && 325 "The directory of a virtual file should already be in the cache."); 326 327 // Check to see if the file exists. If so, drop the virtual file 328 FileData Data; 329 const char *InterndFileName = NamedFileEnt.getKeyData(); 330 if (getStatValue(InterndFileName, Data, true, 0) == 0) { 331 Data.Size = Size; 332 Data.ModTime = ModificationTime; 333 UFE = &UniqueRealFiles[Data.UniqueID]; 334 335 NamedFileEnt.setValue(UFE); 336 337 // If we had already opened this file, close it now so we don't 338 // leak the descriptor. We're not going to use the file 339 // descriptor anyway, since this is a virtual file. 340 if (UFE->File) 341 UFE->closeFile(); 342 343 // If we already have an entry with this inode, return it. 344 if (UFE->isValid()) 345 return UFE; 346 347 UFE->UniqueID = Data.UniqueID; 348 UFE->IsNamedPipe = Data.IsNamedPipe; 349 UFE->InPCH = Data.InPCH; 350 } 351 352 if (!UFE) { 353 UFE = new FileEntry(); 354 VirtualFileEntries.push_back(UFE); 355 NamedFileEnt.setValue(UFE); 356 } 357 358 UFE->Name = InterndFileName; 359 UFE->Size = Size; 360 UFE->ModTime = ModificationTime; 361 UFE->Dir = DirInfo; 362 UFE->UID = NextFileUID++; 363 UFE->File.reset(); 364 return UFE; 365 } 366 367 void FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const { 368 StringRef pathRef(path.data(), path.size()); 369 370 if (FileSystemOpts.WorkingDir.empty() 371 || llvm::sys::path::is_absolute(pathRef)) 372 return; 373 374 SmallString<128> NewPath(FileSystemOpts.WorkingDir); 375 llvm::sys::path::append(NewPath, pathRef); 376 path = NewPath; 377 } 378 379 llvm::MemoryBuffer *FileManager:: 380 getBufferForFile(const FileEntry *Entry, std::string *ErrorStr, 381 bool isVolatile) { 382 OwningPtr<llvm::MemoryBuffer> Result; 383 llvm::error_code ec; 384 385 uint64_t FileSize = Entry->getSize(); 386 // If there's a high enough chance that the file have changed since we 387 // got its size, force a stat before opening it. 388 if (isVolatile) 389 FileSize = -1; 390 391 const char *Filename = Entry->getName(); 392 // If the file is already open, use the open file descriptor. 393 if (Entry->File) { 394 ec = Entry->File->getBuffer(Filename, Result, FileSize); 395 if (ErrorStr) 396 *ErrorStr = ec.message(); 397 Entry->closeFile(); 398 return Result.release(); 399 } 400 401 // Otherwise, open the file. 402 403 if (FileSystemOpts.WorkingDir.empty()) { 404 ec = FS->getBufferForFile(Filename, Result, FileSize); 405 if (ec && ErrorStr) 406 *ErrorStr = ec.message(); 407 return Result.release(); 408 } 409 410 SmallString<128> FilePath(Entry->getName()); 411 FixupRelativePath(FilePath); 412 ec = FS->getBufferForFile(FilePath.str(), Result, FileSize); 413 if (ec && ErrorStr) 414 *ErrorStr = ec.message(); 415 return Result.release(); 416 } 417 418 llvm::MemoryBuffer *FileManager:: 419 getBufferForFile(StringRef Filename, std::string *ErrorStr) { 420 OwningPtr<llvm::MemoryBuffer> Result; 421 llvm::error_code ec; 422 if (FileSystemOpts.WorkingDir.empty()) { 423 ec = FS->getBufferForFile(Filename, Result); 424 if (ec && ErrorStr) 425 *ErrorStr = ec.message(); 426 return Result.release(); 427 } 428 429 SmallString<128> FilePath(Filename); 430 FixupRelativePath(FilePath); 431 ec = FS->getBufferForFile(FilePath.c_str(), Result); 432 if (ec && ErrorStr) 433 *ErrorStr = ec.message(); 434 return Result.release(); 435 } 436 437 /// getStatValue - Get the 'stat' information for the specified path, 438 /// using the cache to accelerate it if possible. This returns true 439 /// if the path points to a virtual file or does not exist, or returns 440 /// false if it's an existent real file. If FileDescriptor is NULL, 441 /// do directory look-up instead of file look-up. 442 bool FileManager::getStatValue(const char *Path, FileData &Data, bool isFile, 443 vfs::File **F) { 444 // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be 445 // absolute! 446 if (FileSystemOpts.WorkingDir.empty()) 447 return FileSystemStatCache::get(Path, Data, isFile, F,StatCache.get(), *FS); 448 449 SmallString<128> FilePath(Path); 450 FixupRelativePath(FilePath); 451 452 return FileSystemStatCache::get(FilePath.c_str(), Data, isFile, F, 453 StatCache.get(), *FS); 454 } 455 456 bool FileManager::getNoncachedStatValue(StringRef Path, 457 vfs::Status &Result) { 458 SmallString<128> FilePath(Path); 459 FixupRelativePath(FilePath); 460 461 llvm::ErrorOr<vfs::Status> S = FS->status(FilePath.c_str()); 462 if (!S) 463 return true; 464 Result = *S; 465 return false; 466 } 467 468 void FileManager::invalidateCache(const FileEntry *Entry) { 469 assert(Entry && "Cannot invalidate a NULL FileEntry"); 470 471 SeenFileEntries.erase(Entry->getName()); 472 473 // FileEntry invalidation should not block future optimizations in the file 474 // caches. Possible alternatives are cache truncation (invalidate last N) or 475 // invalidation of the whole cache. 476 UniqueRealFiles.erase(Entry->getUniqueID()); 477 } 478 479 480 void FileManager::GetUniqueIDMapping( 481 SmallVectorImpl<const FileEntry *> &UIDToFiles) const { 482 UIDToFiles.clear(); 483 UIDToFiles.resize(NextFileUID); 484 485 // Map file entries 486 for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator 487 FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end(); 488 FE != FEEnd; ++FE) 489 if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE) 490 UIDToFiles[FE->getValue()->getUID()] = FE->getValue(); 491 492 // Map virtual file entries 493 for (SmallVectorImpl<FileEntry *>::const_iterator 494 VFE = VirtualFileEntries.begin(), VFEEnd = VirtualFileEntries.end(); 495 VFE != VFEEnd; ++VFE) 496 if (*VFE && *VFE != NON_EXISTENT_FILE) 497 UIDToFiles[(*VFE)->getUID()] = *VFE; 498 } 499 500 void FileManager::modifyFileEntry(FileEntry *File, 501 off_t Size, time_t ModificationTime) { 502 File->Size = Size; 503 File->ModTime = ModificationTime; 504 } 505 506 StringRef FileManager::getCanonicalName(const DirectoryEntry *Dir) { 507 // FIXME: use llvm::sys::fs::canonical() when it gets implemented 508 #ifdef LLVM_ON_UNIX 509 llvm::DenseMap<const DirectoryEntry *, llvm::StringRef>::iterator Known 510 = CanonicalDirNames.find(Dir); 511 if (Known != CanonicalDirNames.end()) 512 return Known->second; 513 514 StringRef CanonicalName(Dir->getName()); 515 char CanonicalNameBuf[PATH_MAX]; 516 if (realpath(Dir->getName(), CanonicalNameBuf)) { 517 unsigned Len = strlen(CanonicalNameBuf); 518 char *Mem = static_cast<char *>(CanonicalNameStorage.Allocate(Len, 1)); 519 memcpy(Mem, CanonicalNameBuf, Len); 520 CanonicalName = StringRef(Mem, Len); 521 } 522 523 CanonicalDirNames.insert(std::make_pair(Dir, CanonicalName)); 524 return CanonicalName; 525 #else 526 return StringRef(Dir->getName()); 527 #endif 528 } 529 530 void FileManager::PrintStats() const { 531 llvm::errs() << "\n*** File Manager Stats:\n"; 532 llvm::errs() << UniqueRealFiles.size() << " real files found, " 533 << UniqueRealDirs.size() << " real dirs found.\n"; 534 llvm::errs() << VirtualFileEntries.size() << " virtual files found, " 535 << VirtualDirectoryEntries.size() << " virtual dirs found.\n"; 536 llvm::errs() << NumDirLookups << " dir lookups, " 537 << NumDirCacheMisses << " dir cache misses.\n"; 538 llvm::errs() << NumFileLookups << " file lookups, " 539 << NumFileCacheMisses << " file cache misses.\n"; 540 541 //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups; 542 } 543