1 //===--- FileManager.cpp - File System Probing and Caching ----------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the FileManager interface. 11 // 12 //===----------------------------------------------------------------------===// 13 // 14 // TODO: This should index all interesting directories with dirent calls. 15 // getdirentries ? 16 // opendir/readdir_r/closedir ? 17 // 18 //===----------------------------------------------------------------------===// 19 20 #include "clang/Basic/FileManager.h" 21 #include "clang/Basic/FileSystemStatCache.h" 22 #include "llvm/ADT/SmallString.h" 23 #include "llvm/Config/llvm-config.h" 24 #include "llvm/Support/FileSystem.h" 25 #include "llvm/Support/MemoryBuffer.h" 26 #include "llvm/Support/Path.h" 27 #include "llvm/Support/raw_ostream.h" 28 #include <map> 29 #include <set> 30 #include <string> 31 #include <system_error> 32 33 using namespace clang; 34 35 // FIXME: Enhance libsystem to support inode and other fields. 36 #include <sys/stat.h> 37 38 /// NON_EXISTENT_DIR - A special value distinct from null that is used to 39 /// represent a dir name that doesn't exist on the disk. 40 #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1) 41 42 /// NON_EXISTENT_FILE - A special value distinct from null that is used to 43 /// represent a filename that doesn't exist on the disk. 44 #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1) 45 46 //===----------------------------------------------------------------------===// 47 // Common logic. 48 //===----------------------------------------------------------------------===// 49 50 FileManager::FileManager(const FileSystemOptions &FSO, 51 IntrusiveRefCntPtr<vfs::FileSystem> FS) 52 : FS(FS), FileSystemOpts(FSO), 53 SeenDirEntries(64), SeenFileEntries(64), NextFileUID(0) { 54 NumDirLookups = NumFileLookups = 0; 55 NumDirCacheMisses = NumFileCacheMisses = 0; 56 57 // If the caller doesn't provide a virtual file system, just grab the real 58 // file system. 59 if (!FS) 60 this->FS = vfs::getRealFileSystem(); 61 } 62 63 FileManager::~FileManager() { 64 for (unsigned i = 0, e = VirtualFileEntries.size(); i != e; ++i) 65 delete VirtualFileEntries[i]; 66 for (unsigned i = 0, e = VirtualDirectoryEntries.size(); i != e; ++i) 67 delete VirtualDirectoryEntries[i]; 68 } 69 70 void FileManager::addStatCache(FileSystemStatCache *statCache, 71 bool AtBeginning) { 72 assert(statCache && "No stat cache provided?"); 73 if (AtBeginning || !StatCache.get()) { 74 statCache->setNextStatCache(StatCache.release()); 75 StatCache.reset(statCache); 76 return; 77 } 78 79 FileSystemStatCache *LastCache = StatCache.get(); 80 while (LastCache->getNextStatCache()) 81 LastCache = LastCache->getNextStatCache(); 82 83 LastCache->setNextStatCache(statCache); 84 } 85 86 void FileManager::removeStatCache(FileSystemStatCache *statCache) { 87 if (!statCache) 88 return; 89 90 if (StatCache.get() == statCache) { 91 // This is the first stat cache. 92 StatCache.reset(StatCache->takeNextStatCache()); 93 return; 94 } 95 96 // Find the stat cache in the list. 97 FileSystemStatCache *PrevCache = StatCache.get(); 98 while (PrevCache && PrevCache->getNextStatCache() != statCache) 99 PrevCache = PrevCache->getNextStatCache(); 100 101 assert(PrevCache && "Stat cache not found for removal"); 102 PrevCache->setNextStatCache(statCache->getNextStatCache()); 103 } 104 105 void FileManager::clearStatCaches() { 106 StatCache.reset(nullptr); 107 } 108 109 /// \brief Retrieve the directory that the given file name resides in. 110 /// Filename can point to either a real file or a virtual file. 111 static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr, 112 StringRef Filename, 113 bool CacheFailure) { 114 if (Filename.empty()) 115 return nullptr; 116 117 if (llvm::sys::path::is_separator(Filename[Filename.size() - 1])) 118 return nullptr; // If Filename is a directory. 119 120 StringRef DirName = llvm::sys::path::parent_path(Filename); 121 // Use the current directory if file has no path component. 122 if (DirName.empty()) 123 DirName = "."; 124 125 return FileMgr.getDirectory(DirName, CacheFailure); 126 } 127 128 /// Add all ancestors of the given path (pointing to either a file or 129 /// a directory) as virtual directories. 130 void FileManager::addAncestorsAsVirtualDirs(StringRef Path) { 131 StringRef DirName = llvm::sys::path::parent_path(Path); 132 if (DirName.empty()) 133 return; 134 135 llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt = 136 SeenDirEntries.GetOrCreateValue(DirName); 137 138 // When caching a virtual directory, we always cache its ancestors 139 // at the same time. Therefore, if DirName is already in the cache, 140 // we don't need to recurse as its ancestors must also already be in 141 // the cache. 142 if (NamedDirEnt.getValue()) 143 return; 144 145 // Add the virtual directory to the cache. 146 DirectoryEntry *UDE = new DirectoryEntry; 147 UDE->Name = NamedDirEnt.getKeyData(); 148 NamedDirEnt.setValue(UDE); 149 VirtualDirectoryEntries.push_back(UDE); 150 151 // Recursively add the other ancestors. 152 addAncestorsAsVirtualDirs(DirName); 153 } 154 155 const DirectoryEntry *FileManager::getDirectory(StringRef DirName, 156 bool CacheFailure) { 157 // stat doesn't like trailing separators except for root directory. 158 // At least, on Win32 MSVCRT, stat() cannot strip trailing '/'. 159 // (though it can strip '\\') 160 if (DirName.size() > 1 && 161 DirName != llvm::sys::path::root_path(DirName) && 162 llvm::sys::path::is_separator(DirName.back())) 163 DirName = DirName.substr(0, DirName.size()-1); 164 #ifdef LLVM_ON_WIN32 165 // Fixing a problem with "clang C:test.c" on Windows. 166 // Stat("C:") does not recognize "C:" as a valid directory 167 std::string DirNameStr; 168 if (DirName.size() > 1 && DirName.back() == ':' && 169 DirName.equals_lower(llvm::sys::path::root_name(DirName))) { 170 DirNameStr = DirName.str() + '.'; 171 DirName = DirNameStr; 172 } 173 #endif 174 175 ++NumDirLookups; 176 llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt = 177 SeenDirEntries.GetOrCreateValue(DirName); 178 179 // See if there was already an entry in the map. Note that the map 180 // contains both virtual and real directories. 181 if (NamedDirEnt.getValue()) 182 return NamedDirEnt.getValue() == NON_EXISTENT_DIR ? nullptr 183 : NamedDirEnt.getValue(); 184 185 ++NumDirCacheMisses; 186 187 // By default, initialize it to invalid. 188 NamedDirEnt.setValue(NON_EXISTENT_DIR); 189 190 // Get the null-terminated directory name as stored as the key of the 191 // SeenDirEntries map. 192 const char *InterndDirName = NamedDirEnt.getKeyData(); 193 194 // Check to see if the directory exists. 195 FileData Data; 196 if (getStatValue(InterndDirName, Data, false, nullptr /*directory lookup*/)) { 197 // There's no real directory at the given path. 198 if (!CacheFailure) 199 SeenDirEntries.erase(DirName); 200 return nullptr; 201 } 202 203 // It exists. See if we have already opened a directory with the 204 // same inode (this occurs on Unix-like systems when one dir is 205 // symlinked to another, for example) or the same path (on 206 // Windows). 207 DirectoryEntry &UDE = UniqueRealDirs[Data.UniqueID]; 208 209 NamedDirEnt.setValue(&UDE); 210 if (!UDE.getName()) { 211 // We don't have this directory yet, add it. We use the string 212 // key from the SeenDirEntries map as the string. 213 UDE.Name = InterndDirName; 214 } 215 216 return &UDE; 217 } 218 219 const FileEntry *FileManager::getFile(StringRef Filename, bool openFile, 220 bool CacheFailure) { 221 ++NumFileLookups; 222 223 // See if there is already an entry in the map. 224 llvm::StringMapEntry<FileEntry *> &NamedFileEnt = 225 SeenFileEntries.GetOrCreateValue(Filename); 226 227 // See if there is already an entry in the map. 228 if (NamedFileEnt.getValue()) 229 return NamedFileEnt.getValue() == NON_EXISTENT_FILE 230 ? nullptr : NamedFileEnt.getValue(); 231 232 ++NumFileCacheMisses; 233 234 // By default, initialize it to invalid. 235 NamedFileEnt.setValue(NON_EXISTENT_FILE); 236 237 // Get the null-terminated file name as stored as the key of the 238 // SeenFileEntries map. 239 const char *InterndFileName = NamedFileEnt.getKeyData(); 240 241 // Look up the directory for the file. When looking up something like 242 // sys/foo.h we'll discover all of the search directories that have a 'sys' 243 // subdirectory. This will let us avoid having to waste time on known-to-fail 244 // searches when we go to find sys/bar.h, because all the search directories 245 // without a 'sys' subdir will get a cached failure result. 246 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename, 247 CacheFailure); 248 if (DirInfo == nullptr) { // Directory doesn't exist, file can't exist. 249 if (!CacheFailure) 250 SeenFileEntries.erase(Filename); 251 252 return nullptr; 253 } 254 255 // FIXME: Use the directory info to prune this, before doing the stat syscall. 256 // FIXME: This will reduce the # syscalls. 257 258 // Nope, there isn't. Check to see if the file exists. 259 vfs::File *F = nullptr; 260 FileData Data; 261 if (getStatValue(InterndFileName, Data, true, openFile ? &F : nullptr)) { 262 // There's no real file at the given path. 263 if (!CacheFailure) 264 SeenFileEntries.erase(Filename); 265 266 return nullptr; 267 } 268 269 assert((openFile || !F) && "undesired open file"); 270 271 // It exists. See if we have already opened a file with the same inode. 272 // This occurs when one dir is symlinked to another, for example. 273 FileEntry &UFE = UniqueRealFiles[Data.UniqueID]; 274 275 NamedFileEnt.setValue(&UFE); 276 if (UFE.isValid()) { // Already have an entry with this inode, return it. 277 278 // FIXME: this hack ensures that if we look up a file by a virtual path in 279 // the VFS that the getDir() will have the virtual path, even if we found 280 // the file by a 'real' path first. This is required in order to find a 281 // module's structure when its headers/module map are mapped in the VFS. 282 // We should remove this as soon as we can properly support a file having 283 // multiple names. 284 if (DirInfo != UFE.Dir && Data.IsVFSMapped) 285 UFE.Dir = DirInfo; 286 287 // If the stat process opened the file, close it to avoid a FD leak. 288 if (F) 289 delete F; 290 291 return &UFE; 292 } 293 294 // Otherwise, we don't have this file yet, add it. 295 UFE.Name = Data.Name; 296 UFE.Size = Data.Size; 297 UFE.ModTime = Data.ModTime; 298 UFE.Dir = DirInfo; 299 UFE.UID = NextFileUID++; 300 UFE.UniqueID = Data.UniqueID; 301 UFE.IsNamedPipe = Data.IsNamedPipe; 302 UFE.InPCH = Data.InPCH; 303 UFE.File.reset(F); 304 UFE.IsValid = true; 305 return &UFE; 306 } 307 308 const FileEntry * 309 FileManager::getVirtualFile(StringRef Filename, off_t Size, 310 time_t ModificationTime) { 311 ++NumFileLookups; 312 313 // See if there is already an entry in the map. 314 llvm::StringMapEntry<FileEntry *> &NamedFileEnt = 315 SeenFileEntries.GetOrCreateValue(Filename); 316 317 // See if there is already an entry in the map. 318 if (NamedFileEnt.getValue() && NamedFileEnt.getValue() != NON_EXISTENT_FILE) 319 return NamedFileEnt.getValue(); 320 321 ++NumFileCacheMisses; 322 323 // By default, initialize it to invalid. 324 NamedFileEnt.setValue(NON_EXISTENT_FILE); 325 326 addAncestorsAsVirtualDirs(Filename); 327 FileEntry *UFE = nullptr; 328 329 // Now that all ancestors of Filename are in the cache, the 330 // following call is guaranteed to find the DirectoryEntry from the 331 // cache. 332 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename, 333 /*CacheFailure=*/true); 334 assert(DirInfo && 335 "The directory of a virtual file should already be in the cache."); 336 337 // Check to see if the file exists. If so, drop the virtual file 338 FileData Data; 339 const char *InterndFileName = NamedFileEnt.getKeyData(); 340 if (getStatValue(InterndFileName, Data, true, nullptr) == 0) { 341 Data.Size = Size; 342 Data.ModTime = ModificationTime; 343 UFE = &UniqueRealFiles[Data.UniqueID]; 344 345 NamedFileEnt.setValue(UFE); 346 347 // If we had already opened this file, close it now so we don't 348 // leak the descriptor. We're not going to use the file 349 // descriptor anyway, since this is a virtual file. 350 if (UFE->File) 351 UFE->closeFile(); 352 353 // If we already have an entry with this inode, return it. 354 if (UFE->isValid()) 355 return UFE; 356 357 UFE->UniqueID = Data.UniqueID; 358 UFE->IsNamedPipe = Data.IsNamedPipe; 359 UFE->InPCH = Data.InPCH; 360 } 361 362 if (!UFE) { 363 UFE = new FileEntry(); 364 VirtualFileEntries.push_back(UFE); 365 NamedFileEnt.setValue(UFE); 366 } 367 368 UFE->Name = InterndFileName; 369 UFE->Size = Size; 370 UFE->ModTime = ModificationTime; 371 UFE->Dir = DirInfo; 372 UFE->UID = NextFileUID++; 373 UFE->File.reset(); 374 return UFE; 375 } 376 377 void FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const { 378 StringRef pathRef(path.data(), path.size()); 379 380 if (FileSystemOpts.WorkingDir.empty() 381 || llvm::sys::path::is_absolute(pathRef)) 382 return; 383 384 SmallString<128> NewPath(FileSystemOpts.WorkingDir); 385 llvm::sys::path::append(NewPath, pathRef); 386 path = NewPath; 387 } 388 389 llvm::MemoryBuffer *FileManager:: 390 getBufferForFile(const FileEntry *Entry, std::string *ErrorStr, 391 bool isVolatile) { 392 std::unique_ptr<llvm::MemoryBuffer> Result; 393 std::error_code ec; 394 395 uint64_t FileSize = Entry->getSize(); 396 // If there's a high enough chance that the file have changed since we 397 // got its size, force a stat before opening it. 398 if (isVolatile) 399 FileSize = -1; 400 401 const char *Filename = Entry->getName(); 402 // If the file is already open, use the open file descriptor. 403 if (Entry->File) { 404 ec = Entry->File->getBuffer(Filename, Result, FileSize, 405 /*RequiresNullTerminator=*/true, isVolatile); 406 if (ErrorStr) 407 *ErrorStr = ec.message(); 408 Entry->closeFile(); 409 return Result.release(); 410 } 411 412 // Otherwise, open the file. 413 414 if (FileSystemOpts.WorkingDir.empty()) { 415 ec = FS->getBufferForFile(Filename, Result, FileSize, 416 /*RequiresNullTerminator=*/true, isVolatile); 417 if (ec && ErrorStr) 418 *ErrorStr = ec.message(); 419 return Result.release(); 420 } 421 422 SmallString<128> FilePath(Entry->getName()); 423 FixupRelativePath(FilePath); 424 ec = FS->getBufferForFile(FilePath.str(), Result, FileSize, 425 /*RequiresNullTerminator=*/true, isVolatile); 426 if (ec && ErrorStr) 427 *ErrorStr = ec.message(); 428 return Result.release(); 429 } 430 431 llvm::MemoryBuffer *FileManager:: 432 getBufferForFile(StringRef Filename, std::string *ErrorStr) { 433 std::unique_ptr<llvm::MemoryBuffer> Result; 434 std::error_code ec; 435 if (FileSystemOpts.WorkingDir.empty()) { 436 ec = FS->getBufferForFile(Filename, Result); 437 if (ec && ErrorStr) 438 *ErrorStr = ec.message(); 439 return Result.release(); 440 } 441 442 SmallString<128> FilePath(Filename); 443 FixupRelativePath(FilePath); 444 ec = FS->getBufferForFile(FilePath.c_str(), Result); 445 if (ec && ErrorStr) 446 *ErrorStr = ec.message(); 447 return Result.release(); 448 } 449 450 /// getStatValue - Get the 'stat' information for the specified path, 451 /// using the cache to accelerate it if possible. This returns true 452 /// if the path points to a virtual file or does not exist, or returns 453 /// false if it's an existent real file. If FileDescriptor is NULL, 454 /// do directory look-up instead of file look-up. 455 bool FileManager::getStatValue(const char *Path, FileData &Data, bool isFile, 456 vfs::File **F) { 457 // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be 458 // absolute! 459 if (FileSystemOpts.WorkingDir.empty()) 460 return FileSystemStatCache::get(Path, Data, isFile, F,StatCache.get(), *FS); 461 462 SmallString<128> FilePath(Path); 463 FixupRelativePath(FilePath); 464 465 return FileSystemStatCache::get(FilePath.c_str(), Data, isFile, F, 466 StatCache.get(), *FS); 467 } 468 469 bool FileManager::getNoncachedStatValue(StringRef Path, 470 vfs::Status &Result) { 471 SmallString<128> FilePath(Path); 472 FixupRelativePath(FilePath); 473 474 llvm::ErrorOr<vfs::Status> S = FS->status(FilePath.c_str()); 475 if (!S) 476 return true; 477 Result = *S; 478 return false; 479 } 480 481 void FileManager::invalidateCache(const FileEntry *Entry) { 482 assert(Entry && "Cannot invalidate a NULL FileEntry"); 483 484 SeenFileEntries.erase(Entry->getName()); 485 486 // FileEntry invalidation should not block future optimizations in the file 487 // caches. Possible alternatives are cache truncation (invalidate last N) or 488 // invalidation of the whole cache. 489 UniqueRealFiles.erase(Entry->getUniqueID()); 490 } 491 492 493 void FileManager::GetUniqueIDMapping( 494 SmallVectorImpl<const FileEntry *> &UIDToFiles) const { 495 UIDToFiles.clear(); 496 UIDToFiles.resize(NextFileUID); 497 498 // Map file entries 499 for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator 500 FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end(); 501 FE != FEEnd; ++FE) 502 if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE) 503 UIDToFiles[FE->getValue()->getUID()] = FE->getValue(); 504 505 // Map virtual file entries 506 for (SmallVectorImpl<FileEntry *>::const_iterator 507 VFE = VirtualFileEntries.begin(), VFEEnd = VirtualFileEntries.end(); 508 VFE != VFEEnd; ++VFE) 509 if (*VFE && *VFE != NON_EXISTENT_FILE) 510 UIDToFiles[(*VFE)->getUID()] = *VFE; 511 } 512 513 void FileManager::modifyFileEntry(FileEntry *File, 514 off_t Size, time_t ModificationTime) { 515 File->Size = Size; 516 File->ModTime = ModificationTime; 517 } 518 519 StringRef FileManager::getCanonicalName(const DirectoryEntry *Dir) { 520 // FIXME: use llvm::sys::fs::canonical() when it gets implemented 521 #ifdef LLVM_ON_UNIX 522 llvm::DenseMap<const DirectoryEntry *, llvm::StringRef>::iterator Known 523 = CanonicalDirNames.find(Dir); 524 if (Known != CanonicalDirNames.end()) 525 return Known->second; 526 527 StringRef CanonicalName(Dir->getName()); 528 char CanonicalNameBuf[PATH_MAX]; 529 if (realpath(Dir->getName(), CanonicalNameBuf)) { 530 unsigned Len = strlen(CanonicalNameBuf); 531 char *Mem = static_cast<char *>(CanonicalNameStorage.Allocate(Len, 1)); 532 memcpy(Mem, CanonicalNameBuf, Len); 533 CanonicalName = StringRef(Mem, Len); 534 } 535 536 CanonicalDirNames.insert(std::make_pair(Dir, CanonicalName)); 537 return CanonicalName; 538 #else 539 return StringRef(Dir->getName()); 540 #endif 541 } 542 543 void FileManager::PrintStats() const { 544 llvm::errs() << "\n*** File Manager Stats:\n"; 545 llvm::errs() << UniqueRealFiles.size() << " real files found, " 546 << UniqueRealDirs.size() << " real dirs found.\n"; 547 llvm::errs() << VirtualFileEntries.size() << " virtual files found, " 548 << VirtualDirectoryEntries.size() << " virtual dirs found.\n"; 549 llvm::errs() << NumDirLookups << " dir lookups, " 550 << NumDirCacheMisses << " dir cache misses.\n"; 551 llvm::errs() << NumFileLookups << " file lookups, " 552 << NumFileCacheMisses << " file cache misses.\n"; 553 554 //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups; 555 } 556