xref: /llvm-project/clang/lib/Basic/FileManager.cpp (revision 669b0b1521f8ce6c4dd9e5de83069523a49cf86c)
1 //===--- FileManager.cpp - File System Probing and Caching ----------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file implements the FileManager interface.
11 //
12 //===----------------------------------------------------------------------===//
13 //
14 // TODO: This should index all interesting directories with dirent calls.
15 //  getdirentries ?
16 //  opendir/readdir_r/closedir ?
17 //
18 //===----------------------------------------------------------------------===//
19 
20 #include "clang/Basic/FileManager.h"
21 #include "clang/Basic/FileSystemStatCache.h"
22 #include "llvm/ADT/SmallString.h"
23 #include "llvm/ADT/StringExtras.h"
24 #include "llvm/Support/FileSystem.h"
25 #include "llvm/Support/MemoryBuffer.h"
26 #include "llvm/Support/raw_ostream.h"
27 #include "llvm/Support/Path.h"
28 #include "llvm/Support/system_error.h"
29 #include "llvm/Config/config.h"
30 #include <map>
31 #include <set>
32 #include <string>
33 
34 // FIXME: This is terrible, we need this for ::close.
35 #if !defined(_MSC_VER) && !defined(__MINGW32__)
36 #include <unistd.h>
37 #include <sys/uio.h>
38 #else
39 #include <io.h>
40 #endif
41 using namespace clang;
42 
43 // FIXME: Enhance libsystem to support inode and other fields.
44 #include <sys/stat.h>
45 
46 /// NON_EXISTENT_DIR - A special value distinct from null that is used to
47 /// represent a dir name that doesn't exist on the disk.
48 #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1)
49 
50 /// NON_EXISTENT_FILE - A special value distinct from null that is used to
51 /// represent a filename that doesn't exist on the disk.
52 #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1)
53 
54 
55 FileEntry::~FileEntry() {
56   // If this FileEntry owns an open file descriptor that never got used, close
57   // it.
58   if (FD != -1) ::close(FD);
59 }
60 
61 //===----------------------------------------------------------------------===//
62 // Windows.
63 //===----------------------------------------------------------------------===//
64 
65 #ifdef LLVM_ON_WIN32
66 
67 namespace {
68   static std::string GetFullPath(const char *relPath) {
69     char *absPathStrPtr = _fullpath(NULL, relPath, 0);
70     assert(absPathStrPtr && "_fullpath() returned NULL!");
71 
72     std::string absPath(absPathStrPtr);
73 
74     free(absPathStrPtr);
75     return absPath;
76   }
77 }
78 
79 class FileManager::UniqueDirContainer {
80   /// UniqueDirs - Cache from full path to existing directories/files.
81   ///
82   llvm::StringMap<DirectoryEntry> UniqueDirs;
83 
84 public:
85   /// getDirectory - Return an existing DirectoryEntry with the given
86   /// name if there is already one; otherwise create and return a
87   /// default-constructed DirectoryEntry.
88   DirectoryEntry &getDirectory(const char *Name,
89                                const struct stat & /*StatBuf*/) {
90     std::string FullPath(GetFullPath(Name));
91     return UniqueDirs.GetOrCreateValue(FullPath).getValue();
92   }
93 
94   size_t size() const { return UniqueDirs.size(); }
95 };
96 
97 class FileManager::UniqueFileContainer {
98   /// UniqueFiles - Cache from full path to existing directories/files.
99   ///
100   llvm::StringMap<FileEntry, llvm::BumpPtrAllocator> UniqueFiles;
101 
102 public:
103   /// getFile - Return an existing FileEntry with the given name if
104   /// there is already one; otherwise create and return a
105   /// default-constructed FileEntry.
106   FileEntry &getFile(const char *Name, const struct stat & /*StatBuf*/) {
107     std::string FullPath(GetFullPath(Name));
108 
109     // LowercaseString because Windows filesystem is case insensitive.
110     FullPath = llvm::LowercaseString(FullPath);
111     return UniqueFiles.GetOrCreateValue(FullPath).getValue();
112   }
113 
114   size_t size() const { return UniqueFiles.size(); }
115 };
116 
117 //===----------------------------------------------------------------------===//
118 // Unix-like Systems.
119 //===----------------------------------------------------------------------===//
120 
121 #else
122 
123 class FileManager::UniqueDirContainer {
124   /// UniqueDirs - Cache from ID's to existing directories/files.
125   std::map<std::pair<dev_t, ino_t>, DirectoryEntry> UniqueDirs;
126 
127 public:
128   /// getDirectory - Return an existing DirectoryEntry with the given
129   /// ID's if there is already one; otherwise create and return a
130   /// default-constructed DirectoryEntry.
131   DirectoryEntry &getDirectory(const char * /*Name*/,
132                                const struct stat &StatBuf) {
133     return UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)];
134   }
135 
136   size_t size() const { return UniqueDirs.size(); }
137 };
138 
139 class FileManager::UniqueFileContainer {
140   /// UniqueFiles - Cache from ID's to existing directories/files.
141   std::set<FileEntry> UniqueFiles;
142 
143 public:
144   /// getFile - Return an existing FileEntry with the given ID's if
145   /// there is already one; otherwise create and return a
146   /// default-constructed FileEntry.
147   FileEntry &getFile(const char * /*Name*/, const struct stat &StatBuf) {
148     return
149       const_cast<FileEntry&>(
150                     *UniqueFiles.insert(FileEntry(StatBuf.st_dev,
151                                                   StatBuf.st_ino,
152                                                   StatBuf.st_mode)).first);
153   }
154 
155   size_t size() const { return UniqueFiles.size(); }
156 };
157 
158 #endif
159 
160 //===----------------------------------------------------------------------===//
161 // Common logic.
162 //===----------------------------------------------------------------------===//
163 
164 FileManager::FileManager(const FileSystemOptions &FSO)
165   : FileSystemOpts(FSO),
166     UniqueRealDirs(*new UniqueDirContainer()),
167     UniqueRealFiles(*new UniqueFileContainer()),
168     SeenDirEntries(64), SeenFileEntries(64), NextFileUID(0) {
169   NumDirLookups = NumFileLookups = 0;
170   NumDirCacheMisses = NumFileCacheMisses = 0;
171 }
172 
173 FileManager::~FileManager() {
174   delete &UniqueRealDirs;
175   delete &UniqueRealFiles;
176   for (unsigned i = 0, e = VirtualFileEntries.size(); i != e; ++i)
177     delete VirtualFileEntries[i];
178   for (unsigned i = 0, e = VirtualDirectoryEntries.size(); i != e; ++i)
179     delete VirtualDirectoryEntries[i];
180 }
181 
182 void FileManager::addStatCache(FileSystemStatCache *statCache,
183                                bool AtBeginning) {
184   assert(statCache && "No stat cache provided?");
185   if (AtBeginning || StatCache.get() == 0) {
186     statCache->setNextStatCache(StatCache.take());
187     StatCache.reset(statCache);
188     return;
189   }
190 
191   FileSystemStatCache *LastCache = StatCache.get();
192   while (LastCache->getNextStatCache())
193     LastCache = LastCache->getNextStatCache();
194 
195   LastCache->setNextStatCache(statCache);
196 }
197 
198 void FileManager::removeStatCache(FileSystemStatCache *statCache) {
199   if (!statCache)
200     return;
201 
202   if (StatCache.get() == statCache) {
203     // This is the first stat cache.
204     StatCache.reset(StatCache->takeNextStatCache());
205     return;
206   }
207 
208   // Find the stat cache in the list.
209   FileSystemStatCache *PrevCache = StatCache.get();
210   while (PrevCache && PrevCache->getNextStatCache() != statCache)
211     PrevCache = PrevCache->getNextStatCache();
212 
213   assert(PrevCache && "Stat cache not found for removal");
214   PrevCache->setNextStatCache(statCache->getNextStatCache());
215 }
216 
217 /// \brief Retrieve the directory that the given file name resides in.
218 /// Filename can point to either a real file or a virtual file.
219 static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr,
220                                                   llvm::StringRef Filename) {
221   if (Filename.empty())
222     return NULL;
223 
224   if (llvm::sys::path::is_separator(Filename[Filename.size() - 1]))
225     return NULL;  // If Filename is a directory.
226 
227   llvm::StringRef DirName = llvm::sys::path::parent_path(Filename);
228   // Use the current directory if file has no path component.
229   if (DirName.empty())
230     DirName = ".";
231 
232   return FileMgr.getDirectory(DirName);
233 }
234 
235 /// Add all ancestors of the given path (pointing to either a file or
236 /// a directory) as virtual directories.
237 void FileManager::addAncestorsAsVirtualDirs(llvm::StringRef Path) {
238   llvm::StringRef DirName = llvm::sys::path::parent_path(Path);
239   if (DirName.empty())
240     return;
241 
242   llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
243     SeenDirEntries.GetOrCreateValue(DirName);
244 
245   // When caching a virtual directory, we always cache its ancestors
246   // at the same time.  Therefore, if DirName is already in the cache,
247   // we don't need to recurse as its ancestors must also already be in
248   // the cache.
249   if (NamedDirEnt.getValue())
250     return;
251 
252   // Add the virtual directory to the cache.
253   DirectoryEntry *UDE = new DirectoryEntry;
254   UDE->Name = NamedDirEnt.getKeyData();
255   NamedDirEnt.setValue(UDE);
256   VirtualDirectoryEntries.push_back(UDE);
257 
258   // Recursively add the other ancestors.
259   addAncestorsAsVirtualDirs(DirName);
260 }
261 
262 /// getDirectory - Lookup, cache, and verify the specified directory
263 /// (real or virtual).  This returns NULL if the directory doesn't
264 /// exist.
265 ///
266 const DirectoryEntry *FileManager::getDirectory(llvm::StringRef DirName) {
267   // stat doesn't like trailing separators (at least on Windows).
268   if (DirName.size() > 1 && llvm::sys::path::is_separator(DirName.back()))
269     DirName = DirName.substr(0, DirName.size()-1);
270 
271   ++NumDirLookups;
272   llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
273     SeenDirEntries.GetOrCreateValue(DirName);
274 
275   // See if there was already an entry in the map.  Note that the map
276   // contains both virtual and real directories.
277   if (NamedDirEnt.getValue())
278     return NamedDirEnt.getValue() == NON_EXISTENT_DIR
279               ? 0 : NamedDirEnt.getValue();
280 
281   ++NumDirCacheMisses;
282 
283   // By default, initialize it to invalid.
284   NamedDirEnt.setValue(NON_EXISTENT_DIR);
285 
286   // Get the null-terminated directory name as stored as the key of the
287   // SeenDirEntries map.
288   const char *InterndDirName = NamedDirEnt.getKeyData();
289 
290   // Check to see if the directory exists.
291   struct stat StatBuf;
292   if (getStatValue(InterndDirName, StatBuf, 0/*directory lookup*/)) {
293     // There's no real directory at the given path.
294     return 0;
295   }
296 
297   // It exists.  See if we have already opened a directory with the
298   // same inode (this occurs on Unix-like systems when one dir is
299   // symlinked to another, for example) or the same path (on
300   // Windows).
301   DirectoryEntry &UDE = UniqueRealDirs.getDirectory(InterndDirName, StatBuf);
302 
303   NamedDirEnt.setValue(&UDE);
304   if (!UDE.getName()) {
305     // We don't have this directory yet, add it.  We use the string
306     // key from the SeenDirEntries map as the string.
307     UDE.Name  = InterndDirName;
308   }
309 
310   return &UDE;
311 }
312 
313 /// getFile - Lookup, cache, and verify the specified file (real or
314 /// virtual).  This returns NULL if the file doesn't exist.
315 ///
316 const FileEntry *FileManager::getFile(llvm::StringRef Filename) {
317   ++NumFileLookups;
318 
319   // See if there is already an entry in the map.
320   llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
321     SeenFileEntries.GetOrCreateValue(Filename);
322 
323   // See if there is already an entry in the map.
324   if (NamedFileEnt.getValue())
325     return NamedFileEnt.getValue() == NON_EXISTENT_FILE
326                  ? 0 : NamedFileEnt.getValue();
327 
328   ++NumFileCacheMisses;
329 
330   // By default, initialize it to invalid.
331   NamedFileEnt.setValue(NON_EXISTENT_FILE);
332 
333   // Get the null-terminated file name as stored as the key of the
334   // SeenFileEntries map.
335   const char *InterndFileName = NamedFileEnt.getKeyData();
336 
337   // Look up the directory for the file.  When looking up something like
338   // sys/foo.h we'll discover all of the search directories that have a 'sys'
339   // subdirectory.  This will let us avoid having to waste time on known-to-fail
340   // searches when we go to find sys/bar.h, because all the search directories
341   // without a 'sys' subdir will get a cached failure result.
342   const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename);
343   if (DirInfo == 0)  // Directory doesn't exist, file can't exist.
344     return 0;
345 
346   // FIXME: Use the directory info to prune this, before doing the stat syscall.
347   // FIXME: This will reduce the # syscalls.
348 
349   // Nope, there isn't.  Check to see if the file exists.
350   int FileDescriptor = -1;
351   struct stat StatBuf;
352   if (getStatValue(InterndFileName, StatBuf, &FileDescriptor)) {
353     // There's no real file at the given path.
354     return 0;
355   }
356 
357   // It exists.  See if we have already opened a file with the same inode.
358   // This occurs when one dir is symlinked to another, for example.
359   FileEntry &UFE = UniqueRealFiles.getFile(InterndFileName, StatBuf);
360 
361   NamedFileEnt.setValue(&UFE);
362   if (UFE.getName()) { // Already have an entry with this inode, return it.
363     // If the stat process opened the file, close it to avoid a FD leak.
364     if (FileDescriptor != -1)
365       close(FileDescriptor);
366 
367     return &UFE;
368   }
369 
370   // Otherwise, we don't have this directory yet, add it.
371   // FIXME: Change the name to be a char* that points back to the
372   // 'SeenFileEntries' key.
373   UFE.Name    = InterndFileName;
374   UFE.Size    = StatBuf.st_size;
375   UFE.ModTime = StatBuf.st_mtime;
376   UFE.Dir     = DirInfo;
377   UFE.UID     = NextFileUID++;
378   UFE.FD      = FileDescriptor;
379   return &UFE;
380 }
381 
382 const FileEntry *
383 FileManager::getVirtualFile(llvm::StringRef Filename, off_t Size,
384                             time_t ModificationTime) {
385   ++NumFileLookups;
386 
387   // See if there is already an entry in the map.
388   llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
389     SeenFileEntries.GetOrCreateValue(Filename);
390 
391   // See if there is already an entry in the map.
392   if (NamedFileEnt.getValue() && NamedFileEnt.getValue() != NON_EXISTENT_FILE)
393     return NamedFileEnt.getValue();
394 
395   ++NumFileCacheMisses;
396 
397   // By default, initialize it to invalid.
398   NamedFileEnt.setValue(NON_EXISTENT_FILE);
399 
400   addAncestorsAsVirtualDirs(Filename);
401   FileEntry *UFE = 0;
402 
403   // Now that all ancestors of Filename are in the cache, the
404   // following call is guaranteed to find the DirectoryEntry from the
405   // cache.
406   const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename);
407   assert(DirInfo &&
408          "The directory of a virtual file should already be in the cache.");
409 
410   // Check to see if the file exists. If so, drop the virtual file
411   int FileDescriptor = -1;
412   struct stat StatBuf;
413   const char *InterndFileName = NamedFileEnt.getKeyData();
414   if (getStatValue(InterndFileName, StatBuf, &FileDescriptor) == 0) {
415     // If the stat process opened the file, close it to avoid a FD leak.
416     if (FileDescriptor != -1)
417       close(FileDescriptor);
418 
419     StatBuf.st_size = Size;
420     StatBuf.st_mtime = ModificationTime;
421     UFE = &UniqueRealFiles.getFile(InterndFileName, StatBuf);
422 
423     NamedFileEnt.setValue(UFE);
424 
425     // If we had already opened this file, close it now so we don't
426     // leak the descriptor. We're not going to use the file
427     // descriptor anyway, since this is a virtual file.
428     if (UFE->FD != -1) {
429       close(UFE->FD);
430       UFE->FD = -1;
431     }
432 
433     // If we already have an entry with this inode, return it.
434     if (UFE->getName())
435       return UFE;
436   }
437 
438   if (!UFE) {
439     UFE = new FileEntry();
440     VirtualFileEntries.push_back(UFE);
441     NamedFileEnt.setValue(UFE);
442   }
443 
444   UFE->Name    = InterndFileName;
445   UFE->Size    = Size;
446   UFE->ModTime = ModificationTime;
447   UFE->Dir     = DirInfo;
448   UFE->UID     = NextFileUID++;
449   UFE->FD      = -1;
450   return UFE;
451 }
452 
453 void FileManager::FixupRelativePath(llvm::SmallVectorImpl<char> &path) const {
454   llvm::StringRef pathRef(path.data(), path.size());
455 
456   if (FileSystemOpts.WorkingDir.empty()
457       || llvm::sys::path::is_absolute(pathRef))
458     return;
459 
460   llvm::SmallString<128> NewPath(FileSystemOpts.WorkingDir);
461   llvm::sys::path::append(NewPath, pathRef);
462   path = NewPath;
463 }
464 
465 llvm::MemoryBuffer *FileManager::
466 getBufferForFile(const FileEntry *Entry, std::string *ErrorStr) {
467   llvm::OwningPtr<llvm::MemoryBuffer> Result;
468   llvm::error_code ec;
469 
470   const char *Filename = Entry->getName();
471   // If the file is already open, use the open file descriptor.
472   if (Entry->FD != -1) {
473     ec = llvm::MemoryBuffer::getOpenFile(Entry->FD, Filename, Result,
474                                          Entry->getSize());
475     if (ErrorStr)
476       *ErrorStr = ec.message();
477 
478     close(Entry->FD);
479     Entry->FD = -1;
480     return Result.take();
481   }
482 
483   // Otherwise, open the file.
484 
485   if (FileSystemOpts.WorkingDir.empty()) {
486     ec = llvm::MemoryBuffer::getFile(Filename, Result, Entry->getSize());
487     if (ec && ErrorStr)
488       *ErrorStr = ec.message();
489     return Result.take();
490   }
491 
492   llvm::SmallString<128> FilePath(Entry->getName());
493   FixupRelativePath(FilePath);
494   ec = llvm::MemoryBuffer::getFile(FilePath.str(), Result, Entry->getSize());
495   if (ec && ErrorStr)
496     *ErrorStr = ec.message();
497   return Result.take();
498 }
499 
500 llvm::MemoryBuffer *FileManager::
501 getBufferForFile(llvm::StringRef Filename, std::string *ErrorStr) {
502   llvm::OwningPtr<llvm::MemoryBuffer> Result;
503   llvm::error_code ec;
504   if (FileSystemOpts.WorkingDir.empty()) {
505     ec = llvm::MemoryBuffer::getFile(Filename, Result);
506     if (ec && ErrorStr)
507       *ErrorStr = ec.message();
508     return Result.take();
509   }
510 
511   llvm::SmallString<128> FilePath(Filename);
512   FixupRelativePath(FilePath);
513   ec = llvm::MemoryBuffer::getFile(FilePath.c_str(), Result);
514   if (ec && ErrorStr)
515     *ErrorStr = ec.message();
516   return Result.take();
517 }
518 
519 /// getStatValue - Get the 'stat' information for the specified path,
520 /// using the cache to accelerate it if possible.  This returns true
521 /// if the path points to a virtual file or does not exist, or returns
522 /// false if it's an existent real file.  If FileDescriptor is NULL,
523 /// do directory look-up instead of file look-up.
524 bool FileManager::getStatValue(const char *Path, struct stat &StatBuf,
525                                int *FileDescriptor) {
526   // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be
527   // absolute!
528   if (FileSystemOpts.WorkingDir.empty())
529     return FileSystemStatCache::get(Path, StatBuf, FileDescriptor,
530                                     StatCache.get());
531 
532   llvm::SmallString<128> FilePath(Path);
533   FixupRelativePath(FilePath);
534 
535   return FileSystemStatCache::get(FilePath.c_str(), StatBuf, FileDescriptor,
536                                   StatCache.get());
537 }
538 
539 void FileManager::GetUniqueIDMapping(
540                    llvm::SmallVectorImpl<const FileEntry *> &UIDToFiles) const {
541   UIDToFiles.clear();
542   UIDToFiles.resize(NextFileUID);
543 
544   // Map file entries
545   for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator
546          FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end();
547        FE != FEEnd; ++FE)
548     if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE)
549       UIDToFiles[FE->getValue()->getUID()] = FE->getValue();
550 
551   // Map virtual file entries
552   for (llvm::SmallVector<FileEntry*, 4>::const_iterator
553          VFE = VirtualFileEntries.begin(), VFEEnd = VirtualFileEntries.end();
554        VFE != VFEEnd; ++VFE)
555     if (*VFE && *VFE != NON_EXISTENT_FILE)
556       UIDToFiles[(*VFE)->getUID()] = *VFE;
557 }
558 
559 
560 void FileManager::PrintStats() const {
561   llvm::errs() << "\n*** File Manager Stats:\n";
562   llvm::errs() << UniqueRealFiles.size() << " real files found, "
563                << UniqueRealDirs.size() << " real dirs found.\n";
564   llvm::errs() << VirtualFileEntries.size() << " virtual files found, "
565                << VirtualDirectoryEntries.size() << " virtual dirs found.\n";
566   llvm::errs() << NumDirLookups << " dir lookups, "
567                << NumDirCacheMisses << " dir cache misses.\n";
568   llvm::errs() << NumFileLookups << " file lookups, "
569                << NumFileCacheMisses << " file cache misses.\n";
570 
571   //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups;
572 }
573