xref: /llvm-project/clang/lib/Basic/FileManager.cpp (revision 4fc8fb09d0820e33c97a5e00be89ebf4224b6877)
1 //===--- FileManager.cpp - File System Probing and Caching ----------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file implements the FileManager interface.
11 //
12 //===----------------------------------------------------------------------===//
13 //
14 // TODO: This should index all interesting directories with dirent calls.
15 //  getdirentries ?
16 //  opendir/readdir_r/closedir ?
17 //
18 //===----------------------------------------------------------------------===//
19 
20 #include "clang/Basic/FileManager.h"
21 #include "clang/Basic/FileSystemStatCache.h"
22 #include "llvm/ADT/SmallString.h"
23 #include "llvm/ADT/StringExtras.h"
24 #include "llvm/Support/MemoryBuffer.h"
25 #include "llvm/Support/raw_ostream.h"
26 #include "llvm/Support/Path.h"
27 #include "llvm/Config/config.h"
28 #include <map>
29 #include <set>
30 #include <string>
31 
32 // FIXME: This is terrible, we need this for ::close.
33 #if !defined(_MSC_VER) && !defined(__MINGW32__)
34 #include <unistd.h>
35 #include <sys/uio.h>
36 #else
37 #include <io.h>
38 #endif
39 using namespace clang;
40 
41 // FIXME: Enhance libsystem to support inode and other fields.
42 #include <sys/stat.h>
43 
44 /// NON_EXISTENT_DIR - A special value distinct from null that is used to
45 /// represent a dir name that doesn't exist on the disk.
46 #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1)
47 
48 /// NON_EXISTENT_FILE - A special value distinct from null that is used to
49 /// represent a filename that doesn't exist on the disk.
50 #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1)
51 
52 
53 FileEntry::~FileEntry() {
54   // If this FileEntry owns an open file descriptor that never got used, close
55   // it.
56   if (FD != -1) ::close(FD);
57 }
58 
59 //===----------------------------------------------------------------------===//
60 // Windows.
61 //===----------------------------------------------------------------------===//
62 
63 #ifdef LLVM_ON_WIN32
64 
65 #define IS_DIR_SEPARATOR_CHAR(x) ((x) == '/' || (x) == '\\')
66 
67 namespace {
68   static std::string GetFullPath(const char *relPath) {
69     char *absPathStrPtr = _fullpath(NULL, relPath, 0);
70     assert(absPathStrPtr && "_fullpath() returned NULL!");
71 
72     std::string absPath(absPathStrPtr);
73 
74     free(absPathStrPtr);
75     return absPath;
76   }
77 }
78 
79 class FileManager::UniqueDirContainer {
80   /// UniqueDirs - Cache from full path to existing directories/files.
81   ///
82   llvm::StringMap<DirectoryEntry> UniqueDirs;
83 
84 public:
85   DirectoryEntry &getDirectory(const char *Name, struct stat &StatBuf) {
86     std::string FullPath(GetFullPath(Name));
87     return UniqueDirs.GetOrCreateValue(FullPath).getValue();
88   }
89 
90   size_t size() const { return UniqueDirs.size(); }
91 };
92 
93 class FileManager::UniqueFileContainer {
94   /// UniqueFiles - Cache from full path to existing directories/files.
95   ///
96   llvm::StringMap<FileEntry, llvm::BumpPtrAllocator> UniqueFiles;
97 
98 public:
99   FileEntry &getFile(const char *Name, struct stat &StatBuf) {
100     std::string FullPath(GetFullPath(Name));
101 
102     // LowercaseString because Windows filesystem is case insensitive.
103     FullPath = llvm::LowercaseString(FullPath);
104     return UniqueFiles.GetOrCreateValue(FullPath).getValue();
105   }
106 
107   size_t size() const { return UniqueFiles.size(); }
108 };
109 
110 //===----------------------------------------------------------------------===//
111 // Unix-like Systems.
112 //===----------------------------------------------------------------------===//
113 
114 #else
115 
116 #define IS_DIR_SEPARATOR_CHAR(x) ((x) == '/')
117 
118 class FileManager::UniqueDirContainer {
119   /// UniqueDirs - Cache from ID's to existing directories/files.
120   std::map<std::pair<dev_t, ino_t>, DirectoryEntry> UniqueDirs;
121 
122 public:
123   DirectoryEntry &getDirectory(const char *Name, struct stat &StatBuf) {
124     return UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)];
125   }
126 
127   size_t size() const { return UniqueDirs.size(); }
128 };
129 
130 class FileManager::UniqueFileContainer {
131   /// UniqueFiles - Cache from ID's to existing directories/files.
132   std::set<FileEntry> UniqueFiles;
133 
134 public:
135   FileEntry &getFile(const char *Name, struct stat &StatBuf) {
136     return
137       const_cast<FileEntry&>(
138                     *UniqueFiles.insert(FileEntry(StatBuf.st_dev,
139                                                   StatBuf.st_ino,
140                                                   StatBuf.st_mode)).first);
141   }
142 
143   size_t size() const { return UniqueFiles.size(); }
144 };
145 
146 #endif
147 
148 //===----------------------------------------------------------------------===//
149 // Common logic.
150 //===----------------------------------------------------------------------===//
151 
152 FileManager::FileManager(const FileSystemOptions &FSO)
153   : FileSystemOpts(FSO),
154     UniqueDirs(*new UniqueDirContainer()),
155     UniqueFiles(*new UniqueFileContainer()),
156     DirEntries(64), FileEntries(64), NextFileUID(0) {
157   NumDirLookups = NumFileLookups = 0;
158   NumDirCacheMisses = NumFileCacheMisses = 0;
159 }
160 
161 FileManager::~FileManager() {
162   delete &UniqueDirs;
163   delete &UniqueFiles;
164   for (unsigned i = 0, e = VirtualFileEntries.size(); i != e; ++i)
165     delete VirtualFileEntries[i];
166 }
167 
168 void FileManager::addStatCache(FileSystemStatCache *statCache,
169                                bool AtBeginning) {
170   assert(statCache && "No stat cache provided?");
171   if (AtBeginning || StatCache.get() == 0) {
172     statCache->setNextStatCache(StatCache.take());
173     StatCache.reset(statCache);
174     return;
175   }
176 
177   FileSystemStatCache *LastCache = StatCache.get();
178   while (LastCache->getNextStatCache())
179     LastCache = LastCache->getNextStatCache();
180 
181   LastCache->setNextStatCache(statCache);
182 }
183 
184 void FileManager::removeStatCache(FileSystemStatCache *statCache) {
185   if (!statCache)
186     return;
187 
188   if (StatCache.get() == statCache) {
189     // This is the first stat cache.
190     StatCache.reset(StatCache->takeNextStatCache());
191     return;
192   }
193 
194   // Find the stat cache in the list.
195   FileSystemStatCache *PrevCache = StatCache.get();
196   while (PrevCache && PrevCache->getNextStatCache() != statCache)
197     PrevCache = PrevCache->getNextStatCache();
198 
199   assert(PrevCache && "Stat cache not found for removal");
200   PrevCache->setNextStatCache(statCache->getNextStatCache());
201 }
202 
203 /// \brief Retrieve the directory that the given file name resides in.
204 static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr,
205                                                   llvm::StringRef Filename) {
206   // Figure out what directory it is in.   If the string contains a / in it,
207   // strip off everything after it.
208   // FIXME: this logic should be in sys::Path.
209   size_t SlashPos = Filename.size();
210   while (SlashPos != 0 && !IS_DIR_SEPARATOR_CHAR(Filename[SlashPos-1]))
211     --SlashPos;
212 
213   // Use the current directory if file has no path component.
214   if (SlashPos == 0)
215     return FileMgr.getDirectory(".");
216 
217   if (SlashPos == Filename.size()-1)
218     return 0;       // If filename ends with a /, it's a directory.
219 
220   // Ignore repeated //'s.
221   while (SlashPos != 0 && IS_DIR_SEPARATOR_CHAR(Filename[SlashPos-1]))
222     --SlashPos;
223 
224   return FileMgr.getDirectory(Filename.substr(0, SlashPos));
225 }
226 
227 /// getDirectory - Lookup, cache, and verify the specified directory.  This
228 /// returns null if the directory doesn't exist.
229 ///
230 const DirectoryEntry *FileManager::getDirectory(llvm::StringRef Filename) {
231   // stat doesn't like trailing separators (at least on Windows).
232   if (Filename.size() > 1 && IS_DIR_SEPARATOR_CHAR(Filename.back()))
233     Filename = Filename.substr(0, Filename.size()-1);
234 
235   ++NumDirLookups;
236   llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
237     DirEntries.GetOrCreateValue(Filename);
238 
239   // See if there is already an entry in the map.
240   if (NamedDirEnt.getValue())
241     return NamedDirEnt.getValue() == NON_EXISTENT_DIR
242               ? 0 : NamedDirEnt.getValue();
243 
244   ++NumDirCacheMisses;
245 
246   // By default, initialize it to invalid.
247   NamedDirEnt.setValue(NON_EXISTENT_DIR);
248 
249   // Get the null-terminated directory name as stored as the key of the
250   // DirEntries map.
251   const char *InterndDirName = NamedDirEnt.getKeyData();
252 
253   // Check to see if the directory exists.
254   struct stat StatBuf;
255   if (getStatValue(InterndDirName, StatBuf, 0/*directory lookup*/))
256     return 0;
257 
258   // It exists.  See if we have already opened a directory with the same inode.
259   // This occurs when one dir is symlinked to another, for example.
260   DirectoryEntry &UDE = UniqueDirs.getDirectory(InterndDirName, StatBuf);
261 
262   NamedDirEnt.setValue(&UDE);
263   if (UDE.getName()) // Already have an entry with this inode, return it.
264     return &UDE;
265 
266   // Otherwise, we don't have this directory yet, add it.  We use the string
267   // key from the DirEntries map as the string.
268   UDE.Name  = InterndDirName;
269   return &UDE;
270 }
271 
272 /// getFile - Lookup, cache, and verify the specified file.  This returns null
273 /// if the file doesn't exist.
274 ///
275 const FileEntry *FileManager::getFile(llvm::StringRef Filename) {
276   ++NumFileLookups;
277 
278   // See if there is already an entry in the map.
279   llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
280     FileEntries.GetOrCreateValue(Filename);
281 
282   // See if there is already an entry in the map.
283   if (NamedFileEnt.getValue())
284     return NamedFileEnt.getValue() == NON_EXISTENT_FILE
285                  ? 0 : NamedFileEnt.getValue();
286 
287   ++NumFileCacheMisses;
288 
289   // By default, initialize it to invalid.
290   NamedFileEnt.setValue(NON_EXISTENT_FILE);
291 
292 
293   // Get the null-terminated file name as stored as the key of the
294   // FileEntries map.
295   const char *InterndFileName = NamedFileEnt.getKeyData();
296 
297 
298   // Look up the directory for the file.  When looking up something like
299   // sys/foo.h we'll discover all of the search directories that have a 'sys'
300   // subdirectory.  This will let us avoid having to waste time on known-to-fail
301   // searches when we go to find sys/bar.h, because all the search directories
302   // without a 'sys' subdir will get a cached failure result.
303   const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename);
304   if (DirInfo == 0)  // Directory doesn't exist, file can't exist.
305     return 0;
306 
307   // FIXME: Use the directory info to prune this, before doing the stat syscall.
308   // FIXME: This will reduce the # syscalls.
309 
310   // Nope, there isn't.  Check to see if the file exists.
311   int FileDescriptor = -1;
312   struct stat StatBuf;
313   if (getStatValue(InterndFileName, StatBuf, &FileDescriptor))
314     return 0;
315 
316   // It exists.  See if we have already opened a file with the same inode.
317   // This occurs when one dir is symlinked to another, for example.
318   FileEntry &UFE = UniqueFiles.getFile(InterndFileName, StatBuf);
319 
320   NamedFileEnt.setValue(&UFE);
321   if (UFE.getName()) { // Already have an entry with this inode, return it.
322     // If the stat process opened the file, close it to avoid a FD leak.
323     if (FileDescriptor != -1)
324       close(FileDescriptor);
325 
326     return &UFE;
327   }
328 
329   // Otherwise, we don't have this directory yet, add it.
330   // FIXME: Change the name to be a char* that points back to the 'FileEntries'
331   // key.
332   UFE.Name    = InterndFileName;
333   UFE.Size    = StatBuf.st_size;
334   UFE.ModTime = StatBuf.st_mtime;
335   UFE.Dir     = DirInfo;
336   UFE.UID     = NextFileUID++;
337   UFE.FD      = FileDescriptor;
338   return &UFE;
339 }
340 
341 const FileEntry *
342 FileManager::getVirtualFile(llvm::StringRef Filename, off_t Size,
343                             time_t ModificationTime) {
344   ++NumFileLookups;
345 
346   // See if there is already an entry in the map.
347   llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
348     FileEntries.GetOrCreateValue(Filename);
349 
350   // See if there is already an entry in the map.
351   if (NamedFileEnt.getValue())
352     return NamedFileEnt.getValue() == NON_EXISTENT_FILE
353                  ? 0 : NamedFileEnt.getValue();
354 
355   ++NumFileCacheMisses;
356 
357   // By default, initialize it to invalid.
358   NamedFileEnt.setValue(NON_EXISTENT_FILE);
359 
360   const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename);
361   if (DirInfo == 0)  // Directory doesn't exist, file can't exist.
362     return 0;
363 
364   FileEntry *UFE = new FileEntry();
365   VirtualFileEntries.push_back(UFE);
366   NamedFileEnt.setValue(UFE);
367 
368   // Get the null-terminated file name as stored as the key of the
369   // FileEntries map.
370   const char *InterndFileName = NamedFileEnt.getKeyData();
371 
372   UFE->Name    = InterndFileName;
373   UFE->Size    = Size;
374   UFE->ModTime = ModificationTime;
375   UFE->Dir     = DirInfo;
376   UFE->UID     = NextFileUID++;
377 
378   // If this virtual file resolves to a file, also map that file to the
379   // newly-created file entry.
380   int FileDescriptor = -1;
381   struct stat StatBuf;
382   if (getStatValue(InterndFileName, StatBuf, &FileDescriptor))
383     return UFE;
384 
385   UFE->FD = FileDescriptor;
386   llvm::sys::Path FilePath(UFE->Name);
387   FilePath.makeAbsolute();
388   FileEntries[FilePath.str()] = UFE;
389   return UFE;
390 }
391 
392 void FileManager::FixupRelativePath(llvm::sys::Path &path,
393                                     const FileSystemOptions &FSOpts) {
394   if (FSOpts.WorkingDir.empty() || path.isAbsolute()) return;
395 
396   llvm::sys::Path NewPath(FSOpts.WorkingDir);
397   NewPath.appendComponent(path.str());
398   path = NewPath;
399 }
400 
401 llvm::MemoryBuffer *FileManager::
402 getBufferForFile(const FileEntry *Entry, std::string *ErrorStr) {
403   if (FileSystemOpts.WorkingDir.empty()) {
404     const char *Filename = Entry->getName();
405     // If the file is already open, use the open file descriptor.
406     if (Entry->FD != -1) {
407       llvm::MemoryBuffer *Buf =
408         llvm::MemoryBuffer::getOpenFile(Entry->FD, Filename, ErrorStr,
409                                         Entry->getSize());
410       // getOpenFile will have closed the file descriptor, don't reuse or
411       // reclose it.
412       Entry->FD = -1;
413       return Buf;
414     }
415 
416     // Otherwise, open the file.
417     return llvm::MemoryBuffer::getFile(Filename, ErrorStr, Entry->getSize());
418   }
419 
420   llvm::sys::Path FilePath(Entry->getName());
421   FixupRelativePath(FilePath, FileSystemOpts);
422   return llvm::MemoryBuffer::getFile(FilePath.c_str(), ErrorStr,
423                                      Entry->getSize());
424 }
425 
426 llvm::MemoryBuffer *FileManager::
427 getBufferForFile(llvm::StringRef Filename, std::string *ErrorStr) {
428   if (FileSystemOpts.WorkingDir.empty())
429     return llvm::MemoryBuffer::getFile(Filename, ErrorStr);
430 
431   llvm::sys::Path FilePath(Filename);
432   FixupRelativePath(FilePath, FileSystemOpts);
433   return llvm::MemoryBuffer::getFile(FilePath.c_str(), ErrorStr);
434 }
435 
436 /// getStatValue - Get the 'stat' information for the specified path, using the
437 /// cache to accelerate it if possible.  This returns true if the path does not
438 /// exist or false if it exists.
439 ///
440 /// The isForDir member indicates whether this is a directory lookup or not.
441 /// This will return failure if the lookup isn't the expected kind.
442 bool FileManager::getStatValue(const char *Path, struct stat &StatBuf,
443                                int *FileDescriptor) {
444   // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be
445   // absolute!
446   if (FileSystemOpts.WorkingDir.empty())
447     return FileSystemStatCache::get(Path, StatBuf, FileDescriptor,
448                                     StatCache.get());
449 
450   llvm::sys::Path FilePath(Path);
451   FixupRelativePath(FilePath, FileSystemOpts);
452 
453   return FileSystemStatCache::get(FilePath.c_str(), StatBuf, FileDescriptor,
454                                   StatCache.get());
455 }
456 
457 
458 
459 void FileManager::PrintStats() const {
460   llvm::errs() << "\n*** File Manager Stats:\n";
461   llvm::errs() << UniqueFiles.size() << " files found, "
462                << UniqueDirs.size() << " dirs found.\n";
463   llvm::errs() << NumDirLookups << " dir lookups, "
464                << NumDirCacheMisses << " dir cache misses.\n";
465   llvm::errs() << NumFileLookups << " file lookups, "
466                << NumFileCacheMisses << " file cache misses.\n";
467 
468   //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups;
469 }
470 
471