1 //===--- FileManager.cpp - File System Probing and Caching ----------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the FileManager interface. 11 // 12 //===----------------------------------------------------------------------===// 13 // 14 // TODO: This should index all interesting directories with dirent calls. 15 // getdirentries ? 16 // opendir/readdir_r/closedir ? 17 // 18 //===----------------------------------------------------------------------===// 19 20 #include "clang/Basic/FileManager.h" 21 #include "clang/Basic/FileSystemStatCache.h" 22 #include "llvm/ADT/SmallString.h" 23 #include "llvm/Config/llvm-config.h" 24 #include "llvm/ADT/STLExtras.h" 25 #include "llvm/Support/FileSystem.h" 26 #include "llvm/Support/MemoryBuffer.h" 27 #include "llvm/Support/Path.h" 28 #include "llvm/Support/raw_ostream.h" 29 #include <algorithm> 30 #include <cassert> 31 #include <climits> 32 #include <cstdint> 33 #include <cstdlib> 34 #include <string> 35 #include <utility> 36 37 using namespace clang; 38 39 /// NON_EXISTENT_DIR - A special value distinct from null that is used to 40 /// represent a dir name that doesn't exist on the disk. 41 #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1) 42 43 /// NON_EXISTENT_FILE - A special value distinct from null that is used to 44 /// represent a filename that doesn't exist on the disk. 45 #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1) 46 47 //===----------------------------------------------------------------------===// 48 // Common logic. 49 //===----------------------------------------------------------------------===// 50 51 FileManager::FileManager(const FileSystemOptions &FSO, 52 IntrusiveRefCntPtr<vfs::FileSystem> FS) 53 : FS(FS), FileSystemOpts(FSO), 54 SeenDirEntries(64), SeenFileEntries(64), NextFileUID(0) { 55 NumDirLookups = NumFileLookups = 0; 56 NumDirCacheMisses = NumFileCacheMisses = 0; 57 58 // If the caller doesn't provide a virtual file system, just grab the real 59 // file system. 60 if (!FS) 61 this->FS = vfs::getRealFileSystem(); 62 } 63 64 FileManager::~FileManager() = default; 65 66 void FileManager::addStatCache(std::unique_ptr<FileSystemStatCache> statCache, 67 bool AtBeginning) { 68 assert(statCache && "No stat cache provided?"); 69 if (AtBeginning || !StatCache.get()) { 70 statCache->setNextStatCache(std::move(StatCache)); 71 StatCache = std::move(statCache); 72 return; 73 } 74 75 FileSystemStatCache *LastCache = StatCache.get(); 76 while (LastCache->getNextStatCache()) 77 LastCache = LastCache->getNextStatCache(); 78 79 LastCache->setNextStatCache(std::move(statCache)); 80 } 81 82 void FileManager::removeStatCache(FileSystemStatCache *statCache) { 83 if (!statCache) 84 return; 85 86 if (StatCache.get() == statCache) { 87 // This is the first stat cache. 88 StatCache = StatCache->takeNextStatCache(); 89 return; 90 } 91 92 // Find the stat cache in the list. 93 FileSystemStatCache *PrevCache = StatCache.get(); 94 while (PrevCache && PrevCache->getNextStatCache() != statCache) 95 PrevCache = PrevCache->getNextStatCache(); 96 97 assert(PrevCache && "Stat cache not found for removal"); 98 PrevCache->setNextStatCache(statCache->takeNextStatCache()); 99 } 100 101 void FileManager::clearStatCaches() { 102 StatCache.reset(); 103 } 104 105 /// \brief Retrieve the directory that the given file name resides in. 106 /// Filename can point to either a real file or a virtual file. 107 static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr, 108 StringRef Filename, 109 bool CacheFailure) { 110 if (Filename.empty()) 111 return nullptr; 112 113 if (llvm::sys::path::is_separator(Filename[Filename.size() - 1])) 114 return nullptr; // If Filename is a directory. 115 116 StringRef DirName = llvm::sys::path::parent_path(Filename); 117 // Use the current directory if file has no path component. 118 if (DirName.empty()) 119 DirName = "."; 120 121 return FileMgr.getDirectory(DirName, CacheFailure); 122 } 123 124 /// Add all ancestors of the given path (pointing to either a file or 125 /// a directory) as virtual directories. 126 void FileManager::addAncestorsAsVirtualDirs(StringRef Path) { 127 StringRef DirName = llvm::sys::path::parent_path(Path); 128 if (DirName.empty()) 129 DirName = "."; 130 131 auto &NamedDirEnt = 132 *SeenDirEntries.insert(std::make_pair(DirName, nullptr)).first; 133 134 // When caching a virtual directory, we always cache its ancestors 135 // at the same time. Therefore, if DirName is already in the cache, 136 // we don't need to recurse as its ancestors must also already be in 137 // the cache. 138 if (NamedDirEnt.second && NamedDirEnt.second != NON_EXISTENT_DIR) 139 return; 140 141 // Add the virtual directory to the cache. 142 auto UDE = llvm::make_unique<DirectoryEntry>(); 143 UDE->Name = NamedDirEnt.first().data(); 144 NamedDirEnt.second = UDE.get(); 145 VirtualDirectoryEntries.push_back(std::move(UDE)); 146 147 // Recursively add the other ancestors. 148 addAncestorsAsVirtualDirs(DirName); 149 } 150 151 const DirectoryEntry *FileManager::getDirectory(StringRef DirName, 152 bool CacheFailure) { 153 // stat doesn't like trailing separators except for root directory. 154 // At least, on Win32 MSVCRT, stat() cannot strip trailing '/'. 155 // (though it can strip '\\') 156 if (DirName.size() > 1 && 157 DirName != llvm::sys::path::root_path(DirName) && 158 llvm::sys::path::is_separator(DirName.back())) 159 DirName = DirName.substr(0, DirName.size()-1); 160 #ifdef LLVM_ON_WIN32 161 // Fixing a problem with "clang C:test.c" on Windows. 162 // Stat("C:") does not recognize "C:" as a valid directory 163 std::string DirNameStr; 164 if (DirName.size() > 1 && DirName.back() == ':' && 165 DirName.equals_lower(llvm::sys::path::root_name(DirName))) { 166 DirNameStr = DirName.str() + '.'; 167 DirName = DirNameStr; 168 } 169 #endif 170 171 ++NumDirLookups; 172 auto &NamedDirEnt = 173 *SeenDirEntries.insert(std::make_pair(DirName, nullptr)).first; 174 175 // See if there was already an entry in the map. Note that the map 176 // contains both virtual and real directories. 177 if (NamedDirEnt.second) 178 return NamedDirEnt.second == NON_EXISTENT_DIR ? nullptr 179 : NamedDirEnt.second; 180 181 ++NumDirCacheMisses; 182 183 // By default, initialize it to invalid. 184 NamedDirEnt.second = NON_EXISTENT_DIR; 185 186 // Get the null-terminated directory name as stored as the key of the 187 // SeenDirEntries map. 188 const char *InterndDirName = NamedDirEnt.first().data(); 189 190 // Check to see if the directory exists. 191 FileData Data; 192 if (getStatValue(InterndDirName, Data, false, nullptr /*directory lookup*/)) { 193 // There's no real directory at the given path. 194 if (!CacheFailure) 195 SeenDirEntries.erase(DirName); 196 return nullptr; 197 } 198 199 // It exists. See if we have already opened a directory with the 200 // same inode (this occurs on Unix-like systems when one dir is 201 // symlinked to another, for example) or the same path (on 202 // Windows). 203 DirectoryEntry &UDE = UniqueRealDirs[Data.UniqueID]; 204 205 NamedDirEnt.second = &UDE; 206 if (!UDE.getName()) { 207 // We don't have this directory yet, add it. We use the string 208 // key from the SeenDirEntries map as the string. 209 UDE.Name = InterndDirName; 210 } 211 212 return &UDE; 213 } 214 215 const FileEntry *FileManager::getFile(StringRef Filename, bool openFile, 216 bool CacheFailure) { 217 ++NumFileLookups; 218 219 // See if there is already an entry in the map. 220 auto &NamedFileEnt = 221 *SeenFileEntries.insert(std::make_pair(Filename, nullptr)).first; 222 223 // See if there is already an entry in the map. 224 if (NamedFileEnt.second) 225 return NamedFileEnt.second == NON_EXISTENT_FILE ? nullptr 226 : NamedFileEnt.second; 227 228 ++NumFileCacheMisses; 229 230 // By default, initialize it to invalid. 231 NamedFileEnt.second = NON_EXISTENT_FILE; 232 233 // Get the null-terminated file name as stored as the key of the 234 // SeenFileEntries map. 235 const char *InterndFileName = NamedFileEnt.first().data(); 236 237 // Look up the directory for the file. When looking up something like 238 // sys/foo.h we'll discover all of the search directories that have a 'sys' 239 // subdirectory. This will let us avoid having to waste time on known-to-fail 240 // searches when we go to find sys/bar.h, because all the search directories 241 // without a 'sys' subdir will get a cached failure result. 242 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename, 243 CacheFailure); 244 if (DirInfo == nullptr) { // Directory doesn't exist, file can't exist. 245 if (!CacheFailure) 246 SeenFileEntries.erase(Filename); 247 248 return nullptr; 249 } 250 251 // FIXME: Use the directory info to prune this, before doing the stat syscall. 252 // FIXME: This will reduce the # syscalls. 253 254 // Nope, there isn't. Check to see if the file exists. 255 std::unique_ptr<vfs::File> F; 256 FileData Data; 257 if (getStatValue(InterndFileName, Data, true, openFile ? &F : nullptr)) { 258 // There's no real file at the given path. 259 if (!CacheFailure) 260 SeenFileEntries.erase(Filename); 261 262 return nullptr; 263 } 264 265 assert((openFile || !F) && "undesired open file"); 266 267 // It exists. See if we have already opened a file with the same inode. 268 // This occurs when one dir is symlinked to another, for example. 269 FileEntry &UFE = UniqueRealFiles[Data.UniqueID]; 270 271 NamedFileEnt.second = &UFE; 272 273 // If the name returned by getStatValue is different than Filename, re-intern 274 // the name. 275 if (Data.Name != Filename) { 276 auto &NamedFileEnt = 277 *SeenFileEntries.insert(std::make_pair(Data.Name, nullptr)).first; 278 if (!NamedFileEnt.second) 279 NamedFileEnt.second = &UFE; 280 else 281 assert(NamedFileEnt.second == &UFE && 282 "filename from getStatValue() refers to wrong file"); 283 InterndFileName = NamedFileEnt.first().data(); 284 } 285 286 if (UFE.isValid()) { // Already have an entry with this inode, return it. 287 288 // FIXME: this hack ensures that if we look up a file by a virtual path in 289 // the VFS that the getDir() will have the virtual path, even if we found 290 // the file by a 'real' path first. This is required in order to find a 291 // module's structure when its headers/module map are mapped in the VFS. 292 // We should remove this as soon as we can properly support a file having 293 // multiple names. 294 if (DirInfo != UFE.Dir && Data.IsVFSMapped) 295 UFE.Dir = DirInfo; 296 297 // Always update the name to use the last name by which a file was accessed. 298 // FIXME: Neither this nor always using the first name is correct; we want 299 // to switch towards a design where we return a FileName object that 300 // encapsulates both the name by which the file was accessed and the 301 // corresponding FileEntry. 302 UFE.Name = InterndFileName; 303 304 return &UFE; 305 } 306 307 // Otherwise, we don't have this file yet, add it. 308 UFE.Name = InterndFileName; 309 UFE.Size = Data.Size; 310 UFE.ModTime = Data.ModTime; 311 UFE.Dir = DirInfo; 312 UFE.UID = NextFileUID++; 313 UFE.UniqueID = Data.UniqueID; 314 UFE.IsNamedPipe = Data.IsNamedPipe; 315 UFE.InPCH = Data.InPCH; 316 UFE.File = std::move(F); 317 UFE.IsValid = true; 318 if (UFE.File) 319 if (auto RealPathName = UFE.File->getName()) 320 UFE.RealPathName = *RealPathName; 321 return &UFE; 322 } 323 324 const FileEntry * 325 FileManager::getVirtualFile(StringRef Filename, off_t Size, 326 time_t ModificationTime) { 327 ++NumFileLookups; 328 329 // See if there is already an entry in the map. 330 auto &NamedFileEnt = 331 *SeenFileEntries.insert(std::make_pair(Filename, nullptr)).first; 332 333 // See if there is already an entry in the map. 334 if (NamedFileEnt.second && NamedFileEnt.second != NON_EXISTENT_FILE) 335 return NamedFileEnt.second; 336 337 ++NumFileCacheMisses; 338 339 // By default, initialize it to invalid. 340 NamedFileEnt.second = NON_EXISTENT_FILE; 341 342 addAncestorsAsVirtualDirs(Filename); 343 FileEntry *UFE = nullptr; 344 345 // Now that all ancestors of Filename are in the cache, the 346 // following call is guaranteed to find the DirectoryEntry from the 347 // cache. 348 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename, 349 /*CacheFailure=*/true); 350 assert(DirInfo && 351 "The directory of a virtual file should already be in the cache."); 352 353 // Check to see if the file exists. If so, drop the virtual file 354 FileData Data; 355 const char *InterndFileName = NamedFileEnt.first().data(); 356 if (getStatValue(InterndFileName, Data, true, nullptr) == 0) { 357 Data.Size = Size; 358 Data.ModTime = ModificationTime; 359 UFE = &UniqueRealFiles[Data.UniqueID]; 360 361 NamedFileEnt.second = UFE; 362 363 // If we had already opened this file, close it now so we don't 364 // leak the descriptor. We're not going to use the file 365 // descriptor anyway, since this is a virtual file. 366 if (UFE->File) 367 UFE->closeFile(); 368 369 // If we already have an entry with this inode, return it. 370 if (UFE->isValid()) 371 return UFE; 372 373 UFE->UniqueID = Data.UniqueID; 374 UFE->IsNamedPipe = Data.IsNamedPipe; 375 UFE->InPCH = Data.InPCH; 376 } 377 378 if (!UFE) { 379 VirtualFileEntries.push_back(llvm::make_unique<FileEntry>()); 380 UFE = VirtualFileEntries.back().get(); 381 NamedFileEnt.second = UFE; 382 } 383 384 UFE->Name = InterndFileName; 385 UFE->Size = Size; 386 UFE->ModTime = ModificationTime; 387 UFE->Dir = DirInfo; 388 UFE->UID = NextFileUID++; 389 UFE->File.reset(); 390 return UFE; 391 } 392 393 bool FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const { 394 StringRef pathRef(path.data(), path.size()); 395 396 if (FileSystemOpts.WorkingDir.empty() 397 || llvm::sys::path::is_absolute(pathRef)) 398 return false; 399 400 SmallString<128> NewPath(FileSystemOpts.WorkingDir); 401 llvm::sys::path::append(NewPath, pathRef); 402 path = NewPath; 403 return true; 404 } 405 406 bool FileManager::makeAbsolutePath(SmallVectorImpl<char> &Path) const { 407 bool Changed = FixupRelativePath(Path); 408 409 if (!llvm::sys::path::is_absolute(StringRef(Path.data(), Path.size()))) { 410 llvm::sys::fs::make_absolute(Path); 411 Changed = true; 412 } 413 414 return Changed; 415 } 416 417 llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>> 418 FileManager::getBufferForFile(const FileEntry *Entry, bool isVolatile, 419 bool ShouldCloseOpenFile) { 420 uint64_t FileSize = Entry->getSize(); 421 // If there's a high enough chance that the file have changed since we 422 // got its size, force a stat before opening it. 423 if (isVolatile) 424 FileSize = -1; 425 426 const char *Filename = Entry->getName(); 427 // If the file is already open, use the open file descriptor. 428 if (Entry->File) { 429 auto Result = 430 Entry->File->getBuffer(Filename, FileSize, 431 /*RequiresNullTerminator=*/true, isVolatile); 432 // FIXME: we need a set of APIs that can make guarantees about whether a 433 // FileEntry is open or not. 434 if (ShouldCloseOpenFile) 435 Entry->closeFile(); 436 return Result; 437 } 438 439 // Otherwise, open the file. 440 441 if (FileSystemOpts.WorkingDir.empty()) 442 return FS->getBufferForFile(Filename, FileSize, 443 /*RequiresNullTerminator=*/true, isVolatile); 444 445 SmallString<128> FilePath(Entry->getName()); 446 FixupRelativePath(FilePath); 447 return FS->getBufferForFile(FilePath, FileSize, 448 /*RequiresNullTerminator=*/true, isVolatile); 449 } 450 451 llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>> 452 FileManager::getBufferForFile(StringRef Filename) { 453 if (FileSystemOpts.WorkingDir.empty()) 454 return FS->getBufferForFile(Filename); 455 456 SmallString<128> FilePath(Filename); 457 FixupRelativePath(FilePath); 458 return FS->getBufferForFile(FilePath.c_str()); 459 } 460 461 /// getStatValue - Get the 'stat' information for the specified path, 462 /// using the cache to accelerate it if possible. This returns true 463 /// if the path points to a virtual file or does not exist, or returns 464 /// false if it's an existent real file. If FileDescriptor is NULL, 465 /// do directory look-up instead of file look-up. 466 bool FileManager::getStatValue(const char *Path, FileData &Data, bool isFile, 467 std::unique_ptr<vfs::File> *F) { 468 // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be 469 // absolute! 470 if (FileSystemOpts.WorkingDir.empty()) 471 return FileSystemStatCache::get(Path, Data, isFile, F,StatCache.get(), *FS); 472 473 SmallString<128> FilePath(Path); 474 FixupRelativePath(FilePath); 475 476 return FileSystemStatCache::get(FilePath.c_str(), Data, isFile, F, 477 StatCache.get(), *FS); 478 } 479 480 bool FileManager::getNoncachedStatValue(StringRef Path, 481 vfs::Status &Result) { 482 SmallString<128> FilePath(Path); 483 FixupRelativePath(FilePath); 484 485 llvm::ErrorOr<vfs::Status> S = FS->status(FilePath.c_str()); 486 if (!S) 487 return true; 488 Result = *S; 489 return false; 490 } 491 492 void FileManager::invalidateCache(const FileEntry *Entry) { 493 assert(Entry && "Cannot invalidate a NULL FileEntry"); 494 495 SeenFileEntries.erase(Entry->getName()); 496 497 // FileEntry invalidation should not block future optimizations in the file 498 // caches. Possible alternatives are cache truncation (invalidate last N) or 499 // invalidation of the whole cache. 500 UniqueRealFiles.erase(Entry->getUniqueID()); 501 } 502 503 void FileManager::GetUniqueIDMapping( 504 SmallVectorImpl<const FileEntry *> &UIDToFiles) const { 505 UIDToFiles.clear(); 506 UIDToFiles.resize(NextFileUID); 507 508 // Map file entries 509 for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator 510 FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end(); 511 FE != FEEnd; ++FE) 512 if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE) 513 UIDToFiles[FE->getValue()->getUID()] = FE->getValue(); 514 515 // Map virtual file entries 516 for (const auto &VFE : VirtualFileEntries) 517 if (VFE && VFE.get() != NON_EXISTENT_FILE) 518 UIDToFiles[VFE->getUID()] = VFE.get(); 519 } 520 521 void FileManager::modifyFileEntry(FileEntry *File, 522 off_t Size, time_t ModificationTime) { 523 File->Size = Size; 524 File->ModTime = ModificationTime; 525 } 526 527 StringRef FileManager::getCanonicalName(const DirectoryEntry *Dir) { 528 // FIXME: use llvm::sys::fs::canonical() when it gets implemented 529 llvm::DenseMap<const DirectoryEntry *, llvm::StringRef>::iterator Known 530 = CanonicalDirNames.find(Dir); 531 if (Known != CanonicalDirNames.end()) 532 return Known->second; 533 534 StringRef CanonicalName(Dir->getName()); 535 536 #ifdef LLVM_ON_UNIX 537 char CanonicalNameBuf[PATH_MAX]; 538 if (realpath(Dir->getName(), CanonicalNameBuf)) 539 CanonicalName = StringRef(CanonicalNameBuf).copy(CanonicalNameStorage); 540 #else 541 SmallString<256> CanonicalNameBuf(CanonicalName); 542 llvm::sys::fs::make_absolute(CanonicalNameBuf); 543 llvm::sys::path::native(CanonicalNameBuf); 544 // We've run into needing to remove '..' here in the wild though, so 545 // remove it. 546 // On Windows, symlinks are significantly less prevalent, so removing 547 // '..' is pretty safe. 548 // Ideally we'd have an equivalent of `realpath` and could implement 549 // sys::fs::canonical across all the platforms. 550 llvm::sys::path::remove_dots(CanonicalNameBuf, /* remove_dot_dot */ true); 551 CanonicalName = StringRef(CanonicalNameBuf).copy(CanonicalNameStorage); 552 #endif 553 554 CanonicalDirNames.insert(std::make_pair(Dir, CanonicalName)); 555 return CanonicalName; 556 } 557 558 void FileManager::PrintStats() const { 559 llvm::errs() << "\n*** File Manager Stats:\n"; 560 llvm::errs() << UniqueRealFiles.size() << " real files found, " 561 << UniqueRealDirs.size() << " real dirs found.\n"; 562 llvm::errs() << VirtualFileEntries.size() << " virtual files found, " 563 << VirtualDirectoryEntries.size() << " virtual dirs found.\n"; 564 llvm::errs() << NumDirLookups << " dir lookups, " 565 << NumDirCacheMisses << " dir cache misses.\n"; 566 llvm::errs() << NumFileLookups << " file lookups, " 567 << NumFileCacheMisses << " file cache misses.\n"; 568 569 //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups; 570 } 571