xref: /inferno-os/libmemlayer/layerop.c (revision 37da2899f40661e3e9631e497da8dc59b971cbd0)
1*37da2899SCharles.Forsyth #include "lib9.h"
2*37da2899SCharles.Forsyth #include "draw.h"
3*37da2899SCharles.Forsyth #include "memdraw.h"
4*37da2899SCharles.Forsyth #include "memlayer.h"
5*37da2899SCharles.Forsyth 
6*37da2899SCharles.Forsyth #define	RECUR(a,b,c,d)	_layerop(fn, i, Rect(a.x, b.y, c.x, d.y), clipr, etc, front->layer->rear);
7*37da2899SCharles.Forsyth 
8*37da2899SCharles.Forsyth static void
_layerop(void (* fn)(Memimage *,Rectangle,Rectangle,void *,int),Memimage * i,Rectangle r,Rectangle clipr,void * etc,Memimage * front)9*37da2899SCharles.Forsyth _layerop(
10*37da2899SCharles.Forsyth 	void (*fn)(Memimage*, Rectangle, Rectangle, void*, int),
11*37da2899SCharles.Forsyth 	Memimage *i,
12*37da2899SCharles.Forsyth 	Rectangle r,
13*37da2899SCharles.Forsyth 	Rectangle clipr,
14*37da2899SCharles.Forsyth 	void *etc,
15*37da2899SCharles.Forsyth 	Memimage *front)
16*37da2899SCharles.Forsyth {
17*37da2899SCharles.Forsyth 	Rectangle fr;
18*37da2899SCharles.Forsyth 
19*37da2899SCharles.Forsyth     Top:
20*37da2899SCharles.Forsyth 	if(front == i){
21*37da2899SCharles.Forsyth 		/* no one is in front of this part of window; use the screen */
22*37da2899SCharles.Forsyth 		fn(i->layer->screen->image, r, clipr, etc, 0);
23*37da2899SCharles.Forsyth 		return;
24*37da2899SCharles.Forsyth 	}
25*37da2899SCharles.Forsyth 	fr = front->layer->screenr;
26*37da2899SCharles.Forsyth 	if(rectXrect(r, fr) == 0){
27*37da2899SCharles.Forsyth 		/* r doesn't touch this window; continue on next rearmost */
28*37da2899SCharles.Forsyth 	/* assert(front && front->layer && front->layer->screen && front->layer->rear); */
29*37da2899SCharles.Forsyth 		front = front->layer->rear;
30*37da2899SCharles.Forsyth 		goto Top;
31*37da2899SCharles.Forsyth 	}
32*37da2899SCharles.Forsyth 	if(fr.max.y < r.max.y){
33*37da2899SCharles.Forsyth 		RECUR(r.min, fr.max, r.max, r.max);
34*37da2899SCharles.Forsyth 		r.max.y = fr.max.y;
35*37da2899SCharles.Forsyth 	}
36*37da2899SCharles.Forsyth 	if(r.min.y < fr.min.y){
37*37da2899SCharles.Forsyth 		RECUR(r.min, r.min, r.max, fr.min);
38*37da2899SCharles.Forsyth 		r.min.y = fr.min.y;
39*37da2899SCharles.Forsyth 	}
40*37da2899SCharles.Forsyth 	if(fr.max.x < r.max.x){
41*37da2899SCharles.Forsyth 		RECUR(fr.max, r.min, r.max, r.max);
42*37da2899SCharles.Forsyth 		r.max.x = fr.max.x;
43*37da2899SCharles.Forsyth 	}
44*37da2899SCharles.Forsyth 	if(r.min.x < fr.min.x){
45*37da2899SCharles.Forsyth 		RECUR(r.min, r.min, fr.min, r.max);
46*37da2899SCharles.Forsyth 		r.min.x = fr.min.x;
47*37da2899SCharles.Forsyth 	}
48*37da2899SCharles.Forsyth 	/* r is covered by front, so put in save area */
49*37da2899SCharles.Forsyth 	(*fn)(i->layer->save, r, clipr, etc, 1);
50*37da2899SCharles.Forsyth }
51*37da2899SCharles.Forsyth 
52*37da2899SCharles.Forsyth /*
53*37da2899SCharles.Forsyth  * Assumes incoming rectangle has already been clipped to i's logical r and clipr
54*37da2899SCharles.Forsyth  */
55*37da2899SCharles.Forsyth void
_memlayerop(void (* fn)(Memimage *,Rectangle,Rectangle,void *,int),Memimage * i,Rectangle screenr,Rectangle clipr,void * etc)56*37da2899SCharles.Forsyth _memlayerop(
57*37da2899SCharles.Forsyth 	void (*fn)(Memimage*, Rectangle, Rectangle, void*, int),
58*37da2899SCharles.Forsyth 	Memimage *i,
59*37da2899SCharles.Forsyth 	Rectangle screenr,	/* clipped to window boundaries */
60*37da2899SCharles.Forsyth 	Rectangle clipr,		/* clipped also to clipping rectangles of hierarchy */
61*37da2899SCharles.Forsyth 	void *etc)
62*37da2899SCharles.Forsyth {
63*37da2899SCharles.Forsyth 	Memlayer *l;
64*37da2899SCharles.Forsyth 	Rectangle r, scr;
65*37da2899SCharles.Forsyth 
66*37da2899SCharles.Forsyth 	l = i->layer;
67*37da2899SCharles.Forsyth 	if(!rectclip(&screenr, l->screenr))
68*37da2899SCharles.Forsyth 		return;
69*37da2899SCharles.Forsyth 	if(l->clear){
70*37da2899SCharles.Forsyth 		fn(l->screen->image, screenr, clipr, etc, 0);
71*37da2899SCharles.Forsyth 		return;
72*37da2899SCharles.Forsyth 	}
73*37da2899SCharles.Forsyth 	r = screenr;
74*37da2899SCharles.Forsyth 	scr = l->screen->image->clipr;
75*37da2899SCharles.Forsyth 
76*37da2899SCharles.Forsyth 	/*
77*37da2899SCharles.Forsyth 	 * Do the piece on the screen
78*37da2899SCharles.Forsyth 	 */
79*37da2899SCharles.Forsyth 	if(rectclip(&screenr, scr))
80*37da2899SCharles.Forsyth 		_layerop(fn, i, screenr, clipr, etc, l->screen->frontmost);
81*37da2899SCharles.Forsyth 	if(rectinrect(r, scr))
82*37da2899SCharles.Forsyth 		return;
83*37da2899SCharles.Forsyth 
84*37da2899SCharles.Forsyth 	/*
85*37da2899SCharles.Forsyth 	 * Do the piece off the screen
86*37da2899SCharles.Forsyth 	*/
87*37da2899SCharles.Forsyth 	if(!rectXrect(r, scr)){
88*37da2899SCharles.Forsyth 		/* completely offscreen; easy */
89*37da2899SCharles.Forsyth 		fn(l->save, r, clipr, etc, 1);
90*37da2899SCharles.Forsyth 		return;
91*37da2899SCharles.Forsyth 	}
92*37da2899SCharles.Forsyth 	if(r.min.y < scr.min.y){
93*37da2899SCharles.Forsyth 		/* above screen */
94*37da2899SCharles.Forsyth 		fn(l->save, Rect(r.min.x, r.min.y, r.max.x, scr.min.y), clipr, etc, 1);
95*37da2899SCharles.Forsyth 		r.min.y = scr.min.y;
96*37da2899SCharles.Forsyth 	}
97*37da2899SCharles.Forsyth 	if(r.max.y > scr.max.y){
98*37da2899SCharles.Forsyth 		/* below screen */
99*37da2899SCharles.Forsyth 		fn(l->save, Rect(r.min.x, scr.max.y, r.max.x, r.max.y), clipr, etc, 1);
100*37da2899SCharles.Forsyth 		r.max.y = scr.max.y;
101*37da2899SCharles.Forsyth 	}
102*37da2899SCharles.Forsyth 	if(r.min.x < scr.min.x){
103*37da2899SCharles.Forsyth 		/* left of screen */
104*37da2899SCharles.Forsyth 		fn(l->save, Rect(r.min.x, r.min.y, scr.min.x, r.max.y), clipr, etc, 1);
105*37da2899SCharles.Forsyth 		r.min.x = scr.min.x;
106*37da2899SCharles.Forsyth 	}
107*37da2899SCharles.Forsyth 	if(r.max.x > scr.max.x){
108*37da2899SCharles.Forsyth 		/* right of screen */
109*37da2899SCharles.Forsyth 		fn(l->save, Rect(scr.max.x, r.min.y, r.max.x, r.max.y), clipr, etc, 1);
110*37da2899SCharles.Forsyth 	}
111*37da2899SCharles.Forsyth }
112