xref: /inferno-os/libmemdraw/line.c (revision 37da2899f40661e3e9631e497da8dc59b971cbd0)
1*37da2899SCharles.Forsyth #include "lib9.h"
2*37da2899SCharles.Forsyth #include "draw.h"
3*37da2899SCharles.Forsyth #include "memdraw.h"
4*37da2899SCharles.Forsyth #include "memlayer.h"
5*37da2899SCharles.Forsyth 
6*37da2899SCharles.Forsyth enum
7*37da2899SCharles.Forsyth {
8*37da2899SCharles.Forsyth 	Arrow1 = 8,
9*37da2899SCharles.Forsyth 	Arrow2 = 10,
10*37da2899SCharles.Forsyth 	Arrow3 = 3,
11*37da2899SCharles.Forsyth };
12*37da2899SCharles.Forsyth 
13*37da2899SCharles.Forsyth static
14*37da2899SCharles.Forsyth int
lmin(int a,int b)15*37da2899SCharles.Forsyth lmin(int a, int b)
16*37da2899SCharles.Forsyth {
17*37da2899SCharles.Forsyth 	if(a < b)
18*37da2899SCharles.Forsyth 		return a;
19*37da2899SCharles.Forsyth 	return b;
20*37da2899SCharles.Forsyth }
21*37da2899SCharles.Forsyth 
22*37da2899SCharles.Forsyth static
23*37da2899SCharles.Forsyth int
lmax(int a,int b)24*37da2899SCharles.Forsyth lmax(int a, int b)
25*37da2899SCharles.Forsyth {
26*37da2899SCharles.Forsyth 	if(a > b)
27*37da2899SCharles.Forsyth 		return a;
28*37da2899SCharles.Forsyth 	return b;
29*37da2899SCharles.Forsyth }
30*37da2899SCharles.Forsyth 
31*37da2899SCharles.Forsyth /*
32*37da2899SCharles.Forsyth  * Rather than line clip, we run the Bresenham loop over the full line,
33*37da2899SCharles.Forsyth  * and clip on each pixel.  This is more expensive but means that
34*37da2899SCharles.Forsyth  * lines look the same regardless of how the windowing has tiled them.
35*37da2899SCharles.Forsyth  * For speed, we check for clipping outside the loop and make the
36*37da2899SCharles.Forsyth  * test easy when possible.
37*37da2899SCharles.Forsyth  */
38*37da2899SCharles.Forsyth 
39*37da2899SCharles.Forsyth #ifdef XXX
40*37da2899SCharles.Forsyth static
41*37da2899SCharles.Forsyth void
horline1(Memimage * dst,Point p0,Point p1,int srcval,Rectangle clipr)42*37da2899SCharles.Forsyth horline1(Memimage *dst, Point p0, Point p1, int srcval, Rectangle clipr)
43*37da2899SCharles.Forsyth {
44*37da2899SCharles.Forsyth 	int x, y, dy, deltay, deltax, maxx;
45*37da2899SCharles.Forsyth 	int dd, easy, e, bpp, m, m0;
46*37da2899SCharles.Forsyth 	uchar *d;
47*37da2899SCharles.Forsyth 
48*37da2899SCharles.Forsyth 	deltax = p1.x - p0.x;
49*37da2899SCharles.Forsyth 	deltay = p1.y - p0.y;
50*37da2899SCharles.Forsyth 	dd = dst->width*sizeof(ulong);
51*37da2899SCharles.Forsyth 	dy = 1;
52*37da2899SCharles.Forsyth 	if(deltay < 0){
53*37da2899SCharles.Forsyth 		dd = -dd;
54*37da2899SCharles.Forsyth 		deltay = -deltay;
55*37da2899SCharles.Forsyth 		dy = -1;
56*37da2899SCharles.Forsyth 	}
57*37da2899SCharles.Forsyth 	maxx = lmin(p1.x, clipr.max.x-1);
58*37da2899SCharles.Forsyth 	bpp = dst->depth;
59*37da2899SCharles.Forsyth 	m0 = 0xFF^(0xFF>>bpp);
60*37da2899SCharles.Forsyth 	m = m0 >> (p0.x&(7/dst->depth))*bpp;
61*37da2899SCharles.Forsyth 	easy = ptinrect(p0, clipr) && ptinrect(p1, clipr);
62*37da2899SCharles.Forsyth 	e = 2*deltay - deltax;
63*37da2899SCharles.Forsyth 	y = p0.y;
64*37da2899SCharles.Forsyth 	d = byteaddr(dst, p0);
65*37da2899SCharles.Forsyth 	deltay *= 2;
66*37da2899SCharles.Forsyth 	deltax = deltay - 2*deltax;
67*37da2899SCharles.Forsyth 	for(x=p0.x; x<=maxx; x++){
68*37da2899SCharles.Forsyth 		if(easy || (clipr.min.x<=x && clipr.min.y<=y && y<clipr.max.y))
69*37da2899SCharles.Forsyth 			*d ^= (*d^srcval) & m;
70*37da2899SCharles.Forsyth 		if(e > 0){
71*37da2899SCharles.Forsyth 			y += dy;
72*37da2899SCharles.Forsyth 			d += dd;
73*37da2899SCharles.Forsyth 			e += deltax;
74*37da2899SCharles.Forsyth 		}else
75*37da2899SCharles.Forsyth 			e += deltay;
76*37da2899SCharles.Forsyth 		d++;
77*37da2899SCharles.Forsyth 		m >>= bpp;
78*37da2899SCharles.Forsyth 		if(m == 0)
79*37da2899SCharles.Forsyth 			m = m0;
80*37da2899SCharles.Forsyth 	}
81*37da2899SCharles.Forsyth }
82*37da2899SCharles.Forsyth 
83*37da2899SCharles.Forsyth static
84*37da2899SCharles.Forsyth void
verline1(Memimage * dst,Point p0,Point p1,int srcval,Rectangle clipr)85*37da2899SCharles.Forsyth verline1(Memimage *dst, Point p0, Point p1, int srcval, Rectangle clipr)
86*37da2899SCharles.Forsyth {
87*37da2899SCharles.Forsyth 	int x, y, deltay, deltax, maxy;
88*37da2899SCharles.Forsyth 	int easy, e, bpp, m, m0, dd;
89*37da2899SCharles.Forsyth 	uchar *d;
90*37da2899SCharles.Forsyth 
91*37da2899SCharles.Forsyth 	deltax = p1.x - p0.x;
92*37da2899SCharles.Forsyth 	deltay = p1.y - p0.y;
93*37da2899SCharles.Forsyth 	dd = 1;
94*37da2899SCharles.Forsyth 	if(deltax < 0){
95*37da2899SCharles.Forsyth 		dd = -1;
96*37da2899SCharles.Forsyth 		deltax = -deltax;
97*37da2899SCharles.Forsyth 	}
98*37da2899SCharles.Forsyth 	maxy = lmin(p1.y, clipr.max.y-1);
99*37da2899SCharles.Forsyth 	bpp = dst->depth;
100*37da2899SCharles.Forsyth 	m0 = 0xFF^(0xFF>>bpp);
101*37da2899SCharles.Forsyth 	m = m0 >> (p0.x&(7/dst->depth))*bpp;
102*37da2899SCharles.Forsyth 	easy = ptinrect(p0, clipr) && ptinrect(p1, clipr);
103*37da2899SCharles.Forsyth 	e = 2*deltax - deltay;
104*37da2899SCharles.Forsyth 	x = p0.x;
105*37da2899SCharles.Forsyth 	d = byteaddr(dst, p0);
106*37da2899SCharles.Forsyth 	deltax *= 2;
107*37da2899SCharles.Forsyth 	deltay = deltax - 2*deltay;
108*37da2899SCharles.Forsyth 	for(y=p0.y; y<=maxy; y++){
109*37da2899SCharles.Forsyth 		if(easy || (clipr.min.y<=y && clipr.min.x<=x && x<clipr.max.x))
110*37da2899SCharles.Forsyth 			*d ^= (*d^srcval) & m;
111*37da2899SCharles.Forsyth 		if(e > 0){
112*37da2899SCharles.Forsyth 			x += dd;
113*37da2899SCharles.Forsyth 			d += dd;
114*37da2899SCharles.Forsyth 			e += deltay;
115*37da2899SCharles.Forsyth 		}else
116*37da2899SCharles.Forsyth 			e += deltax;
117*37da2899SCharles.Forsyth 		d += dst->width*sizeof(ulong);
118*37da2899SCharles.Forsyth 		m >>= bpp;
119*37da2899SCharles.Forsyth 		if(m == 0)
120*37da2899SCharles.Forsyth 			m = m0;
121*37da2899SCharles.Forsyth 	}
122*37da2899SCharles.Forsyth }
123*37da2899SCharles.Forsyth 
124*37da2899SCharles.Forsyth static
125*37da2899SCharles.Forsyth void
horliner(Memimage * dst,Point p0,Point p1,Memimage * src,Point dsrc,Rectangle clipr)126*37da2899SCharles.Forsyth horliner(Memimage *dst, Point p0, Point p1, Memimage *src, Point dsrc, Rectangle clipr)
127*37da2899SCharles.Forsyth {
128*37da2899SCharles.Forsyth 	int x, y, sx, sy, deltay, deltax, minx, maxx;
129*37da2899SCharles.Forsyth 	int bpp, m, m0;
130*37da2899SCharles.Forsyth 	uchar *d, *s;
131*37da2899SCharles.Forsyth 
132*37da2899SCharles.Forsyth 	deltax = p1.x - p0.x;
133*37da2899SCharles.Forsyth 	deltay = p1.y - p0.y;
134*37da2899SCharles.Forsyth 	sx = drawreplxy(src->r.min.x, src->r.max.x, p0.x+dsrc.x);
135*37da2899SCharles.Forsyth 	minx = lmax(p0.x, clipr.min.x);
136*37da2899SCharles.Forsyth 	maxx = lmin(p1.x, clipr.max.x-1);
137*37da2899SCharles.Forsyth 	bpp = dst->depth;
138*37da2899SCharles.Forsyth 	m0 = 0xFF^(0xFF>>bpp);
139*37da2899SCharles.Forsyth 	m = m0 >> (minx&(7/dst->depth))*bpp;
140*37da2899SCharles.Forsyth 	for(x=minx; x<=maxx; x++){
141*37da2899SCharles.Forsyth 		y = p0.y + (deltay*(x-p0.x)+deltax/2)/deltax;
142*37da2899SCharles.Forsyth 		if(clipr.min.y<=y && y<clipr.max.y){
143*37da2899SCharles.Forsyth 			d = byteaddr(dst, Pt(x, y));
144*37da2899SCharles.Forsyth 			sy = drawreplxy(src->r.min.y, src->r.max.y, y+dsrc.y);
145*37da2899SCharles.Forsyth 			s = byteaddr(src, Pt(sx, sy));
146*37da2899SCharles.Forsyth 			*d ^= (*d^*s) & m;
147*37da2899SCharles.Forsyth 		}
148*37da2899SCharles.Forsyth 		if(++sx >= src->r.max.x)
149*37da2899SCharles.Forsyth 			sx = src->r.min.x;
150*37da2899SCharles.Forsyth 		m >>= bpp;
151*37da2899SCharles.Forsyth 		if(m == 0)
152*37da2899SCharles.Forsyth 			m = m0;
153*37da2899SCharles.Forsyth 	}
154*37da2899SCharles.Forsyth }
155*37da2899SCharles.Forsyth 
156*37da2899SCharles.Forsyth static
157*37da2899SCharles.Forsyth void
verliner(Memimage * dst,Point p0,Point p1,Memimage * src,Point dsrc,Rectangle clipr)158*37da2899SCharles.Forsyth verliner(Memimage *dst, Point p0, Point p1, Memimage *src, Point dsrc, Rectangle clipr)
159*37da2899SCharles.Forsyth {
160*37da2899SCharles.Forsyth 	int x, y, sx, sy, deltay, deltax, miny, maxy;
161*37da2899SCharles.Forsyth 	int bpp, m, m0;
162*37da2899SCharles.Forsyth 	uchar *d, *s;
163*37da2899SCharles.Forsyth 
164*37da2899SCharles.Forsyth 	deltax = p1.x - p0.x;
165*37da2899SCharles.Forsyth 	deltay = p1.y - p0.y;
166*37da2899SCharles.Forsyth 	sy = drawreplxy(src->r.min.y, src->r.max.y, p0.y+dsrc.y);
167*37da2899SCharles.Forsyth 	miny = lmax(p0.y, clipr.min.y);
168*37da2899SCharles.Forsyth 	maxy = lmin(p1.y, clipr.max.y-1);
169*37da2899SCharles.Forsyth 	bpp = dst->depth;
170*37da2899SCharles.Forsyth 	m0 = 0xFF^(0xFF>>bpp);
171*37da2899SCharles.Forsyth 	for(y=miny; y<=maxy; y++){
172*37da2899SCharles.Forsyth 		if(deltay == 0)	/* degenerate line */
173*37da2899SCharles.Forsyth 			x = p0.x;
174*37da2899SCharles.Forsyth 		else
175*37da2899SCharles.Forsyth 			x = p0.x + (deltax*(y-p0.y)+deltay/2)/deltay;
176*37da2899SCharles.Forsyth 		if(clipr.min.x<=x && x<clipr.max.x){
177*37da2899SCharles.Forsyth 			m = m0 >> (x&(7/dst->depth))*bpp;
178*37da2899SCharles.Forsyth 			d = byteaddr(dst, Pt(x, y));
179*37da2899SCharles.Forsyth 			sx = drawreplxy(src->r.min.x, src->r.max.x, x+dsrc.x);
180*37da2899SCharles.Forsyth 			s = byteaddr(src, Pt(sx, sy));
181*37da2899SCharles.Forsyth 			*d ^= (*d^*s) & m;
182*37da2899SCharles.Forsyth 		}
183*37da2899SCharles.Forsyth 		if(++sy >= src->r.max.y)
184*37da2899SCharles.Forsyth 			sy = src->r.min.y;
185*37da2899SCharles.Forsyth 	}
186*37da2899SCharles.Forsyth }
187*37da2899SCharles.Forsyth 
188*37da2899SCharles.Forsyth static
189*37da2899SCharles.Forsyth void
horline(Memimage * dst,Point p0,Point p1,Memimage * src,Point dsrc,Rectangle clipr)190*37da2899SCharles.Forsyth horline(Memimage *dst, Point p0, Point p1, Memimage *src, Point dsrc, Rectangle clipr)
191*37da2899SCharles.Forsyth {
192*37da2899SCharles.Forsyth 	int x, y, deltay, deltax, minx, maxx;
193*37da2899SCharles.Forsyth 	int bpp, m, m0;
194*37da2899SCharles.Forsyth 	uchar *d, *s;
195*37da2899SCharles.Forsyth 
196*37da2899SCharles.Forsyth 	deltax = p1.x - p0.x;
197*37da2899SCharles.Forsyth 	deltay = p1.y - p0.y;
198*37da2899SCharles.Forsyth 	minx = lmax(p0.x, clipr.min.x);
199*37da2899SCharles.Forsyth 	maxx = lmin(p1.x, clipr.max.x-1);
200*37da2899SCharles.Forsyth 	bpp = dst->depth;
201*37da2899SCharles.Forsyth 	m0 = 0xFF^(0xFF>>bpp);
202*37da2899SCharles.Forsyth 	m = m0 >> (minx&(7/dst->depth))*bpp;
203*37da2899SCharles.Forsyth 	for(x=minx; x<=maxx; x++){
204*37da2899SCharles.Forsyth 		y = p0.y + (deltay*(x-p0.x)+deltay/2)/deltax;
205*37da2899SCharles.Forsyth 		if(clipr.min.y<=y && y<clipr.max.y){
206*37da2899SCharles.Forsyth 			d = byteaddr(dst, Pt(x, y));
207*37da2899SCharles.Forsyth 			s = byteaddr(src, addpt(dsrc, Pt(x, y)));
208*37da2899SCharles.Forsyth 			*d ^= (*d^*s) & m;
209*37da2899SCharles.Forsyth 		}
210*37da2899SCharles.Forsyth 		m >>= bpp;
211*37da2899SCharles.Forsyth 		if(m == 0)
212*37da2899SCharles.Forsyth 			m = m0;
213*37da2899SCharles.Forsyth 	}
214*37da2899SCharles.Forsyth }
215*37da2899SCharles.Forsyth 
216*37da2899SCharles.Forsyth static
217*37da2899SCharles.Forsyth void
verline(Memimage * dst,Point p0,Point p1,Memimage * src,Point dsrc,Rectangle clipr)218*37da2899SCharles.Forsyth verline(Memimage *dst, Point p0, Point p1, Memimage *src, Point dsrc, Rectangle clipr)
219*37da2899SCharles.Forsyth {
220*37da2899SCharles.Forsyth 	int x, y, deltay, deltax, miny, maxy;
221*37da2899SCharles.Forsyth 	int bpp, m, m0;
222*37da2899SCharles.Forsyth 	uchar *d, *s;
223*37da2899SCharles.Forsyth 
224*37da2899SCharles.Forsyth 	deltax = p1.x - p0.x;
225*37da2899SCharles.Forsyth 	deltay = p1.y - p0.y;
226*37da2899SCharles.Forsyth 	miny = lmax(p0.y, clipr.min.y);
227*37da2899SCharles.Forsyth 	maxy = lmin(p1.y, clipr.max.y-1);
228*37da2899SCharles.Forsyth 	bpp = dst->depth;
229*37da2899SCharles.Forsyth 	m0 = 0xFF^(0xFF>>bpp);
230*37da2899SCharles.Forsyth 	for(y=miny; y<=maxy; y++){
231*37da2899SCharles.Forsyth 		if(deltay == 0)	/* degenerate line */
232*37da2899SCharles.Forsyth 			x = p0.x;
233*37da2899SCharles.Forsyth 		else
234*37da2899SCharles.Forsyth 			x = p0.x + deltax*(y-p0.y)/deltay;
235*37da2899SCharles.Forsyth 		if(clipr.min.x<=x && x<clipr.max.x){
236*37da2899SCharles.Forsyth 			m = m0 >> (x&(7/dst->depth))*bpp;
237*37da2899SCharles.Forsyth 			d = byteaddr(dst, Pt(x, y));
238*37da2899SCharles.Forsyth 			s = byteaddr(src, addpt(dsrc, Pt(x, y)));
239*37da2899SCharles.Forsyth 			*d ^= (*d^*s) & m;
240*37da2899SCharles.Forsyth 		}
241*37da2899SCharles.Forsyth 	}
242*37da2899SCharles.Forsyth }
243*37da2899SCharles.Forsyth #endif
244*37da2899SCharles.Forsyth 
245*37da2899SCharles.Forsyth static Memimage*
membrush(int radius)246*37da2899SCharles.Forsyth membrush(int radius)
247*37da2899SCharles.Forsyth {
248*37da2899SCharles.Forsyth 	static Memimage *brush;
249*37da2899SCharles.Forsyth 	static int brushradius;
250*37da2899SCharles.Forsyth 
251*37da2899SCharles.Forsyth 	if(brush==nil || brushradius!=radius){
252*37da2899SCharles.Forsyth 		freememimage(brush);
253*37da2899SCharles.Forsyth 		brush = allocmemimage(Rect(0, 0, 2*radius+1, 2*radius+1), memopaque->chan);
254*37da2899SCharles.Forsyth 		if(brush != nil){
255*37da2899SCharles.Forsyth 			memfillcolor(brush, DTransparent);	/* zeros */
256*37da2899SCharles.Forsyth 			memellipse(brush, Pt(radius, radius), radius, radius, -1, memopaque, Pt(radius, radius), S);
257*37da2899SCharles.Forsyth 		}
258*37da2899SCharles.Forsyth 		brushradius = radius;
259*37da2899SCharles.Forsyth 	}
260*37da2899SCharles.Forsyth 	return brush;
261*37da2899SCharles.Forsyth }
262*37da2899SCharles.Forsyth 
263*37da2899SCharles.Forsyth static
264*37da2899SCharles.Forsyth void
discend(Point p,int radius,Memimage * dst,Memimage * src,Point dsrc,int op)265*37da2899SCharles.Forsyth discend(Point p, int radius, Memimage *dst, Memimage *src, Point dsrc, int op)
266*37da2899SCharles.Forsyth {
267*37da2899SCharles.Forsyth 	Memimage *disc;
268*37da2899SCharles.Forsyth 	Rectangle r;
269*37da2899SCharles.Forsyth 
270*37da2899SCharles.Forsyth 	disc = membrush(radius);
271*37da2899SCharles.Forsyth 	if(disc != nil){
272*37da2899SCharles.Forsyth 		r.min.x = p.x - radius;
273*37da2899SCharles.Forsyth 		r.min.y = p.y - radius;
274*37da2899SCharles.Forsyth 		r.max.x = p.x + radius+1;
275*37da2899SCharles.Forsyth 		r.max.y = p.y + radius+1;
276*37da2899SCharles.Forsyth 		memdraw(dst, r, src, addpt(r.min, dsrc), disc, Pt(0,0), op);
277*37da2899SCharles.Forsyth 	}
278*37da2899SCharles.Forsyth }
279*37da2899SCharles.Forsyth 
280*37da2899SCharles.Forsyth static
281*37da2899SCharles.Forsyth void
arrowend(Point tip,Point * pp,int end,int sin,int cos,int radius)282*37da2899SCharles.Forsyth arrowend(Point tip, Point *pp, int end, int sin, int cos, int radius)
283*37da2899SCharles.Forsyth {
284*37da2899SCharles.Forsyth 	int x1, x2, x3;
285*37da2899SCharles.Forsyth 
286*37da2899SCharles.Forsyth 	/* before rotation */
287*37da2899SCharles.Forsyth 	if(end == Endarrow){
288*37da2899SCharles.Forsyth 		x1 = Arrow1;
289*37da2899SCharles.Forsyth 		x2 = Arrow2;
290*37da2899SCharles.Forsyth 		x3 = Arrow3;
291*37da2899SCharles.Forsyth 	}else{
292*37da2899SCharles.Forsyth 		x1 = (end>>5) & 0x1FF;	/* distance along line from end of line to tip */
293*37da2899SCharles.Forsyth 		x2 = (end>>14) & 0x1FF;	/* distance along line from barb to tip */
294*37da2899SCharles.Forsyth 		x3 = (end>>23) & 0x1FF;	/* distance perpendicular from edge of line to barb */
295*37da2899SCharles.Forsyth 	}
296*37da2899SCharles.Forsyth 
297*37da2899SCharles.Forsyth 	/* comments follow track of right-facing arrowhead */
298*37da2899SCharles.Forsyth 	pp->x = tip.x+((2*radius+1)*sin/2-x1*cos);		/* upper side of shaft */
299*37da2899SCharles.Forsyth 	pp->y = tip.y-((2*radius+1)*cos/2+x1*sin);
300*37da2899SCharles.Forsyth 	pp++;
301*37da2899SCharles.Forsyth 	pp->x = tip.x+((2*radius+2*x3+1)*sin/2-x2*cos);		/* upper barb */
302*37da2899SCharles.Forsyth 	pp->y = tip.y-((2*radius+2*x3+1)*cos/2+x2*sin);
303*37da2899SCharles.Forsyth 	pp++;
304*37da2899SCharles.Forsyth 	pp->x = tip.x;
305*37da2899SCharles.Forsyth 	pp->y = tip.y;
306*37da2899SCharles.Forsyth 	pp++;
307*37da2899SCharles.Forsyth 	pp->x = tip.x+(-(2*radius+2*x3+1)*sin/2-x2*cos);	/* lower barb */
308*37da2899SCharles.Forsyth 	pp->y = tip.y-(-(2*radius+2*x3+1)*cos/2+x2*sin);
309*37da2899SCharles.Forsyth 	pp++;
310*37da2899SCharles.Forsyth 	pp->x = tip.x+(-(2*radius+1)*sin/2-x1*cos);		/* lower side of shaft */
311*37da2899SCharles.Forsyth 	pp->y = tip.y+((2*radius+1)*cos/2-x1*sin);
312*37da2899SCharles.Forsyth }
313*37da2899SCharles.Forsyth 
314*37da2899SCharles.Forsyth void
_memimageline(Memimage * dst,Point p0,Point p1,int end0,int end1,int radius,Memimage * src,Point sp,Rectangle clipr,int op)315*37da2899SCharles.Forsyth _memimageline(Memimage *dst, Point p0, Point p1, int end0, int end1, int radius, Memimage *src, Point sp, Rectangle clipr, int op)
316*37da2899SCharles.Forsyth {
317*37da2899SCharles.Forsyth 	int hor;
318*37da2899SCharles.Forsyth 	int sin, cos, dx, dy, t;
319*37da2899SCharles.Forsyth 	Rectangle oclipr, r;
320*37da2899SCharles.Forsyth 	Point q, pts[10], *pp, d;
321*37da2899SCharles.Forsyth 
322*37da2899SCharles.Forsyth 	if(radius < 0)
323*37da2899SCharles.Forsyth 		return;
324*37da2899SCharles.Forsyth 	if(rectclip(&clipr, dst->r) == 0)
325*37da2899SCharles.Forsyth 		return;
326*37da2899SCharles.Forsyth 	if(rectclip(&clipr, dst->clipr) == 0)
327*37da2899SCharles.Forsyth 		return;
328*37da2899SCharles.Forsyth 	d = subpt(sp, p0);
329*37da2899SCharles.Forsyth 	if(rectclip(&clipr, rectsubpt(src->clipr, d)) == 0)
330*37da2899SCharles.Forsyth 		return;
331*37da2899SCharles.Forsyth 	if((src->flags&Frepl)==0 && rectclip(&clipr, rectsubpt(src->r, d))==0)
332*37da2899SCharles.Forsyth 		return;
333*37da2899SCharles.Forsyth 	/* this means that only verline() handles degenerate lines (p0==p1) */
334*37da2899SCharles.Forsyth 	hor = (abs(p1.x-p0.x) > abs(p1.y-p0.y));
335*37da2899SCharles.Forsyth 	/*
336*37da2899SCharles.Forsyth 	 * Clipping is a little peculiar.  We can't use Sutherland-Cohen
337*37da2899SCharles.Forsyth 	 * clipping because lines are wide.  But this is probably just fine:
338*37da2899SCharles.Forsyth 	 * we do all math with the original p0 and p1, but clip when deciding
339*37da2899SCharles.Forsyth 	 * what pixels to draw.  This means the layer code can call this routine,
340*37da2899SCharles.Forsyth 	 * using clipr to define the region being written, and get the same set
341*37da2899SCharles.Forsyth 	 * of pixels regardless of the dicing.
342*37da2899SCharles.Forsyth 	 */
343*37da2899SCharles.Forsyth 	if((hor && p0.x>p1.x) || (!hor && p0.y>p1.y)){
344*37da2899SCharles.Forsyth 		q = p0;
345*37da2899SCharles.Forsyth 		p0 = p1;
346*37da2899SCharles.Forsyth 		p1 = q;
347*37da2899SCharles.Forsyth 		t = end0;
348*37da2899SCharles.Forsyth 		end0 = end1;
349*37da2899SCharles.Forsyth 		end1 = t;
350*37da2899SCharles.Forsyth 	}
351*37da2899SCharles.Forsyth 
352*37da2899SCharles.Forsyth 	if((p0.x == p1.x || p0.y == p1.y) && (end0&0x1F) == Endsquare && (end1&0x1F) == Endsquare){
353*37da2899SCharles.Forsyth 		r.min = p0;
354*37da2899SCharles.Forsyth 		r.max = p1;
355*37da2899SCharles.Forsyth 		if(p0.x == p1.x){
356*37da2899SCharles.Forsyth 			r.min.x -= radius;
357*37da2899SCharles.Forsyth 			r.max.x += radius+1;
358*37da2899SCharles.Forsyth 			r.max.y++;
359*37da2899SCharles.Forsyth 		}
360*37da2899SCharles.Forsyth 		else{
361*37da2899SCharles.Forsyth 			r.min.y -= radius;
362*37da2899SCharles.Forsyth 			r.max.y += radius+1;
363*37da2899SCharles.Forsyth 			r.max.x++;
364*37da2899SCharles.Forsyth 		}
365*37da2899SCharles.Forsyth 		oclipr = dst->clipr;
366*37da2899SCharles.Forsyth 		dst->clipr = clipr;
367*37da2899SCharles.Forsyth 		sp = addpt(r.min, d);
368*37da2899SCharles.Forsyth 		memimagedraw(dst, r, src, sp, memopaque, sp, op);
369*37da2899SCharles.Forsyth 		dst->clipr = oclipr;
370*37da2899SCharles.Forsyth 		return;
371*37da2899SCharles.Forsyth 	}
372*37da2899SCharles.Forsyth 
373*37da2899SCharles.Forsyth /*    Hard: */
374*37da2899SCharles.Forsyth 	/* draw thick line using polygon fill */
375*37da2899SCharles.Forsyth 	icossin2(p1.x-p0.x, p1.y-p0.y, &cos, &sin);
376*37da2899SCharles.Forsyth 	dx = (sin*(2*radius+1))/2;
377*37da2899SCharles.Forsyth 	dy = (cos*(2*radius+1))/2;
378*37da2899SCharles.Forsyth 	pp = pts;
379*37da2899SCharles.Forsyth 	oclipr = dst->clipr;
380*37da2899SCharles.Forsyth 	dst->clipr = clipr;
381*37da2899SCharles.Forsyth 	q.x = ICOSSCALE*p0.x+ICOSSCALE/2-cos/2;
382*37da2899SCharles.Forsyth 	q.y = ICOSSCALE*p0.y+ICOSSCALE/2-sin/2;
383*37da2899SCharles.Forsyth 	switch(end0 & 0x1F){
384*37da2899SCharles.Forsyth 	case Enddisc:
385*37da2899SCharles.Forsyth 		discend(p0, radius, dst, src, d, op);
386*37da2899SCharles.Forsyth 		/* fall through */
387*37da2899SCharles.Forsyth 	case Endsquare:
388*37da2899SCharles.Forsyth 	default:
389*37da2899SCharles.Forsyth 		pp->x = q.x-dx;
390*37da2899SCharles.Forsyth 		pp->y = q.y+dy;
391*37da2899SCharles.Forsyth 		pp++;
392*37da2899SCharles.Forsyth 		pp->x = q.x+dx;
393*37da2899SCharles.Forsyth 		pp->y = q.y-dy;
394*37da2899SCharles.Forsyth 		pp++;
395*37da2899SCharles.Forsyth 		break;
396*37da2899SCharles.Forsyth 	case Endarrow:
397*37da2899SCharles.Forsyth 		arrowend(q, pp, end0, -sin, -cos, radius);
398*37da2899SCharles.Forsyth 		_memfillpolysc(dst, pts, 5, ~0, src, addpt(pts[0], mulpt(d, ICOSSCALE)), 1, 10, 1, op);
399*37da2899SCharles.Forsyth 		pp[1] = pp[4];
400*37da2899SCharles.Forsyth 		pp += 2;
401*37da2899SCharles.Forsyth 	}
402*37da2899SCharles.Forsyth 	q.x = ICOSSCALE*p1.x+ICOSSCALE/2+cos/2;
403*37da2899SCharles.Forsyth 	q.y = ICOSSCALE*p1.y+ICOSSCALE/2+sin/2;
404*37da2899SCharles.Forsyth 	switch(end1 & 0x1F){
405*37da2899SCharles.Forsyth 	case Enddisc:
406*37da2899SCharles.Forsyth 		discend(p1, radius, dst, src, d, op);
407*37da2899SCharles.Forsyth 		/* fall through */
408*37da2899SCharles.Forsyth 	case Endsquare:
409*37da2899SCharles.Forsyth 	default:
410*37da2899SCharles.Forsyth 		pp->x = q.x+dx;
411*37da2899SCharles.Forsyth 		pp->y = q.y-dy;
412*37da2899SCharles.Forsyth 		pp++;
413*37da2899SCharles.Forsyth 		pp->x = q.x-dx;
414*37da2899SCharles.Forsyth 		pp->y = q.y+dy;
415*37da2899SCharles.Forsyth 		pp++;
416*37da2899SCharles.Forsyth 		break;
417*37da2899SCharles.Forsyth 	case Endarrow:
418*37da2899SCharles.Forsyth 		arrowend(q, pp, end1, sin, cos, radius);
419*37da2899SCharles.Forsyth 		_memfillpolysc(dst, pp, 5, ~0, src, addpt(pts[0], mulpt(d, ICOSSCALE)), 1, 10, 1, op);
420*37da2899SCharles.Forsyth 		pp[1] = pp[4];
421*37da2899SCharles.Forsyth 		pp += 2;
422*37da2899SCharles.Forsyth 	}
423*37da2899SCharles.Forsyth 	_memfillpolysc(dst, pts, pp-pts, ~0, src, addpt(pts[0], mulpt(d, ICOSSCALE)), 0, 10, 1, op);
424*37da2899SCharles.Forsyth 	dst->clipr = oclipr;
425*37da2899SCharles.Forsyth 	return;
426*37da2899SCharles.Forsyth }
427*37da2899SCharles.Forsyth 
428*37da2899SCharles.Forsyth void
memimageline(Memimage * dst,Point p0,Point p1,int end0,int end1,int radius,Memimage * src,Point sp,int op)429*37da2899SCharles.Forsyth memimageline(Memimage *dst, Point p0, Point p1, int end0, int end1, int radius, Memimage *src, Point sp, int op)
430*37da2899SCharles.Forsyth {
431*37da2899SCharles.Forsyth 	_memimageline(dst, p0, p1, end0, end1, radius, src, sp, dst->clipr, op);
432*37da2899SCharles.Forsyth }
433*37da2899SCharles.Forsyth 
434*37da2899SCharles.Forsyth /*
435*37da2899SCharles.Forsyth  * Simple-minded conservative code to compute bounding box of line.
436*37da2899SCharles.Forsyth  * Result is probably a little larger than it needs to be.
437*37da2899SCharles.Forsyth  */
438*37da2899SCharles.Forsyth static
439*37da2899SCharles.Forsyth void
addbbox(Rectangle * r,Point p)440*37da2899SCharles.Forsyth addbbox(Rectangle *r, Point p)
441*37da2899SCharles.Forsyth {
442*37da2899SCharles.Forsyth 	if(r->min.x > p.x)
443*37da2899SCharles.Forsyth 		r->min.x = p.x;
444*37da2899SCharles.Forsyth 	if(r->min.y > p.y)
445*37da2899SCharles.Forsyth 		r->min.y = p.y;
446*37da2899SCharles.Forsyth 	if(r->max.x < p.x+1)
447*37da2899SCharles.Forsyth 		r->max.x = p.x+1;
448*37da2899SCharles.Forsyth 	if(r->max.y < p.y+1)
449*37da2899SCharles.Forsyth 		r->max.y = p.y+1;
450*37da2899SCharles.Forsyth }
451*37da2899SCharles.Forsyth 
452*37da2899SCharles.Forsyth int
memlineendsize(int end)453*37da2899SCharles.Forsyth memlineendsize(int end)
454*37da2899SCharles.Forsyth {
455*37da2899SCharles.Forsyth 	int x3;
456*37da2899SCharles.Forsyth 
457*37da2899SCharles.Forsyth 	if((end&0x3F) != Endarrow)
458*37da2899SCharles.Forsyth 		return 0;
459*37da2899SCharles.Forsyth 	if(end == Endarrow)
460*37da2899SCharles.Forsyth 		x3 = Arrow3;
461*37da2899SCharles.Forsyth 	else
462*37da2899SCharles.Forsyth 		x3 = (end>>23) & 0x1FF;
463*37da2899SCharles.Forsyth 	return x3;
464*37da2899SCharles.Forsyth }
465*37da2899SCharles.Forsyth 
466*37da2899SCharles.Forsyth Rectangle
memlinebbox(Point p0,Point p1,int end0,int end1,int radius)467*37da2899SCharles.Forsyth memlinebbox(Point p0, Point p1, int end0, int end1, int radius)
468*37da2899SCharles.Forsyth {
469*37da2899SCharles.Forsyth 	Rectangle r, r1;
470*37da2899SCharles.Forsyth 	int extra;
471*37da2899SCharles.Forsyth 
472*37da2899SCharles.Forsyth 	r.min.x = 10000000;
473*37da2899SCharles.Forsyth 	r.min.y = 10000000;
474*37da2899SCharles.Forsyth 	r.max.x = -10000000;
475*37da2899SCharles.Forsyth 	r.max.y = -10000000;
476*37da2899SCharles.Forsyth 	extra = lmax(memlineendsize(end0), memlineendsize(end1));
477*37da2899SCharles.Forsyth 	r1 = insetrect(canonrect(Rpt(p0, p1)), -(radius+extra));
478*37da2899SCharles.Forsyth 	addbbox(&r, r1.min);
479*37da2899SCharles.Forsyth 	addbbox(&r, r1.max);
480*37da2899SCharles.Forsyth 	return r;
481*37da2899SCharles.Forsyth }
482