xref: /inferno-os/libmath/fdlibm/k_cos.c (revision d0e1d143ef6f03c75c008c7ec648859dd260cbab)
1 /* derived from /netlib/fdlibm */
2 
3 /* @(#)k_cos.c 1.3 95/01/18 */
4 /*
5  * ====================================================
6  * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
7  *
8  * Developed at SunSoft, a Sun Microsystems, Inc. business.
9  * Permission to use, copy, modify, and distribute this
10  * software is freely granted, provided that this notice
11  * is preserved.
12  * ====================================================
13  */
14 
15 /*
16  * __kernel_cos( x,  y )
17  * kernel cos function on [-pi/4, pi/4], pi/4 ~ 0.785398164
18  * Input x is assumed to be bounded by ~pi/4 in magnitude.
19  * Input y is the tail of x.
20  *
21  * Algorithm
22  *	1. Since cos(-x) = cos(x), we need only to consider positive x.
23  *	2. if x < 2^-27 (hx<0x3e400000 0), return 1 with inexact if x!=0.
24  *	3. cos(x) is approximated by a polynomial of degree 14 on
25  *	   [0,pi/4]
26  *		  	                 4            14
27  *	   	cos(x) ~ 1 - x*x/2 + C1*x + ... + C6*x
28  *	   where the remez error is
29  *
30  * 	|              2     4     6     8     10    12     14 |     -58
31  * 	|cos(x)-(1-.5*x +C1*x +C2*x +C3*x +C4*x +C5*x  +C6*x  )| <= 2
32  * 	|    					               |
33  *
34  * 	               4     6     8     10    12     14
35  *	4. let r = C1*x +C2*x +C3*x +C4*x +C5*x  +C6*x  , then
36  *	       cos(x) = 1 - x*x/2 + r
37  *	   since cos(x+y) ~ cos(x) - sin(x)*y
38  *			  ~ cos(x) - x*y,
39  *	   a correction term is necessary in cos(x) and hence
40  *		cos(x+y) = 1 - (x*x/2 - (r - x*y))
41  *	   For better accuracy when x > 0.3, let qx = |x|/4 with
42  *	   the last 32 bits mask off, and if x > 0.78125, let qx = 0.28125.
43  *	   Then
44  *		cos(x+y) = (1-qx) - ((x*x/2-qx) - (r-x*y)).
45  *	   Note that 1-qx and (x*x/2-qx) is EXACT here, and the
46  *	   magnitude of the latter is at least a quarter of x*x/2,
47  *	   thus, reducing the rounding error in the subtraction.
48  */
49 
50 #include "fdlibm.h"
51 
52 static const double
53 one =  1.00000000000000000000e+00, /* 0x3FF00000, 0x00000000 */
54 C1  =  4.16666666666666019037e-02, /* 0x3FA55555, 0x5555554C */
55 C2  = -1.38888888888741095749e-03, /* 0xBF56C16C, 0x16C15177 */
56 C3  =  2.48015872894767294178e-05, /* 0x3EFA01A0, 0x19CB1590 */
57 C4  = -2.75573143513906633035e-07, /* 0xBE927E4F, 0x809C52AD */
58 C5  =  2.08757232129817482790e-09, /* 0x3E21EE9E, 0xBDB4B1C4 */
59 C6  = -1.13596475577881948265e-11; /* 0xBDA8FAE9, 0xBE8838D4 */
60 
61 	double __kernel_cos(double x, double y)
62 {
63 	double a,hz,z,r,qx;
64 	int ix;
65 	ix = __HI(x)&0x7fffffff;	/* ix = |x|'s high word*/
66 	if(ix<0x3e400000) {			/* if x < 2**27 */
67 	    if(((int)x)==0) return one;		/* generate inexact */
68 	}
69 	z  = x*x;
70 	r  = z*(C1+z*(C2+z*(C3+z*(C4+z*(C5+z*C6)))));
71 	if(ix < 0x3FD33333) 			/* if |x| < 0.3 */
72 	    return one - (0.5*z - (z*r - x*y));
73 	else {
74 	    if(ix > 0x3fe90000) {		/* x > 0.78125 */
75 		qx = 0.28125;
76 	    } else {
77 	        __HI(qx) = ix-0x00200000;	/* x/4 */
78 	        __LO(qx) = 0;
79 	    }
80 	    hz = 0.5*z-qx;
81 	    a  = one-qx;
82 	    return a - (hz - (z*r-x*y));
83 	}
84 }
85