1*eda14cbcSMatt Macy /* BEGIN CSTYLED */ 2*eda14cbcSMatt Macy /* 3*eda14cbcSMatt Macy ** $Id: ltable.c,v 2.72.1.1 2013/04/12 18:48:47 roberto Exp $ 4*eda14cbcSMatt Macy ** Lua tables (hash) 5*eda14cbcSMatt Macy ** See Copyright Notice in lua.h 6*eda14cbcSMatt Macy */ 7*eda14cbcSMatt Macy 8*eda14cbcSMatt Macy 9*eda14cbcSMatt Macy /* 10*eda14cbcSMatt Macy ** Implementation of tables (aka arrays, objects, or hash tables). 11*eda14cbcSMatt Macy ** Tables keep its elements in two parts: an array part and a hash part. 12*eda14cbcSMatt Macy ** Non-negative integer keys are all candidates to be kept in the array 13*eda14cbcSMatt Macy ** part. The actual size of the array is the largest `n' such that at 14*eda14cbcSMatt Macy ** least half the slots between 0 and n are in use. 15*eda14cbcSMatt Macy ** Hash uses a mix of chained scatter table with Brent's variation. 16*eda14cbcSMatt Macy ** A main invariant of these tables is that, if an element is not 17*eda14cbcSMatt Macy ** in its main position (i.e. the `original' position that its hash gives 18*eda14cbcSMatt Macy ** to it), then the colliding element is in its own main position. 19*eda14cbcSMatt Macy ** Hence even when the load factor reaches 100%, performance remains good. 20*eda14cbcSMatt Macy */ 21*eda14cbcSMatt Macy 22*eda14cbcSMatt Macy 23*eda14cbcSMatt Macy #define ltable_c 24*eda14cbcSMatt Macy #define LUA_CORE 25*eda14cbcSMatt Macy 26*eda14cbcSMatt Macy #include <sys/lua/lua.h> 27*eda14cbcSMatt Macy 28*eda14cbcSMatt Macy #include "ldebug.h" 29*eda14cbcSMatt Macy #include "ldo.h" 30*eda14cbcSMatt Macy #include "lgc.h" 31*eda14cbcSMatt Macy #include "lmem.h" 32*eda14cbcSMatt Macy #include "lobject.h" 33*eda14cbcSMatt Macy #include "lstate.h" 34*eda14cbcSMatt Macy #include "lstring.h" 35*eda14cbcSMatt Macy #include "ltable.h" 36*eda14cbcSMatt Macy #include "lvm.h" 37*eda14cbcSMatt Macy 38*eda14cbcSMatt Macy 39*eda14cbcSMatt Macy /* 40*eda14cbcSMatt Macy ** max size of array part is 2^MAXBITS 41*eda14cbcSMatt Macy */ 42*eda14cbcSMatt Macy #if LUAI_BITSINT >= 32 43*eda14cbcSMatt Macy #define MAXBITS 30 44*eda14cbcSMatt Macy #else 45*eda14cbcSMatt Macy #define MAXBITS (LUAI_BITSINT-2) 46*eda14cbcSMatt Macy #endif 47*eda14cbcSMatt Macy 48*eda14cbcSMatt Macy #define MAXASIZE (1 << MAXBITS) 49*eda14cbcSMatt Macy 50*eda14cbcSMatt Macy 51*eda14cbcSMatt Macy #define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t)))) 52*eda14cbcSMatt Macy 53*eda14cbcSMatt Macy #define hashstr(t,str) hashpow2(t, (str)->tsv.hash) 54*eda14cbcSMatt Macy #define hashboolean(t,p) hashpow2(t, p) 55*eda14cbcSMatt Macy 56*eda14cbcSMatt Macy 57*eda14cbcSMatt Macy /* 58*eda14cbcSMatt Macy ** for some types, it is better to avoid modulus by power of 2, as 59*eda14cbcSMatt Macy ** they tend to have many 2 factors. 60*eda14cbcSMatt Macy */ 61*eda14cbcSMatt Macy #define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1)))) 62*eda14cbcSMatt Macy 63*eda14cbcSMatt Macy 64*eda14cbcSMatt Macy #define hashpointer(t,p) hashmod(t, IntPoint(p)) 65*eda14cbcSMatt Macy 66*eda14cbcSMatt Macy 67*eda14cbcSMatt Macy #define dummynode (&dummynode_) 68*eda14cbcSMatt Macy 69*eda14cbcSMatt Macy #define isdummy(n) ((n) == dummynode) 70*eda14cbcSMatt Macy 71*eda14cbcSMatt Macy static const Node dummynode_ = { 72*eda14cbcSMatt Macy {NILCONSTANT}, /* value */ 73*eda14cbcSMatt Macy {{NILCONSTANT, NULL}} /* key */ 74*eda14cbcSMatt Macy }; 75*eda14cbcSMatt Macy 76*eda14cbcSMatt Macy 77*eda14cbcSMatt Macy /* 78*eda14cbcSMatt Macy ** hash for lua_Numbers 79*eda14cbcSMatt Macy */ 80*eda14cbcSMatt Macy static Node *hashnum (const Table *t, lua_Number n) { 81*eda14cbcSMatt Macy int i; 82*eda14cbcSMatt Macy luai_hashnum(i, n); 83*eda14cbcSMatt Macy if (i < 0) { 84*eda14cbcSMatt Macy if (cast(unsigned int, i) == 0u - i) /* use unsigned to avoid overflows */ 85*eda14cbcSMatt Macy i = 0; /* handle INT_MIN */ 86*eda14cbcSMatt Macy i = -i; /* must be a positive value */ 87*eda14cbcSMatt Macy } 88*eda14cbcSMatt Macy return hashmod(t, i); 89*eda14cbcSMatt Macy } 90*eda14cbcSMatt Macy 91*eda14cbcSMatt Macy 92*eda14cbcSMatt Macy 93*eda14cbcSMatt Macy /* 94*eda14cbcSMatt Macy ** returns the `main' position of an element in a table (that is, the index 95*eda14cbcSMatt Macy ** of its hash value) 96*eda14cbcSMatt Macy */ 97*eda14cbcSMatt Macy static Node *mainposition (const Table *t, const TValue *key) { 98*eda14cbcSMatt Macy switch (ttype(key)) { 99*eda14cbcSMatt Macy case LUA_TNUMBER: 100*eda14cbcSMatt Macy return hashnum(t, nvalue(key)); 101*eda14cbcSMatt Macy case LUA_TLNGSTR: { 102*eda14cbcSMatt Macy TString *s = rawtsvalue(key); 103*eda14cbcSMatt Macy if (s->tsv.extra == 0) { /* no hash? */ 104*eda14cbcSMatt Macy s->tsv.hash = luaS_hash(getstr(s), s->tsv.len, s->tsv.hash); 105*eda14cbcSMatt Macy s->tsv.extra = 1; /* now it has its hash */ 106*eda14cbcSMatt Macy } 107*eda14cbcSMatt Macy return hashstr(t, rawtsvalue(key)); 108*eda14cbcSMatt Macy } 109*eda14cbcSMatt Macy case LUA_TSHRSTR: 110*eda14cbcSMatt Macy return hashstr(t, rawtsvalue(key)); 111*eda14cbcSMatt Macy case LUA_TBOOLEAN: 112*eda14cbcSMatt Macy return hashboolean(t, bvalue(key)); 113*eda14cbcSMatt Macy case LUA_TLIGHTUSERDATA: 114*eda14cbcSMatt Macy return hashpointer(t, pvalue(key)); 115*eda14cbcSMatt Macy case LUA_TLCF: 116*eda14cbcSMatt Macy return hashpointer(t, fvalue(key)); 117*eda14cbcSMatt Macy default: 118*eda14cbcSMatt Macy return hashpointer(t, gcvalue(key)); 119*eda14cbcSMatt Macy } 120*eda14cbcSMatt Macy } 121*eda14cbcSMatt Macy 122*eda14cbcSMatt Macy 123*eda14cbcSMatt Macy /* 124*eda14cbcSMatt Macy ** returns the index for `key' if `key' is an appropriate key to live in 125*eda14cbcSMatt Macy ** the array part of the table, -1 otherwise. 126*eda14cbcSMatt Macy */ 127*eda14cbcSMatt Macy static int arrayindex (const TValue *key) { 128*eda14cbcSMatt Macy if (ttisnumber(key)) { 129*eda14cbcSMatt Macy lua_Number n = nvalue(key); 130*eda14cbcSMatt Macy int k; 131*eda14cbcSMatt Macy lua_number2int(k, n); 132*eda14cbcSMatt Macy if (luai_numeq(cast_num(k), n)) 133*eda14cbcSMatt Macy return k; 134*eda14cbcSMatt Macy } 135*eda14cbcSMatt Macy return -1; /* `key' did not match some condition */ 136*eda14cbcSMatt Macy } 137*eda14cbcSMatt Macy 138*eda14cbcSMatt Macy 139*eda14cbcSMatt Macy /* 140*eda14cbcSMatt Macy ** returns the index of a `key' for table traversals. First goes all 141*eda14cbcSMatt Macy ** elements in the array part, then elements in the hash part. The 142*eda14cbcSMatt Macy ** beginning of a traversal is signaled by -1. 143*eda14cbcSMatt Macy */ 144*eda14cbcSMatt Macy static int findindex (lua_State *L, Table *t, StkId key) { 145*eda14cbcSMatt Macy int i; 146*eda14cbcSMatt Macy if (ttisnil(key)) return -1; /* first iteration */ 147*eda14cbcSMatt Macy i = arrayindex(key); 148*eda14cbcSMatt Macy if (0 < i && i <= t->sizearray) /* is `key' inside array part? */ 149*eda14cbcSMatt Macy return i-1; /* yes; that's the index (corrected to C) */ 150*eda14cbcSMatt Macy else { 151*eda14cbcSMatt Macy Node *n = mainposition(t, key); 152*eda14cbcSMatt Macy for (;;) { /* check whether `key' is somewhere in the chain */ 153*eda14cbcSMatt Macy /* key may be dead already, but it is ok to use it in `next' */ 154*eda14cbcSMatt Macy if (luaV_rawequalobj(gkey(n), key) || 155*eda14cbcSMatt Macy (ttisdeadkey(gkey(n)) && iscollectable(key) && 156*eda14cbcSMatt Macy deadvalue(gkey(n)) == gcvalue(key))) { 157*eda14cbcSMatt Macy i = cast_int(n - gnode(t, 0)); /* key index in hash table */ 158*eda14cbcSMatt Macy /* hash elements are numbered after array ones */ 159*eda14cbcSMatt Macy return i + t->sizearray; 160*eda14cbcSMatt Macy } 161*eda14cbcSMatt Macy else n = gnext(n); 162*eda14cbcSMatt Macy if (n == NULL) 163*eda14cbcSMatt Macy luaG_runerror(L, "invalid key to " LUA_QL("next")); /* key not found */ 164*eda14cbcSMatt Macy } 165*eda14cbcSMatt Macy } 166*eda14cbcSMatt Macy } 167*eda14cbcSMatt Macy 168*eda14cbcSMatt Macy 169*eda14cbcSMatt Macy int luaH_next (lua_State *L, Table *t, StkId key) { 170*eda14cbcSMatt Macy int i = findindex(L, t, key); /* find original element */ 171*eda14cbcSMatt Macy for (i++; i < t->sizearray; i++) { /* try first array part */ 172*eda14cbcSMatt Macy if (!ttisnil(&t->array[i])) { /* a non-nil value? */ 173*eda14cbcSMatt Macy setnvalue(key, cast_num(i+1)); 174*eda14cbcSMatt Macy setobj2s(L, key+1, &t->array[i]); 175*eda14cbcSMatt Macy return 1; 176*eda14cbcSMatt Macy } 177*eda14cbcSMatt Macy } 178*eda14cbcSMatt Macy for (i -= t->sizearray; i < sizenode(t); i++) { /* then hash part */ 179*eda14cbcSMatt Macy if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */ 180*eda14cbcSMatt Macy setobj2s(L, key, gkey(gnode(t, i))); 181*eda14cbcSMatt Macy setobj2s(L, key+1, gval(gnode(t, i))); 182*eda14cbcSMatt Macy return 1; 183*eda14cbcSMatt Macy } 184*eda14cbcSMatt Macy } 185*eda14cbcSMatt Macy return 0; /* no more elements */ 186*eda14cbcSMatt Macy } 187*eda14cbcSMatt Macy 188*eda14cbcSMatt Macy 189*eda14cbcSMatt Macy /* 190*eda14cbcSMatt Macy ** {============================================================= 191*eda14cbcSMatt Macy ** Rehash 192*eda14cbcSMatt Macy ** ============================================================== 193*eda14cbcSMatt Macy */ 194*eda14cbcSMatt Macy 195*eda14cbcSMatt Macy 196*eda14cbcSMatt Macy static int computesizes (int nums[], int *narray) { 197*eda14cbcSMatt Macy int i; 198*eda14cbcSMatt Macy int twotoi; /* 2^i */ 199*eda14cbcSMatt Macy int a = 0; /* number of elements smaller than 2^i */ 200*eda14cbcSMatt Macy int na = 0; /* number of elements to go to array part */ 201*eda14cbcSMatt Macy int n = 0; /* optimal size for array part */ 202*eda14cbcSMatt Macy for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) { 203*eda14cbcSMatt Macy if (nums[i] > 0) { 204*eda14cbcSMatt Macy a += nums[i]; 205*eda14cbcSMatt Macy if (a > twotoi/2) { /* more than half elements present? */ 206*eda14cbcSMatt Macy n = twotoi; /* optimal size (till now) */ 207*eda14cbcSMatt Macy na = a; /* all elements smaller than n will go to array part */ 208*eda14cbcSMatt Macy } 209*eda14cbcSMatt Macy } 210*eda14cbcSMatt Macy if (a == *narray) break; /* all elements already counted */ 211*eda14cbcSMatt Macy } 212*eda14cbcSMatt Macy *narray = n; 213*eda14cbcSMatt Macy lua_assert(*narray/2 <= na && na <= *narray); 214*eda14cbcSMatt Macy return na; 215*eda14cbcSMatt Macy } 216*eda14cbcSMatt Macy 217*eda14cbcSMatt Macy 218*eda14cbcSMatt Macy static int countint (const TValue *key, int *nums) { 219*eda14cbcSMatt Macy int k = arrayindex(key); 220*eda14cbcSMatt Macy if (0 < k && k <= MAXASIZE) { /* is `key' an appropriate array index? */ 221*eda14cbcSMatt Macy nums[luaO_ceillog2(k)]++; /* count as such */ 222*eda14cbcSMatt Macy return 1; 223*eda14cbcSMatt Macy } 224*eda14cbcSMatt Macy else 225*eda14cbcSMatt Macy return 0; 226*eda14cbcSMatt Macy } 227*eda14cbcSMatt Macy 228*eda14cbcSMatt Macy 229*eda14cbcSMatt Macy static int numusearray (const Table *t, int *nums) { 230*eda14cbcSMatt Macy int lg; 231*eda14cbcSMatt Macy int ttlg; /* 2^lg */ 232*eda14cbcSMatt Macy int ause = 0; /* summation of `nums' */ 233*eda14cbcSMatt Macy int i = 1; /* count to traverse all array keys */ 234*eda14cbcSMatt Macy for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) { /* for each slice */ 235*eda14cbcSMatt Macy int lc = 0; /* counter */ 236*eda14cbcSMatt Macy int lim = ttlg; 237*eda14cbcSMatt Macy if (lim > t->sizearray) { 238*eda14cbcSMatt Macy lim = t->sizearray; /* adjust upper limit */ 239*eda14cbcSMatt Macy if (i > lim) 240*eda14cbcSMatt Macy break; /* no more elements to count */ 241*eda14cbcSMatt Macy } 242*eda14cbcSMatt Macy /* count elements in range (2^(lg-1), 2^lg] */ 243*eda14cbcSMatt Macy for (; i <= lim; i++) { 244*eda14cbcSMatt Macy if (!ttisnil(&t->array[i-1])) 245*eda14cbcSMatt Macy lc++; 246*eda14cbcSMatt Macy } 247*eda14cbcSMatt Macy nums[lg] += lc; 248*eda14cbcSMatt Macy ause += lc; 249*eda14cbcSMatt Macy } 250*eda14cbcSMatt Macy return ause; 251*eda14cbcSMatt Macy } 252*eda14cbcSMatt Macy 253*eda14cbcSMatt Macy 254*eda14cbcSMatt Macy static int numusehash (const Table *t, int *nums, int *pnasize) { 255*eda14cbcSMatt Macy int totaluse = 0; /* total number of elements */ 256*eda14cbcSMatt Macy int ause = 0; /* summation of `nums' */ 257*eda14cbcSMatt Macy int i = sizenode(t); 258*eda14cbcSMatt Macy while (i--) { 259*eda14cbcSMatt Macy Node *n = &t->node[i]; 260*eda14cbcSMatt Macy if (!ttisnil(gval(n))) { 261*eda14cbcSMatt Macy ause += countint(gkey(n), nums); 262*eda14cbcSMatt Macy totaluse++; 263*eda14cbcSMatt Macy } 264*eda14cbcSMatt Macy } 265*eda14cbcSMatt Macy *pnasize += ause; 266*eda14cbcSMatt Macy return totaluse; 267*eda14cbcSMatt Macy } 268*eda14cbcSMatt Macy 269*eda14cbcSMatt Macy 270*eda14cbcSMatt Macy static void setarrayvector (lua_State *L, Table *t, int size) { 271*eda14cbcSMatt Macy int i; 272*eda14cbcSMatt Macy luaM_reallocvector(L, t->array, t->sizearray, size, TValue); 273*eda14cbcSMatt Macy for (i=t->sizearray; i<size; i++) 274*eda14cbcSMatt Macy setnilvalue(&t->array[i]); 275*eda14cbcSMatt Macy t->sizearray = size; 276*eda14cbcSMatt Macy } 277*eda14cbcSMatt Macy 278*eda14cbcSMatt Macy 279*eda14cbcSMatt Macy static void setnodevector (lua_State *L, Table *t, int size) { 280*eda14cbcSMatt Macy int lsize; 281*eda14cbcSMatt Macy if (size == 0) { /* no elements to hash part? */ 282*eda14cbcSMatt Macy t->node = cast(Node *, dummynode); /* use common `dummynode' */ 283*eda14cbcSMatt Macy lsize = 0; 284*eda14cbcSMatt Macy } 285*eda14cbcSMatt Macy else { 286*eda14cbcSMatt Macy int i; 287*eda14cbcSMatt Macy lsize = luaO_ceillog2(size); 288*eda14cbcSMatt Macy if (lsize > MAXBITS) 289*eda14cbcSMatt Macy luaG_runerror(L, "table overflow"); 290*eda14cbcSMatt Macy size = twoto(lsize); 291*eda14cbcSMatt Macy t->node = luaM_newvector(L, size, Node); 292*eda14cbcSMatt Macy for (i=0; i<size; i++) { 293*eda14cbcSMatt Macy Node *n = gnode(t, i); 294*eda14cbcSMatt Macy gnext(n) = NULL; 295*eda14cbcSMatt Macy setnilvalue(gkey(n)); 296*eda14cbcSMatt Macy setnilvalue(gval(n)); 297*eda14cbcSMatt Macy } 298*eda14cbcSMatt Macy } 299*eda14cbcSMatt Macy t->lsizenode = cast_byte(lsize); 300*eda14cbcSMatt Macy t->lastfree = gnode(t, size); /* all positions are free */ 301*eda14cbcSMatt Macy } 302*eda14cbcSMatt Macy 303*eda14cbcSMatt Macy 304*eda14cbcSMatt Macy void luaH_resize (lua_State *L, Table *t, int nasize, int nhsize) { 305*eda14cbcSMatt Macy int i; 306*eda14cbcSMatt Macy int oldasize = t->sizearray; 307*eda14cbcSMatt Macy int oldhsize = t->lsizenode; 308*eda14cbcSMatt Macy Node *nold = t->node; /* save old hash ... */ 309*eda14cbcSMatt Macy if (nasize > oldasize) /* array part must grow? */ 310*eda14cbcSMatt Macy setarrayvector(L, t, nasize); 311*eda14cbcSMatt Macy /* create new hash part with appropriate size */ 312*eda14cbcSMatt Macy setnodevector(L, t, nhsize); 313*eda14cbcSMatt Macy if (nasize < oldasize) { /* array part must shrink? */ 314*eda14cbcSMatt Macy t->sizearray = nasize; 315*eda14cbcSMatt Macy /* re-insert elements from vanishing slice */ 316*eda14cbcSMatt Macy for (i=nasize; i<oldasize; i++) { 317*eda14cbcSMatt Macy if (!ttisnil(&t->array[i])) 318*eda14cbcSMatt Macy luaH_setint(L, t, i + 1, &t->array[i]); 319*eda14cbcSMatt Macy } 320*eda14cbcSMatt Macy /* shrink array */ 321*eda14cbcSMatt Macy luaM_reallocvector(L, t->array, oldasize, nasize, TValue); 322*eda14cbcSMatt Macy } 323*eda14cbcSMatt Macy /* re-insert elements from hash part */ 324*eda14cbcSMatt Macy for (i = twoto(oldhsize) - 1; i >= 0; i--) { 325*eda14cbcSMatt Macy Node *old = nold+i; 326*eda14cbcSMatt Macy if (!ttisnil(gval(old))) { 327*eda14cbcSMatt Macy /* doesn't need barrier/invalidate cache, as entry was 328*eda14cbcSMatt Macy already present in the table */ 329*eda14cbcSMatt Macy setobjt2t(L, luaH_set(L, t, gkey(old)), gval(old)); 330*eda14cbcSMatt Macy } 331*eda14cbcSMatt Macy } 332*eda14cbcSMatt Macy if (!isdummy(nold)) 333*eda14cbcSMatt Macy luaM_freearray(L, nold, cast(size_t, twoto(oldhsize))); /* free old array */ 334*eda14cbcSMatt Macy } 335*eda14cbcSMatt Macy 336*eda14cbcSMatt Macy 337*eda14cbcSMatt Macy void luaH_resizearray (lua_State *L, Table *t, int nasize) { 338*eda14cbcSMatt Macy int nsize = isdummy(t->node) ? 0 : sizenode(t); 339*eda14cbcSMatt Macy luaH_resize(L, t, nasize, nsize); 340*eda14cbcSMatt Macy } 341*eda14cbcSMatt Macy 342*eda14cbcSMatt Macy 343*eda14cbcSMatt Macy static void rehash (lua_State *L, Table *t, const TValue *ek) { 344*eda14cbcSMatt Macy int nasize, na; 345*eda14cbcSMatt Macy int nums[MAXBITS+1]; /* nums[i] = number of keys with 2^(i-1) < k <= 2^i */ 346*eda14cbcSMatt Macy int i; 347*eda14cbcSMatt Macy int totaluse; 348*eda14cbcSMatt Macy for (i=0; i<=MAXBITS; i++) nums[i] = 0; /* reset counts */ 349*eda14cbcSMatt Macy nasize = numusearray(t, nums); /* count keys in array part */ 350*eda14cbcSMatt Macy totaluse = nasize; /* all those keys are integer keys */ 351*eda14cbcSMatt Macy totaluse += numusehash(t, nums, &nasize); /* count keys in hash part */ 352*eda14cbcSMatt Macy /* count extra key */ 353*eda14cbcSMatt Macy nasize += countint(ek, nums); 354*eda14cbcSMatt Macy totaluse++; 355*eda14cbcSMatt Macy /* compute new size for array part */ 356*eda14cbcSMatt Macy na = computesizes(nums, &nasize); 357*eda14cbcSMatt Macy /* resize the table to new computed sizes */ 358*eda14cbcSMatt Macy luaH_resize(L, t, nasize, totaluse - na); 359*eda14cbcSMatt Macy } 360*eda14cbcSMatt Macy 361*eda14cbcSMatt Macy 362*eda14cbcSMatt Macy 363*eda14cbcSMatt Macy /* 364*eda14cbcSMatt Macy ** }============================================================= 365*eda14cbcSMatt Macy */ 366*eda14cbcSMatt Macy 367*eda14cbcSMatt Macy 368*eda14cbcSMatt Macy Table *luaH_new (lua_State *L) { 369*eda14cbcSMatt Macy Table *t = &luaC_newobj(L, LUA_TTABLE, sizeof(Table), NULL, 0)->h; 370*eda14cbcSMatt Macy t->metatable = NULL; 371*eda14cbcSMatt Macy t->flags = cast_byte(~0); 372*eda14cbcSMatt Macy t->array = NULL; 373*eda14cbcSMatt Macy t->sizearray = 0; 374*eda14cbcSMatt Macy setnodevector(L, t, 0); 375*eda14cbcSMatt Macy return t; 376*eda14cbcSMatt Macy } 377*eda14cbcSMatt Macy 378*eda14cbcSMatt Macy 379*eda14cbcSMatt Macy void luaH_free (lua_State *L, Table *t) { 380*eda14cbcSMatt Macy if (!isdummy(t->node)) 381*eda14cbcSMatt Macy luaM_freearray(L, t->node, cast(size_t, sizenode(t))); 382*eda14cbcSMatt Macy luaM_freearray(L, t->array, t->sizearray); 383*eda14cbcSMatt Macy luaM_free(L, t); 384*eda14cbcSMatt Macy } 385*eda14cbcSMatt Macy 386*eda14cbcSMatt Macy 387*eda14cbcSMatt Macy static Node *getfreepos (Table *t) { 388*eda14cbcSMatt Macy while (t->lastfree > t->node) { 389*eda14cbcSMatt Macy t->lastfree--; 390*eda14cbcSMatt Macy if (ttisnil(gkey(t->lastfree))) 391*eda14cbcSMatt Macy return t->lastfree; 392*eda14cbcSMatt Macy } 393*eda14cbcSMatt Macy return NULL; /* could not find a free place */ 394*eda14cbcSMatt Macy } 395*eda14cbcSMatt Macy 396*eda14cbcSMatt Macy 397*eda14cbcSMatt Macy 398*eda14cbcSMatt Macy /* 399*eda14cbcSMatt Macy ** inserts a new key into a hash table; first, check whether key's main 400*eda14cbcSMatt Macy ** position is free. If not, check whether colliding node is in its main 401*eda14cbcSMatt Macy ** position or not: if it is not, move colliding node to an empty place and 402*eda14cbcSMatt Macy ** put new key in its main position; otherwise (colliding node is in its main 403*eda14cbcSMatt Macy ** position), new key goes to an empty position. 404*eda14cbcSMatt Macy */ 405*eda14cbcSMatt Macy TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) { 406*eda14cbcSMatt Macy Node *mp; 407*eda14cbcSMatt Macy if (ttisnil(key)) luaG_runerror(L, "table index is nil"); 408*eda14cbcSMatt Macy #if defined LUA_HAS_FLOAT_NUMBERS 409*eda14cbcSMatt Macy else if (ttisnumber(key) && luai_numisnan(L, nvalue(key))) 410*eda14cbcSMatt Macy luaG_runerror(L, "table index is NaN"); 411*eda14cbcSMatt Macy #endif 412*eda14cbcSMatt Macy mp = mainposition(t, key); 413*eda14cbcSMatt Macy if (!ttisnil(gval(mp)) || isdummy(mp)) { /* main position is taken? */ 414*eda14cbcSMatt Macy Node *othern; 415*eda14cbcSMatt Macy Node *n = getfreepos(t); /* get a free place */ 416*eda14cbcSMatt Macy if (n == NULL) { /* cannot find a free place? */ 417*eda14cbcSMatt Macy rehash(L, t, key); /* grow table */ 418*eda14cbcSMatt Macy /* whatever called 'newkey' take care of TM cache and GC barrier */ 419*eda14cbcSMatt Macy return luaH_set(L, t, key); /* insert key into grown table */ 420*eda14cbcSMatt Macy } 421*eda14cbcSMatt Macy lua_assert(!isdummy(n)); 422*eda14cbcSMatt Macy othern = mainposition(t, gkey(mp)); 423*eda14cbcSMatt Macy if (othern != mp) { /* is colliding node out of its main position? */ 424*eda14cbcSMatt Macy /* yes; move colliding node into free position */ 425*eda14cbcSMatt Macy while (gnext(othern) != mp) othern = gnext(othern); /* find previous */ 426*eda14cbcSMatt Macy gnext(othern) = n; /* redo the chain with `n' in place of `mp' */ 427*eda14cbcSMatt Macy *n = *mp; /* copy colliding node into free pos. (mp->next also goes) */ 428*eda14cbcSMatt Macy gnext(mp) = NULL; /* now `mp' is free */ 429*eda14cbcSMatt Macy setnilvalue(gval(mp)); 430*eda14cbcSMatt Macy } 431*eda14cbcSMatt Macy else { /* colliding node is in its own main position */ 432*eda14cbcSMatt Macy /* new node will go into free position */ 433*eda14cbcSMatt Macy gnext(n) = gnext(mp); /* chain new position */ 434*eda14cbcSMatt Macy gnext(mp) = n; 435*eda14cbcSMatt Macy mp = n; 436*eda14cbcSMatt Macy } 437*eda14cbcSMatt Macy } 438*eda14cbcSMatt Macy setobj2t(L, gkey(mp), key); 439*eda14cbcSMatt Macy luaC_barrierback(L, obj2gco(t), key); 440*eda14cbcSMatt Macy lua_assert(ttisnil(gval(mp))); 441*eda14cbcSMatt Macy return gval(mp); 442*eda14cbcSMatt Macy } 443*eda14cbcSMatt Macy 444*eda14cbcSMatt Macy 445*eda14cbcSMatt Macy /* 446*eda14cbcSMatt Macy ** search function for integers 447*eda14cbcSMatt Macy */ 448*eda14cbcSMatt Macy const TValue *luaH_getint (Table *t, int key) { 449*eda14cbcSMatt Macy /* (1 <= key && key <= t->sizearray) */ 450*eda14cbcSMatt Macy if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray)) 451*eda14cbcSMatt Macy return &t->array[key-1]; 452*eda14cbcSMatt Macy else { 453*eda14cbcSMatt Macy lua_Number nk = cast_num(key); 454*eda14cbcSMatt Macy Node *n = hashnum(t, nk); 455*eda14cbcSMatt Macy do { /* check whether `key' is somewhere in the chain */ 456*eda14cbcSMatt Macy if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk)) 457*eda14cbcSMatt Macy return gval(n); /* that's it */ 458*eda14cbcSMatt Macy else n = gnext(n); 459*eda14cbcSMatt Macy } while (n); 460*eda14cbcSMatt Macy return luaO_nilobject; 461*eda14cbcSMatt Macy } 462*eda14cbcSMatt Macy } 463*eda14cbcSMatt Macy 464*eda14cbcSMatt Macy 465*eda14cbcSMatt Macy /* 466*eda14cbcSMatt Macy ** search function for short strings 467*eda14cbcSMatt Macy */ 468*eda14cbcSMatt Macy const TValue *luaH_getstr (Table *t, TString *key) { 469*eda14cbcSMatt Macy Node *n = hashstr(t, key); 470*eda14cbcSMatt Macy lua_assert(key->tsv.tt == LUA_TSHRSTR); 471*eda14cbcSMatt Macy do { /* check whether `key' is somewhere in the chain */ 472*eda14cbcSMatt Macy if (ttisshrstring(gkey(n)) && eqshrstr(rawtsvalue(gkey(n)), key)) 473*eda14cbcSMatt Macy return gval(n); /* that's it */ 474*eda14cbcSMatt Macy else n = gnext(n); 475*eda14cbcSMatt Macy } while (n); 476*eda14cbcSMatt Macy return luaO_nilobject; 477*eda14cbcSMatt Macy } 478*eda14cbcSMatt Macy 479*eda14cbcSMatt Macy 480*eda14cbcSMatt Macy /* 481*eda14cbcSMatt Macy ** main search function 482*eda14cbcSMatt Macy */ 483*eda14cbcSMatt Macy const TValue *luaH_get (Table *t, const TValue *key) { 484*eda14cbcSMatt Macy switch (ttype(key)) { 485*eda14cbcSMatt Macy case LUA_TSHRSTR: return luaH_getstr(t, rawtsvalue(key)); 486*eda14cbcSMatt Macy case LUA_TNIL: return luaO_nilobject; 487*eda14cbcSMatt Macy case LUA_TNUMBER: { 488*eda14cbcSMatt Macy int k; 489*eda14cbcSMatt Macy lua_Number n = nvalue(key); 490*eda14cbcSMatt Macy lua_number2int(k, n); 491*eda14cbcSMatt Macy if (luai_numeq(cast_num(k), n)) /* index is int? */ 492*eda14cbcSMatt Macy return luaH_getint(t, k); /* use specialized version */ 493*eda14cbcSMatt Macy /* else go through */ 494*eda14cbcSMatt Macy } 495*eda14cbcSMatt Macy /* FALLTHROUGH */ 496*eda14cbcSMatt Macy default: { 497*eda14cbcSMatt Macy Node *n = mainposition(t, key); 498*eda14cbcSMatt Macy do { /* check whether `key' is somewhere in the chain */ 499*eda14cbcSMatt Macy if (luaV_rawequalobj(gkey(n), key)) 500*eda14cbcSMatt Macy return gval(n); /* that's it */ 501*eda14cbcSMatt Macy else n = gnext(n); 502*eda14cbcSMatt Macy } while (n); 503*eda14cbcSMatt Macy return luaO_nilobject; 504*eda14cbcSMatt Macy } 505*eda14cbcSMatt Macy } 506*eda14cbcSMatt Macy } 507*eda14cbcSMatt Macy 508*eda14cbcSMatt Macy 509*eda14cbcSMatt Macy /* 510*eda14cbcSMatt Macy ** beware: when using this function you probably need to check a GC 511*eda14cbcSMatt Macy ** barrier and invalidate the TM cache. 512*eda14cbcSMatt Macy */ 513*eda14cbcSMatt Macy TValue *luaH_set (lua_State *L, Table *t, const TValue *key) { 514*eda14cbcSMatt Macy const TValue *p = luaH_get(t, key); 515*eda14cbcSMatt Macy if (p != luaO_nilobject) 516*eda14cbcSMatt Macy return cast(TValue *, p); 517*eda14cbcSMatt Macy else return luaH_newkey(L, t, key); 518*eda14cbcSMatt Macy } 519*eda14cbcSMatt Macy 520*eda14cbcSMatt Macy 521*eda14cbcSMatt Macy void luaH_setint (lua_State *L, Table *t, int key, TValue *value) { 522*eda14cbcSMatt Macy const TValue *p = luaH_getint(t, key); 523*eda14cbcSMatt Macy TValue *cell; 524*eda14cbcSMatt Macy if (p != luaO_nilobject) 525*eda14cbcSMatt Macy cell = cast(TValue *, p); 526*eda14cbcSMatt Macy else { 527*eda14cbcSMatt Macy TValue k; 528*eda14cbcSMatt Macy setnvalue(&k, cast_num(key)); 529*eda14cbcSMatt Macy cell = luaH_newkey(L, t, &k); 530*eda14cbcSMatt Macy } 531*eda14cbcSMatt Macy setobj2t(L, cell, value); 532*eda14cbcSMatt Macy } 533*eda14cbcSMatt Macy 534*eda14cbcSMatt Macy 535*eda14cbcSMatt Macy static int unbound_search (Table *t, unsigned int j) { 536*eda14cbcSMatt Macy unsigned int i = j; /* i is zero or a present index */ 537*eda14cbcSMatt Macy j++; 538*eda14cbcSMatt Macy /* find `i' and `j' such that i is present and j is not */ 539*eda14cbcSMatt Macy while (!ttisnil(luaH_getint(t, j))) { 540*eda14cbcSMatt Macy i = j; 541*eda14cbcSMatt Macy j *= 2; 542*eda14cbcSMatt Macy if (j > cast(unsigned int, MAX_INT)) { /* overflow? */ 543*eda14cbcSMatt Macy /* table was built with bad purposes: resort to linear search */ 544*eda14cbcSMatt Macy i = 1; 545*eda14cbcSMatt Macy while (!ttisnil(luaH_getint(t, i))) i++; 546*eda14cbcSMatt Macy return i - 1; 547*eda14cbcSMatt Macy } 548*eda14cbcSMatt Macy } 549*eda14cbcSMatt Macy /* now do a binary search between them */ 550*eda14cbcSMatt Macy while (j - i > 1) { 551*eda14cbcSMatt Macy unsigned int m = (i+j)/2; 552*eda14cbcSMatt Macy if (ttisnil(luaH_getint(t, m))) j = m; 553*eda14cbcSMatt Macy else i = m; 554*eda14cbcSMatt Macy } 555*eda14cbcSMatt Macy return i; 556*eda14cbcSMatt Macy } 557*eda14cbcSMatt Macy 558*eda14cbcSMatt Macy 559*eda14cbcSMatt Macy /* 560*eda14cbcSMatt Macy ** Try to find a boundary in table `t'. A `boundary' is an integer index 561*eda14cbcSMatt Macy ** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil). 562*eda14cbcSMatt Macy */ 563*eda14cbcSMatt Macy int luaH_getn (Table *t) { 564*eda14cbcSMatt Macy unsigned int j = t->sizearray; 565*eda14cbcSMatt Macy if (j > 0 && ttisnil(&t->array[j - 1])) { 566*eda14cbcSMatt Macy /* there is a boundary in the array part: (binary) search for it */ 567*eda14cbcSMatt Macy unsigned int i = 0; 568*eda14cbcSMatt Macy while (j - i > 1) { 569*eda14cbcSMatt Macy unsigned int m = (i+j)/2; 570*eda14cbcSMatt Macy if (ttisnil(&t->array[m - 1])) j = m; 571*eda14cbcSMatt Macy else i = m; 572*eda14cbcSMatt Macy } 573*eda14cbcSMatt Macy return i; 574*eda14cbcSMatt Macy } 575*eda14cbcSMatt Macy /* else must find a boundary in hash part */ 576*eda14cbcSMatt Macy else if (isdummy(t->node)) /* hash part is empty? */ 577*eda14cbcSMatt Macy return j; /* that is easy... */ 578*eda14cbcSMatt Macy else return unbound_search(t, j); 579*eda14cbcSMatt Macy } 580*eda14cbcSMatt Macy 581*eda14cbcSMatt Macy 582*eda14cbcSMatt Macy 583*eda14cbcSMatt Macy #if defined(LUA_DEBUG) 584*eda14cbcSMatt Macy 585*eda14cbcSMatt Macy Node *luaH_mainposition (const Table *t, const TValue *key) { 586*eda14cbcSMatt Macy return mainposition(t, key); 587*eda14cbcSMatt Macy } 588*eda14cbcSMatt Macy 589*eda14cbcSMatt Macy int luaH_isdummy (Node *n) { return isdummy(n); } 590*eda14cbcSMatt Macy 591*eda14cbcSMatt Macy #endif 592*eda14cbcSMatt Macy /* END CSTYLED */ 593