xref: /freebsd-src/sys/contrib/openzfs/module/lua/llimits.h (revision c03c5b1c80914ec656fbee84539355d1fad68bf9)
1*eda14cbcSMatt Macy /*
2*eda14cbcSMatt Macy ** $Id: llimits.h,v 1.103.1.1 2013/04/12 18:48:47 roberto Exp $
3*eda14cbcSMatt Macy ** Limits, basic types, and some other `installation-dependent' definitions
4*eda14cbcSMatt Macy ** See Copyright Notice in lua.h
5*eda14cbcSMatt Macy */
6*eda14cbcSMatt Macy 
7*eda14cbcSMatt Macy #ifndef llimits_h
8*eda14cbcSMatt Macy #define llimits_h
9*eda14cbcSMatt Macy 
10*eda14cbcSMatt Macy 
11*eda14cbcSMatt Macy #include <sys/lua/lua.h>
12*eda14cbcSMatt Macy 
13*eda14cbcSMatt Macy 
14*eda14cbcSMatt Macy typedef unsigned LUA_INT32 lu_int32;
15*eda14cbcSMatt Macy 
16*eda14cbcSMatt Macy typedef LUAI_UMEM lu_mem;
17*eda14cbcSMatt Macy 
18*eda14cbcSMatt Macy typedef LUAI_MEM l_mem;
19*eda14cbcSMatt Macy 
20*eda14cbcSMatt Macy 
21*eda14cbcSMatt Macy 
22*eda14cbcSMatt Macy /* chars used as small naturals (so that `char' is reserved for characters) */
23*eda14cbcSMatt Macy typedef unsigned char lu_byte;
24*eda14cbcSMatt Macy 
25*eda14cbcSMatt Macy 
26*eda14cbcSMatt Macy #define MAX_SIZET	((size_t)(~(size_t)0)-2)
27*eda14cbcSMatt Macy 
28*eda14cbcSMatt Macy #define MAX_LUMEM	((lu_mem)(~(lu_mem)0)-2)
29*eda14cbcSMatt Macy 
30*eda14cbcSMatt Macy #define MAX_LMEM	((l_mem) ((MAX_LUMEM >> 1) - 2))
31*eda14cbcSMatt Macy 
32*eda14cbcSMatt Macy 
33*eda14cbcSMatt Macy #define MAX_INT (INT_MAX-2)  /* maximum value of an int (-2 for safety) */
34*eda14cbcSMatt Macy 
35*eda14cbcSMatt Macy /*
36*eda14cbcSMatt Macy ** conversion of pointer to integer
37*eda14cbcSMatt Macy ** this is for hashing only; there is no problem if the integer
38*eda14cbcSMatt Macy ** cannot hold the whole pointer value
39*eda14cbcSMatt Macy */
40*eda14cbcSMatt Macy #define IntPoint(p)  ((unsigned int)(lu_mem)(p))
41*eda14cbcSMatt Macy 
42*eda14cbcSMatt Macy 
43*eda14cbcSMatt Macy 
44*eda14cbcSMatt Macy /* type to ensure maximum alignment */
45*eda14cbcSMatt Macy #if !defined(LUAI_USER_ALIGNMENT_T)
46*eda14cbcSMatt Macy #define LUAI_USER_ALIGNMENT_T	union { double u; void *s; long l; }
47*eda14cbcSMatt Macy #endif
48*eda14cbcSMatt Macy 
49*eda14cbcSMatt Macy typedef LUAI_USER_ALIGNMENT_T L_Umaxalign;
50*eda14cbcSMatt Macy 
51*eda14cbcSMatt Macy 
52*eda14cbcSMatt Macy /* result of a `usual argument conversion' over lua_Number */
53*eda14cbcSMatt Macy typedef LUAI_UACNUMBER l_uacNumber;
54*eda14cbcSMatt Macy 
55*eda14cbcSMatt Macy 
56*eda14cbcSMatt Macy /* internal assertions for in-house debugging */
57*eda14cbcSMatt Macy #if defined(lua_assert)
58*eda14cbcSMatt Macy #define check_exp(c,e)		(lua_assert(c), (e))
59*eda14cbcSMatt Macy /* to avoid problems with conditions too long */
60*eda14cbcSMatt Macy #define lua_longassert(c)	{ if (!(c)) lua_assert(0); }
61*eda14cbcSMatt Macy #else
62*eda14cbcSMatt Macy #define lua_assert(c)		((void)0)
63*eda14cbcSMatt Macy #define check_exp(c,e)		(e)
64*eda14cbcSMatt Macy #define lua_longassert(c)	((void)0)
65*eda14cbcSMatt Macy #endif
66*eda14cbcSMatt Macy 
67*eda14cbcSMatt Macy /*
68*eda14cbcSMatt Macy ** assertion for checking API calls
69*eda14cbcSMatt Macy */
70*eda14cbcSMatt Macy #if !defined(luai_apicheck)
71*eda14cbcSMatt Macy 
72*eda14cbcSMatt Macy #if defined(LUA_USE_APICHECK)
73*eda14cbcSMatt Macy #include <assert.h>
74*eda14cbcSMatt Macy #define luai_apicheck(L,e)	assert(e)
75*eda14cbcSMatt Macy #else
76*eda14cbcSMatt Macy #define luai_apicheck(L,e)	lua_assert(e)
77*eda14cbcSMatt Macy #endif
78*eda14cbcSMatt Macy 
79*eda14cbcSMatt Macy #endif
80*eda14cbcSMatt Macy 
81*eda14cbcSMatt Macy #define api_check(l,e,msg)	luai_apicheck(l,(e) && msg)
82*eda14cbcSMatt Macy 
83*eda14cbcSMatt Macy 
84*eda14cbcSMatt Macy #if !defined(UNUSED)
85*eda14cbcSMatt Macy #define UNUSED(x)	((void)(x))	/* to avoid warnings */
86*eda14cbcSMatt Macy #endif
87*eda14cbcSMatt Macy 
88*eda14cbcSMatt Macy 
89*eda14cbcSMatt Macy #define cast(t, exp)	((t)(exp))
90*eda14cbcSMatt Macy 
91*eda14cbcSMatt Macy #define cast_byte(i)	cast(lu_byte, (i))
92*eda14cbcSMatt Macy #define cast_num(i)	cast(lua_Number, (i))
93*eda14cbcSMatt Macy #define cast_int(i)	cast(int, (i))
94*eda14cbcSMatt Macy #define cast_uchar(i)	cast(unsigned char, (i))
95*eda14cbcSMatt Macy 
96*eda14cbcSMatt Macy 
97*eda14cbcSMatt Macy /*
98*eda14cbcSMatt Macy ** non-return type
99*eda14cbcSMatt Macy **
100*eda14cbcSMatt Macy ** Suppress noreturn attribute in kernel builds to avoid objtool check warnings
101*eda14cbcSMatt Macy */
102*eda14cbcSMatt Macy #if defined(__GNUC__) && !defined(_KERNEL)
103*eda14cbcSMatt Macy #define l_noret		void __attribute__((noreturn))
104*eda14cbcSMatt Macy #elif defined(_MSC_VER)
105*eda14cbcSMatt Macy #define l_noret		void __declspec(noreturn)
106*eda14cbcSMatt Macy #else
107*eda14cbcSMatt Macy #define l_noret		void
108*eda14cbcSMatt Macy #endif
109*eda14cbcSMatt Macy 
110*eda14cbcSMatt Macy 
111*eda14cbcSMatt Macy 
112*eda14cbcSMatt Macy /*
113*eda14cbcSMatt Macy ** maximum depth for nested C calls and syntactical nested non-terminals
114*eda14cbcSMatt Macy ** in a program. (Value must fit in an unsigned short int.)
115*eda14cbcSMatt Macy **
116*eda14cbcSMatt Macy ** Note: On amd64 platform, the limit has been measured to be 45.  We set
117*eda14cbcSMatt Macy ** the maximum lower to give a margin for changing the amount of stack
118*eda14cbcSMatt Macy ** used by various functions involved in parsing and executing code.
119*eda14cbcSMatt Macy */
120*eda14cbcSMatt Macy #if !defined(LUAI_MAXCCALLS)
121*eda14cbcSMatt Macy #define LUAI_MAXCCALLS		20
122*eda14cbcSMatt Macy #endif
123*eda14cbcSMatt Macy 
124*eda14cbcSMatt Macy /*
125*eda14cbcSMatt Macy  * Minimum amount of available stack space (in bytes) to make a C call.  With
126*eda14cbcSMatt Macy  * gsub() recursion, the stack space between each luaD_call() is 1256 bytes.
127*eda14cbcSMatt Macy  */
128*eda14cbcSMatt Macy #define LUAI_MINCSTACK		4096
129*eda14cbcSMatt Macy 
130*eda14cbcSMatt Macy /*
131*eda14cbcSMatt Macy ** maximum number of upvalues in a closure (both C and Lua). (Value
132*eda14cbcSMatt Macy ** must fit in an unsigned char.)
133*eda14cbcSMatt Macy */
134*eda14cbcSMatt Macy #define MAXUPVAL	UCHAR_MAX
135*eda14cbcSMatt Macy 
136*eda14cbcSMatt Macy 
137*eda14cbcSMatt Macy /*
138*eda14cbcSMatt Macy ** type for virtual-machine instructions
139*eda14cbcSMatt Macy ** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
140*eda14cbcSMatt Macy */
141*eda14cbcSMatt Macy typedef lu_int32 Instruction;
142*eda14cbcSMatt Macy 
143*eda14cbcSMatt Macy 
144*eda14cbcSMatt Macy 
145*eda14cbcSMatt Macy /* maximum stack for a Lua function */
146*eda14cbcSMatt Macy #define MAXSTACK	250
147*eda14cbcSMatt Macy 
148*eda14cbcSMatt Macy 
149*eda14cbcSMatt Macy 
150*eda14cbcSMatt Macy /* minimum size for the string table (must be power of 2) */
151*eda14cbcSMatt Macy #if !defined(MINSTRTABSIZE)
152*eda14cbcSMatt Macy #define MINSTRTABSIZE	32
153*eda14cbcSMatt Macy #endif
154*eda14cbcSMatt Macy 
155*eda14cbcSMatt Macy 
156*eda14cbcSMatt Macy /* minimum size for string buffer */
157*eda14cbcSMatt Macy #if !defined(LUA_MINBUFFER)
158*eda14cbcSMatt Macy #define LUA_MINBUFFER	32
159*eda14cbcSMatt Macy #endif
160*eda14cbcSMatt Macy 
161*eda14cbcSMatt Macy 
162*eda14cbcSMatt Macy #if !defined(lua_lock)
163*eda14cbcSMatt Macy #define lua_lock(L)     ((void) 0)
164*eda14cbcSMatt Macy #define lua_unlock(L)   ((void) 0)
165*eda14cbcSMatt Macy #endif
166*eda14cbcSMatt Macy 
167*eda14cbcSMatt Macy #if !defined(luai_threadyield)
168*eda14cbcSMatt Macy #define luai_threadyield(L)     {lua_unlock(L); lua_lock(L);}
169*eda14cbcSMatt Macy #endif
170*eda14cbcSMatt Macy 
171*eda14cbcSMatt Macy 
172*eda14cbcSMatt Macy /*
173*eda14cbcSMatt Macy ** these macros allow user-specific actions on threads when you defined
174*eda14cbcSMatt Macy ** LUAI_EXTRASPACE and need to do something extra when a thread is
175*eda14cbcSMatt Macy ** created/deleted/resumed/yielded.
176*eda14cbcSMatt Macy */
177*eda14cbcSMatt Macy #if !defined(luai_userstateopen)
178*eda14cbcSMatt Macy #define luai_userstateopen(L)		((void)L)
179*eda14cbcSMatt Macy #endif
180*eda14cbcSMatt Macy 
181*eda14cbcSMatt Macy #if !defined(luai_userstateclose)
182*eda14cbcSMatt Macy #define luai_userstateclose(L)		((void)L)
183*eda14cbcSMatt Macy #endif
184*eda14cbcSMatt Macy 
185*eda14cbcSMatt Macy #if !defined(luai_userstatethread)
186*eda14cbcSMatt Macy #define luai_userstatethread(L,L1)	((void)L)
187*eda14cbcSMatt Macy #endif
188*eda14cbcSMatt Macy 
189*eda14cbcSMatt Macy #if !defined(luai_userstatefree)
190*eda14cbcSMatt Macy #define luai_userstatefree(L,L1)	((void)L)
191*eda14cbcSMatt Macy #endif
192*eda14cbcSMatt Macy 
193*eda14cbcSMatt Macy #if !defined(luai_userstateresume)
194*eda14cbcSMatt Macy #define luai_userstateresume(L,n)       ((void)L)
195*eda14cbcSMatt Macy #endif
196*eda14cbcSMatt Macy 
197*eda14cbcSMatt Macy #if !defined(luai_userstateyield)
198*eda14cbcSMatt Macy #define luai_userstateyield(L,n)        ((void)L)
199*eda14cbcSMatt Macy #endif
200*eda14cbcSMatt Macy 
201*eda14cbcSMatt Macy /*
202*eda14cbcSMatt Macy ** lua_number2int is a macro to convert lua_Number to int.
203*eda14cbcSMatt Macy ** lua_number2integer is a macro to convert lua_Number to lua_Integer.
204*eda14cbcSMatt Macy ** lua_number2unsigned is a macro to convert a lua_Number to a lua_Unsigned.
205*eda14cbcSMatt Macy ** lua_unsigned2number is a macro to convert a lua_Unsigned to a lua_Number.
206*eda14cbcSMatt Macy ** luai_hashnum is a macro to hash a lua_Number value into an integer.
207*eda14cbcSMatt Macy ** The hash must be deterministic and give reasonable values for
208*eda14cbcSMatt Macy ** both small and large values (outside the range of integers).
209*eda14cbcSMatt Macy */
210*eda14cbcSMatt Macy 
211*eda14cbcSMatt Macy #if defined(MS_ASMTRICK) || defined(LUA_MSASMTRICK)	/* { */
212*eda14cbcSMatt Macy /* trick with Microsoft assembler for X86 */
213*eda14cbcSMatt Macy 
214*eda14cbcSMatt Macy #define lua_number2int(i,n)  __asm {__asm fld n   __asm fistp i}
215*eda14cbcSMatt Macy #define lua_number2integer(i,n)		lua_number2int(i, n)
216*eda14cbcSMatt Macy #define lua_number2unsigned(i,n)  \
217*eda14cbcSMatt Macy   {__int64 l; __asm {__asm fld n   __asm fistp l} i = (unsigned int)l;}
218*eda14cbcSMatt Macy 
219*eda14cbcSMatt Macy 
220*eda14cbcSMatt Macy #elif defined(LUA_IEEE754TRICK)		/* }{ */
221*eda14cbcSMatt Macy /* the next trick should work on any machine using IEEE754 with
222*eda14cbcSMatt Macy    a 32-bit int type */
223*eda14cbcSMatt Macy 
224*eda14cbcSMatt Macy union luai_Cast { double l_d; LUA_INT32 l_p[2]; };
225*eda14cbcSMatt Macy 
226*eda14cbcSMatt Macy #if !defined(LUA_IEEEENDIAN)	/* { */
227*eda14cbcSMatt Macy #define LUAI_EXTRAIEEE	\
228*eda14cbcSMatt Macy   static const union luai_Cast ieeeendian = {-(33.0 + 6755399441055744.0)};
229*eda14cbcSMatt Macy #define LUA_IEEEENDIANLOC	(ieeeendian.l_p[1] == 33)
230*eda14cbcSMatt Macy #else
231*eda14cbcSMatt Macy #define LUA_IEEEENDIANLOC	LUA_IEEEENDIAN
232*eda14cbcSMatt Macy #define LUAI_EXTRAIEEE		/* empty */
233*eda14cbcSMatt Macy #endif				/* } */
234*eda14cbcSMatt Macy 
235*eda14cbcSMatt Macy #define lua_number2int32(i,n,t) \
236*eda14cbcSMatt Macy   { LUAI_EXTRAIEEE \
237*eda14cbcSMatt Macy     volatile union luai_Cast u; u.l_d = (n) + 6755399441055744.0; \
238*eda14cbcSMatt Macy     (i) = (t)u.l_p[LUA_IEEEENDIANLOC]; }
239*eda14cbcSMatt Macy 
240*eda14cbcSMatt Macy #define luai_hashnum(i,n)  \
241*eda14cbcSMatt Macy   { volatile union luai_Cast u; u.l_d = (n) + 1.0;  /* avoid -0 */ \
242*eda14cbcSMatt Macy     (i) = u.l_p[0]; (i) += u.l_p[1]; }  /* add double bits for his hash */
243*eda14cbcSMatt Macy 
244*eda14cbcSMatt Macy #define lua_number2int(i,n)		lua_number2int32(i, n, int)
245*eda14cbcSMatt Macy #define lua_number2unsigned(i,n)	lua_number2int32(i, n, lua_Unsigned)
246*eda14cbcSMatt Macy 
247*eda14cbcSMatt Macy /* the trick can be expanded to lua_Integer when it is a 32-bit value */
248*eda14cbcSMatt Macy #if defined(LUA_IEEELL)
249*eda14cbcSMatt Macy #define lua_number2integer(i,n)		lua_number2int32(i, n, lua_Integer)
250*eda14cbcSMatt Macy #endif
251*eda14cbcSMatt Macy 
252*eda14cbcSMatt Macy #endif				/* } */
253*eda14cbcSMatt Macy 
254*eda14cbcSMatt Macy 
255*eda14cbcSMatt Macy /* the following definitions always work, but may be slow */
256*eda14cbcSMatt Macy 
257*eda14cbcSMatt Macy #if !defined(lua_number2int)
258*eda14cbcSMatt Macy #define lua_number2int(i,n)	((i)=(int)(n))
259*eda14cbcSMatt Macy #endif
260*eda14cbcSMatt Macy 
261*eda14cbcSMatt Macy #if !defined(lua_number2integer)
262*eda14cbcSMatt Macy #define lua_number2integer(i,n)	((i)=(lua_Integer)(n))
263*eda14cbcSMatt Macy #endif
264*eda14cbcSMatt Macy 
265*eda14cbcSMatt Macy #if !defined(lua_number2unsigned)	/* { */
266*eda14cbcSMatt Macy /* the following definition assures proper modulo behavior */
267*eda14cbcSMatt Macy #if defined(LUA_NUMBER_DOUBLE) || defined(LUA_NUMBER_FLOAT)
268*eda14cbcSMatt Macy #include <math.h>
269*eda14cbcSMatt Macy #define SUPUNSIGNED	((lua_Number)(~(lua_Unsigned)0) + 1)
270*eda14cbcSMatt Macy #define lua_number2unsigned(i,n)  \
271*eda14cbcSMatt Macy 	((i)=(lua_Unsigned)((n) - floor((n)/SUPUNSIGNED)*SUPUNSIGNED))
272*eda14cbcSMatt Macy #else
273*eda14cbcSMatt Macy #define lua_number2unsigned(i,n)	((i)=(lua_Unsigned)(n))
274*eda14cbcSMatt Macy #endif
275*eda14cbcSMatt Macy #endif				/* } */
276*eda14cbcSMatt Macy 
277*eda14cbcSMatt Macy 
278*eda14cbcSMatt Macy #if !defined(lua_unsigned2number)
279*eda14cbcSMatt Macy /* on several machines, coercion from unsigned to double is slow,
280*eda14cbcSMatt Macy    so it may be worth to avoid */
281*eda14cbcSMatt Macy #define lua_unsigned2number(u)  \
282*eda14cbcSMatt Macy     (((u) <= (lua_Unsigned)INT_MAX) ? (lua_Number)(int)(u) : (lua_Number)(u))
283*eda14cbcSMatt Macy #endif
284*eda14cbcSMatt Macy 
285*eda14cbcSMatt Macy 
286*eda14cbcSMatt Macy 
287*eda14cbcSMatt Macy #if defined(ltable_c) && !defined(luai_hashnum)
288*eda14cbcSMatt Macy 
289*eda14cbcSMatt Macy #define luai_hashnum(i,n) (i = lcompat_hashnum(n))
290*eda14cbcSMatt Macy 
291*eda14cbcSMatt Macy #endif
292*eda14cbcSMatt Macy 
293*eda14cbcSMatt Macy 
294*eda14cbcSMatt Macy 
295*eda14cbcSMatt Macy /*
296*eda14cbcSMatt Macy ** macro to control inclusion of some hard tests on stack reallocation
297*eda14cbcSMatt Macy */
298*eda14cbcSMatt Macy #if !defined(HARDSTACKTESTS)
299*eda14cbcSMatt Macy #define condmovestack(L)	((void)0)
300*eda14cbcSMatt Macy #else
301*eda14cbcSMatt Macy /* realloc stack keeping its size */
302*eda14cbcSMatt Macy #define condmovestack(L)	luaD_reallocstack((L), (L)->stacksize)
303*eda14cbcSMatt Macy #endif
304*eda14cbcSMatt Macy 
305*eda14cbcSMatt Macy #if !defined(HARDMEMTESTS)
306*eda14cbcSMatt Macy #define condchangemem(L)	condmovestack(L)
307*eda14cbcSMatt Macy #else
308*eda14cbcSMatt Macy #define condchangemem(L)  \
309*eda14cbcSMatt Macy 	((void)(!(G(L)->gcrunning) || (luaC_fullgc(L, 0), 1)))
310*eda14cbcSMatt Macy #endif
311*eda14cbcSMatt Macy 
312*eda14cbcSMatt Macy #endif
313