xref: /freebsd-src/sys/contrib/dev/acpica/compiler/aslload.c (revision e0ef747b8917c3229c0e9d69b9eca49b05e2c0e5)
153289f6aSNate Lawson /******************************************************************************
253289f6aSNate Lawson  *
353289f6aSNate Lawson  * Module Name: dswload - Dispatcher namespace load callbacks
4*e0ef747bSNate Lawson  *              $Revision: 62 $
553289f6aSNate Lawson  *
653289f6aSNate Lawson  *****************************************************************************/
753289f6aSNate Lawson 
853289f6aSNate Lawson /******************************************************************************
953289f6aSNate Lawson  *
1053289f6aSNate Lawson  * 1. Copyright Notice
1153289f6aSNate Lawson  *
122a2a3f27SNate Lawson  * Some or all of this work - Copyright (c) 1999 - 2004, Intel Corp.
1353289f6aSNate Lawson  * All rights reserved.
1453289f6aSNate Lawson  *
1553289f6aSNate Lawson  * 2. License
1653289f6aSNate Lawson  *
1753289f6aSNate Lawson  * 2.1. This is your license from Intel Corp. under its intellectual property
1853289f6aSNate Lawson  * rights.  You may have additional license terms from the party that provided
1953289f6aSNate Lawson  * you this software, covering your right to use that party's intellectual
2053289f6aSNate Lawson  * property rights.
2153289f6aSNate Lawson  *
2253289f6aSNate Lawson  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
2353289f6aSNate Lawson  * copy of the source code appearing in this file ("Covered Code") an
2453289f6aSNate Lawson  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
2553289f6aSNate Lawson  * base code distributed originally by Intel ("Original Intel Code") to copy,
2653289f6aSNate Lawson  * make derivatives, distribute, use and display any portion of the Covered
2753289f6aSNate Lawson  * Code in any form, with the right to sublicense such rights; and
2853289f6aSNate Lawson  *
2953289f6aSNate Lawson  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
3053289f6aSNate Lawson  * license (with the right to sublicense), under only those claims of Intel
3153289f6aSNate Lawson  * patents that are infringed by the Original Intel Code, to make, use, sell,
3253289f6aSNate Lawson  * offer to sell, and import the Covered Code and derivative works thereof
3353289f6aSNate Lawson  * solely to the minimum extent necessary to exercise the above copyright
3453289f6aSNate Lawson  * license, and in no event shall the patent license extend to any additions
3553289f6aSNate Lawson  * to or modifications of the Original Intel Code.  No other license or right
3653289f6aSNate Lawson  * is granted directly or by implication, estoppel or otherwise;
3753289f6aSNate Lawson  *
3853289f6aSNate Lawson  * The above copyright and patent license is granted only if the following
3953289f6aSNate Lawson  * conditions are met:
4053289f6aSNate Lawson  *
4153289f6aSNate Lawson  * 3. Conditions
4253289f6aSNate Lawson  *
4353289f6aSNate Lawson  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
4453289f6aSNate Lawson  * Redistribution of source code of any substantial portion of the Covered
4553289f6aSNate Lawson  * Code or modification with rights to further distribute source must include
4653289f6aSNate Lawson  * the above Copyright Notice, the above License, this list of Conditions,
4753289f6aSNate Lawson  * and the following Disclaimer and Export Compliance provision.  In addition,
4853289f6aSNate Lawson  * Licensee must cause all Covered Code to which Licensee contributes to
4953289f6aSNate Lawson  * contain a file documenting the changes Licensee made to create that Covered
5053289f6aSNate Lawson  * Code and the date of any change.  Licensee must include in that file the
5153289f6aSNate Lawson  * documentation of any changes made by any predecessor Licensee.  Licensee
5253289f6aSNate Lawson  * must include a prominent statement that the modification is derived,
5353289f6aSNate Lawson  * directly or indirectly, from Original Intel Code.
5453289f6aSNate Lawson  *
5553289f6aSNate Lawson  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
5653289f6aSNate Lawson  * Redistribution of source code of any substantial portion of the Covered
5753289f6aSNate Lawson  * Code or modification without rights to further distribute source must
5853289f6aSNate Lawson  * include the following Disclaimer and Export Compliance provision in the
5953289f6aSNate Lawson  * documentation and/or other materials provided with distribution.  In
6053289f6aSNate Lawson  * addition, Licensee may not authorize further sublicense of source of any
6153289f6aSNate Lawson  * portion of the Covered Code, and must include terms to the effect that the
6253289f6aSNate Lawson  * license from Licensee to its licensee is limited to the intellectual
6353289f6aSNate Lawson  * property embodied in the software Licensee provides to its licensee, and
6453289f6aSNate Lawson  * not to intellectual property embodied in modifications its licensee may
6553289f6aSNate Lawson  * make.
6653289f6aSNate Lawson  *
6753289f6aSNate Lawson  * 3.3. Redistribution of Executable. Redistribution in executable form of any
6853289f6aSNate Lawson  * substantial portion of the Covered Code or modification must reproduce the
6953289f6aSNate Lawson  * above Copyright Notice, and the following Disclaimer and Export Compliance
7053289f6aSNate Lawson  * provision in the documentation and/or other materials provided with the
7153289f6aSNate Lawson  * distribution.
7253289f6aSNate Lawson  *
7353289f6aSNate Lawson  * 3.4. Intel retains all right, title, and interest in and to the Original
7453289f6aSNate Lawson  * Intel Code.
7553289f6aSNate Lawson  *
7653289f6aSNate Lawson  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
7753289f6aSNate Lawson  * Intel shall be used in advertising or otherwise to promote the sale, use or
7853289f6aSNate Lawson  * other dealings in products derived from or relating to the Covered Code
7953289f6aSNate Lawson  * without prior written authorization from Intel.
8053289f6aSNate Lawson  *
8153289f6aSNate Lawson  * 4. Disclaimer and Export Compliance
8253289f6aSNate Lawson  *
8353289f6aSNate Lawson  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
8453289f6aSNate Lawson  * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
8553289f6aSNate Lawson  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
8653289f6aSNate Lawson  * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
8753289f6aSNate Lawson  * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
8853289f6aSNate Lawson  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
8953289f6aSNate Lawson  * PARTICULAR PURPOSE.
9053289f6aSNate Lawson  *
9153289f6aSNate Lawson  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
9253289f6aSNate Lawson  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
9353289f6aSNate Lawson  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
9453289f6aSNate Lawson  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
9553289f6aSNate Lawson  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
9653289f6aSNate Lawson  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
9753289f6aSNate Lawson  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
9853289f6aSNate Lawson  * LIMITED REMEDY.
9953289f6aSNate Lawson  *
10053289f6aSNate Lawson  * 4.3. Licensee shall not export, either directly or indirectly, any of this
10153289f6aSNate Lawson  * software or system incorporating such software without first obtaining any
10253289f6aSNate Lawson  * required license or other approval from the U. S. Department of Commerce or
10353289f6aSNate Lawson  * any other agency or department of the United States Government.  In the
10453289f6aSNate Lawson  * event Licensee exports any such software from the United States or
10553289f6aSNate Lawson  * re-exports any such software from a foreign destination, Licensee shall
10653289f6aSNate Lawson  * ensure that the distribution and export/re-export of the software is in
10753289f6aSNate Lawson  * compliance with all laws, regulations, orders, or other restrictions of the
10853289f6aSNate Lawson  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
10953289f6aSNate Lawson  * any of its subsidiaries will export/re-export any technical data, process,
11053289f6aSNate Lawson  * software, or service, directly or indirectly, to any country for which the
11153289f6aSNate Lawson  * United States government or any agency thereof requires an export license,
11253289f6aSNate Lawson  * other governmental approval, or letter of assurance, without first obtaining
11353289f6aSNate Lawson  * such license, approval or letter.
11453289f6aSNate Lawson  *
11553289f6aSNate Lawson  *****************************************************************************/
11653289f6aSNate Lawson 
11753289f6aSNate Lawson #define __ASLLOAD_C__
11853289f6aSNate Lawson 
11953289f6aSNate Lawson #include "aslcompiler.h"
12053289f6aSNate Lawson #include "amlcode.h"
12153289f6aSNate Lawson #include "acdispat.h"
12253289f6aSNate Lawson #include "acnamesp.h"
12353289f6aSNate Lawson 
12453289f6aSNate Lawson #include "aslcompiler.y.h"
12553289f6aSNate Lawson 
12653289f6aSNate Lawson #define _COMPONENT          ACPI_COMPILER
12753289f6aSNate Lawson         ACPI_MODULE_NAME    ("aslload")
12853289f6aSNate Lawson 
12953289f6aSNate Lawson 
13053289f6aSNate Lawson /*******************************************************************************
13153289f6aSNate Lawson  *
13253289f6aSNate Lawson  * FUNCTION:    LdLoadNamespace
13353289f6aSNate Lawson  *
13453289f6aSNate Lawson  * PARAMETERS:  None
13553289f6aSNate Lawson  *
13653289f6aSNate Lawson  * RETURN:      Status
13753289f6aSNate Lawson  *
13853289f6aSNate Lawson  * DESCRIPTION: Perform a walk of the parse tree that in turn loads all of the
13953289f6aSNate Lawson  *              named ASL/AML objects into the namespace.  The namespace is
14053289f6aSNate Lawson  *              constructed in order to resolve named references and references
14153289f6aSNate Lawson  *              to named fields within resource templates/descriptors.
14253289f6aSNate Lawson  *
14353289f6aSNate Lawson  ******************************************************************************/
14453289f6aSNate Lawson 
14553289f6aSNate Lawson ACPI_STATUS
14653289f6aSNate Lawson LdLoadNamespace (
14753289f6aSNate Lawson     ACPI_PARSE_OBJECT       *RootOp)
14853289f6aSNate Lawson {
14953289f6aSNate Lawson     ACPI_WALK_STATE         *WalkState;
15053289f6aSNate Lawson 
15153289f6aSNate Lawson 
15253289f6aSNate Lawson     DbgPrint (ASL_DEBUG_OUTPUT, "\nCreating namespace\n\n");
15353289f6aSNate Lawson 
15453289f6aSNate Lawson     /* Create a new walk state */
15553289f6aSNate Lawson 
15653289f6aSNate Lawson     WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL);
15753289f6aSNate Lawson     if (!WalkState)
15853289f6aSNate Lawson     {
15953289f6aSNate Lawson         return AE_NO_MEMORY;
16053289f6aSNate Lawson     }
16153289f6aSNate Lawson 
16253289f6aSNate Lawson     /* Perform the walk of the parse tree */
16353289f6aSNate Lawson 
16453289f6aSNate Lawson     TrWalkParseTree (RootOp, ASL_WALK_VISIT_TWICE, LdNamespace1Begin,
16553289f6aSNate Lawson                         LdNamespace1End, WalkState);
16653289f6aSNate Lawson 
16753289f6aSNate Lawson     /* Dump the namespace if debug is enabled */
16853289f6aSNate Lawson 
16953289f6aSNate Lawson     AcpiNsDumpTables (ACPI_NS_ALL, ACPI_UINT32_MAX);
17053289f6aSNate Lawson     return AE_OK;
17153289f6aSNate Lawson }
17253289f6aSNate Lawson 
17353289f6aSNate Lawson 
17453289f6aSNate Lawson /*******************************************************************************
17553289f6aSNate Lawson  *
17653289f6aSNate Lawson  * FUNCTION:    LdLoadFieldElements
17753289f6aSNate Lawson  *
17853289f6aSNate Lawson  * PARAMETERS:  Op          - Parent node (Field)
17953289f6aSNate Lawson  *              WalkState       - Current walk state
18053289f6aSNate Lawson  *
18153289f6aSNate Lawson  * RETURN:      Status
18253289f6aSNate Lawson  *
18353289f6aSNate Lawson  * DESCRIPTION: Enter the named elements of the field (children of the parent)
18453289f6aSNate Lawson  *              into the namespace.
18553289f6aSNate Lawson  *
18653289f6aSNate Lawson  ******************************************************************************/
18753289f6aSNate Lawson 
18853289f6aSNate Lawson ACPI_STATUS
18953289f6aSNate Lawson LdLoadFieldElements (
19053289f6aSNate Lawson     ACPI_PARSE_OBJECT       *Op,
19153289f6aSNate Lawson     ACPI_WALK_STATE         *WalkState)
19253289f6aSNate Lawson {
19353289f6aSNate Lawson     ACPI_PARSE_OBJECT       *Child = NULL;
19453289f6aSNate Lawson     ACPI_NAMESPACE_NODE     *Node;
19553289f6aSNate Lawson     ACPI_STATUS             Status;
19653289f6aSNate Lawson 
19753289f6aSNate Lawson 
19853289f6aSNate Lawson     /* Get the first named field element */
19953289f6aSNate Lawson 
20053289f6aSNate Lawson     switch (Op->Asl.AmlOpcode)
20153289f6aSNate Lawson     {
20253289f6aSNate Lawson     case AML_BANK_FIELD_OP:
20353289f6aSNate Lawson 
20453289f6aSNate Lawson         Child = UtGetArg (Op, 6);
20553289f6aSNate Lawson         break;
20653289f6aSNate Lawson 
20753289f6aSNate Lawson     case AML_INDEX_FIELD_OP:
20853289f6aSNate Lawson 
20953289f6aSNate Lawson         Child = UtGetArg (Op, 5);
21053289f6aSNate Lawson         break;
21153289f6aSNate Lawson 
21253289f6aSNate Lawson     case AML_FIELD_OP:
21353289f6aSNate Lawson 
21453289f6aSNate Lawson         Child = UtGetArg (Op, 4);
21553289f6aSNate Lawson         break;
21653289f6aSNate Lawson 
21753289f6aSNate Lawson     default:
21853289f6aSNate Lawson         /* No other opcodes should arrive here */
21953289f6aSNate Lawson         return (AE_BAD_PARAMETER);
22053289f6aSNate Lawson     }
22153289f6aSNate Lawson 
22253289f6aSNate Lawson     /* Enter all elements into the namespace */
22353289f6aSNate Lawson 
22453289f6aSNate Lawson     while (Child)
22553289f6aSNate Lawson     {
22653289f6aSNate Lawson         switch (Child->Asl.AmlOpcode)
22753289f6aSNate Lawson         {
22853289f6aSNate Lawson         case AML_INT_RESERVEDFIELD_OP:
22953289f6aSNate Lawson         case AML_INT_ACCESSFIELD_OP:
23053289f6aSNate Lawson 
23153289f6aSNate Lawson             break;
23253289f6aSNate Lawson 
23353289f6aSNate Lawson         default:
23453289f6aSNate Lawson 
23553289f6aSNate Lawson             Status = AcpiNsLookup (WalkState->ScopeInfo, Child->Asl.Value.String,
23653289f6aSNate Lawson                             ACPI_TYPE_LOCAL_REGION_FIELD, ACPI_IMODE_LOAD_PASS1,
23753289f6aSNate Lawson                             ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE | ACPI_NS_ERROR_IF_FOUND,
23853289f6aSNate Lawson                             NULL, &Node);
23953289f6aSNate Lawson             if (ACPI_FAILURE (Status))
24053289f6aSNate Lawson             {
24153289f6aSNate Lawson                 if (Status != AE_ALREADY_EXISTS)
24253289f6aSNate Lawson                 {
24353289f6aSNate Lawson                      return (Status);
24453289f6aSNate Lawson                 }
24553289f6aSNate Lawson 
24653289f6aSNate Lawson                 /*
24753289f6aSNate Lawson                  * The name already exists in this scope
24853289f6aSNate Lawson                  * But continue processing the elements
24953289f6aSNate Lawson                  */
25053289f6aSNate Lawson                 AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Child, Child->Asl.Value.String);
25153289f6aSNate Lawson             }
25253289f6aSNate Lawson             else
25353289f6aSNate Lawson             {
25453289f6aSNate Lawson                 Child->Asl.Node = Node;
25553289f6aSNate Lawson                 Node->Object = (ACPI_OPERAND_OBJECT *) Child;
25653289f6aSNate Lawson             }
25753289f6aSNate Lawson             break;
25853289f6aSNate Lawson         }
25953289f6aSNate Lawson         Child = Child->Asl.Next;
26053289f6aSNate Lawson     }
26153289f6aSNate Lawson     return (AE_OK);
26253289f6aSNate Lawson }
26353289f6aSNate Lawson 
26453289f6aSNate Lawson 
26553289f6aSNate Lawson /*******************************************************************************
26653289f6aSNate Lawson  *
26753289f6aSNate Lawson  * FUNCTION:    LdLoadResourceElements
26853289f6aSNate Lawson  *
26953289f6aSNate Lawson  * PARAMETERS:  Op          - Parent node (Resource Descriptor)
27053289f6aSNate Lawson  *              WalkState       - Current walk state
27153289f6aSNate Lawson  *
27253289f6aSNate Lawson  * RETURN:      Status
27353289f6aSNate Lawson  *
27453289f6aSNate Lawson  * DESCRIPTION: Enter the named elements of the resource descriptor (children
27553289f6aSNate Lawson  *              of the parent) into the namespace.
27653289f6aSNate Lawson  *
27753289f6aSNate Lawson  * NOTE: In the real AML namespace, these named elements never exist.  But
27853289f6aSNate Lawson  *       we simply use the namespace here as a symbol table so we can look
27953289f6aSNate Lawson  *       them up as they are referenced.
28053289f6aSNate Lawson  *
28153289f6aSNate Lawson  ******************************************************************************/
28253289f6aSNate Lawson 
28353289f6aSNate Lawson ACPI_STATUS
28453289f6aSNate Lawson LdLoadResourceElements (
28553289f6aSNate Lawson     ACPI_PARSE_OBJECT       *Op,
28653289f6aSNate Lawson     ACPI_WALK_STATE         *WalkState)
28753289f6aSNate Lawson {
28853289f6aSNate Lawson     ACPI_PARSE_OBJECT       *InitializerOp = NULL;
28953289f6aSNate Lawson     ACPI_NAMESPACE_NODE     *Node;
29053289f6aSNate Lawson     ACPI_STATUS             Status;
29153289f6aSNate Lawson 
29253289f6aSNate Lawson 
29353289f6aSNate Lawson     /*
29453289f6aSNate Lawson      * Enter the resouce name into the namespace
29553289f6aSNate Lawson      * This opens a scope
29653289f6aSNate Lawson      */
29753289f6aSNate Lawson     Status = AcpiNsLookup (WalkState->ScopeInfo, Op->Asl.Namepath,
29853289f6aSNate Lawson                     ACPI_TYPE_LOCAL_RESOURCE, ACPI_IMODE_LOAD_PASS1, ACPI_NS_NO_UPSEARCH,
29953289f6aSNate Lawson                     WalkState, &Node);
30053289f6aSNate Lawson     if (ACPI_FAILURE (Status))
30153289f6aSNate Lawson     {
30253289f6aSNate Lawson         return (Status);
30353289f6aSNate Lawson     }
30453289f6aSNate Lawson 
30553289f6aSNate Lawson     /*
30653289f6aSNate Lawson      * Now enter the predefined fields, for easy lookup when referenced
30753289f6aSNate Lawson      * by the source ASL
30853289f6aSNate Lawson      */
30953289f6aSNate Lawson     InitializerOp = ASL_GET_CHILD_NODE (Op);
31053289f6aSNate Lawson     while (InitializerOp)
31153289f6aSNate Lawson     {
31253289f6aSNate Lawson 
31353289f6aSNate Lawson         if (InitializerOp->Asl.ExternalName)
31453289f6aSNate Lawson         {
31553289f6aSNate Lawson             Status = AcpiNsLookup (WalkState->ScopeInfo,
31653289f6aSNate Lawson                             InitializerOp->Asl.ExternalName,
31753289f6aSNate Lawson                             ACPI_TYPE_LOCAL_RESOURCE_FIELD,
31853289f6aSNate Lawson                             ACPI_IMODE_LOAD_PASS1, ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE,
31953289f6aSNate Lawson                             NULL, &Node);
32053289f6aSNate Lawson             if (ACPI_FAILURE (Status))
32153289f6aSNate Lawson             {
32253289f6aSNate Lawson                 return (Status);
32353289f6aSNate Lawson             }
32453289f6aSNate Lawson 
32553289f6aSNate Lawson             /*
32653289f6aSNate Lawson              * Store the field offset in the namespace node so it
32753289f6aSNate Lawson              * can be used when the field is referenced
32853289f6aSNate Lawson              */
32953289f6aSNate Lawson             Node->OwnerId = (UINT16) InitializerOp->Asl.Value.Integer;
33053289f6aSNate Lawson             InitializerOp->Asl.Node = Node;
33153289f6aSNate Lawson             Node->Object = (ACPI_OPERAND_OBJECT *) InitializerOp;
33253289f6aSNate Lawson 
33353289f6aSNate Lawson             /* Pass thru the field type (Bitfield or Bytefield) */
33453289f6aSNate Lawson 
33553289f6aSNate Lawson             if (InitializerOp->Asl.CompileFlags & NODE_IS_BIT_OFFSET)
33653289f6aSNate Lawson             {
33753289f6aSNate Lawson                 Node->Flags |= ANOBJ_IS_BIT_OFFSET;
33853289f6aSNate Lawson             }
33953289f6aSNate Lawson         }
34053289f6aSNate Lawson         InitializerOp = ASL_GET_PEER_NODE (InitializerOp);
34153289f6aSNate Lawson     }
34253289f6aSNate Lawson 
34353289f6aSNate Lawson     return (AE_OK);
34453289f6aSNate Lawson }
34553289f6aSNate Lawson 
34653289f6aSNate Lawson 
34753289f6aSNate Lawson /*******************************************************************************
34853289f6aSNate Lawson  *
34953289f6aSNate Lawson  * FUNCTION:    LdNamespace1Begin
35053289f6aSNate Lawson  *
35153289f6aSNate Lawson  * PARAMETERS:  ASL_WALK_CALLBACK
35253289f6aSNate Lawson  *
35353289f6aSNate Lawson  * RETURN:      Status
35453289f6aSNate Lawson  *
35553289f6aSNate Lawson  * DESCRIPTION: Descending callback used during the parse tree walk.  If this
35653289f6aSNate Lawson  *              is a named AML opcode, enter into the namespace
35753289f6aSNate Lawson  *
35853289f6aSNate Lawson  ******************************************************************************/
35953289f6aSNate Lawson 
36053289f6aSNate Lawson ACPI_STATUS
36153289f6aSNate Lawson LdNamespace1Begin (
36253289f6aSNate Lawson     ACPI_PARSE_OBJECT       *Op,
36353289f6aSNate Lawson     UINT32                  Level,
36453289f6aSNate Lawson     void                    *Context)
36553289f6aSNate Lawson {
36653289f6aSNate Lawson     ACPI_WALK_STATE         *WalkState = (ACPI_WALK_STATE *) Context;
36753289f6aSNate Lawson     ACPI_NAMESPACE_NODE     *Node;
36853289f6aSNate Lawson     ACPI_STATUS             Status;
36953289f6aSNate Lawson     ACPI_OBJECT_TYPE        ObjectType;
37053289f6aSNate Lawson     ACPI_OBJECT_TYPE        ActualObjectType = ACPI_TYPE_ANY;
37153289f6aSNate Lawson     char                    *Path;
37253289f6aSNate Lawson     UINT32                  Flags = ACPI_NS_NO_UPSEARCH;
37353289f6aSNate Lawson     ACPI_PARSE_OBJECT       *Arg;
37453289f6aSNate Lawson     UINT32                  i;
37553289f6aSNate Lawson 
37653289f6aSNate Lawson 
37753289f6aSNate Lawson     ACPI_FUNCTION_NAME ("LdNamespace1Begin");
37853289f6aSNate Lawson     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n",
37953289f6aSNate Lawson         Op, Op->Asl.ParseOpName));
38053289f6aSNate Lawson 
38153289f6aSNate Lawson 
38253289f6aSNate Lawson     /*
38353289f6aSNate Lawson      * We are only interested in opcodes that have an associated name
38453289f6aSNate Lawson      * (or multiple names)
38553289f6aSNate Lawson      */
38653289f6aSNate Lawson     switch (Op->Asl.AmlOpcode)
38753289f6aSNate Lawson     {
38853289f6aSNate Lawson     case AML_BANK_FIELD_OP:
38953289f6aSNate Lawson     case AML_INDEX_FIELD_OP:
39053289f6aSNate Lawson     case AML_FIELD_OP:
39153289f6aSNate Lawson 
39253289f6aSNate Lawson         Status = LdLoadFieldElements (Op, WalkState);
39353289f6aSNate Lawson         return (Status);
39453289f6aSNate Lawson 
39553289f6aSNate Lawson     default:
39653289f6aSNate Lawson 
39753289f6aSNate Lawson         /* All other opcodes go below */
39853289f6aSNate Lawson         break;
39953289f6aSNate Lawson     }
40053289f6aSNate Lawson 
40153289f6aSNate Lawson     /* Check if this object has already been installed in the namespace */
40253289f6aSNate Lawson 
40353289f6aSNate Lawson     if (Op->Asl.Node)
40453289f6aSNate Lawson     {
40553289f6aSNate Lawson         return (AE_OK);
40653289f6aSNate Lawson     }
40753289f6aSNate Lawson 
40853289f6aSNate Lawson     Path = Op->Asl.Namepath;
40953289f6aSNate Lawson     if (!Path)
41053289f6aSNate Lawson     {
41153289f6aSNate Lawson         return (AE_OK);
41253289f6aSNate Lawson     }
41353289f6aSNate Lawson 
41453289f6aSNate Lawson     /* Map the raw opcode into an internal object type */
41553289f6aSNate Lawson 
41653289f6aSNate Lawson     switch (Op->Asl.ParseOpcode)
41753289f6aSNate Lawson     {
41853289f6aSNate Lawson     case PARSEOP_NAME:
41953289f6aSNate Lawson 
42053289f6aSNate Lawson         Arg = Op->Asl.Child;        /* Get the NameSeg/NameString node */
42153289f6aSNate Lawson         Arg = Arg->Asl.Next;        /* First peer is the object to be associated with the name */
42253289f6aSNate Lawson 
42353289f6aSNate Lawson         /* Get the data type associated with the named object, not the name itself */
42453289f6aSNate Lawson 
42553289f6aSNate Lawson         /* Log2 loop to convert from Btype (binary) to Etype (encoded) */
42653289f6aSNate Lawson 
42753289f6aSNate Lawson         ObjectType = 1;
42853289f6aSNate Lawson         for (i = 1; i < Arg->Asl.AcpiBtype; i *= 2)
42953289f6aSNate Lawson         {
43053289f6aSNate Lawson             ObjectType++;
43153289f6aSNate Lawson         }
43253289f6aSNate Lawson         break;
43353289f6aSNate Lawson 
43453289f6aSNate Lawson 
43553289f6aSNate Lawson     case PARSEOP_EXTERNAL:
43653289f6aSNate Lawson 
43753289f6aSNate Lawson         /*
43853289f6aSNate Lawson          * "External" simply enters a name and type into the namespace.
43953289f6aSNate Lawson          * We must be careful to not open a new scope, however, no matter
44053289f6aSNate Lawson          * what type the external name refers to (e.g., a method)
44153289f6aSNate Lawson          *
44253289f6aSNate Lawson          * first child is name, next child is ObjectType
44353289f6aSNate Lawson          */
44453289f6aSNate Lawson         ActualObjectType = (UINT8) Op->Asl.Child->Asl.Next->Asl.Value.Integer;
44553289f6aSNate Lawson         ObjectType = ACPI_TYPE_ANY;
44653289f6aSNate Lawson         break;
44753289f6aSNate Lawson 
44853289f6aSNate Lawson 
44953289f6aSNate Lawson     case PARSEOP_DEFAULT_ARG:
45053289f6aSNate Lawson 
45153289f6aSNate Lawson         if(Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC)
45253289f6aSNate Lawson         {
45353289f6aSNate Lawson             Status = LdLoadResourceElements (Op, WalkState);
45453289f6aSNate Lawson             goto Exit;
45553289f6aSNate Lawson         }
45653289f6aSNate Lawson 
45753289f6aSNate Lawson         ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
45853289f6aSNate Lawson         break;
45953289f6aSNate Lawson 
46053289f6aSNate Lawson 
46153289f6aSNate Lawson     case PARSEOP_SCOPE:
46253289f6aSNate Lawson 
46353289f6aSNate Lawson         /*
46453289f6aSNate Lawson          * The name referenced by Scope(Name) must already exist at this point.
46553289f6aSNate Lawson          * In other words, forward references for Scope() are not supported.
46653289f6aSNate Lawson          * The only real reason for this is that the MS interpreter cannot
46753289f6aSNate Lawson          * handle this case.  Perhaps someday this case can go away.
46853289f6aSNate Lawson          */
46953289f6aSNate Lawson         Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY,
47053289f6aSNate Lawson                         ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, WalkState, &(Node));
47153289f6aSNate Lawson         if (ACPI_FAILURE (Status))
47253289f6aSNate Lawson         {
47353289f6aSNate Lawson             if (Status == AE_NOT_FOUND)
47453289f6aSNate Lawson             {
47553289f6aSNate Lawson                 /* The name was not found, go ahead and create it */
47653289f6aSNate Lawson 
47753289f6aSNate Lawson                 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_LOCAL_SCOPE,
47853289f6aSNate Lawson                                 ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &(Node));
47953289f6aSNate Lawson 
48053289f6aSNate Lawson                 /*
48153289f6aSNate Lawson                  * However, this is an error -- primarily because the MS
48253289f6aSNate Lawson                  * interpreter can't handle a forward reference from the
48353289f6aSNate Lawson                  * Scope() operator.
48453289f6aSNate Lawson                  */
48553289f6aSNate Lawson                 AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op, Op->Asl.ExternalName);
48653289f6aSNate Lawson                 AslError (ASL_ERROR, ASL_MSG_SCOPE_FWD_REF, Op, Op->Asl.ExternalName);
48753289f6aSNate Lawson                 goto FinishNode;
48853289f6aSNate Lawson             }
48953289f6aSNate Lawson 
49053289f6aSNate Lawson             AslCoreSubsystemError (Op, Status, "Failure from lookup\n", FALSE);
49153289f6aSNate Lawson             goto Exit;
49253289f6aSNate Lawson         }
49353289f6aSNate Lawson 
49453289f6aSNate Lawson         /* We found a node with this name, now check the type */
49553289f6aSNate Lawson 
49653289f6aSNate Lawson         switch (Node->Type)
49753289f6aSNate Lawson         {
49853289f6aSNate Lawson         case ACPI_TYPE_LOCAL_SCOPE:
49953289f6aSNate Lawson         case ACPI_TYPE_DEVICE:
50053289f6aSNate Lawson         case ACPI_TYPE_POWER:
50153289f6aSNate Lawson         case ACPI_TYPE_PROCESSOR:
50253289f6aSNate Lawson         case ACPI_TYPE_THERMAL:
50353289f6aSNate Lawson 
50453289f6aSNate Lawson             /* These are acceptable types - they all open a new scope */
50553289f6aSNate Lawson             break;
50653289f6aSNate Lawson 
50753289f6aSNate Lawson         case ACPI_TYPE_INTEGER:
50853289f6aSNate Lawson         case ACPI_TYPE_STRING:
50953289f6aSNate Lawson         case ACPI_TYPE_BUFFER:
51053289f6aSNate Lawson 
51153289f6aSNate Lawson             /*
51253289f6aSNate Lawson              * These types we will allow, but we will change the type.  This
51353289f6aSNate Lawson              * enables some existing code of the form:
51453289f6aSNate Lawson              *
51553289f6aSNate Lawson              *  Name (DEB, 0)
51653289f6aSNate Lawson              *  Scope (DEB) { ... }
51753289f6aSNate Lawson              *
51853289f6aSNate Lawson              * Which is used to workaround the fact that the MS interpreter
51953289f6aSNate Lawson              * does not allow Scope() forward references.
52053289f6aSNate Lawson              */
521*e0ef747bSNate Lawson             sprintf (MsgBuffer, "%s [%s], changing type to [Scope]",
52253289f6aSNate Lawson                 Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type));
52353289f6aSNate Lawson             AslError (ASL_REMARK, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);
52453289f6aSNate Lawson 
52553289f6aSNate Lawson             /*
526*e0ef747bSNate Lawson              * Switch the type to scope, open the new scope
52753289f6aSNate Lawson              */
528*e0ef747bSNate Lawson             Node->Type = ACPI_TYPE_LOCAL_SCOPE;
529*e0ef747bSNate Lawson             Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE, WalkState);
530*e0ef747bSNate Lawson             if (ACPI_FAILURE (Status))
531*e0ef747bSNate Lawson             {
532*e0ef747bSNate Lawson                 return_ACPI_STATUS (Status);
533*e0ef747bSNate Lawson             }
53453289f6aSNate Lawson             break;
53553289f6aSNate Lawson 
53653289f6aSNate Lawson         default:
53753289f6aSNate Lawson 
53853289f6aSNate Lawson             /*
53953289f6aSNate Lawson              * All other types are an error
54053289f6aSNate Lawson              */
541*e0ef747bSNate Lawson             sprintf (MsgBuffer, "%s [%s]", Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type));
54253289f6aSNate Lawson             AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);
54353289f6aSNate Lawson 
54453289f6aSNate Lawson             /*
54553289f6aSNate Lawson              * However, switch the type to be an actual scope so
54653289f6aSNate Lawson              * that compilation can continue without generating a whole
547*e0ef747bSNate Lawson              * cascade of additional errors.  Open the new scope.
54853289f6aSNate Lawson              */
549*e0ef747bSNate Lawson             Node->Type = ACPI_TYPE_LOCAL_SCOPE;
550*e0ef747bSNate Lawson             Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE, WalkState);
551*e0ef747bSNate Lawson             if (ACPI_FAILURE (Status))
552*e0ef747bSNate Lawson             {
553*e0ef747bSNate Lawson                 return_ACPI_STATUS (Status);
554*e0ef747bSNate Lawson             }
55553289f6aSNate Lawson             break;
55653289f6aSNate Lawson         }
55753289f6aSNate Lawson 
55853289f6aSNate Lawson         Status = AE_OK;
55953289f6aSNate Lawson         goto FinishNode;
56053289f6aSNate Lawson 
56153289f6aSNate Lawson 
56253289f6aSNate Lawson     default:
56353289f6aSNate Lawson 
56453289f6aSNate Lawson         ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
56553289f6aSNate Lawson         break;
56653289f6aSNate Lawson     }
56753289f6aSNate Lawson 
56853289f6aSNate Lawson 
56953289f6aSNate Lawson     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Loading name: %s, (%s)\n",
57053289f6aSNate Lawson             Op->Asl.ExternalName, AcpiUtGetTypeName (ObjectType)));
57153289f6aSNate Lawson 
57253289f6aSNate Lawson     /* The name must not already exist */
57353289f6aSNate Lawson 
57453289f6aSNate Lawson     Flags |= ACPI_NS_ERROR_IF_FOUND;
57553289f6aSNate Lawson 
57653289f6aSNate Lawson     /*
57753289f6aSNate Lawson      * Enter the named type into the internal namespace.  We enter the name
57853289f6aSNate Lawson      * as we go downward in the parse tree.  Any necessary subobjects that involve
57953289f6aSNate Lawson      * arguments to the opcode must be created as we go back up the parse tree later.
58053289f6aSNate Lawson      */
58153289f6aSNate Lawson     Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
58253289f6aSNate Lawson                     ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &(Node));
58353289f6aSNate Lawson     if (ACPI_FAILURE (Status))
58453289f6aSNate Lawson     {
58553289f6aSNate Lawson         if (Status == AE_ALREADY_EXISTS)
58653289f6aSNate Lawson         {
58753289f6aSNate Lawson             /* The name already exists in this scope */
58853289f6aSNate Lawson 
58953289f6aSNate Lawson             if (Node->Type == ACPI_TYPE_LOCAL_SCOPE)
59053289f6aSNate Lawson             {
59153289f6aSNate Lawson                 Node->Type = (UINT8) ObjectType;
59253289f6aSNate Lawson                 Status = AE_OK;
59353289f6aSNate Lawson             }
59453289f6aSNate Lawson             else
59553289f6aSNate Lawson             {
59653289f6aSNate Lawson                 AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Op, Op->Asl.ExternalName);
59753289f6aSNate Lawson                 Status = AE_OK;
59853289f6aSNate Lawson                 goto Exit;
59953289f6aSNate Lawson             }
60053289f6aSNate Lawson         }
60153289f6aSNate Lawson         else
60253289f6aSNate Lawson         {
60353289f6aSNate Lawson             AslCoreSubsystemError (Op, Status, "Failure from lookup %s\n", FALSE);
60453289f6aSNate Lawson             goto Exit;
60553289f6aSNate Lawson         }
60653289f6aSNate Lawson     }
60753289f6aSNate Lawson 
60853289f6aSNate Lawson 
60953289f6aSNate Lawson FinishNode:
61053289f6aSNate Lawson     /*
61153289f6aSNate Lawson      * Point the parse node to the new namespace node, and point
61253289f6aSNate Lawson      * the Node back to the original Parse node
61353289f6aSNate Lawson      */
61453289f6aSNate Lawson     Op->Asl.Node = Node;
61553289f6aSNate Lawson     Node->Object = (ACPI_OPERAND_OBJECT *) Op;
61653289f6aSNate Lawson 
61753289f6aSNate Lawson     /* Set the actual data type if appropriate (EXTERNAL term only) */
61853289f6aSNate Lawson 
61953289f6aSNate Lawson     if (ActualObjectType != ACPI_TYPE_ANY)
62053289f6aSNate Lawson     {
62153289f6aSNate Lawson         Node->Type = (UINT8) ActualObjectType;
62253289f6aSNate Lawson         Node->OwnerId = ASL_EXTERNAL_METHOD;
62353289f6aSNate Lawson     }
62453289f6aSNate Lawson 
62553289f6aSNate Lawson     if (Op->Asl.ParseOpcode == PARSEOP_METHOD)
62653289f6aSNate Lawson     {
62753289f6aSNate Lawson         /*
62853289f6aSNate Lawson          * Get the method argument count from "Extra" and store
62953289f6aSNate Lawson          * it in the OwnerId field of the namespace node
63053289f6aSNate Lawson          */
63153289f6aSNate Lawson         Node->OwnerId = (UINT16) Op->Asl.Extra;
63253289f6aSNate Lawson     }
63353289f6aSNate Lawson 
63453289f6aSNate Lawson Exit:
63553289f6aSNate Lawson     return (Status);
63653289f6aSNate Lawson }
63753289f6aSNate Lawson 
63853289f6aSNate Lawson 
63953289f6aSNate Lawson /*******************************************************************************
64053289f6aSNate Lawson  *
64153289f6aSNate Lawson  * FUNCTION:    LdNamespace1End
64253289f6aSNate Lawson  *
64353289f6aSNate Lawson  * PARAMETERS:  ASL_WALK_CALLBACK
64453289f6aSNate Lawson  *
64553289f6aSNate Lawson  * RETURN:      Status
64653289f6aSNate Lawson  *
64753289f6aSNate Lawson  * DESCRIPTION: Ascending callback used during the loading of the namespace,
64853289f6aSNate Lawson  *              We only need to worry about managing the scope stack here.
64953289f6aSNate Lawson  *
65053289f6aSNate Lawson  ******************************************************************************/
65153289f6aSNate Lawson 
65253289f6aSNate Lawson ACPI_STATUS
65353289f6aSNate Lawson LdNamespace1End (
65453289f6aSNate Lawson     ACPI_PARSE_OBJECT       *Op,
65553289f6aSNate Lawson     UINT32                  Level,
65653289f6aSNate Lawson     void                    *Context)
65753289f6aSNate Lawson {
65853289f6aSNate Lawson     ACPI_WALK_STATE         *WalkState = (ACPI_WALK_STATE *) Context;
65953289f6aSNate Lawson     ACPI_OBJECT_TYPE        ObjectType;
66053289f6aSNate Lawson 
66153289f6aSNate Lawson 
66253289f6aSNate Lawson     ACPI_FUNCTION_NAME ("LdNamespace1End");
66353289f6aSNate Lawson 
66453289f6aSNate Lawson 
66553289f6aSNate Lawson     /* We are only interested in opcodes that have an associated name */
66653289f6aSNate Lawson 
66753289f6aSNate Lawson     if (!Op->Asl.Namepath)
66853289f6aSNate Lawson     {
66953289f6aSNate Lawson         return (AE_OK);
67053289f6aSNate Lawson     }
67153289f6aSNate Lawson 
67253289f6aSNate Lawson     /* Get the type to determine if we should pop the scope */
67353289f6aSNate Lawson 
67453289f6aSNate Lawson     if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) &&
67553289f6aSNate Lawson         (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC))
67653289f6aSNate Lawson     {
67753289f6aSNate Lawson         /* TBD: Merge into AcpiDsMapNamedOpcodeToDataType */
67853289f6aSNate Lawson 
67953289f6aSNate Lawson         ObjectType = ACPI_TYPE_LOCAL_RESOURCE;
68053289f6aSNate Lawson     }
68153289f6aSNate Lawson     else
68253289f6aSNate Lawson     {
68353289f6aSNate Lawson         ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
68453289f6aSNate Lawson     }
68553289f6aSNate Lawson 
68653289f6aSNate Lawson     /* Pop the scope stack */
68753289f6aSNate Lawson 
68853289f6aSNate Lawson     if (AcpiNsOpensScope (ObjectType))
68953289f6aSNate Lawson     {
69053289f6aSNate Lawson 
69153289f6aSNate Lawson         ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
69253289f6aSNate Lawson             "(%s): Popping scope for Op [%s] %p\n",
69353289f6aSNate Lawson             AcpiUtGetTypeName (ObjectType), Op->Asl.ParseOpName, Op));
69453289f6aSNate Lawson 
69553289f6aSNate Lawson         AcpiDsScopeStackPop (WalkState);
69653289f6aSNate Lawson     }
69753289f6aSNate Lawson 
69853289f6aSNate Lawson     return (AE_OK);
69953289f6aSNate Lawson }
70053289f6aSNate Lawson 
70153289f6aSNate Lawson 
702