xref: /freebsd-src/sys/contrib/dev/acpica/compiler/aslload.c (revision 53289f6a611fdc6a66bd5138b1203ab1e2bfd4fc)
1*53289f6aSNate Lawson /******************************************************************************
2*53289f6aSNate Lawson  *
3*53289f6aSNate Lawson  * Module Name: dswload - Dispatcher namespace load callbacks
4*53289f6aSNate Lawson  *              $Revision: 59 $
5*53289f6aSNate Lawson  *
6*53289f6aSNate Lawson  *****************************************************************************/
7*53289f6aSNate Lawson 
8*53289f6aSNate Lawson /******************************************************************************
9*53289f6aSNate Lawson  *
10*53289f6aSNate Lawson  * 1. Copyright Notice
11*53289f6aSNate Lawson  *
12*53289f6aSNate Lawson  * Some or all of this work - Copyright (c) 1999 - 2003, Intel Corp.
13*53289f6aSNate Lawson  * All rights reserved.
14*53289f6aSNate Lawson  *
15*53289f6aSNate Lawson  * 2. License
16*53289f6aSNate Lawson  *
17*53289f6aSNate Lawson  * 2.1. This is your license from Intel Corp. under its intellectual property
18*53289f6aSNate Lawson  * rights.  You may have additional license terms from the party that provided
19*53289f6aSNate Lawson  * you this software, covering your right to use that party's intellectual
20*53289f6aSNate Lawson  * property rights.
21*53289f6aSNate Lawson  *
22*53289f6aSNate Lawson  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
23*53289f6aSNate Lawson  * copy of the source code appearing in this file ("Covered Code") an
24*53289f6aSNate Lawson  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
25*53289f6aSNate Lawson  * base code distributed originally by Intel ("Original Intel Code") to copy,
26*53289f6aSNate Lawson  * make derivatives, distribute, use and display any portion of the Covered
27*53289f6aSNate Lawson  * Code in any form, with the right to sublicense such rights; and
28*53289f6aSNate Lawson  *
29*53289f6aSNate Lawson  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
30*53289f6aSNate Lawson  * license (with the right to sublicense), under only those claims of Intel
31*53289f6aSNate Lawson  * patents that are infringed by the Original Intel Code, to make, use, sell,
32*53289f6aSNate Lawson  * offer to sell, and import the Covered Code and derivative works thereof
33*53289f6aSNate Lawson  * solely to the minimum extent necessary to exercise the above copyright
34*53289f6aSNate Lawson  * license, and in no event shall the patent license extend to any additions
35*53289f6aSNate Lawson  * to or modifications of the Original Intel Code.  No other license or right
36*53289f6aSNate Lawson  * is granted directly or by implication, estoppel or otherwise;
37*53289f6aSNate Lawson  *
38*53289f6aSNate Lawson  * The above copyright and patent license is granted only if the following
39*53289f6aSNate Lawson  * conditions are met:
40*53289f6aSNate Lawson  *
41*53289f6aSNate Lawson  * 3. Conditions
42*53289f6aSNate Lawson  *
43*53289f6aSNate Lawson  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
44*53289f6aSNate Lawson  * Redistribution of source code of any substantial portion of the Covered
45*53289f6aSNate Lawson  * Code or modification with rights to further distribute source must include
46*53289f6aSNate Lawson  * the above Copyright Notice, the above License, this list of Conditions,
47*53289f6aSNate Lawson  * and the following Disclaimer and Export Compliance provision.  In addition,
48*53289f6aSNate Lawson  * Licensee must cause all Covered Code to which Licensee contributes to
49*53289f6aSNate Lawson  * contain a file documenting the changes Licensee made to create that Covered
50*53289f6aSNate Lawson  * Code and the date of any change.  Licensee must include in that file the
51*53289f6aSNate Lawson  * documentation of any changes made by any predecessor Licensee.  Licensee
52*53289f6aSNate Lawson  * must include a prominent statement that the modification is derived,
53*53289f6aSNate Lawson  * directly or indirectly, from Original Intel Code.
54*53289f6aSNate Lawson  *
55*53289f6aSNate Lawson  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
56*53289f6aSNate Lawson  * Redistribution of source code of any substantial portion of the Covered
57*53289f6aSNate Lawson  * Code or modification without rights to further distribute source must
58*53289f6aSNate Lawson  * include the following Disclaimer and Export Compliance provision in the
59*53289f6aSNate Lawson  * documentation and/or other materials provided with distribution.  In
60*53289f6aSNate Lawson  * addition, Licensee may not authorize further sublicense of source of any
61*53289f6aSNate Lawson  * portion of the Covered Code, and must include terms to the effect that the
62*53289f6aSNate Lawson  * license from Licensee to its licensee is limited to the intellectual
63*53289f6aSNate Lawson  * property embodied in the software Licensee provides to its licensee, and
64*53289f6aSNate Lawson  * not to intellectual property embodied in modifications its licensee may
65*53289f6aSNate Lawson  * make.
66*53289f6aSNate Lawson  *
67*53289f6aSNate Lawson  * 3.3. Redistribution of Executable. Redistribution in executable form of any
68*53289f6aSNate Lawson  * substantial portion of the Covered Code or modification must reproduce the
69*53289f6aSNate Lawson  * above Copyright Notice, and the following Disclaimer and Export Compliance
70*53289f6aSNate Lawson  * provision in the documentation and/or other materials provided with the
71*53289f6aSNate Lawson  * distribution.
72*53289f6aSNate Lawson  *
73*53289f6aSNate Lawson  * 3.4. Intel retains all right, title, and interest in and to the Original
74*53289f6aSNate Lawson  * Intel Code.
75*53289f6aSNate Lawson  *
76*53289f6aSNate Lawson  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
77*53289f6aSNate Lawson  * Intel shall be used in advertising or otherwise to promote the sale, use or
78*53289f6aSNate Lawson  * other dealings in products derived from or relating to the Covered Code
79*53289f6aSNate Lawson  * without prior written authorization from Intel.
80*53289f6aSNate Lawson  *
81*53289f6aSNate Lawson  * 4. Disclaimer and Export Compliance
82*53289f6aSNate Lawson  *
83*53289f6aSNate Lawson  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
84*53289f6aSNate Lawson  * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
85*53289f6aSNate Lawson  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
86*53289f6aSNate Lawson  * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
87*53289f6aSNate Lawson  * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
88*53289f6aSNate Lawson  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
89*53289f6aSNate Lawson  * PARTICULAR PURPOSE.
90*53289f6aSNate Lawson  *
91*53289f6aSNate Lawson  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
92*53289f6aSNate Lawson  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
93*53289f6aSNate Lawson  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
94*53289f6aSNate Lawson  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
95*53289f6aSNate Lawson  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
96*53289f6aSNate Lawson  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
97*53289f6aSNate Lawson  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
98*53289f6aSNate Lawson  * LIMITED REMEDY.
99*53289f6aSNate Lawson  *
100*53289f6aSNate Lawson  * 4.3. Licensee shall not export, either directly or indirectly, any of this
101*53289f6aSNate Lawson  * software or system incorporating such software without first obtaining any
102*53289f6aSNate Lawson  * required license or other approval from the U. S. Department of Commerce or
103*53289f6aSNate Lawson  * any other agency or department of the United States Government.  In the
104*53289f6aSNate Lawson  * event Licensee exports any such software from the United States or
105*53289f6aSNate Lawson  * re-exports any such software from a foreign destination, Licensee shall
106*53289f6aSNate Lawson  * ensure that the distribution and export/re-export of the software is in
107*53289f6aSNate Lawson  * compliance with all laws, regulations, orders, or other restrictions of the
108*53289f6aSNate Lawson  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
109*53289f6aSNate Lawson  * any of its subsidiaries will export/re-export any technical data, process,
110*53289f6aSNate Lawson  * software, or service, directly or indirectly, to any country for which the
111*53289f6aSNate Lawson  * United States government or any agency thereof requires an export license,
112*53289f6aSNate Lawson  * other governmental approval, or letter of assurance, without first obtaining
113*53289f6aSNate Lawson  * such license, approval or letter.
114*53289f6aSNate Lawson  *
115*53289f6aSNate Lawson  *****************************************************************************/
116*53289f6aSNate Lawson 
117*53289f6aSNate Lawson #define __ASLLOAD_C__
118*53289f6aSNate Lawson 
119*53289f6aSNate Lawson #include "aslcompiler.h"
120*53289f6aSNate Lawson #include "amlcode.h"
121*53289f6aSNate Lawson #include "acdispat.h"
122*53289f6aSNate Lawson #include "acnamesp.h"
123*53289f6aSNate Lawson 
124*53289f6aSNate Lawson #include "aslcompiler.y.h"
125*53289f6aSNate Lawson 
126*53289f6aSNate Lawson #define _COMPONENT          ACPI_COMPILER
127*53289f6aSNate Lawson         ACPI_MODULE_NAME    ("aslload")
128*53289f6aSNate Lawson 
129*53289f6aSNate Lawson 
130*53289f6aSNate Lawson /*******************************************************************************
131*53289f6aSNate Lawson  *
132*53289f6aSNate Lawson  * FUNCTION:    LdLoadNamespace
133*53289f6aSNate Lawson  *
134*53289f6aSNate Lawson  * PARAMETERS:  None
135*53289f6aSNate Lawson  *
136*53289f6aSNate Lawson  * RETURN:      Status
137*53289f6aSNate Lawson  *
138*53289f6aSNate Lawson  * DESCRIPTION: Perform a walk of the parse tree that in turn loads all of the
139*53289f6aSNate Lawson  *              named ASL/AML objects into the namespace.  The namespace is
140*53289f6aSNate Lawson  *              constructed in order to resolve named references and references
141*53289f6aSNate Lawson  *              to named fields within resource templates/descriptors.
142*53289f6aSNate Lawson  *
143*53289f6aSNate Lawson  ******************************************************************************/
144*53289f6aSNate Lawson 
145*53289f6aSNate Lawson ACPI_STATUS
146*53289f6aSNate Lawson LdLoadNamespace (
147*53289f6aSNate Lawson     ACPI_PARSE_OBJECT       *RootOp)
148*53289f6aSNate Lawson {
149*53289f6aSNate Lawson     ACPI_WALK_STATE         *WalkState;
150*53289f6aSNate Lawson 
151*53289f6aSNate Lawson 
152*53289f6aSNate Lawson     DbgPrint (ASL_DEBUG_OUTPUT, "\nCreating namespace\n\n");
153*53289f6aSNate Lawson 
154*53289f6aSNate Lawson     /* Create a new walk state */
155*53289f6aSNate Lawson 
156*53289f6aSNate Lawson     WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL);
157*53289f6aSNate Lawson     if (!WalkState)
158*53289f6aSNate Lawson     {
159*53289f6aSNate Lawson         return AE_NO_MEMORY;
160*53289f6aSNate Lawson     }
161*53289f6aSNate Lawson 
162*53289f6aSNate Lawson     /* Perform the walk of the parse tree */
163*53289f6aSNate Lawson 
164*53289f6aSNate Lawson     TrWalkParseTree (RootOp, ASL_WALK_VISIT_TWICE, LdNamespace1Begin,
165*53289f6aSNate Lawson                         LdNamespace1End, WalkState);
166*53289f6aSNate Lawson 
167*53289f6aSNate Lawson     /* Dump the namespace if debug is enabled */
168*53289f6aSNate Lawson 
169*53289f6aSNate Lawson     AcpiNsDumpTables (ACPI_NS_ALL, ACPI_UINT32_MAX);
170*53289f6aSNate Lawson     return AE_OK;
171*53289f6aSNate Lawson }
172*53289f6aSNate Lawson 
173*53289f6aSNate Lawson 
174*53289f6aSNate Lawson /*******************************************************************************
175*53289f6aSNate Lawson  *
176*53289f6aSNate Lawson  * FUNCTION:    LdLoadFieldElements
177*53289f6aSNate Lawson  *
178*53289f6aSNate Lawson  * PARAMETERS:  Op          - Parent node (Field)
179*53289f6aSNate Lawson  *              WalkState       - Current walk state
180*53289f6aSNate Lawson  *
181*53289f6aSNate Lawson  * RETURN:      Status
182*53289f6aSNate Lawson  *
183*53289f6aSNate Lawson  * DESCRIPTION: Enter the named elements of the field (children of the parent)
184*53289f6aSNate Lawson  *              into the namespace.
185*53289f6aSNate Lawson  *
186*53289f6aSNate Lawson  ******************************************************************************/
187*53289f6aSNate Lawson 
188*53289f6aSNate Lawson ACPI_STATUS
189*53289f6aSNate Lawson LdLoadFieldElements (
190*53289f6aSNate Lawson     ACPI_PARSE_OBJECT       *Op,
191*53289f6aSNate Lawson     ACPI_WALK_STATE         *WalkState)
192*53289f6aSNate Lawson {
193*53289f6aSNate Lawson     ACPI_PARSE_OBJECT       *Child = NULL;
194*53289f6aSNate Lawson     ACPI_NAMESPACE_NODE     *Node;
195*53289f6aSNate Lawson     ACPI_STATUS             Status;
196*53289f6aSNate Lawson 
197*53289f6aSNate Lawson 
198*53289f6aSNate Lawson     /* Get the first named field element */
199*53289f6aSNate Lawson 
200*53289f6aSNate Lawson     switch (Op->Asl.AmlOpcode)
201*53289f6aSNate Lawson     {
202*53289f6aSNate Lawson     case AML_BANK_FIELD_OP:
203*53289f6aSNate Lawson 
204*53289f6aSNate Lawson         Child = UtGetArg (Op, 6);
205*53289f6aSNate Lawson         break;
206*53289f6aSNate Lawson 
207*53289f6aSNate Lawson     case AML_INDEX_FIELD_OP:
208*53289f6aSNate Lawson 
209*53289f6aSNate Lawson         Child = UtGetArg (Op, 5);
210*53289f6aSNate Lawson         break;
211*53289f6aSNate Lawson 
212*53289f6aSNate Lawson     case AML_FIELD_OP:
213*53289f6aSNate Lawson 
214*53289f6aSNate Lawson         Child = UtGetArg (Op, 4);
215*53289f6aSNate Lawson         break;
216*53289f6aSNate Lawson 
217*53289f6aSNate Lawson     default:
218*53289f6aSNate Lawson         /* No other opcodes should arrive here */
219*53289f6aSNate Lawson         return (AE_BAD_PARAMETER);
220*53289f6aSNate Lawson     }
221*53289f6aSNate Lawson 
222*53289f6aSNate Lawson     /* Enter all elements into the namespace */
223*53289f6aSNate Lawson 
224*53289f6aSNate Lawson     while (Child)
225*53289f6aSNate Lawson     {
226*53289f6aSNate Lawson         switch (Child->Asl.AmlOpcode)
227*53289f6aSNate Lawson         {
228*53289f6aSNate Lawson         case AML_INT_RESERVEDFIELD_OP:
229*53289f6aSNate Lawson         case AML_INT_ACCESSFIELD_OP:
230*53289f6aSNate Lawson 
231*53289f6aSNate Lawson             break;
232*53289f6aSNate Lawson 
233*53289f6aSNate Lawson         default:
234*53289f6aSNate Lawson 
235*53289f6aSNate Lawson             Status = AcpiNsLookup (WalkState->ScopeInfo, Child->Asl.Value.String,
236*53289f6aSNate Lawson                             ACPI_TYPE_LOCAL_REGION_FIELD, ACPI_IMODE_LOAD_PASS1,
237*53289f6aSNate Lawson                             ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE | ACPI_NS_ERROR_IF_FOUND,
238*53289f6aSNate Lawson                             NULL, &Node);
239*53289f6aSNate Lawson             if (ACPI_FAILURE (Status))
240*53289f6aSNate Lawson             {
241*53289f6aSNate Lawson                 if (Status != AE_ALREADY_EXISTS)
242*53289f6aSNate Lawson                 {
243*53289f6aSNate Lawson                      return (Status);
244*53289f6aSNate Lawson                 }
245*53289f6aSNate Lawson 
246*53289f6aSNate Lawson                 /*
247*53289f6aSNate Lawson                  * The name already exists in this scope
248*53289f6aSNate Lawson                  * But continue processing the elements
249*53289f6aSNate Lawson                  */
250*53289f6aSNate Lawson                 AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Child, Child->Asl.Value.String);
251*53289f6aSNate Lawson             }
252*53289f6aSNate Lawson             else
253*53289f6aSNate Lawson             {
254*53289f6aSNate Lawson                 Child->Asl.Node = Node;
255*53289f6aSNate Lawson                 Node->Object = (ACPI_OPERAND_OBJECT *) Child;
256*53289f6aSNate Lawson             }
257*53289f6aSNate Lawson             break;
258*53289f6aSNate Lawson         }
259*53289f6aSNate Lawson         Child = Child->Asl.Next;
260*53289f6aSNate Lawson     }
261*53289f6aSNate Lawson     return (AE_OK);
262*53289f6aSNate Lawson }
263*53289f6aSNate Lawson 
264*53289f6aSNate Lawson 
265*53289f6aSNate Lawson /*******************************************************************************
266*53289f6aSNate Lawson  *
267*53289f6aSNate Lawson  * FUNCTION:    LdLoadResourceElements
268*53289f6aSNate Lawson  *
269*53289f6aSNate Lawson  * PARAMETERS:  Op          - Parent node (Resource Descriptor)
270*53289f6aSNate Lawson  *              WalkState       - Current walk state
271*53289f6aSNate Lawson  *
272*53289f6aSNate Lawson  * RETURN:      Status
273*53289f6aSNate Lawson  *
274*53289f6aSNate Lawson  * DESCRIPTION: Enter the named elements of the resource descriptor (children
275*53289f6aSNate Lawson  *              of the parent) into the namespace.
276*53289f6aSNate Lawson  *
277*53289f6aSNate Lawson  * NOTE: In the real AML namespace, these named elements never exist.  But
278*53289f6aSNate Lawson  *       we simply use the namespace here as a symbol table so we can look
279*53289f6aSNate Lawson  *       them up as they are referenced.
280*53289f6aSNate Lawson  *
281*53289f6aSNate Lawson  ******************************************************************************/
282*53289f6aSNate Lawson 
283*53289f6aSNate Lawson ACPI_STATUS
284*53289f6aSNate Lawson LdLoadResourceElements (
285*53289f6aSNate Lawson     ACPI_PARSE_OBJECT       *Op,
286*53289f6aSNate Lawson     ACPI_WALK_STATE         *WalkState)
287*53289f6aSNate Lawson {
288*53289f6aSNate Lawson     ACPI_PARSE_OBJECT       *InitializerOp = NULL;
289*53289f6aSNate Lawson     ACPI_NAMESPACE_NODE     *Node;
290*53289f6aSNate Lawson     ACPI_STATUS             Status;
291*53289f6aSNate Lawson 
292*53289f6aSNate Lawson 
293*53289f6aSNate Lawson     /*
294*53289f6aSNate Lawson      * Enter the resouce name into the namespace
295*53289f6aSNate Lawson      * This opens a scope
296*53289f6aSNate Lawson      */
297*53289f6aSNate Lawson     Status = AcpiNsLookup (WalkState->ScopeInfo, Op->Asl.Namepath,
298*53289f6aSNate Lawson                     ACPI_TYPE_LOCAL_RESOURCE, ACPI_IMODE_LOAD_PASS1, ACPI_NS_NO_UPSEARCH,
299*53289f6aSNate Lawson                     WalkState, &Node);
300*53289f6aSNate Lawson     if (ACPI_FAILURE (Status))
301*53289f6aSNate Lawson     {
302*53289f6aSNate Lawson         return (Status);
303*53289f6aSNate Lawson     }
304*53289f6aSNate Lawson 
305*53289f6aSNate Lawson     /*
306*53289f6aSNate Lawson      * Now enter the predefined fields, for easy lookup when referenced
307*53289f6aSNate Lawson      * by the source ASL
308*53289f6aSNate Lawson      */
309*53289f6aSNate Lawson     InitializerOp = ASL_GET_CHILD_NODE (Op);
310*53289f6aSNate Lawson     while (InitializerOp)
311*53289f6aSNate Lawson     {
312*53289f6aSNate Lawson 
313*53289f6aSNate Lawson         if (InitializerOp->Asl.ExternalName)
314*53289f6aSNate Lawson         {
315*53289f6aSNate Lawson             Status = AcpiNsLookup (WalkState->ScopeInfo,
316*53289f6aSNate Lawson                             InitializerOp->Asl.ExternalName,
317*53289f6aSNate Lawson                             ACPI_TYPE_LOCAL_RESOURCE_FIELD,
318*53289f6aSNate Lawson                             ACPI_IMODE_LOAD_PASS1, ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE,
319*53289f6aSNate Lawson                             NULL, &Node);
320*53289f6aSNate Lawson             if (ACPI_FAILURE (Status))
321*53289f6aSNate Lawson             {
322*53289f6aSNate Lawson                 return (Status);
323*53289f6aSNate Lawson             }
324*53289f6aSNate Lawson 
325*53289f6aSNate Lawson             /*
326*53289f6aSNate Lawson              * Store the field offset in the namespace node so it
327*53289f6aSNate Lawson              * can be used when the field is referenced
328*53289f6aSNate Lawson              */
329*53289f6aSNate Lawson             Node->OwnerId = (UINT16) InitializerOp->Asl.Value.Integer;
330*53289f6aSNate Lawson             InitializerOp->Asl.Node = Node;
331*53289f6aSNate Lawson             Node->Object = (ACPI_OPERAND_OBJECT *) InitializerOp;
332*53289f6aSNate Lawson 
333*53289f6aSNate Lawson             /* Pass thru the field type (Bitfield or Bytefield) */
334*53289f6aSNate Lawson 
335*53289f6aSNate Lawson             if (InitializerOp->Asl.CompileFlags & NODE_IS_BIT_OFFSET)
336*53289f6aSNate Lawson             {
337*53289f6aSNate Lawson                 Node->Flags |= ANOBJ_IS_BIT_OFFSET;
338*53289f6aSNate Lawson             }
339*53289f6aSNate Lawson         }
340*53289f6aSNate Lawson         InitializerOp = ASL_GET_PEER_NODE (InitializerOp);
341*53289f6aSNate Lawson     }
342*53289f6aSNate Lawson 
343*53289f6aSNate Lawson     return (AE_OK);
344*53289f6aSNate Lawson }
345*53289f6aSNate Lawson 
346*53289f6aSNate Lawson 
347*53289f6aSNate Lawson /*******************************************************************************
348*53289f6aSNate Lawson  *
349*53289f6aSNate Lawson  * FUNCTION:    LdNamespace1Begin
350*53289f6aSNate Lawson  *
351*53289f6aSNate Lawson  * PARAMETERS:  ASL_WALK_CALLBACK
352*53289f6aSNate Lawson  *
353*53289f6aSNate Lawson  * RETURN:      Status
354*53289f6aSNate Lawson  *
355*53289f6aSNate Lawson  * DESCRIPTION: Descending callback used during the parse tree walk.  If this
356*53289f6aSNate Lawson  *              is a named AML opcode, enter into the namespace
357*53289f6aSNate Lawson  *
358*53289f6aSNate Lawson  ******************************************************************************/
359*53289f6aSNate Lawson 
360*53289f6aSNate Lawson ACPI_STATUS
361*53289f6aSNate Lawson LdNamespace1Begin (
362*53289f6aSNate Lawson     ACPI_PARSE_OBJECT       *Op,
363*53289f6aSNate Lawson     UINT32                  Level,
364*53289f6aSNate Lawson     void                    *Context)
365*53289f6aSNate Lawson {
366*53289f6aSNate Lawson     ACPI_WALK_STATE         *WalkState = (ACPI_WALK_STATE *) Context;
367*53289f6aSNate Lawson     ACPI_NAMESPACE_NODE     *Node;
368*53289f6aSNate Lawson     ACPI_STATUS             Status;
369*53289f6aSNate Lawson     ACPI_OBJECT_TYPE        ObjectType;
370*53289f6aSNate Lawson     ACPI_OBJECT_TYPE        ActualObjectType = ACPI_TYPE_ANY;
371*53289f6aSNate Lawson     char                    *Path;
372*53289f6aSNate Lawson     UINT32                  Flags = ACPI_NS_NO_UPSEARCH;
373*53289f6aSNate Lawson     ACPI_PARSE_OBJECT       *Arg;
374*53289f6aSNate Lawson     UINT32                  i;
375*53289f6aSNate Lawson 
376*53289f6aSNate Lawson 
377*53289f6aSNate Lawson     ACPI_FUNCTION_NAME ("LdNamespace1Begin");
378*53289f6aSNate Lawson     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n",
379*53289f6aSNate Lawson         Op, Op->Asl.ParseOpName));
380*53289f6aSNate Lawson 
381*53289f6aSNate Lawson 
382*53289f6aSNate Lawson     /*
383*53289f6aSNate Lawson      * We are only interested in opcodes that have an associated name
384*53289f6aSNate Lawson      * (or multiple names)
385*53289f6aSNate Lawson      */
386*53289f6aSNate Lawson     switch (Op->Asl.AmlOpcode)
387*53289f6aSNate Lawson     {
388*53289f6aSNate Lawson     case AML_BANK_FIELD_OP:
389*53289f6aSNate Lawson     case AML_INDEX_FIELD_OP:
390*53289f6aSNate Lawson     case AML_FIELD_OP:
391*53289f6aSNate Lawson 
392*53289f6aSNate Lawson         Status = LdLoadFieldElements (Op, WalkState);
393*53289f6aSNate Lawson         return (Status);
394*53289f6aSNate Lawson 
395*53289f6aSNate Lawson     default:
396*53289f6aSNate Lawson 
397*53289f6aSNate Lawson         /* All other opcodes go below */
398*53289f6aSNate Lawson         break;
399*53289f6aSNate Lawson     }
400*53289f6aSNate Lawson 
401*53289f6aSNate Lawson     /* Check if this object has already been installed in the namespace */
402*53289f6aSNate Lawson 
403*53289f6aSNate Lawson     if (Op->Asl.Node)
404*53289f6aSNate Lawson     {
405*53289f6aSNate Lawson         return (AE_OK);
406*53289f6aSNate Lawson     }
407*53289f6aSNate Lawson 
408*53289f6aSNate Lawson     Path = Op->Asl.Namepath;
409*53289f6aSNate Lawson     if (!Path)
410*53289f6aSNate Lawson     {
411*53289f6aSNate Lawson         return (AE_OK);
412*53289f6aSNate Lawson     }
413*53289f6aSNate Lawson 
414*53289f6aSNate Lawson     /* Map the raw opcode into an internal object type */
415*53289f6aSNate Lawson 
416*53289f6aSNate Lawson     switch (Op->Asl.ParseOpcode)
417*53289f6aSNate Lawson     {
418*53289f6aSNate Lawson     case PARSEOP_NAME:
419*53289f6aSNate Lawson 
420*53289f6aSNate Lawson         Arg = Op->Asl.Child;        /* Get the NameSeg/NameString node */
421*53289f6aSNate Lawson         Arg = Arg->Asl.Next;        /* First peer is the object to be associated with the name */
422*53289f6aSNate Lawson 
423*53289f6aSNate Lawson         /* Get the data type associated with the named object, not the name itself */
424*53289f6aSNate Lawson 
425*53289f6aSNate Lawson         /* Log2 loop to convert from Btype (binary) to Etype (encoded) */
426*53289f6aSNate Lawson 
427*53289f6aSNate Lawson         ObjectType = 1;
428*53289f6aSNate Lawson         for (i = 1; i < Arg->Asl.AcpiBtype; i *= 2)
429*53289f6aSNate Lawson         {
430*53289f6aSNate Lawson             ObjectType++;
431*53289f6aSNate Lawson         }
432*53289f6aSNate Lawson         break;
433*53289f6aSNate Lawson 
434*53289f6aSNate Lawson 
435*53289f6aSNate Lawson     case PARSEOP_EXTERNAL:
436*53289f6aSNate Lawson 
437*53289f6aSNate Lawson         /*
438*53289f6aSNate Lawson          * "External" simply enters a name and type into the namespace.
439*53289f6aSNate Lawson          * We must be careful to not open a new scope, however, no matter
440*53289f6aSNate Lawson          * what type the external name refers to (e.g., a method)
441*53289f6aSNate Lawson          *
442*53289f6aSNate Lawson          * first child is name, next child is ObjectType
443*53289f6aSNate Lawson          */
444*53289f6aSNate Lawson         ActualObjectType = (UINT8) Op->Asl.Child->Asl.Next->Asl.Value.Integer;
445*53289f6aSNate Lawson         ObjectType = ACPI_TYPE_ANY;
446*53289f6aSNate Lawson         break;
447*53289f6aSNate Lawson 
448*53289f6aSNate Lawson 
449*53289f6aSNate Lawson     case PARSEOP_DEFAULT_ARG:
450*53289f6aSNate Lawson 
451*53289f6aSNate Lawson         if(Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC)
452*53289f6aSNate Lawson         {
453*53289f6aSNate Lawson             Status = LdLoadResourceElements (Op, WalkState);
454*53289f6aSNate Lawson             goto Exit;
455*53289f6aSNate Lawson         }
456*53289f6aSNate Lawson 
457*53289f6aSNate Lawson         ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
458*53289f6aSNate Lawson         break;
459*53289f6aSNate Lawson 
460*53289f6aSNate Lawson 
461*53289f6aSNate Lawson     case PARSEOP_SCOPE:
462*53289f6aSNate Lawson 
463*53289f6aSNate Lawson         /*
464*53289f6aSNate Lawson          * The name referenced by Scope(Name) must already exist at this point.
465*53289f6aSNate Lawson          * In other words, forward references for Scope() are not supported.
466*53289f6aSNate Lawson          * The only real reason for this is that the MS interpreter cannot
467*53289f6aSNate Lawson          * handle this case.  Perhaps someday this case can go away.
468*53289f6aSNate Lawson          */
469*53289f6aSNate Lawson         Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY,
470*53289f6aSNate Lawson                         ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, WalkState, &(Node));
471*53289f6aSNate Lawson         if (ACPI_FAILURE (Status))
472*53289f6aSNate Lawson         {
473*53289f6aSNate Lawson             if (Status == AE_NOT_FOUND)
474*53289f6aSNate Lawson             {
475*53289f6aSNate Lawson                 /* The name was not found, go ahead and create it */
476*53289f6aSNate Lawson 
477*53289f6aSNate Lawson                 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_LOCAL_SCOPE,
478*53289f6aSNate Lawson                                 ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &(Node));
479*53289f6aSNate Lawson 
480*53289f6aSNate Lawson                 /*
481*53289f6aSNate Lawson                  * However, this is an error -- primarily because the MS
482*53289f6aSNate Lawson                  * interpreter can't handle a forward reference from the
483*53289f6aSNate Lawson                  * Scope() operator.
484*53289f6aSNate Lawson                  */
485*53289f6aSNate Lawson                 AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op, Op->Asl.ExternalName);
486*53289f6aSNate Lawson                 AslError (ASL_ERROR, ASL_MSG_SCOPE_FWD_REF, Op, Op->Asl.ExternalName);
487*53289f6aSNate Lawson                 goto FinishNode;
488*53289f6aSNate Lawson             }
489*53289f6aSNate Lawson 
490*53289f6aSNate Lawson             AslCoreSubsystemError (Op, Status, "Failure from lookup\n", FALSE);
491*53289f6aSNate Lawson             goto Exit;
492*53289f6aSNate Lawson         }
493*53289f6aSNate Lawson 
494*53289f6aSNate Lawson         /* We found a node with this name, now check the type */
495*53289f6aSNate Lawson 
496*53289f6aSNate Lawson         switch (Node->Type)
497*53289f6aSNate Lawson         {
498*53289f6aSNate Lawson         case ACPI_TYPE_LOCAL_SCOPE:
499*53289f6aSNate Lawson         case ACPI_TYPE_DEVICE:
500*53289f6aSNate Lawson         case ACPI_TYPE_POWER:
501*53289f6aSNate Lawson         case ACPI_TYPE_PROCESSOR:
502*53289f6aSNate Lawson         case ACPI_TYPE_THERMAL:
503*53289f6aSNate Lawson 
504*53289f6aSNate Lawson             /* These are acceptable types - they all open a new scope */
505*53289f6aSNate Lawson             break;
506*53289f6aSNate Lawson 
507*53289f6aSNate Lawson         case ACPI_TYPE_INTEGER:
508*53289f6aSNate Lawson         case ACPI_TYPE_STRING:
509*53289f6aSNate Lawson         case ACPI_TYPE_BUFFER:
510*53289f6aSNate Lawson 
511*53289f6aSNate Lawson             /*
512*53289f6aSNate Lawson              * These types we will allow, but we will change the type.  This
513*53289f6aSNate Lawson              * enables some existing code of the form:
514*53289f6aSNate Lawson              *
515*53289f6aSNate Lawson              *  Name (DEB, 0)
516*53289f6aSNate Lawson              *  Scope (DEB) { ... }
517*53289f6aSNate Lawson              *
518*53289f6aSNate Lawson              * Which is used to workaround the fact that the MS interpreter
519*53289f6aSNate Lawson              * does not allow Scope() forward references.
520*53289f6aSNate Lawson              */
521*53289f6aSNate Lawson             sprintf (MsgBuffer, "%s, %s, Changing type to (Scope)",
522*53289f6aSNate Lawson                 Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type));
523*53289f6aSNate Lawson             AslError (ASL_REMARK, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);
524*53289f6aSNate Lawson 
525*53289f6aSNate Lawson             /*
526*53289f6aSNate Lawson              * Switch the type
527*53289f6aSNate Lawson              */
528*53289f6aSNate Lawson             Node->Type = ACPI_TYPE_ANY;
529*53289f6aSNate Lawson             break;
530*53289f6aSNate Lawson 
531*53289f6aSNate Lawson         default:
532*53289f6aSNate Lawson 
533*53289f6aSNate Lawson             /*
534*53289f6aSNate Lawson              * All other types are an error
535*53289f6aSNate Lawson              */
536*53289f6aSNate Lawson             sprintf (MsgBuffer, "%s, %s", Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type));
537*53289f6aSNate Lawson             AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);
538*53289f6aSNate Lawson 
539*53289f6aSNate Lawson             /*
540*53289f6aSNate Lawson              * However, switch the type to be an actual scope so
541*53289f6aSNate Lawson              * that compilation can continue without generating a whole
542*53289f6aSNate Lawson              * cascade of additional errors.
543*53289f6aSNate Lawson              */
544*53289f6aSNate Lawson             Node->Type = ACPI_TYPE_ANY;
545*53289f6aSNate Lawson             break;
546*53289f6aSNate Lawson         }
547*53289f6aSNate Lawson 
548*53289f6aSNate Lawson         Status = AE_OK;
549*53289f6aSNate Lawson         goto FinishNode;
550*53289f6aSNate Lawson 
551*53289f6aSNate Lawson 
552*53289f6aSNate Lawson     default:
553*53289f6aSNate Lawson 
554*53289f6aSNate Lawson         ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
555*53289f6aSNate Lawson         break;
556*53289f6aSNate Lawson     }
557*53289f6aSNate Lawson 
558*53289f6aSNate Lawson 
559*53289f6aSNate Lawson     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Loading name: %s, (%s)\n",
560*53289f6aSNate Lawson             Op->Asl.ExternalName, AcpiUtGetTypeName (ObjectType)));
561*53289f6aSNate Lawson 
562*53289f6aSNate Lawson     /* The name must not already exist */
563*53289f6aSNate Lawson 
564*53289f6aSNate Lawson     Flags |= ACPI_NS_ERROR_IF_FOUND;
565*53289f6aSNate Lawson 
566*53289f6aSNate Lawson     /*
567*53289f6aSNate Lawson      * Enter the named type into the internal namespace.  We enter the name
568*53289f6aSNate Lawson      * as we go downward in the parse tree.  Any necessary subobjects that involve
569*53289f6aSNate Lawson      * arguments to the opcode must be created as we go back up the parse tree later.
570*53289f6aSNate Lawson      */
571*53289f6aSNate Lawson     Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
572*53289f6aSNate Lawson                     ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &(Node));
573*53289f6aSNate Lawson     if (ACPI_FAILURE (Status))
574*53289f6aSNate Lawson     {
575*53289f6aSNate Lawson         if (Status == AE_ALREADY_EXISTS)
576*53289f6aSNate Lawson         {
577*53289f6aSNate Lawson             /* The name already exists in this scope */
578*53289f6aSNate Lawson 
579*53289f6aSNate Lawson             if (Node->Type == ACPI_TYPE_LOCAL_SCOPE)
580*53289f6aSNate Lawson             {
581*53289f6aSNate Lawson                 Node->Type = (UINT8) ObjectType;
582*53289f6aSNate Lawson                 Status = AE_OK;
583*53289f6aSNate Lawson             }
584*53289f6aSNate Lawson             else
585*53289f6aSNate Lawson             {
586*53289f6aSNate Lawson                 AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Op, Op->Asl.ExternalName);
587*53289f6aSNate Lawson                 Status = AE_OK;
588*53289f6aSNate Lawson                 goto Exit;
589*53289f6aSNate Lawson             }
590*53289f6aSNate Lawson         }
591*53289f6aSNate Lawson         else
592*53289f6aSNate Lawson         {
593*53289f6aSNate Lawson             AslCoreSubsystemError (Op, Status, "Failure from lookup %s\n", FALSE);
594*53289f6aSNate Lawson             goto Exit;
595*53289f6aSNate Lawson         }
596*53289f6aSNate Lawson     }
597*53289f6aSNate Lawson 
598*53289f6aSNate Lawson 
599*53289f6aSNate Lawson FinishNode:
600*53289f6aSNate Lawson     /*
601*53289f6aSNate Lawson      * Point the parse node to the new namespace node, and point
602*53289f6aSNate Lawson      * the Node back to the original Parse node
603*53289f6aSNate Lawson      */
604*53289f6aSNate Lawson     Op->Asl.Node = Node;
605*53289f6aSNate Lawson     Node->Object = (ACPI_OPERAND_OBJECT *) Op;
606*53289f6aSNate Lawson 
607*53289f6aSNate Lawson     /* Set the actual data type if appropriate (EXTERNAL term only) */
608*53289f6aSNate Lawson 
609*53289f6aSNate Lawson     if (ActualObjectType != ACPI_TYPE_ANY)
610*53289f6aSNate Lawson     {
611*53289f6aSNate Lawson         Node->Type = (UINT8) ActualObjectType;
612*53289f6aSNate Lawson         Node->OwnerId = ASL_EXTERNAL_METHOD;
613*53289f6aSNate Lawson     }
614*53289f6aSNate Lawson 
615*53289f6aSNate Lawson     if (Op->Asl.ParseOpcode == PARSEOP_METHOD)
616*53289f6aSNate Lawson     {
617*53289f6aSNate Lawson         /*
618*53289f6aSNate Lawson          * Get the method argument count from "Extra" and store
619*53289f6aSNate Lawson          * it in the OwnerId field of the namespace node
620*53289f6aSNate Lawson          */
621*53289f6aSNate Lawson         Node->OwnerId = (UINT16) Op->Asl.Extra;
622*53289f6aSNate Lawson     }
623*53289f6aSNate Lawson 
624*53289f6aSNate Lawson Exit:
625*53289f6aSNate Lawson     return (Status);
626*53289f6aSNate Lawson }
627*53289f6aSNate Lawson 
628*53289f6aSNate Lawson 
629*53289f6aSNate Lawson /*******************************************************************************
630*53289f6aSNate Lawson  *
631*53289f6aSNate Lawson  * FUNCTION:    LdNamespace1End
632*53289f6aSNate Lawson  *
633*53289f6aSNate Lawson  * PARAMETERS:  ASL_WALK_CALLBACK
634*53289f6aSNate Lawson  *
635*53289f6aSNate Lawson  * RETURN:      Status
636*53289f6aSNate Lawson  *
637*53289f6aSNate Lawson  * DESCRIPTION: Ascending callback used during the loading of the namespace,
638*53289f6aSNate Lawson  *              We only need to worry about managing the scope stack here.
639*53289f6aSNate Lawson  *
640*53289f6aSNate Lawson  ******************************************************************************/
641*53289f6aSNate Lawson 
642*53289f6aSNate Lawson ACPI_STATUS
643*53289f6aSNate Lawson LdNamespace1End (
644*53289f6aSNate Lawson     ACPI_PARSE_OBJECT       *Op,
645*53289f6aSNate Lawson     UINT32                  Level,
646*53289f6aSNate Lawson     void                    *Context)
647*53289f6aSNate Lawson {
648*53289f6aSNate Lawson     ACPI_WALK_STATE         *WalkState = (ACPI_WALK_STATE *) Context;
649*53289f6aSNate Lawson     ACPI_OBJECT_TYPE        ObjectType;
650*53289f6aSNate Lawson 
651*53289f6aSNate Lawson 
652*53289f6aSNate Lawson     ACPI_FUNCTION_NAME ("LdNamespace1End");
653*53289f6aSNate Lawson 
654*53289f6aSNate Lawson 
655*53289f6aSNate Lawson     /* We are only interested in opcodes that have an associated name */
656*53289f6aSNate Lawson 
657*53289f6aSNate Lawson     if (!Op->Asl.Namepath)
658*53289f6aSNate Lawson     {
659*53289f6aSNate Lawson         return (AE_OK);
660*53289f6aSNate Lawson     }
661*53289f6aSNate Lawson 
662*53289f6aSNate Lawson     /* Get the type to determine if we should pop the scope */
663*53289f6aSNate Lawson 
664*53289f6aSNate Lawson     if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) &&
665*53289f6aSNate Lawson         (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC))
666*53289f6aSNate Lawson     {
667*53289f6aSNate Lawson         /* TBD: Merge into AcpiDsMapNamedOpcodeToDataType */
668*53289f6aSNate Lawson 
669*53289f6aSNate Lawson         ObjectType = ACPI_TYPE_LOCAL_RESOURCE;
670*53289f6aSNate Lawson     }
671*53289f6aSNate Lawson     else
672*53289f6aSNate Lawson     {
673*53289f6aSNate Lawson         ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
674*53289f6aSNate Lawson     }
675*53289f6aSNate Lawson 
676*53289f6aSNate Lawson     /* Pop the scope stack */
677*53289f6aSNate Lawson 
678*53289f6aSNate Lawson     if (AcpiNsOpensScope (ObjectType))
679*53289f6aSNate Lawson     {
680*53289f6aSNate Lawson 
681*53289f6aSNate Lawson         ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
682*53289f6aSNate Lawson             "(%s): Popping scope for Op [%s] %p\n",
683*53289f6aSNate Lawson             AcpiUtGetTypeName (ObjectType), Op->Asl.ParseOpName, Op));
684*53289f6aSNate Lawson 
685*53289f6aSNate Lawson         AcpiDsScopeStackPop (WalkState);
686*53289f6aSNate Lawson     }
687*53289f6aSNate Lawson 
688*53289f6aSNate Lawson     return (AE_OK);
689*53289f6aSNate Lawson }
690*53289f6aSNate Lawson 
691*53289f6aSNate Lawson 
692