xref: /freebsd-src/contrib/llvm-project/llvm/lib/CodeGen/RegAllocBasic.cpp (revision 81ad626541db97eb356e2c1d4a20eb2a26a766ab)
1 //===-- RegAllocBasic.cpp - Basic Register Allocator ----------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file defines the RABasic function pass, which provides a minimal
10 // implementation of the basic register allocator.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "AllocationOrder.h"
15 #include "LiveDebugVariables.h"
16 #include "RegAllocBase.h"
17 #include "llvm/Analysis/AliasAnalysis.h"
18 #include "llvm/CodeGen/CalcSpillWeights.h"
19 #include "llvm/CodeGen/LiveIntervals.h"
20 #include "llvm/CodeGen/LiveRangeEdit.h"
21 #include "llvm/CodeGen/LiveRegMatrix.h"
22 #include "llvm/CodeGen/LiveStacks.h"
23 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
24 #include "llvm/CodeGen/MachineFunctionPass.h"
25 #include "llvm/CodeGen/MachineLoopInfo.h"
26 #include "llvm/CodeGen/Passes.h"
27 #include "llvm/CodeGen/RegAllocRegistry.h"
28 #include "llvm/CodeGen/Spiller.h"
29 #include "llvm/CodeGen/TargetRegisterInfo.h"
30 #include "llvm/CodeGen/VirtRegMap.h"
31 #include "llvm/Pass.h"
32 #include "llvm/Support/Debug.h"
33 #include "llvm/Support/raw_ostream.h"
34 #include <queue>
35 
36 using namespace llvm;
37 
38 #define DEBUG_TYPE "regalloc"
39 
40 static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator",
41                                       createBasicRegisterAllocator);
42 
43 namespace {
44   struct CompSpillWeight {
45     bool operator()(const LiveInterval *A, const LiveInterval *B) const {
46       return A->weight() < B->weight();
47     }
48   };
49 }
50 
51 namespace {
52 /// RABasic provides a minimal implementation of the basic register allocation
53 /// algorithm. It prioritizes live virtual registers by spill weight and spills
54 /// whenever a register is unavailable. This is not practical in production but
55 /// provides a useful baseline both for measuring other allocators and comparing
56 /// the speed of the basic algorithm against other styles of allocators.
57 class RABasic : public MachineFunctionPass,
58                 public RegAllocBase,
59                 private LiveRangeEdit::Delegate {
60   // context
61   MachineFunction *MF;
62 
63   // state
64   std::unique_ptr<Spiller> SpillerInstance;
65   std::priority_queue<const LiveInterval *, std::vector<const LiveInterval *>,
66                       CompSpillWeight>
67       Queue;
68 
69   // Scratch space.  Allocated here to avoid repeated malloc calls in
70   // selectOrSplit().
71   BitVector UsableRegs;
72 
73   bool LRE_CanEraseVirtReg(Register) override;
74   void LRE_WillShrinkVirtReg(Register) override;
75 
76 public:
77   RABasic(const RegClassFilterFunc F = allocateAllRegClasses);
78 
79   /// Return the pass name.
80   StringRef getPassName() const override { return "Basic Register Allocator"; }
81 
82   /// RABasic analysis usage.
83   void getAnalysisUsage(AnalysisUsage &AU) const override;
84 
85   void releaseMemory() override;
86 
87   Spiller &spiller() override { return *SpillerInstance; }
88 
89   void enqueueImpl(const LiveInterval *LI) override { Queue.push(LI); }
90 
91   const LiveInterval *dequeue() override {
92     if (Queue.empty())
93       return nullptr;
94     const LiveInterval *LI = Queue.top();
95     Queue.pop();
96     return LI;
97   }
98 
99   MCRegister selectOrSplit(const LiveInterval &VirtReg,
100                            SmallVectorImpl<Register> &SplitVRegs) override;
101 
102   /// Perform register allocation.
103   bool runOnMachineFunction(MachineFunction &mf) override;
104 
105   MachineFunctionProperties getRequiredProperties() const override {
106     return MachineFunctionProperties().set(
107         MachineFunctionProperties::Property::NoPHIs);
108   }
109 
110   MachineFunctionProperties getClearedProperties() const override {
111     return MachineFunctionProperties().set(
112       MachineFunctionProperties::Property::IsSSA);
113   }
114 
115   // Helper for spilling all live virtual registers currently unified under preg
116   // that interfere with the most recently queried lvr.  Return true if spilling
117   // was successful, and append any new spilled/split intervals to splitLVRs.
118   bool spillInterferences(const LiveInterval &VirtReg, MCRegister PhysReg,
119                           SmallVectorImpl<Register> &SplitVRegs);
120 
121   static char ID;
122 };
123 
124 char RABasic::ID = 0;
125 
126 } // end anonymous namespace
127 
128 char &llvm::RABasicID = RABasic::ID;
129 
130 INITIALIZE_PASS_BEGIN(RABasic, "regallocbasic", "Basic Register Allocator",
131                       false, false)
132 INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables)
133 INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
134 INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
135 INITIALIZE_PASS_DEPENDENCY(RegisterCoalescer)
136 INITIALIZE_PASS_DEPENDENCY(MachineScheduler)
137 INITIALIZE_PASS_DEPENDENCY(LiveStacks)
138 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
139 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
140 INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
141 INITIALIZE_PASS_DEPENDENCY(LiveRegMatrix)
142 INITIALIZE_PASS_END(RABasic, "regallocbasic", "Basic Register Allocator", false,
143                     false)
144 
145 bool RABasic::LRE_CanEraseVirtReg(Register VirtReg) {
146   LiveInterval &LI = LIS->getInterval(VirtReg);
147   if (VRM->hasPhys(VirtReg)) {
148     Matrix->unassign(LI);
149     aboutToRemoveInterval(LI);
150     return true;
151   }
152   // Unassigned virtreg is probably in the priority queue.
153   // RegAllocBase will erase it after dequeueing.
154   // Nonetheless, clear the live-range so that the debug
155   // dump will show the right state for that VirtReg.
156   LI.clear();
157   return false;
158 }
159 
160 void RABasic::LRE_WillShrinkVirtReg(Register VirtReg) {
161   if (!VRM->hasPhys(VirtReg))
162     return;
163 
164   // Register is assigned, put it back on the queue for reassignment.
165   LiveInterval &LI = LIS->getInterval(VirtReg);
166   Matrix->unassign(LI);
167   enqueue(&LI);
168 }
169 
170 RABasic::RABasic(RegClassFilterFunc F):
171   MachineFunctionPass(ID),
172   RegAllocBase(F) {
173 }
174 
175 void RABasic::getAnalysisUsage(AnalysisUsage &AU) const {
176   AU.setPreservesCFG();
177   AU.addRequired<AAResultsWrapperPass>();
178   AU.addPreserved<AAResultsWrapperPass>();
179   AU.addRequired<LiveIntervals>();
180   AU.addPreserved<LiveIntervals>();
181   AU.addPreserved<SlotIndexes>();
182   AU.addRequired<LiveDebugVariables>();
183   AU.addPreserved<LiveDebugVariables>();
184   AU.addRequired<LiveStacks>();
185   AU.addPreserved<LiveStacks>();
186   AU.addRequired<MachineBlockFrequencyInfo>();
187   AU.addPreserved<MachineBlockFrequencyInfo>();
188   AU.addRequiredID(MachineDominatorsID);
189   AU.addPreservedID(MachineDominatorsID);
190   AU.addRequired<MachineLoopInfo>();
191   AU.addPreserved<MachineLoopInfo>();
192   AU.addRequired<VirtRegMap>();
193   AU.addPreserved<VirtRegMap>();
194   AU.addRequired<LiveRegMatrix>();
195   AU.addPreserved<LiveRegMatrix>();
196   MachineFunctionPass::getAnalysisUsage(AU);
197 }
198 
199 void RABasic::releaseMemory() {
200   SpillerInstance.reset();
201 }
202 
203 
204 // Spill or split all live virtual registers currently unified under PhysReg
205 // that interfere with VirtReg. The newly spilled or split live intervals are
206 // returned by appending them to SplitVRegs.
207 bool RABasic::spillInterferences(const LiveInterval &VirtReg,
208                                  MCRegister PhysReg,
209                                  SmallVectorImpl<Register> &SplitVRegs) {
210   // Record each interference and determine if all are spillable before mutating
211   // either the union or live intervals.
212   SmallVector<const LiveInterval *, 8> Intfs;
213 
214   // Collect interferences assigned to any alias of the physical register.
215   for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
216     LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units);
217     for (const auto *Intf : reverse(Q.interferingVRegs())) {
218       if (!Intf->isSpillable() || Intf->weight() > VirtReg.weight())
219         return false;
220       Intfs.push_back(Intf);
221     }
222   }
223   LLVM_DEBUG(dbgs() << "spilling " << printReg(PhysReg, TRI)
224                     << " interferences with " << VirtReg << "\n");
225   assert(!Intfs.empty() && "expected interference");
226 
227   // Spill each interfering vreg allocated to PhysReg or an alias.
228   for (unsigned i = 0, e = Intfs.size(); i != e; ++i) {
229     const LiveInterval &Spill = *Intfs[i];
230 
231     // Skip duplicates.
232     if (!VRM->hasPhys(Spill.reg()))
233       continue;
234 
235     // Deallocate the interfering vreg by removing it from the union.
236     // A LiveInterval instance may not be in a union during modification!
237     Matrix->unassign(Spill);
238 
239     // Spill the extracted interval.
240     LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM, this, &DeadRemats);
241     spiller().spill(LRE);
242   }
243   return true;
244 }
245 
246 // Driver for the register assignment and splitting heuristics.
247 // Manages iteration over the LiveIntervalUnions.
248 //
249 // This is a minimal implementation of register assignment and splitting that
250 // spills whenever we run out of registers.
251 //
252 // selectOrSplit can only be called once per live virtual register. We then do a
253 // single interference test for each register the correct class until we find an
254 // available register. So, the number of interference tests in the worst case is
255 // |vregs| * |machineregs|. And since the number of interference tests is
256 // minimal, there is no value in caching them outside the scope of
257 // selectOrSplit().
258 MCRegister RABasic::selectOrSplit(const LiveInterval &VirtReg,
259                                   SmallVectorImpl<Register> &SplitVRegs) {
260   // Populate a list of physical register spill candidates.
261   SmallVector<MCRegister, 8> PhysRegSpillCands;
262 
263   // Check for an available register in this class.
264   auto Order =
265       AllocationOrder::create(VirtReg.reg(), *VRM, RegClassInfo, Matrix);
266   for (MCRegister PhysReg : Order) {
267     assert(PhysReg.isValid());
268     // Check for interference in PhysReg
269     switch (Matrix->checkInterference(VirtReg, PhysReg)) {
270     case LiveRegMatrix::IK_Free:
271       // PhysReg is available, allocate it.
272       return PhysReg;
273 
274     case LiveRegMatrix::IK_VirtReg:
275       // Only virtual registers in the way, we may be able to spill them.
276       PhysRegSpillCands.push_back(PhysReg);
277       continue;
278 
279     default:
280       // RegMask or RegUnit interference.
281       continue;
282     }
283   }
284 
285   // Try to spill another interfering reg with less spill weight.
286   for (MCRegister &PhysReg : PhysRegSpillCands) {
287     if (!spillInterferences(VirtReg, PhysReg, SplitVRegs))
288       continue;
289 
290     assert(!Matrix->checkInterference(VirtReg, PhysReg) &&
291            "Interference after spill.");
292     // Tell the caller to allocate to this newly freed physical register.
293     return PhysReg;
294   }
295 
296   // No other spill candidates were found, so spill the current VirtReg.
297   LLVM_DEBUG(dbgs() << "spilling: " << VirtReg << '\n');
298   if (!VirtReg.isSpillable())
299     return ~0u;
300   LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM, this, &DeadRemats);
301   spiller().spill(LRE);
302 
303   // The live virtual register requesting allocation was spilled, so tell
304   // the caller not to allocate anything during this round.
305   return 0;
306 }
307 
308 bool RABasic::runOnMachineFunction(MachineFunction &mf) {
309   LLVM_DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n"
310                     << "********** Function: " << mf.getName() << '\n');
311 
312   MF = &mf;
313   RegAllocBase::init(getAnalysis<VirtRegMap>(),
314                      getAnalysis<LiveIntervals>(),
315                      getAnalysis<LiveRegMatrix>());
316   VirtRegAuxInfo VRAI(*MF, *LIS, *VRM, getAnalysis<MachineLoopInfo>(),
317                       getAnalysis<MachineBlockFrequencyInfo>());
318   VRAI.calculateSpillWeightsAndHints();
319 
320   SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM, VRAI));
321 
322   allocatePhysRegs();
323   postOptimization();
324 
325   // Diagnostic output before rewriting
326   LLVM_DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n");
327 
328   releaseMemory();
329   return true;
330 }
331 
332 FunctionPass* llvm::createBasicRegisterAllocator() {
333   return new RABasic();
334 }
335 
336 FunctionPass* llvm::createBasicRegisterAllocator(RegClassFilterFunc F) {
337   return new RABasic(F);
338 }
339