xref: /freebsd-src/contrib/llvm-project/lldb/source/Breakpoint/Breakpoint.cpp (revision 43a5ec4eb41567cc92586503212743d89686d78f)
1 //===-- Breakpoint.cpp ----------------------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #include "llvm/Support/Casting.h"
10 
11 #include "lldb/Breakpoint/Breakpoint.h"
12 #include "lldb/Breakpoint/BreakpointLocation.h"
13 #include "lldb/Breakpoint/BreakpointLocationCollection.h"
14 #include "lldb/Breakpoint/BreakpointPrecondition.h"
15 #include "lldb/Breakpoint/BreakpointResolver.h"
16 #include "lldb/Breakpoint/BreakpointResolverFileLine.h"
17 #include "lldb/Core/Address.h"
18 #include "lldb/Core/Module.h"
19 #include "lldb/Core/ModuleList.h"
20 #include "lldb/Core/SearchFilter.h"
21 #include "lldb/Core/Section.h"
22 #include "lldb/Target/SectionLoadList.h"
23 #include "lldb/Symbol/CompileUnit.h"
24 #include "lldb/Symbol/Function.h"
25 #include "lldb/Symbol/Symbol.h"
26 #include "lldb/Symbol/SymbolContext.h"
27 #include "lldb/Target/Target.h"
28 #include "lldb/Target/ThreadSpec.h"
29 #include "lldb/Utility/Log.h"
30 #include "lldb/Utility/Stream.h"
31 #include "lldb/Utility/StreamString.h"
32 
33 #include <memory>
34 
35 using namespace lldb;
36 using namespace lldb_private;
37 using namespace llvm;
38 
39 ConstString Breakpoint::GetEventIdentifier() {
40   static ConstString g_identifier("event-identifier.breakpoint.changed");
41   return g_identifier;
42 }
43 
44 const char *Breakpoint::g_option_names[static_cast<uint32_t>(
45     Breakpoint::OptionNames::LastOptionName)]{"Names", "Hardware"};
46 
47 // Breakpoint constructor
48 Breakpoint::Breakpoint(Target &target, SearchFilterSP &filter_sp,
49                        BreakpointResolverSP &resolver_sp, bool hardware,
50                        bool resolve_indirect_symbols)
51     : m_being_created(true), m_hardware(hardware), m_target(target),
52       m_filter_sp(filter_sp), m_resolver_sp(resolver_sp), m_options(true),
53       m_locations(*this), m_resolve_indirect_symbols(resolve_indirect_symbols),
54       m_hit_counter() {
55   m_being_created = false;
56 }
57 
58 Breakpoint::Breakpoint(Target &new_target, const Breakpoint &source_bp)
59     : m_being_created(true), m_hardware(source_bp.m_hardware),
60       m_target(new_target), m_name_list(source_bp.m_name_list),
61       m_options(source_bp.m_options), m_locations(*this),
62       m_resolve_indirect_symbols(source_bp.m_resolve_indirect_symbols),
63       m_hit_counter() {}
64 
65 // Destructor
66 Breakpoint::~Breakpoint() = default;
67 
68 BreakpointSP Breakpoint::CopyFromBreakpoint(TargetSP new_target,
69     const Breakpoint& bp_to_copy_from) {
70   if (!new_target)
71     return BreakpointSP();
72 
73   BreakpointSP bp(new Breakpoint(*new_target, bp_to_copy_from));
74   // Now go through and copy the filter & resolver:
75   bp->m_resolver_sp = bp_to_copy_from.m_resolver_sp->CopyForBreakpoint(bp);
76   bp->m_filter_sp = bp_to_copy_from.m_filter_sp->CreateCopy(new_target);
77   return bp;
78 }
79 
80 // Serialization
81 StructuredData::ObjectSP Breakpoint::SerializeToStructuredData() {
82   // Serialize the resolver:
83   StructuredData::DictionarySP breakpoint_dict_sp(
84       new StructuredData::Dictionary());
85   StructuredData::DictionarySP breakpoint_contents_sp(
86       new StructuredData::Dictionary());
87 
88   if (!m_name_list.empty()) {
89     StructuredData::ArraySP names_array_sp(new StructuredData::Array());
90     for (auto name : m_name_list) {
91       names_array_sp->AddItem(
92           StructuredData::StringSP(new StructuredData::String(name)));
93     }
94     breakpoint_contents_sp->AddItem(Breakpoint::GetKey(OptionNames::Names),
95                                     names_array_sp);
96   }
97 
98   breakpoint_contents_sp->AddBooleanItem(
99       Breakpoint::GetKey(OptionNames::Hardware), m_hardware);
100 
101   StructuredData::ObjectSP resolver_dict_sp(
102       m_resolver_sp->SerializeToStructuredData());
103   if (!resolver_dict_sp)
104     return StructuredData::ObjectSP();
105 
106   breakpoint_contents_sp->AddItem(BreakpointResolver::GetSerializationKey(),
107                                   resolver_dict_sp);
108 
109   StructuredData::ObjectSP filter_dict_sp(
110       m_filter_sp->SerializeToStructuredData());
111   if (!filter_dict_sp)
112     return StructuredData::ObjectSP();
113 
114   breakpoint_contents_sp->AddItem(SearchFilter::GetSerializationKey(),
115                                   filter_dict_sp);
116 
117   StructuredData::ObjectSP options_dict_sp(
118       m_options.SerializeToStructuredData());
119   if (!options_dict_sp)
120     return StructuredData::ObjectSP();
121 
122   breakpoint_contents_sp->AddItem(BreakpointOptions::GetSerializationKey(),
123                                   options_dict_sp);
124 
125   breakpoint_dict_sp->AddItem(GetSerializationKey(), breakpoint_contents_sp);
126   return breakpoint_dict_sp;
127 }
128 
129 lldb::BreakpointSP Breakpoint::CreateFromStructuredData(
130     TargetSP target_sp, StructuredData::ObjectSP &object_data, Status &error) {
131   BreakpointSP result_sp;
132   if (!target_sp)
133     return result_sp;
134 
135   StructuredData::Dictionary *breakpoint_dict = object_data->GetAsDictionary();
136 
137   if (!breakpoint_dict || !breakpoint_dict->IsValid()) {
138     error.SetErrorString("Can't deserialize from an invalid data object.");
139     return result_sp;
140   }
141 
142   StructuredData::Dictionary *resolver_dict;
143   bool success = breakpoint_dict->GetValueForKeyAsDictionary(
144       BreakpointResolver::GetSerializationKey(), resolver_dict);
145   if (!success) {
146     error.SetErrorString("Breakpoint data missing toplevel resolver key");
147     return result_sp;
148   }
149 
150   Status create_error;
151   BreakpointResolverSP resolver_sp =
152       BreakpointResolver::CreateFromStructuredData(*resolver_dict,
153                                                    create_error);
154   if (create_error.Fail()) {
155     error.SetErrorStringWithFormat(
156         "Error creating breakpoint resolver from data: %s.",
157         create_error.AsCString());
158     return result_sp;
159   }
160 
161   StructuredData::Dictionary *filter_dict;
162   success = breakpoint_dict->GetValueForKeyAsDictionary(
163       SearchFilter::GetSerializationKey(), filter_dict);
164   SearchFilterSP filter_sp;
165   if (!success)
166     filter_sp =
167         std::make_shared<SearchFilterForUnconstrainedSearches>(target_sp);
168   else {
169     filter_sp = SearchFilter::CreateFromStructuredData(target_sp, *filter_dict,
170         create_error);
171     if (create_error.Fail()) {
172       error.SetErrorStringWithFormat(
173           "Error creating breakpoint filter from data: %s.",
174           create_error.AsCString());
175       return result_sp;
176     }
177   }
178 
179   std::unique_ptr<BreakpointOptions> options_up;
180   StructuredData::Dictionary *options_dict;
181   Target& target = *target_sp;
182   success = breakpoint_dict->GetValueForKeyAsDictionary(
183       BreakpointOptions::GetSerializationKey(), options_dict);
184   if (success) {
185     options_up = BreakpointOptions::CreateFromStructuredData(
186         target, *options_dict, create_error);
187     if (create_error.Fail()) {
188       error.SetErrorStringWithFormat(
189           "Error creating breakpoint options from data: %s.",
190           create_error.AsCString());
191       return result_sp;
192     }
193   }
194 
195   bool hardware = false;
196   success = breakpoint_dict->GetValueForKeyAsBoolean(
197       Breakpoint::GetKey(OptionNames::Hardware), hardware);
198 
199   result_sp = target.CreateBreakpoint(filter_sp, resolver_sp, false,
200                                       hardware, true);
201 
202   if (result_sp && options_up) {
203     result_sp->m_options = *options_up;
204   }
205 
206   StructuredData::Array *names_array;
207   success = breakpoint_dict->GetValueForKeyAsArray(
208       Breakpoint::GetKey(OptionNames::Names), names_array);
209   if (success && names_array) {
210     size_t num_names = names_array->GetSize();
211     for (size_t i = 0; i < num_names; i++) {
212       llvm::StringRef name;
213       Status error;
214       success = names_array->GetItemAtIndexAsString(i, name);
215       target.AddNameToBreakpoint(result_sp, name.str().c_str(), error);
216     }
217   }
218 
219   return result_sp;
220 }
221 
222 bool Breakpoint::SerializedBreakpointMatchesNames(
223     StructuredData::ObjectSP &bkpt_object_sp, std::vector<std::string> &names) {
224   if (!bkpt_object_sp)
225     return false;
226 
227   StructuredData::Dictionary *bkpt_dict = bkpt_object_sp->GetAsDictionary();
228   if (!bkpt_dict)
229     return false;
230 
231   if (names.empty())
232     return true;
233 
234   StructuredData::Array *names_array;
235 
236   bool success =
237       bkpt_dict->GetValueForKeyAsArray(GetKey(OptionNames::Names), names_array);
238   // If there are no names, it can't match these names;
239   if (!success)
240     return false;
241 
242   size_t num_names = names_array->GetSize();
243 
244   for (size_t i = 0; i < num_names; i++) {
245     llvm::StringRef name;
246     if (names_array->GetItemAtIndexAsString(i, name)) {
247       if (llvm::is_contained(names, name))
248         return true;
249     }
250   }
251   return false;
252 }
253 
254 const lldb::TargetSP Breakpoint::GetTargetSP() {
255   return m_target.shared_from_this();
256 }
257 
258 bool Breakpoint::IsInternal() const { return LLDB_BREAK_ID_IS_INTERNAL(m_bid); }
259 
260 BreakpointLocationSP Breakpoint::AddLocation(const Address &addr,
261                                              bool *new_location) {
262   return m_locations.AddLocation(addr, m_resolve_indirect_symbols,
263                                  new_location);
264 }
265 
266 BreakpointLocationSP Breakpoint::FindLocationByAddress(const Address &addr) {
267   return m_locations.FindByAddress(addr);
268 }
269 
270 break_id_t Breakpoint::FindLocationIDByAddress(const Address &addr) {
271   return m_locations.FindIDByAddress(addr);
272 }
273 
274 BreakpointLocationSP Breakpoint::FindLocationByID(break_id_t bp_loc_id) {
275   return m_locations.FindByID(bp_loc_id);
276 }
277 
278 BreakpointLocationSP Breakpoint::GetLocationAtIndex(size_t index) {
279   return m_locations.GetByIndex(index);
280 }
281 
282 void Breakpoint::RemoveInvalidLocations(const ArchSpec &arch) {
283   m_locations.RemoveInvalidLocations(arch);
284 }
285 
286 // For each of the overall options we need to decide how they propagate to the
287 // location options.  This will determine the precedence of options on the
288 // breakpoint vs. its locations.
289 
290 // Disable at the breakpoint level should override the location settings. That
291 // way you can conveniently turn off a whole breakpoint without messing up the
292 // individual settings.
293 
294 void Breakpoint::SetEnabled(bool enable) {
295   if (enable == m_options.IsEnabled())
296     return;
297 
298   m_options.SetEnabled(enable);
299   if (enable)
300     m_locations.ResolveAllBreakpointSites();
301   else
302     m_locations.ClearAllBreakpointSites();
303 
304   SendBreakpointChangedEvent(enable ? eBreakpointEventTypeEnabled
305                                     : eBreakpointEventTypeDisabled);
306 }
307 
308 bool Breakpoint::IsEnabled() { return m_options.IsEnabled(); }
309 
310 void Breakpoint::SetIgnoreCount(uint32_t n) {
311   if (m_options.GetIgnoreCount() == n)
312     return;
313 
314   m_options.SetIgnoreCount(n);
315   SendBreakpointChangedEvent(eBreakpointEventTypeIgnoreChanged);
316 }
317 
318 void Breakpoint::DecrementIgnoreCount() {
319   uint32_t ignore = m_options.GetIgnoreCount();
320   if (ignore != 0)
321     m_options.SetIgnoreCount(ignore - 1);
322 }
323 
324 uint32_t Breakpoint::GetIgnoreCount() const {
325   return m_options.GetIgnoreCount();
326 }
327 
328 uint32_t Breakpoint::GetHitCount() const { return m_hit_counter.GetValue(); }
329 
330 bool Breakpoint::IsOneShot() const { return m_options.IsOneShot(); }
331 
332 void Breakpoint::SetOneShot(bool one_shot) { m_options.SetOneShot(one_shot); }
333 
334 bool Breakpoint::IsAutoContinue() const { return m_options.IsAutoContinue(); }
335 
336 void Breakpoint::SetAutoContinue(bool auto_continue) {
337   m_options.SetAutoContinue(auto_continue);
338 }
339 
340 void Breakpoint::SetThreadID(lldb::tid_t thread_id) {
341   if (m_options.GetThreadSpec()->GetTID() == thread_id)
342     return;
343 
344   m_options.GetThreadSpec()->SetTID(thread_id);
345   SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
346 }
347 
348 lldb::tid_t Breakpoint::GetThreadID() const {
349   if (m_options.GetThreadSpecNoCreate() == nullptr)
350     return LLDB_INVALID_THREAD_ID;
351   else
352     return m_options.GetThreadSpecNoCreate()->GetTID();
353 }
354 
355 void Breakpoint::SetThreadIndex(uint32_t index) {
356   if (m_options.GetThreadSpec()->GetIndex() == index)
357     return;
358 
359   m_options.GetThreadSpec()->SetIndex(index);
360   SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
361 }
362 
363 uint32_t Breakpoint::GetThreadIndex() const {
364   if (m_options.GetThreadSpecNoCreate() == nullptr)
365     return 0;
366   else
367     return m_options.GetThreadSpecNoCreate()->GetIndex();
368 }
369 
370 void Breakpoint::SetThreadName(const char *thread_name) {
371   if (m_options.GetThreadSpec()->GetName() != nullptr &&
372       ::strcmp(m_options.GetThreadSpec()->GetName(), thread_name) == 0)
373     return;
374 
375   m_options.GetThreadSpec()->SetName(thread_name);
376   SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
377 }
378 
379 const char *Breakpoint::GetThreadName() const {
380   if (m_options.GetThreadSpecNoCreate() == nullptr)
381     return nullptr;
382   else
383     return m_options.GetThreadSpecNoCreate()->GetName();
384 }
385 
386 void Breakpoint::SetQueueName(const char *queue_name) {
387   if (m_options.GetThreadSpec()->GetQueueName() != nullptr &&
388       ::strcmp(m_options.GetThreadSpec()->GetQueueName(), queue_name) == 0)
389     return;
390 
391   m_options.GetThreadSpec()->SetQueueName(queue_name);
392   SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
393 }
394 
395 const char *Breakpoint::GetQueueName() const {
396   if (m_options.GetThreadSpecNoCreate() == nullptr)
397     return nullptr;
398   else
399     return m_options.GetThreadSpecNoCreate()->GetQueueName();
400 }
401 
402 void Breakpoint::SetCondition(const char *condition) {
403   m_options.SetCondition(condition);
404   SendBreakpointChangedEvent(eBreakpointEventTypeConditionChanged);
405 }
406 
407 const char *Breakpoint::GetConditionText() const {
408   return m_options.GetConditionText();
409 }
410 
411 // This function is used when "baton" doesn't need to be freed
412 void Breakpoint::SetCallback(BreakpointHitCallback callback, void *baton,
413                              bool is_synchronous) {
414   // The default "Baton" class will keep a copy of "baton" and won't free or
415   // delete it when it goes goes out of scope.
416   m_options.SetCallback(callback, std::make_shared<UntypedBaton>(baton),
417                         is_synchronous);
418 
419   SendBreakpointChangedEvent(eBreakpointEventTypeCommandChanged);
420 }
421 
422 // This function is used when a baton needs to be freed and therefore is
423 // contained in a "Baton" subclass.
424 void Breakpoint::SetCallback(BreakpointHitCallback callback,
425                              const BatonSP &callback_baton_sp,
426                              bool is_synchronous) {
427   m_options.SetCallback(callback, callback_baton_sp, is_synchronous);
428 }
429 
430 void Breakpoint::ClearCallback() { m_options.ClearCallback(); }
431 
432 bool Breakpoint::InvokeCallback(StoppointCallbackContext *context,
433                                 break_id_t bp_loc_id) {
434   return m_options.InvokeCallback(context, GetID(), bp_loc_id);
435 }
436 
437 BreakpointOptions &Breakpoint::GetOptions() { return m_options; }
438 
439 const BreakpointOptions &Breakpoint::GetOptions() const { return m_options; }
440 
441 void Breakpoint::ResolveBreakpoint() {
442   if (m_resolver_sp)
443     m_resolver_sp->ResolveBreakpoint(*m_filter_sp);
444 }
445 
446 void Breakpoint::ResolveBreakpointInModules(
447     ModuleList &module_list, BreakpointLocationCollection &new_locations) {
448   m_locations.StartRecordingNewLocations(new_locations);
449 
450   m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list);
451 
452   m_locations.StopRecordingNewLocations();
453 }
454 
455 void Breakpoint::ResolveBreakpointInModules(ModuleList &module_list,
456                                             bool send_event) {
457   if (m_resolver_sp) {
458     // If this is not an internal breakpoint, set up to record the new
459     // locations, then dispatch an event with the new locations.
460     if (!IsInternal() && send_event) {
461       BreakpointEventData *new_locations_event = new BreakpointEventData(
462           eBreakpointEventTypeLocationsAdded, shared_from_this());
463 
464       ResolveBreakpointInModules(
465           module_list, new_locations_event->GetBreakpointLocationCollection());
466 
467       if (new_locations_event->GetBreakpointLocationCollection().GetSize() !=
468           0) {
469         SendBreakpointChangedEvent(new_locations_event);
470       } else
471         delete new_locations_event;
472     } else {
473       m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list);
474     }
475   }
476 }
477 
478 void Breakpoint::ClearAllBreakpointSites() {
479   m_locations.ClearAllBreakpointSites();
480 }
481 
482 // ModulesChanged: Pass in a list of new modules, and
483 
484 void Breakpoint::ModulesChanged(ModuleList &module_list, bool load,
485                                 bool delete_locations) {
486   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS));
487   LLDB_LOGF(log,
488             "Breakpoint::ModulesChanged: num_modules: %zu load: %i "
489             "delete_locations: %i\n",
490             module_list.GetSize(), load, delete_locations);
491 
492   if (load) {
493     // The logic for handling new modules is:
494     // 1) If the filter rejects this module, then skip it. 2) Run through the
495     // current location list and if there are any locations
496     //    for that module, we mark the module as "seen" and we don't try to
497     //    re-resolve
498     //    breakpoint locations for that module.
499     //    However, we do add breakpoint sites to these locations if needed.
500     // 3) If we don't see this module in our breakpoint location list, call
501     // ResolveInModules.
502 
503     ModuleList new_modules; // We'll stuff the "unseen" modules in this list,
504                             // and then resolve
505     // them after the locations pass.  Have to do it this way because resolving
506     // breakpoints will add new locations potentially.
507 
508     for (ModuleSP module_sp : module_list.Modules()) {
509       bool seen = false;
510       if (!m_filter_sp->ModulePasses(module_sp))
511         continue;
512 
513       BreakpointLocationCollection locations_with_no_section;
514       for (BreakpointLocationSP break_loc_sp :
515            m_locations.BreakpointLocations()) {
516 
517         // If the section for this location was deleted, that means it's Module
518         // has gone away but somebody forgot to tell us. Let's clean it up
519         // here.
520         Address section_addr(break_loc_sp->GetAddress());
521         if (section_addr.SectionWasDeleted()) {
522           locations_with_no_section.Add(break_loc_sp);
523           continue;
524         }
525 
526         if (!break_loc_sp->IsEnabled())
527           continue;
528 
529         SectionSP section_sp(section_addr.GetSection());
530 
531         // If we don't have a Section, that means this location is a raw
532         // address that we haven't resolved to a section yet.  So we'll have to
533         // look in all the new modules to resolve this location. Otherwise, if
534         // it was set in this module, re-resolve it here.
535         if (section_sp && section_sp->GetModule() == module_sp) {
536           if (!seen)
537             seen = true;
538 
539           if (!break_loc_sp->ResolveBreakpointSite()) {
540             LLDB_LOGF(log,
541                       "Warning: could not set breakpoint site for "
542                       "breakpoint location %d of breakpoint %d.\n",
543                       break_loc_sp->GetID(), GetID());
544           }
545         }
546       }
547 
548       size_t num_to_delete = locations_with_no_section.GetSize();
549 
550       for (size_t i = 0; i < num_to_delete; i++)
551         m_locations.RemoveLocation(locations_with_no_section.GetByIndex(i));
552 
553       if (!seen)
554         new_modules.AppendIfNeeded(module_sp);
555     }
556 
557     if (new_modules.GetSize() > 0) {
558       ResolveBreakpointInModules(new_modules);
559     }
560   } else {
561     // Go through the currently set locations and if any have breakpoints in
562     // the module list, then remove their breakpoint sites, and their locations
563     // if asked to.
564 
565     BreakpointEventData *removed_locations_event;
566     if (!IsInternal())
567       removed_locations_event = new BreakpointEventData(
568           eBreakpointEventTypeLocationsRemoved, shared_from_this());
569     else
570       removed_locations_event = nullptr;
571 
572     for (ModuleSP module_sp : module_list.Modules()) {
573       if (m_filter_sp->ModulePasses(module_sp)) {
574         size_t loc_idx = 0;
575         size_t num_locations = m_locations.GetSize();
576         BreakpointLocationCollection locations_to_remove;
577         for (loc_idx = 0; loc_idx < num_locations; loc_idx++) {
578           BreakpointLocationSP break_loc_sp(m_locations.GetByIndex(loc_idx));
579           SectionSP section_sp(break_loc_sp->GetAddress().GetSection());
580           if (section_sp && section_sp->GetModule() == module_sp) {
581             // Remove this breakpoint since the shared library is unloaded, but
582             // keep the breakpoint location around so we always get complete
583             // hit count and breakpoint lifetime info
584             break_loc_sp->ClearBreakpointSite();
585             if (removed_locations_event) {
586               removed_locations_event->GetBreakpointLocationCollection().Add(
587                   break_loc_sp);
588             }
589             if (delete_locations)
590               locations_to_remove.Add(break_loc_sp);
591           }
592         }
593 
594         if (delete_locations) {
595           size_t num_locations_to_remove = locations_to_remove.GetSize();
596           for (loc_idx = 0; loc_idx < num_locations_to_remove; loc_idx++)
597             m_locations.RemoveLocation(locations_to_remove.GetByIndex(loc_idx));
598         }
599       }
600     }
601     SendBreakpointChangedEvent(removed_locations_event);
602   }
603 }
604 
605 namespace {
606 static bool SymbolContextsMightBeEquivalent(SymbolContext &old_sc,
607                                             SymbolContext &new_sc) {
608   bool equivalent_scs = false;
609 
610   if (old_sc.module_sp.get() == new_sc.module_sp.get()) {
611     // If these come from the same module, we can directly compare the
612     // pointers:
613     if (old_sc.comp_unit && new_sc.comp_unit &&
614         (old_sc.comp_unit == new_sc.comp_unit)) {
615       if (old_sc.function && new_sc.function &&
616           (old_sc.function == new_sc.function)) {
617         equivalent_scs = true;
618       }
619     } else if (old_sc.symbol && new_sc.symbol &&
620                (old_sc.symbol == new_sc.symbol)) {
621       equivalent_scs = true;
622     }
623   } else {
624     // Otherwise we will compare by name...
625     if (old_sc.comp_unit && new_sc.comp_unit) {
626       if (old_sc.comp_unit->GetPrimaryFile() ==
627           new_sc.comp_unit->GetPrimaryFile()) {
628         // Now check the functions:
629         if (old_sc.function && new_sc.function &&
630             (old_sc.function->GetName() == new_sc.function->GetName())) {
631           equivalent_scs = true;
632         }
633       }
634     } else if (old_sc.symbol && new_sc.symbol) {
635       if (Mangled::Compare(old_sc.symbol->GetMangled(),
636                            new_sc.symbol->GetMangled()) == 0) {
637         equivalent_scs = true;
638       }
639     }
640   }
641   return equivalent_scs;
642 }
643 } // anonymous namespace
644 
645 void Breakpoint::ModuleReplaced(ModuleSP old_module_sp,
646                                 ModuleSP new_module_sp) {
647   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS));
648   LLDB_LOGF(log, "Breakpoint::ModulesReplaced for %s\n",
649             old_module_sp->GetSpecificationDescription().c_str());
650   // First find all the locations that are in the old module
651 
652   BreakpointLocationCollection old_break_locs;
653   for (BreakpointLocationSP break_loc_sp : m_locations.BreakpointLocations()) {
654     SectionSP section_sp = break_loc_sp->GetAddress().GetSection();
655     if (section_sp && section_sp->GetModule() == old_module_sp) {
656       old_break_locs.Add(break_loc_sp);
657     }
658   }
659 
660   size_t num_old_locations = old_break_locs.GetSize();
661 
662   if (num_old_locations == 0) {
663     // There were no locations in the old module, so we just need to check if
664     // there were any in the new module.
665     ModuleList temp_list;
666     temp_list.Append(new_module_sp);
667     ResolveBreakpointInModules(temp_list);
668   } else {
669     // First search the new module for locations. Then compare this with the
670     // old list, copy over locations that "look the same" Then delete the old
671     // locations. Finally remember to post the creation event.
672     //
673     // Two locations are the same if they have the same comp unit & function
674     // (by name) and there are the same number of locations in the old function
675     // as in the new one.
676 
677     ModuleList temp_list;
678     temp_list.Append(new_module_sp);
679     BreakpointLocationCollection new_break_locs;
680     ResolveBreakpointInModules(temp_list, new_break_locs);
681     BreakpointLocationCollection locations_to_remove;
682     BreakpointLocationCollection locations_to_announce;
683 
684     size_t num_new_locations = new_break_locs.GetSize();
685 
686     if (num_new_locations > 0) {
687       // Break out the case of one location -> one location since that's the
688       // most common one, and there's no need to build up the structures needed
689       // for the merge in that case.
690       if (num_new_locations == 1 && num_old_locations == 1) {
691         bool equivalent_locations = false;
692         SymbolContext old_sc, new_sc;
693         // The only way the old and new location can be equivalent is if they
694         // have the same amount of information:
695         BreakpointLocationSP old_loc_sp = old_break_locs.GetByIndex(0);
696         BreakpointLocationSP new_loc_sp = new_break_locs.GetByIndex(0);
697 
698         if (old_loc_sp->GetAddress().CalculateSymbolContext(&old_sc) ==
699             new_loc_sp->GetAddress().CalculateSymbolContext(&new_sc)) {
700           equivalent_locations =
701               SymbolContextsMightBeEquivalent(old_sc, new_sc);
702         }
703 
704         if (equivalent_locations) {
705           m_locations.SwapLocation(old_loc_sp, new_loc_sp);
706         } else {
707           locations_to_remove.Add(old_loc_sp);
708           locations_to_announce.Add(new_loc_sp);
709         }
710       } else {
711         // We don't want to have to keep computing the SymbolContexts for these
712         // addresses over and over, so lets get them up front:
713 
714         typedef std::map<lldb::break_id_t, SymbolContext> IDToSCMap;
715         IDToSCMap old_sc_map;
716         for (size_t idx = 0; idx < num_old_locations; idx++) {
717           SymbolContext sc;
718           BreakpointLocationSP bp_loc_sp = old_break_locs.GetByIndex(idx);
719           lldb::break_id_t loc_id = bp_loc_sp->GetID();
720           bp_loc_sp->GetAddress().CalculateSymbolContext(&old_sc_map[loc_id]);
721         }
722 
723         std::map<lldb::break_id_t, SymbolContext> new_sc_map;
724         for (size_t idx = 0; idx < num_new_locations; idx++) {
725           SymbolContext sc;
726           BreakpointLocationSP bp_loc_sp = new_break_locs.GetByIndex(idx);
727           lldb::break_id_t loc_id = bp_loc_sp->GetID();
728           bp_loc_sp->GetAddress().CalculateSymbolContext(&new_sc_map[loc_id]);
729         }
730         // Take an element from the old Symbol Contexts
731         while (old_sc_map.size() > 0) {
732           lldb::break_id_t old_id = old_sc_map.begin()->first;
733           SymbolContext &old_sc = old_sc_map.begin()->second;
734 
735           // Count the number of entries equivalent to this SC for the old
736           // list:
737           std::vector<lldb::break_id_t> old_id_vec;
738           old_id_vec.push_back(old_id);
739 
740           IDToSCMap::iterator tmp_iter;
741           for (tmp_iter = ++old_sc_map.begin(); tmp_iter != old_sc_map.end();
742                tmp_iter++) {
743             if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second))
744               old_id_vec.push_back(tmp_iter->first);
745           }
746 
747           // Now find all the equivalent locations in the new list.
748           std::vector<lldb::break_id_t> new_id_vec;
749           for (tmp_iter = new_sc_map.begin(); tmp_iter != new_sc_map.end();
750                tmp_iter++) {
751             if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second))
752               new_id_vec.push_back(tmp_iter->first);
753           }
754 
755           // Alright, if we have the same number of potentially equivalent
756           // locations in the old and new modules, we'll just map them one to
757           // one in ascending ID order (assuming the resolver's order would
758           // match the equivalent ones. Otherwise, we'll dump all the old ones,
759           // and just take the new ones, erasing the elements from both maps as
760           // we go.
761 
762           if (old_id_vec.size() == new_id_vec.size()) {
763             llvm::sort(old_id_vec);
764             llvm::sort(new_id_vec);
765             size_t num_elements = old_id_vec.size();
766             for (size_t idx = 0; idx < num_elements; idx++) {
767               BreakpointLocationSP old_loc_sp =
768                   old_break_locs.FindByIDPair(GetID(), old_id_vec[idx]);
769               BreakpointLocationSP new_loc_sp =
770                   new_break_locs.FindByIDPair(GetID(), new_id_vec[idx]);
771               m_locations.SwapLocation(old_loc_sp, new_loc_sp);
772               old_sc_map.erase(old_id_vec[idx]);
773               new_sc_map.erase(new_id_vec[idx]);
774             }
775           } else {
776             for (lldb::break_id_t old_id : old_id_vec) {
777               locations_to_remove.Add(
778                   old_break_locs.FindByIDPair(GetID(), old_id));
779               old_sc_map.erase(old_id);
780             }
781             for (lldb::break_id_t new_id : new_id_vec) {
782               locations_to_announce.Add(
783                   new_break_locs.FindByIDPair(GetID(), new_id));
784               new_sc_map.erase(new_id);
785             }
786           }
787         }
788       }
789     }
790 
791     // Now remove the remaining old locations, and cons up a removed locations
792     // event. Note, we don't put the new locations that were swapped with an
793     // old location on the locations_to_remove list, so we don't need to worry
794     // about telling the world about removing a location we didn't tell them
795     // about adding.
796 
797     BreakpointEventData *locations_event;
798     if (!IsInternal())
799       locations_event = new BreakpointEventData(
800           eBreakpointEventTypeLocationsRemoved, shared_from_this());
801     else
802       locations_event = nullptr;
803 
804     for (BreakpointLocationSP loc_sp :
805          locations_to_remove.BreakpointLocations()) {
806       m_locations.RemoveLocation(loc_sp);
807       if (locations_event)
808         locations_event->GetBreakpointLocationCollection().Add(loc_sp);
809     }
810     SendBreakpointChangedEvent(locations_event);
811 
812     // And announce the new ones.
813 
814     if (!IsInternal()) {
815       locations_event = new BreakpointEventData(
816           eBreakpointEventTypeLocationsAdded, shared_from_this());
817       for (BreakpointLocationSP loc_sp :
818            locations_to_announce.BreakpointLocations())
819         locations_event->GetBreakpointLocationCollection().Add(loc_sp);
820 
821       SendBreakpointChangedEvent(locations_event);
822     }
823     m_locations.Compact();
824   }
825 }
826 
827 void Breakpoint::Dump(Stream *) {}
828 
829 size_t Breakpoint::GetNumResolvedLocations() const {
830   // Return the number of breakpoints that are actually resolved and set down
831   // in the inferior process.
832   return m_locations.GetNumResolvedLocations();
833 }
834 
835 bool Breakpoint::HasResolvedLocations() const {
836   return GetNumResolvedLocations() > 0;
837 }
838 
839 size_t Breakpoint::GetNumLocations() const { return m_locations.GetSize(); }
840 
841 bool Breakpoint::AddName(llvm::StringRef new_name) {
842   m_name_list.insert(new_name.str().c_str());
843   return true;
844 }
845 
846 void Breakpoint::GetDescription(Stream *s, lldb::DescriptionLevel level,
847                                 bool show_locations) {
848   assert(s != nullptr);
849 
850   if (!m_kind_description.empty()) {
851     if (level == eDescriptionLevelBrief) {
852       s->PutCString(GetBreakpointKind());
853       return;
854     } else
855       s->Printf("Kind: %s\n", GetBreakpointKind());
856   }
857 
858   const size_t num_locations = GetNumLocations();
859   const size_t num_resolved_locations = GetNumResolvedLocations();
860 
861   // They just made the breakpoint, they don't need to be told HOW they made
862   // it... Also, we'll print the breakpoint number differently depending on
863   // whether there is 1 or more locations.
864   if (level != eDescriptionLevelInitial) {
865     s->Printf("%i: ", GetID());
866     GetResolverDescription(s);
867     GetFilterDescription(s);
868   }
869 
870   switch (level) {
871   case lldb::eDescriptionLevelBrief:
872   case lldb::eDescriptionLevelFull:
873     if (num_locations > 0) {
874       s->Printf(", locations = %" PRIu64, (uint64_t)num_locations);
875       if (num_resolved_locations > 0)
876         s->Printf(", resolved = %" PRIu64 ", hit count = %d",
877                   (uint64_t)num_resolved_locations, GetHitCount());
878     } else {
879       // Don't print the pending notification for exception resolvers since we
880       // don't generally know how to set them until the target is run.
881       if (m_resolver_sp->getResolverID() !=
882           BreakpointResolver::ExceptionResolver)
883         s->Printf(", locations = 0 (pending)");
884     }
885 
886     m_options.GetDescription(s, level);
887 
888     if (m_precondition_sp)
889       m_precondition_sp->GetDescription(*s, level);
890 
891     if (level == lldb::eDescriptionLevelFull) {
892       if (!m_name_list.empty()) {
893         s->EOL();
894         s->Indent();
895         s->Printf("Names:");
896         s->EOL();
897         s->IndentMore();
898         for (std::string name : m_name_list) {
899           s->Indent();
900           s->Printf("%s\n", name.c_str());
901         }
902         s->IndentLess();
903       }
904       s->IndentLess();
905       s->EOL();
906     }
907     break;
908 
909   case lldb::eDescriptionLevelInitial:
910     s->Printf("Breakpoint %i: ", GetID());
911     if (num_locations == 0) {
912       s->Printf("no locations (pending).");
913     } else if (num_locations == 1 && !show_locations) {
914       // There is only one location, so we'll just print that location
915       // information.
916       GetLocationAtIndex(0)->GetDescription(s, level);
917     } else {
918       s->Printf("%" PRIu64 " locations.", static_cast<uint64_t>(num_locations));
919     }
920     s->EOL();
921     break;
922 
923   case lldb::eDescriptionLevelVerbose:
924     // Verbose mode does a debug dump of the breakpoint
925     Dump(s);
926     s->EOL();
927     // s->Indent();
928     m_options.GetDescription(s, level);
929     break;
930 
931   default:
932     break;
933   }
934 
935   // The brief description is just the location name (1.2 or whatever).  That's
936   // pointless to show in the breakpoint's description, so suppress it.
937   if (show_locations && level != lldb::eDescriptionLevelBrief) {
938     s->IndentMore();
939     for (size_t i = 0; i < num_locations; ++i) {
940       BreakpointLocation *loc = GetLocationAtIndex(i).get();
941       loc->GetDescription(s, level);
942       s->EOL();
943     }
944     s->IndentLess();
945   }
946 }
947 
948 void Breakpoint::GetResolverDescription(Stream *s) {
949   if (m_resolver_sp)
950     m_resolver_sp->GetDescription(s);
951 }
952 
953 bool Breakpoint::GetMatchingFileLine(ConstString filename,
954                                      uint32_t line_number,
955                                      BreakpointLocationCollection &loc_coll) {
956   // TODO: To be correct, this method needs to fill the breakpoint location
957   // collection
958   //       with the location IDs which match the filename and line_number.
959   //
960 
961   if (m_resolver_sp) {
962     BreakpointResolverFileLine *resolverFileLine =
963         dyn_cast<BreakpointResolverFileLine>(m_resolver_sp.get());
964 
965     // TODO: Handle SourceLocationSpec column information
966     if (resolverFileLine &&
967         resolverFileLine->m_location_spec.GetFileSpec().GetFilename() ==
968             filename &&
969         resolverFileLine->m_location_spec.GetLine() == line_number) {
970       return true;
971     }
972   }
973   return false;
974 }
975 
976 void Breakpoint::GetFilterDescription(Stream *s) {
977   m_filter_sp->GetDescription(s);
978 }
979 
980 bool Breakpoint::EvaluatePrecondition(StoppointCallbackContext &context) {
981   if (!m_precondition_sp)
982     return true;
983 
984   return m_precondition_sp->EvaluatePrecondition(context);
985 }
986 
987 void Breakpoint::SendBreakpointChangedEvent(
988     lldb::BreakpointEventType eventKind) {
989   if (!m_being_created && !IsInternal() &&
990       GetTarget().EventTypeHasListeners(
991           Target::eBroadcastBitBreakpointChanged)) {
992     BreakpointEventData *data =
993         new Breakpoint::BreakpointEventData(eventKind, shared_from_this());
994 
995     GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data);
996   }
997 }
998 
999 void Breakpoint::SendBreakpointChangedEvent(BreakpointEventData *data) {
1000   if (data == nullptr)
1001     return;
1002 
1003   if (!m_being_created && !IsInternal() &&
1004       GetTarget().EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged))
1005     GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data);
1006   else
1007     delete data;
1008 }
1009 
1010 Breakpoint::BreakpointEventData::BreakpointEventData(
1011     BreakpointEventType sub_type, const BreakpointSP &new_breakpoint_sp)
1012     : EventData(), m_breakpoint_event(sub_type),
1013       m_new_breakpoint_sp(new_breakpoint_sp) {}
1014 
1015 Breakpoint::BreakpointEventData::~BreakpointEventData() = default;
1016 
1017 ConstString Breakpoint::BreakpointEventData::GetFlavorString() {
1018   static ConstString g_flavor("Breakpoint::BreakpointEventData");
1019   return g_flavor;
1020 }
1021 
1022 ConstString Breakpoint::BreakpointEventData::GetFlavor() const {
1023   return BreakpointEventData::GetFlavorString();
1024 }
1025 
1026 BreakpointSP &Breakpoint::BreakpointEventData::GetBreakpoint() {
1027   return m_new_breakpoint_sp;
1028 }
1029 
1030 BreakpointEventType
1031 Breakpoint::BreakpointEventData::GetBreakpointEventType() const {
1032   return m_breakpoint_event;
1033 }
1034 
1035 void Breakpoint::BreakpointEventData::Dump(Stream *s) const {}
1036 
1037 const Breakpoint::BreakpointEventData *
1038 Breakpoint::BreakpointEventData::GetEventDataFromEvent(const Event *event) {
1039   if (event) {
1040     const EventData *event_data = event->GetData();
1041     if (event_data &&
1042         event_data->GetFlavor() == BreakpointEventData::GetFlavorString())
1043       return static_cast<const BreakpointEventData *>(event->GetData());
1044   }
1045   return nullptr;
1046 }
1047 
1048 BreakpointEventType
1049 Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent(
1050     const EventSP &event_sp) {
1051   const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
1052 
1053   if (data == nullptr)
1054     return eBreakpointEventTypeInvalidType;
1055   else
1056     return data->GetBreakpointEventType();
1057 }
1058 
1059 BreakpointSP Breakpoint::BreakpointEventData::GetBreakpointFromEvent(
1060     const EventSP &event_sp) {
1061   BreakpointSP bp_sp;
1062 
1063   const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
1064   if (data)
1065     bp_sp = data->m_new_breakpoint_sp;
1066 
1067   return bp_sp;
1068 }
1069 
1070 size_t Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent(
1071     const EventSP &event_sp) {
1072   const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
1073   if (data)
1074     return data->m_locations.GetSize();
1075 
1076   return 0;
1077 }
1078 
1079 lldb::BreakpointLocationSP
1080 Breakpoint::BreakpointEventData::GetBreakpointLocationAtIndexFromEvent(
1081     const lldb::EventSP &event_sp, uint32_t bp_loc_idx) {
1082   lldb::BreakpointLocationSP bp_loc_sp;
1083 
1084   const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
1085   if (data) {
1086     bp_loc_sp = data->m_locations.GetByIndex(bp_loc_idx);
1087   }
1088 
1089   return bp_loc_sp;
1090 }
1091