1.. _coding_style: 2 3DPDK Coding Style 4================= 5 6Description 7----------- 8 9This document specifies the preferred style for source files in the DPDK source tree. 10It is based on the Linux Kernel coding guidelines and the FreeBSD 7.2 Kernel Developer's Manual (see man style(9)), but was heavily modified for the needs of the DPDK. 11 12General Guidelines 13------------------ 14 15The rules and guidelines given in this document cannot cover every situation, so the following general guidelines should be used as a fallback: 16 17* The code style should be consistent within each individual file. 18* In the case of creating new files, the style should be consistent within each file in a given directory or module. 19* The primary reason for coding standards is to increase code readability and comprehensibility, therefore always use whatever option will make the code easiest to read. 20 21Line length is recommended to be not more than 80 characters, including comments. 22[Tab stop size should be assumed to be 8-characters wide]. 23 24.. note:: 25 26 The above is recommendation, and not a hard limit. 27 However, it is expected that the recommendations should be followed in all but the rarest situations. 28 29C Comment Style 30--------------- 31 32Usual Comments 33~~~~~~~~~~~~~~ 34 35These comments should be used in normal cases. 36To document a public API, a doxygen-like format must be used: refer to :ref:`doxygen_guidelines`. 37 38.. code-block:: c 39 40 /* 41 * VERY important single-line comments look like this. 42 */ 43 44 /* Most single-line comments look like this. */ 45 46 /* 47 * Multi-line comments look like this. Make them real sentences. Fill 48 * them so they look like real paragraphs. 49 */ 50 51License Header 52~~~~~~~~~~~~~~ 53 54Each file should begin with a special comment containing the appropriate copyright and license for the file. 55Generally this is the BSD License, except for code for Linux Kernel modules. 56After any copyright header, a blank line should be left before any other contents, e.g. include statements in a C file. 57 58C Preprocessor Directives 59------------------------- 60 61Header Includes 62~~~~~~~~~~~~~~~ 63 64In DPDK sources, the include files should be ordered as following: 65 66#. libc includes (system includes first) 67#. DPDK EAL includes 68#. DPDK misc libraries includes 69#. application-specific includes 70 71Include files from the local application directory are included using quotes, while includes from other paths are included using angle brackets: "<>". 72 73Example: 74 75.. code-block:: c 76 77 #include <stdio.h> 78 #include <stdlib.h> 79 80 #include <rte_eal.h> 81 82 #include <rte_ring.h> 83 #include <rte_mempool.h> 84 85 #include "application.h" 86 87Header File Guards 88~~~~~~~~~~~~~~~~~~ 89 90Headers should be protected against multiple inclusion with the usual: 91 92.. code-block:: c 93 94 #ifndef _FILE_H_ 95 #define _FILE_H_ 96 97 /* Code */ 98 99 #endif /* _FILE_H_ */ 100 101 102Macros 103~~~~~~ 104 105Do not ``#define`` or declare names except with the standard DPDK prefix: ``RTE_``. 106This is to ensure there are no collisions with definitions in the application itself. 107 108The names of "unsafe" macros (ones that have side effects), and the names of macros for manifest constants, are all in uppercase. 109 110The expansions of expression-like macros are either a single token or have outer parentheses. 111If a macro is an inline expansion of a function, the function name is all in lowercase and the macro has the same name all in uppercase. 112If the macro encapsulates a compound statement, enclose it in a do-while loop, so that it can be used safely in if statements. 113Any final statement-terminating semicolon should be supplied by the macro invocation rather than the macro, to make parsing easier for pretty-printers and editors. 114 115For example: 116 117.. code-block:: c 118 119 #define MACRO(x, y) do { \ 120 variable = (x) + (y); \ 121 (y) += 2; \ 122 } while(0) 123 124.. note:: 125 126 Wherever possible, enums and inline functions should be preferred to macros, since they provide additional degrees of type-safety and can allow compilers to emit extra warnings about unsafe code. 127 128Conditional Compilation 129~~~~~~~~~~~~~~~~~~~~~~~ 130 131* When code is conditionally compiled using ``#ifdef`` or ``#if``, a comment may be added following the matching 132 ``#endif`` or ``#else`` to permit the reader to easily discern where conditionally compiled code regions end. 133* This comment should be used only for (subjectively) long regions, regions greater than 20 lines, or where a series of nested ``#ifdef``'s may be confusing to the reader. 134 Exceptions may be made for cases where code is conditionally not compiled for the purposes of lint(1), or other tools, even though the uncompiled region may be small. 135* The comment should be separated from the ``#endif`` or ``#else`` by a single space. 136* For short conditionally compiled regions, a closing comment should not be used. 137* The comment for ``#endif`` should match the expression used in the corresponding ``#if`` or ``#ifdef``. 138* The comment for ``#else`` and ``#elif`` should match the inverse of the expression(s) used in the preceding ``#if`` and/or ``#elif`` statements. 139* In the comments, the subexpression ``defined(FOO)`` is abbreviated as "FOO". 140 For the purposes of comments, ``#ifndef FOO`` is treated as ``#if !defined(FOO)``. 141 142.. code-block:: c 143 144 #ifdef KTRACE 145 #include <sys/ktrace.h> 146 #endif 147 148 #ifdef COMPAT_43 149 /* A large region here, or other conditional code. */ 150 #else /* !COMPAT_43 */ 151 /* Or here. */ 152 #endif /* COMPAT_43 */ 153 154 #ifndef COMPAT_43 155 /* Yet another large region here, or other conditional code. */ 156 #else /* COMPAT_43 */ 157 /* Or here. */ 158 #endif /* !COMPAT_43 */ 159 160.. note:: 161 162 Conditional compilation should be used only when absolutely necessary, as it increases the number of target binaries that need to be built and tested. 163 164C Types 165------- 166 167Integers 168~~~~~~~~ 169 170For fixed/minimum-size integer values, the project uses the form uintXX_t (from stdint.h) instead of older BSD-style integer identifiers of the form u_intXX_t. 171 172Enumerations 173~~~~~~~~~~~~ 174 175* Enumeration values are all uppercase. 176 177.. code-block:: c 178 179 enum enumtype { ONE, TWO } et; 180 181* Enum types should be used in preference to macros #defining a set of (sequential) values. 182* Enum types should be prefixed with ``rte_`` and the elements by a suitable prefix [generally starting ``RTE_<enum>_`` - where <enum> is a shortname for the enum type] to avoid namespace collisions. 183 184Bitfields 185~~~~~~~~~ 186 187The developer should group bitfields that are included in the same integer, as follows: 188 189.. code-block:: c 190 191 struct grehdr { 192 uint16_t rec:3, 193 srr:1, 194 seq:1, 195 key:1, 196 routing:1, 197 csum:1, 198 version:3, 199 reserved:4, 200 ack:1; 201 /* ... */ 202 } 203 204Variable Declarations 205~~~~~~~~~~~~~~~~~~~~~ 206 207In declarations, do not put any whitespace between asterisks and adjacent tokens, except for tokens that are identifiers related to types. 208(These identifiers are the names of basic types, type qualifiers, and typedef-names other than the one being declared.) 209Separate these identifiers from asterisks using a single space. 210 211For example: 212 213.. code-block:: c 214 215 int *x; /* no space after asterisk */ 216 int * const x; /* space after asterisk when using a type qualifier */ 217 218* All externally-visible variables should have an ``rte_`` prefix in the name to avoid namespace collisions. 219* Do not use uppercase letters - either in the form of ALL_UPPERCASE, or CamelCase - in variable names. 220 Lower-case letters and underscores only. 221 222Structure Declarations 223~~~~~~~~~~~~~~~~~~~~~~ 224 225* In general, when declaring variables in new structures, declare them sorted by use, then by size (largest to smallest), and then in alphabetical order. 226 Sorting by use means that commonly used variables are used together and that the structure layout makes logical sense. 227 Ordering by size then ensures that as little padding is added to the structure as possible. 228* For existing structures, additions to structures should be added to the end so for backward compatibility reasons. 229* Each structure element gets its own line. 230* Try to make the structure readable by aligning the member names using spaces as shown below. 231* Names following extremely long types, which therefore cannot be easily aligned with the rest, should be separated by a single space. 232 233.. code-block:: c 234 235 struct foo { 236 struct foo *next; /* List of active foo. */ 237 struct mumble amumble; /* Comment for mumble. */ 238 int bar; /* Try to align the comments. */ 239 struct verylongtypename *baz; /* Won't fit with other members */ 240 }; 241 242 243* Major structures should be declared at the top of the file in which they are used, or in separate header files if they are used in multiple source files. 244* Use of the structures should be by separate variable declarations and those declarations must be extern if they are declared in a header file. 245* Externally visible structure definitions should have the structure name prefixed by ``rte_`` to avoid namespace collisions. 246 247Queues 248~~~~~~ 249 250Use queue(3) macros rather than rolling your own lists, whenever possible. 251Thus, the previous example would be better written: 252 253.. code-block:: c 254 255 #include <sys/queue.h> 256 257 struct foo { 258 LIST_ENTRY(foo) link; /* Use queue macros for foo lists. */ 259 struct mumble amumble; /* Comment for mumble. */ 260 int bar; /* Try to align the comments. */ 261 struct verylongtypename *baz; /* Won't fit with other members */ 262 }; 263 LIST_HEAD(, foo) foohead; /* Head of global foo list. */ 264 265 266DPDK also provides an optimized way to store elements in lockless rings. 267This should be used in all data-path code, when there are several consumer and/or producers to avoid locking for concurrent access. 268 269Typedefs 270~~~~~~~~ 271 272Avoid using typedefs for structure types. 273 274For example, use: 275 276.. code-block:: c 277 278 struct my_struct_type { 279 /* ... */ 280 }; 281 282 struct my_struct_type my_var; 283 284 285rather than: 286 287.. code-block:: c 288 289 typedef struct my_struct_type { 290 /* ... */ 291 } my_struct_type; 292 293 my_struct_type my_var 294 295 296Typedefs are problematic because they do not properly hide their underlying type; 297for example, you need to know if the typedef is the structure itself, as shown above, or a pointer to the structure. 298In addition, they must be declared exactly once, whereas an incomplete structure type can be mentioned as many times as necessary. 299Typedefs are difficult to use in stand-alone header files. 300The header that defines the typedef must be included before the header that uses it, or by the header that uses it (which causes namespace pollution), 301or there must be a back-door mechanism for obtaining the typedef. 302 303Note that #defines used instead of typedefs also are problematic (since they do not propagate the pointer type correctly due to direct text replacement). 304For example, ``#define pint int *`` does not work as expected, while ``typedef int *pint`` does work. 305As stated when discussing macros, typedefs should be preferred to macros in cases like this. 306 307When convention requires a typedef; make its name match the struct tag. 308Avoid typedefs ending in ``_t``, except as specified in Standard C or by POSIX. 309 310.. note:: 311 312 It is recommended to use typedefs to define function pointer types, for reasons of code readability. 313 This is especially true when the function type is used as a parameter to another function. 314 315For example: 316 317.. code-block:: c 318 319 /** 320 * Definition of a remote launch function. 321 */ 322 typedef int (lcore_function_t)(void *); 323 324 /* launch a function of lcore_function_t type */ 325 int rte_eal_remote_launch(lcore_function_t *f, void *arg, unsigned slave_id); 326 327 328C Indentation 329------------- 330 331General 332~~~~~~~ 333 334* Indentation is a hard tab, that is, a tab character, not a sequence of spaces, 335 336.. note:: 337 338 Global whitespace rule in DPDK, use tabs for indentation, spaces for alignment. 339 340* Do not put any spaces before a tab for indentation. 341* If you have to wrap a long statement, put the operator at the end of the line, and indent again. 342* For control statements (if, while, etc.), continuation it is recommended that the next line be indented by two tabs, rather than one, 343 to prevent confusion as to whether the second line of the control statement forms part of the statement body or not. 344 Alternatively, the line continuation may use additional spaces to line up to an appropriately point on the preceding line, for example, to align to an opening brace. 345 346.. note:: 347 348 As with all style guidelines, code should match style already in use in an existing file. 349 350.. code-block:: c 351 352 while (really_long_variable_name_1 == really_long_variable_name_2 && 353 var3 == var4){ /* confusing to read as */ 354 x = y + z; /* control stmt body lines up with second line of */ 355 a = b + c; /* control statement itself if single indent used */ 356 } 357 358 if (really_long_variable_name_1 == really_long_variable_name_2 && 359 var3 == var4){ /* two tabs used */ 360 x = y + z; /* statement body no longer lines up */ 361 a = b + c; 362 } 363 364 z = a + really + long + statement + that + needs + 365 two + lines + gets + indented + on + the + 366 second + and + subsequent + lines; 367 368 369* Do not add whitespace at the end of a line. 370 371* Do not add whitespace or a blank line at the end of a file. 372 373 374Control Statements and Loops 375~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 376 377* Include a space after keywords (if, while, for, return, switch). 378* Do not use braces (``{`` and ``}``) for control statements with zero or just a single statement, unless that statement is more than a single line in which case the braces are permitted. 379 380.. code-block:: c 381 382 for (p = buf; *p != '\0'; ++p) 383 ; /* nothing */ 384 for (;;) 385 stmt; 386 for (;;) { 387 z = a + really + long + statement + that + needs + 388 two + lines + gets + indented + on + the + 389 second + and + subsequent + lines; 390 } 391 for (;;) { 392 if (cond) 393 stmt; 394 } 395 if (val != NULL) 396 val = realloc(val, newsize); 397 398 399* Parts of a for loop may be left empty. 400 401.. code-block:: c 402 403 for (; cnt < 15; cnt++) { 404 stmt1; 405 stmt2; 406 } 407 408* Closing and opening braces go on the same line as the else keyword. 409* Braces that are not necessary should be left out. 410 411.. code-block:: c 412 413 if (test) 414 stmt; 415 else if (bar) { 416 stmt; 417 stmt; 418 } else 419 stmt; 420 421 422Function Calls 423~~~~~~~~~~~~~~ 424 425* Do not use spaces after function names. 426* Commas should have a space after them. 427* No spaces after ``(`` or ``[`` or preceding the ``]`` or ``)`` characters. 428 429.. code-block:: c 430 431 error = function(a1, a2); 432 if (error != 0) 433 exit(error); 434 435 436Operators 437~~~~~~~~~ 438 439* Unary operators do not require spaces, binary operators do. 440* Do not use parentheses unless they are required for precedence or unless the statement is confusing without them. 441 However, remember that other people may be more easily confused than you. 442 443Exit 444~~~~ 445 446Exits should be 0 on success, or 1 on failure. 447 448.. code-block:: c 449 450 exit(0); /* 451 * Avoid obvious comments such as 452 * "Exit 0 on success." 453 */ 454 } 455 456Local Variables 457~~~~~~~~~~~~~~~ 458 459* Variables should be declared at the start of a block of code rather than in the middle. 460 The exception to this is when the variable is ``const`` in which case the declaration must be at the point of first use/assignment. 461* When declaring variables in functions, multiple variables per line are OK. 462 However, if multiple declarations would cause the line to exceed a reasonable line length, begin a new set of declarations on the next line rather than using a line continuation. 463* Be careful to not obfuscate the code by initializing variables in the declarations, only the last variable on a line should be initialized. 464 If multiple variables are to be initialized when defined, put one per line. 465* Do not use function calls in initializers, except for ``const`` variables. 466 467.. code-block:: c 468 469 int i = 0, j = 0, k = 0; /* bad, too many initializer */ 470 471 char a = 0; /* OK, one variable per line with initializer */ 472 char b = 0; 473 474 float x, y = 0.0; /* OK, only last variable has initializer */ 475 476 477Casts and sizeof 478~~~~~~~~~~~~~~~~ 479 480* Casts and sizeof statements are not followed by a space. 481* Always write sizeof statements with parenthesis. 482 The redundant parenthesis rules do not apply to sizeof(var) instances. 483 484C Function Definition, Declaration and Use 485------------------------------------------- 486 487Prototypes 488~~~~~~~~~~ 489 490* It is recommended (and generally required by the compiler) that all non-static functions are prototyped somewhere. 491* Functions local to one source module should be declared static, and should not be prototyped unless absolutely necessary. 492* Functions used from other parts of code (external API) must be prototyped in the relevant include file. 493* Function prototypes should be listed in a logical order, preferably alphabetical unless there is a compelling reason to use a different ordering. 494* Functions that are used locally in more than one module go into a separate header file, for example, "extern.h". 495* Do not use the ``__P`` macro. 496* Functions that are part of an external API should be documented using Doxygen-like comments above declarations. See :ref:`doxygen_guidelines` for details. 497* Functions that are part of the external API must have an ``rte_`` prefix on the function name. 498* Do not use uppercase letters - either in the form of ALL_UPPERCASE, or CamelCase - in function names. Lower-case letters and underscores only. 499* When prototyping functions, associate names with parameter types, for example: 500 501.. code-block:: c 502 503 void function1(int fd); /* good */ 504 void function2(int); /* bad */ 505 506* Short function prototypes should be contained on a single line. 507 Longer prototypes, e.g. those with many parameters, can be split across multiple lines. 508 The second and subsequent lines should be further indented as for line statement continuations as described in the previous section. 509 510.. code-block:: c 511 512 static char *function1(int _arg, const char *_arg2, 513 struct foo *_arg3, 514 struct bar *_arg4, 515 struct baz *_arg5); 516 static void usage(void); 517 518.. note:: 519 520 Unlike function definitions, the function prototypes do not need to place the function return type on a separate line. 521 522Definitions 523~~~~~~~~~~~ 524 525* The function type should be on a line by itself preceding the function. 526* The opening brace of the function body should be on a line by itself. 527 528.. code-block:: c 529 530 static char * 531 function(int a1, int a2, float fl, int a4) 532 { 533 534 535* Do not declare functions inside other functions. 536 ANSI C states that such declarations have file scope regardless of the nesting of the declaration. 537 Hiding file declarations in what appears to be a local scope is undesirable and will elicit complaints from a good compiler. 538* Old-style (K&R) function declaration should not be used, use ANSI function declarations instead as shown below. 539* Long argument lists should be wrapped as described above in the function prototypes section. 540 541.. code-block:: c 542 543 /* 544 * All major routines should have a comment briefly describing what 545 * they do. The comment before the "main" routine should describe 546 * what the program does. 547 */ 548 int 549 main(int argc, char *argv[]) 550 { 551 char *ep; 552 long num; 553 int ch; 554 555C Statement Style and Conventions 556--------------------------------- 557 558NULL Pointers 559~~~~~~~~~~~~~ 560 561* NULL is the preferred null pointer constant. 562 Use NULL instead of ``(type *)0`` or ``(type *)NULL``, except where the compiler does not know the destination type e.g. for variadic args to a function. 563* Test pointers against NULL, for example, use: 564 565.. code-block:: c 566 567 if (p == NULL) /* Good, compare pointer to NULL */ 568 569 if (!p) /* Bad, using ! on pointer */ 570 571 572* Do not use ! for tests unless it is a boolean, for example, use: 573 574.. code-block:: c 575 576 if (*p == '\0') /* check character against (char)0 */ 577 578Return Value 579~~~~~~~~~~~~ 580 581* Functions which create objects, or allocate memory, should return pointer types, and NULL on error. 582 The error type should be indicated may setting the variable ``rte_errno`` appropriately. 583* Functions which work on bursts of packets, such as RX-like or TX-like functions, should return the number of packets handled. 584* Other functions returning int should generally behave like system calls: 585 returning 0 on success and -1 on error, setting ``rte_errno`` to indicate the specific type of error. 586* Where already standard in a given library, the alternative error approach may be used where the negative value is not -1 but is instead ``-errno`` if relevant, for example, ``-EINVAL``. 587 Note, however, to allow consistency across functions returning integer or pointer types, the previous approach is preferred for any new libraries. 588* For functions where no error is possible, the function type should be ``void`` not ``int``. 589* Routines returning ``void *`` should not have their return values cast to any pointer type. 590 (Typecasting can prevent the compiler from warning about missing prototypes as any implicit definition of a function returns int, 591 which, unlike ``void *``, needs a typecast to assign to a pointer variable.) 592 593.. note:: 594 595 The above rule about not typecasting ``void *`` applies to malloc, as well as to DPDK functions. 596 597* Values in return statements should not be enclosed in parentheses. 598 599Logging and Errors 600~~~~~~~~~~~~~~~~~~ 601 602In the DPDK environment, use the logging interface provided: 603 604.. code-block:: c 605 606 #define RTE_LOGTYPE_TESTAPP1 RTE_LOGTYPE_USER1 607 #define RTE_LOGTYPE_TESTAPP2 RTE_LOGTYPE_USER2 608 609 /* enable these logs type */ 610 rte_set_log_type(RTE_LOGTYPE_TESTAPP1, 1); 611 rte_set_log_type(RTE_LOGTYPE_TESTAPP2, 1); 612 613 /* log in debug level */ 614 rte_set_log_level(RTE_LOG_DEBUG); 615 RTE_LOG(DEBUG, TESTAPP1, "this is is a debug level message\n"); 616 RTE_LOG(INFO, TESTAPP1, "this is is a info level message\n"); 617 RTE_LOG(WARNING, TESTAPP1, "this is is a warning level message\n"); 618 619 /* log in info level */ 620 rte_set_log_level(RTE_LOG_INFO); 621 RTE_LOG(DEBUG, TESTAPP2, "debug level message (not displayed)\n"); 622 623Branch Prediction 624~~~~~~~~~~~~~~~~~ 625 626* When a test is done in a critical zone (called often or in a data path) the code can use the ``likely()`` and ``unlikely()`` macros to indicate the expected, or preferred fast path. 627 They are expanded as a compiler builtin and allow the developer to indicate if the branch is likely to be taken or not. Example: 628 629.. code-block:: c 630 631 #include <rte_branch_prediction.h> 632 if (likely(x > 1)) 633 do_stuff(); 634 635.. note:: 636 637 The use of ``likely()`` and ``unlikely()`` should only be done in performance critical paths, 638 and only when there is a clearly preferred path, or a measured performance increase gained from doing so. 639 These macros should be avoided in non-performance-critical code. 640 641Static Variables and Functions 642~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 643 644* All functions and variables that are local to a file must be declared as ``static`` because it can often help the compiler to do some optimizations (such as, inlining the code). 645* Functions that should be inlined should to be declared as ``static inline`` and can be defined in a .c or a .h file. 646 647.. note:: 648 Static functions defined in a header file must be declared as ``static inline`` in order to prevent compiler warnings about the function being unused. 649 650Const Attribute 651~~~~~~~~~~~~~~~ 652 653The ``const`` attribute should be used as often as possible when a variable is read-only. 654 655Inline ASM in C code 656~~~~~~~~~~~~~~~~~~~~ 657 658The ``asm`` and ``volatile`` keywords do not have underscores. The AT&T syntax should be used. 659Input and output operands should be named to avoid confusion, as shown in the following example: 660 661.. code-block:: c 662 663 asm volatile("outb %[val], %[port]" 664 : : 665 [port] "dN" (port), 666 [val] "a" (val)); 667 668Control Statements 669~~~~~~~~~~~~~~~~~~ 670 671* Forever loops are done with for statements, not while statements. 672* Elements in a switch statement that cascade should have a FALLTHROUGH comment. For example: 673 674.. code-block:: c 675 676 switch (ch) { /* Indent the switch. */ 677 case 'a': /* Don't indent the case. */ 678 aflag = 1; /* Indent case body one tab. */ 679 /* FALLTHROUGH */ 680 case 'b': 681 bflag = 1; 682 break; 683 case '?': 684 default: 685 usage(); 686 /* NOTREACHED */ 687 } 688 689 690Python Code 691----------- 692 693All Python code should work with Python 2.7+ and 3.2+ and be compliant with 694`PEP8 (Style Guide for Python Code) <https://www.python.org/dev/peps/pep-0008/>`_. 695 696The ``pep8`` tool can be used for testing compliance with the guidelines. 697