1 /* 2 * Copyright © 2011-2012 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 * 23 * Authors: 24 * Ben Widawsky <ben@bwidawsk.net> 25 * 26 */ 27 28 /* 29 * This file implements HW context support. On gen5+ a HW context consists of an 30 * opaque GPU object which is referenced at times of context saves and restores. 31 * With RC6 enabled, the context is also referenced as the GPU enters and exists 32 * from RC6 (GPU has it's own internal power context, except on gen5). Though 33 * something like a context does exist for the media ring, the code only 34 * supports contexts for the render ring. 35 * 36 * In software, there is a distinction between contexts created by the user, 37 * and the default HW context. The default HW context is used by GPU clients 38 * that do not request setup of their own hardware context. The default 39 * context's state is never restored to help prevent programming errors. This 40 * would happen if a client ran and piggy-backed off another clients GPU state. 41 * The default context only exists to give the GPU some offset to load as the 42 * current to invoke a save of the context we actually care about. In fact, the 43 * code could likely be constructed, albeit in a more complicated fashion, to 44 * never use the default context, though that limits the driver's ability to 45 * swap out, and/or destroy other contexts. 46 * 47 * All other contexts are created as a request by the GPU client. These contexts 48 * store GPU state, and thus allow GPU clients to not re-emit state (and 49 * potentially query certain state) at any time. The kernel driver makes 50 * certain that the appropriate commands are inserted. 51 * 52 * The context life cycle is semi-complicated in that context BOs may live 53 * longer than the context itself because of the way the hardware, and object 54 * tracking works. Below is a very crude representation of the state machine 55 * describing the context life. 56 * refcount pincount active 57 * S0: initial state 0 0 0 58 * S1: context created 1 0 0 59 * S2: context is currently running 2 1 X 60 * S3: GPU referenced, but not current 2 0 1 61 * S4: context is current, but destroyed 1 1 0 62 * S5: like S3, but destroyed 1 0 1 63 * 64 * The most common (but not all) transitions: 65 * S0->S1: client creates a context 66 * S1->S2: client submits execbuf with context 67 * S2->S3: other clients submits execbuf with context 68 * S3->S1: context object was retired 69 * S3->S2: clients submits another execbuf 70 * S2->S4: context destroy called with current context 71 * S3->S5->S0: destroy path 72 * S4->S5->S0: destroy path on current context 73 * 74 * There are two confusing terms used above: 75 * The "current context" means the context which is currently running on the 76 * GPU. The GPU has loaded its state already and has stored away the gtt 77 * offset of the BO. The GPU is not actively referencing the data at this 78 * offset, but it will on the next context switch. The only way to avoid this 79 * is to do a GPU reset. 80 * 81 * An "active context' is one which was previously the "current context" and is 82 * on the active list waiting for the next context switch to occur. Until this 83 * happens, the object must remain at the same gtt offset. It is therefore 84 * possible to destroy a context, but it is still active. 85 * 86 */ 87 88 #include <drm/drmP.h> 89 #include <drm/i915_drm.h> 90 #include "i915_drv.h" 91 92 /* This is a HW constraint. The value below is the largest known requirement 93 * I've seen in a spec to date, and that was a workaround for a non-shipping 94 * part. It should be safe to decrease this, but it's more future proof as is. 95 */ 96 #define CONTEXT_ALIGN (64<<10) 97 98 static struct i915_hw_context * 99 i915_gem_context_get(struct drm_i915_file_private *file_priv, u32 id); 100 static int do_switch(struct i915_hw_context *to); 101 102 static int get_context_size(struct drm_device *dev) 103 { 104 struct drm_i915_private *dev_priv = dev->dev_private; 105 int ret; 106 u32 reg; 107 108 switch (INTEL_INFO(dev)->gen) { 109 case 6: 110 reg = I915_READ(CXT_SIZE); 111 ret = GEN6_CXT_TOTAL_SIZE(reg) * 64; 112 break; 113 case 7: 114 reg = I915_READ(GEN7_CXT_SIZE); 115 if (IS_HASWELL(dev)) 116 ret = HSW_CXT_TOTAL_SIZE; 117 else 118 ret = GEN7_CXT_TOTAL_SIZE(reg) * 64; 119 break; 120 case 8: 121 ret = GEN8_CXT_TOTAL_SIZE; 122 break; 123 default: 124 BUG(); 125 } 126 127 return ret; 128 } 129 130 void i915_gem_context_free(struct kref *ctx_ref) 131 { 132 struct i915_hw_context *ctx = container_of(ctx_ref, 133 typeof(*ctx), ref); 134 135 list_del(&ctx->link); 136 drm_gem_object_unreference(&ctx->obj->base); 137 kfree(ctx); 138 } 139 140 static struct i915_hw_context * 141 create_hw_context(struct drm_device *dev, 142 struct drm_i915_file_private *file_priv) 143 { 144 struct drm_i915_private *dev_priv = dev->dev_private; 145 struct i915_hw_context *ctx; 146 int ret; 147 148 ctx = kzalloc(sizeof(*ctx), GFP_KERNEL); 149 if (ctx == NULL) 150 return ERR_PTR(-ENOMEM); 151 152 kref_init(&ctx->ref); 153 ctx->obj = i915_gem_alloc_object(dev, dev_priv->hw_context_size); 154 INIT_LIST_HEAD(&ctx->link); 155 if (ctx->obj == NULL) { 156 kfree(ctx); 157 DRM_DEBUG_DRIVER("Context object allocated failed\n"); 158 return ERR_PTR(-ENOMEM); 159 } 160 161 if (INTEL_INFO(dev)->gen >= 7) { 162 ret = i915_gem_object_set_cache_level(ctx->obj, 163 I915_CACHE_L3_LLC); 164 /* Failure shouldn't ever happen this early */ 165 if (WARN_ON(ret)) 166 goto err_out; 167 } 168 169 /* The ring associated with the context object is handled by the normal 170 * object tracking code. We give an initial ring value simple to pass an 171 * assertion in the context switch code. 172 */ 173 ctx->ring = &dev_priv->ring[RCS]; 174 list_add_tail(&ctx->link, &dev_priv->context_list); 175 176 /* Default context will never have a file_priv */ 177 if (file_priv == NULL) 178 return ctx; 179 180 ret = idr_alloc(&file_priv->context_idr, ctx, DEFAULT_CONTEXT_ID + 1, 0, 181 GFP_KERNEL); 182 if (ret < 0) 183 goto err_out; 184 185 ctx->file_priv = file_priv; 186 ctx->id = ret; 187 /* NB: Mark all slices as needing a remap so that when the context first 188 * loads it will restore whatever remap state already exists. If there 189 * is no remap info, it will be a NOP. */ 190 ctx->remap_slice = (1 << NUM_L3_SLICES(dev)) - 1; 191 192 return ctx; 193 194 err_out: 195 i915_gem_context_unreference(ctx); 196 return ERR_PTR(ret); 197 } 198 199 static inline bool is_default_context(struct i915_hw_context *ctx) 200 { 201 return (ctx == ctx->ring->default_context); 202 } 203 204 /** 205 * The default context needs to exist per ring that uses contexts. It stores the 206 * context state of the GPU for applications that don't utilize HW contexts, as 207 * well as an idle case. 208 */ 209 static int create_default_context(struct drm_i915_private *dev_priv) 210 { 211 struct i915_hw_context *ctx; 212 int ret; 213 214 BUG_ON(!mutex_is_locked(&dev_priv->dev->struct_mutex)); 215 216 ctx = create_hw_context(dev_priv->dev, NULL); 217 if (IS_ERR(ctx)) 218 return PTR_ERR(ctx); 219 220 /* We may need to do things with the shrinker which require us to 221 * immediately switch back to the default context. This can cause a 222 * problem as pinning the default context also requires GTT space which 223 * may not be available. To avoid this we always pin the 224 * default context. 225 */ 226 ret = i915_gem_obj_ggtt_pin(ctx->obj, CONTEXT_ALIGN, false, false); 227 if (ret) { 228 DRM_DEBUG_DRIVER("Couldn't pin %d\n", ret); 229 goto err_destroy; 230 } 231 232 ret = do_switch(ctx); 233 if (ret) { 234 DRM_DEBUG_DRIVER("Switch failed %d\n", ret); 235 goto err_unpin; 236 } 237 238 dev_priv->ring[RCS].default_context = ctx; 239 240 DRM_DEBUG_DRIVER("Default HW context loaded\n"); 241 return 0; 242 243 err_unpin: 244 i915_gem_object_unpin(ctx->obj); 245 err_destroy: 246 i915_gem_context_unreference(ctx); 247 return ret; 248 } 249 250 int i915_gem_context_init(struct drm_device *dev) 251 { 252 struct drm_i915_private *dev_priv = dev->dev_private; 253 int ret; 254 255 if (!HAS_HW_CONTEXTS(dev)) 256 return 0; 257 258 /* If called from reset, or thaw... we've been here already */ 259 if (dev_priv->ring[RCS].default_context) 260 return 0; 261 262 dev_priv->hw_context_size = round_up(get_context_size(dev), 4096); 263 264 if (dev_priv->hw_context_size > (1<<20)) { 265 DRM_DEBUG_DRIVER("Disabling HW Contexts; invalid size\n"); 266 return -E2BIG; 267 } 268 269 ret = create_default_context(dev_priv); 270 if (ret) { 271 DRM_DEBUG_DRIVER("Disabling HW Contexts; create failed %d\n", 272 ret); 273 return ret; 274 } 275 276 DRM_DEBUG_DRIVER("HW context support initialized\n"); 277 return 0; 278 } 279 280 void i915_gem_context_fini(struct drm_device *dev) 281 { 282 struct drm_i915_private *dev_priv = dev->dev_private; 283 struct i915_hw_context *dctx = dev_priv->ring[RCS].default_context; 284 285 if (!HAS_HW_CONTEXTS(dev)) 286 return; 287 288 /* The only known way to stop the gpu from accessing the hw context is 289 * to reset it. Do this as the very last operation to avoid confusing 290 * other code, leading to spurious errors. */ 291 intel_gpu_reset(dev); 292 293 /* When default context is created and switched to, base object refcount 294 * will be 2 (+1 from object creation and +1 from do_switch()). 295 * i915_gem_context_fini() will be called after gpu_idle() has switched 296 * to default context. So we need to unreference the base object once 297 * to offset the do_switch part, so that i915_gem_context_unreference() 298 * can then free the base object correctly. */ 299 WARN_ON(!dev_priv->ring[RCS].last_context); 300 if (dev_priv->ring[RCS].last_context == dctx) { 301 /* Fake switch to NULL context */ 302 WARN_ON(dctx->obj->active); 303 i915_gem_object_unpin(dctx->obj); 304 i915_gem_context_unreference(dctx); 305 } 306 307 i915_gem_object_unpin(dctx->obj); 308 i915_gem_context_unreference(dctx); 309 dev_priv->ring[RCS].default_context = NULL; 310 dev_priv->ring[RCS].last_context = NULL; 311 } 312 313 static int context_idr_cleanup(int id, void *p, void *data) 314 { 315 struct i915_hw_context *ctx = p; 316 317 BUG_ON(id == DEFAULT_CONTEXT_ID); 318 319 i915_gem_context_unreference(ctx); 320 return 0; 321 } 322 323 struct i915_ctx_hang_stats * 324 i915_gem_context_get_hang_stats(struct drm_device *dev, 325 struct drm_file *file, 326 u32 id) 327 { 328 struct drm_i915_file_private *file_priv = file->driver_priv; 329 struct i915_hw_context *ctx; 330 331 if (id == DEFAULT_CONTEXT_ID) 332 return &file_priv->hang_stats; 333 334 if (!HAS_HW_CONTEXTS(dev)) 335 return ERR_PTR(-ENOENT); 336 337 ctx = i915_gem_context_get(file->driver_priv, id); 338 if (ctx == NULL) 339 return ERR_PTR(-ENOENT); 340 341 return &ctx->hang_stats; 342 } 343 344 void i915_gem_context_close(struct drm_device *dev, struct drm_file *file) 345 { 346 struct drm_i915_file_private *file_priv = file->driver_priv; 347 348 idr_for_each(&file_priv->context_idr, context_idr_cleanup, NULL); 349 idr_destroy(&file_priv->context_idr); 350 } 351 352 static struct i915_hw_context * 353 i915_gem_context_get(struct drm_i915_file_private *file_priv, u32 id) 354 { 355 return (struct i915_hw_context *)idr_find(&file_priv->context_idr, id); 356 } 357 358 static inline int 359 mi_set_context(struct intel_ring_buffer *ring, 360 struct i915_hw_context *new_context, 361 u32 hw_flags) 362 { 363 int ret; 364 365 /* w/a: If Flush TLB Invalidation Mode is enabled, driver must do a TLB 366 * invalidation prior to MI_SET_CONTEXT. On GEN6 we don't set the value 367 * explicitly, so we rely on the value at ring init, stored in 368 * itlb_before_ctx_switch. 369 */ 370 if (IS_GEN6(ring->dev) && ring->itlb_before_ctx_switch) { 371 ret = ring->flush(ring, I915_GEM_GPU_DOMAINS, 0); 372 if (ret) 373 return ret; 374 } 375 376 ret = intel_ring_begin(ring, 6); 377 if (ret) 378 return ret; 379 380 /* WaProgramMiArbOnOffAroundMiSetContext:ivb,vlv,hsw */ 381 if (IS_GEN7(ring->dev)) 382 intel_ring_emit(ring, MI_ARB_ON_OFF | MI_ARB_DISABLE); 383 else 384 intel_ring_emit(ring, MI_NOOP); 385 386 intel_ring_emit(ring, MI_NOOP); 387 intel_ring_emit(ring, MI_SET_CONTEXT); 388 intel_ring_emit(ring, i915_gem_obj_ggtt_offset(new_context->obj) | 389 MI_MM_SPACE_GTT | 390 MI_SAVE_EXT_STATE_EN | 391 MI_RESTORE_EXT_STATE_EN | 392 hw_flags); 393 /* w/a: MI_SET_CONTEXT must always be followed by MI_NOOP */ 394 intel_ring_emit(ring, MI_NOOP); 395 396 if (IS_GEN7(ring->dev)) 397 intel_ring_emit(ring, MI_ARB_ON_OFF | MI_ARB_ENABLE); 398 else 399 intel_ring_emit(ring, MI_NOOP); 400 401 intel_ring_advance(ring); 402 403 return ret; 404 } 405 406 static int do_switch(struct i915_hw_context *to) 407 { 408 struct intel_ring_buffer *ring = to->ring; 409 struct i915_hw_context *from = ring->last_context; 410 u32 hw_flags = 0; 411 int ret, i; 412 413 BUG_ON(from != NULL && from->obj != NULL && from->obj->pin_count == 0); 414 415 if (from == to && !to->remap_slice) 416 return 0; 417 418 ret = i915_gem_obj_ggtt_pin(to->obj, CONTEXT_ALIGN, false, false); 419 if (ret) 420 return ret; 421 422 /* 423 * Pin can switch back to the default context if we end up calling into 424 * evict_everything - as a last ditch gtt defrag effort that also 425 * switches to the default context. Hence we need to reload from here. 426 */ 427 from = ring->last_context; 428 429 /* 430 * Clear this page out of any CPU caches for coherent swap-in/out. Note 431 * that thanks to write = false in this call and us not setting any gpu 432 * write domains when putting a context object onto the active list 433 * (when switching away from it), this won't block. 434 * 435 * XXX: We need a real interface to do this instead of trickery. 436 */ 437 ret = i915_gem_object_set_to_gtt_domain(to->obj, false); 438 if (ret) { 439 i915_gem_object_unpin(to->obj); 440 return ret; 441 } 442 443 if (!to->obj->has_global_gtt_mapping) 444 i915_gem_gtt_bind_object(to->obj, to->obj->cache_level); 445 446 if (!to->is_initialized || is_default_context(to)) 447 hw_flags |= MI_RESTORE_INHIBIT; 448 449 ret = mi_set_context(ring, to, hw_flags); 450 if (ret) { 451 i915_gem_object_unpin(to->obj); 452 return ret; 453 } 454 455 for (i = 0; i < MAX_L3_SLICES; i++) { 456 if (!(to->remap_slice & (1<<i))) 457 continue; 458 459 ret = i915_gem_l3_remap(ring, i); 460 /* If it failed, try again next round */ 461 if (ret) 462 DRM_DEBUG_DRIVER("L3 remapping failed\n"); 463 else 464 to->remap_slice &= ~(1<<i); 465 } 466 467 /* The backing object for the context is done after switching to the 468 * *next* context. Therefore we cannot retire the previous context until 469 * the next context has already started running. In fact, the below code 470 * is a bit suboptimal because the retiring can occur simply after the 471 * MI_SET_CONTEXT instead of when the next seqno has completed. 472 */ 473 if (from != NULL) { 474 from->obj->base.read_domains = I915_GEM_DOMAIN_INSTRUCTION; 475 i915_vma_move_to_active(i915_gem_obj_to_ggtt(from->obj), ring); 476 /* As long as MI_SET_CONTEXT is serializing, ie. it flushes the 477 * whole damn pipeline, we don't need to explicitly mark the 478 * object dirty. The only exception is that the context must be 479 * correct in case the object gets swapped out. Ideally we'd be 480 * able to defer doing this until we know the object would be 481 * swapped, but there is no way to do that yet. 482 */ 483 from->obj->dirty = 1; 484 BUG_ON(from->obj->ring != ring); 485 486 /* obj is kept alive until the next request by its active ref */ 487 i915_gem_object_unpin(from->obj); 488 i915_gem_context_unreference(from); 489 } 490 491 i915_gem_context_reference(to); 492 ring->last_context = to; 493 to->is_initialized = true; 494 495 return 0; 496 } 497 498 /** 499 * i915_switch_context() - perform a GPU context switch. 500 * @ring: ring for which we'll execute the context switch 501 * @file_priv: file_priv associated with the context, may be NULL 502 * @id: context id number 503 * 504 * The context life cycle is simple. The context refcount is incremented and 505 * decremented by 1 and create and destroy. If the context is in use by the GPU, 506 * it will have a refoucnt > 1. This allows us to destroy the context abstract 507 * object while letting the normal object tracking destroy the backing BO. 508 */ 509 int i915_switch_context(struct intel_ring_buffer *ring, 510 struct drm_file *file, 511 int to_id) 512 { 513 struct drm_i915_private *dev_priv = ring->dev->dev_private; 514 struct i915_hw_context *to; 515 516 if (!HAS_HW_CONTEXTS(ring->dev)) 517 return 0; 518 519 WARN_ON(!mutex_is_locked(&dev_priv->dev->struct_mutex)); 520 521 if (ring != &dev_priv->ring[RCS]) 522 return 0; 523 524 if (to_id == DEFAULT_CONTEXT_ID) { 525 to = ring->default_context; 526 } else { 527 if (file == NULL) 528 return -EINVAL; 529 530 to = i915_gem_context_get(file->driver_priv, to_id); 531 if (to == NULL) 532 return -ENOENT; 533 } 534 535 return do_switch(to); 536 } 537 538 int i915_gem_context_create_ioctl(struct drm_device *dev, void *data, 539 struct drm_file *file) 540 { 541 struct drm_i915_gem_context_create *args = data; 542 struct drm_i915_file_private *file_priv = file->driver_priv; 543 struct i915_hw_context *ctx; 544 int ret; 545 546 if (!(dev->driver->driver_features & DRIVER_GEM)) 547 return -ENODEV; 548 549 if (!HAS_HW_CONTEXTS(dev)) 550 return -ENODEV; 551 552 ret = i915_mutex_lock_interruptible(dev); 553 if (ret) 554 return ret; 555 556 ctx = create_hw_context(dev, file_priv); 557 mutex_unlock(&dev->struct_mutex); 558 if (IS_ERR(ctx)) 559 return PTR_ERR(ctx); 560 561 args->ctx_id = ctx->id; 562 DRM_DEBUG_DRIVER("HW context %d created\n", args->ctx_id); 563 564 return 0; 565 } 566 567 int i915_gem_context_destroy_ioctl(struct drm_device *dev, void *data, 568 struct drm_file *file) 569 { 570 struct drm_i915_gem_context_destroy *args = data; 571 struct drm_i915_file_private *file_priv = file->driver_priv; 572 struct i915_hw_context *ctx; 573 int ret; 574 575 if (!(dev->driver->driver_features & DRIVER_GEM)) 576 return -ENODEV; 577 578 ret = i915_mutex_lock_interruptible(dev); 579 if (ret) 580 return ret; 581 582 ctx = i915_gem_context_get(file_priv, args->ctx_id); 583 if (!ctx) { 584 mutex_unlock(&dev->struct_mutex); 585 return -ENOENT; 586 } 587 588 idr_remove(&ctx->file_priv->context_idr, ctx->id); 589 i915_gem_context_unreference(ctx); 590 mutex_unlock(&dev->struct_mutex); 591 592 DRM_DEBUG_DRIVER("HW context %d destroyed\n", args->ctx_id); 593 return 0; 594 } 595