1 /*- 2 * Copyright (c) 1991-1997 S�ren Schmidt 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer 10 * in this position and unchanged. 11 * 2. Redistributions in binary form must reproduce the above copyright 12 * notice, this list of conditions and the following disclaimer in the 13 * documentation and/or other materials provided with the distribution. 14 * 3. The name of the author may not be used to endorse or promote products 15 * derived from this software withough specific prior written permission 16 * 17 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 18 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 19 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 20 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 21 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 22 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 * 28 * $FreeBSD: src/lib/libvgl/main.c,v 1.6.2.2 2001/07/30 14:31:30 yokota Exp $ 29 * $DragonFly: src/lib/libvgl/main.c,v 1.2 2003/06/17 04:26:52 dillon Exp $ 30 */ 31 32 #include <stdio.h> 33 #include <sys/types.h> 34 #include <sys/signal.h> 35 #include <sys/file.h> 36 #include <sys/ioctl.h> 37 #include <sys/mman.h> 38 #include <machine/console.h> 39 #include "vgl.h" 40 41 #define min(x, y) (((x) < (y)) ? (x) : (y)) 42 #define max(x, y) (((x) > (y)) ? (x) : (y)) 43 44 VGLBitmap *VGLDisplay; 45 video_info_t VGLModeInfo; 46 video_adapter_info_t VGLAdpInfo; 47 byte *VGLBuf; 48 49 static int VGLMode; 50 static int VGLOldMode; 51 static size_t VGLBufSize; 52 static byte *VGLMem = MAP_FAILED; 53 static int VGLSwitchPending; 54 static int VGLAbortPending; 55 static int VGLOnDisplay; 56 static unsigned int VGLCurWindow; 57 static int VGLInitDone = 0; 58 static struct winsize VGLOldWSize; 59 60 void 61 VGLEnd() 62 { 63 struct vt_mode smode; 64 65 if (!VGLInitDone) 66 return; 67 VGLInitDone = 0; 68 VGLSwitchPending = 0; 69 VGLAbortPending = 0; 70 71 signal(SIGUSR1, SIG_IGN); 72 73 if (VGLMem != MAP_FAILED) { 74 VGLClear(VGLDisplay, 0); 75 munmap(VGLMem, VGLAdpInfo.va_window_size); 76 } 77 78 if (VGLOldMode >= M_VESA_BASE) { 79 /* ugly, but necessary */ 80 ioctl(0, _IO('V', VGLOldMode - M_VESA_BASE), 0); 81 if (VGLOldMode == M_VESA_800x600) { 82 int size[3]; 83 size[0] = VGLOldWSize.ws_col; 84 size[1] = VGLOldWSize.ws_row; 85 size[2] = 16; 86 ioctl(0, KDRASTER, size); 87 } 88 } else { 89 ioctl(0, _IO('S', VGLOldMode), 0); 90 } 91 ioctl(0, KDDISABIO, 0); 92 ioctl(0, KDSETMODE, KD_TEXT); 93 smode.mode = VT_AUTO; 94 ioctl(0, VT_SETMODE, &smode); 95 if (VGLBuf) 96 free(VGLBuf); 97 VGLBuf = NULL; 98 free(VGLDisplay); 99 VGLDisplay = NULL; 100 VGLKeyboardEnd(); 101 } 102 103 static void 104 VGLAbort() 105 { 106 VGLAbortPending = 1; 107 signal(SIGINT, SIG_IGN); 108 signal(SIGTERM, SIG_IGN); 109 signal(SIGSEGV, SIG_IGN); 110 signal(SIGBUS, SIG_IGN); 111 signal(SIGUSR2, SIG_IGN); 112 } 113 114 static void 115 VGLSwitch() 116 { 117 if (!VGLOnDisplay) 118 VGLOnDisplay = 1; 119 else 120 VGLOnDisplay = 0; 121 VGLSwitchPending = 1; 122 signal(SIGUSR1, VGLSwitch); 123 } 124 125 int 126 VGLInit(int mode) 127 { 128 struct vt_mode smode; 129 int adptype; 130 131 if (VGLInitDone) 132 return -1; 133 134 signal(SIGUSR1, VGLSwitch); 135 signal(SIGINT, VGLAbort); 136 signal(SIGTERM, VGLAbort); 137 signal(SIGSEGV, VGLAbort); 138 signal(SIGBUS, VGLAbort); 139 signal(SIGUSR2, SIG_IGN); 140 141 VGLOnDisplay = 1; 142 VGLSwitchPending = 0; 143 VGLAbortPending = 0; 144 145 if (ioctl(0, CONS_GET, &VGLOldMode) || ioctl(0, CONS_CURRENT, &adptype)) 146 return -1; 147 if (IOCGROUP(mode) == 'V') /* XXX: this is ugly */ 148 VGLModeInfo.vi_mode = (mode & 0x0ff) + M_VESA_BASE; 149 else 150 VGLModeInfo.vi_mode = mode & 0x0ff; 151 if (ioctl(0, CONS_MODEINFO, &VGLModeInfo)) /* FBIO_MODEINFO */ 152 return -1; 153 154 /* If current mode is VESA_800x600 then save its geometry to restore later */ 155 if ((VGLOldMode >= M_VESA_BASE) && (VGLOldMode == M_VESA_800x600)) 156 if (ioctl(0, TIOCGWINSZ, &VGLOldWSize)) 157 return -1; 158 159 VGLDisplay = (VGLBitmap *)malloc(sizeof(VGLBitmap)); 160 if (VGLDisplay == NULL) 161 return -2; 162 163 if (ioctl(0, KDENABIO, 0)) { 164 free(VGLDisplay); 165 return -3; 166 } 167 168 VGLInitDone = 1; 169 170 /* 171 * vi_mem_model specifies the memory model of the current video mode 172 * in -CURRENT. 173 */ 174 switch (VGLModeInfo.vi_mem_model) { 175 case V_INFO_MM_PLANAR: 176 /* we can handle EGA/VGA planner modes only */ 177 if (VGLModeInfo.vi_depth != 4 || VGLModeInfo.vi_planes != 4 178 || (adptype != KD_EGA && adptype != KD_VGA)) { 179 VGLEnd(); 180 return -4; 181 } 182 VGLDisplay->Type = VIDBUF4; 183 break; 184 case V_INFO_MM_PACKED: 185 /* we can do only 256 color packed modes */ 186 if (VGLModeInfo.vi_depth != 8) { 187 VGLEnd(); 188 return -4; 189 } 190 VGLDisplay->Type = VIDBUF8; 191 break; 192 case V_INFO_MM_VGAX: 193 VGLDisplay->Type = VIDBUF8X; 194 break; 195 default: 196 VGLEnd(); 197 return -4; 198 } 199 200 ioctl(0, VT_WAITACTIVE, 0); 201 ioctl(0, KDSETMODE, KD_GRAPHICS); 202 if (ioctl(0, mode, 0)) { 203 VGLEnd(); 204 return -5; 205 } 206 if (ioctl(0, CONS_ADPINFO, &VGLAdpInfo)) { /* FBIO_ADPINFO */ 207 VGLEnd(); 208 return -6; 209 } 210 211 /* 212 * Calculate the shadow screen buffer size. In -CURRENT, va_buffer_size 213 * always holds the entire frame buffer size, wheather it's in the linear 214 * mode or windowed mode. 215 * VGLBufSize = VGLAdpInfo.va_buffer_size; 216 * In -STABLE, va_buffer_size holds the frame buffer size, only if 217 * the linear frame buffer mode is supported. Otherwise the field is zero. 218 * We shall calculate the minimal size in this case: 219 * VGLAdpInfo.va_line_width*VGLModeInfo.vi_height*VGLModeInfo.vi_planes 220 * or 221 * VGLAdpInfo.va_window_size*VGLModeInfo.vi_planes; 222 * Use whichever is larger. 223 */ 224 if (VGLAdpInfo.va_buffer_size != 0) 225 VGLBufSize = VGLAdpInfo.va_buffer_size; 226 else 227 VGLBufSize = max(VGLAdpInfo.va_line_width*VGLModeInfo.vi_height, 228 VGLAdpInfo.va_window_size)*VGLModeInfo.vi_planes; 229 VGLBuf = malloc(VGLBufSize); 230 if (VGLBuf == NULL) { 231 VGLEnd(); 232 return -7; 233 } 234 235 #ifdef LIBVGL_DEBUG 236 fprintf(stderr, "VGLBufSize:0x%x\n", VGLBufSize); 237 #endif 238 239 /* see if we are in the windowed buffer mode or in the linear buffer mode */ 240 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) { 241 if (VGLDisplay->Type == VIDBUF4) 242 VGLDisplay->Type = VIDBUF4S; 243 else if (VGLDisplay->Type == VIDBUF8) 244 VGLDisplay->Type = VIDBUF8S; 245 } 246 247 VGLMode = mode; 248 VGLCurWindow = 0; 249 250 VGLDisplay->Xsize = VGLModeInfo.vi_width; 251 VGLDisplay->Ysize = VGLModeInfo.vi_height; 252 VGLDisplay->VXsize = VGLAdpInfo.va_line_width 253 *8/(VGLModeInfo.vi_depth/VGLModeInfo.vi_planes); 254 VGLDisplay->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width; 255 VGLDisplay->Xorigin = 0; 256 VGLDisplay->Yorigin = 0; 257 258 VGLMem = (byte*)mmap(0, VGLAdpInfo.va_window_size, PROT_READ|PROT_WRITE, 259 MAP_FILE, 0, 0); 260 if (VGLMem == MAP_FAILED) { 261 VGLEnd(); 262 return -7; 263 } 264 VGLDisplay->Bitmap = VGLMem; 265 266 VGLSavePalette(); 267 268 #ifdef LIBVGL_DEBUG 269 fprintf(stderr, "va_line_width:%d\n", VGLAdpInfo.va_line_width); 270 fprintf(stderr, "VGLXsize:%d, Ysize:%d, VXsize:%d, VYsize:%d\n", 271 VGLDisplay->Xsize, VGLDisplay->Ysize, 272 VGLDisplay->VXsize, VGLDisplay->VYsize); 273 #endif 274 275 smode.mode = VT_PROCESS; 276 smode.waitv = 0; 277 smode.relsig = SIGUSR1; 278 smode.acqsig = SIGUSR1; 279 smode.frsig = SIGINT; 280 if (ioctl(0, VT_SETMODE, &smode)) { 281 VGLEnd(); 282 return -9; 283 } 284 VGLTextSetFontFile((byte*)0); 285 VGLClear(VGLDisplay, 0); 286 return 0; 287 } 288 289 void 290 VGLCheckSwitch() 291 { 292 if (VGLAbortPending) { 293 VGLEnd(); 294 exit(0); 295 } 296 while (VGLSwitchPending) { 297 unsigned int offset; 298 unsigned int len; 299 int i; 300 301 VGLSwitchPending = 0; 302 if (VGLOnDisplay) { 303 ioctl(0, KDENABIO, 0); 304 ioctl(0, KDSETMODE, KD_GRAPHICS); 305 ioctl(0, VGLMode, 0); 306 VGLCurWindow = 0; 307 VGLMem = (byte*)mmap(0, VGLAdpInfo.va_window_size, PROT_READ|PROT_WRITE, 308 MAP_FILE, 0, 0); 309 310 /* XXX: what if mmap() has failed! */ 311 VGLDisplay->Type = VIDBUF8; /* XXX */ 312 switch (VGLModeInfo.vi_mem_model) { 313 case V_INFO_MM_PLANAR: 314 if (VGLModeInfo.vi_depth == 4 && VGLModeInfo.vi_planes == 4) { 315 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) 316 VGLDisplay->Type = VIDBUF4S; 317 else 318 VGLDisplay->Type = VIDBUF4; 319 } else { 320 /* shouldn't be happening */ 321 } 322 break; 323 case V_INFO_MM_PACKED: 324 if (VGLModeInfo.vi_depth == 8) { 325 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) 326 VGLDisplay->Type = VIDBUF8S; 327 else 328 VGLDisplay->Type = VIDBUF8; 329 } else { 330 /* shouldn't be happening */ 331 } 332 break; 333 case V_INFO_MM_VGAX: 334 VGLDisplay->Type = VIDBUF8X; 335 break; 336 default: 337 /* shouldn't be happening */ 338 break; 339 } 340 341 VGLDisplay->Bitmap = VGLMem; 342 VGLDisplay->Xsize = VGLModeInfo.vi_width; 343 VGLDisplay->Ysize = VGLModeInfo.vi_height; 344 VGLSetVScreenSize(VGLDisplay, VGLDisplay->VXsize, VGLDisplay->VYsize); 345 VGLPanScreen(VGLDisplay, VGLDisplay->Xorigin, VGLDisplay->Yorigin); 346 switch (VGLDisplay->Type) { 347 case VIDBUF4S: 348 outb(0x3c6, 0xff); 349 outb(0x3ce, 0x01); outb(0x3cf, 0x00); /* set/reset enable */ 350 outb(0x3ce, 0x08); outb(0x3cf, 0xff); /* bit mask */ 351 for (offset = 0; offset < VGLBufSize/VGLModeInfo.vi_planes; 352 offset += len) { 353 VGLSetSegment(offset); 354 len = min(VGLBufSize/VGLModeInfo.vi_planes - offset, 355 VGLAdpInfo.va_window_size); 356 for (i = 0; i < VGLModeInfo.vi_planes; i++) { 357 outb(0x3c4, 0x02); 358 outb(0x3c5, 0x01<<i); 359 bcopy(&VGLBuf[i*VGLBufSize/VGLModeInfo.vi_planes + offset], 360 VGLMem, len); 361 } 362 } 363 break; 364 case VIDBUF4: 365 case VIDBUF8X: 366 outb(0x3c6, 0xff); 367 outb(0x3ce, 0x01); outb(0x3cf, 0x00); /* set/reset enable */ 368 outb(0x3ce, 0x08); outb(0x3cf, 0xff); /* bit mask */ 369 for (i = 0; i < VGLModeInfo.vi_planes; i++) { 370 outb(0x3c4, 0x02); 371 outb(0x3c5, 0x01<<i); 372 bcopy(&VGLBuf[i*VGLAdpInfo.va_window_size], VGLMem, 373 VGLAdpInfo.va_window_size); 374 } 375 break; 376 case VIDBUF8: 377 case VIDBUF8S: 378 for (offset = 0; offset < VGLBufSize; offset += len) { 379 VGLSetSegment(offset); 380 len = min(VGLBufSize - offset, VGLAdpInfo.va_window_size); 381 bcopy(&VGLBuf[offset], VGLMem, len); 382 } 383 break; 384 } 385 VGLRestorePalette(); 386 ioctl(0, VT_RELDISP, VT_ACKACQ); 387 } 388 else { 389 switch (VGLDisplay->Type) { 390 case VIDBUF4S: 391 for (offset = 0; offset < VGLBufSize/VGLModeInfo.vi_planes; 392 offset += len) { 393 VGLSetSegment(offset); 394 len = min(VGLBufSize/VGLModeInfo.vi_planes - offset, 395 VGLAdpInfo.va_window_size); 396 for (i = 0; i < VGLModeInfo.vi_planes; i++) { 397 outb(0x3ce, 0x04); 398 outb(0x3cf, i); 399 bcopy(VGLMem, &VGLBuf[i*VGLBufSize/VGLModeInfo.vi_planes + offset], 400 len); 401 } 402 } 403 break; 404 case VIDBUF4: 405 case VIDBUF8X: 406 /* 407 * NOTE: the saved buffer is NOT in the MEMBUF format which 408 * the ordinary memory bitmap object is stored in. XXX 409 */ 410 for (i = 0; i < VGLModeInfo.vi_planes; i++) { 411 outb(0x3ce, 0x04); 412 outb(0x3cf, i); 413 bcopy(VGLMem, &VGLBuf[i*VGLAdpInfo.va_window_size], 414 VGLAdpInfo.va_window_size); 415 } 416 break; 417 case VIDBUF8: 418 case VIDBUF8S: 419 for (offset = 0; offset < VGLBufSize; offset += len) { 420 VGLSetSegment(offset); 421 len = min(VGLBufSize - offset, VGLAdpInfo.va_window_size); 422 bcopy(VGLMem, &VGLBuf[offset], len); 423 } 424 break; 425 } 426 VGLMem = MAP_FAILED; 427 munmap(VGLDisplay->Bitmap, VGLAdpInfo.va_window_size); 428 ioctl(0, VGLOldMode, 0); 429 ioctl(0, KDSETMODE, KD_TEXT); 430 ioctl(0, KDDISABIO, 0); 431 ioctl(0, VT_RELDISP, VT_TRUE); 432 VGLDisplay->Bitmap = VGLBuf; 433 VGLDisplay->Type = MEMBUF; 434 VGLDisplay->Xsize = VGLDisplay->VXsize; 435 VGLDisplay->Ysize = VGLDisplay->VYsize; 436 while (!VGLOnDisplay) pause(); 437 } 438 } 439 } 440 441 int 442 VGLSetSegment(unsigned int offset) 443 { 444 if (offset/VGLAdpInfo.va_window_size != VGLCurWindow) { 445 ioctl(0, CONS_SETWINORG, offset); /* FBIO_SETWINORG */ 446 VGLCurWindow = offset/VGLAdpInfo.va_window_size; 447 } 448 return (offset%VGLAdpInfo.va_window_size); 449 } 450 451 int 452 VGLSetVScreenSize(VGLBitmap *object, int VXsize, int VYsize) 453 { 454 if (VXsize < object->Xsize || VYsize < object->Ysize) 455 return -1; 456 if (object->Type == MEMBUF) 457 return -1; 458 if (ioctl(0, FBIO_SETLINEWIDTH, &VXsize)) 459 return -1; 460 ioctl(0, CONS_ADPINFO, &VGLAdpInfo); /* FBIO_ADPINFO */ 461 object->VXsize = VGLAdpInfo.va_line_width 462 *8/(VGLModeInfo.vi_depth/VGLModeInfo.vi_planes); 463 object->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width; 464 if (VYsize < object->VYsize) 465 object->VYsize = VYsize; 466 467 #ifdef LIBVGL_DEBUG 468 fprintf(stderr, "new size: VGLXsize:%d, Ysize:%d, VXsize:%d, VYsize:%d\n", 469 object->Xsize, object->Ysize, object->VXsize, object->VYsize); 470 #endif 471 472 return 0; 473 } 474 475 int 476 VGLPanScreen(VGLBitmap *object, int x, int y) 477 { 478 video_display_start_t origin; 479 480 if (x < 0 || x + object->Xsize > object->VXsize 481 || y < 0 || y + object->Ysize > object->VYsize) 482 return -1; 483 if (object->Type == MEMBUF) 484 return 0; 485 origin.x = x; 486 origin.y = y; 487 if (ioctl(0, FBIO_SETDISPSTART, &origin)) 488 return -1; 489 object->Xorigin = x; 490 object->Yorigin = y; 491 492 #ifdef LIBVGL_DEBUG 493 fprintf(stderr, "new origin: (%d, %d)\n", x, y); 494 #endif 495 496 return 0; 497 } 498