1*11c3b524SAaron LI /* $NetBSD: trade.c,v 1.16 2012/06/19 05:35:32 dholland Exp $ */
2*11c3b524SAaron LI
3*11c3b524SAaron LI /*
4*11c3b524SAaron LI * Copyright (c) 1980, 1993
5*11c3b524SAaron LI * The Regents of the University of California. All rights reserved.
6*11c3b524SAaron LI *
7*11c3b524SAaron LI * Redistribution and use in source and binary forms, with or without
8*11c3b524SAaron LI * modification, are permitted provided that the following conditions
9*11c3b524SAaron LI * are met:
10*11c3b524SAaron LI * 1. Redistributions of source code must retain the above copyright
11*11c3b524SAaron LI * notice, this list of conditions and the following disclaimer.
12*11c3b524SAaron LI * 2. Redistributions in binary form must reproduce the above copyright
13*11c3b524SAaron LI * notice, this list of conditions and the following disclaimer in the
14*11c3b524SAaron LI * documentation and/or other materials provided with the distribution.
15*11c3b524SAaron LI * 3. Neither the name of the University nor the names of its contributors
16*11c3b524SAaron LI * may be used to endorse or promote products derived from this software
17*11c3b524SAaron LI * without specific prior written permission.
18*11c3b524SAaron LI *
19*11c3b524SAaron LI * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20*11c3b524SAaron LI * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21*11c3b524SAaron LI * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22*11c3b524SAaron LI * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23*11c3b524SAaron LI * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24*11c3b524SAaron LI * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25*11c3b524SAaron LI * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26*11c3b524SAaron LI * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27*11c3b524SAaron LI * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28*11c3b524SAaron LI * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29*11c3b524SAaron LI * SUCH DAMAGE.
30*11c3b524SAaron LI *
31*11c3b524SAaron LI * @(#)trade.c 8.1 (Berkeley) 5/31/93
32*11c3b524SAaron LI */
33*11c3b524SAaron LI
34*11c3b524SAaron LI #include "monop.h"
35*11c3b524SAaron LI
36*11c3b524SAaron LI struct trd_st { /* how much to give to other player */
37*11c3b524SAaron LI int trader; /* trader number */
38*11c3b524SAaron LI int cash; /* amount of cash */
39*11c3b524SAaron LI int gojf; /* # get-out-of-jail-free cards */
40*11c3b524SAaron LI OWN *prop_list; /* property list */
41*11c3b524SAaron LI };
42*11c3b524SAaron LI
43*11c3b524SAaron LI typedef struct trd_st TRADE;
44*11c3b524SAaron LI
45*11c3b524SAaron LI static const char *plist[MAX_PRP+2];
46*11c3b524SAaron LI
47*11c3b524SAaron LI static int used[MAX_PRP];
48*11c3b524SAaron LI
49*11c3b524SAaron LI static TRADE trades[2];
50*11c3b524SAaron LI
51*11c3b524SAaron LI static void get_list(int, int );
52*11c3b524SAaron LI static int set_list(OWN *);
53*11c3b524SAaron LI static void summate(void);
54*11c3b524SAaron LI static void do_trade(void);
55*11c3b524SAaron LI static void move_em(TRADE *, TRADE *);
56*11c3b524SAaron LI
57*11c3b524SAaron LI void
trade(void)58*11c3b524SAaron LI trade(void)
59*11c3b524SAaron LI {
60*11c3b524SAaron LI int tradee, i;
61*11c3b524SAaron LI
62*11c3b524SAaron LI trading = TRUE;
63*11c3b524SAaron LI for (i = 0; i < 2; i++) {
64*11c3b524SAaron LI trades[i].cash = 0;
65*11c3b524SAaron LI trades[i].gojf = FALSE;
66*11c3b524SAaron LI trades[i].prop_list = NULL;
67*11c3b524SAaron LI }
68*11c3b524SAaron LI over:
69*11c3b524SAaron LI if (num_play == 1) {
70*11c3b524SAaron LI printf("There ain't no-one around to trade WITH!!\n");
71*11c3b524SAaron LI return;
72*11c3b524SAaron LI }
73*11c3b524SAaron LI if (num_play > 2) {
74*11c3b524SAaron LI tradee = getinp("Which player do you wish to trade with? ",
75*11c3b524SAaron LI name_list);
76*11c3b524SAaron LI if (tradee == num_play)
77*11c3b524SAaron LI return;
78*11c3b524SAaron LI if (tradee == player) {
79*11c3b524SAaron LI printf("You can't trade with yourself!\n");
80*11c3b524SAaron LI goto over;
81*11c3b524SAaron LI }
82*11c3b524SAaron LI }
83*11c3b524SAaron LI else
84*11c3b524SAaron LI tradee = 1 - player;
85*11c3b524SAaron LI get_list(0, player);
86*11c3b524SAaron LI get_list(1, tradee);
87*11c3b524SAaron LI if (getyn("Do you wish a summary? ") == 0)
88*11c3b524SAaron LI summate();
89*11c3b524SAaron LI if (getyn("Is the trade ok? ") == 0)
90*11c3b524SAaron LI do_trade();
91*11c3b524SAaron LI }
92*11c3b524SAaron LI
93*11c3b524SAaron LI /*
94*11c3b524SAaron LI * This routine gets the list of things to be trader for the
95*11c3b524SAaron LI * player, and puts in the structure given.
96*11c3b524SAaron LI */
97*11c3b524SAaron LI static void
get_list(int struct_no,int play_no)98*11c3b524SAaron LI get_list(int struct_no, int play_no)
99*11c3b524SAaron LI {
100*11c3b524SAaron LI int sn, pn;
101*11c3b524SAaron LI PLAY *pp;
102*11c3b524SAaron LI int numin, propnum, num_prp;
103*11c3b524SAaron LI OWN *op;
104*11c3b524SAaron LI TRADE *tp;
105*11c3b524SAaron LI
106*11c3b524SAaron LI for (numin = 0; numin < MAX_PRP; numin++)
107*11c3b524SAaron LI used[numin] = FALSE;
108*11c3b524SAaron LI sn = struct_no, pn = play_no;
109*11c3b524SAaron LI pp = &play[pn];
110*11c3b524SAaron LI tp = &trades[sn];
111*11c3b524SAaron LI tp->trader = pn;
112*11c3b524SAaron LI printf("player %s (%d):\n", pp->name, pn+1);
113*11c3b524SAaron LI if (pp->own_list) {
114*11c3b524SAaron LI numin = set_list(pp->own_list);
115*11c3b524SAaron LI for (num_prp = numin; num_prp; ) {
116*11c3b524SAaron LI propnum=getinp("Which property do you wish to trade? ",
117*11c3b524SAaron LI plist);
118*11c3b524SAaron LI if (propnum == numin)
119*11c3b524SAaron LI break;
120*11c3b524SAaron LI else if (used[propnum])
121*11c3b524SAaron LI printf("You've already allocated that.\n");
122*11c3b524SAaron LI else {
123*11c3b524SAaron LI num_prp--;
124*11c3b524SAaron LI used[propnum] = TRUE;
125*11c3b524SAaron LI for (op = pp->own_list; propnum--; op = op->next)
126*11c3b524SAaron LI continue;
127*11c3b524SAaron LI add_list(pn, &(tp->prop_list), sqnum(op->sqr));
128*11c3b524SAaron LI }
129*11c3b524SAaron LI }
130*11c3b524SAaron LI }
131*11c3b524SAaron LI if (pp->money > 0) {
132*11c3b524SAaron LI printf("You have $%d. ", pp->money);
133*11c3b524SAaron LI tp->cash = get_int("How much are you trading? ");
134*11c3b524SAaron LI }
135*11c3b524SAaron LI if (pp->num_gojf > 0) {
136*11c3b524SAaron LI once_more:
137*11c3b524SAaron LI printf("You have %d get-out-of-jail-free cards. ",pp->num_gojf);
138*11c3b524SAaron LI tp->gojf = get_int("How many are you trading? ");
139*11c3b524SAaron LI if (tp->gojf > pp->num_gojf) {
140*11c3b524SAaron LI printf("You don't have that many. Try again.\n");
141*11c3b524SAaron LI goto once_more;
142*11c3b524SAaron LI }
143*11c3b524SAaron LI }
144*11c3b524SAaron LI }
145*11c3b524SAaron LI
146*11c3b524SAaron LI /*
147*11c3b524SAaron LI * This routine sets up the list of tradable property.
148*11c3b524SAaron LI */
149*11c3b524SAaron LI static int
set_list(OWN * the_list)150*11c3b524SAaron LI set_list(OWN *the_list)
151*11c3b524SAaron LI {
152*11c3b524SAaron LI int i;
153*11c3b524SAaron LI OWN *op;
154*11c3b524SAaron LI
155*11c3b524SAaron LI i = 0;
156*11c3b524SAaron LI for (op = the_list; op; op = op->next)
157*11c3b524SAaron LI if (!used[i])
158*11c3b524SAaron LI plist[i++] = op->sqr->name;
159*11c3b524SAaron LI plist[i++] = "done";
160*11c3b524SAaron LI plist[i--] = 0;
161*11c3b524SAaron LI return i;
162*11c3b524SAaron LI }
163*11c3b524SAaron LI
164*11c3b524SAaron LI /*
165*11c3b524SAaron LI * This routine summates the trade.
166*11c3b524SAaron LI */
167*11c3b524SAaron LI static void
summate(void)168*11c3b524SAaron LI summate(void)
169*11c3b524SAaron LI {
170*11c3b524SAaron LI bool some;
171*11c3b524SAaron LI int i;
172*11c3b524SAaron LI TRADE *tp;
173*11c3b524SAaron LI OWN *op;
174*11c3b524SAaron LI
175*11c3b524SAaron LI for (i = 0; i < 2; i++) {
176*11c3b524SAaron LI tp = &trades[i];
177*11c3b524SAaron LI some = FALSE;
178*11c3b524SAaron LI printf("Player %s (%d) gives:\n", play[tp->trader].name,
179*11c3b524SAaron LI tp->trader+1);
180*11c3b524SAaron LI if (tp->cash > 0)
181*11c3b524SAaron LI printf("\t$%d\n", tp->cash), some++;
182*11c3b524SAaron LI if (tp->gojf > 0)
183*11c3b524SAaron LI printf("\t%d get-out-of-jail-free card(s)\n", tp->gojf),
184*11c3b524SAaron LI some++;
185*11c3b524SAaron LI if (tp->prop_list) {
186*11c3b524SAaron LI for (op = tp->prop_list; op; op = op->next)
187*11c3b524SAaron LI putchar('\t'), printsq(sqnum(op->sqr), TRUE);
188*11c3b524SAaron LI some++;
189*11c3b524SAaron LI }
190*11c3b524SAaron LI if (!some)
191*11c3b524SAaron LI printf("\t-- Nothing --\n");
192*11c3b524SAaron LI }
193*11c3b524SAaron LI }
194*11c3b524SAaron LI
195*11c3b524SAaron LI /*
196*11c3b524SAaron LI * This routine actually executes the trade.
197*11c3b524SAaron LI */
198*11c3b524SAaron LI static void
do_trade(void)199*11c3b524SAaron LI do_trade(void)
200*11c3b524SAaron LI {
201*11c3b524SAaron LI move_em(&trades[0], &trades[1]);
202*11c3b524SAaron LI move_em(&trades[1], &trades[0]);
203*11c3b524SAaron LI }
204*11c3b524SAaron LI
205*11c3b524SAaron LI /*
206*11c3b524SAaron LI * This routine does a switch from one player to another
207*11c3b524SAaron LI */
208*11c3b524SAaron LI static void
move_em(TRADE * from,TRADE * to)209*11c3b524SAaron LI move_em(TRADE *from, TRADE *to)
210*11c3b524SAaron LI {
211*11c3b524SAaron LI PLAY *pl_fr, *pl_to;
212*11c3b524SAaron LI OWN *op;
213*11c3b524SAaron LI
214*11c3b524SAaron LI pl_fr = &play[from->trader];
215*11c3b524SAaron LI pl_to = &play[to->trader];
216*11c3b524SAaron LI
217*11c3b524SAaron LI pl_fr->money -= from->cash;
218*11c3b524SAaron LI pl_to->money += from->cash;
219*11c3b524SAaron LI pl_fr->num_gojf -= from->gojf;
220*11c3b524SAaron LI pl_to->num_gojf += from->gojf;
221*11c3b524SAaron LI for (op = from->prop_list; op; op = op->next) {
222*11c3b524SAaron LI add_list(to->trader, &(pl_to->own_list), sqnum(op->sqr));
223*11c3b524SAaron LI op->sqr->owner = to->trader;
224*11c3b524SAaron LI del_list(from->trader, &(pl_fr->own_list), sqnum(op->sqr));
225*11c3b524SAaron LI }
226*11c3b524SAaron LI set_ownlist(to->trader);
227*11c3b524SAaron LI }
228*11c3b524SAaron LI
229*11c3b524SAaron LI /*
230*11c3b524SAaron LI * This routine lets a player resign
231*11c3b524SAaron LI */
232*11c3b524SAaron LI void
resign(void)233*11c3b524SAaron LI resign(void)
234*11c3b524SAaron LI {
235*11c3b524SAaron LI int i, new_own;
236*11c3b524SAaron LI OWN *op;
237*11c3b524SAaron LI SQUARE *sqp;
238*11c3b524SAaron LI
239*11c3b524SAaron LI if (cur_p->money <= 0) {
240*11c3b524SAaron LI switch (board[cur_p->loc].type) {
241*11c3b524SAaron LI case UTIL:
242*11c3b524SAaron LI case RR:
243*11c3b524SAaron LI case PRPTY:
244*11c3b524SAaron LI new_own = board[cur_p->loc].owner;
245*11c3b524SAaron LI /* If you ran out of money by buying current location */
246*11c3b524SAaron LI if (new_own == player)
247*11c3b524SAaron LI new_own = num_play;
248*11c3b524SAaron LI break;
249*11c3b524SAaron LI default: /* Chance, taxes, etc */
250*11c3b524SAaron LI new_own = num_play;
251*11c3b524SAaron LI break;
252*11c3b524SAaron LI }
253*11c3b524SAaron LI if (new_own == num_play)
254*11c3b524SAaron LI printf("You would resign to the bank\n");
255*11c3b524SAaron LI else
256*11c3b524SAaron LI printf("You would resign to %s\n", name_list[new_own]);
257*11c3b524SAaron LI }
258*11c3b524SAaron LI else if (num_play == 1) {
259*11c3b524SAaron LI new_own = num_play;
260*11c3b524SAaron LI printf("You would resign to the bank\n");
261*11c3b524SAaron LI }
262*11c3b524SAaron LI else {
263*11c3b524SAaron LI name_list[num_play] = "bank";
264*11c3b524SAaron LI do {
265*11c3b524SAaron LI new_own = getinp("Who do you wish to resign to? ",
266*11c3b524SAaron LI name_list);
267*11c3b524SAaron LI if (new_own == player)
268*11c3b524SAaron LI printf("You can't resign to yourself!!\n");
269*11c3b524SAaron LI } while (new_own == player);
270*11c3b524SAaron LI name_list[num_play] = "done";
271*11c3b524SAaron LI }
272*11c3b524SAaron LI if (getyn("Do you really want to resign? ") != 0)
273*11c3b524SAaron LI return;
274*11c3b524SAaron LI if (num_play == 1) {
275*11c3b524SAaron LI printf("Then NOBODY wins (not even YOU!)\n");
276*11c3b524SAaron LI exit(0);
277*11c3b524SAaron LI }
278*11c3b524SAaron LI if (new_own < num_play) { /* resign to player */
279*11c3b524SAaron LI printf("resigning to player\n");
280*11c3b524SAaron LI trades[0].trader = new_own;
281*11c3b524SAaron LI trades[0].cash = trades[0].gojf = 0;
282*11c3b524SAaron LI trades[0].prop_list = NULL;
283*11c3b524SAaron LI trades[1].trader = player;
284*11c3b524SAaron LI trades[1].cash = cur_p->money > 0 ? cur_p->money : 0;
285*11c3b524SAaron LI trades[1].gojf = cur_p->num_gojf;
286*11c3b524SAaron LI trades[1].prop_list = cur_p->own_list;
287*11c3b524SAaron LI do_trade();
288*11c3b524SAaron LI }
289*11c3b524SAaron LI else { /* resign to bank */
290*11c3b524SAaron LI printf("resigning to bank\n");
291*11c3b524SAaron LI for (op = cur_p->own_list; op; op = op->next) {
292*11c3b524SAaron LI sqp = op->sqr;
293*11c3b524SAaron LI sqp->owner = -1;
294*11c3b524SAaron LI sqp->desc->morg = FALSE;
295*11c3b524SAaron LI if (sqp->type == PRPTY) {
296*11c3b524SAaron LI is_not_monop(sqp->desc->mon_desc);
297*11c3b524SAaron LI sqp->desc->houses = 0;
298*11c3b524SAaron LI }
299*11c3b524SAaron LI }
300*11c3b524SAaron LI if (cur_p->num_gojf)
301*11c3b524SAaron LI ret_card(cur_p);
302*11c3b524SAaron LI }
303*11c3b524SAaron LI free(play[player].name);
304*11c3b524SAaron LI for (i = player; i < num_play; i++) {
305*11c3b524SAaron LI name_list[i] = name_list[i+1];
306*11c3b524SAaron LI if (i + 1 < num_play)
307*11c3b524SAaron LI play[i] = play[i+1];
308*11c3b524SAaron LI }
309*11c3b524SAaron LI name_list[num_play--] = NULL;
310*11c3b524SAaron LI for (i = 0; i < N_SQRS; i++)
311*11c3b524SAaron LI if (board[i].owner > player)
312*11c3b524SAaron LI --board[i].owner;
313*11c3b524SAaron LI player = player == 0 ? num_play - 1 : player - 1;
314*11c3b524SAaron LI next_play();
315*11c3b524SAaron LI if (num_play < 2) {
316*11c3b524SAaron LI printf("\nThen %s WINS!!!!!\n", play[0].name);
317*11c3b524SAaron LI printhold(0);
318*11c3b524SAaron LI printf("That's a grand worth of $%d.\n",
319*11c3b524SAaron LI play[0].money+prop_worth(&play[0]));
320*11c3b524SAaron LI exit(0);
321*11c3b524SAaron LI }
322*11c3b524SAaron LI }
323